<?xml version="1.0" encoding="UTF-8"?>

<MyGUI type="Resource" version="1.1">

  <Resource type="ResourceSkin" name = "hidden_objects_list" size = "1280 116" texture = "inventory.tga">
		<BasisSkin type="MainSkin" offset = "0 0 1280 116" align = "Stretch">
			<State name="normal" offset = "0 370 1280 116"/>
		</BasisSkin>
	</Resource>
  
  

  <Resource type="ResourceSkin" name = "object_name" size = "256 32" >
		<Property key="FontName" value = "font_berylium.17" />
		<Property key="TextAlign" value = "HCenter VCenter" />
<!--
		<BasisSkin type="MainSkin" offset = "0 0 256 32" align = "Stretch">
			<State name="disabled" offset = "1281 0 256 32"/>
			<State name="normal" offset = "1281 0 256 32"/>
			<State name="highlighted" offset = "1281 0 256 32"/>
			<State name="normal_checked" offset = "1281 0 256 32"/>
			<State name="pushed" offset = "1281 0 256 32"/>
		</BasisSkin>
-->
		<BasisSkin type="SimpleText"  offset = "0 0 256 32" align = "Stretch">
			<State name="disabled" colour="#808080" shift = "false"/>
			<State name="normal" colour="#FFFFFF" shift = "false"/>
			<State name="highlighted" colour="#FFFFFF" shift = "false"/>
			<State name="normal_checked" colour="#FFFFFF" shift = "false"/>
			<State name="pushed" colour="#FFFFFF" shift = "false"/>
		</BasisSkin>
    
	</Resource>
    
      
  <Resource type="ResourceSkin" name = "Hint_bg" size = "182 127" texture = "inventory.tga">
		<BasisSkin type="MainSkin" offset = "0 0 182 127" align = "Stretch">
			<State name="normal" offset = "1098 361 182 127"/>
		</BasisSkin>
	</Resource>
 </MyGUI>
