EmitterLife = 0.5
[Emitter]
Texture = Particles/Pop
Shape = Point
Width = 16
Height = 16
Life = 0.4
RandomRotationRange = 360
JustOne = 1
[Alpha]
0 0
0.1 0.5
0.5 0.5
1.0 0
[Scale]
0 1 1
0.5 10 10
[Emitter]
Texture = Particles/Spark
Blend = Add
Shape = Point
Width = 2
Height = 2
Life = 1.0
RandomSpawnRadiusRange = 32
RandomVelocityMagnitude = 50
Gravity = 0 200
JustOne = 4
[Alpha]
0 0
0.1 0.5
0.7 0.5
1.0 0