<data>
<item level_id="1" level_stage="1" level_style="1" gui_style="JumbleBig" level_seconds="180" level_ace_seconds="1" level_bonus_seconds="0" level_hints="0" level_hint_penalty="0" level_click_bonus="10" level_click_penalty="5" level_penalty_seconds="15" on_collect_subtract_frames_from_counter="0" things_per_location="20" total_required_things_per_level="470" level="Stage 1" level_display_short="Short Desc 1" level_display_long="L01" > <available_locations><value id="100" />                                                                                                                            </available_locations> </item>
<item level_id="2" level_stage="1" level_style="4" gui_style="LC1" level_seconds="1800" level_ace_seconds="1" level_bonus_seconds="0" level_hints="0" level_hint_penalty="0" level_click_bonus="10" level_click_penalty="5" level_penalty_seconds="15" on_collect_subtract_frames_from_counter="0" things_per_location="10" total_required_things_per_level="470" level="Stage 1" level_display_short="Short Desc 2" level_display_long="L02" > <available_locations><value id="11" /> <value id="12" /> <value id="13" /> <value id="14" /> <value id="15" /> <value id="16" /> <value id="17" /> <value id="18" /> <value id="19" /> <value id="20" /> <value id="21" /> <value id="22" /> <value id="23" /> <value id="24" /> <value id="25" /> <value id="26" /> <value id="27" /> <value id="28" /> <value id="29" /> <value id="30" /> <value id="31" /> <value id="32" /> <value id="33" /> <value id="34" /> <value id="35" /> <value id="36" /> <value id="37" /> <value id="38" /> <value id="39" /> <value id="40" />                                                                                               </available_locations> </item>


















































</data>
