<hidden_screen src="swfs/hidden_object/OperatingRoom_HO.swf" footstep="CobbleStone">

			
	<state>
		<requirement type="session" id="M5_POWER_RESTORED" value="true" />
		<music src="Audio/Music/FLOOR2/LIGHTS_ON.mp3" fadeIn="10000" channel="MUSIC" loop="true"/>
	</state>
	



<object name="bandaidBoxCover_static" id="BANDAIDBOXCOVER_STATIC" locked="true"/>
<object name="Julia_static" id="JULIA_STATIC" locked="true"/>
<object name="TeddyBear" id="TEDDYBEAR"/>
<object name="Stethoscope" id="STETHOSCOPE"/>
<object name="Saw2" id="SAW2" group="SAW" />
<object name="Saw1" id="SAW1" group="SAW" />
<object name="Fork" id="FORK"/>
<object name="PizzaCutter" id="PIZZACUTTER"/>
<object name="BrokenLightBulb" id="BROKENLIGHTBULB"/>
<object name="SafetyPin" id="SAFETYPIN"/>
<object name="Pencil" id="PENCIL"/>
<object name="MelonBaller" id="MELONBALLER"/>
<object name="ButcherKnife" id="BUTCHERKNIFE"/>
<object name="Toothpaste" id="TOOTHPASTE"/>
<object name="MagnifyingGlass" id="MAGNIFYINGGLASS"/>
<object name="Pen" id="PEN"/>
<object name="Chisel" id="CHISEL"/>
<object name="StraightRazor" id="STRAIGHTRAZOR"/>
<object name="ArmyKnife" id="ARMYKNIFE"/>
<object name="Flashlight" id="FLASHLIGHT"/>
<object name="CottonSwab" id="COTTONSWAB"/>
<object name="MedicCross4" id="MEDICCROSS4" group="MEDICCROSS"/>
<object name="MedicCross3" id="MEDICCROSS3" group="MEDICCROSS"/>
<object name="MedicCross2" id="MEDICCROSS2" group="MEDICCROSS"/>
<object name="MedicCross1" id="MEDICCROSS1" group="MEDICCROSS"/>
<object name="SodaCan" id="SODACAN"/>
<object name="MeatTenderizer" id="MEATTENDERIZER"/>
<object name="Corkscrew" id="CORKSCREW"/>
<object name="DrumStick" id="DRUMSTICK"/>
<object name="Tentacle" id="TENTACLE"/>
<object name="GlassEyeball" id="GLASSEYEBALL" locked="true"/>
<object name="Ears" id="EARS"/>
<object name="CleaningSolution" id="CLEANINGSOLUTION" locked="true"/>
<object name="X_Ray" id="X_RAY"/>
<object name="Kiss" id="KISS"/>
<object name="Straw" id="STRAW"/>
<object name="BrokenHeart" id="BROKENHEART"/>
<object name="Moustache" id="MOUSTACHE"/>
<object name="EyeDropper" id="EYEDROPPER"/>
<object name="Keychain" id="KEYCHAIN"/>


	<level number="12" items="12" visible="15">
		<requirement type="session" id="SOLVED_OPERATING_ROOM" value="false"/>	
		<required name="CleaningSolution"/>
		<sublevel>					
			<requirement type="session" id="SOLVED_OPERATING_ROOM" value="false"/>
			<item name="cleaning_solution" id="CLEANING_SOLUTION" src="images/items/cleaning_solution.png" large_src="images/items/cleaning_solution_large.png" />
			<items_collected>
				<session id="SOLVED_OPERATING_ROOM" />
				<session id="M6_GOT_RUBBING_ALCOHOL"/>
				<portal target="FLOOR2/OPERATING_ROOM" />	
			</items_collected>					
		</sublevel>
	</level>


	
	<level number="12" items="12" visible="15">
		<requirement type="session" id="SOLVED_OPERATING_ROOM" value="true"/>
		<requirement type="session" id="SOLVED_OPERATING_ROOM_2" value="false"/>
		<required name="GlassEyeball"/>
		<property type="visible" value="false" assign="hidden_screen" name="CleaningSolution" />
		<sublevel>					
			<requirement type="session" id="SOLVED_OPERATING_ROOM_2" value="false"/>
			<session id="SOLVED_OPERATING_ROOM_2" />
			<item name="glass_eye" id="GLASS_EYE" src="images/items/glass_eye.png" large_src="images/items/glass_eye_large.png" />
			<items_collected>
				<goal id="TASK_6_10" priority="10" />
				<session id="M7_GOT_GLASS_EYE"/>
				<portal target="FLOOR2/OPERATING_ROOM" />	
			</items_collected>					
		</sublevel>
	</level>

</hidden_screen>
