EmitterLife = 0.9
[Emitter]
Texture = Particles/Sparkle
Shape = Point
Blend = Add
Width = 128
Height = 128
Life = 3
RandomVelocityMagnitude = -20
RandomSpawnRadius = 200
InitialVelocity = 0 100
RandomSpawnMod = 0.2 1
[Number]
0 20
[Color]
0 0.1 0.1 0.1
[Alpha]
0 0
0.2 0.8
0.9 0
[Emitter]
Texture = Particles/Cloud
Shape = Point
Blend = Add
Width = 128
Height = 128
Life = 3
RandomVelocityMagnitude = -20
RandomSpawnRadius = 200
InitialVelocity = 0 50
RandomSpawnMod = 0.01 1
Gravity = 0 -10
[Number]
0 20
[Color]
0 0.1 0.1 0.1
[Rotation]
0 -90
1 0
[Alpha]
0 0
0.2 0.8
0.9 0