<?xml version="1.0" ?>

<Scene name="HallSmallFlashlight" image="HallSmall" type="FlashlightScene">

	<Audio source="mildred_music"/>

	<Action type="SetActionMap" amp="HallSmall"/>

	<!-- Layers -->
	<Object type="ImageBox" image="HO_clock_handle" x="74" y="509" />
	<Object type="HiddenObject" name="rotator_04_visible" item="rotator" image="ho_rotator_04" x="797" y="508" />

	<Object type="ImageBox" name="HallSmallFlashlight_flashlight" image="null" x="0" y="0" w="2400" h="2400" click_through="1">
		<Object type="ImageBox" image="0x000000" x="0" y="0" w="1700" h="700"/>
		<Object type="ImageBox" image="0x000000" x="0" y="700" w="700" h="1700"/>
		<Object type="ImageBox" image="0x000000" x="700" y="1700" w="1700" h="700"/>
		<Object type="ImageBox" image="0x000000" x="1700" y="0" w="700" h="1700"/>
		<Object type="ImageBox" image="scene_flashlight_mask" x="515" y="600" w="1400" h="1200"/>
	</Object>

	<!-- Actions -->
	<Action color="FFFF00" type="Composite" cursor="walk">
		<Action type="PlaySound" sound="door"/>
		<Action type="SwitchScene" scene="mildred.HallFlashlight"/>
	</Action>
	<Action color="00FF00" type="Composite" cursor="walk">
		<Action type="PlaySound" sound="door"/>
		<Action type="SwitchScene" scene="mildred.BedroomFlashLight"/>
	</Action>
	<Action color="00FFFF" type="SwitchScene" scene="HallFusebox" cursor="look"/>


	<Action color="00FFFF" type="SwitchScene" scene="HallFusebox" cursor="look"/>



</Scene>