<?xml version="1.0" encoding="windows-1251"?>

<root>

  <objects
    current_task="data/game/levels/main/gui/common/anims/current_task/task.a3d"
    secondary_task="data/game/levels/main/gui/common/anims/secondary_task/task_1.a3d"
    gather_gold_float_value="data/game/levels/main/gui/common/anims/damage_value/damage_value.a3d"
    gather_gold_g1="data/game/levels/main/gui/common/anims/gather_gold/g1/moneybag.a3d"
    gather_gold_g2="data/game/levels/main/gui/common/anims/gather_gold/g2/goldbars.a3d"
    gather_gold_g3="data/game/levels/main/gui/common/anims/gather_gold/g3/ruby.a3d"
    lost_money="data/game/levels/main/gui/common/anims/stat_effects/lost_money/lost_money.a3d"
    not_eat_alarm="data/game/levels/main/gui/common/anims/bell/bell.a3d"
    do_work="data/game/levels/main/gui/common/anims/stat_effects/money_effects/get_money.a3d"
    teleport="data/game/levels/main/gui/common/anims/teleport/teleport.a3d"
    spend_magic_units="data/game/levels/main/gui/common/anims/stat_effects/magic_units_icon/magic_units_icon.a3d"
    spend_morale="data/game/levels/main/gui/common/anims/stat_effects/morale_icon/morale_icon.a3d"
    spend_time_units="data/game/levels/main/gui/common/anims/stat_effects/time_units_icon/time_units_icon.a3d"
    get_morale="data/game/levels/main/gui/common/anims/stat_effects/get/get_morale.a3d"
    get_time_units="data/game/levels/main/gui/common/anims/stat_effects/get/get_time_units.a3d"
    get_magic_units="data/game/levels/main/gui/common/anims/stat_effects/get/get_magic_units.a3d"
    magic_wand_star="data/game/levels/main/gui/common/anims/magic_wand_star/wand_stars.a3d"
    tutorial_building_target="data/game/levels/main/gui/common/anims/tutorial_building_target/arrow.a3d"
    map_character_goal_think_monk="data/game/levels/main/gui/common/anims/map_character_goal_think/monk/think.a3d"
    map_character_goal_think_wizard="data/game/levels/main/gui/common/anims/map_character_goal_think/wizard/think.a3d"
    map_character_goal_think_wizard2="data/game/levels/main/gui/common/anims/map_character_goal_think/wizard2/think.a3d"
    map_character_goal_think_wizard3="data/game/levels/main/gui/common/anims/map_character_goal_think/wizard3/think.a3d"
    map_character_goal_think_with="data/game/levels/main/gui/common/anims/map_character_goal_think/with/think.a3d"
    map_character_goal_think_with2="data/game/levels/main/gui/common/anims/map_character_goal_think/with2/think.a3d"
    map_character_goal_think_with3="data/game/levels/main/gui/common/anims/map_character_goal_think/with3/think.a3d"
    map_character_goal_think_unknown="data/game/levels/main/gui/common/anims/map_character_goal_think/unknown/think.a3d"
    map_character_goal_think_unknown_wizard2="data/game/levels/main/gui/common/anims/map_character_goal_think/unknown_wizard2/think.a3d"
  />
  
</root>