<xml>
  <blocks>
    <block id="6_12759">
      <object name="nav_tavern">
        <state id="State 10">
          <property name="cursor" value="south"/>
          <property name="tooltip" value="LOCATION_INGERSOLLS_TAVERN"/>
          <event type="click">
            <setSection id="section 9"/>
          </event>
        </state>
      </object>
      <section id="section 9">
        <portal target="20_NAV_TAVERN"/>
        <failed/>
      </section>
    </block>
    <block id="6_12542">
      <object name="nav_guest">
        <state id="State 12">
          <property name="cursor" value="north"/>
          <property name="tooltip" value="LOCATION_GUEST_SUITE"/>
          <event type="click">
            <setSection id="section 13"/>
          </event>
        </state>
      </object>
      <section id="section 13">
        <portal target="21_NAV_GUEST SUITE"/>
        <failed/>
      </section>
    </block>
    <block id="1_5735">
      <enterScreen id="enterScreen 11478710">
        <startMusic id="music 11455210"/>
      </enterScreen>
      <music id="music 11455210" src="music/SW_Track 7" channel="MUSIC" fadein="1000"/>
    </block>
    <block id="6_12785">
      <object name="nav_guest">
        <state id="State 11">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="single"/>
          <property name="tooltip" value="LOCATION_GUEST_SUITE"/>
          <event type="click">
            <openWindow id="window 13"/>
          </event>
        </state>
      </object>
      <window id="window 13" src="20_MINI_Guest Door">
        <object name="background">
          <state id="State 285">
            <event type="click">
              <setSection id="section 10"/>
            </event>
          </state>
          <state id="State 7">
            <property name="frame" value="activate"/>
            <event type="frame" value="active">
              <setSection id="section 12"/>
            </event>
          </state>
        </object>
        <close/>
      </window>
      <enterScreen id="enterScreen 9">
        <setSection id="section 55"/>
      </enterScreen>
      <section id="section 55">
        <requirement type="session" id="TASK_4_3_GIVEN" value="false"/>
        <session id="TASK_4_3_GIVEN"/>
        <goal id="TASK_4_2" remove="Remove"/>
        <goal id="TASK_4_3" location="" priority="2"/>
        <failed/>
      </section>
      <section id="section 10">
        <requirement type="holding_item" id="ROOM_KEY" value="true"/>
        <item id="ROOM_KEY" remove="true"/>
        <failed>
          <setSection id="section 11"/>
        </failed>
        <setState window="window 13" object="background" state="State 7"/>
        <startSound id="sound 22464"/>
      </section>
      <section id="section 11">
        <warning id="WARNING_ROOM_KEY"/>
        <failed/>
      </section>
      <section id="section 12">
        <closeWindow/>
        <failed/>
        <startCompleteBlock id="completeBlock 3"/>
      </section>
      <completeBlock id="completeBlock 3" blockId="6_12785"/>
      <sound id="sound 22464" src="SFX/key_unlock_door"/>
    </block>
  </blocks>
</xml>