ParticleSystem = {
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	MaterialSettings = {
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		TextureBlendMode = Additive
		LightOnCreation = false
		ColorRange1 = -5737454
		ColorRange2 = -3980787
		AnimateTextures = false
		AnimateTexturesPingPong = false
		NumTextureAnimationLoops = 1
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	SpawnSettings = {
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		SizeVariance = 0.50000000
		LifeSpan = 2.00000000
		LifeVariance = 0.80000001
		MaxParticlesHighDetail = 3000
		MaxParticlesLowDetail = 1000
		ZeroGenerateRatePixelSize = 0.01000000
		FullGenerateRatePixelSize = 0.01000000
		OneOverDeltaPixels = 1000000.00000000
		MaxScreenPercent = 0.10000000
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		ClipParticlesWithinRange = false
		WrapParticlesWithinRange = false
		VisCheckOnCreation = false
		VisCheckExtraRange = 5.00000000
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	EmitterReference = {
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		TagRender = true
		TickGeneratorsSeparate = true
		ShadeWithEmitterColor = false
		ScaleInitialSizeByEmitter = false
		AddEmitterVelocity = false
		EmitScalarReference = 1.00000000
		OneOverEmitScalarReference = 1.00000000
		MinEmitScalar = 0.00000000
		MaxEmitScalar = 1.00000000
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	ParticleStateSize = 60
	Modules = {
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		Elem0 = {
			type = "VolumeGenerator"
			data = {
				EmitBox = (-0.50,-0.50,-1.50), (0.50,0.50,-0.50)
				BoundaryVariance = 0.00000000
				GeometryType = BOX
				VelocityEnvelope = {
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					BoundaryVariance = 0.00000000
					GeometryType = BOX
				}
				EmitCount = 1
				Timing = {
					type = "ConstantFunction"
					data = 1.00000000
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			}
		}
		Elem1 = {
			type = "AlphaFunction"
			data = {
				type = "CurveFunction"
				data = {
					CurveType = CUSTOM
					PhaseOffset = 0.00000000
					Period = 1.00000000
					OneOverPeriod = 1.00000000
					Amplitude = 1.00000000
					IsPeriodic = true
					ControlPoints = {
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						Elem2 = 0.89999998
						Elem3 = 1.00000000
						Elem4 = 0.89999998
						Elem5 = 0.50000000
						Elem6 = 0.00000000
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			data = {
				GrowthType = GrowthRate-PercentPerSecond
				Timing = {
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			}
		}
		Elem3 = {
			type = "2DRotation"
			data = {
				MinInitialRotationalVelocity = 0.91000003
				MaxInitialRotationalVelocity = 2.00000000
				LinkRotationSpeedToLinearSpeed = false
				RotationalVelocityPerSpeed = 0.49000001
				RotateAnyDirection = false
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		Elem4 = {
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			data = {
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				VOffset = (0.00,0.00,4.00)
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		Elem5 = {
			type = "ParticleSpawner"
			data = {
				SpawnSystemName = "data/particles/smoke.psys"
				SpawnRate = 0.10000000
				SpawnOnDeath = false
				MaxSpawnCount = 4
				NumSpawnedAtOnce = 1
				InheritSpawnCounter = false
				TimingFunctionRelativeToLife = false
				RelativeToVelocity = true
				SpawnRelativeTo3DOrientation = false
				SpawnRateModifier = {
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					data = 1.00000000
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		}
		Elem6 = {
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	}
}

