[FuryGame.FuryTowerData_Cyclop]
TowerName="Cyclops"
Description = "Defender of the temple, attacks with a giant club."
UnlockMessage = "Complete Zeus level 1 to unlock Cyclops"
SilverCost=35
AttackAngle = 100
TDamage=(AttackRadius=325,DamageValue=15,bInstantDamage=true)
TDamage=(AttackRadius=350,DamageValue=30,bInstantDamage=true)
TDamage=(AttackRadius=400,DamageValue=45,bInstantDamage=true)
;Eventowe levele
TDamage=(AttackRadius=400,DamageValue=45,bInstantDamage=true)
TDamage=(AttackRadius=400,DamageValue=45,bInstantDamage=true)

[FuryGame.FuryTowerData_Medusa]
TowerName="Medusa"
Description = "Defender of the temple, slows enemies down with a deadly scream."
UnlockMessage = "Complete Zeus level 6 or Poseidon level 3 to unlock Medusa"
SilverCost=40
AttackAngle = 120
CanSlowDown = true
TDamage=(AttackRadius=350,DamageValue=2,bInstantDamage=false,Time=4,Speed=20)
TDamage=(AttackRadius=375,DamageValue=3,bInstantDamage=false,Time=5,Speed=30)
TDamage=(AttackRadius=400,DamageValue=4,bInstantDamage=false,Time=6,Speed=40)
;Eventowe levele
TDamage=(AttackRadius=400,DamageValue=4,bInstantDamage=false,Time=6,Speed=40)
TDamage=(AttackRadius=400,DamageValue=4,bInstantDamage=false,Time=6,Speed=40)

[FuryGame.FuryTowerData_Gryph]
TowerName="Gryphon"
Description = "Defender of the temple, attacks with poisonous claws"
UnlockMessage = "Complete Zeus level 3 to unlock Gryphon"
SilverCost=35
AttackAngle = 50
DoTimeDamage = true
TDamage=(AttackRadius=325,DamageValue=3,bInstantDamage=false,Time=3,TimeDamage=5,Type=D_Poison)
TDamage=(AttackRadius=350,DamageValue=4,bInstantDamage=false,Time=6,TimeDamage=5,Type=D_Poison)
TDamage=(AttackRadius=375,DamageValue=5,bInstantDamage=false,Time=10,TimeDamage=5,Type=D_Poison)
;Eventowe levele
TDamage=(AttackRadius=375,DamageValue=5,bInstantDamage=false,Time=10,TimeDamage=5,Type=D_Poison)
TDamage=(AttackRadius=375,DamageValue=5,bInstantDamage=false,Time=10,TimeDamage=5,Type=D_Poison)

[FuryGame.FuryTowerData_Kraken]
TowerName="Kraken"
Description = "Terror from the depths of the sea, tears ships into shreds."
UnlockMessage = "Complete Poseidon level 1 to unlock Kraken"
SilverCost=30
AttackAngle = 110
TDamage=(AttackRadius=900,DamageValue=15,bInstantDamage=true)
TDamage=(AttackRadius=1100,DamageValue=20,bInstantDamage=true)
TDamage=(AttackRadius=1300,DamageValue=25,bInstantDamage=true)
;Eventowe levele
TDamage=(AttackRadius=1300,DamageValue=25,bInstantDamage=true)
TDamage=(AttackRadius=1300,DamageValue=25,bInstantDamage=true)

[FuryGame.FuryTowerData_Cerber]
TowerName="Cerberus"
Description = "Defender of the temple, attacks with its fiery breath."
UnlockMessage = "Complete Hades level 1 to unlock Cerberus"
SilverCost=40
AttackAngle = 90
CanSlowDown = true
DoTimeDamage = true
TDamage=(AttackRadius=450,DamageValue=2,bInstantDamage=false,Time=3,Speed=10,TimeDamage=6,Type=D_Fire)
TDamage=(AttackRadius=475,DamageValue=3,bInstantDamage=false,Time=5,Speed=10,TimeDamage=8,Type=D_Fire)
TDamage=(AttackRadius=500,DamageValue=4,bInstantDamage=false,Time=7,Speed=10,TimeDamage=10,Type=D_Fire)
;Eventowe levele
TDamage=(AttackRadius=500,DamageValue=4,bInstantDamage=false,Time=7,Speed=10,TimeDamage=10,Type=D_Fire)
TDamage=(AttackRadius=500,DamageValue=4,bInstantDamage=false,Time=7,Speed=10,TimeDamage=10,Type=D_Fire)

[FuryGame.FuryTowerData_Sphinx]
TowerName="Sphinx"
Description = "Defender of the temple, weakens every zealot."
UnlockMessage = "Complete Athena level 1 to unlock Sphinx"
SilverCost=40
AttackAngle = 70
CanSlowDown = false
DoTimeDamage = false
NerfStats = true
TDamage=(AttackRadius=350,DamageValue=1,bInstantDamage=true,Time=8,Speed=10,Nerf=20)
TDamage=(AttackRadius=400,DamageValue=2,bInstantDamage=true,Time=9,Speed=10,Nerf=40)
TDamage=(AttackRadius=450,DamageValue=3,bInstantDamage=true,Time=10,Speed=10,Nerf=60)
;Eventowe levele
TDamage=(AttackRadius=450,DamageValue=3,bInstantDamage=true,Time=10,Speed=10,Nerf=60)
TDamage=(AttackRadius=450,DamageValue=3,bInstantDamage=true,Time=10,Speed=10,Nerf=60)

[FuryGame.FuryTowerData_HekateTower]
TowerName="HekateTower"
Description = "Defender of the temple, weakens every zealot.Defender of the Temple. Attacks with ancient sword, infects with tetanus and slows down."
UnlockMessage = "Complete Hekate level 1 to unlock HekateTower"
SilverCost=40
AttackAngle = 100
CanSlowDown = false
DoTimeDamage = false
TDamage=(AttackRadius=350,DamageValue=8,bInstantDamage=true)
TDamage=(AttackRadius=400,DamageValue=16,bInstantDamage=true)
TDamage=(AttackRadius=450,DamageValue=24,bInstantDamage=true)
;Eventowe levele
TDamage=(AttackRadius=450,DamageValue=24,bInstantDamage=true)
TDamage=(AttackRadius=450,DamageValue=24,bInstantDamage=true)

[FuryGame.FuryWeaponSystem]
TowerCostMultiply = 2

[FuryGame.FuryWeaponData_Finger]
WeaponName="Almighty Finger"
Description = "Strikes puny humans from above."
FuryEnergy = 0						; Koszt energii
ActivationDelay = 0					; Po jakim czasie zadaje pierwszy damage
InstantDamage = true					; Czy czasowy
DamageStep = 0.5					; Co ile zadaje damage
Damages = ( Damage =  2, Radius = 60)	;LV1 - Ilosc damagu, zasieg, czas trwania
Damages = ( Damage =  3, Radius = 62)	;LV2
Damages = ( Damage =  4, Radius = 65)	;LV3
Damages = ( Damage =  5, Radius = 70)	;LV4
Damages = ( Damage =  6, Radius = 75)	;LV5
PlayCameraShake = true
ShakeScale = 0.05
OscillationDuration = 0.4

[FuryGame.FuryWeaponData_Thunderbolt]
WeaponName="Thunder Strike"
Description = "Electric discharge rattles bones of any infidel."
FuryEnergy = 21
ActivationDelay = 0
InstantDamage = true
Damages = ( Damage = 13, Radius = 100)
Damages = ( Damage = 20, Radius = 110)
Damages = ( Damage = 27, Radius = 120)
Damages = ( Damage = 33, Radius = 130)
Damages = ( Damage = 40, Radius = 150)
PlayCameraShake = true
ShakeScale = 0.2
OscillationDuration = 0.5

[FuryGame.FuryWeaponData_Meteor]
WeaponName="Meteor"
Description = "Falls from the sky to crush the infidels."
FuryEnergy = 35
ActivationDelay = 0.5
InstantDamage = true
Damages = ( Damage = 27,  Radius = 200, Time = 0)
Damages = ( Damage = 38,  Radius = 250, Time = 0)
Damages = ( Damage = 49, Radius = 300, Time = 0)
Damages = ( Damage = 60, Radius = 350, Time = 0)
Damages = ( Damage = 75, Radius = 400, Time = 0)
PlayCameraShake = true
ShakeScale = 0.5
OscillationDuration = 1.0
UnlockMessage = "Complete Zeus level 2 to unlock Meteor"

[FuryGame.FuryWeaponData_Thunderstorm]
WeaponName="Thunderstorm"
Description = "Holy storm, turns flesh into ashes."
FuryEnergy = 49
ActivationDelay = 0
InstantDamage = false
DamageStep = 0.5
Damages = ( Damage = 5,  Radius = 500,  Time = 3)
Damages = ( Damage = 6,  Radius = 520,  Time = 3.5)
Damages = ( Damage = 7, Radius = 550,  Time = 4)
Damages = ( Damage = 7, Radius = 575,  Time = 5)
Damages = ( Damage = 8, Radius = 600,  Time = 6)
PlayCameraShake = true
ShakeScale = 0.1
OscillationDuration = 3.0
OscillationBlendOut = 1.5
UnlockMessage = "Complete Zeus level 4 to unlock Thunderstorm"

[FuryGame.FuryWeaponData_Meteorswarm]
WeaponName="Meteor Swarm"
Description = "A swarm of deadly meteors."
FuryEnergy = 63
ActivationDelay = 0.5
InstantDamage = false
DamageStep = 0.7
Damages = ( Damage = 25,  Radius = 400, Time = 2.5)
Damages = ( Damage = 30,  Radius = 430, Time = 3)
Damages = ( Damage = 35,  Radius = 460, Time = 3.5)
Damages = ( Damage = 40,  Radius = 490, Time = 4)
Damages = ( Damage = 45,  Radius = 520, Time = 5)
AreaEffectDamage = true					; Spawnowac w kilku miejscach emiter
AreaEffect = ( Radius = 400, Step = 0.7, Time = 2)		; Radius - Zasieg w jakim bedzie spawnowany emiter , Step - odstep czasowy, Time - czas przez jaki bedzie spawnowac emitery
AreaEffect = ( Radius = 430, Step = 0.7, Time = 2.5)
AreaEffect = ( Radius = 460, Step = 0.7, Time = 3)
AreaEffect = ( Radius = 490, Step = 0.7, Time = 3.5)
AreaEffect = ( Radius = 520, Step = 0.7, Time = 4.5)
PlayCameraShake = true
ShakeScale = 0.3
OscillationDuration = 0.5
UnlockMessage = "Complete Zeus level 8 or Poseidon level 2 to unlock Meteor Swarm"

[FuryGame.FuryWeaponData_Earthquake]
WeaponName="Earthquake"
Description = "The mightiest divine power shakes ground and moves mountains."
FuryEnergy = 100
InstantDamage = false
DamageStep = 0.4
Damages = ( Damage = 3,  Radius =6000, Time = 3.5)
Damages = ( Damage = 3,  Radius =6500, Time = 4.0)
Damages = ( Damage = 3,  Radius =7000, Time = 4.5)
Damages = ( Damage = 3,  Radius =7500, Time = 5.0)
Damages = ( Damage = 3,  Radius =8000, Time = 5.5)
PlayCameraShake = true
ShakeScale = 0.3
OscillationDuration = 3
OscillationBlendIn = 1
OscillationBlendOut = 1
UnlockMessage = "Complete Zeus level 7 to unlock Earthquake"

[FuryGame.FuryWeaponData_Tornado]
WeaponName="Tornado"
Description = "Gusty winds throw infidels around."
FuryEnergy = 21
ActivationDelay = 0
InstantDamage = false
DamageStep = 0.25
Damages = ( Damage = 2,  Radius = 130,  Time = 2)
Damages = ( Damage = 2,  Radius = 140,  Time = 3)
Damages = ( Damage = 3, Radius = 150,  Time = 3)
Damages = ( Damage = 3, Radius = 160,  Time = 3.5)
Damages = ( Damage = 4, Radius = 170,  Time = 4)
PlayCameraShake = false

[FuryGame.FuryWeaponData_Storm]
WeaponName="Tornado Storm"
Description = "Stormy weather front destroys armies and towns."
FuryEnergy = 49
ActivationDelay = 0
InstantDamage = false
DamageStep = 0.25
Damages = ( Damage = 3, Radius = 400,  Time = 3)
Damages = ( Damage = 4, Radius = 420,  Time = 3.25)
Damages = ( Damage = 4, Radius = 440,  Time = 3.5)
Damages = ( Damage = 5, Radius = 460,  Time = 4)
Damages = ( Damage = 6, Radius = 480,  Time = 5)
PlayCameraShake = false
UnlockMessage = "Complete Poseidon level 4 to unlock Tornado Storm"

[FuryGame.FuryWeaponData_Flood]
WeaponName="Flood"
Description = "The mightest divine power of sea no human can withstand."
FuryEnergy = 100
ActivationDelay = 0
InstantDamage = false
DamageStep = 0.1
Damages = ( Damage = 2, Radius = 6000,  Time = 2)
Damages = ( Damage = 2, Radius = 6500,  Time = 2.5)
Damages = ( Damage = 2, Radius = 7000,  Time = 3)
Damages = ( Damage = 2, Radius = 7500,  Time = 3.5)
Damages = ( Damage = 2, Radius = 8000,  Time = 4)
PlayCameraShake = true
ShakeScale = 0.01
OscillationDuration = 4
OscillationBlendOut = 1.5
OscillationBlendIn = 0.5
UnlockMessage = "Complete Poseidon level 6 to unlock Flood"

UseCustomCollistionBox = true
BoxSize = ( X = 2048, Y = 1400, Z = 1000 )
BoxScale = ( X = 8, Y = 3, Z = 3 )
BoxLocation = ( X = 0, Y = -4096, Z = 0 )
BoxValocity = ( X = 0, Y = 2048, Z = 0 )


[FuryGame.FuryWeaponData_Stones]
WeaponName="Stone Spikes"
Description = "Spears of stone, impale infidels to their surprise."
FuryEnergy = 21
ActivationDelay = 0
InstantDamage = true
Damages = ( Damage = 25, Radius = 200)
Damages = ( Damage = 35, Radius = 230)
Damages = ( Damage = 45, Radius = 260)
Damages = ( Damage = 55, Radius = 290)
Damages = ( Damage = 65, Radius = 320)
PlayCameraShake = true
ShakeScale = 0.35
OscillationDuration = 0.7
OscillationBlendOut = 0.5
OscillationBlendIn = 0

[FuryGame.FuryWeaponData_Vulcano]
WeaponName="Magma Spikes"
Description = "Bursts of hot stones and magma turn infidels into smoking coal."
FuryEnergy = 49
ActivationDelay = 0
InstantDamage = false
DamageStep = 0.3
Damages = ( Damage = 10, Radius = 400,  Time = 3)
Damages = ( Damage = 12, Radius = 450,  Time = 3)
Damages = ( Damage = 14, Radius = 500,  Time = 3)
Damages = ( Damage = 16, Radius = 550,  Time = 3)
Damages = ( Damage = 18, Radius = 600,  Time = 3)
PlayCameraShake = true
ShakeScale = 0.1
OscillationDuration = 2
OscillationBlendOut = 0.5
OscillationBlendIn = 0
UnlockMessage = "Complete Hades level 3 to unlock Magma Spikes"

[FuryGame.FuryWeaponData_Lava]
WeaponName="Lava"
Description = "The mightiest power of Hades, there is no escape from the inferno."
FuryEnergy = 100
ActivationDelay = 1
InstantDamage = false
DamageStep = 0.2
Damages = ( Damage = 6, Radius = 6000,  Time = 1.4)
Damages = ( Damage = 6, Radius = 6500,  Time = 1.6)
Damages = ( Damage = 6, Radius = 7000,  Time = 1.8)
Damages = ( Damage = 6, Radius = 7500,  Time = 2)
Damages = ( Damage = 6, Radius = 8000,  Time = 2.2)
PlayCameraShake = true
ShakeScale = 0.01
OscillationDuration = 3
OscillationBlendOut = 1.5
OscillationBlendIn = 0.5
UnlockMessage = "Complete Hades level 4 to unlock Lava"

[FuryGame.FuryWeaponData_Illumination]
WeaponName="Illumination"
Description = "Blinding bolt of light burns everything beneath."
FuryEnergy = 21
ActivationDelay = 0
InstantDamage = false
DamageStep = 0.2
Speed = 50
Damages = ( Damage = 2, Radius = 150,  Time = 2)
Damages = ( Damage = 3, Radius = 190,  Time = 2.3)
Damages = ( Damage = 3, Radius = 230,  Time = 2.5)
Damages = ( Damage = 4, Radius = 260,  Time = 2.8)
Damages = ( Damage = 4, Radius = 300,  Time = 3)
PlayCameraShake = true
ShakeScale = 0.02
OscillationDuration = 3

[FuryGame.FuryWeaponData_IlluminationBig]
WeaponName="Big Illumination"
Description = "Mighty bolt of light turns infidels into vapor."
FuryEnergy = 49
ActivationDelay = 0
InstantDamage = false 
DamageStep = 0.2
Damages = ( Damage = 4, Radius = 500,  Time = 3)
Damages = ( Damage = 4, Radius = 550,  Time = 3.5)
Damages = ( Damage = 5, Radius = 600,  Time = 4)
Damages = ( Damage = 5, Radius = 650,  Time = 4.5)
Damages = ( Damage = 6, Radius = 700,  Time = 5)
PlayCameraShake = true
ShakeScale = 0.05
OscillationDuration = 3
UnlockMessage = "Complete Athena level 3 to unlock Big Illumination"

;skopiowane z Lava
[FuryGame.FuryWeaponData_SandStorm]
WeaponName="Sand Storm"
Description = "Deadly wind from the desert blows everything away."
FuryEnergy = 100
ActivationDelay = 1
InstantDamage = false
DamageStep = 0.2
Damages = ( Damage = 6, Radius = 6000,  Time = 1.4)
Damages = ( Damage = 6, Radius = 6500,  Time = 1.6)
Damages = ( Damage = 6, Radius = 7000,  Time = 1.8)
Damages = ( Damage = 6, Radius = 7500,  Time = 2)
Damages = ( Damage = 6, Radius = 8000,  Time = 2.2)
PlayCameraShake = true
ShakeScale = 0.01
OscillationDuration = 3
OscillationBlendOut = 1.5
OscillationBlendIn = 0.5
UnlockMessage = "Complete Athena level 5 to unlock Sand Storm"

[FuryGame.FuryWeaponData_HekateSkill]
WeaponName="Single Ghost"
Description = "A deadly ghost of soldier killing all foes in his way."
FuryEnergy = 21
ActivationDelay = 0
InstantDamage = false
DamageStep = 0.2
Speed = 50
Damages = ( Damage = 2, Radius = 150,  Time = 2)
Damages = ( Damage = 3, Radius = 190,  Time = 2.3)
Damages = ( Damage = 3, Radius = 230,  Time = 2.5)
Damages = ( Damage = 4, Radius = 260,  Time = 2.8)
Damages = ( Damage = 4, Radius = 300,  Time = 3)
PlayCameraShake = true
ShakeScale = 0.02
OscillationDuration = 3

[FuryGame.FuryWeaponData_HekateSkillBig]
WeaponName="Ghost Swarm"
Description = "A small squad of deadly ghosts of soldiers killing all foes in their way."
FuryEnergy = 49
ActivationDelay = 0
InstantDamage = false 
DamageStep = 0.2
Damages = ( Damage = 4, Radius = 500,  Time = 3)
Damages = ( Damage = 4, Radius = 550,  Time = 3.5)
Damages = ( Damage = 5, Radius = 600,  Time = 4)
Damages = ( Damage = 5, Radius = 650,  Time = 4.5)
Damages = ( Damage = 6, Radius = 700,  Time = 5)
PlayCameraShake = true
ShakeScale = 0.05
OscillationDuration = 3
UnlockMessage = "Complete Hekate level 3 to unlock Ghost Swarm"

;skopiowane z Lava
[FuryGame.FuryWeaponData_HekateUltimate]
WeaponName="Hole of Damnation"
Description = "Black hole of damnation, a gate to underworld sucking all life into dead abyss."
FuryEnergy = 100
ActivationDelay = 1
InstantDamage = false
DamageStep = 0.2
Damages = ( Damage = 6, Radius = 6000,  Time = 1.4)
Damages = ( Damage = 6, Radius = 6500,  Time = 1.6)
Damages = ( Damage = 6, Radius = 7000,  Time = 1.8)
Damages = ( Damage = 6, Radius = 7500,  Time = 2)
Damages = ( Damage = 6, Radius = 8000,  Time = 2.2)
PlayCameraShake = true
ShakeScale = 0.01
OscillationDuration = 3
OscillationBlendOut = 1.5
OscillationBlendIn = 0.5
UnlockMessage = "Complete Hekate level 5 to unlock Hole of Damnation"

[FuryGame.FuryWeapon_Armageddon]
TimeToDamage = 2	; sekundy po jakim czasie zrobi damage
Damage = 50000		; ilosc damaga
Radius = 50000		; zasieg
