<xml>
  <blocks>
    <block id="8_13809">
      <object name="yellow_feather">
        <state id="State 5">
          <property name="cursor" value="hand"/>
          <property name="sparkle" value="single"/>
          <event type="click">
            <setSection id="section 5"/>
            <setState object="yellow_feather" state="State 6"/>
          </event>
        </state>
        <state id="State 6">
          <property name="visible" value="no"/>
        </state>
      </object>
      <section id="section 5">
        <item id="YELLOW_FEATHER">
          <startCompleteBlock id="completeBlock 2"/>
        </item>
        <failed/>
      </section>
      <completeBlock id="completeBlock 2" blockId="8_13809"/>
    </block>
    <block id="8_13811">
      <object name="yellow_feather">
        <state id="State 7">
          <property name="visible" value="no"/>
        </state>
      </object>
    </block>
    <block id="8_13810">
      <object name="green_feather">
        <state id="State 8">
          <property name="cursor" value="hand"/>
          <property name="sparkle" value="single"/>
          <event type="click">
            <setSection id="section 7"/>
            <setState object="green_feather" state="State 9"/>
          </event>
        </state>
        <state id="State 9">
          <property name="visible" value="no"/>
        </state>
      </object>
      <section id="section 7">
        <item id="GREEN_FEATHER">
          <startCompleteBlock id="completeBlock 3"/>
        </item>
        <failed/>
      </section>
      <completeBlock id="completeBlock 3" blockId="8_13810"/>
    </block>
    <block id="8_13812">
      <object name="green_feather">
        <state id="State 10">
          <property name="visible" value="no"/>
        </state>
      </object>
    </block>
    <block id="8_14132">
      <object name="nav_parrisHome">
        <state id="State 4">
          <property name="cursor" value="south"/>
          <property name="tooltip" value="LOCATION_PARRIS_HOME_FRONT"/>
          <event type="click">
            <setSection id="section 4"/>
          </event>
        </state>
      </object>
      <section id="section 4">
        <portal target="23_NAV_PARRIS HOME FRONT"/>
        <failed/>
      </section>
    </block>
    <block id="8_13813">
      <section id="section 9">
        <item id="ORANGE_FEATHER">
          <setSection id="section 12"/>
        </item>
        <session id="ORANGE_TAKEN"/>
        <failed/>
      </section>
      <section id="section 8">
        <item id="RED_FEATHER">
          <setSection id="section 12"/>
        </item>
        <session id="RED_TAKEN"/>
        <failed/>
      </section>
      <section id="section 12">
        <requirement type="session" id="ORANGE_TAKEN" value="true"/>
        <requirement type="session" id="RED_TAKEN" value="true"/>
        <failed/>
        <setSection id="section 13"/>
      </section>
      <section id="section 13">
        <closeWindow/>
        <failed/>
        <startCompleteBlock id="completeBlock 4"/>
      </section>
      <completeBlock id="completeBlock 4" blockId="8_13813"/>
      <window id="window 2" src="25_MINI_Under Bed">
        <object name="orange_feather">
          <state id="State 12">
            <property name="cursor" value="hand"/>
            <property name="sparkle" value="single"/>
            <event type="click">
              <setSection id="section 9"/>
              <setState window="window 2" object="orange_feather" state="State 15"/>
            </event>
          </state>
          <state id="State 15">
            <property name="visible" value="no"/>
          </state>
        </object>
        <object name="red_feather">
          <state id="State 13">
            <property name="cursor" value="hand"/>
            <property name="sparkle" value="single"/>
            <event type="click">
              <setSection id="section 8"/>
              <setState window="window 2" object="red_feather" state="State 14"/>
            </event>
          </state>
          <state id="State 14">
            <property name="visible" value="no"/>
          </state>
        </object>
        <close/>
      </window>
      <object name="poi_bed">
        <state id="State 11">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="single"/>
          <property name="tooltip" value="TOOLTIP_UNDERBED"/>
          <event type="click">
            <openWindow id="window 2"/>
          </event>
        </state>
      </object>
    </block>
    <block id="8_13815">
      <object name="ho_voodoo">
        <state id="State 30">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="single"/>
          <property name="tooltip" value="LOCATION_VOODOO"/>
          <event type="click">
            <setSection id="section 21"/>
          </event>
        </state>
      </object>
      <section id="section 21">
        <requirement type="holding_item" id="DOLL" value="true"/>
        <item id="DOLL" remove="true"/>
        <failed>
          <setSection id="section 22"/>
        </failed>
        <startCompleteBlock id="completeBlock 6"/>
      </section>
      <section id="section 22">
        <warning id="WARNING_DOLL_NEEDED"/>
        <failed/>
      </section>
      <completeBlock id="completeBlock 6" blockId="8_13815"/>
      <object name="doll_feathered">
        <state id="State 56">
          <property name="visible" value="no"/>
        </state>
      </object>
    </block>
    <block id="8_13816">
      <object name="ho_voodoo">
        <state id="State 32">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="medium"/>
          <property name="tooltip" value="LOCATION_VOODOO"/>
          <event type="click">
            <setSection id="section 24"/>
          </event>
        </state>
      </object>
      <section id="section 24">
        <portal target="25_HO_VOODOO" hidden_screen="true"/>
        <failed/>
      </section>
      <object name="doll_feathered">
        <state id="State 58"/>
      </object>
    </block>
    <block id="8_26627">
      <object name="doll">
        <state id="State 71">
          <property name="visible" value="no"/>
        </state>
      </object>
    </block>
    <block id="8_13817">
      <object name="poi_skull">
        <state id="State 34">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="single"/>
          <property name="tooltip" value="TOOLTIP_ANIMAL_SKULL"/>
          <event type="click">
            <openWindow id="window 4"/>
          </event>
        </state>
      </object>
      <window id="window 4" src="25_MINI_Animal Skull">
        <object name="jewel_place">
          <state id="State 43">
            <event type="click">
              <setSection id="section 31"/>
            </event>
          </state>
          <state id="State 10">
            <property name="visible" value="no"/>
          </state>
        </object>
        <object name="jewel_eye">
          <state id="State 39">
            <property name="visible" value="no"/>
          </state>
          <state id="State 41"/>
        </object>
        <object name="poi_key">
          <state id="State 37">
            <property name="visible" value="no"/>
          </state>
          <state id="State 38">
            <property name="cursor" value="hand"/>
            <property name="sparkle" value="single"/>
            <event type="click">
              <setSection id="section 32"/>
            </event>
          </state>
        </object>
        <object name="blackness">
          <state id="State 40"/>
          <state id="State 9">
            <property name="frame" value="activate"/>
            <event type="frame" value="active">
              <setState window="window 4" object="blackness" state="State 44"/>
              <setState window="window 4" object="poi_key" state="State 38"/>
            </event>
            <event type="frame" value=""/>
          </state>
          <state id="State 44">
            <property name="visible" value="no"/>
          </state>
        </object>
        <close/>
      </window>
      <section id="section 32">
        <item id="PARRIS_KEY">
          <setSection id="section 39"/>
        </item>
        <failed/>
      </section>
      <section id="section 39">
        <closeWindow/>
        <goal id="TASK_3_1" remove="Remove"/>
        <goal id="TASK_5_2" location="" priority="2"/>
        <failed/>
        <startCompleteBlock id="completeBlock 9"/>
      </section>
      <completeBlock id="completeBlock 9" blockId="8_13817"/>
      <section id="section 33">
        <warning id="WARNING_JEWEL_EYE_NEEDED"/>
        <failed/>
      </section>
      <section id="section 31">
        <requirement type="holding_item" id="JEWEL_EYE" value="true"/>
        <item id="JEWEL_EYE" remove="true"/>
        <failed>
          <setSection id="section 33"/>
        </failed>
        <setState window="window 4" object="blackness" state="State 9"/>
        <setState window="window 4" object="jewel_eye" state="State 41"/>
        <setState window="window 4" object="jewel_place" state="State 10"/>
      </section>
    </block>
    <block id="1_5735">
      <enterScreen id="enterScreen 161021450">
        <startMusic id="music 164100215"/>
      </enterScreen>
      <music id="music 164100215" src="music/SW_Track 4" channel="MUSIC" fadein="1000"/>
    </block>
    <block id="8_13814">
      <object name="poi_doll">
        <state id="State 16">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="single"/>
          <property name="tooltip" value="TOOLTIP_DOLL"/>
          <event type="click">
            <openWindow id="window 3"/>
          </event>
        </state>
      </object>
      <window id="window 3" src="25_MINI_Dolls">
        <object name="background">
          <state id="State 28">
            <property name="sparkle" value="single"/>
            <event type="click">
              <setSection id="section 14"/>
            </event>
          </state>
          <state id="State 29">
            <property name="cursor" value="hand"/>
            <property name="sparkle" value="single"/>
            <event type="click">
              <setSection id="section 19"/>
            </event>
          </state>
        </object>
        <object name="green_feather">
          <state id="State 20">
            <property name="visible" value="no"/>
          </state>
          <state id="State 26"/>
        </object>
        <object name="yellow_feather">
          <state id="State 19">
            <property name="visible" value="no"/>
          </state>
          <state id="State 23"/>
        </object>
        <object name="red_feather">
          <state id="State 18">
            <property name="visible" value="no"/>
          </state>
          <state id="State 21"/>
        </object>
        <object name="orange_feather">
          <state id="State 17">
            <property name="visible" value="no"/>
          </state>
          <state id="State 22"/>
        </object>
        <close/>
      </window>
      <section id="section 14">
        <requirement type="holding_item" id="GREEN_FEATHER" value="true"/>
        <item id="GREEN_FEATHER" remove="true"/>
        <session id="GREEN_PLACED"/>
        <failed>
          <setSection id="section 15"/>
        </failed>
        <setState window="window 3" object="green_feather" state="State 26"/>
        <setSection id="section 18"/>
      </section>
      <section id="section 15">
        <requirement type="holding_item" id="YELLOW_FEATHER" value="true"/>
        <item id="YELLOW_FEATHER" remove="true"/>
        <session id="YELLOW_PLACED"/>
        <failed>
          <setSection id="section 16"/>
        </failed>
        <setState window="window 3" object="yellow_feather" state="State 23"/>
        <setSection id="section 18"/>
      </section>
      <section id="section 16">
        <requirement type="holding_item" id="RED_FEATHER" value="true"/>
        <item id="RED_FEATHER" remove="true"/>
        <session id="RED_PLACED"/>
        <failed>
          <setSection id="section 17"/>
        </failed>
        <setState window="window 3" object="red_feather" state="State 21"/>
        <setSection id="section 18"/>
      </section>
      <section id="section 17">
        <requirement type="holding_item" id="ORANGE_FEATHER" value="true"/>
        <item id="ORANGE_FEATHER" remove="true"/>
        <session id="ORANGE_PLACED"/>
        <failed>
          <setSection id="section 1845012"/>
        </failed>
        <setState window="window 3" object="orange_feather" state="State 22"/>
        <setSection id="section 18"/>
      </section>
      <section id="section 19">
        <item id="DOLL">
          <setSection id="section 20"/>
        </item>
        <failed/>
      </section>
      <section id="section 20">
        <closeWindow/>
        <failed/>
        <startCompleteBlock id="completeBlock 5"/>
      </section>
      <completeBlock id="completeBlock 5" blockId="8_13814"/>
      <object name="doll">
        <state id="State 70"/>
      </object>
      <section id="section 18">
        <requirement type="session" id="GREEN_PLACED" value="true"/>
        <requirement type="session" id="YELLOW_PLACED" value="true"/>
        <requirement type="session" id="RED_PLACED" value="true"/>
        <requirement type="session" id="ORANGE_PLACED" value="true"/>
        <failed/>
        <setState window="window 3" object="background" state="State 29"/>
      </section>
      <section id="section 1845012">
        <failed/>
        <showMessage id="message 5454512"/>
      </section>
      <message id="message 5454512" text="INTERACTION_VOODOO_DOLL"/>
    </block>
  </blocks>
</xml>