DamageType = DT_ENEMY_POISON
Damage = 0.25
MaxSpeed = 2
Invisible = 1
LifeTime = 1.5
TrailPrt = FishPoison
HitSfx = Poison
HitPrt = PoisonBubbles
CollideRadius = 40
CheckDamageTarget = 1
HitObs = 0
EffectTime = 20