TeButtonLayout {
	name = "menu",
	sizeType = Percent, size = {1.0, 1.0},

	TeSpriteLayout {
		image = "2D/Menus/Background.jpg",
		sizeType = Percent, size = {1.0, 1.0},
		ratioMode = PanScan,
		
		TeListLayout {
			sizeType = Percent, size = {0.0, 0.45},
			position = {945/1365, (400) / 768},
			direction = {0.0, 1.0},
			maximumMargin = {0.0, 0.05},	
			
			TeButtonLayout {
				name = "newGameButton",
				position = {945/1365, (209 + 55.85 * 1) / 768},
				anchor = {0.5, 0.5},			
				validationSound = "Sounds/SFX/ChoixMenu.wav",
				upLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/NewGame.png",
				},
				downLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/NewGameOff.png",
				},
				hitZone = TeLayout {
					sizeType = Percent, size = {1.0, 0.6},
				},
			},
			TeButtonLayout {
				name = "continueGameButton",
				position = {945/1365, (209 + 55.85 * 2) / 768},
				anchor = {0.5, 0.5},			
				validationSound = "Sounds/SFX/ChoixMenu.wav",
				upLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/ContinueGame.png",
				},
				downLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/ContinueGameOff.png",
				},
				hitZone = TeLayout {
					sizeType = Percent, size = {1.0, 0.6},
				},
			},
			TeButtonLayout {
				name = "loadGameButton",
				position = {945/1365, (209 + 55.85 * 3) / 768},
				anchor = {0.5, 0.5},			
				validationSound = "Sounds/SFX/ChoixMenu.wav",
				upLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/LoadGame.png",
				},
				downLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/LoadGameOff.png",
				},
				hitZone = TeLayout {
					sizeType = Percent, size = {1.0, 0.6},
				},
			},
			TeButtonLayout {
				name = "optionsButton",
				position = {945/1365, (209 + 55.85 * 4) / 768},
				anchor = {0.5, 0.5},			
				validationSound = "Sounds/SFX/ChoixMenu.wav",
				upLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/Options.png",
				},
				downLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/OptionsOff.png",
				},
				hitZone = TeLayout {
					sizeType = Percent, size = {1.0, 0.6},
				},
			},
			TeButtonLayout {
				name = "quitButton",
				position = {945/1365, (209 + 55.85 * 5) / 768},
				anchor = {0.5, 0.5},			
				validationSound = "Sounds/SFX/ChoixMenu.wav",			
				upLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/QuitGame.png",
				},
				downLayout = TeSpriteLayout {
					image = "2D/Menus/MainMenu/QuitGameOff.png",
				},
				hitZone = TeLayout {
					sizeType = Percent, size = {1.0, 0.6},
				},
			},
		},					
		TeSpriteLayout {
			position = {945/1365, 688 / 768},	
			image = "2D/Menus/MainMenu/Part.png",
		},			
	},
	TeButtonLayout {
		name = "facebookButton",
		anchor = {1.5, 1.5},
		position = {1.0, 1.0},
		validationSound = "Sounds/SFX/ChoixMenu.wav",			
		upLayout = TeSpriteLayout {
			image = "2D/Menus/MainMenu/FB.png",
		},
		downLayout = TeSpriteLayout {
			image = "2D/Menus/MainMenu/FBOff.png",
		},
		hitZone = TeLayout {
			sizeType = Percent, size = {1.5, 1.5},
		},
	},	
	TeButtonLayout {
		name = "plusPartButton",
		anchor = {1.0, 0.5},
		position = {1.0, 0.10},
		validationSound = "Sounds/SFX/ChoixMenu.wav",			
		upLayout = TeSpriteLayout {
			image = "2D/Menus/MainMenu/plus_part.png",
		},
		hitZone = TeLayout {
			sizeType = Percent, size = {1.5, 1.5},
		},
	},		
	TeTextLayout {
		name = "versionNumber",
		sizeType = Pixel, size = {50.0, 50.0},
		anchor = {0.0, 1.0},
		position = {0.01, 0.99},
	},		
}
