EmitterLife = 0.1
[Emitter]
Texture = Particles/Bubble-01
Shape = Point
Width = 32
Height = 32
Life = 3
RandomScale = 0.5 1.0
RandomVelocityMagnitude = 5
RandomRotationRange = 360
RandomSpawnRadiusRange = 64
Gravity = 0 -10
JustOne = 2
InitialVelocity = 0 -40
[Number]
[Alpha]
0 0
0.1 1.0
0.8 1.0
1.0 0