ParticleSystem = {
	Name = ""
	MaterialSettings = {
		SourceBitmap = "fireball.tga"
		TextureBlendMode = Additive
		LightOnCreation = false
		ColorRange1 = -3630243
		ColorRange2 = -3311296
		AnimateTextures = false
		AnimateTexturesPingPong = false
		NumTextureAnimationLoops = 1
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	SpawnSettings = {
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		SizeVariance = 1.70000005
		LifeSpan = 2.59999990
		LifeVariance = 0.00000000
		MaxParticlesHighDetail = 450
		MaxParticlesLowDetail = 170
		ZeroGenerateRatePixelSize = 0.10000000
		FullGenerateRatePixelSize = 0.10000000
		OneOverDeltaPixels = 1000000.00000000
		MaxScreenPercent = 0.10000000
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	RangeSettings = {
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		ClipParticlesWithinRange = false
		WrapParticlesWithinRange = false
		VisCheckOnCreation = false
		VisCheckExtraRange = 5.00000000
	}
	EmitterReference = {
		IsGlobal = false
		TagRender = false
		TickGeneratorsSeparate = false
		ShadeWithEmitterColor = false
		ScaleInitialSizeByEmitter = false
		AddEmitterVelocity = false
		EmitScalarReference = 1.00000000
		OneOverEmitScalarReference = 1.00000000
		MinEmitScalar = 0.00000000
		MaxEmitScalar = 1.00000000
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	ParticleStateSize = 44
	Modules = {
		NumElements = 5
		Elem0 = {
			type = "VolumeGenerator"
			data = {
				EmitBox = (-0.94,-1.00,-0.69), (0.96,1.00,0.94)
				BoundaryVariance = 0.00000000
				GeometryType = SPHERE
				VelocityEnvelope = {
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					BoundaryVariance = 0.00000000
					GeometryType = BOX
				}
				EmitCount = 1
				Timing = {
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			}
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		Elem1 = {
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			data = {
				type = "CurveFunction"
				data = {
					CurveType = CUSTOM
					PhaseOffset = 0.00000000
					Period = 1.00000000
					OneOverPeriod = 1.00000000
					Amplitude = 1.00000000
					IsPeriodic = true
					ControlPoints = {
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						Elem1 = 1.00000000
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						Elem3 = 1.00000000
						Elem4 = 0.89999998
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		Elem2 = {
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				Direction = (0.00,0.00,-5.00)
				RelativeToEmitter = false
				FunctionTimingToLife = false
				CalculateAsForce = false
				TimingFunction = {
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					data = 1.00000000
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		Elem3 = {
			type = "StandardRenderer"
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		Elem4 = {
			type = "MotionBlurRenderer"
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				CameraBlur = false
				LockTailPos = false
				StreakDelay = 0.76999998
				SegmentSpacing = 0.50000000
				MaxSegments = 8
				TailColor = 14231040
				UseTailColor = true
				HeadColor = -1665214
				UseHeadColor = false
				UniformFade = false
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		}
	}
}

