[Configuration]
BasedOn=..\Engine\Config\BaseInput.ini

[Engine.PlayerInput]
MouseSensitivity=30.0
MoveForwardSpeed=1
MoveStrafeSpeed=1
LookRightScale=1
LookUpScale=1
bEnableMouseSmoothing=false

;-----------------------------------------------------------------------------------------
; BINDINGS THAT ARE REMOVED FROM BASEINPUT.INI
;-----------------------------------------------------------------------------------------
; Removed BaseInput.ini aliases
-Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease StopFire")
-Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire")
-Bindings=(Name="DoDuck",Command="Duck | Axis aUp Speed=-1.0  AbsoluteAxis=100")
-Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
-Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
-Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
-Bindings=(Name="TurnRight",Command="Axis aBaseX  Speed=+200.0 AbsoluteAxis=100")
-Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
-Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
-Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100")

; Removed controller bindings (all of them)
-Bindings=(Name="XboxTypeS_A",Command="Use")
-Bindings=(Name="XboxTypeS_B",Command="Jump")
-Bindings=(Name="XboxTypeS_X",Command="ChangePosture")
-Bindings=(Name="XboxTypeS_Y",Command="NextWeapon")
-Bindings=(Name="XboxTypeS_Back",Command="")
-Bindings=(Name="XboxTypeS_Start",Command="|onrelease showmenu")
-Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list")
-Bindings=(Name="XboxTypeS_RightShoulder",Command="mem")
-Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward")
-Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward")
-Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft")
-Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight")
-Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire")
-Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode")
-Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
-Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
-Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
-Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
-Bindings=(Name="XboxTypeS_X",Command="Use")
-Bindings=(Name="XboxTypeS_A",Command="Jump")
-Bindings=(Name="XboxTypeS_B",Command="ChangePosture")


; Removed keyboard bindings
-Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu")
-Bindings=(Name="LeftControl",Command="Jump")
-Bindings=(Name="SpaceBar",Command="Jump")
-Bindings=(Name="BackSpace",Command="Jump")
-Bindings=(Name="MouseScrollUp",Command="PrevWeapon")
-Bindings=(Name="MouseScrollDown",Command="NextWeapon")
-Bindings=(Name="F1",Command="viewmode wireframe")
-Bindings=(Name="F2",Command="viewmode unlit")
-Bindings=(Name="F3",Command="viewmode lit")
-Bindings=(Name="F5",Command="quicksave")
-Bindings=(Name="F6",Command="quickload")
-Bindings=(Name="PageDown",Command="Camera ThirdPerson")
-Bindings=(Name="PageUp",Command="Camera Fixed")
-Bindings=(Name="Home",Command="Camera FixedTracking")
-Bindings=(Name="Insert",Command="Camera FreeCam")
-Bindings=(Name="LeftMouseButton",Command="Fire")
-Bindings=(Name="C",Command="ToggleMelee")
-Bindings=(Name="W",Command="MoveForward")
-Bindings=(Name="E",Command="Use")
-Bindings=(Name="S",Command="MoveBackward")
-Bindings=(Name="A",Command="StrafeLeft")
-Bindings=(Name="D",Command="StrafeRight")
-Bindings=(Name="F",Command="FreezeRendering")
-Bindings=(Name="RightMouseButton",Command="AltFire")
-Bindings=(Name="Up",Command="MoveForward")
-Bindings=(Name="Down",Command="MoveBackward")
-Bindings=(Name="Left",Command="TurnLeft")
-Bindings=(Name="Right",Command="TurnRight")
-Bindings=(Name="Delete",Command="Camera Default")
-Bindings=(Name="End",Command="Camera FirstPerson")
-Bindings=(Name="C",Command="DoDuck")
-Bindings=(Name="P",Command="TogglePhysicsMode")
-Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
-Bindings=(Name="T",Command="Talk")
-Bindings=(Name="Y",Command="TeamTalk")
-Bindings=(Name="LeftShift",Command="Walking")
-Bindings=(Name="LookToggle",Command="Toggle bLook")
-Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100")
-Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100")
-Bindings=(Name="CenterView",Command="Button bSnapLevel")
-Bindings=(Name="Walking",Command="Button bRun")
-Bindings=(Name="Strafe",Command="Button bStrafe")
-Bindings=(Name="NextWeapon",Command="NextWeapon")
-Bindings=(Name="ViewTeam",Command="ViewClass Pawn")
-Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest")
-Bindings=(Name="Turn180",Command="Button bTurn180")
-Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0  AbsoluteAxis=100")
-Bindings=(Name="Look",Command="Button bLook")

;-----------------------------------------------------------------------------------------
; BINDINGS USED TO ORGANIZE ALL GAME BINDABLE ACTIONS IN ONE PLACE FOR SYSTEMS SUCH AS UI
; GBA - GAME BINDABLE ACTION
; "_Gamepad" - IS USED WHEN A CONTROLLER IS USING AN ALTERED MAPPING FOR AN ACTION
;-----------------------------------------------------------------------------------------
.Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0")
.Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0")
.Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0")
.Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0")
.Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire")
.Bindings=(Name="GBA_Bomb",Command="DropBomb")
.Bindings=(Name="GBA_Slow",Command="StartSlow | OnRelease StopSlow")
.Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu")
.Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 Deadzone=0.2")
.Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 Deadzone=0.2")
.Bindings=(Name="GBA_LookLeft_Gamepad",Command="Axis aTurn Speed=1.0 Deadzone=0.2")
.Bindings=(Name="GBA_LookUp_Gamepad",Command="Axis aLookup Speed=-1.0 Deadzone=0.2")

;-----------------------------------------------------------------------------------------
; Game Controller Bindings
;-----------------------------------------------------------------------------------------

; Primaray default bindings
.Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu")
.Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad")
.Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad")
.Bindings=(Name="XboxTypeS_RightX",Command="GBA_LookLeft_Gamepad")
.Bindings=(Name="XboxTypeS_RightY",Command="GBA_LookUp_Gamepad")
.Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Slow")
.Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_Bomb")
.Bindings=(Name="XboxTypeS_A",Command="EnterPressed | OnRelease EnterReleased")
.Bindings=(Name="XboxTypeS_B",Command="OnRelease GoBackPressed")
.Bindings=(Name="XboxTypeS_Back",Command="OnRelease GoBackPressed")
.Bindings=(Name="XboxTypeS_DPad_Up", Command="MenuUp")
.Bindings=(Name="XboxTypeS_DPad_Down", Command="MenuDown")
.Bindings=(Name="XboxTypeS_DPad_Left", Command="MenuLeft")
.Bindings=(Name="XboxTypeS_DPad_Right", Command="MenuRight")

;-----------------------------------------------------------------------------------------
; Game Keyboard/Mouse Bindings
;-----------------------------------------------------------------------------------------

.Bindings=(Name="KBA_MoveForward",Command="Axis aBaseY Speed=1.0")
.Bindings=(Name="KBA_Backward",Command="Axis aBaseY Speed=-1.0")
.Bindings=(Name="KBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0")
.Bindings=(Name="KBA_StrafeRight",Command="Axis aStrafe Speed=+1.0")
.Bindings=(Name="KBA_Fire",Command="StartFire | OnRelease StopFire")
.Bindings=(Name="KBA_Bomb",Command="DropBomb")
.Bindings=(Name="KBA_Slow",Command="StartSlow | OnRelease StopSlow")

; Primary default bindings
.Bindings=(Name="W",Command="KBA_MoveForward | MenuUp")
.Bindings=(Name="S",Command="KBA_Backward | MenuDown")
.Bindings=(Name="A",Command="KBA_StrafeLeft | MenuLeft")
.Bindings=(Name="D",Command="KBA_StrafeRight | MenuRight")
.Bindings=(Name="LeftMouseButton",Command="KBA_Fire | LeftClick | OnRelease LeftRelease")
.Bindings=(Name="RightMouseButton",Command="KBA_Slow")
.Bindings=(Name="SpaceBar", Command="KBA_Bomb | EnterPressed | OnRelease EnterReleased")
.Bindings=(Name="Enter", Command="EnterPressed | OnRelease EnterReleased")
.Bindings=(Name="Escape",Command="GBA_ShowMenu | OnRelease GoBackPressed")
.Bindings=(name="Backspace",Command="OnRelease GoBackPressed")
.Bindings=(Name="NumpadZero",Command="KBA_Slow")
.Bindings=(Name="RightControl",Command="KBA_Bomb")

[Engine.UIInputConfiguration]
+WidgetInputAliases=(WidgetClassName="Engine.UIScreenObject",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28)))))))
+WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIObject",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="ShowContextMenu",LinkedInputKeys=((InputKeyName="RightMouseButton")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"))),(InputAliasName="SelectFirstElement",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectLastElement",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="XboxTypeS_LeftTrigger"))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown"),(InputKeyName="XboxTypeS_RightTrigger"))),(InputAliasName="SelectAllItems",LinkedInputKeys=((InputKeyName="A",ModifierKeyFlags=42))),(InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="SpaceBar"),(InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=24))),(InputAliasName="ResizeColumn",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIContextMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="HideContextMenu",LinkedInputKeys=((InputKeyName="Escape")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left",ModifierKeyFlags=0))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End",ModifierKeyFlags=0))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="zero"),(InputKeyName="one"),(InputKeyName="two"),(InputKeyName="three"),(InputKeyName="four"),(InputKeyName="five"),(InputKeyName="six"),(InputKeyName="seven"),(InputKeyName="eight"),(InputKeyName="nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadfour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadsix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"),(InputKeyName="Spacebar"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="MouseSelect",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0)))))))
+WidgetInputAliases=(WidgetClassName="Engine.UILabelButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UINumericEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="zero"),(InputKeyName="one"),(InputKeyName="two"),(InputKeyName="three"),(InputKeyName="four"),(InputKeyName="five"),(InputKeyName="six"),(InputKeyName="seven"),(InputKeyName="eight"),(InputKeyName="nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadfour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadsix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"),(InputKeyName="Spacebar"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))),(InputAliasName="IncrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Add"))),(InputAliasName="DecrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Subtract")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="Enter",ModifierKeyFlags=0))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0)))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIScene",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScene",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0),(InputKeyName="RightMouseButton",ModifierKeyFlags=0),(InputKeyName="MiddleMouseButton",ModifierKeyFlags=0)))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY")))))))
+WidgetInputAliases=(WidgetClassName="Engine.UITabButton",WidgetStates=((StateClassName="Engine.UIState_TargetedTab",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0)))))))

[Engine.UIDataStore_InputAlias]
;!InputAliases=ClearArray

[WavesGame.WavesPlayerInput]
DeadZone=0.25
PadMenuInputRepeatFreq=0.2
PadMenuInputThreshold=0.75