<AnimationLayers>
    <AnimationLayer />
</AnimationLayers>
<Bones>
    <Bone idx="0" gfx="camopus/head" pidx="-1" name="head" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
    <Bone idx="1" gfx="camopus/tentacles-back" pidx="0" name="tback" fh="0" fv="0" gc="1" cr="0" cp="0 0" rbp="1" />
    <Bone idx="2" gfx="camopus/tentacles-front" pidx="0" name="tfront" fh="0" fv="0" gc="1" cr="0" cp="0 0" rbp="1" />
</Bones>
<Animations>
    <Animation name="idle">
        <Key e="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 -1 98 0 0 2 0 90 0 0 " />
    </Animation>
</Animations>
