<AnimationLayers>
    <AnimationLayer />
</AnimationLayers>
<Bones>
    <Bone idx="0" gfx="Ompo/Body" pidx="-1" name="Body" fh="0" fv="0" gc="0" cr="0" cp="0 0"/>
    <Bone idx="1" gfx="Ompo/Flipper" pidx="0" name="Flipper" fh="0" fv="0" gc="0" cr="0" cp="0 0" />
	<Bone idx="2" gfx="Particles/BigGlow" pidx="-1" name="GlowBody" fh="0" fv="0" gc="0" cr="0" cp="0 0"/>
</Bones>
<Animations>
    <Animation name="idle">
        <Key e="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 11 -13 0 0 " />
        <Key lerp="1" e="1.6 0 0 -3 -2 0 0 0 0 0 0 0 0 0 0 0 1 16 -2 47 0 " />
        <Key lerp="1" e="3.3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 11 -13 0 0 " />
    </Animation>
</Animations>
