<hidden_screen src="swfs/hidden_object/BloodStorage_HO.swf">
	
	<state>
		<requirement type="session" id="M5_POWER_RESTORED" value="true" />
		<music src="Audio/Music/FLOOR2/LIGHTS_ON.mp3" fadeIn="10000" channel="MUSIC" loop="true"/>
	</state>
	
<object name="thermometer" id="THERMOMETER"/>
<object name="polaroid_static" id="POLAROID_STATIC" locked="true"/>
<object name="dog" id="DOG"/>
<object name="ladle" id="LADLE"/>
<object name="scrapper" id="SCRAPPER"/>
<object name="valve" id="VALVE"/>
<object name="StickyNote_static" id="STICKYNOTE_STATIC" locked="true"/>
<object name="pumpkin" id="PUMPKIN"/>
<object name="MedicalPill" id="MEDICALPILL"/>
<object name="mushroom" id="MUSHROOM"/>
<object name="iceTray" id="ICETRAY"/>
<object name="IcePop" id="ICEPOP"/>
<object name="lock" id="LOCK"/>
<object name="scoop" id="SCOOP"/>
<object name="handPrint" id="HANDPRINT"/>
<object name="centiped" id="CENTIPED"/>
<object name="coins" id="COINS"/>
<object name="cross" id="CROSS"/>
<object name="skull" id="SKULL"/>
<object name="ToiletPaper" id="TOILETPAPER"/>
<object name="plyers" id="PLYERS"/>
<object name="wrench" id="WRENCH"/>
<object name="sickle" id="SICKLE"/>
<object name="thongs" id="THONGS"/>
<object name="MeasuringCup" id="MEASURINGCUP"/>
<object name="tuque" id="TUQUE"/>
<object name="mug" id="MUG"/>
<object name="GourmetKnife" id="GOURMETKNIFE"/>
<object name="timer" id="TIMER"/>
<object name="notepad" id="NOTEPAD"/>
<object name="ring" id="RING"/>
<object name="CookieCutter" id="COOKIECUTTER"/>
<object name="pins" id="PINS"/>
<object name="FishingLure" id="FISHINGLURE"/>
<object name="fly5" id="FLY5" group="FLY" />
<object name="fly4" id="FLY4" group="FLY" />
<object name="fly3" id="FLY3" group="FLY" />
<object name="fly2" id="FLY2" group="FLY" />
<object name="fly1" id="FLY1" group="FLY" />
<object name="AliceBloodSample" id="ALICEBLOODSAMPLE" locked="true"/>
<object name="WirePiece" id="WIREPIECE" locked="true"/>

	


	<level number="12" items="12" visible="15">
		<requirement type="session" id="SOLVED_BLOOD_LAB" value="false"/>
		<required name="AliceBloodSample"/>
		<sublevel>
			<item name="alice_blood_sample" id="ALICE_BLOOD_SAMPLE" src="images/items/alice_blood_sample.png" large_src="images/items/alice_blood_sample_large.png" />
			<items_collected>
				<session id="SOLVED_BLOOD_LAB" />
				<session id="M6_GOT_ALICE_BLOOD_SAMPLE"/>
				<portal target="Floor2/BLOOD_SAMPLE_ROOM"/> 
			</items_collected>			
				
		</sublevel>
	</level>
	
	<level number="12" items="12" visible="15">
		<requirement type="session" id="SOLVED_BLOOD_LAB" value="true"/>
		<requirement type="session" id="SOLVED_BLOOD_LAB_2" value="false"/>

		<required name="WirePiece"/>

		<property type="visible" value="false" assign="hidden_screen" name="AliceBloodSample" />

		<sublevel>
			<item name="wire_piece" id="WIRE_PIECE" src="images/items/wire_piece.png" large_src="images/items/wire_piece_large.png"/>
			<items_collected>
				<session id="SOLVED_BLOOD_LAB_2" />	
				<session id="M7_GOT_WIRE_PIECE"/>
				<portal target="Floor2/BLOOD_SAMPLE_ROOM"/> 
			</items_collected>			
			
		</sublevel>
	</level>
</hidden_screen>
