Time lost on profile: 0.124
all
  %: 100. time: 16.962. count: 0 average: inf
  Main
    %: 100.001. time: 16.962. count: 1 average: 16962
    App::tick
      %: 88.6719. time: 15.04. count: 211480 average: 0.0711178
      App::tick.render
        %: 7.50473. time: 1.272. count: 266 average: 4.78195
        Renderer::on_render
          %: 6.29983. time: 1.068. count: 129 average: 8.27907
          Renderer::on_render().m_camera->flush_render_chunks()
            %: 1.50266. time: 0.254. count: 129 average: 1.96899
            Camera::flush_render_chunks
              %: 1.5026. time: 0.254. count: 129 average: 1.96899
              Camera::render_geometry
                %: 1.40952. time: 0.239. count: 9216 average: 0.0259332
          Renderer::on_render().m_camera->draw
            %: 1.46743. time: 0.248. count: 129 average: 1.92248
          Renderer::on_render().sg::update
            %: 1.00566. time: 0.17. count: 129 average: 1.31783
            NodeTraits::update
              %: 1.004. time: 0.17. count: 129 average: 1.31783
              NodeTraits::update
                %: 1.00383. time: 0.17. count: 129 average: 1.31783
          Renderer::before_sg_render
            %: 1.27471. time: 0.216. count: 129 average: 1.67442
            LandscapeObj::on_before_sg_render()
              %: 1.2737. time: 0.216. count: 129 average: 1.67442
      App::tick.game_logic
        %: 38.1187. time: 6.465. count: 265 average: 24.3962
        ClientGui::on_event::game_event_new_object_id
          %: 10.7849. time: 1.829. count: 220 average: 8.31364
          Subject::on_set_renderer
            %: 4.17617. time: 0.708. count: 7 average: 101.143
            Animated::on_set_renderer
              %: 1.84947. time: 0.313. count: 7 average: 44.7143
              model->set_renderer
                %: 1.61358. time: 0.273. count: 7 average: 39
                AnimatableModel::set_renderer.create
                  %: 1.61356. time: 0.273. count: 7 average: 39
                  CharacterAnimatableRenderer::set_model
                    %: 1.61338. time: 0.273. count: 7 average: 39
                    Renderer::load_model_random
                      %: 1.61297. time: 0.273. count: 7 average: 39
                      ModelLoader::generate_model_random
                        %: 1.61295. time: 0.273. count: 7 average: 39
                        ModelLoader::load_model_random
                          %: 1.59629. time: 0.27. count: 7 average: 38.5714
                          ModelLoader::load_model
                            %: 1.46408. time: 0.248. count: 7 average: 35.4286
                            ModelLoader::load_model.real_load
                              %: 1.46386. time: 0.248. count: 7 average: 35.4286
          DecorObjs::on_set_renderer
            %: 3.09007. time: 0.524. count: 1 average: 524
            Renderer::load_model
              %: 2.9699. time: 0.503. count: 353 average: 1.42493
              ModelLoader::load_model
                %: 2.82257. time: 0.478. count: 353 average: 1.35411
                ModelLoader::load_model.real_load
                  %: 2.8155. time: 0.477. count: 58 average: 8.22414
        GameScreen::on_calculate()
          %: 4.08857. time: 0.693. count: 131 average: 5.29008
          Script::on_update()
            %: 1.8263. time: 0.309. count: 2 average: 154.5
            sol.init_common
              %: 1.40539. time: 0.238. count: 4 average: 59.5
              sol.init_common_actions
                %: 1.11301. time: 0.188. count: 2 average: 94
                sol.init_common_weapons
                  %: 1.10179. time: 0.186. count: 4 average: 46.5
          Server::calculate
            %: 1.2703. time: 0.215. count: 130 average: 1.65385
            Game::tick()
              %: 1.26807. time: 0.215. count: 134 average: 1.60448
              Game::tick().update
                %: 1.20276. time: 0.204. count: 134 average: 1.52239
                Subject::on_update
                  %: 1.01711. time: 0.172. count: 938 average: 0.183369
        LevelSol::start_level
          %: 12.3652. time: 2.097. count: 1 average: 2097
          level_init
            %: 12.0331. time: 2.041. count: 1 average: 2041
            Level::init
              %: 12.0262. time: 2.039. count: 1 average: 2039
              sol.init_common
                %: 8.81164. time: 1.494. count: 3 average: 498
                Subject::Impl_::init_animation_kind
                  %: 1.21739. time: 0.206. count: 393 average: 0.524173
                sol.init_common_actions
                  %: 6.95902. time: 1.18. count: 3 average: 393.333
                  sol.init_common_weapons
                    %: 6.93883. time: 1.176. count: 6 average: 196
                    c_init_common_for_weapon
                      %: 5.07874. time: 0.861. count: 54 average: 15.9444
    sol_init()
      %: 5.01189. time: 0.85. count: 1 average: 850
      compile_make
        %: 4.78299. time: 0.811. count: 1 average: 811
        compile_subjects
          %: 1.45504. time: 0.246. count: 1 average: 246
        compile_ai
          %: 1.50927. time: 0.256. count: 1 average: 256
    ModelLoader::load_model
      %: 1.23269. time: 0.209. count: 10 average: 20.9
      ModelLoader::load_model.real_load
        %: 1.23247. time: 0.209. count: 3 average: 69.6667
