Texture = Particles/BlackGlow
BlendType = BLEND_ADD
BounceType = BOUNCE_NONE
HitPrt = CreatorBlastHit
HitSfx = CreatorBlastHit
TrailPrt = CreatorTendrilTrail
FireSfx = creatorform2-shot
Damage = 1.5
MaxSpeed = 1000
Homing = 2000
HomingIncr = 10
Scale = 0.6 0.6
LifeTime = 4
CheckDamageTarget = 1
DamageType = DT_ENEMY_POISON
CollideRadius = 32
EffectTime = 30