<include path="screen/hud.xml"/>
<include path="game/ho/hints_string.xml"/>
<res path="game/ho/locations/loc9"/>

<!-- background  -->
<list id="move">
    <image src="bg_concert.jpg"/>
    <listbutton id="left"  eventid="1035" z="1000">
        <image  src="shtora_left2.png" states="2"/>
    </listbutton>
    <listbutton id="right" eventid="1035" x="0.5"  z="1000">
        <image src="shtora_right2.png" y="0" states="2"/>
    </listbutton>

    <hoi-case id="moon"   x="0.83203125" y="0.92" z="100" ><stateimage src="moon1.png" cols="2" states="2"/></hoi-case>
    <hoi-case id="mountain"   x="0.24609375" y="1.54333333333333" z="92" ><stateimage src="mountain1.png" cols="2" states="2"/></hoi-case>
    <hoi-case id="fountain"   x="0.1123046875" y="0.54166666666667" z="89" ><stateimage src="fountain1.png" cols="2" states="2"/></hoi-case>
    <hoi-case id="head"   x="0.8330078125" y="0.51666666666667" z="83" ><stateimage src="head1.png" cols="2" states="2"/></hoi-case>
    <hoi-case id="column"   x="0.0283203125" y="1.275" z="80" ><stateimage src="column1.png" cols="2" states="2"/></hoi-case>
    <hoi-case id="wing"   x="0.5966796875" y="1.085" z="79" ><stateimage src="wing1.png" cols="2" states="2"/></hoi-case>
    <hoi-case id="hand1"   x="0.3798828125" y="1.16" z="82" ><stateimage src="hand1.png" cols="2" states="2"/></hoi-case>
    <hoi-case id="hand2"   x="0.0791015625" y="1.5" z="81" ><stateimage src="hand2.png" cols="2" states="2"/></hoi-case>
    <hoi-case id="handle2"   x="0.0126953125" y="1.31833333333333" z="78" ><stateimage src="handle1.png" cols="2" states="2"/></hoi-case>
    
    <ihoi id="cloud1" active.object="cloud2" x="0.83203125" y="1.11" z="91" ><stateimage src="cloud2.png" cols="2" states="2"/></ihoi>
    <ihoi id="cloud1" active.object="cloud1" x="0.6083984375" y="0.50833333333333" z="90" ><stateimage src="cloud1.png" cols="2" states="2"/></ihoi>
    <ihoi id="pattern"  active.object="pattern2"  x="0.703125" y="1.385" z="85" ><stateimage src="pattern2.png" cols="2" states="2"/></ihoi>
    <ihoi id="pattern"  active.object="pattern1"  x="0.2998046875" y="1.10166666666667" z="84" ><stateimage src="pattern1.png" cols="2" states="2"/></ihoi>
    <ihoi id="pattern"  active.object="pattern4"  x="0.6064453125" y="0.815" z="87" ><stateimage src="pattern4.png" cols="2" states="2"/></ihoi>
    <!--ihoi id="pattern"  x="0.4150390625" y="0.93" z="86" ><stateimage src="pattern3.png" cols="2" states="2"/></ihoi-->

    <!--hoi id="bulb"   x="0.0751953125" y="1.37166666666667" z="77" ><stateimage src="bulb1.png" cols="2" states="2"/></hoi-->
    <hoi id="star"   x="0.2666015625" y="0.445" z="99" ><stateimage src="star1.png" cols="2" states="2"/></hoi>
    <hoi id="star"   x="0.13671875" y="0.20166666666667" z="98" ><stateimage src="star2.png" cols="2" states="2"/></hoi>
    <hoi id="star"   x="0.802734375" y="1.21166666666667" z="97" ><stateimage src="star3.png" cols="2" states="2"/></hoi>
    <hoi id="star"   x="0.2109375" y="1.39166666666667" z="96" ><stateimage src="star4.png" cols="2" states="2"/></hoi>
    <hoi id="star"   x="0.5" y="1.205" z="95" ><stateimage src="star5.png" cols="2" states="2"/></hoi>
    <hoi id="star"   x="0.74609375" y="0.80833333333333" z="94" ><stateimage src="star6.png" cols="2" states="2"/></hoi>
    <hoi id="star"   x="0.876953125" y="0.47333333333333" z="93" ><stateimage src="star7.png" cols="2" states="2"/></hoi>
    <!--hoi id="railing"   x="0.6796875" y="0.645" z="88" ><stateimage src="railing1.png" cols="2" states="2"/></hoi-->

    <ihoi id="bulb"   x="0.0751953125" y="1.37166666666667" z="77"
        todo="1"
        active.object="bulb_stage"
        ><stateimage src="bulb1.png" cols="2" states="2"/>
    </ihoi>

    <!--ручкой кликаем по лебедке-->
    <iactive.hidden  id="winch1int"  x="0.87109375" y="0.64166666666667" z="9900"
        cursorname="handle2"
        todo="1"
        hintName="game.hints29"
        object="handle3"
        interactive.object="winch1int2"
        sound="sound/game/E5/Windlass.wav">
        <stateimage src="winch1int2.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--кликаем по лебедке - открывается занавес-->
    <iactive.hidden  eventid="1034" id="winch1int2"  x="0.87109375" y="0.64166666666667" z="9900"
        todo="1"
        hide.oncomplete="left right"
        sound="sound/game/E5/CurtainOpen.wav">
        <stateimage src="winch1int2.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--горы-->
    <iactive.hidden  id="mountain1int"  x="0.453125" y="0.34666666666667" z="99"
        cursorname="mountain"
        todo="1"
        hintName="game.hints30"
        object="mountain1int2"
        sound="sound/game/E5/Mountains.wav">
        <stateimage src="mountain1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--большое облако-->
    <iactive.hidden  id="cloud1int"  x="0.29296875" y="0.16166666666667" z="99"
        cursorname="cloud1"
        todo="1"
        hintName="game.hints31"
        object="cloud1int2"
        sound="sound/game/E5/Thunder1.wav">
        <stateimage src="cloud1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--маленькое облако-->
    <iactive.hidden  id="cloud2int"  x="0.2421875" y="0.11333333333333" z="99"
        cursorname="cloud2"
        todo="1"
        hintName="game.hints32"
        object="cloud2int2"
        sound="sound/game/E5/Thunder2.wav">
        <stateimage src="cloud2int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--голова статуи-->
    <iactive.hidden  id="head1int"  x="0.67578125" y="0.12833333333333" z="99"
        cursorname="head"
        todo="1"
        hintName="game.hints33"
        object="head1int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="head1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--левая рука статуи-->
    <iactive.hidden  id="hand1int"  x="0.728515625" y="0.325" z="99"
        cursorname="hand1"
        todo="1"
        hintName="game.hints34"
        object="hand1int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="hand1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--правая рука статуи-->
    <iactive.hidden  id="hand2int"  x="0.640625" y="0.32333333333333" z="99"
        cursorname="hand2"
        todo="1"
        hintName="game.hints35"
        object="hand2int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="hand2int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--луна на небе-->
    <iactive.hidden  id="moon1int"  x="0.517578125" y="0.01833333333333" z="99"
        cursorname="moon"
        todo="1"
        hintName="game.hints36"
        object="moon1int2"
        sound="sound/game/E5/Moon.wav">
        <stateimage src="moon1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--фонтан-->
    <iactive.hidden  id="fountain1int"  x="0.240234375" y="0.185" z="99"
        cursorname="fountain"
        todo="1"
        hintName="game.hints37"
        object="fountain1int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="fountain1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--шаблон-->
    <iactive.hidden  id="pattern1int"  x="0.91015625" y="0.15833333333333" z="99"
        cursorname="pattern1"
        todo="1"
        hintName="game.hints38"
        object="pattern1int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="pattern1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--шаблон-->
    <iactive.hidden  id="pattern2int"  x="0.056640625" y="0.02833333333333" z="99"
        cursorname="pattern2"
        todo="1"
        hintName="game.hints39"
        object="pattern2int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="pattern2int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--шаблон-->
    <iactive.hidden  id="pattern4int"  x="0.2822265625" y="0.56166666666667" z="99"
        cursorname="pattern4"
        todo="1"
        hintName="game.hints40"
        object="pattern4int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="pattern4int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--звезды на небе-->
    <iactive.hidden  id="stars1int"  x="0.2841796875" y="0.02" z="99" hit.alpha="10"
        cursorname="stars_b"
        todo="1"
        hintName="game.hints41"
        object="stars1int2"
        sound="sound/game/E5/Stars.wav">
        <stateimage src="stars1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--крыло-->
    <iactive.hidden  id="wing1int"  x="0.431640625" y="0.42666666666667" z="99"
        cursorname="wing"
        todo="1"
        hintName="game.hints42"
        object="wing1int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="wing1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--колонна-->
    <iactive.hidden  id="column1int"  x="0.5908203125" y="0.16333333333333" z="99"
        cursorname="column"
        todo="1"
        hintName="game.hints43"
        object="column1int2"
        sound="sound/game/E5/Stone.wav">
        <stateimage src="column1int.png" cols="2" states="2"/>
    </iactive.hidden>

    <!--осветительный юпитер-->
    <iactive  id="left_light1int"  x="0.1220703125" y="0.72666666666667" z="2000"
        cursorname="bulb2_stage bulb_stage"
        todo="2"
        hintName="game.hints43.2"
        sound="sound/game/E5/Windlass.wav">
        <stateimage src="left_light1int.png" cols="2" states="2"/>
    </iactive>

     <!--осветительный юпитер-->
    <iactive  id="right_light1int"  x="0.78515625" y="0.725" z="2000"
        cursorname="bulb2_stage bulb_stage"
        todo="2"
        hintName="game.hints43.2">
        <stateimage src="right_light1int.png" cols="2" states="2"/>
    </iactive>

    <stateimage id="winch1" src="winch1int2.png"  x="0.87109375" y="0.64166666666667" z="9800" cols="2" states="2"/>
    <image src="winch.png"  x="0.892578125" y="0" z="5000"/>
    <image id="handle3" src="handle2.png"  x="0.859375" y="0.69166666666667" z="5000"/>
    <image id="mountain1int2" src="mountain1int2.png"  x="0.455078125" y="0.35" z="50"/>
    <image id="cloud1int2" src="cloud1int2.png"  x="0.294921875" y="0.17333333333333" z="50"/>
    <image id="cloud2int2" src="cloud2int2.png"  x="0.244140625" y="0.11666666666667" z="50"/>
    <image id="head1int2" src="head1int2.png"  x="0.678" y="0.135" z="50"/>
    <image id="hand1int2" src="hand1int2.png"  x="0.7304" y="0.3283" z="50"/>
    <image id="hand2int2" src="hand2int2.png"  x="0.6435546875" y="0.32666666666667" z="50"/>
    <image id="moon1int2" src="moon1int2.png"  x="0.5205078125" y="0.02166666666667" z="50"/>
    <image id="fountain1int2" src="fountain1int2.png"  x="0.2421875" y="0.19333333333333" z="50"/>
    <image id="pattern1int2" src="pattern1int2.png"  x="0.912109375" y="0.16333333333333" z="50"/>
    <image id="pattern2int2" src="pattern2int2.png"  x="0.05859375" y="0.03333333333333" z="50"/>
    <image id="pattern4int2" src="pattern4int2.png"  x="0.2841796875" y="0.565" z="50"/>
    <image id="stars1int2" src="stars1int2.png"  x="0.2861328125" y="0.02333333333333" z="50"/>
    <image id="wing1int2" src="wing1int2.png"  x="0.43359375" y="0.42833333333333" z="50"/>
    <image id="column1int2" src="column1int2.png"  x="0.5927734375" y="0.16833333333333" z="50"/>

    <image.hidden id="light_first" src="light_first.png"  x="0.228515625" z="99"/>
    <image.hidden id="light_fin" src="light_fin.png"  x="-0.00390625" z="100"/>
</list>

<ref.btn-hood z="101" class="listbutton" states="0121" />
<btn-hood id="btn.move.up.down" eventid="11" x="0.0" y="0.0" z="177">
    <stateimage src="btn_updown.png" cols="4" states="4"/>
</btn-hood>


<param hintsCount="6"/>

 
