<xml>
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          <property name="cursor" value="south"/>
          <property name="tooltip" value="Corn Field"/>
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            <setSection id="section 6"/>
          </event>
        </state>
      </object>
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        <state id="State 6">
          <property name="cursor" value="north"/>
          <property name="tooltip" value="Prison"/>
          <event type="click">
            <setSection id="section 8"/>
          </event>
        </state>
      </object>
      <object name="nav_town">
        <state id="State 5">
          <property name="cursor" value="west"/>
          <property name="tooltip" value="Prison Lane South "/>
          <event type="click">
            <setSection id="section 7"/>
          </event>
        </state>
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      <section id="section 6">
        <portal target="4_NAV_CORN FIELD"/>
        <failed/>
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        <portal target="9_NAV_PRISON LANE SOUTH"/>
        <failed/>
      </section>
      <section id="section 8">
        <portal target="6_NAV_PRISON FRONT"/>
        <failed/>
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        <portal target="9_NAV_PRISON LANE SOUTH"/>
        <failed/>
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          <property name="cursor" value="north"/>
          <property name="tooltip" value="Prison Front"/>
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            <setSection id="section 10"/>
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        <portal target="6_NAV_PRISON FRONT"/>
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          <property name="tooltip" value="Corn Field"/>
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            <setSection id="section 47"/>
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      <section id="section 47">
        <portal target="4_NAV_CORN FIELD"/>
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      <enterScreen id="enterScreen 3">
        <startMusic id="music 2"/>
      </enterScreen>
      <music id="music 2" src="music/SW_Track 4" channel="MUSIC"/>
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            <setSection id="section 64"/>
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        <warning id="INTERACTION_TREE"/>
        <failed/>
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      <enterScreen id="enterScreen 245781">
        <startMusic id="music 2"/>
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      <music id="music 2" src="music/SW_Track 5" channel="MUSIC" fadein="1000"/>
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        <state id="State 6">
          <property name="cursor" value="west"/>
          <property name="tooltip" value="LOCATION_PRISON_LANE_SOUTH"/>
          <event type="click">
            <setSection id="section 3987"/>
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        </state>
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      <object name="nav_field">
        <state id="State 7">
          <property name="cursor" value="south"/>
          <property name="tooltip" value="LOCATION_CORN_FIELD"/>
          <event type="click">
            <setSection id="section 4784"/>
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      <object name="nav_prison">
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          <property name="cursor" value="north"/>
          <property name="tooltip" value="LOCATION_PRISON_FRONT"/>
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            <setSection id="section 5"/>
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        <portal target="9_NAV_PRISON LANE SOUTH"/>
        <failed/>
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        <portal target="4_NAV_CORN FIELD"/>
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        <portal target="6_NAV_PRISON FRONT"/>
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            <setSection id="section 120"/>
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        <warning id="POI_DIRT_MOUND"/>
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        <warning id="INTERACTION_GUARD_IN_WAY"/>
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          <property name="cursor" value="south"/>
          <property name="tooltip" value="LOCATION_CORN_FIELD"/>
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            <setSection id="section 33"/>
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        <warning id="WARNING_SMALL_STONE"/>
        <failed/>
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          <property name="sparkle" value="single"/>
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        <warning id="POI_DIRT_MOUND"/>
        <failed/>
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    </block>
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        <state id="State 41">
          <property name="cursor" value="north"/>
          <property name="tooltip" value="LOCATION_PRISON_FRONT"/>
          <event type="click">
            <setSection id="section 48"/>
          </event>
        </state>
      </object>
      <section id="section 48">
        <portal target="6_NAV_PRISON FRONT"/>
        <failed/>
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          <property name="sparkle" value="single"/>
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        <warning id="POI_DIRT_MOUND"/>
        <failed/>
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      <object name="nav_field">
        <state id="State 243">
          <property name="cursor" value="south"/>
          <property name="tooltip" value="LOCATION_CORN_FIELD"/>
          <event type="click">
            <showMessage id="message 27"/>
          </event>
        </state>
      </object>
      <message id="message 27" text="WARNING_CORN_FIELD_MOTHER"/>
    </block>
    <block id="1_403">
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          <property name="frame" value="2"/>
          <event type="click">
            <setSection id="section 15"/>
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        <warning id="INTERACTION_GUARD_IN_WAY"/>
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        <state id="State 26">
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          <property name="frame" value="active"/>
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      <object name="nav_prison">
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        <state id="State 47">
          <property name="cursor" value="north"/>
          <property name="tooltip" value="LOCATION_PRISON_FRONT"/>
          <event type="click">
            <startCompleteBlock id="completeBlock 500"/>
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        </state>
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        <state id="State 27">
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            <setState object="nav_prison" state="State 47"/>
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        </state>
        <state id="State 12">
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      <completeBlock id="completeBlock 500" blockId="1_403">
        <setSection id="section 26"/>
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        <portal target="6_NAV_PRISON FRONT"/>
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          <property name="sparkle" value="single"/>
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            <setSection id="section 117"/>
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      <section id="section 117">
        <warning id="POI_DIRT_MOUND"/>
        <failed/>
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      <sound id="sound 3" src="SFX/stone_thrown_at_sign"/>
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        <warning id="WARNING_SMALL_STONE"/>
        <failed/>
      </section>
      <object name="nav_field">
        <state id="State 239">
          <property name="cursor" value="south"/>
          <property name="tooltip" value="LOCATION_CORN_FIELD"/>
          <event type="click">
            <showMessage id="message 26"/>
          </event>
        </state>
      </object>
      <message id="message 26" text="WARNING_CORN_FIELD_MOTHER"/>
      <enterScreen id="enterScreen 170">
        <setSection id="section 930"/>
      </enterScreen>
      <object name="poi_sign">
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          <property name="sparkle" value="single"/>
          <property name="frame" value="1"/>
          <event type="click">
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        <state id="State 61"/>
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      <section id="section 16">
        <requirement type="holding_item" id="SMALL_STONE" value="true"/>
        <goal id="TASK_1_9" remove="Remove"/>
        <session id="STONE_USED"/>
        <item id="SMALL_STONE" remove="true"/>
        <failed>
          <setSection id="section 17"/>
        </failed>
        <startSound id="sound 3"/>
        <setState object="sign_up" state="State 26"/>
        <setState object="poi_sign" state="State 61"/>
      </section>
      <section id="section 930">
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          <setState object="guard_moved" state="State 12"/>
          <setState object="nav_prison" state="State 47"/>
        </failed>
      </section>
    </block>
    <block id="1_3745">
      <music id="music 9" channel="AMBIENT"/>
      <music id="music 46" channel="SQUIRREL"/>
      <music id="music 5" channel="CANARY"/>
      <enterScreen id="enterScreen 12">
        <startMusic id="music 9"/>
        <startMusic id="music 46"/>
        <startMusic id="music 5"/>
        <startMusic id="music 914578"/>
      </enterScreen>
      <music id="music 914578" channel="RACCOON"/>
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    <block id="2_352">
      <section id="section 68">
        <requirement type="session" id="HOLE_DUG" value="true"/>
        <failed/>
        <setState object="hole" state="State 35"/>
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      <enterScreen id="enterScreen 9">
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        <state id="State 146">
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        <requirement type="holding_item" id="SHOVEL" value="true"/>
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          <setSection id="section 129"/>
        </failed>
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        <startSound id="sound 10"/>
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        <delay time="5000"/>
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        <requirement type="session" id="HOLE_DUG" value="false"/>
        <warning id="POI_DIRT_MOUND"/>
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          <property name="tooltip" value="INTERACTION_PATH_HOLE"/>
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            <openWindow id="window 5"/>
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      <enterScreen id="enterScreen 3145">
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            <property name="sparkle" value="single"/>
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              <setSection id="section 86"/>
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        </object>
        <close/>
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        <goal id="TASK_2_2" location="" priority="1"/>
        <goal id="TASK_2_9" remove="Remove"/>
        <item id="PARK_KEY">
          <setSection id="section 7"/>
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      <section id="section 7">
        <closeWindow/>
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        <startCompleteBlock id="completeBlock 9"/>
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</xml>