<?xml version="1.0" encoding="UTF-16"?>
<!-- edited with XMLSpy v2008 sp1 (http://www.altova.com) by Maxer (EMBRACE) -->
<level doc="cfg\cafe02.xml" time="600" normal="1100" expert="1200" upgrade_level_start="21" upgrade_level_end="37" assist_charge="5" assist_flag="cafe02_func_assistant" fatigue="1.7" tolerance_threshold="50" reading_time="5" debriefing_complete_text="debrief_text38_complete" debriefing_fail_text="debrief_text38_fail">
	<upgrades upgrade_id="cafe02_vis_aquarium"/>
	<upgrades upgrade_id="cafe02_vis_floor_track"/>
	<upgrades upgrade_id="cafe02_vis_skin_bear"/>
	<upgrades upgrade_id="cafe02_vis_skin_exit"/>
	<upgrades upgrade_id="cafe02_vis_skin_table"/>
	<upgrades upgrade_id="cafe02_vis_spears"/>
	<upgrades upgrade_id="cafe02_vis_torch"/>
	<upgrades upgrade_id="cafe02_vis_frog"/>
	<upgrades upgrade_id="cafe02_func_salad_tray02"/>
	<upgrades upgrade_id="cafe02_func_keeper"/>
	<upgrades upgrade_id="cafe02_func_boss_speed"/>
	<upgrades upgrade_id="cafe02_func_cocktail_duble"/>
	<upgrades upgrade_id="cafe02_func_soundman"/>
	<upgrades upgrade_id="cafe02_func_beehive"/>
	<upgrades upgrade_id="cafe02_func_fry"/>
	<upgrades upgrade_id="cafe02_func_coock"/>
	<upgrades upgrade_id="cafe02_func_salad_tray01"/>
	<upgrades upgrade_id="cafe02_func_fry_advanced"/>
	<upgrades upgrade_id="cafe02_func_coock_advanced"/>
	<upgrades upgrade_id="cafe02_func_met_turbo"/>
	<upgrades upgrade_id="cafe02_func_met_cargo"/>
	<upgrades upgrade_id="cafe02_func_beehive_advanced"/>
	<upgrades upgrade_id="cafe02_func_soundman_advanced"/>
	<upgrades upgrade_id="cafe02_func_fry_turbo"/>
	<upgrades upgrade_id="cafe02_func_coock_turbo"/>
	<upgrades upgrade_id="cafe02_func_assistant"/>
	<upgrades upgrade_id="cafe02_func_assistant_advanced01"/>
	<upgrades upgrade_id="cafe02_func_assistant_advanced02"/>
<!--
	<upgrades upgrade_id="cafe02_func_fry_turbo"/>
	<upgrades upgrade_id="cafe02_func_coock_turbo"/>
	<upgrades upgrade_id="cafe02_func_beehive_advanced"/>
	<upgrades upgrade_id="cafe02_func_soundman_advanced"/>
	<upgrades upgrade_id="cafe02_func_assistant_advanced01"/>
	<upgrades upgrade_id="cafe02_func_assistant_advanced02"/>
-->
	<objects>
<!--VIS_UPGRADE-->
		<object name="vis_aquarium" skin="cafe02" anim="idle"/>
		<object name="vis_floor_track" skin="cafe02" anim="idle"/>
		<object name="vis_skin_bear" skin="cafe02" anim="idle"/>
		<object name="vis_skin_exit" skin="cafe02" anim="idle"/>
		<object name="vis_skin_table" skin="cafe02" anim="idle"/>
		<object name="vis_spears" skin="cafe02" anim="idle"/>
		<object name="vis_torch" skin="cafe02" anim="idle"/>
		<object name="vis_frog" skin="cafe02" anim="idle"/>
		<!--FLORISSIMO-->
		<object name="floor" skin="cafe02" anim="idle"/>
		<!--Item holder-->
		<object name="items_holder_roke" skin="cafe02" anim="idle"/>
		<object name="items_holder01" skin="cafe02" anim="idle"/>
		<object name="items_holder02" skin="cafe02" anim="idle"/>
		<object name="door" skin="cafe02" anim="idle" stop="1"/>
		<!--EGG_TABLE-->
		<object name="egg_table01" skin="cafe02" anim="idle"/>
		<object name="bird01" skin="cafe02" anim="idle"/>
		<object name="egg_table02" skin="cafe02" anim="idle"/>
		<object name="bird02" skin="cafe02" anim="idle"/>
		<!--SALAD_TABLE-->
		<object name="salad_zone" skin="cafe02" anim="idle"/>
		<object name="salad01_order" skin="cafe02" anim="idle"/>
		<object name="salad02_order" skin="cafe02" anim="idle"/>
		<object name="salad03_order" skin="cafe02" anim="idle"/>
		<object name="salad_ready01" skin="cafe02" anim="idle"/>
		<object name="salad_ready02" skin="cafe02" anim="idle"/>
		<object name="salad_ready03" skin="cafe02" anim="idle"/>
		<!--MET_MASHINE-->
		<object name="met_mashine" skin="cafe02" anim="idle"/>
		<!--FRY_UP-->
		<object name="fryup1" skin="cafe02" anim="idle"/>
		<object name="fryup2" skin="cafe02" anim="idle"/>
		<object name="func_fryup1_adv" skin="" anim="idle"/>
		<object name="func_fryup2_adv" skin="" anim="idle"/>
		<object name="fryup_turbo" skin="cafe02" anim="idle"/>
		<object name="fryup_shelf" skin="cafe02" anim="idle"/>
		<object name="fryup_prepack03" skin="" anim="c2_fry03_n"/>
		<object name="fryup_prepack01" skin="" anim="c2_fry01_n"/>
		<object name="fryup_prepack02" skin="" anim="c2_fry02_n"/>
		<!--COOCKING-->
		<object name="coocking1" skin="cafe02" anim="idle"/>
		<object name="coocking2" skin="cafe02" anim="idle"/>
		<object name="func_coocking1_adv" skin="" anim="idle"/>
		<object name="func_coocking2_adv" skin="" anim="idle"/>
		<object name="coocking_turbo" skin="cafe02" anim="idle"/>
		<object name="coocking_shelf" skin="cafe02" anim="idle"/>
		<object name="coocking_prepack01" skin="" anim="c2_coocking01_n"/>
		<object name="coocking_prepack02" skin="" anim="c2_coocking02_n"/>
		<object name="coocking_prepack03" skin="" anim="c2_coocking03_n"/>
		<!--ITEMS_TABLE-->
		<object name="items_table01" skin="cafe02" anim="idle"/>
		<object name="items_holder01" skin="cafe02" anim="idle"/>
		<object name="items_holder02" skin="cafe02" anim="idle"/>
		<object name="beehive01" skin="cafe02" anim="idle"/>
		<object name="aple_tree" skin="cafe02" anim="idle"/>
		<object name="spice01" skin="cafe02" anim="idle"/>
		<object name="spice02" skin="cafe02" anim="idle"/>
		<!--coctail_table-->
		<object name="coctail_table" skin="cafe02" anim="idle"/>
		<object name="coctail_raw01" skin="" anim="c2_cocktail01_n"/>
		<object name="coctail_raw02" skin="" anim="c2_cocktail02_n"/>
		<!--JUICE-->
		<object name="shaker1" anim="idle"/>
		<object name="shaker2" anim="idle"/>
		<object name="monkey" skin="cafe02" anim="idle"/>
		<!--STATIC-->
		<object name="bar" skin="cafe02" anim="idle"/>
		<!--CLIENTZONE-->
		<object name="clientplace01" start_color="red" skin="cafe02" anim="idle"/>
		<object name="clientplace02" start_color="teal" skin="cafe02" anim="idle"/>
		<object name="clientplace03" start_color="sky" skin="cafe02" anim="idle"/>
		<object name="clientplace04" start_color="yellow" skin="cafe02" anim="idle"/>
		<object name="clientplace05" start_color="pink" skin="cafe02" anim="idle"/>
		<object name="clientplace06" start_color="black" skin="cafe02" anim="idle"/>
		<!--TRASHBIN-->
		<object name="trashbin" skin="cafe02" anim="idle"/>
		<!--SOUND_MAN-->
		<object name="soundman" skin="cafe02" anim="idle"/>
		<!--HOLD POINT-->
		<object name="hold1" skin="" anim="idle"/>
		<object name="hold2" skin="" anim="idle"/>
		<object name="hold3" skin="" anim="idle"/>
		<object name="hold4" skin="" anim="idle"/>
		<object name="hold5" skin="" anim="idle"/>
		<object name="hold6" skin="" anim="idle"/>
		<!--FIGHTING OBJECTS-->
		<object name="fight05" skin="" anim="fight"/>
		<object name="fight04" skin="" anim="fight"/>
		<object name="fight03" skin="" anim="fight"/>
		<object name="fight02" skin="" anim="fight"/>
		<object name="fight01" skin="" anim="fight"/>
		<object/>
		<!--HERO-->
		<object name="boss" skin="" anim="idle"/>
		<!--XYETA-->
		<object name="assistant" skin="" anim="idle"/>
	</objects>
	<orders>
		<order time_point="10" client_type="old_man:black" order_type="c2_cocktail02"/>
    <order time_point="15" client_type="miner:yellow" order_type="c2_salad02" stamina_limit="0" additional_order="c2_salad02"/>
    <order time_point="20" client_type="warrior:teal" order_type="c2_salad03"/>
		<order time_point="25" client_type="old_man:sky" order_type="c2_egg02"/>
		<order time_point="30" client_type="model:pink" order_type="c2_fry03"/>
		<order time_point="35" client_type="model:red" order_type="c2_coocking01+c2_seasoning01"/>
    <order time_point="40" client_type="warrior:yellow" order_type="c2_des01"/>
		<order time_point="45" client_type="warrior:teal" order_type="c2_des01"/>
    <order time_point="50" client_type="house_woman:sky" order_type="c2_egg01"/>
		<order time_point="55" client_type="house_woman:pink" order_type="c2_salad01+c2_fry02+c2_seasoning02"/>
    <order time_point="60" client_type="miner:black" order_type="c2_salad02" stamina_limit="0" additional_order="c2_salad02"/>
    <order time_point="65" client_type="boy:red" order_type="c2_egg01"/>
		<order time_point="70" client_type="boy:yellow" order_type="c2_egg02"/>
		<order time_point="75" client_type="boy:teal" order_type="c2_egg02"/>
		<order time_point="80" client_type="boy:black" order_type="c2_egg02"/>
		<order time_point="85" client_type="boy:sky" order_type="c2_egg01"/>
		<order time_point="90" client_type="warrior:pink" order_type="c2_des01"/>
    <order time_point="95" client_type="old_man:red" order_type="c2_cocktail01"/>
		<order time_point="100" client_type="miner:yellow" order_type="c2_salad02+c2_fry04+c2_seasoning02" stamina_limit="0" additional_order="c2_salad02+c2_fry04+c2_seasoning02"/>
		<order time_point="105" client_type="house_woman:black" order_type="c2_egg02"/>
		<order time_point="110" client_type="miner:teal" order_type="c2_salad02" stamina_limit="0" additional_order="c2_salad02"/>
		<order time_point="115" client_type="miner:sky" order_type="c2_salad02+c2_coocking01+c2_seasoning02" stamina_limit="0" additional_order="c2_salad02+c2_coocking01+c2_seasoning02"/>
		<order time_point="120" client_type="old_man:pink" order_type="c2_fry04"/>
		<order time_point="125" client_type="warrior:pink" order_type="c2_coocking03+c2_seasoning01"/>
		<order time_point="130" client_type="old_man:black" order_type="c2_coocking01"/>
</orders>
</level>
