1024 768 0
groupBegin ""
layer "_object=background locked_6.png" "<object=background locked>" 0 0 1024 768 BlendMode.NORMAL
layer "_object=door locked endscene_1.png" "<object=door locked endscene>" 894 264 103 133 BlendMode.NORMAL
layer "_object=skala2 hidden locked_1.png" "<object=skala2 hidden locked>" 886 358 138 101 BlendMode.NORMAL
layer "_object=skala1 locked_2.png" "<object=skala1 locked>" 904 280 100 114 BlendMode.NORMAL
groupBegin "<actions=jebudu locked start=timer time=1000>"
layer "actions=jebudu locked start=timer time=1000_hide=skala1 show=skala2 lock=skala2 unlock=door_1.png" "<hide=skala1 show=skala2 lock=skala2 unlock=door>" 0 0 0 0 BlendMode.NORMAL
groupEnd "<actions=jebudu locked start=timer time=1000>"
groupBegin "<actions=ksiezyc locked start=timer time=2000 show=promien>"
layer "actions=ksiezyc locked start=timer time=2000 show=promien_lock=promien,postument unlock=jebudu_1.png" "<lock=promien,postument unlock=jebudu>" 0 0 0 0 BlendMode.NORMAL
groupEnd "<actions=ksiezyc locked start=timer time=2000 show=promien>"
layer "_object=postument1 use=amulet show=amulet0 unlock=ksiezyc_1.png" "<object=postument1 use=amulet show=amulet0 unlock=ksiezyc>" 795 229 81 191 BlendMode.NORMAL
layer "_object=amulet0 hidden_1.png" "<object=amulet0 hidden>" 815 308 14 16 BlendMode.NORMAL
layer "_object=promien hidden_1.png" "<object=promien hidden>" 754 12 121 400 BlendMode.NORMAL
layer "_inv id=sword_3.png" "<inv id=sword>" 445 492 61 62 BlendMode.NORMAL
layer "_inv id=ring_4.png" "<inv id=ring>" 425 407 55 62 BlendMode.NORMAL
layer "_inv id=amulet_2.png" "<inv id=amulet>" 516 483 63 63 BlendMode.NORMAL
layer "_inv id=superlight_2.png" "<inv id=superlight>" 421 493 64 63 BlendMode.NORMAL
layer "_inv id=blubox_4.png" "<inv id=blubox>" 570 397 58 64 BlendMode.NORMAL
layer "_inv id=krzyz_4.png" "<inv id=krzyz>" 485 425 64 63 BlendMode.NORMAL
layer "_inv id=piach_3.png" "<inv id=piach>" 675 579 63 62 BlendMode.NORMAL
layer "_inv id=klucze_2.png" "<inv id=klucze>" 150 581 66 42 BlendMode.NORMAL
groupEnd ""
