Texture = Moneye-head
DamageType = DT_AVATAR_ENERGYBLAST
BounceType = BOUNCE_REAL
HitPrt = TinyGreenExplode
HitSfx = EnergyBlastHit
FireSfx = EnergyBlastFire
Damage = 4
MaxSpeed = 1000
Homing = 200
Scale = 0.4 0.4
CollideRadius = 16