#
# PlayerDB_wii.txt - player database, GENERATED BY IMPORTCUSTOM.PL, DO NOT MODIFY
#

Version = 2

#=PIECES=======================================================================

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c2" =
{
	name="bd_hatshopo_c2"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/trainstation/bd_trainstationo" =
{
	name="bd_trainstationo"
	character="BL"
	slot="BL_BD_TrainStationO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloono_c1" =
{
	name="bd_saloono_c1"
	character="BL"
	slot="BL_BD_SaloonO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshoph" =
{
	name="bd_tailorshoph"
	character="BL"
	slot="BL_BD_TailorShopH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c1" =
{
	name="bd_tailorshopo_c1"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c4" =
{
	name="bd_tailorshopo_c4"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c3" =
{
	name="bd_tailorshopo_c3"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c7" =
{
	name="bd_barbershopo_c7"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_banko_c1" =
{
	name="bd_banko_c1"
	character="BL"
	slot="BL_BD_BankO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquarec" =
{
	name="bd_townsquarec"
	character="BL"
	slot="BL_BD_TownSquareC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshoptech" =
{
	name="bd_hatshoptech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barnc" =
{
	name="bd_barnc"
	character="BL"
	slot="BL_BD_BarnC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_banko" =
{
	name="bd_banko"
	character="BL"
	slot="BL_BD_BankO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloono_c2" =
{
	name="bd_saloono_c2"
	character="BL"
	slot="BL_BD_SaloonO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshopo" =
{
	name="bd_candyshopo"
	character="BL"
	slot="BL_BD_CandyShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershoptech" =
{
	name="bd_barbershoptech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barno" =
{
	name="bd_barno"
	character="BL"
	slot="BL_BD_BarnO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareh" =
{
	name="bd_townsquareh"
	character="BL"
	slot="BL_BD_TownSquareH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c6" =
{
	name="bd_tailorshopo_c6"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo" =
{
	name="bd_tailorshopo"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c3" =
{
	name="bd_barbershopo_c3"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreo_c1" =
{
	name="bd_generalstoreo_c1"
	character="BL"
	slot="BL_BD_GeneralStoreO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailtech" =
{
	name="bd_jailtech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshoph" =
{
	name="bd_hatshoph"
	character="BL"
	slot="BL_BD_HatShopH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoretech" =
{
	name="bd_generalstoretech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c1" =
{
	name="bd_hatshopo_c1"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopc" =
{
	name="bd_tailorshopc"
	character="BL"
	slot="BL_BD_TailorShopC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshopc" =
{
	name="bd_candyshopc"
	character="BL"
	slot="BL_BD_CandyShopC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c3" =
{
	name="bd_hatshopo_c3"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/postoffice/bd_postofficeo" =
{
	name="bd_postofficeo"
	character="BL"
	slot="BL_BD_PostOfficeO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareo_c1" =
{
	name="bd_townsquareo_c1"
	character="BL"
	slot="BL_BD_TownSquareO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloontech" =
{
	name="bd_saloontech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c5" =
{
	name="bd_tailorshopo_c5"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c1" =
{
	name="bd_barbershopo_c1"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c6" =
{
	name="bd_hatshopo_c6"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/sawmill/bd_sawmillo" =
{
	name="bd_sawmillo"
	character="BL"
	slot="BL_BD_SawMillO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreo_c2" =
{
	name="bd_generalstoreo_c2"
	character="BL"
	slot="BL_BD_GeneralStoreO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/trainstation/bd_trainstationc" =
{
	name="bd_trainstationc"
	character="BL"
	slot="BL_BD_TrainStationC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/emptylot/bd_emptylot" =
{
	name="bd_emptylot"
	character="BL"
	slot="BL_BD_EmptyLot"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_01" =
{
	name="m_wstrn_b_01"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_01" =
{
	name="m_wstrn_hd_01"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshoph" =
{
	name="bd_candyshoph"
	character="BL"
	slot="BL_BD_CandyShopH"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_01" =
{
	name="m_wstrn_hr_01"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_ht_01" =
{
	name="m_wstrn_ht_01"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_forsalesign/forsalesign" =
{
	name="forsalesign"
	character="BL"
	slot="BL_Extra"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_banko_c2" =
{
	name="bd_banko_c2"
	character="BL"
	slot="BL_BD_BankO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshoptech" =
{
	name="bd_tailorshoptech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo" =
{
	name="bd_hatshopo"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c4" =
{
	name="bd_hatshopo_c4"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareo_c2" =
{
	name="bd_townsquareo_c2"
	character="BL"
	slot="BL_BD_TownSquareO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailo" =
{
	name="bd_jailo"
	character="BL"
	slot="BL_BD_JailO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopc" =
{
	name="bd_hatshopc"
	character="BL"
	slot="BL_BD_HatShopC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo" =
{
	name="bd_barbershopo"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/postoffice/bd_postofficeo_c1" =
{
	name="bd_postofficeo_c1"
	character="BL"
	slot="BL_BD_PostOfficeO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c5" =
{
	name="bd_barbershopo_c5"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c6" =
{
	name="bd_barbershopo_c6"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloono" =
{
	name="bd_saloono"
	character="BL"
	slot="BL_BD_SaloonO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c5" =
{
	name="bd_hatshopo_c5"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailo_c1" =
{
	name="bd_jailo_c1"
	character="BL"
	slot="BL_BD_JailO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/emptylot/bd_emptylottech" =
{
	name="bd_emptylottech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barnh" =
{
	name="bd_barnh"
	character="BL"
	slot="BL_BD_BarnH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareo" =
{
	name="bd_townsquareo"
	character="BL"
	slot="BL_BD_TownSquareO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershoph" =
{
	name="bd_barbershoph"
	character="BL"
	slot="BL_BD_BarberShopH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c4" =
{
	name="bd_barbershopo_c4"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c7" =
{
	name="bd_hatshopo_c7"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/trainstation/bd_trainstationh" =
{
	name="bd_trainstationh"
	character="BL"
	slot="BL_BD_TrainStationH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tntshack/bd_tntshacko" =
{
	name="bd_tntshacko"
	character="BL"
	slot="BL_BD_TNTShackO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreo" =
{
	name="bd_generalstoreo"
	character="BL"
	slot="BL_BD_GeneralStoreO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopc" =
{
	name="bd_barbershopc"
	character="BL"
	slot="BL_BD_BarberShopC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c2" =
{
	name="bd_barbershopo_c2"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c2" =
{
	name="bd_tailorshopo_c2"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

#=PIECES END===================================================================


#=CATEGORIES===================================================================

Category "BL_BD_StableHT" =
{
	name="BL_BD_StableHT"
	fullname="BL_BD_StableHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableHT"
	category="BL_BD"
}

Category "BL_BD_CandyShop" =
{
	name="BL_BD_CandyShop"
	fullname="BL_BD_CandyShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShop"
	category="BL_BD"
}

Category "BL_BD_TownSquareO" =
{
	name="BL_BD_TownSquareO"
	fullname="BL_BD_TownSquareO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquareO"
	category="BL_BD"
}

Category "BL_BD_PostOfficeE" =
{
	name="BL_BD_PostOfficeE"
	fullname="BL_BD_PostOfficeE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeE"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreH" =
{
	name="BL_BD_GeneralStoreH"
	fullname="BL_BD_GeneralStoreH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreH"
	category="BL_BD"
}

Category "BL_BD_CandyShopO" =
{
	name="BL_BD_CandyShopO"
	fullname="BL_BD_CandyShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopO"
	category="BL_BD"
}

Category "BL_BD_HatShopFT" =
{
	name="BL_BD_HatShopFT"
	fullname="BL_BD_HatShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopFT"
	category="BL_BD"
}

Category "BL_BD_WaterTowerE" =
{
	name="BL_BD_WaterTowerE"
	fullname="BL_BD_WaterTowerE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTowerE"
	category="BL_BD"
}

Category "BL_BD_SaloonHT" =
{
	name="BL_BD_SaloonHT"
	fullname="BL_BD_SaloonHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonHT"
	category="BL_BD"
}

Category "BL_BD_DoctorO" =
{
	name="BL_BD_DoctorO"
	fullname="BL_BD_DoctorO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DoctorO"
	category="BL_BD"
}

Category "BL_BD_FlowerShop" =
{
	name="BL_BD_FlowerShop"
	fullname="BL_BD_FlowerShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShop"
	category="BL_BD"
}

Category "BL_BD_MasonryShopET" =
{
	name="BL_BD_MasonryShopET"
	fullname="BL_BD_MasonryShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShopET"
	category="BL_BD"
}

Category "BL_BD_StableET" =
{
	name="BL_BD_StableET"
	fullname="BL_BD_StableET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableET"
	category="BL_BD"
}

Category "BL_BD_CandyShopFT" =
{
	name="BL_BD_CandyShopFT"
	fullname="BL_BD_CandyShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopFT"
	category="BL_BD"
}

Category "BL_BD_PetShop" =
{
	name="BL_BD_PetShop"
	fullname="BL_BD_PetShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShop"
	category="BL_BD"
}

Category "BL_BD_TNTShack" =
{
	name="BL_BD_TNTShack"
	fullname="BL_BD_TNTShack"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShack"
	category="BL_BD"
}

Category "BL_BD_Smithy" =
{
	name="BL_BD_Smithy"
	fullname="BL_BD_Smithy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Smithy"
	category="BL_BD"
}

Category "BL_BD_TownSquareFT" =
{
	name="BL_BD_TownSquareFT"
	fullname="BL_BD_TownSquareFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquareFT"
	category="BL_BD"
}

Category "BL_BD_HotelH" =
{
	name="BL_BD_HotelH"
	fullname="BL_BD_HotelH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelH"
	category="BL_BD"
}

Category "BL_BD_FlowerShopFT" =
{
	name="BL_BD_FlowerShopFT"
	fullname="BL_BD_FlowerShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopFT"
	category="BL_BD"
}

Category "BL_BD_SaloonET" =
{
	name="BL_BD_SaloonET"
	fullname="BL_BD_SaloonET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonET"
	category="BL_BD"
}

Category "BL_BD_CandyShopET" =
{
	name="BL_BD_CandyShopET"
	fullname="BL_BD_CandyShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopET"
	category="BL_BD"
}

Category "BL_BD_TailorShopH" =
{
	name="BL_BD_TailorShopH"
	fullname="BL_BD_TailorShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopH"
	category="BL_BD"
}

Category "BL_BD_PetShopHT" =
{
	name="BL_BD_PetShopHT"
	fullname="BL_BD_PetShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShopHT"
	category="BL_BD"
}

Category "BL_BD_DanceHallC" =
{
	name="BL_BD_DanceHallC"
	fullname="BL_BD_DanceHallC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHallC"
	category="BL_BD"
}

Category "BL_BD_HatShopH" =
{
	name="BL_BD_HatShopH"
	fullname="BL_BD_HatShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopH"
	category="BL_BD"
}

Category "BL_BD_SawMillE" =
{
	name="BL_BD_SawMillE"
	fullname="BL_BD_SawMillE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillE"
	category="BL_BD"
}

Category "BL_AC_DoorSet" =
{
	name="BL_AC_DoorSet"
	fullname="BL_AC_DoorSet"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_AC_DoorSet"
	category="BL_AC"
}

Category "BL_BD_EmptyLot" =
{
	name="BL_BD_EmptyLot"
	fullname="BL_BD_EmptyLot"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_EmptyLot"
	category="BL_BD"
}

Category "BL_BD_HatShopO" =
{
	name="BL_BD_HatShopO"
	fullname="BL_BD_HatShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopO"
	category="BL_BD"
}

Category "BL_BD_SchoolO" =
{
	name="BL_BD_SchoolO"
	fullname="BL_BD_SchoolO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolO"
	category="BL_BD"
}

Category "BL_BD_FlowerShopH" =
{
	name="BL_BD_FlowerShopH"
	fullname="BL_BD_FlowerShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopH"
	category="BL_BD"
}

Category "BL_BD_HotelO" =
{
	name="BL_BD_HotelO"
	fullname="BL_BD_HotelO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelO"
	category="BL_BD"
}

Category "BL_BD_PostOfficeO" =
{
	name="BL_BD_PostOfficeO"
	fullname="BL_BD_PostOfficeO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeO"
	category="BL_BD"
}

Category "BL_BD_BarnC" =
{
	name="BL_BD_BarnC"
	fullname="BL_BD_BarnC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnC"
	category="BL_BD"
}

Category "BL_BD_CandyShopH" =
{
	name="BL_BD_CandyShopH"
	fullname="BL_BD_CandyShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopH"
	category="BL_BD"
}

Category "BL_BD_WaterTowerFT" =
{
	name="BL_BD_WaterTowerFT"
	fullname="BL_BD_WaterTowerFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTowerFT"
	category="BL_BD"
}

Category "BL_BD_StableH" =
{
	name="BL_BD_StableH"
	fullname="BL_BD_StableH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableH"
	category="BL_BD"
}

Category "BL_BD_FlowerShopE" =
{
	name="BL_BD_FlowerShopE"
	fullname="BL_BD_FlowerShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopE"
	category="BL_BD"
}

Category "BL_BD_Saloon" =
{
	name="BL_BD_Saloon"
	fullname="BL_BD_Saloon"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Saloon"
	category="BL_BD"
}

Category "BL_WindowShutters_A" =
{
	name="BL_WindowShutters_A"
	fullname="BL_WindowShutters_A"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_WindowShutters_A"
	category="BL_WindowShutters"
}

Category "BL_BD_HotelF" =
{
	name="BL_BD_HotelF"
	fullname="BL_BD_HotelF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelF"
	category="BL_BD"
}

Category "BL_BD_TNTShackET" =
{
	name="BL_BD_TNTShackET"
	fullname="BL_BD_TNTShackET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackET"
	category="BL_BD"
}

Category "BL_BD_SmithyFT" =
{
	name="BL_BD_SmithyFT"
	fullname="BL_BD_SmithyFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SmithyFT"
	category="BL_BD"
}

Category "BL_BD_TNTShackH" =
{
	name="BL_BD_TNTShackH"
	fullname="BL_BD_TNTShackH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackH"
	category="BL_BD"
}

Category "BL_BD_MasonryShopFT" =
{
	name="BL_BD_MasonryShopFT"
	fullname="BL_BD_MasonryShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShopFT"
	category="BL_BD"
}

Category "BL_BD_HouseFT" =
{
	name="BL_BD_HouseFT"
	fullname="BL_BD_HouseFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HouseFT"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter_FlowerPotSm" =
{
	name="BL_AC_PlanterSet_Planter_FlowerPotSm"
	fullname="BL_AC_PlanterSet_Planter_FlowerPotSm"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet_Planter_FlowerPotSm"
	category="BL_AC_PlanterSet_Planter"
}

Category "BL_BD_TailorShopO" =
{
	name="BL_BD_TailorShopO"
	fullname="BL_BD_TailorShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopO"
	category="BL_BD"
}

Category "BL_BD_BarberShopFT" =
{
	name="BL_BD_BarberShopFT"
	fullname="BL_BD_BarberShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopFT"
	category="BL_BD"
}

Category "BL_BD_HouseE" =
{
	name="BL_BD_HouseE"
	fullname="BL_BD_HouseE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HouseE"
	category="BL_BD"
}

Category "BL_WindowPlanter" =
{
	name="BL_WindowPlanter"
	fullname="BL_WindowPlanter"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_WindowPlanter"
	category="BL"
}

Category "BL_BD_StableO" =
{
	name="BL_BD_StableO"
	fullname="BL_BD_StableO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableO"
	category="BL_BD"
}

Category "BL_BD_BarberShopO" =
{
	name="BL_BD_BarberShopO"
	fullname="BL_BD_BarberShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopO"
	category="BL_BD"
}

Category "BL_BD_TailorShop" =
{
	name="BL_BD_TailorShop"
	fullname="BL_BD_TailorShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShop"
	category="BL_BD"
}

Category "BL_BD_Barn" =
{
	name="BL_BD_Barn"
	fullname="BL_BD_Barn"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Barn"
	category="BL_BD"
}

Category "BL_BD_SaloonE" =
{
	name="BL_BD_SaloonE"
	fullname="BL_BD_SaloonE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonE"
	category="BL_BD"
}

Category "BL_BD_PetShopC" =
{
	name="BL_BD_PetShopC"
	fullname="BL_BD_PetShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShopC"
	category="BL_BD"
}

Category "BL_BD_JailO" =
{
	name="BL_BD_JailO"
	fullname="BL_BD_JailO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailO"
	category="BL_BD"
}

Category "BL_BD_BankFT" =
{
	name="BL_BD_BankFT"
	fullname="BL_BD_BankFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankFT"
	category="BL_BD"
}

Category "BL_BD_MasonryShopH" =
{
	name="BL_BD_MasonryShopH"
	fullname="BL_BD_MasonryShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShopH"
	category="BL_BD"
}

Category "BL_BD_FarmHouseC" =
{
	name="BL_BD_FarmHouseC"
	fullname="BL_BD_FarmHouseC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseC"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreC" =
{
	name="BL_BD_GeneralStoreC"
	fullname="BL_BD_GeneralStoreC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreC"
	category="BL_BD"
}

Category "BL_BD_JailF" =
{
	name="BL_BD_JailF"
	fullname="BL_BD_JailF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailF"
	category="BL_BD"
}

Category "BL_BD_MasonryShopC" =
{
	name="BL_BD_MasonryShopC"
	fullname="BL_BD_MasonryShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShopC"
	category="BL_BD"
}

Category "BL_BD_HatShopC" =
{
	name="BL_BD_HatShopC"
	fullname="BL_BD_HatShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopC"
	category="BL_BD"
}

Category "BL_Windows_WindowPane" =
{
	name="BL_Windows_WindowPane"
	fullname="BL_Windows_WindowPane"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_Windows_WindowPane"
	category="BL_Windows"
}

Category "BL_BD_SawMillHT" =
{
	name="BL_BD_SawMillHT"
	fullname="BL_BD_SawMillHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillHT"
	category="BL_BD"
}

Category "BL" =
{
	name="BL"
	fullname="BL"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="BL"
	category=""
}

Category "BL_BD_FlowerShopC" =
{
	name="BL_BD_FlowerShopC"
	fullname="BL_BD_FlowerShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopC"
	category="BL_BD"
}

Category "BL_BD_HouseH" =
{
	name="BL_BD_HouseH"
	fullname="BL_BD_HouseH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HouseH"
	category="BL_BD"
}

Category "BL_BD_TrainStationO" =
{
	name="BL_BD_TrainStationO"
	fullname="BL_BD_TrainStationO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStationO"
	category="BL_BD"
}

Category "BL_BD_SawMillO" =
{
	name="BL_BD_SawMillO"
	fullname="BL_BD_SawMillO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillO"
	category="BL_BD"
}

Category "BL_BD_MasonryShopF" =
{
	name="BL_BD_MasonryShopF"
	fullname="BL_BD_MasonryShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShopF"
	category="BL_BD"
}

Category "BL_BD_TNTShackHT" =
{
	name="BL_BD_TNTShackHT"
	fullname="BL_BD_TNTShackHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackHT"
	category="BL_BD"
}

Category "BL_BD_JailFT" =
{
	name="BL_BD_JailFT"
	fullname="BL_BD_JailFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailFT"
	category="BL_BD"
}

Category "BL_BD_BarberShopHT" =
{
	name="BL_BD_BarberShopHT"
	fullname="BL_BD_BarberShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopHT"
	category="BL_BD"
}

Category "BL_WindowPlanter_WindowBox" =
{
	name="BL_WindowPlanter_WindowBox"
	fullname="BL_WindowPlanter_WindowBox"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_WindowPlanter_WindowBox"
	category="BL_WindowPlanter"
}

Category "BL_AC_PlanterSet_FlowersPB" =
{
	name="BL_AC_PlanterSet_FlowersPB"
	fullname="BL_AC_PlanterSet_FlowersPB"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_AC_PlanterSet_FlowersPB"
	category="BL_AC_PlanterSet"
}

Category "BL_BD_WaterTowerET" =
{
	name="BL_BD_WaterTowerET"
	fullname="BL_BD_WaterTowerET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTowerET"
	category="BL_BD"
}

Category "BL_BD_HatShopE" =
{
	name="BL_BD_HatShopE"
	fullname="BL_BD_HatShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopE"
	category="BL_BD"
}

Category "BL_BD_SchoolC" =
{
	name="BL_BD_SchoolC"
	fullname="BL_BD_SchoolC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolC"
	category="BL_BD"
}

Category "BL_BD_HatShopHT" =
{
	name="BL_BD_HatShopHT"
	fullname="BL_BD_HatShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopHT"
	category="BL_BD"
}

Category "BL_BD_HotelE" =
{
	name="BL_BD_HotelE"
	fullname="BL_BD_HotelE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelE"
	category="BL_BD"
}

Category "BL_BD_SaloonF" =
{
	name="BL_BD_SaloonF"
	fullname="BL_BD_SaloonF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonF"
	category="BL_BD"
}

Category "BL_WindowBoxFlowers" =
{
	name="BL_WindowBoxFlowers"
	fullname="BL_WindowBoxFlowers"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_WindowBoxFlowers"
	category="BL"
}

Category "BL_BD_FarmHouseO" =
{
	name="BL_BD_FarmHouseO"
	fullname="BL_BD_FarmHouseO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseO"
	category="BL_BD"
}

Category "BL_BD_HatShopET" =
{
	name="BL_BD_HatShopET"
	fullname="BL_BD_HatShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopET"
	category="BL_BD"
}

Category "BL_BD_BarnET" =
{
	name="BL_BD_BarnET"
	fullname="BL_BD_BarnET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnET"
	category="BL_BD"
}

Category "BL_BD_DoctorHT" =
{
	name="BL_BD_DoctorHT"
	fullname="BL_BD_DoctorHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DoctorHT"
	category="BL_BD"
}

Category "BL_BD_PostOfficeHT" =
{
	name="BL_BD_PostOfficeHT"
	fullname="BL_BD_PostOfficeHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeHT"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreO" =
{
	name="BL_BD_GeneralStoreO"
	fullname="BL_BD_GeneralStoreO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreO"
	category="BL_BD"
}

Category "BL_BD_SchoolH" =
{
	name="BL_BD_SchoolH"
	fullname="BL_BD_SchoolH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolH"
	category="BL_BD"
}

Category "BL_BD_WaterTowerF" =
{
	name="BL_BD_WaterTowerF"
	fullname="BL_BD_WaterTowerF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTowerF"
	category="BL_BD"
}

Category "BL_BD_SmithyF" =
{
	name="BL_BD_SmithyF"
	fullname="BL_BD_SmithyF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SmithyF"
	category="BL_BD"
}

Category "BL_BD_DanceHall" =
{
	name="BL_BD_DanceHall"
	fullname="BL_BD_DanceHall"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHall"
	category="BL_BD"
}

Category "BL_BD_FlowerShopO" =
{
	name="BL_BD_FlowerShopO"
	fullname="BL_BD_FlowerShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopO"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter_PlanterBox" =
{
	name="BL_AC_PlanterSet_Planter_PlanterBox"
	fullname="BL_AC_PlanterSet_Planter_PlanterBox"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet_Planter_PlanterBox"
	category="BL_AC_PlanterSet_Planter"
}

Category "BL_BD_GeneralStore" =
{
	name="BL_BD_GeneralStore"
	fullname="BL_BD_GeneralStore"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStore"
	category="BL_BD"
}

Category "BL_BD_PostOfficeC" =
{
	name="BL_BD_PostOfficeC"
	fullname="BL_BD_PostOfficeC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeC"
	category="BL_BD"
}

Category "BL_BD_PostOfficeFT" =
{
	name="BL_BD_PostOfficeFT"
	fullname="BL_BD_PostOfficeFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeFT"
	category="BL_BD"
}

Category "BL_Windows_WindowFrame" =
{
	name="BL_Windows_WindowFrame"
	fullname="BL_Windows_WindowFrame"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_Windows_WindowFrame"
	category="BL_Windows"
}

Category "BL_BD_PetShopH" =
{
	name="BL_BD_PetShopH"
	fullname="BL_BD_PetShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShopH"
	category="BL_BD"
}

Category "BL_BD_GardenF" =
{
	name="BL_BD_GardenF"
	fullname="BL_BD_GardenF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenF"
	category="BL_BD"
}

Category "BL_BD_TailorShopHT" =
{
	name="BL_BD_TailorShopHT"
	fullname="BL_BD_TailorShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopHT"
	category="BL_BD"
}

Category "BL_BT" =
{
	name="BL_BT"
	fullname="BL_BT"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_BT"
	category="BL"
}

Category "BL_BD_BarberShopC" =
{
	name="BL_BD_BarberShopC"
	fullname="BL_BD_BarberShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopC"
	category="BL_BD"
}

Category "BL_BD_GardenE" =
{
	name="BL_BD_GardenE"
	fullname="BL_BD_GardenE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenE"
	category="BL_BD"
}

Category "BL_BD_TailorShopF" =
{
	name="BL_BD_TailorShopF"
	fullname="BL_BD_TailorShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopF"
	category="BL_BD"
}

Category "BL_BD_WaterTowerH" =
{
	name="BL_BD_WaterTowerH"
	fullname="BL_BD_WaterTowerH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTowerH"
	category="BL_BD"
}

Category "BL_BD_DanceHallH" =
{
	name="BL_BD_DanceHallH"
	fullname="BL_BD_DanceHallH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHallH"
	category="BL_BD"
}

Category "BL_BD_TrainStation" =
{
	name="BL_BD_TrainStation"
	fullname="BL_BD_TrainStation"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStation"
	category="BL_BD"
}

Category "BL_BD_HotelET" =
{
	name="BL_BD_HotelET"
	fullname="BL_BD_HotelET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelET"
	category="BL_BD"
}

Category "BL_BD_CandyShopF" =
{
	name="BL_BD_CandyShopF"
	fullname="BL_BD_CandyShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopF"
	category="BL_BD"
}

Category "BL_BD_MasonryShop" =
{
	name="BL_BD_MasonryShop"
	fullname="BL_BD_MasonryShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShop"
	category="BL_BD"
}

Category "BL_BD_SawMillET" =
{
	name="BL_BD_SawMillET"
	fullname="BL_BD_SawMillET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillET"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter" =
{
	name="BL_AC_PlanterSet_Planter"
	fullname="BL_AC_PlanterSet_Planter"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_AC_PlanterSet_Planter"
	category="BL_AC_PlanterSet"
}

Category "BL_BD_TrainStationFT" =
{
	name="BL_BD_TrainStationFT"
	fullname="BL_BD_TrainStationFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStationFT"
	category="BL_BD"
}

Category "BL_BD_PostOfficeF" =
{
	name="BL_BD_PostOfficeF"
	fullname="BL_BD_PostOfficeF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeF"
	category="BL_BD"
}

Category "BL_BD_Jail" =
{
	name="BL_BD_Jail"
	fullname="BL_BD_Jail"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Jail"
	category="BL_BD"
}

Category "BL_BD_DanceHallF" =
{
	name="BL_BD_DanceHallF"
	fullname="BL_BD_DanceHallF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHallF"
	category="BL_BD"
}

Category "BL_BD_StableF" =
{
	name="BL_BD_StableF"
	fullname="BL_BD_StableF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableF"
	category="BL_BD"
}

Category "BL_BD_SawMillC" =
{
	name="BL_BD_SawMillC"
	fullname="BL_BD_SawMillC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillC"
	category="BL_BD"
}

Category "BL_BD_PetShopO" =
{
	name="BL_BD_PetShopO"
	fullname="BL_BD_PetShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShopO"
	category="BL_BD"
}

Category "BL_BD" =
{
	name="BL_BD"
	fullname="BL_BD"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_BD"
	category="BL"
}

Category "BL_BD_FlowerShopF" =
{
	name="BL_BD_FlowerShopF"
	fullname="BL_BD_FlowerShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopF"
	category="BL_BD"
}

Category "BL_BD_SawMillF" =
{
	name="BL_BD_SawMillF"
	fullname="BL_BD_SawMillF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillF"
	category="BL_BD"
}

Category "BL_BD_PostOfficeET" =
{
	name="BL_BD_PostOfficeET"
	fullname="BL_BD_PostOfficeET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeET"
	category="BL_BD"
}

Category "BL_BD_SmithyET" =
{
	name="BL_BD_SmithyET"
	fullname="BL_BD_SmithyET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SmithyET"
	category="BL_BD"
}

Category "BL_BD_BankO" =
{
	name="BL_BD_BankO"
	fullname="BL_BD_BankO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankO"
	category="BL_BD"
}

Category "BL_BD_DoctorET" =
{
	name="BL_BD_DoctorET"
	fullname="BL_BD_DoctorET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DoctorET"
	category="BL_BD"
}

Category "BL_BD_SawMillH" =
{
	name="BL_BD_SawMillH"
	fullname="BL_BD_SawMillH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillH"
	category="BL_BD"
}

Category "BL_BD_TownSquareC" =
{
	name="BL_BD_TownSquareC"
	fullname="BL_BD_TownSquareC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquareC"
	category="BL_BD"
}

Category "BL_BD_GardenO" =
{
	name="BL_BD_GardenO"
	fullname="BL_BD_GardenO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenO"
	category="BL_BD"
}

Category "BL_BD_GardenHT" =
{
	name="BL_BD_GardenHT"
	fullname="BL_BD_GardenHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenHT"
	category="BL_BD"
}

Category "BL_BD_TailorShopE" =
{
	name="BL_BD_TailorShopE"
	fullname="BL_BD_TailorShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopE"
	category="BL_BD"
}

Category "BL_BD_TrainStationE" =
{
	name="BL_BD_TrainStationE"
	fullname="BL_BD_TrainStationE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStationE"
	category="BL_BD"
}

Category "BL_BD_HouseET" =
{
	name="BL_BD_HouseET"
	fullname="BL_BD_HouseET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HouseET"
	category="BL_BD"
}

Category "BL_BD_SaloonO" =
{
	name="BL_BD_SaloonO"
	fullname="BL_BD_SaloonO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonO"
	category="BL_BD"
}

Category "BL_BD_SaloonC" =
{
	name="BL_BD_SaloonC"
	fullname="BL_BD_SaloonC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonC"
	category="BL_BD"
}

Category "BL_BD_DoctorE" =
{
	name="BL_BD_DoctorE"
	fullname="BL_BD_DoctorE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DoctorE"
	category="BL_BD"
}

Category "BL_BD_Bank" =
{
	name="BL_BD_Bank"
	fullname="BL_BD_Bank"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Bank"
	category="BL_BD"
}

Category "BL_BD_Doctor" =
{
	name="BL_BD_Doctor"
	fullname="BL_BD_Doctor"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Doctor"
	category="BL_BD"
}

Category "BL_BD_DoctorC" =
{
	name="BL_BD_DoctorC"
	fullname="BL_BD_DoctorC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DoctorC"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreE" =
{
	name="BL_BD_GeneralStoreE"
	fullname="BL_BD_GeneralStoreE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreE"
	category="BL_BD"
}

Category "BL_BD_BarberShop" =
{
	name="BL_BD_BarberShop"
	fullname="BL_BD_BarberShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShop"
	category="BL_BD"
}

Category "BL_BD_BankC" =
{
	name="BL_BD_BankC"
	fullname="BL_BD_BankC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankC"
	category="BL_BD"
}

Category "BL_BD_BankH" =
{
	name="BL_BD_BankH"
	fullname="BL_BD_BankH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankH"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter_FlowerPot" =
{
	name="BL_AC_PlanterSet_Planter_FlowerPot"
	fullname="BL_AC_PlanterSet_Planter_FlowerPot"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet_Planter_FlowerPot"
	category="BL_AC_PlanterSet_Planter"
}

Category "BL_BD_JailHT" =
{
	name="BL_BD_JailHT"
	fullname="BL_BD_JailHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailHT"
	category="BL_BD"
}

Category "BL_BD_DoctorFT" =
{
	name="BL_BD_DoctorFT"
	fullname="BL_BD_DoctorFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DoctorFT"
	category="BL_BD"
}

Category "BL_BD_SchoolFT" =
{
	name="BL_BD_SchoolFT"
	fullname="BL_BD_SchoolFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolFT"
	category="BL_BD"
}

Category "BL_BD_GardenH" =
{
	name="BL_BD_GardenH"
	fullname="BL_BD_GardenH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenH"
	category="BL_BD"
}

Category "BL_BD_PetShopE" =
{
	name="BL_BD_PetShopE"
	fullname="BL_BD_PetShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShopE"
	category="BL_BD"
}

Category "BL_BD_FarmHouseET" =
{
	name="BL_BD_FarmHouseET"
	fullname="BL_BD_FarmHouseET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseET"
	category="BL_BD"
}

Category "BL_BD_PostOfficeH" =
{
	name="BL_BD_PostOfficeH"
	fullname="BL_BD_PostOfficeH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeH"
	category="BL_BD"
}

Category "BL_AC_PlanterSet" =
{
	name="BL_AC_PlanterSet"
	fullname="BL_AC_PlanterSet"
	isleaf=0
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet"
	category="BL_AC"
}

Category "BL_BD_HouseC" =
{
	name="BL_BD_HouseC"
	fullname="BL_BD_HouseC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HouseC"
	category="BL_BD"
}

Category "BL_BD_PetShopF" =
{
	name="BL_BD_PetShopF"
	fullname="BL_BD_PetShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShopF"
	category="BL_BD"
}

Category "BL_BD_PetShopET" =
{
	name="BL_BD_PetShopET"
	fullname="BL_BD_PetShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShopET"
	category="BL_BD"
}

Category "BL_BD_JailC" =
{
	name="BL_BD_JailC"
	fullname="BL_BD_JailC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailC"
	category="BL_BD"
}

Category "BL_BD_SaloonFT" =
{
	name="BL_BD_SaloonFT"
	fullname="BL_BD_SaloonFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonFT"
	category="BL_BD"
}

Category "BL_BD_SawMillFT" =
{
	name="BL_BD_SawMillFT"
	fullname="BL_BD_SawMillFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillFT"
	category="BL_BD"
}

Category "BL_BD_CandyShopE" =
{
	name="BL_BD_CandyShopE"
	fullname="BL_BD_CandyShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopE"
	category="BL_BD"
}

Category "BL_Extra" =
{
	name="BL_Extra"
	fullname="BL_Extra"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_Extra"
	category="BL"
}

Category "BL_BD_WaterTowerHT" =
{
	name="BL_BD_WaterTowerHT"
	fullname="BL_BD_WaterTowerHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTowerHT"
	category="BL_BD"
}

Category "BL_BD_TailorShopET" =
{
	name="BL_BD_TailorShopET"
	fullname="BL_BD_TailorShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopET"
	category="BL_BD"
}

Category "BL_BD_CandyShopHT" =
{
	name="BL_BD_CandyShopHT"
	fullname="BL_BD_CandyShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopHT"
	category="BL_BD"
}

Category "BL_BD_TrainStationHT" =
{
	name="BL_BD_TrainStationHT"
	fullname="BL_BD_TrainStationHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStationHT"
	category="BL_BD"
}

Category "BL_BD_WaterTowerC" =
{
	name="BL_BD_WaterTowerC"
	fullname="BL_BD_WaterTowerC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTowerC"
	category="BL_BD"
}

Category "BL_BD_WaterTower" =
{
	name="BL_BD_WaterTower"
	fullname="BL_BD_WaterTower"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTower"
	category="BL_BD"
}

Category "BL_BD_WaterTowerO" =
{
	name="BL_BD_WaterTowerO"
	fullname="BL_BD_WaterTowerO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_WaterTowerO"
	category="BL_BD"
}

Category "BL_BD_BankET" =
{
	name="BL_BD_BankET"
	fullname="BL_BD_BankET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankET"
	category="BL_BD"
}

Category "BL_BD_TrainStationH" =
{
	name="BL_BD_TrainStationH"
	fullname="BL_BD_TrainStationH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStationH"
	category="BL_BD"
}

Category "BL_BD_TrainStationF" =
{
	name="BL_BD_TrainStationF"
	fullname="BL_BD_TrainStationF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStationF"
	category="BL_BD"
}

Category "BL_BD_School" =
{
	name="BL_BD_School"
	fullname="BL_BD_School"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_School"
	category="BL_BD"
}

Category "BL_BD_BankF" =
{
	name="BL_BD_BankF"
	fullname="BL_BD_BankF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankF"
	category="BL_BD"
}

Category "BL_BD_SchoolF" =
{
	name="BL_BD_SchoolF"
	fullname="BL_BD_SchoolF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolF"
	category="BL_BD"
}

Category "BL_AC_Door" =
{
	name="BL_AC_Door"
	fullname="BL_AC_Door"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_AC_Door"
	category="BL_AC"
}

Category "BL_BD_TrainStationET" =
{
	name="BL_BD_TrainStationET"
	fullname="BL_BD_TrainStationET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStationET"
	category="BL_BD"
}

Category "BL_BD_DoctorH" =
{
	name="BL_BD_DoctorH"
	fullname="BL_BD_DoctorH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DoctorH"
	category="BL_BD"
}

Category "BL_BD_DanceHallFT" =
{
	name="BL_BD_DanceHallFT"
	fullname="BL_BD_DanceHallFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHallFT"
	category="BL_BD"
}

Category "BL_BD_TrainStationC" =
{
	name="BL_BD_TrainStationC"
	fullname="BL_BD_TrainStationC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TrainStationC"
	category="BL_BD"
}

Category "BL_BD_TNTShackO" =
{
	name="BL_BD_TNTShackO"
	fullname="BL_BD_TNTShackO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackO"
	category="BL_BD"
}

Category "BL_BD_BarnF" =
{
	name="BL_BD_BarnF"
	fullname="BL_BD_BarnF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnF"
	category="BL_BD"
}

Category "BL_BD_TownSquareHT" =
{
	name="BL_BD_TownSquareHT"
	fullname="BL_BD_TownSquareHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquareHT"
	category="BL_BD"
}

Category "BL_BD_TownSquareF" =
{
	name="BL_BD_TownSquareF"
	fullname="BL_BD_TownSquareF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquareF"
	category="BL_BD"
}

Category "BL_BD_TownSquareET" =
{
	name="BL_BD_TownSquareET"
	fullname="BL_BD_TownSquareET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquareET"
	category="BL_BD"
}

Category "BL_BD_JailE" =
{
	name="BL_BD_JailE"
	fullname="BL_BD_JailE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailE"
	category="BL_BD"
}

Category "BL_BD_TownSquareE" =
{
	name="BL_BD_TownSquareE"
	fullname="BL_BD_TownSquareE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquareE"
	category="BL_BD"
}

Category "BL_BD_TownSquare" =
{
	name="BL_BD_TownSquare"
	fullname="BL_BD_TownSquare"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquare"
	category="BL_BD"
}

Category "BL_BD_HotelFT" =
{
	name="BL_BD_HotelFT"
	fullname="BL_BD_HotelFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelFT"
	category="BL_BD"
}

Category "BL_BD_FlowerShopHT" =
{
	name="BL_BD_FlowerShopHT"
	fullname="BL_BD_FlowerShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopHT"
	category="BL_BD"
}

Category "BL_BD_BarberShopET" =
{
	name="BL_BD_BarberShopET"
	fullname="BL_BD_BarberShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopET"
	category="BL_BD"
}

Category "BL_BD_SmithyH" =
{
	name="BL_BD_SmithyH"
	fullname="BL_BD_SmithyH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SmithyH"
	category="BL_BD"
}

Category "BL_BD_FarmHouseHT" =
{
	name="BL_BD_FarmHouseHT"
	fullname="BL_BD_FarmHouseHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseHT"
	category="BL_BD"
}

Category "BL_BD_Hotel" =
{
	name="BL_BD_Hotel"
	fullname="BL_BD_Hotel"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Hotel"
	category="BL_BD"
}

Category "BL_BD_StableFT" =
{
	name="BL_BD_StableFT"
	fullname="BL_BD_StableFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableFT"
	category="BL_BD"
}

Category "BL_BD_TNTShackF" =
{
	name="BL_BD_TNTShackF"
	fullname="BL_BD_TNTShackF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackF"
	category="BL_BD"
}

Category "BL_BD_HouseO" =
{
	name="BL_BD_HouseO"
	fullname="BL_BD_HouseO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HouseO"
	category="BL_BD"
}

Category "BL_BD_BankE" =
{
	name="BL_BD_BankE"
	fullname="BL_BD_BankE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankE"
	category="BL_BD"
}

Category "BL_BD_TNTShackE" =
{
	name="BL_BD_TNTShackE"
	fullname="BL_BD_TNTShackE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackE"
	category="BL_BD"
}

Category "BL_BD_SmithyC" =
{
	name="BL_BD_SmithyC"
	fullname="BL_BD_SmithyC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SmithyC"
	category="BL_BD"
}

Category "BL_BD_TownSquareH" =
{
	name="BL_BD_TownSquareH"
	fullname="BL_BD_TownSquareH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownSquareH"
	category="BL_BD"
}

Category "BL_BD_FlowerShopET" =
{
	name="BL_BD_FlowerShopET"
	fullname="BL_BD_FlowerShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopET"
	category="BL_BD"
}

Category "BL_BD_Stable" =
{
	name="BL_BD_Stable"
	fullname="BL_BD_Stable"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Stable"
	category="BL_BD"
}

Category "BL_BD_HouseF" =
{
	name="BL_BD_HouseF"
	fullname="BL_BD_HouseF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HouseF"
	category="BL_BD"
}

Category "BL_Windows" =
{
	name="BL_Windows"
	fullname="BL_Windows"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_Windows"
	category="BL"
}

Category "BL_BD_GardenET" =
{
	name="BL_BD_GardenET"
	fullname="BL_BD_GardenET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenET"
	category="BL_BD"
}

Category "BL_BD_BarnHT" =
{
	name="BL_BD_BarnHT"
	fullname="BL_BD_BarnHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnHT"
	category="BL_BD"
}

Category "BL_BD_PostOffice" =
{
	name="BL_BD_PostOffice"
	fullname="BL_BD_PostOffice"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOffice"
	category="BL_BD"
}

Category "BL_BD_HouseHT" =
{
	name="BL_BD_HouseHT"
	fullname="BL_BD_HouseHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HouseHT"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreF" =
{
	name="BL_BD_GeneralStoreF"
	fullname="BL_BD_GeneralStoreF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreF"
	category="BL_BD"
}

Category "BL_BD_BarnO" =
{
	name="BL_BD_BarnO"
	fullname="BL_BD_BarnO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnO"
	category="BL_BD"
}

Category "BL_BD_TailorShopFT" =
{
	name="BL_BD_TailorShopFT"
	fullname="BL_BD_TailorShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopFT"
	category="BL_BD"
}

Category "BL_BD_DanceHallO" =
{
	name="BL_BD_DanceHallO"
	fullname="BL_BD_DanceHallO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHallO"
	category="BL_BD"
}

Category "BL_BD_SawMill" =
{
	name="BL_BD_SawMill"
	fullname="BL_BD_SawMill"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMill"
	category="BL_BD"
}

Category "BL_BD_PetShopFT" =
{
	name="BL_BD_PetShopFT"
	fullname="BL_BD_PetShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PetShopFT"
	category="BL_BD"
}

Category "BL_BD_SchoolE" =
{
	name="BL_BD_SchoolE"
	fullname="BL_BD_SchoolE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolE"
	category="BL_BD"
}

Category "BL_BD_TailorShopC" =
{
	name="BL_BD_TailorShopC"
	fullname="BL_BD_TailorShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopC"
	category="BL_BD"
}

Category "BL_BD_TNTShackC" =
{
	name="BL_BD_TNTShackC"
	fullname="BL_BD_TNTShackC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackC"
	category="BL_BD"
}

Category "BL_BD_BarnH" =
{
	name="BL_BD_BarnH"
	fullname="BL_BD_BarnH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnH"
	category="BL_BD"
}

Category "BL_WindowShutters" =
{
	name="BL_WindowShutters"
	fullname="BL_WindowShutters"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_WindowShutters"
	category="BL"
}

Category "BL_BD_FarmHouseFT" =
{
	name="BL_BD_FarmHouseFT"
	fullname="BL_BD_FarmHouseFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseFT"
	category="BL_BD"
}

Category "BL_WindowShutters_B" =
{
	name="BL_WindowShutters_B"
	fullname="BL_WindowShutters_B"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_WindowShutters_B"
	category="BL_WindowShutters"
}

Category "BL_BD_DanceHallE" =
{
	name="BL_BD_DanceHallE"
	fullname="BL_BD_DanceHallE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHallE"
	category="BL_BD"
}

Category "BL_BD_House" =
{
	name="BL_BD_House"
	fullname="BL_BD_House"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_House"
	category="BL_BD"
}

Category "BL_BD_StableE" =
{
	name="BL_BD_StableE"
	fullname="BL_BD_StableE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableE"
	category="BL_BD"
}

Category "BL_BD_StableC" =
{
	name="BL_BD_StableC"
	fullname="BL_BD_StableC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableC"
	category="BL_BD"
}

Category "BL_BD_SmithyHT" =
{
	name="BL_BD_SmithyHT"
	fullname="BL_BD_SmithyHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SmithyHT"
	category="BL_BD"
}

Category "BL_BD_TNTShackFT" =
{
	name="BL_BD_TNTShackFT"
	fullname="BL_BD_TNTShackFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackFT"
	category="BL_BD"
}

Category "BL_BD_SchoolHT" =
{
	name="BL_BD_SchoolHT"
	fullname="BL_BD_SchoolHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolHT"
	category="BL_BD"
}

Category "BL_BD_BarberShopE" =
{
	name="BL_BD_BarberShopE"
	fullname="BL_BD_BarberShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopE"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreHT" =
{
	name="BL_BD_GeneralStoreHT"
	fullname="BL_BD_GeneralStoreHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreHT"
	category="BL_BD"
}

Category "BL_AC_DoorSet_DoorFrame" =
{
	name="BL_AC_DoorSet_DoorFrame"
	fullname="BL_AC_DoorSet_DoorFrame"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_DoorSet_DoorFrame"
	category="BL_AC_DoorSet"
}

Category "BL_BD_HotelC" =
{
	name="BL_BD_HotelC"
	fullname="BL_BD_HotelC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelC"
	category="BL_BD"
}

Category "BL_BD_BarnFT" =
{
	name="BL_BD_BarnFT"
	fullname="BL_BD_BarnFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnFT"
	category="BL_BD"
}

Category "BL_BD_DanceHallET" =
{
	name="BL_BD_DanceHallET"
	fullname="BL_BD_DanceHallET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHallET"
	category="BL_BD"
}

Category "BL_BD_Garden" =
{
	name="BL_BD_Garden"
	fullname="BL_BD_Garden"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Garden"
	category="BL_BD"
}

Category "BL_BD_DoctorF" =
{
	name="BL_BD_DoctorF"
	fullname="BL_BD_DoctorF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DoctorF"
	category="BL_BD"
}

Category "BL_Windows_WindowPlanterSet" =
{
	name="BL_Windows_WindowPlanterSet"
	fullname="BL_Windows_WindowPlanterSet"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_Windows_WindowPlanterSet"
	category="BL_Windows"
}

Category "BL_BD_GardenFT" =
{
	name="BL_BD_GardenFT"
	fullname="BL_BD_GardenFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenFT"
	category="BL_BD"
}

Category "BL_BD_DanceHallHT" =
{
	name="BL_BD_DanceHallHT"
	fullname="BL_BD_DanceHallHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_DanceHallHT"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreET" =
{
	name="BL_BD_GeneralStoreET"
	fullname="BL_BD_GeneralStoreET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreET"
	category="BL_BD"
}

Category "BL_BD_MasonryShopO" =
{
	name="BL_BD_MasonryShopO"
	fullname="BL_BD_MasonryShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShopO"
	category="BL_BD"
}

Category "BL_BD_HatShopF" =
{
	name="BL_BD_HatShopF"
	fullname="BL_BD_HatShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopF"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter_PlanterBoxSm" =
{
	name="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	fullname="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	category="BL_AC_PlanterSet_Planter"
}

Category "BL_BD_CandyShopC" =
{
	name="BL_BD_CandyShopC"
	fullname="BL_BD_CandyShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopC"
	category="BL_BD"
}

Category "BL_BD_SchoolET" =
{
	name="BL_BD_SchoolET"
	fullname="BL_BD_SchoolET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolET"
	category="BL_BD"
}

Category "BL_BD_BarnE" =
{
	name="BL_BD_BarnE"
	fullname="BL_BD_BarnE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnE"
	category="BL_BD"
}

Category "BL_BuildingYO" =
{
	name="BL_BuildingYO"
	fullname="BL_BuildingYO"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_BuildingYO"
	category="BL"
}

Category "BL_BD_HatShop" =
{
	name="BL_BD_HatShop"
	fullname="BL_BD_HatShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShop"
	category="BL_BD"
}

Category "BL_BD_GardenC" =
{
	name="BL_BD_GardenC"
	fullname="BL_BD_GardenC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenC"
	category="BL_BD"
}

Category "BL_BD_SmithyO" =
{
	name="BL_BD_SmithyO"
	fullname="BL_BD_SmithyO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SmithyO"
	category="BL_BD"
}

Category "BL_BD_SaloonHaunt" =
{
	name="BL_BD_SaloonHaunt"
	fullname="BL_BD_SaloonHaunt"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonHaunt"
	category="BL_BD"
}

Category "BL_BD_BankHT" =
{
	name="BL_BD_BankHT"
	fullname="BL_BD_BankHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankHT"
	category="BL_BD"
}

Category "BL_BD_FarmHouse" =
{
	name="BL_BD_FarmHouse"
	fullname="BL_BD_FarmHouse"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouse"
	category="BL_BD"
}

Category "BL_BD_FarmHouseE" =
{
	name="BL_BD_FarmHouseE"
	fullname="BL_BD_FarmHouseE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseE"
	category="BL_BD"
}

Category "BL_BD_FarmHouseF" =
{
	name="BL_BD_FarmHouseF"
	fullname="BL_BD_FarmHouseF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseF"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreFT" =
{
	name="BL_BD_GeneralStoreFT"
	fullname="BL_BD_GeneralStoreFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreFT"
	category="BL_BD"
}

Category "BL_BD_JailET" =
{
	name="BL_BD_JailET"
	fullname="BL_BD_JailET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailET"
	category="BL_BD"
}

Category "BL_BD_MasonryShopHT" =
{
	name="BL_BD_MasonryShopHT"
	fullname="BL_BD_MasonryShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShopHT"
	category="BL_BD"
}

Category "BL_BD_MasonryShopE" =
{
	name="BL_BD_MasonryShopE"
	fullname="BL_BD_MasonryShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_MasonryShopE"
	category="BL_BD"
}

Category "BL_BD_JailH" =
{
	name="BL_BD_JailH"
	fullname="BL_BD_JailH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailH"
	category="BL_BD"
}

Category "BL_BD_BarberShopH" =
{
	name="BL_BD_BarberShopH"
	fullname="BL_BD_BarberShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopH"
	category="BL_BD"
}

Category "BL_BD_HotelHT" =
{
	name="BL_BD_HotelHT"
	fullname="BL_BD_HotelHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelHT"
	category="BL_BD"
}

Category "BL_BD_SmithyE" =
{
	name="BL_BD_SmithyE"
	fullname="BL_BD_SmithyE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SmithyE"
	category="BL_BD"
}

Category "BL_BD_FarmHouseH" =
{
	name="BL_BD_FarmHouseH"
	fullname="BL_BD_FarmHouseH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseH"
	category="BL_BD"
}

Category "BL_BD_BarberShopF" =
{
	name="BL_BD_BarberShopF"
	fullname="BL_BD_BarberShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopF"
	category="BL_BD"
}

Category "BL_AC" =
{
	name="BL_AC"
	fullname="BL_AC"
	isleaf=0
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC"
	category="BL"
}

Category "LP_HD_Crazy" =
{
	name="LP_HD_Crazy"
	fullname="LP_HD_Crazy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Crazy"
	category="LP_HD"
}

Category "LP_HD_Western" =
{
	name="LP_HD_Western"
	fullname="LP_HD_Western"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Western"
	category="LP_HD"
}

Category "LP_HD_Shopkeeper" =
{
	name="LP_HD_Shopkeeper"
	fullname="LP_HD_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Shopkeeper"
	category="LP_HD"
}

Category "LP_HT_Haunted" =
{
	name="LP_HT_Haunted"
	fullname="LP_HT_Haunted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Haunted"
	category="LP_HT"
}

Category "LP_HR_Haunted" =
{
	name="LP_HR_Haunted"
	fullname="LP_HR_Haunted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Haunted"
	category="LP_HR"
}

Category "LP_HD_Future" =
{
	name="LP_HD_Future"
	fullname="LP_HD_Future"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Future"
	category="LP_HD"
}

Category "LP_HD_Haunted" =
{
	name="LP_HD_Haunted"
	fullname="LP_HD_Haunted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Haunted"
	category="LP_HD"
}

Category "LP_B_Future" =
{
	name="LP_B_Future"
	fullname="LP_B_Future"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Future"
	category="LP_B"
}

Category "LP_HR_Western" =
{
	name="LP_HR_Western"
	fullname="LP_HR_Western"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Western"
	category="LP_HR"
}

Category "LP_HT_Western" =
{
	name="LP_HT_Western"
	fullname="LP_HT_Western"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Western"
	category="LP_HT"
}

Category "LP_HR_Crazy" =
{
	name="LP_HR_Crazy"
	fullname="LP_HR_Crazy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Crazy"
	category="LP_HR"
}

Category "LP_HR" =
{
	name="LP_HR"
	fullname="LP_HR"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="LP_HR"
	category="LP"
}

Category "LP" =
{
	name="LP"
	fullname="LP"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="LP"
	category=""
}

Category "LP_HD" =
{
	name="LP_HD"
	fullname="LP_HD"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="LP_HD"
	category="LP"
}

Category "LP_B_Custom" =
{
	name="LP_B_Custom"
	fullname="LP_B_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Custom"
	category="LP_B"
}

Category "LP_B_Crazy" =
{
	name="LP_B_Crazy"
	fullname="LP_B_Crazy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Crazy"
	category="LP_B"
}

Category "LP_HT_Custom" =
{
	name="LP_HT_Custom"
	fullname="LP_HT_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Custom"
	category="LP_HT"
}

Category "LP_HT_Crazy" =
{
	name="LP_HT_Crazy"
	fullname="LP_HT_Crazy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Crazy"
	category="LP_HT"
}

Category "LP_HD_Custom" =
{
	name="LP_HD_Custom"
	fullname="LP_HD_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Custom"
	category="LP_HD"
}

Category "LP_AC_Custom" =
{
	name="LP_AC_Custom"
	fullname="LP_AC_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_AC_Custom"
	category="LP_AC"
}

Category "LP_HR_Enchanted" =
{
	name="LP_HR_Enchanted"
	fullname="LP_HR_Enchanted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Enchanted"
	category="LP_HR"
}

Category "LP_AC_Shopkeeper" =
{
	name="LP_AC_Shopkeeper"
	fullname="LP_AC_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_AC_Shopkeeper"
	category="LP_AC"
}

Category "LP_HR_Shopkeeper" =
{
	name="LP_HR_Shopkeeper"
	fullname="LP_HR_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Shopkeeper"
	category="LP_HR"
}

Category "LP_AC" =
{
	name="LP_AC"
	fullname="LP_AC"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="LP_AC"
	category="LP"
}

Category "LP_B_Western" =
{
	name="LP_B_Western"
	fullname="LP_B_Western"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Western"
	category="LP_B"
}

Category "LP_HR_Custom" =
{
	name="LP_HR_Custom"
	fullname="LP_HR_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Custom"
	category="LP_HR"
}

Category "LP_HR_Future" =
{
	name="LP_HR_Future"
	fullname="LP_HR_Future"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Future"
	category="LP_HR"
}

Category "LP_HT_Shopkeeper" =
{
	name="LP_HT_Shopkeeper"
	fullname="LP_HT_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Shopkeeper"
	category="LP_HT"
}

Category "LP_HT" =
{
	name="LP_HT"
	fullname="LP_HT"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="LP_HT"
	category="LP"
}

Category "LP_HT_Enchanted" =
{
	name="LP_HT_Enchanted"
	fullname="LP_HT_Enchanted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Enchanted"
	category="LP_HT"
}

Category "LP_HT_Future" =
{
	name="LP_HT_Future"
	fullname="LP_HT_Future"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Future"
	category="LP_HT"
}

Category "LP_B_Shopkeeper" =
{
	name="LP_B_Shopkeeper"
	fullname="LP_B_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Shopkeeper"
	category="LP_B"
}

Category "LP_B" =
{
	name="LP_B"
	fullname="LP_B"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="LP_B"
	category="LP"
}

Category "LP_B_Enchanted" =
{
	name="LP_B_Enchanted"
	fullname="LP_B_Enchanted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Enchanted"
	category="LP_B"
}

Category "LP_B_Haunted" =
{
	name="LP_B_Haunted"
	fullname="LP_B_Haunted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Haunted"
	category="LP_B"
}

Category "LP_HD_Enchanted" =
{
	name="LP_HD_Enchanted"
	fullname="LP_HD_Enchanted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Enchanted"
	category="LP_HD"
}

#=CATEGORIES END===============================================================


#=ITEMS========================================================================

Item "1" =
{
	name="EmptyLot"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_EmptyLot"
	}
	showifall=0
	piece="objects_gameplay/buildings/emptylot/bd_emptylot.tup"
	pieceLookup="bd_emptylot"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "2" =
{
	name="BankO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankO"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_banko.tup"
	pieceLookup="bd_banko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "3" =
{
	name="BankOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankO"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_banko_c1.tup"
	pieceLookup="bd_banko_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "4" =
{
	name="BankOc2"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankO"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_banko_c2.tup"
	pieceLookup="bd_banko_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "5" =
{
	name="BarberShopC"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopc.tup"
	pieceLookup="bd_barbershopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "6" =
{
	name="BarberShopO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo.tup"
	pieceLookup="bd_barbershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "7" =
{
	name="BarberShopOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c1.tup"
	pieceLookup="bd_barbershopo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "8" =
{
	name="BarberShopOc2"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c2.tup"
	pieceLookup="bd_barbershopo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "9" =
{
	name="BarberShopOc3"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c3.tup"
	pieceLookup="bd_barbershopo_c3"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "10" =
{
	name="BarberShopOc4"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c4.tup"
	pieceLookup="bd_barbershopo_c4"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "11" =
{
	name="BarberShopOc5"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c5.tup"
	pieceLookup="bd_barbershopo_c5"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "12" =
{
	name="BarberShopOc6"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c6.tup"
	pieceLookup="bd_barbershopo_c6"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "13" =
{
	name="BarberShopOc7"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c7.tup"
	pieceLookup="bd_barbershopo_c7"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "14" =
{
	name="BarberShopH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershoph.tup"
	pieceLookup="bd_barbershoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "15" =
{
	name="BarnC"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnC"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barnc.tup"
	pieceLookup="bd_barnc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "16" =
{
	name="BarnO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barno.tup"
	pieceLookup="bd_barno"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "17" =
{
	name="BarnH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnH"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barnh.tup"
	pieceLookup="bd_barnh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "18" =
{
	name="CandyShopC"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopc.tup"
	pieceLookup="bd_candyshopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "19" =
{
	name="CandyShopO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopo.tup"
	pieceLookup="bd_candyshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "20" =
{
	name="CandyShopH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshoph.tup"
	pieceLookup="bd_candyshoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "21" =
{
	name="GeneralStoreO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreO"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreo.tup"
	pieceLookup="bd_generalstoreo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "22" =
{
	name="GeneralStoreOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreO"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreo_c1.tup"
	pieceLookup="bd_generalstoreo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "23" =
{
	name="GeneralStoreOc2"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreO"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreo_c2.tup"
	pieceLookup="bd_generalstoreo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "24" =
{
	name="HatShopC"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopc.tup"
	pieceLookup="bd_hatshopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "25" =
{
	name="HatShopO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo.tup"
	pieceLookup="bd_hatshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "26" =
{
	name="HatShopOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c1.tup"
	pieceLookup="bd_hatshopo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "27" =
{
	name="HatShopOc2"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c2.tup"
	pieceLookup="bd_hatshopo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "28" =
{
	name="HatShopOc3"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c3.tup"
	pieceLookup="bd_hatshopo_c3"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "29" =
{
	name="HatShopOc4"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c4.tup"
	pieceLookup="bd_hatshopo_c4"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "30" =
{
	name="HatShopOc5"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c5.tup"
	pieceLookup="bd_hatshopo_c5"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "31" =
{
	name="HatShopOc6"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c6.tup"
	pieceLookup="bd_hatshopo_c6"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "32" =
{
	name="HatShopOc7"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c7.tup"
	pieceLookup="bd_hatshopo_c7"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "33" =
{
	name="HatShopH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshoph.tup"
	pieceLookup="bd_hatshoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "34" =
{
	name="JailO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_JailO"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailo.tup"
	pieceLookup="bd_jailo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "35" =
{
	name="JailOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_JailO"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailo_c1.tup"
	pieceLookup="bd_jailo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "36" =
{
	name="PostOfficeO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_PostOfficeO"
	}
	showifall=0
	piece="objects_gameplay/buildings/postoffice/bd_postofficeo.tup"
	pieceLookup="bd_postofficeo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "37" =
{
	name="PostOfficeOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_PostOfficeO"
	}
	showifall=0
	piece="objects_gameplay/buildings/postoffice/bd_postofficeo_c1.tup"
	pieceLookup="bd_postofficeo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "38" =
{
	name="SaloonO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonO"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloono.tup"
	pieceLookup="bd_saloono"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "39" =
{
	name="SaloonOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonO"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloono_c1.tup"
	pieceLookup="bd_saloono_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "40" =
{
	name="SaloonOc2"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonO"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloono_c2.tup"
	pieceLookup="bd_saloono_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "41" =
{
	name="SawMillO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_SawMillO"
	}
	showifall=0
	piece="objects_gameplay/buildings/sawmill/bd_sawmillo.tup"
	pieceLookup="bd_sawmillo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "42" =
{
	name="TailorShopC"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopc.tup"
	pieceLookup="bd_tailorshopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "43" =
{
	name="TailorShopO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo.tup"
	pieceLookup="bd_tailorshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "44" =
{
	name="TailorShopOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c1.tup"
	pieceLookup="bd_tailorshopo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "45" =
{
	name="TailorShopOc2"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c2.tup"
	pieceLookup="bd_tailorshopo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "46" =
{
	name="TailorShopOc3"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c3.tup"
	pieceLookup="bd_tailorshopo_c3"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "47" =
{
	name="TailorShopOc4"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c4.tup"
	pieceLookup="bd_tailorshopo_c4"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "48" =
{
	name="TailorShopOc5"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c5.tup"
	pieceLookup="bd_tailorshopo_c5"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "49" =
{
	name="TailorShopOc6"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c6.tup"
	pieceLookup="bd_tailorshopo_c6"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "50" =
{
	name="TailorShopH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshoph.tup"
	pieceLookup="bd_tailorshoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "51" =
{
	name="TNTShackO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TNTShackO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tntshack/bd_tntshacko.tup"
	pieceLookup="bd_tntshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "52" =
{
	name="TownSquareC"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownSquareC"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquarec.tup"
	pieceLookup="bd_townsquarec"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "53" =
{
	name="TownSquareO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownSquareO"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareo.tup"
	pieceLookup="bd_townsquareo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "54" =
{
	name="TownSquareOc1"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownSquareO"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareo_c1.tup"
	pieceLookup="bd_townsquareo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "55" =
{
	name="TownSquareOc2"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownSquareO"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareo_c2.tup"
	pieceLookup="bd_townsquareo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "56" =
{
	name="TownSquareH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownSquareH"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareh.tup"
	pieceLookup="bd_townsquareh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "57" =
{
	name="TrainStationC"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TrainStationC"
	}
	showifall=0
	piece="objects_gameplay/buildings/trainstation/bd_trainstationc.tup"
	pieceLookup="bd_trainstationc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "58" =
{
	name="TrainStationO"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TrainStationO"
	}
	showifall=0
	piece="objects_gameplay/buildings/trainstation/bd_trainstationo.tup"
	pieceLookup="bd_trainstationo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "59" =
{
	name="TrainStationH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BD_TrainStationH"
	}
	showifall=0
	piece="objects_gameplay/buildings/trainstation/bd_trainstationh.tup"
	pieceLookup="bd_trainstationh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "60" =
{
	name="BarberShopTECH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershoptech.tup"
	pieceLookup="bd_barbershoptech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "61" =
{
	name="EmptyLotTECH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/emptylot/bd_emptylottech.tup"
	pieceLookup="bd_emptylottech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "62" =
{
	name="GeneralStoreTECH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoretech.tup"
	pieceLookup="bd_generalstoretech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "63" =
{
	name="HatShopTECH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshoptech.tup"
	pieceLookup="bd_hatshoptech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "64" =
{
	name="JailTECH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailtech.tup"
	pieceLookup="bd_jailtech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "65" =
{
	name="SaloonTECH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloontech.tup"
	pieceLookup="bd_saloontech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "66" =
{
	name="TailorShopTECH"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshoptech.tup"
	pieceLookup="bd_tailorshoptech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "67" =
{
	name="ForSaleSign"
	lock=""
	groupCategory=""
	categories=
	{
		c0="BL_Extra"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_forsalesign/forsalesign.tup"
	pieceLookup="forsalesign"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "68" =
{
	name="HT_Mwstrn01"
	lock=""
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_ht_01.tup"
	pieceLookup="m_wstrn_ht_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "69" =
{
	name="HR_Mwstrn01"
	lock=""
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_01.tup"
	pieceLookup="m_wstrn_hr_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "70" =
{
	name="HD_Mwstrn01"
	lock=""
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_01.tup"
	pieceLookup="m_wstrn_hd_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "71" =
{
	name="B_Mwstrn01"
	lock=""
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_01.tup"
	pieceLookup="m_wstrn_b_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

#=ITEMS END====================================================================


#=LOCKS========================================================================

Lock "1" =
{
	id="AMB_AnimalPack"
	name="AMB_AnimalPack"
	description="AMB_AnimalPack_Desc"
	type="AMBIENT"
	state="LOCKED"
	model_name="WestObject1"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=100
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=100
		}
	}
}

Lock "2" =
{
	id="BL_Bank"
	name="BL_Bank"
	description="BL_Bank_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "3" =
{
	id="BL_BarberShop"
	name="BL_BarberShop"
	description="BL_BarberShop_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "4" =
{
	id="BL_Barn"
	name="BL_Barn"
	description="BL_Barn_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "5" =
{
	id="BL_CandyShop"
	name="BL_CandyShop"
	description="BL_CandyShop_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "6" =
{
	id="BL_DanceHall"
	name="BL_DanceHall"
	description="BL_DanceHall_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "7" =
{
	id="BL_Doctor"
	name="BL_Doctor"
	description="BL_Doctor_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "8" =
{
	id="BL_FarmHouse"
	name="BL_FarmHouse"
	description="BL_FarmHouse_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "9" =
{
	id="BL_FlowerShop"
	name="BL_FlowerShop"
	description="BL_FlowerShop_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "10" =
{
	id="BL_Garden"
	name="BL_Garden"
	description="BL_Garden_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "11" =
{
	id="BL_GeneralStore"
	name="BL_GeneralStore"
	description="BL_GeneralStore_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "12" =
{
	id="BL_HatShop"
	name="BL_HatShop"
	description="BL_HatShop_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "13" =
{
	id="BL_Hotel"
	name="BL_Hotel"
	description="BL_Hotel_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "14" =
{
	id="BL_House"
	name="BL_House"
	description="BL_House_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "15" =
{
	id="BL_Jail"
	name="BL_Jail"
	description="BL_Jail_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "16" =
{
	id="BL_Lot00"
	name="BL_Lot00"
	description="BL_Lot00_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "17" =
{
	id="BL_Lot01"
	name="BL_Lot01"
	description="BL_Lot01_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "18" =
{
	id="BL_Lot02"
	name="BL_Lot02"
	description="BL_Lot02_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "19" =
{
	id="BL_Lot03"
	name="BL_Lot03"
	description="BL_Lot03_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "20" =
{
	id="BL_Lot04"
	name="BL_Lot04"
	description="BL_Lot04_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "21" =
{
	id="BL_Lot05"
	name="BL_Lot05"
	description="BL_Lot05_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "22" =
{
	id="BL_Lot06"
	name="BL_Lot06"
	description="BL_Lot06_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "23" =
{
	id="BL_Lot07"
	name="BL_Lot07"
	description="BL_Lot07_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "24" =
{
	id="BL_Lot08"
	name="BL_Lot08"
	description="BL_Lot08_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "25" =
{
	id="BL_Lot09"
	name="BL_Lot09"
	description="BL_Lot09_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "26" =
{
	id="BL_Lot10"
	name="BL_Lot10"
	description="BL_Lot10_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "27" =
{
	id="BL_Lot11"
	name="BL_Lot11"
	description="BL_Lot11_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "28" =
{
	id="BL_Lot12"
	name="BL_Lot12"
	description="BL_Lot12_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "29" =
{
	id="BL_Lot13"
	name="BL_Lot13"
	description="BL_Lot13_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "30" =
{
	id="BL_Lot14"
	name="BL_Lot14"
	description="BL_Lot14_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "31" =
{
	id="BL_Lot15"
	name="BL_Lot15"
	description="BL_Lot15_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "32" =
{
	id="BL_Lot16"
	name="BL_Lot16"
	description="BL_Lot16_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "33" =
{
	id="BL_Lot17"
	name="BL_Lot17"
	description="BL_Lot17_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "34" =
{
	id="BL_Lot18"
	name="BL_Lot18"
	description="BL_Lot18_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "35" =
{
	id="BL_Lot19"
	name="BL_Lot19"
	description="BL_Lot19_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "36" =
{
	id="BL_Lot20"
	name="BL_Lot20"
	description="BL_Lot20_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "37" =
{
	id="BL_Lot21"
	name="BL_Lot21"
	description="BL_Lot21_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "38" =
{
	id="BL_Lot22"
	name="BL_Lot22"
	description="BL_Lot22_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "39" =
{
	id="BL_Lot23"
	name="BL_Lot23"
	description="BL_Lot23_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "40" =
{
	id="BL_Lot24"
	name="BL_Lot24"
	description="BL_Lot24_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "41" =
{
	id="BL_Lot25"
	name="BL_Lot25"
	description="BL_Lot25_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "42" =
{
	id="BL_Lot26"
	name="BL_Lot26"
	description="BL_Lot26_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "43" =
{
	id="BL_Lot27"
	name="BL_Lot27"
	description="BL_Lot27_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "44" =
{
	id="BL_Lot28"
	name="BL_Lot28"
	description="BL_Lot28_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "45" =
{
	id="BL_Lot29"
	name="BL_Lot29"
	description="BL_Lot29_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "46" =
{
	id="BL_MasonryShop"
	name="BL_MasonryShop"
	description="BL_MasonryShop_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "47" =
{
	id="BL_PetShop"
	name="BL_PetShop"
	description="BL_PetShop_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "48" =
{
	id="BL_PostOffice"
	name="BL_PostOffice"
	description="BL_PostOffice_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "49" =
{
	id="BL_Saloon"
	name="BL_Saloon"
	description="BL_Saloon_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "50" =
{
	id="BL_SawMill"
	name="BL_SawMill"
	description="BL_SawMill_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "51" =
{
	id="BL_School"
	name="BL_School"
	description="BL_School_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "52" =
{
	id="BL_Smithy"
	name="BL_Smithy"
	description="BL_Smithy_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "53" =
{
	id="BL_Stable"
	name="BL_Stable"
	description="BL_Stable_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "54" =
{
	id="BL_StageCoachPlatform"
	name="BL_StageCoachPlatform"
	description="BL_StageCoachPlatform_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "55" =
{
	id="BL_TailorShop"
	name="BL_TailorShop"
	description="BL_TailorShop_Desc"
	type="BUILDING"
	state="PURCHASABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "56" =
{
	id="BL_TNTShack"
	name="BL_TNTShack"
	description="BL_TNTShack_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "57" =
{
	id="BL_TownSquare"
	name="BL_TownSquare"
	description="BL_TownSquare_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "58" =
{
	id="BL_TrainStation"
	name="BL_TrainStation"
	description="BL_TrainStation_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "59" =
{
	id="BL_WaterTower"
	name="BL_WaterTower"
	description="BL_WaterTower_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "60" =
{
	id="CL_BuildBarnPack"
	name="CL_BuildBarnPack"
	description="CL_BuildBarnPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "61" =
{
	id="CL_BuildFrankenstienPack"
	name="CL_BuildFrankenstienPack"
	description="CL_BuildFrankenstienPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "62" =
{
	id="CL_BuildTailorShopPack"
	name="CL_BuildTailorShopPack"
	description="CL_BuildTailorShopPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "63" =
{
	id="CL_CitySlickerPack"
	name="CL_CitySlickerPack"
	description="CL_CitySlickerPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "64" =
{
	id="CL_ClearThePassPack"
	name="CL_ClearThePassPack"
	description="CL_ClearThePassPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "65" =
{
	id="CL_CowboyPack"
	name="CL_CowboyPack"
	description="CL_CowboyPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "66" =
{
	id="CL_CrazyPack"
	name="CL_CrazyPack"
	description="CL_CrazyPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=200
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=200
		}
	}
}

Lock "67" =
{
	id="CL_DeliverCows2Pack"
	name="CL_DeliverCows2Pack"
	description="CL_DeliverCows2Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "68" =
{
	id="CL_DeliverCowsPack"
	name="CL_DeliverCowsPack"
	description="CL_DeliverCowsPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "69" =
{
	id="CL_FindLightningRodPack"
	name="CL_FindLightningRodPack"
	description="CL_FindLightningRodPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "70" =
{
	id="CL_HauntPack"
	name="CL_HauntPack"
	description="CL_HauntPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=250
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=250
		}
	}
}

Lock "71" =
{
	id="CL_NeedAHaircutPack"
	name="CL_NeedAHaircutPack"
	description="CL_NeedAHaircutPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "72" =
{
	id="CL_NeedAHatPack"
	name="CL_NeedAHatPack"
	description="CL_NeedAHatPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "73" =
{
	id="CL_OpenBarberPack"
	name="CL_OpenBarberPack"
	description="CL_OpenBarberPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "74" =
{
	id="CL_PioneerPack"
	name="CL_PioneerPack"
	description="CL_PioneerPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject3"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=150
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=150
		}
	}
}

Lock "75" =
{
	id="CL_SaveAlienPack"
	name="CL_SaveAlienPack"
	description="CL_SaveAlienPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "76" =
{
	id="CL_SaveMulePack"
	name="CL_SaveMulePack"
	description="CL_SaveMulePack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "77" =
{
	id="CL_SteepleChasePack"
	name="CL_SteepleChasePack"
	description="CL_SteepleChasePack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "78" =
{
	id="CL_VMBeardedLadyPack"
	name="CL_VMBeardedLadyPack"
	description="CL_VMBeardedLadyPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "79" =
{
	id="CL_VMBHFieldGoalPack"
	name="CL_VMBHFieldGoalPack"
	description="CL_VMBHFieldGoalPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "80" =
{
	id="CL_VMBullseyeLaunchPack"
	name="CL_VMBullseyeLaunchPack"
	description="CL_VMBullseyeLaunchPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "81" =
{
	id="CL_VMCowOnArchPack"
	name="CL_VMCowOnArchPack"
	description="CL_VMCowOnArchPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "82" =
{
	id="CL_VMCowOnSaloonPack"
	name="CL_VMCowOnSaloonPack"
	description="CL_VMCowOnSaloonPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "83" =
{
	id="CL_VMHauntedCustomizationPack"
	name="CL_VMHauntedCustomizationPack"
	description="CL_VMHauntedCustomizationPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "84" =
{
	id="CL_VMPossessShopkeeperPack"
	name="CL_VMPossessShopkeeperPack"
	description="CL_VMPossessShopkeeperPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "85" =
{
	id="CL_VMTwinsPack"
	name="CL_VMTwinsPack"
	description="CL_VMTwinsPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "86" =
{
	id="CL_WantedBlockhead1Pack"
	name="CL_WantedBlockhead1Pack"
	description="CL_WantedBlockhead1Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "87" =
{
	id="CL_WantedBlockhead2Pack"
	name="CL_WantedBlockhead2Pack"
	description="CL_WantedBlockhead2Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "88" =
{
	id="CL_WantedBlockhead3Pack"
	name="CL_WantedBlockhead3Pack"
	description="CL_WantedBlockhead3Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "89" =
{
	id="CL_WantedBlockhead4Pack"
	name="CL_WantedBlockhead4Pack"
	description="CL_WantedBlockhead4Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "90" =
{
	id="CL_WantedBlockhead5Pack"
	name="CL_WantedBlockhead5Pack"
	description="CL_WantedBlockhead5Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "91" =
{
	id="MOD_EnchantedGlen"
	name="MOD_EnchantedGlen"
	description="MOD_EnchantedGlen_Desc"
	type="MODIFIER"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_IMAGINATION_POINTS_COLLECTED"
	unlock_data_int=100
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=100
		}
	}
}

Lock "92" =
{
	id="MOD_HauntedHouse"
	name="MOD_HauntedHouse"
	description="MOD_HauntedHouse_Desc"
	type="MODIFIER"
	state="LOCKED"
	model_name="IPObject9"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_IMAGINATION_POINTS_COLLECTED"
	unlock_data_int=1000
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=1000
		}
	}
}

Lock "93" =
{
	id="MOD_Slime"
	name="MOD_Slime"
	description="MOD_Slime_Desc"
	type="MINORMODIFIER"
	state="LOCKED"
	model_name="WestObject11"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_IMAGINATION_POINTS_COLLECTED"
	unlock_data_int=500
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=500
		}
	}
}

Lock "94" =
{
	id="MOD_SpacePort"
	name="MOD_SpacePort"
	description="MOD_SpacePort_Desc"
	type="MODIFIER"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_IMAGINATION_POINTS_COLLECTED"
	unlock_data_int=400
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=400
		}
	}
}

Lock "95" =
{
	id="TP_Portal01"
	name="TP_Portal01"
	description="TP_Portal01_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "96" =
{
	id="TP_Portal02"
	name="TP_Portal02"
	description="TP_Portal02_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "97" =
{
	id="TP_Portal03"
	name="TP_Portal03"
	description="TP_Portal03_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "98" =
{
	id="TP_Portal04"
	name="TP_Portal04"
	description="TP_Portal04_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "99" =
{
	id="TP_Portal05"
	name="TP_Portal05"
	description="TP_Portal05_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "100" =
{
	id="TP_Portal06"
	name="TP_Portal06"
	description="TP_Portal06_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "101" =
{
	id="TP_Portal07"
	name="TP_Portal07"
	description="TP_Portal07_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "102" =
{
	id="TP_Portal08"
	name="TP_Portal08"
	description="TP_Portal08_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "103" =
{
	id="TP_Portal09"
	name="TP_Portal09"
	description="TP_Portal09_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "104" =
{
	id="TP_Portal10"
	name="TP_Portal10"
	description="TP_Portal10_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "105" =
{
	id="UP_Abductinator"
	name="UP_Abductinator"
	description="UP_Abductinator_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Abductinator"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "106" =
{
	id="UP_Bullseye"
	name="UP_Bullseye"
	description="UP_Bullseye_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject12"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=1000
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=1000
		}
	}
}

Lock "107" =
{
	id="UP_GhostBuster"
	name="UP_GhostBuster"
	description="UP_GhostBuster_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="IPObject10"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="GhostBuster"
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "108" =
{
	id="UP_JetPack"
	name="UP_JetPack"
	description="UP_JetPack_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=75
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=75
		}
	}
}

Lock "109" =
{
	id="UP_JumpHeight_1"
	name="UP_JumpHeight_1"
	description="UP_JumpHeight_1_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "110" =
{
	id="UP_JumpHeight_2"
	name="UP_JumpHeight_2"
	description="UP_JumpHeight_2_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "111" =
{
	id="UP_PickAxe"
	name="UP_PickAxe"
	description="UP_PickAxe_Desc"
	type="UPGRADE"
	state="PURCHASABLE"
	model_name="WestObject10"
	unlock_type="PURCHASE"
	unlock_data_key="AVAILABLE"
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "112" =
{
	id="UP_Pies"
	name="UP_Pies"
	description="UP_Pies_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=2500
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=2500
		}
	}
}

Lock "113" =
{
	id="UP_PixarBalls"
	name="UP_PixarBalls"
	description="UP_PixarBalls_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=100
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=100
		}
	}
}

Lock "114" =
{
	id="UP_Prisbee"
	name="UP_Prisbee"
	description="UP_Prisbee_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Prisbee"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "115" =
{
	id="UP_SledgeHammer"
	name="UP_SledgeHammer"
	description="UP_SledgeHammer_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject6"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "116" =
{
	id="UP_Speed_1"
	name="UP_Speed_1"
	description="UP_Speed_1_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "117" =
{
	id="UP_Speed_2"
	name="UP_Speed_2"
	description="UP_Speed_2_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "118" =
{
	id="UP_Strength_1"
	name="UP_Strength_1"
	description="UP_Strength_1_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "119" =
{
	id="UP_Strength_2"
	name="UP_Strength_2"
	description="UP_Strength_2_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "120" =
{
	id="UP_TNT"
	name="UP_TNT"
	description="UP_TNT_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=500
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=500
		}
	}
}

Lock "121" =
{
	id="UP_ToolBox"
	name="UP_ToolBox"
	description="UP_ToolBox_Desc"
	type="UPGRADE"
	state="PURCHASABLE"
	model_name="WestObject9"
	unlock_type="PURCHASE"
	unlock_data_key="AVAILABLE"
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "122" =
{
	id="VM_Disc01"
	name="VM_Disc01"
	description="VM_Disc01_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "123" =
{
	id="VM_Disc02"
	name="VM_Disc02"
	description="VM_Disc02_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "124" =
{
	id="VM_Disc03"
	name="VM_Disc03"
	description="VM_Disc03_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "125" =
{
	id="VM_Disc04"
	name="VM_Disc04"
	description="VM_Disc04_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "126" =
{
	id="VM_Disc05"
	name="VM_Disc05"
	description="VM_Disc05_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "127" =
{
	id="VM_Disc06"
	name="VM_Disc06"
	description="VM_Disc06_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "128" =
{
	id="VM_Disc07"
	name="VM_Disc07"
	description="VM_Disc07_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "129" =
{
	id="VM_Disc08"
	name="VM_Disc08"
	description="VM_Disc08_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "130" =
{
	id="VM_Disc09"
	name="VM_Disc09"
	description="VM_Disc09_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "131" =
{
	id="VM_Disc10"
	name="VM_Disc10"
	description="VM_Disc10_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

#=LOCKS END====================================================================


#=PREBUILTS====================================================================

Prebuilt "1" =
{
	name="BL_EmptyLot"
	displayname="BL_EmptyLot"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="EmptyLot"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "2" =
{
	name="BL_BarberShop"
	displayname="BL_BarberShop"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="BarberShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "3" =
{
	name="BL_TailorShop"
	displayname="BL_TailorShop"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="TailorShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "4" =
{
	name="BL_HatShop"
	displayname="BL_HatShop"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="HatShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "5" =
{
	name="BL_GeneralStore"
	displayname="BL_GeneralStore"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="GeneralStoreO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "6" =
{
	name="BL_Bank"
	displayname="BL_Bank"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="BankO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "7" =
{
	name="BL_Jail"
	displayname="BL_Jail"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="JailO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "8" =
{
	name="BL_SawMill"
	displayname="BL_SawMill"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="SawMillO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "9" =
{
	name="BL_Saloon"
	displayname="BL_Saloon"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="SaloonO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "10" =
{
	name="BL_PostOffice"
	displayname="BL_PostOffice"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="PostOfficeO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "11" =
{
	name="BL_ForSale"
	displayname="BL_ForSale"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="EmptyLot"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item="ForSaleSign"
	}
}

Prebuilt "12" =
{
	name="BL_Barn"
	displayname="BL_Barn"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="BarnO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "13" =
{
	name="BL_CandyShop"
	displayname="BL_CandyShop"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="CandyShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "14" =
{
	name="BL_TownSquare"
	displayname="BL_TownSquare"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="TownSquareC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "15" =
{
	name="BL_TrainStation"
	displayname="BL_TrainStation"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="TrainStationC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "16" =
{
	name="BL_TNTShack"
	displayname="BL_TNTShack"
	initprefix="sex=m; master_bone_name = avatars/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="TNTShackO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "17" =
{
	name="LP_SK_BarberShop"
	displayname="LP_SK_BarberShop"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "18" =
{
	name="LP_M_Western1"
	displayname="LP_M_Western1"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "19" =
{
	name="LP_M_Western2"
	displayname="LP_M_Western2"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "20" =
{
	name="LP_F_Western2"
	displayname="LP_F_Western2"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "21" =
{
	name="LP_F_Western1"
	displayname="LP_F_Western1"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "22" =
{
	name="LP_M_Default"
	displayname="LP_M_Default"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "23" =
{
	name="LP_F_Default"
	displayname="LP_F_Default"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "24" =
{
	name="LP_F_Western3"
	displayname="LP_F_Western3"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "25" =
{
	name="LP_F_Western4"
	displayname="LP_F_Western4"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "26" =
{
	name="LP_F_Western5"
	displayname="LP_F_Western5"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "27" =
{
	name="LP_F_Western6"
	displayname="LP_F_Western6"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "28" =
{
	name="LP_SK_HatShop"
	displayname="LP_SK_HatShop"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "29" =
{
	name="LP_SK_TailorShop"
	displayname="LP_SK_TailorShop"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "30" =
{
	name="LP_M_Western3"
	displayname="LP_M_Western3"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "31" =
{
	name="LP_M_Western4"
	displayname="LP_M_Western4"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "32" =
{
	name="LP_M_Western5"
	displayname="LP_M_Western5"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "33" =
{
	name="LP_M_Future1"
	displayname="LP_M_Future1"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "34" =
{
	name="LPM_Default"
	displayname="LPM_Default"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "35" =
{
	name="LP_MN_Hermit"
	displayname="LP_MN_Hermit"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "36" =
{
	name="LP_MN_Cookie"
	displayname="LP_MN_Cookie"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "37" =
{
	name="LP_MN_BlackSmith"
	displayname="LP_MN_BlackSmith"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "38" =
{
	name="LP_M_Western6"
	displayname="LP_M_Western6"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "39" =
{
	name="LP_SK_SawMill"
	displayname="LP_SK_SawMill"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "40" =
{
	name="LP_Wanted01"
	displayname="LP_Wanted01"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "41" =
{
	name="LP_Wanted02"
	displayname="LP_Wanted02"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "42" =
{
	name="LP_Wanted03"
	displayname="LP_Wanted03"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "43" =
{
	name="LP_Wanted04"
	displayname="LP_Wanted04"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "44" =
{
	name="LP_Wanted05"
	displayname="LP_Wanted05"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "45" =
{
	name="LP_Wanted06"
	displayname="LP_Wanted06"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "46" =
{
	name="LP_Wanted07"
	displayname="LP_Wanted07"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "47" =
{
	name="LP_Wanted08"
	displayname="LP_Wanted08"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "48" =
{
	name="LP_Wanted09"
	displayname="LP_Wanted09"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "49" =
{
	name="LP_Wanted10"
	displayname="LP_Wanted10"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "50" =
{
	name="LP_BarnDance"
	displayname="LP_BarnDance"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "51" =
{
	name="LP_MN_Miner1"
	displayname="LP_MN_Miner1"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "52" =
{
	name="LP_MN_Miner2"
	displayname="LP_MN_Miner2"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "53" =
{
	name="LP_MN_SplitPants"
	displayname="LP_MN_SplitPants"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "54" =
{
	name="LP_M_Pioneer"
	displayname="LP_M_Pioneer"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "55" =
{
	name="LP_F_Pioneer"
	displayname="LP_F_Pioneer"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "56" =
{
	name="LP_MN_Deputy"
	displayname="LP_MN_Deputy"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "57" =
{
	name="LP_OrphanBuzzCut"
	displayname="LP_OrphanBuzzCut"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "58" =
{
	name="LP_OrphanBuckTeeth"
	displayname="LP_OrphanBuckTeeth"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "59" =
{
	name="LP_OrphanPigTails"
	displayname="LP_OrphanPigTails"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "60" =
{
	name="LP_OrphanPotatoSack"
	displayname="LP_OrphanPotatoSack"
	initprefix="sex=m; master_bone_name = avatars/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

#=PREBUILTS END================================================================


#=LOCATORS=====================================================================

Locator "0" =
{
	name="PlanterBox"
	character="BL"
}

Locator "1" =
{
	name="WindowBox"
	character="BL"
}

Locator "2" =
{
	name="YardObject"
	character="BL"
}

Locator "3" =
{
	name="Window"
	character="BL"
}

Locator "4" =
{
	name="DoorHinge"
	character="BL"
}

Locator "5" =
{
	name="TriggeredAnim"
	character="BL"
}

Locator "6" =
{
	name="4Sale"
	character="BL"
}

#=LOCATORS END=================================================================


#=EXCLUDES=====================================================================

Exclude "0" =
{
	priority=1
	categorykey="LP_HR_Crazy"
	categorykey="LP_HT"
	categorydel="LP_HT"
}

#=EXCLUDES END=================================================================


#=EXCLUDE OVERRIDES============================================================

ExcludeOverride "0" =
{
	priority=1
	categorykey="LP_HR_Crazy"
	categorydel="LP_HR"
	itemadd="HR_Mwstrn01"
}

#=EXCLUDE OVERRIDES END========================================================


