Texture = Shots/NewtBlast
DamageType = DT_AVATAR_ENERGYBLAST
BlendType = BLEND_ADD
BounceType = BOUNCE_NONE
TrailPrt = GreenSeaDragonTrail
HitPrt = GreenSeaDragonHit
HitSfx = EnergyBlastHit
Damage = 4
MaxSpeed = 700
Homing = 500
Scale = 1 1
LifeTime = 2
Scale = 0.64 0.64
Spin = 3210
Invisible = 1
CheckDamageTarget = 1