Audio devices: Generic Hardware (default: Generic Hardware)
Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [nv4_disp.dll 6.14.12.9610]
    Renderer: NVIDIA GeForce 9600 GT
    Vendor:   NVIDIA
    VRAM:     1024 MB
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
                   Checking for udpates
UnityEngine.Debug:Log(Object)
VersionUpdater:checkUpdateAsync()
VersionUpdater:Awake()
 
(Filename: \unitybuild\unity\Runtime\Export\Generated\BaseClass.cpp Line: 1651)

                Cleanup player
