[Objects]
SoundNodeAttenuation="Attenuation(감쇠)"
SoundNodeDelay="Delay(지연)"
SoundNodeConcatenator="Concatenator(연결기)"
SoundNodeConcatenatorRadio="ConcatenatorRadio(원격 연결기)"
SoundNodeDistanceCrossFade="Distance CrossFade(거리 교차페이드)"
SoundNodeLooping="Looping(반복)"
SoundNodeMature="Sound Node Mature(원숙 사운드 노드)"
SoundNodeMixer="Mixer(믹서)"
SoundNodeModulator="Modulator(변조기)"
SoundNodeModulatorContinuous="Continuous Modulator(연속 변조기)"
SoundNodeOscillator="Oscillator(진동기)"
SoundNodeRandom="Random(랜덤)"
ParticleModuleAccelerationBase="Acceleration"
ParticleModuleAttractorBase="Attraction"
ParticleModuleBeamBase="Beam"
ParticleModuleCameraBase="Camera"
ParticleModuleCameraOffset="Camera Offset"
ParticleModuleCollisionBase="Collision"
ParticleModuleColorBase="Color"
ParticleModuleEventBase="Event"
ParticleModuleKillBase="Kill"
ParticleModuleLifetimeBase="Lifetime"
ParticleModuleLocationBase="Location"
ParticleModuleMaterialBase="Material"
ParticleModuleOrbitBase="Orbit"
ParticleModuleOrientationBase="Orientation"
ParticleModuleParameterBase="Parameter"
ParticleModuleRotationBase="Rotation"
ParticleModuleRotationRateBase="RotationRate"
ParticleModuleSizeBase="Size"
ParticleModuleSpawnBase="Spawn"
ParticleModuleSubUVBase="SubUV"
ParticleModuleTrailBase="Trail"
ParticleModuleUberBase="Uber"
ParticleModuleVelocityBase="Velocity"
ParticleModuleAcceleration="Acceleration"
ParticleModuleAccelerationOverLifetime="Acceleration/Life"
ParticleModuleAttractorParticle="Particle Attractor"
ParticleModuleAttractorPoint="Point Attractor"
ParticleModuleAttractorLine="Line Attractor"
ParticleModuleBeamModifier="Beam Modifier"
ParticleModuleBeamMultiTarget="MultiTarget"
ParticleModuleBeamNoise="Noise"
ParticleModuleBeamSource="Source"
ParticleModuleBeamTarget="Target"
ParticleModuleCollision="Collision"
ParticleModuleCollisionActor="Collision Actor"
ParticleModuleColor="Initial Color"
ParticleModuleColor_Seeded="Init Color (Seed)"
ParticleModuleColorByParameter="Parameter Color"
ParticleModuleColorOverLife="Color Over Life"
ParticleModuleColorScaleOverDensity="Color Over Density"
ParticleModuleColorScaleOverLife="Scale Color/Life"
ParticleModuleEventGenerator="Event Generator"
ParticleModuleEventReceiverKillParticles="EventRcvr KillAll"
ParticleModuleEventReceiverSpawn="EventRcvr Spawn"
ParticleModuleKillBox="Kill Box"
ParticleModuleKillHeight="Kill Height"
ParticleModuleLifetime="Lifetime"
ParticleModuleLifetime_Seeded="Lifetime (Seed)"
ParticleModuleLocation="Initial Location"
ParticleModuleLocation_Seeded="Initial Loc (Seed)"
ParticleModuleLocationActor="Actor"
ParticleModuleLocationDirect="Direct Location"
ParticleModuleLocationEmitter="Emitter InitLoc"
ParticleModuleLocationEmitterDirect="Emitter DirectLoc"
ParticleModuleLocationPrimitiveCylinder="Cylinder"
ParticleModuleLocationPrimitiveCylinder_Seeded="Cylinder (Seed)"
ParticleModuleLocationPrimitiveSphere="Sphere"
ParticleModuleLocationPrimitiveSphere_Seeded="Sphere (Seed)"
ParticleModuleLocationBoneSocket="Bone/Socket Location"
ParticleModuleLocationSkelVertSurface="Skel Vert/Surf Loc"
ParticleModuleMaterialByParameter="Parameter Material"
ParticleModuleMeshMaterial="Mesh Material"
ParticleModuleMeshMaterialByParameter="Parameter Mesh Material"
ParticleModuleMeshRotation="Init Mesh Rotation"
ParticleModuleMeshRotation_Seeded="Init Mesh Rot (Seed)"
ParticleModuleMeshRotationRate="Init Mesh RotRate"
ParticleModuleMeshRotationRate_Seeded="Init Mesh RotRate (Seed)"
ParticleModuleMeshRotationRateMultiplyLife="MeshRotRate*Life"
ParticleModuleMeshRotationRateOverLife="MeshRotRateOverLife"
ParticleModuleOrbit="Orbit"
ParticleModuleOrbitOffset="Orbit Offset"
ParticleModuleOrbitRotation="Orbit Rotate"
ParticleModuleOrbitRotationRate="Orbit RotationRate"
ParticleModuleOrientationAxisLock="Lock Axis"
ParticleModuleParameterDynamic="Dynamic"
ParticleModuleParameterDynamic_Seeded="Dynamic (Seed)"
ParticleModuleParameterInitialColor="Init Color (param)"
ParticleModuleRequired="Required"
ParticleModuleRotation="Initial Rotation"
ParticleModuleRotation_Seeded="Init Rotation (Seed)"
ParticleModuleRotationOverLifetime="Rotation/Life"
ParticleModuleRotationRate="Initial RotRate"
ParticleModuleRotationRate_Seeded="Init RotRate (Seed)"
ParticleModuleRotationRateMultiplyLife="RotRate/Life"
ParticleModuleSize="Initial Size"
ParticleModuleSize_Seeded="Initial Size (Seed)"
ParticleModuleSizeMultiplyLife="Size By Life"
ParticleModuleSizeMultiplyVelocity="Size By Velocity"
ParticleModuleSizeScale="Size Scale"
ParticleModuleSizeScaleByTime="Size Scale By Time"
ParticleModuleSourceMovement="Source Movement"
ParticleModuleSpawn="Spawn"
ParticleModuleSpawnPerUnit="Spawn PerUnit"
ParticleModuleStoreSpawnTimeBase="Store Spawn Time"
ParticleModuleStoreSpawnTime="Store Spawn Time"
ParticleModuleSubUV="SubImage Index"
ParticleModuleSubUVDirect="SubUV Direct"
ParticleModuleSubUVMovie="SubUV Movie"
ParticleModuleSubUVSelect="SubUV Select"
ParticleModuleTrailSource="Source"
ParticleModuleTrailSpawn="Spawn"
ParticleModuleTrailTaper="Taper"
ParticleModuleTypeDataBeam="Beam Data"
ParticleModuleTypeDataBeam2="Beam Data"
ParticleModuleTypeDataFlameThrower="Flame Thrower"
ParticleModuleTypeDataMesh="Mesh Data"
ParticleModuleTypeDataSubUV="SubUV Data"
ParticleModuleTypeDataTrail="OLD Trail Data"
ParticleModuleTypeDataTrail2="Trail Data"
ParticleModuleTypeDataRibbon="Ribbon Data"
ParticleModuleTypeDataAnimTrail="AnimTrail Data"
ParticleModuleTypeDataPhysX="PhysX Sprite Data"
ParticleModuleTypeDataMeshPhysX="PhysX Mesh Data"
ParticleModuleUberLTISIVCL="UberLTISIVCL"
ParticleModuleUberLTISIVCLIL="UberLTISIVCLIL"
ParticleModuleUberLTISIVCLILIRSSBLIRR="UberLTISIVCLILIRSSBLIRR"
ParticleModuleVelocity="Initial Velocity"
ParticleModuleVelocity_Seeded="Initial Vel (Seed)"
ParticleModuleVelocityInheritParent="Inherit Parent Vel."
ParticleModuleVelocityOverLifetime="Velocity/Life"
InterpTrackDirector="Director Track (디렉터 트랙)"
InterpTrackEvent="Event Track (이벤트 트랙)"
InterpTrackFade="Fade Track (페이드 트랙)"
InterpTrackBoolProp="Bool Property Track (불리언 속성 트랙)"
InterpTrackFloatProp="Float Property Track (플로트 속성 트랙)"
InterpTrackVectorProp="Vector Property Track (벡터 속성 트랙)"
InterpTrackColorProp="Color Property Track (색 속성 트랙)"
InterpTrackLinearColorProp="LinearColor Property Track (선형색 속성 트랙)"
InterpTrackMove="Movement Track (이동 트랙)"
InterpTrackSlomo="Slomo Track (슬로모 트랙)"
InterpTrackAnimControl="Anim Control Track (애님 콘트롤 트랙)"
InterpTrackSound="Sound Track (사운드 트랙)"
InterpTrackFloatParticleParam="Float Particle Param Track (플로트 파티클 파람 트랙)"
InterpTrackFloatMaterialParam="Float Material Param Track (플로트 머티리얼 파람 트랙)"
InterpTrackVectorMaterialParam="Vector Material Param Track (벡터 머티리얼 파람 트랙)"
InterpTrackBlurAlpha="Bloom Alpha Track (블룸 알파 트랙)"
InterpTrackColorScale="Color Scale Track (색 스케일 트랙)"
InterpTrackFaceFX="FaceFX Track (FaceFX 트랙)"
InterpTrackToggle="Toggle Track (토글 트랙)"
InterpTrackMorphWeight="Morph Weight Track (모핑 웨이트 트랙)"
InterpTrackSkelControlScale="SkelControl Scale Track (스켈콘트롤 스케일 트랙)"
InterpTrackAudioMaster="Audio Master Track (오디오 마스터 트랙)"
InterpTrackVisibility="Visibility Track (표시여부 트랙)"
InterpTrackHeadTracking="HeadTracking Track (헤드트래킹 트랙)"
InterpTrackParticleReplay="Particle Replay Track (파티클 리플레이 트랙)"
PBRuleNodeMesh="Mesh(메시)"
PBRuleNodeRepeat="Repeat(반복)"
PBRuleNodeSplit="Split(분할)"
PBRuleNodeQuad="Quad(4중)"
PBRuleNodeExtractTopBottom="Top/Bottom(상/하단)"
PBRuleNodeAlternate="Alternate(대체)"
PBRuleNodeOcclusion="Occlusion(가려짐)"
PBRuleNodeRandom="Random(랜덤)"
PBRuleNodeEdgeAngle="EdgeAngle(엣지각)"
PBRuleNodeLODQuad="LODQuad(LOD4중)"
PBRuleNodeCorner="Corner(코너)"
PBRuleNodeSize="Size(크기)"
PBRuleNodeEdgeMesh="Edge Mesh(엣지 메시)"
PBRuleNodeVariation="Variation(다양화)"
PBRuleNodeComment="Comment(주석)"
PBRuleNodeSubRuleset="SubRuleset(서브룰셋)"
PBRuleNodeWindowWall="WindowWall(창문벽)"
PBRuleNodeTransform="Transform(변형)"
PBRuleNodeCycle="Cycle(순환)"
ParticleModuleLocationSkelVertSurface="Skeletal Mesh Vert/Surface Location"
ParticleModuleCollisionActor="Collision Actor"

