<loading> LOADING...
<level> LEVEL  %d
<start> START !
<levelcompleted> LEVEL COMPLETED!
<puzzlecompleted> PUZZLE COMPLETED!
<play> PLAY
<back> BACK
<options> OPTIONS
<quit> QUIT
<welcome> Welcome,
<clickherechangeplayer> Click here to change player
<createnewplayer> Create New Player
<relaxedmode> Relaxed (No time pressure)
<timedmode> Timed (Race against time)
<gamemode> Game Mode :
<ok> OK
<cancel> CANCEL
<quitgame> QUIT GAME
<quitgameconfirmation> Are you sure you want to exit?
<yes> YES
<no> NO
<enteryourname> Enter Your Name :
<profile> PROFILE
<create> CREATE
<delete> DELETE
<options> OPTIONS
<resume> RESUME
<help> HELP
<musicvolume> MUSIC VOLUME
<sfxvolume> SOUND VOLUME
<fullscreen> Full Screen
<customcursor> Custom Cursor
<credits> CREDITS
<mainmenu> MAIN MENU
<menu> MENU
<timeover> TIME OVER
<yourtimeisover> Your time is over!
<restart> Restart
<buy> Buy
<whatdoyouwanttodo> What would you like to do?
<youcanbuytime> You can buy extra time using your score or you can restart the level.
<buytimeenoughscore> You don't have enough score to buy extra time. Please restart the level.
<totlabel> Extra  Time :
<totime> 2 Min
<totcostl> Score :
<totcost> %d pts
<statistics> STATISTICS !
<stmatches> MATCHES :
<stmaxcombo> MAX COMBO :
<stscore> SCORE :
<sttime> TIME :
<sttimeleft> TIME LEFT :
<strelaxed> RELAXED
<sttotalscore> TOTAL SCORE :
<puzzlepiecesrecovered> PUZZLE PIECE(S) FOUND
<clicktocontinue> CLICK TO CONTINUE...
<swaphelp> Swap adjacent tokens to make matches of 3 or more items of the same type.
<pophelp> Click on groups of 3 or more items of the same type to make matches.
<tokeninhandhelp> Change the token you have in hand with tokens on the board to make matches of 3 or more items of the same type.
<chainboardhelp> Click and drag your mouse over adjacent tokens to make matches of 3 or more items of the same type.
<exitleveltitle> Exit Level
<exitlevel> Do you really want to exit? 
<exitlevellost> (Level progress will be lost)
<playernameblank> Player's name can't be blank!
<youmustselectplayer> You must select a player...
<alreadyexista> %s already exists!
<areyousuredeleteplayer> Are you sure you want to delete profile %s?
<barlevel> Level 
<templeswap> Temple of Spring
<templechain> Temple of Winter
<templepop> Temple of Summer
<templetokeninhand> Temple of Autumn
<templeswaptitle> Swap Mode
<templechaintitle> Chain Mode
<templepoptitle> Pop Mode
<templetokeninhandtitle> Token in Hand Mode
<templechainunlock> Congratulations, you have unlocked the Temple of Winter. A new game mode is now available! You can continue playing your current Temple or play the Chain mode in the Temple of Winter.
<templepopunlock> Congratulations, you have unlocked the Temple of Summer. A new game mode is now available! You can continue playing your current Temple or play the Pop mode in the Temple of Summer.
<templetokeninhandunlock> Congratulations, you have unlocked the Temple of Autumn. A new game mode is now available! You can continue playing your current Temple or play the Token in Hand mode in the Temple of Autumn.
<lplevel> Level %d of %d
<lplevelsmall> Level %d
<lpleveltitle> Level
<lppuzzlepieces> Puzzle Pieces
<lppuzzlemounted> Puzzles Solved
<lppuzzlepiecesvalue> %d of %d
<lppuzzlemountedvalue> %d of %d
<lppuzzlemountedtext1> You have solved %d of %d Spring Puzzles.
<lppuzzlemountedtext2> You have solved %d of %d Summer Puzzles.
<lppuzzlemountedtext3> You have solved %d of %d Autumn Puzzles.
<lppuzzlemountedtext4> You have solved %d of %d Winter Puzzles.
<puzzlepieceshint> You have found %d of the %d pieces of the next Puzzle!
<locked> Locked !
<replaylocked> Replay Locked !
<clickplaylevelagain> Click to Replay !
<helpbox> This box can be destroyed by creating a match next to it.
<helpstone> This stone can be destroyed by creating matches next to it. Each stone needs two matches to be destroyed.
<helpchain> This chain can be destroyed by creating a match with the token under it.
<helproot> This vine can be destroyed by creating matches with the token under it. Each vine needs two matches to be destroyed.
<helpmetal> Destroy metal tiles by making matches over them in order to reach the golden tiles.
<help1_4> HELP (1/4)
<help2_4> HELP (2/4)
<help3_4> HELP (3/4)
<help4_4> HELP (4/4)
<helpswapmode> Swap Mode :
<helpswapmodetext> Make matches of 3 or more items of the same type by swapping adjacent tokens.
<helpswapmodepower> Make matches with 5 or more tokens to create a PowerToken. Use the PowerToken in a match to create an explosion.
<helppopmode> Pop Mode :
<helppopmodetext> Make matches of 3 or more items of the same type by clicking on groups of tokens.
<helppopmodepower> Make matches with 8 or more tokens to create a Power Token. 
<helpchainmode> Chain Mode :
<helpchainmodetext> Make matches of 3 or more items of the same type by clicking and dragging your mouse over adjacent tokens.
<helpchainmodepower> Make matches with 8 or more tokens to transform the last token in a Power Token. 
<helptokenmode> Token in Hand Mode :
<helptokenmodetext> Make matches of 3 or more items of the same type by changing the token you have in hand with tokens on the board.
<helptokenmodepower> Make matches with 5 or more tokens to create a Power Token. Use the PowerToken in a match to create an explosion.
<helpkeychest> Lead the key to the chest. Make matches underneath the key to move it down. The key can only move down along the golden path.
<helpclickkey> Make matches underneath the key to move it down. You can't swap the key with tokens.
<quickhelprotate> Rotate the board to avoid the empty tiles and make the best strategy for your game. Use the arrows to rotate the board.
<helpteleport> Lead the key to the teleport and use it to move the key between two points.
<helpclock> The clock shows how much time you have left to finish the level. If you run out, you can buy extra time or restart the level.
<helpshuffle> Shuffle ready! Use it to shuffle all tokens on the board and create new matching possibilities.
<helpboxbomb> Break this box to release a bomb. The bomb explodes after 2 seconds and destroys 2 adjacent tokens.
<helpboxrocket> Break this box to release a firecracker. The firecracker moves after 2 seconds and destroys everything in its away.
<helppower1> Hammer power-up unlocked. Use it to destroy one chosen tile on the board. Make matches to fill it up before use.
<helppower1box> The Hammer power-up destroys one chosen tile on the board.
<helppower2> Dragon power-up unlocked. Use it to launch 6 fireballs onto the board. Make matches to fill it up before use.
<helppower2box> The Dragon power-up launches 6 fireballs onto the board.
<helppower3> Lightning power-up unlocked. Use it to destroy all tiles on a chosen column. Make matches to fill it up before use.
<helppower3box> The Lightning power-up destroys all tiles on a chosen column.
<helppower4> Earthquake power-up unlocked. Use it  to destroy all tokens of the same type on the board. Make matches to fill it up before use.
<helppower4box> The Earthquake power-up destroys all tokens of the same type on the board
<helppower1encheu> The Hammer power-up is ready. Click on the power-up and then the tile on the board to be destroyed.
<helppower2encheu> The Dragon power-up is ready. Click on the power-up to launch the fireballs.
<helppower3encheu> The Lightning power-up is ready. Click on the power-up and then on a column to destroy all tiles within it.
<helppower4encheu> The Earthquake power-up is ready. Click on the power-up and then on a token to destroy all tokens of the same type.
<hammer> Hammer Power-up
<dragon> Dragon Power-up
<lightning> Lightning Power-up
<earthquake> Earthquake Power-up
<powertokentofill> Tokens to Fill
<powerunlockwith> Score to Unlock
<powerclicktouse> Click to Use
<specialtoken> Make matches over the golden tiles to collect them. Collect all the golden tiles to release the Key and Chest quest.
<specialtokennivel2> Destroy metal tiles by making matches over them in order to reach the golden tiles.
<templecompleted> Free Play!
<currentlevelplay> Click to Play!
<msgtemplecompleted> FREE PLAY! You can replay levels by clicking on the spheres or press back to return and continue your quest.
<msgtemplecompleted1> Congratulations, you have finished all the Spring Levels and Puzzles. Free Play Mode is now available. Choose which level you want to replay.
<msgtemplecompleted2> Congratulations, you have finished all the Summer Levels and Puzzles. Free Play Mode is now available. Choose which level you want to replay.
<msgtemplecompleted3> Congratulations, you have finished all the Autumn Levels and Puzzles. Free Play Mode is now available. Choose which level you want to replay.
<msgtemplecompleted4> Congratulations, you have finished all the Winter Levels and Puzzles. Free Play Mode is now available. Choose which level you want to replay.
<levelprogresslocked> You have not reached this level yet. Click Play to continue your quest. 
<levelprogresscantreplay> You can't replay this level yet! Complete all levels from this Temple to release Free Play mode. Click Play to continue your quest.
<templelocked> Temple Locked !
<nomovesleft> No moves left!
<pleaserotateboard> Please Rotate the Board!
<autoshuffle> AUTO SHUFFLE!
<mapscore> Your Score
<mapunlock> Score to unlock
<replaylevel> Replay Level - No New Puzzle Pieces !
<skip> SKIP
<levelpuzzle> Complete the puzzle to continue your quest. Solve it by clicking and swapping the puzzle pieces.
<skippuzzle> SKIP PUZZLE
<skippuzzlemessage> Are you sure you want to skip this puzzle?
<skipkeychest> Are you sure you want to skip the Key and Chest quest?
<skipkey> You can skip the Key and Chest quest by clicking on the Skip button.
<shuffle> Shuffle
<skipkeychesttitle> Skip Key and Chest
<helpskip> You can skip the Key and Chest quest anytime you want. But you will not earn the 1000 bonus points if you do this!
<puzzlestart> Puzzle Start!
<templetext1> Welcome %s, I am Ichisumi. I will guide you through the magical and wonderful world of Geisha. Our journey starts at the Spring Temple. Each temple has a different match 3 game mode. 
<templetext2> You can unlock the other temples by scoring the required points. Hold your mouse over each temple to see its game mode and the points needed to unlock it. Good luck!
<showhint> Show Hints
<history1> When I was a child, I was fascinated by a group of beautiful and mysterious women that devoted their lives to bring grace and passion into the world.
<history2> After years of dedication to the arts of music, dance and poetry, I have become one of them. I have become a geisha.
<history3> For centuries, our culture has been a bridge between the ancient and modern worlds. We have brought joy and light to the lives of many people through our arts.
<history4> We have lived through wars and famines, and more besides. Empires have risen and fallen, cities have been built and lost, but the geisha have outlasted them all. 
<history5> But now we face our biggest threat - we are being forgotten. Our temples are closing and our way of life is fading into the past.
<history6> We are a link to the delights and mysteries of the past. We keep the ancient world alive within the modern world. If we are lost, the past will also be forgotten, and the present will become darker and less alive.
<history7> Join me on an incredible adventure to reopen the temples of geisha and restore this magical world of beauty and passion. Take a journey with me through the Dreams of a Geisha.
<helpcage> This cage can be destroyed by creating a match with the token under it.
<helpteleportkey> Great! Now click on this teleport to activate it.
<helpteleportkey2> Now click on the other teleport to move the key between two points.
<helpkeycantfall> The path is preventing the key from moving down. Please rotate the board to change the key's direction and allow it to move down.
<puzzlepiece> Congratulations! You have found the first puzzle piece of your journey. Each temple has three different puzzles to solve. You'll solve the first puzzle at level 9.
<ending1> You have done it! Thanks to you, our temples are once more alive with passion and culture.
<ending2> Listen! Can you hear the music from the Temple of Spring? 
<ending3> In the Temple of Summer, they are performing a play. 
<ending4> It is silent in the Temple of Autumn - there the novice geisha are writing poetry. 
<ending5> And in the Temple of Winter, we practice a dance that is a thousand years old.
<ending6> We were fading into the past. Ours was a way of life that seemed like a dream to the modern world. Your journey has woken the world up, and the ancient world can live on.
<ending7> We will never again be forgotten. The dream of the geisha will last forever.
<dialoggameend> Congratulations! You have restored all temples of Geisha. Our dreams now last forever! The Free Play mode is now available for all temples and levels.
<helparrows> Use the arrows to rotate the board and change the key's direction.
<credits1> A game by Green Sauce Games and Big Fish Games
<credits2> Producers*
<credits3> Cezar Wagenheimer 
<credits4> Carlos Eduardo Boaro
<credits5> Game Design*
<credits6> Carlos Eduardo Boaro
<credits7> Programmer* 
<credits8> Cezar Wagenheimer
<credits9> Story*
<credits10> Andrew Williams
<credits11> Carlos Eduardo Boaro
<credits12> Artists*
<credits13> David Revoy
<credits14> Jiao Xie "nangeyi"
<credits15> Li Yurievna "toyoleesense"
<credits16> Music*
<credits17> Michal Bugala
<credits18> Additional Music*
<credits19> Sound Rangers
<credits20> Premium Beat
<credits21> Proud Music Library
<credits22> Sound Effects*
<credits23> Soundsnap
<credits24> Voice Over*
<credits25> Yumi Arai
<credits26> Special Thanks to*
<credits27> Andreaz Lago
<credits28> Kemka Andrey 
<credits29> Rafael Castoldi
<credits30> Indieproofing
<credits31> Powered By*
<credits32> and
<credits33> Thanks for Playing*
