EmitterLife = 3
[Emitter]
Texture = Bubble
Shape = Point
Width = 6
Height = 6
Life = 5
RandomVelocityMagnitude = 100
RandomRotationRange = 360
Gravity = 0 -10
[Number]
0 40
[Color]
0 1 1 1
[Alpha]
0 0
0.3 0
0.4 1.0
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2