Texture = Shots/ArmaShot
BlendType = BLEND_ADD
HitPrt = ArmaShotExplode
HitSfx = EnergyBlastHit
FireSfx = EnergyBlastFire
Damage = 2.5
MaxSpeed = 1337
Homing = 1000
Scale = 1.2 1.2
CollideRadius = 32
CheckDamageTarget = 1