W - moves camera foward a long Z
A - strafes left
D - Strafes right
S - moves backwards
G - finds closest door and sets its index for next waypoint. Door will open and show which door was found
Up arrow- rotates camera up
Down arrow - rotates camera down
Left arrow - rotates camera left
Right arrow - rotates camera right
C- sets next way point with current information displayed on screen
2- cycles through which options to change. ex Camera shake duration/Intensity
+(addition sign) - addes/toggles bools
_ (subtraction sign)- subtracts values
H- writes out current waypoint information to a file
T - loads and plays that file
J - clears all recorded way points
backspace - removes last added waypoint and will snap back to last 1
onces cinematix is done. camera will go back to soft attach on player. hit 1 and it will go back to last waypoint
 