EmitterLife = 0.1
[Emitter]
Texture = Particles/Spark
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 3
RandomVelocityMagnitude = 100
RandomRotationRange = 360
Gravity = 0 -50
JustOne = 1
[Color]
0 1 0.9 0.75
[Alpha]
0 0
0.01 0.4
0.5 0.5
1.0 0
[Scale]
0 1 1
0.5 1.5 1.5
1 0 0