[Emitter]
Texture = particles/ring
Shape = Point
Blend = Add
Width = 128
Height = 128
Life = 0.5
RandomRotationRange = 0
SpawnLocal = 1
[Number]
0 4
[Alpha]
0 0
0.01 0.6
1.0 0
[Scale]
0 0.5 0.5
0.5 1.5 1.5
1 0.5 0.5
[Color]
0 0 1 0
0.3 0.5 1 0.75
0.8 0.5 1 0.5
1 0.9 1 0.9