EmitterLife = 1
[Emitter]
Texture = Particles/Bubble-01
Shape = Point
Width = 20
Height = 20
Life = 2
RandomScale = 0.5 1.5
RandomSpawnRadiusRange = 64
RandomVelocityMagnitude = 50
RandomRotationRange = 360
InitialVelocity = 0 -20
Gravity = 0 -200
Influenced = 16
[Number]
0 40
[Alpha]
0 0
0.1 1.0
0.9 1.0
1.0 0
[Emitter]
Texture = Particles/Wake
Shape = Point
Blend = Add
Width = 170
Height = 170
Life = 3
RandomRotationRange = 0
CopyParentRotation = 1
[Number]
0 20
[Alpha]
0 0
0.1 0.4
1.0 0
[Scale]
0 1 1
0.2 1 1
1 3 3