<include path="screen/hud.xml"/>
<include path="game/ho/hints_string.xml"/>
<res path="game/ho/locations/loc2"/>

<!-- background  -->
<image src="bg_kitchen.jpg"/>

<param hintsCount="6"/>

<hoi-case id="cheese" x="0.416015625" y="0.285" z="86"><stateimage src="cheese2.png"  cols="2" states="2"/></hoi-case>

<hoi id="coin" x="0.662109375" y="0.36333333333333" z="100"><stateimage src="coin1.png"  cols="2" states="2"/></hoi>
<hoi id="coin"  x="0.5078125" y="0.47166666666667" z="99"><stateimage src="coin2.png" cols="2" states="2"/></hoi>
<hoi id="coin" x="0.60546875" y="0.625" z="98"><stateimage src="coin3.png"  cols="2" states="2"/></hoi>
<hoi id="coin"  x="0.1630859375" y="0.51333333333333" z="97"><stateimage src="coin4.png" cols="2" states="2"/></hoi>
<hoi id="coin" x="0" y="0.64666666666667" z="96"><stateimage src="coin5.png"  cols="2" states="2"/></hoi>
<hoi id="baks" x="0.32421875" y="0.46833333333333" z="95"><stateimage src="baks1.png"  cols="2" states="2"/></hoi>
<hoi id="baks"  x="0.740234375" y="0.59833333333333" z="94"><stateimage src="baks2.png" cols="2" states="2"/></hoi>
<hoi id="baks"  x="0.3876953125" y="0.84666666666667" z="93"><stateimage src="baks3.png" cols="2" states="2"/></hoi>
<hoi id="baks" x="0.08984375" y="0.29833333333333" z="92"><stateimage src="baks4.png"  cols="2" states="2"/></hoi>
<hoi id="baks" x="0.6806640625" y="0.75833333333333" z="91"><stateimage src="baks5.png"  cols="2" states="2"/></hoi>
<hoi id="pea" x="0.046875" y="0.09166666666667" z="90"><stateimage src="pea1.png"  cols="2" states="2"/></hoi>
<hoi id="corn" x="0.849609375" y="0.65" z="89"><stateimage src="corn1.png"  cols="2" states="2"/></hoi>
<hoi id="carrot"  x="0.4892578125" y="0.33" z="88"><stateimage src="carrot1.png" cols="2" states="2"/></hoi>
<hoi id="apple"  x="0.328125" y="0.28833333333333" z="87"><stateimage src="apple1.png" cols="2" states="2"/></hoi>
<hoi id="nut" x="0.7080078125" y="0.08333333333333" z="85"><stateimage src="nut5.png"  cols="2" states="2"/></hoi>
<hoi id="nut" x="0.6240234375" y="0.495" z="84"><stateimage src="nut4.png"  cols="2" states="2"/></hoi>
<hoi id="nut" x="0.830078125" y="0.86333333333333" z="83"><stateimage src="nut3.png"  cols="2" states="2"/></hoi>
<hoi id="nut" x="0.005859375" y="0.445" z="82"><stateimage src="nut2.png"  cols="2" states="2"/></hoi>
<hoi id="nut" x="0.41015625" y="0.56333333333333" z="81"><stateimage src="nut1.png"  cols="2" states="2"/></hoi>
<!--hoi id="flour"  x="0.822265625" y="0.73" z="81"><stateimage src="flour3.png"  cols="2" states="2"/></hoi>
<hoi id="pan" x="0.837890625" y="0.72166666666667" z="92"><stateimage src="pan1.png"  cols="2" states="2"/></hoi-->

<!--банка стоит/банка лежит-->
<iactive.hidden  id="jar1"  x="0.1943359375" y="0.77833333333333" z="97"
    todo="1"
    interactive.object="jar2"
    sound="sound/game/E3/glass.wav">
    <stateimage src="jar1.png" cols="2" states="2"/>
</iactive.hidden>

<!--кладем в банку сыр-->
<iactive.hidden  id="jar2"  x="0.181640625" y="0.81666666666667" z="98"
    cursorname="cheese"
    hintName="game.hints24"
    todo="1"
    interactive.object="jar3"
    sound="sound/game/E3/Cheeseinbank.wav">
    <stateimage src="jar2.png" cols="2" states="2"/>
</iactive.hidden>

<!--кликаем по банке и там уже мышь-->
<iactive.hidden  id="jar3"  x="0.181640625" y="0.81666666666667" z="98"
    todo="1"
    object="jar4">
    <stateimage src="jar3.png" cols="2" states="2"/>
</iactive.hidden>

<!--ингредиенты в миксер-->
<iactive  id="gringer1"  x="0.767578125" y="0.505" z="94"
    cursorname="ingredients"
    hintName="game.hints18"
    todo="1"
    interactive.object="gringer2">
    <stateimage src="gringer1.png" cols="2" states="2"/>
</iactive>

<!--включаем миксер-->
<iactive.hidden  id="gringer2"  x="0.767578125" y="0.505" z="94"
     todo="1"
     interactive.object="gringer3"
     sound="sound/game/E3/mixer.wav">
    <stateimage src="gringer2.png" cols="2" states="2"/>
</iactive.hidden>

<!--постой кормушкой на миксер - получаем полную кормушку-->
<iactive.hidden  id="gringer3"  x="0.767578125" y="0.505" z="94"
    cursorname="manger_emp"
    hintName="game.hints18.1"
    todo="1"
    object="gringer"
    active.object="manger_f">
    <stateimage src="gringer3.png" cols="2" states="2"/>
</iactive.hidden>

<!--убираем кастрюлю-->
<iactive  id="pan1"  x="0.837890625" y="0.72166666666667" z="99"
    todo="1"
    interactive.object="flour1int">
    <stateimage src="pan1.png" cols="2" states="2"/>
</iactive>

<!--забираем ручку от ящика-->
<iactive.hidden  hit.alpha="10" id="flour1int"  x="0.822265625" y="0.73" z="90"
    todo="1"
    interactive.object="flour2int">
    <stateimage src="flour1int.png" cols="2" states="2"/>
</iactive.hidden>

<!--забираем ручку от ящика-->
<iactive.hidden  hit.alpha="10" id="flour2int"  x="0.822265625" y="0.73" z="90"
    todo="2"
    object="flour_handle">
    <stateimage src="flour2int.png" cols="2" states="2"/>
</iactive.hidden>

<ihoi  id="flour_handle"  x="0.89453125" y="0.76833333333333" z="91"
    todo="1"
    object="flour23">
    <stateimage src="flour_handle.png" cols="2" states="2"/>
</ihoi>

<!--открываем книгу с рецептами-->
<iactive  id="book1"  x="0.6796875" y="0.43833333333333" z="93"
    todo="1"
    interactive.object="recipe">
    <stateimage src="book1.png" cols="2" states="2"/>
</iactive>

<!--убираем с экрана книгу с рецептами-->
<iactive.hidden id="recipe" x="0.5" y="0.5" z="100"
    todo="1"
    inc.task="true"
>
    <stateimage.cc src="recipe1.png" cols="2" states="2" z="-1"/>
    <localetext name="game.e3.rec.first"        x="-0.22" y="-0.31"     rotate="0.02"  alpha="0.7"/>

    <localestring name="game.e3.rec.1"          x="-0.20" y="-0.09"     rotate="0.02"  alpha="0.7"/>
    <localestring name="game.e3.rec.2"          x="-0.20" y="0.03"      rotate="0.02"  alpha="0.7"/>
    <localestring name="game.e3.rec.3"          x="-0.20" y="0.14"      rotate="0.02"  alpha="0.7"/>

    <localestring name="game.e3.rec.4"          x="0.06" y="-0.27"      rotate="-0.02" alpha="0.7"/>
    <localestring name="game.e3.rec.5"          x="0.06" y="-0.15"      rotate="-0.02" alpha="0.7"/>

    <localetext name="game.e3.rec.last"         x="0.01"  y="-0.02"     rotate="-0.02" alpha="0.7"/>
</iactive.hidden>

<stateimage src="broom2.png" x="0.626953125" y="0.61166666666667" z="92" cols="2" states="2"/>
<stateimage src="newspaper1.png" x="0.38671875" y="0.79666666666667" z="56" cols="2" states="2"/>
<stateimage src="towel1.png" x="0.185546875" y="0.37" z="82" cols="2" states="2"/>
<stateimage src="trash1.png" x="0.197265625" y="0.66" z="95" cols="2" states="2"/>
<stateimage src="tavern1.png" x="0.279296875" y="0.53" z="59" cols="2" states="2"/>
<stateimage id="jaw1" src="jaw1.png"  x="0.9521484375" y="0.77166666666667" z="98" cols="2" states="2"/>
<stateimage src="newspaper1.png" x="0.38671875" y="0.79666666666667" z="56" cols="2" states="2"/>
<stateimage id="bread1" src="bread1.png"  x="0.6787109375" y="0.78166666666667" z="64" cols="2" states="2"/>

<stateimage id="gringer" src="gringer1.png"  x="0.767578125" y="0.505" z="94" cols="2" states="2"/>
<image id="flour23" src="flour23.png"  x="0.892578125" y="0.77333333333333" z="92"/>
<stateimage id="jar4" src="jar4.png"  x="0.181640625" y="0.81666666666667" z="100" cols="2" states="2"/>

 
