FireConstants = {
	Fuels = {
		NumElements = 14
		Elem0 = {
			Name = "No Burnable Fuel"
			ShortName = "No Fuel"
			DensityFactor = 0.00000000
			BurnRateFactor = 0.00000000
			ResistanceFactor = 0.00000000
			MaxHeatFactor = 1.00000000
			CanopyFactor = 0.00000000
			CoverageFactor = 1.00000000
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 0.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.50000000
			FuelColor = 0
		}
		Elem1 = {
			Name = "Swampy Ground"
			ShortName = "Swamp"
			DensityFactor = 0.15000001
			BurnRateFactor = 0.10000000
			ResistanceFactor = 0.50000000
			MaxHeatFactor = 0.25000000
			CanopyFactor = 0.00000000
			CoverageFactor = 1.00000000
			UseFoliageGeometry = false
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 0.60000002
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 1.00000000
			RetardantCapacity = 0.50000000
			FuelColor = -16002017
		}
		Elem2 = {
			Name = "Green Grass and Duff"
			ShortName = "Grass"
			DensityFactor = 0.15000001
			BurnRateFactor = 0.50000000
			ResistanceFactor = 0.20000000
			MaxHeatFactor = 0.34999999
			CanopyFactor = 0.00000000
			CoverageFactor = 1.00000000
			UseFoliageGeometry = false
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 0.60000002
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 1.00000000
			RetardantCapacity = 0.50000000
			FuelColor = -16685824
		}
		Elem3 = {
			Name = "Dry Grass"
			ShortName = "Dry Grass"
			DensityFactor = 0.15000001
			BurnRateFactor = 0.85000002
			ResistanceFactor = 0.10000000
			MaxHeatFactor = 0.40000001
			CanopyFactor = 0.00000000
			CoverageFactor = 1.00000000
			UseFoliageGeometry = false
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 0.60000002
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 1.00000000
			RetardantCapacity = 0.50000000
			FuelColor = -7427584
		}
		Elem4 = {
			Name = "Dry Broadleaf Timber"
			ShortName = "Young Timber (Dry)"
			DensityFactor = 0.40000001
			BurnRateFactor = 1.00000000
			ResistanceFactor = 0.25000000
			MaxHeatFactor = 0.60000002
			CanopyFactor = 0.50000000
			CoverageFactor = 1.20000005
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.40000000
			FuelColor = -8032498
		}
		Elem5 = {
			Name = "Dry Snags"
			ShortName = "Snags"
			DensityFactor = 1.00000000
			BurnRateFactor = 0.40000001
			ResistanceFactor = 0.30000001
			MaxHeatFactor = 1.00000000
			CanopyFactor = 0.05000000
			CoverageFactor = 0.69999999
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.20000000
			FuelColor = -3421947
		}
		Elem6 = {
			Name = "Bushy Evergreen Timber"
			ShortName = "Young Timber (spruce)"
			DensityFactor = 0.60000002
			BurnRateFactor = 0.40000001
			ResistanceFactor = 0.30000001
			MaxHeatFactor = 0.69999999
			CanopyFactor = 0.15000001
			CoverageFactor = 1.20000005
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.20000000
			FuelColor = -10176206
		}
		Elem7 = {
			Name = "Mature Broadleaf Timber"
			ShortName = "Mature Timber (maple)"
			DensityFactor = 0.60000002
			BurnRateFactor = 0.50000000
			ResistanceFactor = 0.34000000
			MaxHeatFactor = 0.80000001
			CanopyFactor = 0.50000000
			CoverageFactor = 1.00000000
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.20000000
			FuelColor = -5845189
		}
		Elem8 = {
			Name = "Fire Resistant Timber"
			ShortName = "Mature Timber (pine)"
			DensityFactor = 0.60000002
			BurnRateFactor = 0.25000000
			ResistanceFactor = 0.44999999
			MaxHeatFactor = 0.80000001
			CanopyFactor = 0.62000000
			CoverageFactor = 1.20000005
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.20000000
			FuelColor = -15294023
		}
		Elem9 = {
			Name = "Dry stumps and deadfall"
			ShortName = "Stumps"
			DensityFactor = 1.00000000
			BurnRateFactor = 0.40000001
			ResistanceFactor = 0.25000000
			MaxHeatFactor = 1.00000000
			CanopyFactor = 0.00000000
			CoverageFactor = 1.20000005
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.20000000
			FuelColor = -868835
		}
		Elem10 = {
			Name = "Dry Brush"
			ShortName = "Dry Brush"
			DensityFactor = 0.40000001
			BurnRateFactor = 1.00000000
			ResistanceFactor = 0.25000000
			MaxHeatFactor = 0.60000002
			CanopyFactor = 0.00000000
			CoverageFactor = 1.20000005
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.65000000
			FuelColor = -1884645
		}
		Elem11 = {
			Name = "Wood Structure"
			ShortName = "Wood Struct"
			DensityFactor = 0.80000001
			BurnRateFactor = 1.00000000
			ResistanceFactor = 0.30000001
			MaxHeatFactor = 1.00000000
			CanopyFactor = 0.00000000
			CoverageFactor = 1.00000000
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.50000000
			FuelColor = -868835
		}
		Elem12 = {
			Name = "Concrete or Non-Combustable Structure"
			ShortName = "Non-burnable Structure"
			DensityFactor = 0.00000000
			BurnRateFactor = 0.00000000
			ResistanceFactor = 0.00000000
			MaxHeatFactor = 1.00000000
			CanopyFactor = 0.00000000
			CoverageFactor = 1.00000000
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 0.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.50000000
			FuelColor = 0
		}
		Elem13 = {
			Name = "Young Broadleaf Timber"
			ShortName = "Young Timber (aspen)"
			DensityFactor = 0.60000002
			BurnRateFactor = 0.50000000
			ResistanceFactor = 0.34000000
			MaxHeatFactor = 0.80000001
			CanopyFactor = 0.50000000
			CoverageFactor = 1.00000000
			UseFoliageGeometry = true
			UseFoliageAlphaToAffectCoverage = false
			FoliageHeight = 1.00000000
			FalloutFactor = 1.00000000
			LeeSpreadFactor = 0.00000000
			RetardantCapacity = 0.20000000
			FuelColor = -5845189
		}
	}
	NullFuel = 0
	BurnConstants = {
		GlobalTimeScalar = 0.25000000
		MaxDensity = 2000.00000000
		MaxBurnRate = 100.00000000
		MinCombustionHeat = 200.00000000
		MaxHeat = 800.00000000
		AmbientCoolingFactor = 0.08000000
		AmbientCoolingFactorBurning = 0.10000000
		AmbientCoolingFactorSpent = 0.40000001
		AmbientCoolingRate = 2.00000000
		NoFuelFalloffRate = 0.10000000
		EvaporationFactor = 0.05000000
		AbsorbtionFactor = 0.50000000
		MaxPrecipCoolingRate = 50.00000000
	}
	SpreadConstants = {
		WindSpreadFactor = 5.00000000
		ConvectionFactor = 2.00000000
		SpreadFactorMin = 2.00000000
		SpreadFactorMax = 4.00000000
	}
	NodeConstants = {
		NodeResolution = 2.00000000
		OneOverMinRes = 0.50000000
		NodeArea = 4.00000000
		ContainerDimsLog2 = 4
		ContainerDimsMask = 15
		ContainerDims = 16
		ContainerRes = 32.00000000
		m_OneOverContainerRes = 0.03125000
		MaxNumberToTick = 1000
		NumBurnableChecks = 2
	}
	GroundCharMappings = {
		NumElements = 10
		Elem0 = {
			NumElements = 2
			Elem0 = 16
			Elem1 = 17
		}
		Elem1 = {
			NumElements = 3
			Elem0 = 16
			Elem1 = 17
			Elem2 = 20
		}
		Elem2 = {
			NumElements = 2
			Elem0 = 16
			Elem1 = 17
		}
		Elem3 = {
			NumElements = 2
			Elem0 = 16
			Elem1 = 17
		}
		Elem4 = {
			NumElements = 2
			Elem0 = 18
			Elem1 = 19
		}
		Elem5 = {
			NumElements = 2
			Elem0 = 18
			Elem1 = 19
		}
		Elem6 = {
			NumElements = 2
			Elem0 = 18
			Elem1 = 19
		}
		Elem7 = {
			NumElements = 1
			Elem0 = 6
		}
		Elem8 = {
			NumElements = 1
			Elem0 = 6
		}
		Elem9 = {
			NumElements = 3
			Elem0 = 16
			Elem1 = 17
			Elem2 = 20
		}
	}
	ParticleSystemProfiles = {
		NumElements = 9
		Elem0 = {
			ParticleSystemFile = data/particles/firelow.psys
			LowerRange = 0.00000000
			UpperRange = 0.41000000
		}
		Elem1 = {
			ParticleSystemFile = data/particles/firemed.psys
			LowerRange = 0.41000000
			UpperRange = 0.69999999
		}
		Elem2 = {
			ParticleSystemFile = data/particles/firehigh.psys
			LowerRange = 0.69999999
			UpperRange = 1.00000000
		}
		Elem3 = {
			ParticleSystemFile = data/particles/flamelow.psys
			LowerRange = 0.00000000
			UpperRange = 0.41000000
		}
		Elem4 = {
			ParticleSystemFile = data/particles/flamemed.psys
			LowerRange = 0.41000000
			UpperRange = 0.69999999
		}
		Elem5 = {
			ParticleSystemFile = data/particles/flametall.psys
			LowerRange = 0.69999999
			UpperRange = 1.00000000
		}
		Elem6 = {
			ParticleSystemFile = data/particles/smokelow.psys
			LowerRange = 0.00000000
			UpperRange = 0.41000000
		}
		Elem7 = {
			ParticleSystemFile = data/particles/smokemed.psys
			LowerRange = 0.41000000
			UpperRange = 0.69999999
		}
		Elem8 = {
			ParticleSystemFile = data/particles/smokehigh.psys
			LowerRange = 0.69999999
			UpperRange = 1.00000000
		}
	}
}

