[Emitter]
Texture = Particles/Spark
Shape = Point
Blend = Add
Width = 16
Height = 16
Life = 0.8
RandomVelocityMagnitude = 10
RandomRotationRange = 360
Gravity = 0 -400
InitialVelocity = 0 80
SpawnLocal = 1
[Number]
0 20
[Color]
0 1 1 0.9
0.3 1 0.75 0.1
0.8 1 0.5 0
1 1 0 0
[Alpha]
0 0
0.01 0.6
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2
[Emitter]
Texture = Particles/Glow
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 0.5
RandomRotationRange = 360
SpawnLocal = 1
[Number]
0 8
[Color]
0 1 1 0.9
0.3 1 0.75 0.1
0.8 0.5 0 0.5
1 1 0 0
[Alpha]
0 0
0.5 0.4
1 0
[Scale]
0 1 1
1 2 2