EmitterLife = 0.5
[Emitter]
Texture = Particles/Spark
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 1
RandomVelocityMagnitude = 200
RandomRotationRange = 360
RandomSpawnRadius = 256
InitialVelocity = 0 200
Gravity = 0 -200
[Number]
0 200
[Color]
0 1.0 0.9 0.5
0.5 1.0 0.7 0.5
1 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.3
1.0 0
[Scale]
0 1 1
0.2 1 1
1 5 5
[Emitter]
Texture = Particles/LinePart
Shape = Point
Blend = Add
Width = 32
Height = 256
Life = 0.6
RandomRotationRange = 360
JustOne = 8
SpawnTimeOffset = 0.2
[Color]
0 1 0.9 0.8
[Alpha]
0 0
0.1 0.8
0.8 0.1
0.99 0
1.0 0
[Scale]
0 1 1
0.6 1 5
1 1 5
[Emitter]
Texture = Particles/Glow
Shape = Point
Blend = Add
Width = 128
Height = 128
Life = 1
JustOne = 1
[Color]
0 1 0.9 0.8
[Alpha]
0 0
0.05 0.6
0.8 0.3
1.0 0
[Scale]
0 1 1
1 10 10
[Emitter]
Texture = Particles/Ring
Shape = Point
Blend = Add
Width = 256
Height = 256
Life = 0.6
JustOne = 1
[Color]
0 1 1 0.9
[Alpha]
0 0
0.05 0.5
1.0 0
[Scale]
0 1 1
0.5 5 5
1 1 1