<xml>
  <blocks>
    <block id="5_22452">
      <object name="beaver_loop">
        <state id="State 42">
          <property name="visible" value="no"/>
        </state>
      </object>
      <object name="beaver_gone">
        <state id="State 43">
          <property name="visible" value="no"/>
        </state>
      </object>
      <object name="beaver_familiar">
        <state id="State 44">
          <property name="visible" value="no"/>
        </state>
      </object>
    </block>
    <block id="1_5735">
      <enterScreen id="enterScreen 11478521">
        <startMusic id="music 1312035"/>
      </enterScreen>
      <music id="music 1312035" src="music/SW_Track 6" channel="MUSIC" fadein="1000"/>
    </block>
    <block id="5_11856">
      <object name="nav_farm">
        <state id="State 14">
          <property name="cursor" value="south"/>
          <property name="tooltip" value="LOCATION_MILL_POND_FARM"/>
          <event type="click">
            <setSection id="section 14"/>
          </event>
        </state>
      </object>
      <section id="section 14">
        <portal target="26_NAV_MILL POND FARM"/>
        <failed/>
      </section>
    </block>
    <block id="5_12322">
      <object name="poi_water">
        <state id="State 30">
          <event type="click">
            <setSection id="section 38"/>
          </event>
        </state>
      </object>
      <section id="section 38">
        <requirement type="holding_item" id="BUCKET" value="true"/>
        <item id="BUCKET" remove="true"/>
        <item id="BUCKET_OF_WATER">
          <setSection id="section 39"/>
        </item>
        <failed>
          <setSection id="section 215"/>
        </failed>
      </section>
      <section id="section 39">
        <failed/>
        <startCompleteBlock id="completeBlock 7"/>
      </section>
      <completeBlock id="completeBlock 7" blockId="5_12322"/>
      <section id="section 215">
        <failed/>
        <showMessage id="message 16"/>
      </section>
      <message id="message 16" text="WARNING_BUCKET"/>
    </block>
    <block id="5_20754">
      <object name="beaver_gone">
        <state id="State 38">
          <event type="click">
            <showMessage id="message 1"/>
          </event>
        </state>
        <state id="State 39">
          <property name="visible" value="no"/>
        </state>
      </object>
      <completeBlock id="completeBlock 6" blockId="5_20754"/>
      <message id="message 1" text="BEAVER_CLICK"/>
      <object name="beaver_familiar">
        <state id="State 36">
          <property name="frame" value="2"/>
          <event type="click">
            <setSection id="section 3"/>
          </event>
        </state>
        <state id="State 7">
          <property name="frame" value="2"/>
          <event type="frame" value="gone">
            <startCompleteBlock id="completeBlock 6"/>
          </event>
        </state>
      </object>
      <section id="section 3">
        <session id="BEAVER_FAMILIAR_FOUND"/>
        <failed/>
        <setState object="beaver_familiar" state="State 7"/>
      </section>
      <enterScreen id="enterScreen 44781">
        <startMusic id="music 41325"/>
      </enterScreen>
      <music id="music 41325" src="SFX/beaver_cycle" channel="BEAVER" fadein="1000"/>
    </block>
    <block id="5_11858">
      <object name="ho_marsh">
        <state id="State 26">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="medium"/>
          <property name="tooltip" value="LOCATION_MARSH"/>
          <event type="click">
            <setSection id="section 30"/>
            <startMusic id="music 8"/>
          </event>
        </state>
      </object>
      <section id="section 30">
        <portal target="27_HO_MARSH" hidden_screen="true"/>
        <failed/>
      </section>
      <music id="music 8" channel="BEAVER"/>
    </block>
  </blocks>
</xml>