<include path="screen/hud.xml"/>
<include path="game/ho/hints_string.xml"/>
<res path="game/ho/locations/loc7"/>

<!-- background  -->
<image src="bg_sea_diver.jpg"/>

<param hintsCount="6"/>


<hoi id="fish_diver"   x="0.62109375" y="0.32" z="100" ><stateimage src="fish1_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.0869140625" y="0.11666666666667" z="99" ><stateimage src="fish2_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.482421875" y="0.53833333333333" z="98" ><stateimage src="fish3_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.7939453125" y="0.70333333333333" z="97" ><stateimage src="fish4_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.478515625" y="0.075" z="96" ><stateimage src="fish5_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.6083984375" y="0.04166666666667" z="95" ><stateimage src="fish6_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.4228515625" y="0.69" z="94" ><stateimage src="fish7_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.1640625" y="0.67666666666667" z="93" ><stateimage src="fish8_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.3583984375" y="0.20833333333333" z="92" ><stateimage src="fish9_diver.png" cols="2" states="2"/></hoi>
<hoi id="fish_diver"   x="0.6064453125" y="0.47666666666667" z="91" ><stateimage src="fish10_diver.png" cols="2" states="2"/></hoi>
<hoi id="pearl_diver"   x="0.060546875" y="0.80833333333333" z="88" ><stateimage src="pearl1_diver.png" cols="2" states="2"/></hoi>
<hoi id="conger_diver"   x="0.83984375" y="0.34166666666667" z="87" ><stateimage src="conger1_diver.png" cols="2" states="2"/></hoi>
<hoi id="seaurchin_diver"   x="0.130859375" y="0.39833333333333" z="86" ><stateimage src="seaurchin3_diver.png" cols="2" states="2"/></hoi>
<hoi id="seaurchin_diver"   x="0.759765625" y="0.85333333333333" z="85" ><stateimage src="seaurchin2_diver.png" cols="2" states="2"/></hoi>
<hoi id="seaurchin_diver"   x="0.7021484375" y="0.495" z="84" ><stateimage src="seaurchin1_diver.png" cols="2" states="2"/></hoi>
<hoi id="bottle_diver"   x="0.2080078125" y="0.625" z="83" ><stateimage src="bottle1_diver.png" cols="2" states="2"/></hoi>
<hoi id="bottle_diver"   x="0.86328125" y="0.11" z="82" ><stateimage src="bottle2_diver.png" cols="2" states="2"/></hoi>
<hoi id="bottle_diver"   x="0.328125" y="0.77666666666667" z="81" ><stateimage src="bottle3_diver.png" cols="2" states="2"/></hoi>
<hoi id="glove_diver"   x="0.3330078125" y="0.1" z="80" ><stateimage src="glove1_diver.png" cols="2" states="2"/></hoi>
<hoi id="boot_diver"   x="0.759765625" y="0.67" z="79" ><stateimage src="boot1_diver.png" cols="2" states="2"/></hoi>
<hoi id="squid_diver"   x="0.3505859375" y="0.275" z="78" ><stateimage src="squid1_diver.png" cols="2" states="2"/></hoi>
<hoi id="shark_diver"   x="0.3603515625" y="0.13333333333333" z="77" ><stateimage src="shark2_diver.png" cols="2" states="2"/></hoi>
<hoi id="anchor_diver"   x="0.2119140625" y="0.71166666666667" z="76" ><stateimage src="anchor1_diver.png" cols="2" states="2"/></hoi>


<ihoi id="key_diver"   x="0.623046875" y="0.65833333333333" z="75"
todo="1"
active.object="key_diver_act"
><stateimage src="key1_diver.png" cols="2" states="2"/>
</ihoi>

<!-- на камень ставим врывчатку -->
<iactive.hidden id="stone-can"                  x="0.4873" y="0.4" z="71"
    todo="1"
    cursorname="can_diver_act"
    interactive.object="can-on-stone stingray"
    hintName="game.hints123"
    sound="sound/game/E14/tincan.wav"
>
    <stateimage src="stone1int_diver.png" cols="2" states="2"/>
</iactive.hidden>

<!-- к скату трос -->
<iactive id="stingray"   x="0.2412109375" y="0.35833333333333" z="73"
    todo="2"
    cursorname="wire_diver_act"
    object="wire1_diver_obj"
    hintName="game.hints122"
    obj.start="wire-stars booms rocks-out rocks-in"
    sound="sound/game/E14/explosion.wav"
><stateimage src="stingray1int_diver.png" cols="2" states="2"/>
</iactive>

<!-- к банке трос -->
<iactive.hidden id="can-on-stone"   x="0.5156" y="0.35166" z="72"
    todo="2"
    cursorname="wire_diver_act"
    object="wire1_diver_obj"
    hintName="game.hints122"
    obj.start="wire-stars booms rocks-out rocks-in"
    sound="sound/game/E14/explosion.wav"
><stateimage src="can1int_diver.png" cols="2" states="2"/>
</iactive.hidden>

<ref.star class="image" src="point.png"/>
<particles id="wire-stars"                             x="0.2873" y="0.405" z="72"
    capacity="30"
    ttl="650"
    v.y="0" v.x="400" v.angle="0" a.y="-80"
    item="star" item.rotate="0 3.14" item.fade="1 1"
    start="false"
    emmitter.w="5" emmitter.h="5"
    emmitter.spread="1" time="500"
    autokill="false"
/>
<ref.boom.cc class="animation" src="explosion.png" cols="9"/>
<particles id="booms"                                   x="0.55" y="0.34" z="73"
    capacity="60" time="2000" ttl="500"
    v.y="100" v.x="100" v.angle="6.28" friction="3"
    item="boom" item.fade="1 1" backorder="true"
    emmitter.w="80" emmitter.h="80" emmitter.spread="60"
    initial.delay="1000"
    start="false" autokill="false"
/>
<commoneffect id="rocks-out" objects="stone2_diver_obj can-on-stone wire1_diver_obj"    delay="1000" times="1000" alphas="-1" started="false" loops="1" autokill="false"/>
<commoneffect id="rocks-in"  objects="stones1_diver_obj"                                delay="1000" times="1000" alphas="1"  started="false" loops="1" autokill="false"/>

<!-- открываем замок-->
<iactive id="lock1int_diver"   x="0.5791015625" y="0.34833333333333" z="69"
    todo="1"
    cursorname="key_diver_act"
    object="trunk2_diver_obj"
    hintName="game.hints124"
    sound="sound/game/E1/lock.wav"
>
    <stateimage src="lock1int_diver.png" cols="2" states="2"/>
</iactive>

<listbutton id="plant" hit.alpha="0"  x="0.6006" y="0.6266" z="101">
    <animation.enabled id="plant_anim" src="plant_diver_anim.png" cols="4" time="2000"/>
</listbutton>

<image id="wire1_diver_obj" src="wire1_diver_obj.png" x="0.287109375" y="0.38" z="89"/>
<image id="stones1_diver_obj" src="stones1_diver_obj.png" x="0.3720703125" y="0.35666666666667" z="74" alpha="0"/>
<image id="stone2_diver_obj" src="stone2_diver_obj.png" x="0.478515625" y="0.10333333333333" z="70"/>
<image id="trunk2_diver_obj" src="trunk2_diver_obj.png" x="0.5185546875" y="0.25666666666667" z="68"/>
<image id="trunk1_diver_obj" src="trunk1_diver_obj.png" x="0.5234375" y="0.29666666666667" z="67"/>
