EmitterLife = 0.5
[Emitter]
Texture = Particles/Sparkle
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 1
RandomVelocityMagnitude = 150
RandomRotationRange = 360
Gravity = 0 -200
[Number]
0 40
[Color]
0 1 0.9 0.75
[Alpha]
0 0
0.1 1.0
0.5 0.9
1.0 0
[Scale]
0 1 1
0.5 1.5 1.5
1 2 2
[Emitter]
Texture = Particles/Spark
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 1
RandomVelocityMagnitude = 150
RandomRotationRange = 360
Gravity = 0 200
[Number]
0 20
[Color]
0 1 0.5 0.5
0.5 1 0.75 0.5
1 0.5 0.5 0.5
[Alpha]
0 0
0.1 1.0
0.5 0.9
1.0 0
[Scale]
0 1 1
0.5 1.5 1.5
1 2 2
[Emitter]
Texture = Particles/Cloud
Shape = Point
Blend = Add
Height = 64
Life = 0.5
RandomVelocityMagnitude = 150
RandomRotationRange = 360
[Number]
0 5
[Color]
0 1 0.5 0.5
0.5 1 0.75 0.5
1 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.75
1.0 0
[Scale]
0 0.5 0.5
1 3 3
[Emitter]
Texture = Particles/EnergyDeltas
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 1
RandomRotationRange = 360
JustOne = 1
[Number]
0 10
[Color]
0 1 0.5 0.5
0.5 1 1 0
1 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.75
1.0 0
[Scale]
0 1 1
0.5 5 5
1 10 10