require "scripts/style"

MakeDialog
{
	Bitmap
	{
		name = "backgroundimage",
		image = "find/beach1/beach1",
		x = 150,
		y = 0,

		HiddenObjectGame
		{
			name = "hiddenObjectGame",
			levelName = "beach1",
			randomObjectCount = 9,			
			nextLevelScript = "find/wreck/wreck.lua",
			journal = "journal/journal0.lua",
			time = 600,
			music = "audio/music/music3.ogg",
			ambient = "audio/sfx/ambient_shore2.ogg",
			
			x=0,
			y=0,
			w=1024,
			h=768,
			
			particle0 = "fx/tiny_moths.lua",
			particle0X = 800.0,
			particle0Y = 400.0,
			particle0Scn = "sub0",
			
			particle1 = "fx/tiny_moths.lua",
			particle1X = 250.0,
			particle1Y = 300.0,
			particle1Scn = "sub0",
			
			particle2 = "fx/flies.lua",
			particle2X = 150.0,
			particle2Y = 650.0,
			particle2Scn = "sub0",
			
			particle3 = "fx/water_surface.lua",
			particle3X = 900.0,
			particle3Y = 550.0,
			particle3Scn = "sub0",
			
			particle4 = "fx/water_surface.lua",
			particle4X = 800.0,
			particle4Y = 650.0,
			particle4Scn = "sub0",
			
		},
	}, 
	
	Bitmap
	{
		name = "halfblack",
		image = "background/pause",
		x = 0,
		y = 0,
	}, 
		
	Bitmap
	{
		name = "title",
		image = "buttons/plack",
		x = 370,
		y = 115,
		scale = 1.00,
		SetStyle( DialogBodyText ),
		Text
		{
			name = "beach1",
			label = "beach1",
			x = 30,
			y = 18,
			w = 388,
			h = 40,
			font = LocationNameFont,
			flags = kHAlignCenter + kVAlignCenter,
		},
	},
}
