1024 768 0
groupBegin `` 100%
layer `_object=background locked_6.png` `<object=background locked>` 0 0 1024 768 0 0 100% BlendMode.NORMAL 1
layer `_object=door locked endscene_1.png` `<object=door locked endscene>` 894 264 103 133 0 0 100% BlendMode.NORMAL 1
layer `_object=skala2 hidden locked_1.png` `<object=skala2 hidden locked>` 886 358 138 101 0 0 100% BlendMode.NORMAL 1
layer `_object=skala1 locked_2.png` `<object=skala1 locked>` 904 280 100 114 0 0 100% BlendMode.NORMAL 1
groupBegin `<actions=jebudu locked start=timer time=1000>` 100%
layer `actions=jebudu locked start=timer time=1000_hide=skala1 show=skala2 lock=skala2 unlock=door_1.png` `<hide=skala1 show=skala2 lock=skala2 unlock=door>` 0 0 0 0 0 0 100% BlendMode.NORMAL 1
groupEnd `<actions=jebudu locked start=timer time=1000>`
groupBegin `<actions=ksiezyc locked start=timer time=2000 show=promien>` 100%
layer `actions=ksiezyc locked start=timer time=2000 show=promien_lock=promien,postument unlock=jebudu_1.png` `<lock=promien,postument unlock=jebudu>` 0 0 0 0 0 0 100% BlendMode.NORMAL 1
groupEnd `<actions=ksiezyc locked start=timer time=2000 show=promien>`
layer `_object=postument1 use=amulet show=amulet0 unlock=ksiezyc_1.png` `<object=postument1 use=amulet show=amulet0 unlock=ksiezyc>` 795 229 81 191 0 0 100% BlendMode.NORMAL 1
layer `_object=amulet0 hidden_1.png` `<object=amulet0 hidden>` 815 308 14 16 0 0 100% BlendMode.NORMAL 1
layer `_object=promien hidden_1.png` `<object=promien hidden>` 754 12 121 400 0 0 100% BlendMode.NORMAL 1
layer `_inv id=sword_3.png` `<inv id=sword>` 445 492 61 62 0 0 100% BlendMode.NORMAL 1
layer `_inv id=ring_4.png` `<inv id=ring>` 425 407 55 62 0 0 100% BlendMode.NORMAL 1
layer `_inv id=amulet_2.png` `<inv id=amulet>` 516 483 63 63 0 0 100% BlendMode.NORMAL 1
layer `_inv id=superlight_2.png` `<inv id=superlight>` 421 493 64 63 0 0 100% BlendMode.NORMAL 1
layer `_inv id=blubox_4.png` `<inv id=blubox>` 570 397 58 64 0 0 100% BlendMode.NORMAL 1
layer `_inv id=krzyz_4.png` `<inv id=krzyz>` 485 425 64 63 0 0 100% BlendMode.NORMAL 1
layer `_inv id=piach_3.png` `<inv id=piach>` 675 579 63 62 0 0 100% BlendMode.NORMAL 1
layer `_inv id=klucze_2.png` `<inv id=klucze>` 150 581 66 42 0 0 100% BlendMode.NORMAL 1
groupEnd ``
