#
# PlayerDB.txt - player database, GENERATED BY IMPORTCUSTOM.PL, DO NOT MODIFY
#

Version = 2

#=PIECES=======================================================================

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpr" =
{
	name="ps_wt_flowerspbpetunias_purpr"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_propeller" =
{
	name="crazy_ht_propeller"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloono_c1" =
{
	name="bd_saloono_c1"
	character="BL"
	slot="BL_BD_SaloonO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/postoffice/bd_postofficeht" =
{
	name="bd_postofficeht"
	character="BL"
	slot="BL_BD_PostOfficeHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c1" =
{
	name="bd_tailorshopo_c1"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c3" =
{
	name="bd_tailorshopo_c3"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ac_biker" =
{
	name="alien_ac_biker"
	character="Alien"
	slot="Alien_AC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_banko_c1" =
{
	name="bd_banko_c1"
	character="BL"
	slot="BL_BD_BankO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_all" =
{
	name="ps_wt_flowerspbdaisies_all"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ac_blacksmith" =
{
	name="mn_wstrn_ac_blacksmith"
	character="LP"
	slot="LP_AC_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stagecoachplatform/bd_stagecoacho" =
{
	name="bd_stagecoacho"
	character="BL"
	slot="BL_BD_StageCoachPlatformH"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpr-fp" =
{
	name="ps_wt_flowerspbpetunias_purpr-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_viking" =
{
	name="alien_ht_viking"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ac_superhero" =
{
	name="alien_ac_superhero"
	character="Alien"
	slot="Alien_AC"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkr-fpsm" =
{
	name="ps_wt_flowerspbpetunias_pinkr-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_ht_orphanpotatosack" =
{
	name="f_wstrn_ht_orphanpotatosack"
	character="LP"
	slot="LP_HT_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowerpot/ps_wt_flowerpot" =
{
	name="ps_wt_flowerpot"
	character="BL"
	slot="BL_AC_PlanterSet_Planter_FlowerPot"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshopo" =
{
	name="bd_candyshopo"
	character="BL"
	slot="BL_BD_CorralO"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_lumber" =
{
	name="alien_ht_lumber"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/house/bd_houseo" =
{
	name="bd_houseo"
	character="BL"
	slot="BL_BD_AvatarHouseO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/pieshack/bd_pieshacko" =
{
	name="bd_pieshacko"
	character="BL"
	slot="BL_BD_PieShackHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/flowershop/bd_flowershopet" =
{
	name="bd_flowershopet"
	character="BL"
	slot="BL_BD_FlowerShopET"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpw-fp" =
{
	name="ps_wt_flowerspbpetunias_purpw-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_b_hatshop" =
{
	name="sk_wstrn_b_hatshop"
	character="LP"
	slot="LP_B_Shopkeeper"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c3" =
{
	name="bd_barbershopo_c3"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_ht_03" =
{
	name="m_hantd_ht_03"
	character="LP"
	slot="LP_HT_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreo_c1" =
{
	name="bd_generalstoreo_c1"
	character="BL"
	slot="BL_BD_GeneralStoreO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerswbpetunias_pinkw" =
{
	name="ps_wt_flowerswbpetunias_pinkw"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshoph" =
{
	name="bd_hatshoph"
	character="BL"
	slot="BL_BD_HatShopH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopf" =
{
	name="bd_hatshopf"
	character="BL"
	slot="BL_BD_HatShopF"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoretech" =
{
	name="bd_generalstoretech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailft" =
{
	name="bd_jailft"
	character="BL"
	slot="BL_BD_JailFT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_ry-sm" =
{
	name="ps_wt_flowerspbtulips_ry-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshopc" =
{
	name="bd_candyshopc"
	character="BL"
	slot="BL_BD_CorralC"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerswbtulips_ry" =
{
	name="ps_wt_flowerswbtulips_ry"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/farmhouse/bd_farmhousef" =
{
	name="bd_farmhousef"
	character="BL"
	slot="BL_BD_FarmHouseF"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hr_06" =
{
	name="m_hantd_hr_06"
	character="LP"
	slot="LP_HR_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_orphanbuckteeth" =
{
	name="m_wstrn_b_orphanbuckteeth"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_wp-fpsm" =
{
	name="ps_wt_flowerspbdaisies_wp-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hr_03" =
{
	name="f_hantd_hr_03"
	character="LP"
	slot="LP_HR_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stable/bd_stablee" =
{
	name="bd_stablee"
	character="BL"
	slot="BL_BD_StableE"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_ht_03" =
{
	name="m_wstrn_ht_03"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c1" =
{
	name="bd_barbershopo_c1"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_planterbox/ps_wt_planterbox" =
{
	name="ps_wt_planterbox"
	character="BL"
	slot="BL_AC_PlanterSet_Planter_PlanterBox"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stable/bd_stableet" =
{
	name="bd_stableet"
	character="BL"
	slot="BL_BD_StableET"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_captainblue" =
{
	name="crazy_ht_captainblue"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "characters/bendito/wtb_m_mutant" =
{
	name="wtb_m_mutant"
	character="WTB"
	slot="WTB_M_Mutant"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/school/bd_schoolo" =
{
	name="bd_schoolo"
	character="BL"
	slot="BL_BD_SchoolO"
	type=0
	lod=570
}

Piece "characters/bendito/wtb_b_nrml" =
{
	name="wtb_b_nrml"
	character="WTB"
	slot="WTB_B_Nrml"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_b_06" =
{
	name="f_hantd_b_06"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/robot/mrbt_b_nrml" =
{
	name="mrbt_b_nrml"
	character="MRbt"
	slot="MRbt_B_Nrml"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_ac_07" =
{
	name="m_wstrn_ac_07"
	character="LP"
	slot="LP_AC_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barnh" =
{
	name="bd_barnh"
	character="BL"
	slot="BL_BD_BarnH"
	type=0
	lod=570
}

Piece "characters/blockheads/f_crazy_b_ballet" =
{
	name="f_crazy_b_ballet"
	character="LP"
	slot="LP_B_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/f_crazy_hr_polygamist" =
{
	name="f_crazy_hr_polygamist"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_vikinghorn" =
{
	name="crazy_ht_vikinghorn"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/farmhouse/bd_farmhouseh" =
{
	name="bd_farmhouseh"
	character="BL"
	slot="BL_BD_FarmHouseH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshopft" =
{
	name="bd_candyshopft"
	character="BL"
	slot="BL_BD_CorralFT"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_04" =
{
	name="f_wstrn_hr_04"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_pinky" =
{
	name="ps_wt_flowerspbtulips_pinky"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/school/bd_schoolh" =
{
	name="bd_schoolh"
	character="BL"
	slot="BL_BD_SchoolH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo" =
{
	name="bd_hatshopo"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_standard" =
{
	name="alien_b_standard"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_orphanbuckteeth" =
{
	name="m_wstrn_hr_orphanbuckteeth"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_wy-sm" =
{
	name="ps_wt_flowerspbdaisies_wy-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_07" =
{
	name="m_wstrn_b_07"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo" =
{
	name="bd_barbershopo"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_06" =
{
	name="m_wstrn_b_06"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_05" =
{
	name="m_wstrn_b_05"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpw-sm" =
{
	name="ps_wt_flowerspbpetunias_purpw-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_04" =
{
	name="m_wstrn_b_04"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_pinkw-fp" =
{
	name="ps_wt_flowerspbtulips_pinkw-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopf" =
{
	name="bd_tailorshopf"
	character="BL"
	slot="BL_BD_TailorShopF"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/emptylot/bd_emptylottech" =
{
	name="bd_emptylottech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/flowershop/bd_flowershopc" =
{
	name="bd_flowershopc"
	character="BL"
	slot="BL_BD_FlowerShopC"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_03" =
{
	name="m_wstrn_b_03"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_indian" =
{
	name="alien_ht_indian"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_02" =
{
	name="m_wstrn_b_02"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_01" =
{
	name="m_wstrn_b_01"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_03" =
{
	name="f_wstrn_hd_03"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_05" =
{
	name="m_wstrn_hr_05"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreo" =
{
	name="bd_generalstoreo"
	character="BL"
	slot="BL_BD_GeneralStoreO"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_05" =
{
	name="f_wstrn_b_05"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ht_miner2" =
{
	name="mn_wstrn_ht_miner2"
	character="LP"
	slot="LP_HT_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_hd_barbershop" =
{
	name="sk_wstrn_hd_barbershop"
	character="LP"
	slot="LP_HD_Shopkeeper"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_03" =
{
	name="f_wstrn_hr_03"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_01" =
{
	name="f_wstrn_b_01"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_winplaina_nat_l" =
{
	name="ps_wt_winplaina_nat_l"
	character="BL"
	slot="BL_WindowShutters_A"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_b_tailorshop" =
{
	name="sk_wstrn_b_tailorshop"
	character="LP"
	slot="LP_B_Shopkeeper"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_mechanic" =
{
	name="alien_ht_mechanic"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_all-fpsm" =
{
	name="ps_wt_flowerspbdaisies_all-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barnft" =
{
	name="bd_barnft"
	character="BL"
	slot="BL_BD_BarnFT"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_b_barbershop" =
{
	name="sk_wstrn_b_barbershop"
	character="LP"
	slot="LP_B_Shopkeeper"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_yardobjectwindmill/ps_wt_yardobjectwindmill" =
{
	name="ps_wt_yardobjectwindmill"
	character="BL"
	slot="BL_BuildingYO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopf" =
{
	name="bd_barbershopf"
	character="BL"
	slot="BL_BD_BarberShopF"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tntshack/bd_tntshacko" =
{
	name="bd_tntshacko"
	character="BL"
	slot="BL_BD_TNTShackO"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_b_06" =
{
	name="m_hantd_b_06"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_b_05" =
{
	name="m_hantd_b_05"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_b_04" =
{
	name="m_hantd_b_04"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_b_03" =
{
	name="m_hantd_b_03"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_b_02" =
{
	name="m_hantd_b_02"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_b_01" =
{
	name="m_hantd_b_01"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_b_04" =
{
	name="f_hantd_b_04"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_b_03" =
{
	name="f_hantd_b_03"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_crazy_hr_leia" =
{
	name="f_crazy_hr_leia"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_b_02" =
{
	name="f_hantd_b_02"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/garden/bd_gardenh" =
{
	name="bd_gardenh"
	character="BL"
	slot="BL_BD_GardenH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barnf" =
{
	name="bd_barnf"
	character="BL"
	slot="BL_BD_BarnF"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_b_01" =
{
	name="f_hantd_b_01"
	character="LP"
	slot="LP_B_Haunted"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ac_tourist" =
{
	name="alien_ac_tourist"
	character="Alien"
	slot="Alien_AC"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_yardobjectpinwheel/ps_wt_yardobjectpinwheel" =
{
	name="ps_wt_yardobjectpinwheel"
	character="BL"
	slot="BL_BuildingYO"
	type=0
	lod=570
}

Piece "characters/blockheads/m_crazy_b_basketball" =
{
	name="m_crazy_b_basketball"
	character="LP"
	slot="LP_B_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/m_crazy_b_yellowsuit" =
{
	name="m_crazy_b_yellowsuit"
	character="LP"
	slot="LP_B_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/m_crazy_b_colorfulsuit" =
{
	name="m_crazy_b_colorfulsuit"
	character="LP"
	slot="LP_B_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/m_futur_b_01" =
{
	name="m_futur_b_01"
	character="LP"
	slot="LP_B_Future"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/smithy/bd_smithyft" =
{
	name="bd_smithyft"
	character="BL"
	slot="BL_BD_BlackSmithFT"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_01" =
{
	name="m_wstrn_hr_01"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barnc" =
{
	name="bd_barnc"
	character="BL"
	slot="BL_BD_BarnC"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkr" =
{
	name="ps_wt_flowerspbpetunias_pinkr"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_planterboxsm/ps_wt_planterboxsm" =
{
	name="ps_wt_planterboxsm"
	character="BL"
	slot="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_b_splitpants" =
{
	name="mn_wstrn_b_splitpants"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopft" =
{
	name="bd_barbershopft"
	character="BL"
	slot="BL_BD_BarberShopFT"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_b_miner2" =
{
	name="mn_wstrn_b_miner2"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/flowershop/bd_flowershope" =
{
	name="bd_flowershope"
	character="BL"
	slot="BL_BD_FlowerShopE"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_b_miner1" =
{
	name="mn_wstrn_b_miner1"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_orphanbuzzcut" =
{
	name="m_wstrn_hd_orphanbuzzcut"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c2" =
{
	name="bd_hatshopo_c2"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_b_orphanbuzzcut" =
{
	name="m_wstrn_b_orphanbuzzcut"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_sombrero" =
{
	name="alien_b_sombrero"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hr_03" =
{
	name="m_hantd_hr_03"
	character="LP"
	slot="LP_HR_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barno" =
{
	name="bd_barno"
	character="BL"
	slot="BL_BD_BarnO"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_orphanbuzzcut" =
{
	name="m_wstrn_hr_orphanbuzzcut"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkw-fp" =
{
	name="ps_wt_flowerspbpetunias_pinkw-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopet" =
{
	name="bd_hatshopet"
	character="BL"
	slot="BL_BD_HatShopET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshopf" =
{
	name="bd_candyshopf"
	character="BL"
	slot="BL_BD_CorralF"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c6" =
{
	name="bd_tailorshopo_c6"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_bottles" =
{
	name="crazy_ht_bottles"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_orphanpotatosack" =
{
	name="f_wstrn_b_orphanpotatosack"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_orphanpigtails" =
{
	name="f_wstrn_b_orphanpigtails"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_07" =
{
	name="m_wstrn_hd_07"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_06" =
{
	name="m_wstrn_hd_06"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_pinky-sm" =
{
	name="ps_wt_flowerspbtulips_pinky-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_05" =
{
	name="m_wstrn_hd_05"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_04" =
{
	name="m_wstrn_hd_04"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloono" =
{
	name="bd_saloono"
	character="BL"
	slot="BL_BD_SaloonO"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_03" =
{
	name="m_wstrn_hd_03"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_02" =
{
	name="m_wstrn_hd_02"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_forsalesign/forsalesign" =
{
	name="forsalesign"
	character="BL"
	slot="BL_Extra"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_01" =
{
	name="m_wstrn_hd_01"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_07" =
{
	name="f_wstrn_hd_07"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_wp-fp" =
{
	name="ps_wt_flowerspbdaisies_wp-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_06" =
{
	name="f_wstrn_hd_06"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_05" =
{
	name="f_wstrn_hd_05"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_04" =
{
	name="f_wstrn_hd_04"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hr_04" =
{
	name="f_hantd_hr_04"
	character="LP"
	slot="LP_HR_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopc" =
{
	name="bd_tailorshopc"
	character="BL"
	slot="BL_BD_TailorShopC"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowerpot/ps_wt_flowerpotsm" =
{
	name="ps_wt_flowerpotsm"
	character="BL"
	slot="BL_AC_PlanterSet_Planter_FlowerPotSm"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_07" =
{
	name="f_wstrn_b_07"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/masonryshop/bd_masonryshope" =
{
	name="bd_masonryshope"
	character="BL"
	slot="BL_BD_StoneMasonE"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ht_miner1" =
{
	name="mn_wstrn_ht_miner1"
	character="LP"
	slot="LP_HT_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareo_c1" =
{
	name="bd_townsquareo_c1"
	character="BL"
	slot="BL_BD_TownHallO"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_02" =
{
	name="f_wstrn_hd_02"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_01" =
{
	name="f_wstrn_hd_01"
	character="LP"
	slot="LP_HD_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/garden/bd_gardenf" =
{
	name="bd_gardenf"
	character="BL"
	slot="BL_BD_GardenF"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloontech" =
{
	name="bd_saloontech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_wizard" =
{
	name="crazy_ht_wizard"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_hd_tailorshop" =
{
	name="sk_wstrn_hd_tailorshop"
	character="LP"
	slot="LP_HD_Shopkeeper"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hd_04" =
{
	name="m_hantd_hd_04"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_03" =
{
	name="f_wstrn_b_03"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hd_06" =
{
	name="m_hantd_hd_06"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_w-fp" =
{
	name="ps_wt_flowerspbdaisies_w-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_pirate" =
{
	name="crazy_ht_pirate"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/f_crazy_hr_pigtails" =
{
	name="f_crazy_hr_pigtails"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_hd_hatshop" =
{
	name="sk_wstrn_hd_hatshop"
	character="LP"
	slot="LP_HD_Shopkeeper"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hd_03" =
{
	name="m_hantd_hd_03"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_indian" =
{
	name="alien_b_indian"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hd_02" =
{
	name="m_hantd_hd_02"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hd_01" =
{
	name="m_hantd_hd_01"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreo_c2" =
{
	name="bd_generalstoreo_c2"
	character="BL"
	slot="BL_BD_GeneralStoreO"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_sombrero" =
{
	name="alien_ht_sombrero"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerswbdaisies_all" =
{
	name="ps_wt_flowerswbdaisies_all"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_ht_04" =
{
	name="m_hantd_ht_04"
	character="LP"
	slot="LP_HT_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hd_06" =
{
	name="f_hantd_hd_06"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hd_04" =
{
	name="f_hantd_hd_04"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hd_03" =
{
	name="f_hantd_hd_03"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hotel/bd_hotelf" =
{
	name="bd_hotelf"
	character="BL"
	slot="BL_BD_HotelF"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hd_02" =
{
	name="f_hantd_hd_02"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_w-sm" =
{
	name="ps_wt_flowerspbdaisies_w-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hd_01" =
{
	name="f_hantd_hd_01"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/m_futur_hd_01" =
{
	name="m_futur_hd_01"
	character="LP"
	slot="LP_HD_Future"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_ht_07" =
{
	name="f_wstrn_ht_07"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hd_orphanbuckteeth" =
{
	name="m_wstrn_hd_orphanbuckteeth"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hd_splitpants" =
{
	name="mn_wstrn_hd_splitpants"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hd_miner2" =
{
	name="mn_wstrn_hd_miner2"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hd_miner1" =
{
	name="mn_wstrn_hd_miner1"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hd_hermit" =
{
	name="mn_wstrn_hd_hermit"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c5" =
{
	name="bd_barbershopo_c5"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c6" =
{
	name="bd_barbershopo_c6"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stable/bd_stablef" =
{
	name="bd_stablef"
	character="BL"
	slot="BL_BD_StableF"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c5" =
{
	name="bd_hatshopo_c5"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_orphanpigtails" =
{
	name="f_wstrn_hr_orphanpigtails"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_all-fp" =
{
	name="ps_wt_flowerspbdaisies_all-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hd_cookie" =
{
	name="mn_wstrn_hd_cookie"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareo" =
{
	name="bd_townsquareo"
	character="BL"
	slot="BL_BD_TownHallO"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hd_carpenter" =
{
	name="mn_wstrn_hd_carpenter"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkr-fp" =
{
	name="ps_wt_flowerspbpetunias_pinkr-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hd_blacksmith" =
{
	name="mn_wstrn_hd_blacksmith"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_biker" =
{
	name="alien_ht_biker"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_orphanpotatosack" =
{
	name="f_wstrn_hd_orphanpotatosack"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_ht_04" =
{
	name="m_wstrn_ht_04"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopc" =
{
	name="bd_barbershopc"
	character="BL"
	slot="BL_BD_BarberShopC"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_wfplaina_nat_m" =
{
	name="ps_wt_wfplaina_nat_m"
	character="BL"
	slot="BL_Windows_WindowFrame"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hd_orphanpigtails" =
{
	name="f_wstrn_hd_orphanpigtails"
	character="LP"
	slot="LP_HD_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_b_carpenter" =
{
	name="mn_wstrn_b_carpenter"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquaref" =
{
	name="bd_townsquaref"
	character="BL"
	slot="BL_BD_TownHallF"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareet" =
{
	name="bd_townsquareet"
	character="BL"
	slot="BL_BD_TownHallET"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ht_cookie" =
{
	name="mn_wstrn_ht_cookie"
	character="LP"
	slot="LP_HT_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stable/bd_stableht" =
{
	name="bd_stableht"
	character="BL"
	slot="BL_BD_StableHT"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_hr_barbershop" =
{
	name="sk_wstrn_hr_barbershop"
	character="LP"
	slot="LP_HR_Shopkeeper"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_07" =
{
	name="m_wstrn_hr_07"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stagecoachplatform/bd_stagecoachft" =
{
	name="bd_stagecoachft"
	character="BL"
	slot="BL_BD_StageCoachPlatformFT"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_06" =
{
	name="f_wstrn_b_06"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_04" =
{
	name="m_wstrn_hr_04"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_03" =
{
	name="m_wstrn_hr_03"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_ht_hatshop" =
{
	name="sk_wstrn_ht_hatshop"
	character="LP"
	slot="LP_HT_Shopkeeper"
	type=0
	lod=570
}

Piece "characters/blockheads/m_crazy_hr_cornrows" =
{
	name="m_crazy_hr_cornrows"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_02" =
{
	name="m_wstrn_hr_02"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_captainship" =
{
	name="crazy_ht_captainship"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_b_cookie" =
{
	name="mn_wstrn_b_cookie"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stable/bd_stableo" =
{
	name="bd_stableo"
	character="BL"
	slot="BL_BD_StableO"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_orphanpotatosack" =
{
	name="f_wstrn_hr_orphanpotatosack"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hotel/bd_hotelht" =
{
	name="bd_hotelht"
	character="BL"
	slot="BL_BD_HotelHT"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ac_carpenter" =
{
	name="mn_wstrn_ac_carpenter"
	character="LP"
	slot="LP_AC_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/newspapershop/bd_newspapershopo" =
{
	name="bd_newspapershopo"
	character="BL"
	slot="BL_BD_NewspaperHT"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hr_miner2" =
{
	name="mn_wstrn_hr_miner2"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/school/bd_schoolet" =
{
	name="bd_schoolet"
	character="BL"
	slot="BL_BD_SchoolET"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hr_miner1" =
{
	name="mn_wstrn_hr_miner1"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopet" =
{
	name="bd_tailorshopet"
	character="BL"
	slot="BL_BD_TailorShopET"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hr_hermit" =
{
	name="mn_wstrn_hr_hermit"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_wy" =
{
	name="ps_wt_flowerspbdaisies_wy"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hr_cookie" =
{
	name="mn_wstrn_hr_cookie"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_wp" =
{
	name="ps_wt_flowerspbdaisies_wp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hr_blacksmith" =
{
	name="mn_wstrn_hr_blacksmith"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_hr_tailorshop" =
{
	name="sk_wstrn_hr_tailorshop"
	character="LP"
	slot="LP_HR_Shopkeeper"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hr_06" =
{
	name="f_hantd_hr_06"
	character="LP"
	slot="LP_HR_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpr-sm" =
{
	name="ps_wt_flowerspbpetunias_purpr-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_banko" =
{
	name="bd_banko"
	character="BL"
	slot="BL_BD_BankO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_wy-fp" =
{
	name="ps_wt_flowerspbdaisies_wy-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/m_futur_hr_01" =
{
	name="m_futur_hr_01"
	character="LP"
	slot="LP_HR_Future"
	type=0
	lod=570
}

Piece "characters/blockheads/m_crazy_hr_spiked" =
{
	name="m_crazy_hr_spiked"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/m_crazy_hr_mohawk" =
{
	name="m_crazy_hr_mohawk"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquaree" =
{
	name="bd_townsquaree"
	character="BL"
	slot="BL_BD_TownHallE"
	type=0
	lod=570
}

Piece "characters/blockheads/m_crazy_hr_afro" =
{
	name="m_crazy_hr_afro"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_07" =
{
	name="f_wstrn_hr_07"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_06" =
{
	name="f_wstrn_hr_06"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerswbdaisies_wp" =
{
	name="ps_wt_flowerswbdaisies_wp"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_biker" =
{
	name="alien_b_biker"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_05" =
{
	name="f_wstrn_hr_05"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_02" =
{
	name="f_wstrn_b_02"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/farmhouse/bd_farmhousec" =
{
	name="bd_farmhousec"
	character="BL"
	slot="BL_BD_FarmHouseC"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_02" =
{
	name="f_wstrn_hr_02"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/farmhouse/bd_farmhouseo" =
{
	name="bd_farmhouseo"
	character="BL"
	slot="BL_BD_FarmHouseO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_ry-fp" =
{
	name="ps_wt_flowerspbtulips_ry-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_hr_01" =
{
	name="f_wstrn_hr_01"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hr_02" =
{
	name="f_hantd_hr_02"
	character="LP"
	slot="LP_HR_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_hr_01" =
{
	name="f_hantd_hr_01"
	character="LP"
	slot="LP_HR_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/sk_wstrn_hr_hatshop" =
{
	name="sk_wstrn_hr_hatshop"
	character="LP"
	slot="LP_HR_Shopkeeper"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barne" =
{
	name="bd_barne"
	character="BL"
	slot="BL_BD_BarnE"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_ht_07" =
{
	name="m_wstrn_ht_07"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_ht_05" =
{
	name="m_wstrn_ht_05"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_bankft" =
{
	name="bd_bankft"
	character="BL"
	slot="BL_BD_BankFT"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_ht_02" =
{
	name="f_wstrn_ht_02"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hotel/bd_hotelft" =
{
	name="bd_hotelft"
	character="BL"
	slot="BL_BD_HotelFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailtech" =
{
	name="bd_jailtech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_ht_02" =
{
	name="m_wstrn_ht_02"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_clown" =
{
	name="alien_b_clown"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_pinky-fpsm" =
{
	name="ps_wt_flowerspbtulips_pinky-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_chef" =
{
	name="alien_ht_chef"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_viking" =
{
	name="alien_b_viking"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkw-fpsm" =
{
	name="ps_wt_flowerspbpetunias_pinkw-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshope" =
{
	name="bd_tailorshope"
	character="BL"
	slot="BL_BD_TailorShopE"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareht" =
{
	name="bd_townsquareht"
	character="BL"
	slot="BL_BD_TownHallHT"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_ht_03" =
{
	name="f_wstrn_ht_03"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_ht_01" =
{
	name="f_wstrn_ht_01"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/school/bd_schoolft" =
{
	name="bd_schoolft"
	character="BL"
	slot="BL_BD_SchoolFT"
	type=0
	lod=570
}

Piece "characters/blockheads/f_hantd_ht_02" =
{
	name="f_hantd_ht_02"
	character="LP"
	slot="LP_HT_Haunted"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_purpw-fpsm" =
{
	name="ps_wt_flowerspbtulips_purpw-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshoph" =
{
	name="bd_tailorshoph"
	character="BL"
	slot="BL_BD_TailorShopH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/postoffice/bd_postofficeo_c1" =
{
	name="bd_postofficeo_c1"
	character="BL"
	slot="BL_BD_PostOfficeO"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_b_04" =
{
	name="f_wstrn_b_04"
	character="LP"
	slot="LP_B_Western"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ht_hermit" =
{
	name="mn_wstrn_ht_hermit"
	character="LP"
	slot="LP_HT_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ht_carpenter" =
{
	name="mn_wstrn_ht_carpenter"
	character="LP"
	slot="LP_HT_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ht_blacksmith" =
{
	name="mn_wstrn_ht_blacksmith"
	character="LP"
	slot="LP_HT_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_tiki" =
{
	name="crazy_ht_tiki"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpw" =
{
	name="ps_wt_flowerspbpetunias_purpw"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerswbpetunias_purpr" =
{
	name="ps_wt_flowerswbpetunias_purpr"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/masonryshop/bd_masonryshopet" =
{
	name="bd_masonryshopet"
	character="BL"
	slot="BL_BD_StoneMasonET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershope" =
{
	name="bd_barbershope"
	character="BL"
	slot="BL_BD_BarberShopE"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_bigband" =
{
	name="crazy_ht_bigband"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopht" =
{
	name="bd_barbershopht"
	character="BL"
	slot="BL_BD_BarberShopHT"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_plunger" =
{
	name="crazy_ht_plunger"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_tourist" =
{
	name="alien_ht_tourist"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hd_05" =
{
	name="m_hantd_hd_05"
	character="LP"
	slot="LP_HD_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_patriotic" =
{
	name="crazy_ht_patriotic"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hotel/bd_hotele" =
{
	name="bd_hotele"
	character="BL"
	slot="BL_BD_HotelE"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bathhouse/bd_bathhouseo" =
{
	name="bd_bathhouseo"
	character="BL"
	slot="BL_BD_BathHouseHT"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_leprechaun" =
{
	name="crazy_ht_leprechaun"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_chef" =
{
	name="alien_b_chef"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/cow_collapse/wtc_b_nrml" =
{
	name="wtc_b_nrml"
	character="WTC"
	slot="WTC_B_Nrml"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/sawmill/bd_sawmillo" =
{
	name="bd_sawmillo"
	character="BL"
	slot="BL_BD_SawMillO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailet" =
{
	name="bd_jailet"
	character="BL"
	slot="BL_BD_JailET"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_wp-sm" =
{
	name="ps_wt_flowerspbdaisies_wp-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/hamm/hamm_porkchop" =
{
	name="hamm_porkchop"
	character="Hamm"
	slot="Hamm_Body"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stable/bd_stablec" =
{
	name="bd_stablec"
	character="BL"
	slot="BL_BD_StableC"
	type=0
	lod=570
}

Piece "characters/hamm/hamm_mayor" =
{
	name="hamm_mayor"
	character="Hamm"
	slot="Hamm_Body"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshoptech" =
{
	name="bd_tailorshoptech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/school/bd_schoolht" =
{
	name="bd_schoolht"
	character="BL"
	slot="BL_BD_SchoolHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershoptech" =
{
	name="bd_barbershoptech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_ht_05" =
{
	name="f_wstrn_ht_05"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareh" =
{
	name="bd_townsquareh"
	character="BL"
	slot="BL_BD_TownHallH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailo" =
{
	name="bd_jailo"
	character="BL"
	slot="BL_BD_JailO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hotel/bd_hotelh" =
{
	name="bd_hotelh"
	character="BL"
	slot="BL_BD_HotelH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareft" =
{
	name="bd_townsquareft"
	character="BL"
	slot="BL_BD_TownHallFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/house/bd_househt" =
{
	name="bd_househt"
	character="BL"
	slot="BL_BD_AvatarHouseHT"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_ht_01" =
{
	name="m_wstrn_ht_01"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/garden/bd_gardene" =
{
	name="bd_gardene"
	character="BL"
	slot="BL_BD_GardenE"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopht" =
{
	name="bd_tailorshopht"
	character="BL"
	slot="BL_BD_TailorShopHT"
	type=0
	lod=570
}

Piece "characters/blockheads/m_futur_ht_01" =
{
	name="m_futur_ht_01"
	character="LP"
	slot="LP_HT_Future"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailo_c1" =
{
	name="bd_jailo_c1"
	character="BL"
	slot="BL_BD_JailO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopft" =
{
	name="bd_tailorshopft"
	character="BL"
	slot="BL_BD_TailorShopFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c5" =
{
	name="bd_tailorshopo_c5"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/blacksmith/bd_blacksmitho" =
{
	name="bd_blacksmitho"
	character="BL"
	slot="BL_BD_BlackSmithO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershoph" =
{
	name="bd_barbershoph"
	character="BL"
	slot="BL_BD_BarberShopH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/garden/bd_gardenft" =
{
	name="bd_gardenft"
	character="BL"
	slot="BL_BD_GardenFT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_ry" =
{
	name="ps_wt_flowerspbtulips_ry"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloonet" =
{
	name="bd_saloonet"
	character="BL"
	slot="BL_BD_SaloonET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/garden/bd_gardeno" =
{
	name="bd_gardeno"
	character="BL"
	slot="BL_BD_GardenO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/masonryshop/bd_masonryshopf" =
{
	name="bd_masonryshopf"
	character="BL"
	slot="BL_BD_StoneMasonF"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_pan" =
{
	name="crazy_ht_pan"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/masonryshop/bd_masonryshopht" =
{
	name="bd_masonryshopht"
	character="BL"
	slot="BL_BD_StoneMasonHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hotel/bd_hotelo" =
{
	name="bd_hotelo"
	character="BL"
	slot="BL_BD_HotelO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/masonryshop/bd_masonryshoph" =
{
	name="bd_masonryshoph"
	character="BL"
	slot="BL_BD_StoneMasonH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/masonryshop/bd_masonryshopft" =
{
	name="bd_masonryshopft"
	character="BL"
	slot="BL_BD_StoneMasonFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopc" =
{
	name="bd_hatshopc"
	character="BL"
	slot="BL_BD_HatShopC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/postoffice/bd_postofficeet" =
{
	name="bd_postofficeet"
	character="BL"
	slot="BL_BD_PostOfficeET"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_pinky-fp" =
{
	name="ps_wt_flowerspbtulips_pinky-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_wfplaina_nat_s" =
{
	name="ps_wt_wfplaina_nat_s"
	character="BL"
	slot="BL_Windows_WindowFrame"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/postoffice/bd_postofficeft" =
{
	name="bd_postofficeft"
	character="BL"
	slot="BL_BD_PostOfficeFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/flowershop/bd_flowershopht" =
{
	name="bd_flowershopht"
	character="BL"
	slot="BL_BD_FlowerShopHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stagecoachplatform/bd_stagecoachht" =
{
	name="bd_stagecoachht"
	character="BL"
	slot="BL_BD_StageCoachPlatformHT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkw-sm" =
{
	name="ps_wt_flowerspbpetunias_pinkw-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hotel/bd_hotelet" =
{
	name="bd_hotelet"
	character="BL"
	slot="BL_BD_HotelET"
	type=0
	lod=570
}

Piece "characters/blockheads/m_wstrn_hr_06" =
{
	name="m_wstrn_hr_06"
	character="LP"
	slot="LP_HR_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stagecoachplatform/bd_stagecoachet" =
{
	name="bd_stagecoachet"
	character="BL"
	slot="BL_BD_StageCoachPlatformET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c4" =
{
	name="bd_tailorshopo_c4"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_purpw-sm" =
{
	name="ps_wt_flowerspbtulips_purpw-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_yardobjectmailbox/ps_wt_yardobjectmailbox" =
{
	name="ps_wt_yardobjectmailbox"
	character="BL"
	slot="BL_BuildingYO"
	type=0
	lod=570
}

Piece "characters/cow_collapse/wtc_m_mutant" =
{
	name="wtc_m_mutant"
	character="WTC"
	slot="WTC_M_Mutant"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stagecoachplatform/bd_stagecoachc" =
{
	name="bd_stagecoachc"
	character="BL"
	slot="BL_BD_StageCoachPlatformC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/masonryshop/bd_masonryshopo" =
{
	name="bd_masonryshopo"
	character="BL"
	slot="BL_BD_StoneMasonO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerswbdaisies_wy" =
{
	name="ps_wt_flowerswbdaisies_wy"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "characters/blockheads/f_crazy_hr_mrsfrankenstien" =
{
	name="f_crazy_hr_mrsfrankenstien"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stable/bd_stableh" =
{
	name="bd_stableh"
	character="BL"
	slot="BL_BD_StableH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c7" =
{
	name="bd_barbershopo_c7"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/school/bd_schoolc" =
{
	name="bd_schoolc"
	character="BL"
	slot="BL_BD_SchoolC"
	type=0
	lod=570
}

Piece "characters/blockheads/f_wstrn_ht_06" =
{
	name="f_wstrn_ht_06"
	character="LP"
	slot="LP_HT_Western"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquarec" =
{
	name="bd_townsquarec"
	character="BL"
	slot="BL_BD_TownHallC"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hr_carpenter" =
{
	name="mn_wstrn_hr_carpenter"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshoptech" =
{
	name="bd_hatshoptech"
	character="BL"
	slot="BL_BT"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ac_miner1" =
{
	name="mn_wstrn_ac_miner1"
	character="LP"
	slot="LP_AC_Custom"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_ht_01" =
{
	name="m_hantd_ht_01"
	character="LP"
	slot="LP_HT_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/f_crazy_hr_beehive" =
{
	name="f_crazy_hr_beehive"
	character="LP"
	slot="LP_HR_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/school/bd_schoole" =
{
	name="bd_schoole"
	character="BL"
	slot="BL_BD_SchoolE"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_superhero" =
{
	name="alien_b_superhero"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_hobo" =
{
	name="crazy_ht_hobo"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_banket" =
{
	name="bd_banket"
	character="BL"
	slot="BL_BD_BankET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloono_c2" =
{
	name="bd_saloono_c2"
	character="BL"
	slot="BL_BD_SaloonO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/jail/bd_jailht" =
{
	name="bd_jailht"
	character="BL"
	slot="BL_BD_JailHT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerswbpetunias_purpw" =
{
	name="ps_wt_flowerswbpetunias_purpw"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/stable/bd_stableft" =
{
	name="bd_stableft"
	character="BL"
	slot="BL_BD_StableFT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_purpw-fp" =
{
	name="ps_wt_flowerspbtulips_purpw-fp"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_pinkw-fpsm" =
{
	name="ps_wt_flowerspbtulips_pinkw-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_mechanic" =
{
	name="alien_b_mechanic"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_ballcap" =
{
	name="crazy_ht_ballcap"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerswbpetunias_pinkr" =
{
	name="ps_wt_flowerswbpetunias_pinkr"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_beanie" =
{
	name="crazy_ht_beanie"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloonht" =
{
	name="bd_saloonht"
	character="BL"
	slot="BL_BD_SaloonHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/saloon/bd_saloonft" =
{
	name="bd_saloonft"
	character="BL"
	slot="BL_BD_SaloonFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/farmhouse/bd_farmhousee" =
{
	name="bd_farmhousee"
	character="BL"
	slot="BL_BD_FarmHouseE"
	type=0
	lod=570
}

Piece "characters/blockheads/m_hantd_hr_02" =
{
	name="m_hantd_hr_02"
	character="LP"
	slot="LP_HR_Haunted"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_hr_splitpants" =
{
	name="mn_wstrn_hr_splitpants"
	character="LP"
	slot="LP_HR_Custom"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_lumber" =
{
	name="alien_b_lumber"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_b_blacksmith" =
{
	name="mn_wstrn_b_blacksmith"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/blacksmith/bd_blacksmithc" =
{
	name="bd_blacksmithc"
	character="BL"
	slot="BL_BD_BlackSmithC"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo" =
{
	name="bd_tailorshopo"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopht" =
{
	name="bd_hatshopht"
	character="BL"
	slot="BL_BD_HatShopHT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_winplaina_nat_s" =
{
	name="ps_wt_winplaina_nat_s"
	character="BL"
	slot="BL_WindowShutters_A"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/smithy/bd_smithyh" =
{
	name="bd_smithyh"
	character="BL"
	slot="BL_BD_BlackSmithH"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/house/bd_houseft" =
{
	name="bd_houseft"
	character="BL"
	slot="BL_BD_AvatarHouseFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/school/bd_schoolf" =
{
	name="bd_schoolf"
	character="BL"
	slot="BL_BD_SchoolF"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_w" =
{
	name="ps_wt_flowerspbdaisies_w"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_b_hermit" =
{
	name="mn_wstrn_b_hermit"
	character="LP"
	slot="LP_B_Custom"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_tourist" =
{
	name="alien_b_tourist"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_hr_clown" =
{
	name="alien_hr_clown"
	character="Alien"
	slot="Alien_HR"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopft" =
{
	name="bd_hatshopft"
	character="BL"
	slot="BL_BD_HatShopFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshope" =
{
	name="bd_hatshope"
	character="BL"
	slot="BL_BD_HatShopE"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c4" =
{
	name="bd_hatshopo_c4"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "characters/blockheads/mn_wstrn_ac_miner2" =
{
	name="mn_wstrn_ac_miner2"
	character="LP"
	slot="LP_AC_Custom"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c6" =
{
	name="bd_hatshopo_c6"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_b_doctor" =
{
	name="alien_b_doctor"
	character="Alien"
	slot="Alien_B"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c1" =
{
	name="bd_hatshopo_c1"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreht" =
{
	name="bd_generalstoreht"
	character="BL"
	slot="BL_BD_GeneralStoreHT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_ry-fp-sm" =
{
	name="ps_wt_flowerspbtulips_ry-fp-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c3" =
{
	name="bd_hatshopo_c3"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/postoffice/bd_postofficeo" =
{
	name="bd_postofficeo"
	character="BL"
	slot="BL_BD_PostOfficeO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreft" =
{
	name="bd_generalstoreft"
	character="BL"
	slot="BL_BD_GeneralStoreFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barnet" =
{
	name="bd_barnet"
	character="BL"
	slot="BL_BD_BarnET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshopet" =
{
	name="bd_candyshopet"
	character="BL"
	slot="BL_BD_CorralET"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_hr_biker" =
{
	name="alien_hr_biker"
	character="Alien"
	slot="Alien_HR"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/generalstore/bd_generalstoreet" =
{
	name="bd_generalstoreet"
	character="BL"
	slot="BL_BD_GeneralStoreET"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_w-fpsm" =
{
	name="ps_wt_flowerspbdaisies_w-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/garden/bd_gardenht" =
{
	name="bd_gardenht"
	character="BL"
	slot="BL_BD_GardenHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/flowershop/bd_flowershopf" =
{
	name="bd_flowershopf"
	character="BL"
	slot="BL_BD_FlowerShopF"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerswbtulips_pinky" =
{
	name="ps_wt_flowerswbtulips_pinky"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c4" =
{
	name="bd_barbershopo_c4"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/flowershop/bd_flowershoph" =
{
	name="bd_flowershoph"
	character="BL"
	slot="BL_BD_FlowerShopH"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_doctor" =
{
	name="alien_ht_doctor"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkw" =
{
	name="ps_wt_flowerspbpetunias_pinkw"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/flowershop/bd_flowershopft" =
{
	name="bd_flowershopft"
	character="BL"
	slot="BL_BD_FlowerShopFT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerswbtulips_purpw" =
{
	name="ps_wt_flowerswbtulips_purpw"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_yardobjectbirdbath/ps_wt_yardobjectbirdbath" =
{
	name="ps_wt_yardobjectbirdbath"
	character="BL"
	slot="BL_BuildingYO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/townsquare/bd_townsquareo_c2" =
{
	name="bd_townsquareo_c2"
	character="BL"
	slot="BL_BD_TownHallO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerswbdaisies_w" =
{
	name="ps_wt_flowerswbdaisies_w"
	character="BL"
	slot="BL_WindowBoxFlowers"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_wfplaina_nat_l" =
{
	name="ps_wt_wfplaina_nat_l"
	character="BL"
	slot="BL_Windows_WindowFrame"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/farmhouse/bd_farmhouseht" =
{
	name="bd_farmhouseht"
	character="BL"
	slot="BL_BD_FarmHouseHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/smithy/bd_smithyet" =
{
	name="bd_smithyet"
	character="BL"
	slot="BL_BD_BlackSmithET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/emptylot/bd_emptylot" =
{
	name="bd_emptylot"
	character="BL"
	slot="BL_BD_EmptyLot"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/smithy/bd_smithye" =
{
	name="bd_smithye"
	character="BL"
	slot="BL_BD_BlackSmithE"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/farmhouse/bd_farmhouseft" =
{
	name="bd_farmhouseft"
	character="BL"
	slot="BL_BD_FarmHouseFT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshoph" =
{
	name="bd_candyshoph"
	character="BL"
	slot="BL_BD_CorralH"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_sherpa" =
{
	name="crazy_ht_sherpa"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopet" =
{
	name="bd_barbershopet"
	character="BL"
	slot="BL_BD_BarberShopET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshopht" =
{
	name="bd_candyshopht"
	character="BL"
	slot="BL_BD_CorralHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/hatshop/bd_hatshopo_c7" =
{
	name="bd_hatshopo_c7"
	character="BL"
	slot="BL_BD_HatShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barbershop/bd_barbershopo_c2" =
{
	name="bd_barbershopo_c2"
	character="BL"
	slot="BL_BD_BarberShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/candyshop/bd_candyshope" =
{
	name="bd_candyshope"
	character="BL"
	slot="BL_BD_CorralE"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/flowershop/bd_flowershopo" =
{
	name="bd_flowershopo"
	character="BL"
	slot="BL_BD_FlowerShopO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/smithy/bd_smithyht" =
{
	name="bd_smithyht"
	character="BL"
	slot="BL_BD_BlackSmithHT"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_winplaina_nat_w" =
{
	name="ps_wt_winplaina_nat_w"
	character="BL"
	slot="BL_WindowShutters_A"
	type=0
	lod=570
}

Piece "characters/blockheads/f_crazy_b_baby" =
{
	name="f_crazy_b_baby"
	character="LP"
	slot="LP_B_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_banko_c2" =
{
	name="bd_banko_c2"
	character="BL"
	slot="BL_BD_BankO"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/smithy/bd_smithyf" =
{
	name="bd_smithyf"
	character="BL"
	slot="BL_BD_BlackSmithF"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_all-sm" =
{
	name="ps_wt_flowerspbdaisies_all-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_wfplaina_nat_w" =
{
	name="ps_wt_wfplaina_nat_w"
	character="BL"
	slot="BL_Windows_WindowFrame"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkr-sm" =
{
	name="ps_wt_flowerspbpetunias_pinkr-sm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/barn/bd_barnht" =
{
	name="bd_barnht"
	character="BL"
	slot="BL_BD_BarnHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/tailorshop/bd_tailorshopo_c2" =
{
	name="bd_tailorshopo_c2"
	character="BL"
	slot="BL_BD_TailorShopO"
	type=0
	lod=570
}

Piece "characters/blockheads/crazy_ht_santa" =
{
	name="crazy_ht_santa"
	character="LP"
	slot="LP_HT_Crazy"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/garden/bd_gardenet" =
{
	name="bd_gardenet"
	character="BL"
	slot="BL_BD_GardenET"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/farmhouse/bd_farmhouseet" =
{
	name="bd_farmhouseet"
	character="BL"
	slot="BL_BD_FarmHouseET"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_wy-fpsm" =
{
	name="ps_wt_flowerspbdaisies_wy-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_tulips/ps_wt_flowerspbtulips_purpw" =
{
	name="ps_wt_flowerspbtulips_purpw"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "characters/aliencustomizable/alien_ht_clown" =
{
	name="alien_ht_clown"
	character="Alien"
	slot="Alien_HT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/bank/bd_bankht" =
{
	name="bd_bankht"
	character="BL"
	slot="BL_BD_BankHT"
	type=0
	lod=570
}

Piece "objects_gameplay/buildings/house/bd_houseet" =
{
	name="bd_houseet"
	character="BL"
	slot="BL_BD_AvatarHouseET"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpw-fpsm" =
{
	name="ps_wt_flowerspbpetunias_purpw-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_winplaina_nat_m" =
{
	name="ps_wt_winplaina_nat_m"
	character="BL"
	slot="BL_WindowShutters_A"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_yardobjectbirdhouse/ps_wt_yardobjectbirdhouse" =
{
	name="ps_wt_yardobjectbirdhouse"
	character="BL"
	slot="BL_BuildingYO"
	type=0
	lod=570
}

Piece "objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpr-fpsm" =
{
	name="ps_wt_flowerspbpetunias_purpr-fpsm"
	character="BL"
	slot="BL_AC_PlanterSet_FlowersPB"
	type=0
	lod=570
}

#=PIECES END===================================================================


#=CATEGORIES===================================================================

Category "Alien_HR" =
{
	name="Alien_HR"
	fullname="Alien_HR"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="Alien_HR"
	category="Alien"
}

Category "Alien_HT" =
{
	name="Alien_HT"
	fullname="Alien_HT"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="Alien_HT"
	category="Alien"
}

Category "Alien_B" =
{
	name="Alien_B"
	fullname="Alien_B"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="Alien_B"
	category="Alien"
}

Category "Alien_AC" =
{
	name="Alien_AC"
	fullname="Alien_AC"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="Alien_AC"
	category="Alien"
}

Category "Alien" =
{
	name="Alien"
	fullname="Alien"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="Alien"
	category=""
}

Category "BL_BD_StableHT" =
{
	name="BL_BD_StableHT"
	fullname="BL_BD_StableHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableHT"
	category="BL_BD"
}

Category "BL_BD_CandyShop" =
{
	name="BL_BD_CandyShop"
	fullname="BL_BD_CandyShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShop"
	category="BL_BD"
}

Category "BL_BD_TownHallFT" =
{
	name="BL_BD_TownHallFT"
	fullname="BL_BD_TownHallFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHallFT"
	category="BL_BD"
}

Category "BL_AC_Door" =
{
	name="BL_AC_Door"
	fullname="BL_AC_Door"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_AC_Door"
	category="BL_AC"
}

Category "BL_BD_PostOfficeE" =
{
	name="BL_BD_PostOfficeE"
	fullname="BL_BD_PostOfficeE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeE"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreH" =
{
	name="BL_BD_GeneralStoreH"
	fullname="BL_BD_GeneralStoreH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreH"
	category="BL_BD"
}

Category "BL_BD_CandyShopO" =
{
	name="BL_BD_CandyShopO"
	fullname="BL_BD_CandyShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopO"
	category="BL_BD"
}

Category "BL_BD_HatShopFT" =
{
	name="BL_BD_HatShopFT"
	fullname="BL_BD_HatShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopFT"
	category="BL_BD"
}

Category "BL_BD_SaloonHT" =
{
	name="BL_BD_SaloonHT"
	fullname="BL_BD_SaloonHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonHT"
	category="BL_BD"
}

Category "BL_BD_FlowerShop" =
{
	name="BL_BD_FlowerShop"
	fullname="BL_BD_FlowerShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShop"
	category="BL_BD"
}

Category "BL_BD_CorralFT" =
{
	name="BL_BD_CorralFT"
	fullname="BL_BD_CorralFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CorralFT"
	category="BL_BD"
}

Category "BL_BD_CandyShopFT" =
{
	name="BL_BD_CandyShopFT"
	fullname="BL_BD_CandyShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopFT"
	category="BL_BD"
}

Category "BL_BD_CorralHT" =
{
	name="BL_BD_CorralHT"
	fullname="BL_BD_CorralHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CorralHT"
	category="BL_BD"
}

Category "BL_BD_StoneMasonH" =
{
	name="BL_BD_StoneMasonH"
	fullname="BL_BD_StoneMasonH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMasonH"
	category="BL_BD"
}

Category "BL_BD_PieShackFT" =
{
	name="BL_BD_PieShackFT"
	fullname="BL_BD_PieShackFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShackFT"
	category="BL_BD"
}

Category "BL_BD_TownHallHT" =
{
	name="BL_BD_TownHallHT"
	fullname="BL_BD_TownHallHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHallHT"
	category="BL_BD"
}

Category "BL_BD_TNTShack" =
{
	name="BL_BD_TNTShack"
	fullname="BL_BD_TNTShack"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShack"
	category="BL_BD"
}

Category "BL_BD_SignboardC" =
{
	name="BL_BD_SignboardC"
	fullname="BL_BD_SignboardC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SignboardC"
	category="BL_BD"
}

Category "BL_BD_NewspaperH" =
{
	name="BL_BD_NewspaperH"
	fullname="BL_BD_NewspaperH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_NewspaperH"
	category="BL_BD"
}

Category "BL_BD_Corral" =
{
	name="BL_BD_Corral"
	fullname="BL_BD_Corral"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Corral"
	category="BL_BD"
}

Category "BL_BD_HotelH" =
{
	name="BL_BD_HotelH"
	fullname="BL_BD_HotelH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelH"
	category="BL_BD"
}

Category "BL_BD_FlowerShopFT" =
{
	name="BL_BD_FlowerShopFT"
	fullname="BL_BD_FlowerShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopFT"
	category="BL_BD"
}

Category "BL_BD_SaloonET" =
{
	name="BL_BD_SaloonET"
	fullname="BL_BD_SaloonET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonET"
	category="BL_BD"
}

Category "BL_BD_BlackSmithFT" =
{
	name="BL_BD_BlackSmithFT"
	fullname="BL_BD_BlackSmithFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmithFT"
	category="BL_BD"
}

Category "BL_BD_CandyShopET" =
{
	name="BL_BD_CandyShopET"
	fullname="BL_BD_CandyShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopET"
	category="BL_BD"
}

Category "BL_BD_TailorShopH" =
{
	name="BL_BD_TailorShopH"
	fullname="BL_BD_TailorShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopH"
	category="BL_BD"
}

Category "BL_BD_SignboardO" =
{
	name="BL_BD_SignboardO"
	fullname="BL_BD_SignboardO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SignboardO"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreF" =
{
	name="BL_BD_GeneralStoreF"
	fullname="BL_BD_GeneralStoreF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreF"
	category="BL_BD"
}

Category "BL_BD_SawMillE" =
{
	name="BL_BD_SawMillE"
	fullname="BL_BD_SawMillE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillE"
	category="BL_BD"
}

Category "BL_BD_BathHouseF" =
{
	name="BL_BD_BathHouseF"
	fullname="BL_BD_BathHouseF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouseF"
	category="BL_BD"
}

Category "BL_AC_DoorSet" =
{
	name="BL_AC_DoorSet"
	fullname="BL_AC_DoorSet"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_AC_DoorSet"
	category="BL_AC"
}

Category "BL_BD_CorralF" =
{
	name="BL_BD_CorralF"
	fullname="BL_BD_CorralF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CorralF"
	category="BL_BD"
}

Category "BL_WindowShutters_B" =
{
	name="BL_WindowShutters_B"
	fullname="BL_WindowShutters_B"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_WindowShutters_B"
	category="BL_WindowShutters"
}

Category "BL_BD_HatShopO" =
{
	name="BL_BD_HatShopO"
	fullname="BL_BD_HatShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopO"
	category="BL_BD"
}

Category "BL_BD_SchoolO" =
{
	name="BL_BD_SchoolO"
	fullname="BL_BD_SchoolO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolO"
	category="BL_BD"
}

Category "BL_BD_FlowerShopH" =
{
	name="BL_BD_FlowerShopH"
	fullname="BL_BD_FlowerShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopH"
	category="BL_BD"
}

Category "BL_BD_CorralO" =
{
	name="BL_BD_CorralO"
	fullname="BL_BD_CorralO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CorralO"
	category="BL_BD"
}

Category "BL_BD_PostOfficeO" =
{
	name="BL_BD_PostOfficeO"
	fullname="BL_BD_PostOfficeO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeO"
	category="BL_BD"
}

Category "BL_BD_BarnC" =
{
	name="BL_BD_BarnC"
	fullname="BL_BD_BarnC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnC"
	category="BL_BD"
}

Category "BL_BD_CandyShopH" =
{
	name="BL_BD_CandyShopH"
	fullname="BL_BD_CandyShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopH"
	category="BL_BD"
}

Category "BL_BD_SawMill" =
{
	name="BL_BD_SawMill"
	fullname="BL_BD_SawMill"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMill"
	category="BL_BD"
}

Category "BL_BD_FlowerShopE" =
{
	name="BL_BD_FlowerShopE"
	fullname="BL_BD_FlowerShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopE"
	category="BL_BD"
}

Category "BL_BD_Saloon" =
{
	name="BL_BD_Saloon"
	fullname="BL_BD_Saloon"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Saloon"
	category="BL_BD"
}

Category "BL_BD_TownHallO" =
{
	name="BL_BD_TownHallO"
	fullname="BL_BD_TownHallO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHallO"
	category="BL_BD"
}

Category "BL_WindowShutters_A" =
{
	name="BL_WindowShutters_A"
	fullname="BL_WindowShutters_A"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_WindowShutters_A"
	category="BL_WindowShutters"
}

Category "BL_BD_HotelF" =
{
	name="BL_BD_HotelF"
	fullname="BL_BD_HotelF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelF"
	category="BL_BD"
}

Category "BL_BD_TNTShackET" =
{
	name="BL_BD_TNTShackET"
	fullname="BL_BD_TNTShackET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackET"
	category="BL_BD"
}

Category "BL_BD_TNTShackH" =
{
	name="BL_BD_TNTShackH"
	fullname="BL_BD_TNTShackH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackH"
	category="BL_BD"
}

Category "BL_BD_PieShackO" =
{
	name="BL_BD_PieShackO"
	fullname="BL_BD_PieShackO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShackO"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter_FlowerPotSm" =
{
	name="BL_AC_PlanterSet_Planter_FlowerPotSm"
	fullname="BL_AC_PlanterSet_Planter_FlowerPotSm"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet_Planter_FlowerPotSm"
	category="BL_AC_PlanterSet_Planter"
}

Category "BL_BD_TailorShopO" =
{
	name="BL_BD_TailorShopO"
	fullname="BL_BD_TailorShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopO"
	category="BL_BD"
}

Category "BL_BD_BarberShopFT" =
{
	name="BL_BD_BarberShopFT"
	fullname="BL_BD_BarberShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopFT"
	category="BL_BD"
}

Category "BL_BD_BarnE" =
{
	name="BL_BD_BarnE"
	fullname="BL_BD_BarnE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnE"
	category="BL_BD"
}

Category "BL_BD_StableO" =
{
	name="BL_BD_StableO"
	fullname="BL_BD_StableO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableO"
	category="BL_BD"
}

Category "BL_BD_BarberShopO" =
{
	name="BL_BD_BarberShopO"
	fullname="BL_BD_BarberShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopO"
	category="BL_BD"
}

Category "BL_BD_NewspaperHT" =
{
	name="BL_BD_NewspaperHT"
	fullname="BL_BD_NewspaperHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_NewspaperHT"
	category="BL_BD"
}

Category "BL_BD_TailorShop" =
{
	name="BL_BD_TailorShop"
	fullname="BL_BD_TailorShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShop"
	category="BL_BD"
}

Category "BL_BD_Barn" =
{
	name="BL_BD_Barn"
	fullname="BL_BD_Barn"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Barn"
	category="BL_BD"
}

Category "BL_BD_AvatarHouseFT" =
{
	name="BL_BD_AvatarHouseFT"
	fullname="BL_BD_AvatarHouseFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouseFT"
	category="BL_BD"
}

Category "BL_BuildingYO" =
{
	name="BL_BuildingYO"
	fullname="BL_BuildingYO"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_BuildingYO"
	category="BL"
}

Category "BL_BD_HatShop" =
{
	name="BL_BD_HatShop"
	fullname="BL_BD_HatShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShop"
	category="BL_BD"
}

Category "BL_BD_BankFT" =
{
	name="BL_BD_BankFT"
	fullname="BL_BD_BankFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankFT"
	category="BL_BD"
}

Category "BL_BD_CorralE" =
{
	name="BL_BD_CorralE"
	fullname="BL_BD_CorralE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CorralE"
	category="BL_BD"
}

Category "BL_BD_StableC" =
{
	name="BL_BD_StableC"
	fullname="BL_BD_StableC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableC"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatformET" =
{
	name="BL_BD_StageCoachPlatformET"
	fullname="BL_BD_StageCoachPlatformET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatformET"
	category="BL_BD"
}

Category "BL_BD_BathHouseC" =
{
	name="BL_BD_BathHouseC"
	fullname="BL_BD_BathHouseC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouseC"
	category="BL_BD"
}

Category "BL_BD_FarmHouseC" =
{
	name="BL_BD_FarmHouseC"
	fullname="BL_BD_FarmHouseC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseC"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreC" =
{
	name="BL_BD_GeneralStoreC"
	fullname="BL_BD_GeneralStoreC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreC"
	category="BL_BD"
}

Category "BL_BD_JailF" =
{
	name="BL_BD_JailF"
	fullname="BL_BD_JailF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailF"
	category="BL_BD"
}

Category "BL_BD_HatShopC" =
{
	name="BL_BD_HatShopC"
	fullname="BL_BD_HatShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopC"
	category="BL_BD"
}

Category "BL_BD_BathHouseE" =
{
	name="BL_BD_BathHouseE"
	fullname="BL_BD_BathHouseE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouseE"
	category="BL_BD"
}

Category "BL_Windows_WindowPane" =
{
	name="BL_Windows_WindowPane"
	fullname="BL_Windows_WindowPane"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_Windows_WindowPane"
	category="BL_Windows"
}

Category "BL_BD_SawMillHT" =
{
	name="BL_BD_SawMillHT"
	fullname="BL_BD_SawMillHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillHT"
	category="BL_BD"
}

Category "BL_BD_BarberShopET" =
{
	name="BL_BD_BarberShopET"
	fullname="BL_BD_BarberShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopET"
	category="BL_BD"
}

Category "BL_BD_FlowerShopC" =
{
	name="BL_BD_FlowerShopC"
	fullname="BL_BD_FlowerShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopC"
	category="BL_BD"
}

Category "BL_BD_TailorShopC" =
{
	name="BL_BD_TailorShopC"
	fullname="BL_BD_TailorShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopC"
	category="BL_BD"
}

Category "BL_BD_BlackSmithH" =
{
	name="BL_BD_BlackSmithH"
	fullname="BL_BD_BlackSmithH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmithH"
	category="BL_BD"
}

Category "BL_BD_SignboardF" =
{
	name="BL_BD_SignboardF"
	fullname="BL_BD_SignboardF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SignboardF"
	category="BL_BD"
}

Category "BL_BD_TNTShackHT" =
{
	name="BL_BD_TNTShackHT"
	fullname="BL_BD_TNTShackHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackHT"
	category="BL_BD"
}

Category "BL_BD_CorralC" =
{
	name="BL_BD_CorralC"
	fullname="BL_BD_CorralC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CorralC"
	category="BL_BD"
}

Category "BL_BD_JailFT" =
{
	name="BL_BD_JailFT"
	fullname="BL_BD_JailFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailFT"
	category="BL_BD"
}

Category "BL_BD_NewspaperO" =
{
	name="BL_BD_NewspaperO"
	fullname="BL_BD_NewspaperO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_NewspaperO"
	category="BL_BD"
}

Category "BL_BD_BarberShopHT" =
{
	name="BL_BD_BarberShopHT"
	fullname="BL_BD_BarberShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopHT"
	category="BL_BD"
}

Category "BL_WindowPlanter_WindowBox" =
{
	name="BL_WindowPlanter_WindowBox"
	fullname="BL_WindowPlanter_WindowBox"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_WindowPlanter_WindowBox"
	category="BL_WindowPlanter"
}

Category "BL_BD_SignboardET" =
{
	name="BL_BD_SignboardET"
	fullname="BL_BD_SignboardET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SignboardET"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_FlowersPB" =
{
	name="BL_AC_PlanterSet_FlowersPB"
	fullname="BL_AC_PlanterSet_FlowersPB"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_AC_PlanterSet_FlowersPB"
	category="BL_AC_PlanterSet"
}

Category "BL_BD_HatShopE" =
{
	name="BL_BD_HatShopE"
	fullname="BL_BD_HatShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopE"
	category="BL_BD"
}

Category "BL_BD_SchoolC" =
{
	name="BL_BD_SchoolC"
	fullname="BL_BD_SchoolC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolC"
	category="BL_BD"
}

Category "BL_BD_HatShopHT" =
{
	name="BL_BD_HatShopHT"
	fullname="BL_BD_HatShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopHT"
	category="BL_BD"
}

Category "BL_BD_BlackSmith" =
{
	name="BL_BD_BlackSmith"
	fullname="BL_BD_BlackSmith"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmith"
	category="BL_BD"
}

Category "BL_BD_SaloonF" =
{
	name="BL_BD_SaloonF"
	fullname="BL_BD_SaloonF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonF"
	category="BL_BD"
}

Category "BL_WindowBoxFlowers" =
{
	name="BL_WindowBoxFlowers"
	fullname="BL_WindowBoxFlowers"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_WindowBoxFlowers"
	category="BL"
}

Category "BL_BD_TownHall" =
{
	name="BL_BD_TownHall"
	fullname="BL_BD_TownHall"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHall"
	category="BL_BD"
}

Category "BL_BD_FarmHouseO" =
{
	name="BL_BD_FarmHouseO"
	fullname="BL_BD_FarmHouseO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseO"
	category="BL_BD"
}

Category "BL_BD_HatShopET" =
{
	name="BL_BD_HatShopET"
	fullname="BL_BD_HatShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopET"
	category="BL_BD"
}

Category "BL_BuildingSeeds" =
{
	name="BL_BuildingSeeds"
	fullname="BL_BuildingSeeds"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_BuildingSeeds"
	category="BL"
}

Category "BL_BD_BarnET" =
{
	name="BL_BD_BarnET"
	fullname="BL_BD_BarnET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnET"
	category="BL_BD"
}

Category "BL_BD_StoneMasonFT" =
{
	name="BL_BD_StoneMasonFT"
	fullname="BL_BD_StoneMasonFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMasonFT"
	category="BL_BD"
}

Category "BL_BD_PostOfficeHT" =
{
	name="BL_BD_PostOfficeHT"
	fullname="BL_BD_PostOfficeHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeHT"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreO" =
{
	name="BL_BD_GeneralStoreO"
	fullname="BL_BD_GeneralStoreO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreO"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatformC" =
{
	name="BL_BD_StageCoachPlatformC"
	fullname="BL_BD_StageCoachPlatformC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatformC"
	category="BL_BD"
}

Category "BL_BD_SchoolH" =
{
	name="BL_BD_SchoolH"
	fullname="BL_BD_SchoolH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolH"
	category="BL_BD"
}

Category "BL_BD_PieShackET" =
{
	name="BL_BD_PieShackET"
	fullname="BL_BD_PieShackET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShackET"
	category="BL_BD"
}

Category "BL_BD_StableE" =
{
	name="BL_BD_StableE"
	fullname="BL_BD_StableE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableE"
	category="BL_BD"
}

Category "BL_BD_TailorShopFT" =
{
	name="BL_BD_TailorShopFT"
	fullname="BL_BD_TailorShopFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopFT"
	category="BL_BD"
}

Category "BL_BD_AvatarHouseO" =
{
	name="BL_BD_AvatarHouseO"
	fullname="BL_BD_AvatarHouseO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouseO"
	category="BL_BD"
}

Category "BL_AC" =
{
	name="BL_AC"
	fullname="BL_AC"
	isleaf=0
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC"
	category="BL"
}

Category "BL_AC_PlanterSet_Planter_PlanterBox" =
{
	name="BL_AC_PlanterSet_Planter_PlanterBox"
	fullname="BL_AC_PlanterSet_Planter_PlanterBox"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet_Planter_PlanterBox"
	category="BL_AC_PlanterSet_Planter"
}

Category "BL_BD_GeneralStore" =
{
	name="BL_BD_GeneralStore"
	fullname="BL_BD_GeneralStore"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStore"
	category="BL_BD"
}

Category "BL_BD_BathHouseH" =
{
	name="BL_BD_BathHouseH"
	fullname="BL_BD_BathHouseH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouseH"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatformE" =
{
	name="BL_BD_StageCoachPlatformE"
	fullname="BL_BD_StageCoachPlatformE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatformE"
	category="BL_BD"
}

Category "BL_BD_PostOfficeFT" =
{
	name="BL_BD_PostOfficeFT"
	fullname="BL_BD_PostOfficeFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeFT"
	category="BL_BD"
}

Category "BL_Windows_WindowFrame" =
{
	name="BL_Windows_WindowFrame"
	fullname="BL_Windows_WindowFrame"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_Windows_WindowFrame"
	category="BL_Windows"
}

Category "BL_BD_AvatarHouseHT" =
{
	name="BL_BD_AvatarHouseHT"
	fullname="BL_BD_AvatarHouseHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouseHT"
	category="BL_BD"
}

Category "BL_BD_GardenF" =
{
	name="BL_BD_GardenF"
	fullname="BL_BD_GardenF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenF"
	category="BL_BD"
}

Category "BL_BD_BlackSmithF" =
{
	name="BL_BD_BlackSmithF"
	fullname="BL_BD_BlackSmithF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmithF"
	category="BL_BD"
}

Category "BL_BT" =
{
	name="BL_BT"
	fullname="BL_BT"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_BT"
	category="BL"
}

Category "BL_BD_BathHouseFT" =
{
	name="BL_BD_BathHouseFT"
	fullname="BL_BD_BathHouseFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouseFT"
	category="BL_BD"
}

Category "BL_BD_BarberShopC" =
{
	name="BL_BD_BarberShopC"
	fullname="BL_BD_BarberShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopC"
	category="BL_BD"
}

Category "BL_BD_AvatarHouseE" =
{
	name="BL_BD_AvatarHouseE"
	fullname="BL_BD_AvatarHouseE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouseE"
	category="BL_BD"
}

Category "BL_BD_TailorShopF" =
{
	name="BL_BD_TailorShopF"
	fullname="BL_BD_TailorShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopF"
	category="BL_BD"
}

Category "BL_BD_HotelET" =
{
	name="BL_BD_HotelET"
	fullname="BL_BD_HotelET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelET"
	category="BL_BD"
}

Category "BL_BD_TownHallH" =
{
	name="BL_BD_TownHallH"
	fullname="BL_BD_TownHallH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHallH"
	category="BL_BD"
}

Category "BL_BD_CandyShopF" =
{
	name="BL_BD_CandyShopF"
	fullname="BL_BD_CandyShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopF"
	category="BL_BD"
}

Category "BL_BD_SawMillET" =
{
	name="BL_BD_SawMillET"
	fullname="BL_BD_SawMillET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillET"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter" =
{
	name="BL_AC_PlanterSet_Planter"
	fullname="BL_AC_PlanterSet_Planter"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_AC_PlanterSet_Planter"
	category="BL_AC_PlanterSet"
}

Category "BL_BD_BathHouse" =
{
	name="BL_BD_BathHouse"
	fullname="BL_BD_BathHouse"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouse"
	category="BL_BD"
}

Category "BL_BD_PostOfficeF" =
{
	name="BL_BD_PostOfficeF"
	fullname="BL_BD_PostOfficeF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeF"
	category="BL_BD"
}

Category "BL_BD_Jail" =
{
	name="BL_BD_Jail"
	fullname="BL_BD_Jail"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Jail"
	category="BL_BD"
}

Category "BL_BD_Stable" =
{
	name="BL_BD_Stable"
	fullname="BL_BD_Stable"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Stable"
	category="BL_BD"
}

Category "BL_BD_SawMillC" =
{
	name="BL_BD_SawMillC"
	fullname="BL_BD_SawMillC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillC"
	category="BL_BD"
}

Category "BL_Windows" =
{
	name="BL_Windows"
	fullname="BL_Windows"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_Windows"
	category="BL"
}

Category "BL_BD" =
{
	name="BL_BD"
	fullname="BL_BD"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_BD"
	category="BL"
}

Category "BL_BD_FlowerShopF" =
{
	name="BL_BD_FlowerShopF"
	fullname="BL_BD_FlowerShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopF"
	category="BL_BD"
}

Category "BL_BD_SawMillF" =
{
	name="BL_BD_SawMillF"
	fullname="BL_BD_SawMillF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillF"
	category="BL_BD"
}

Category "BL_BD_PostOfficeET" =
{
	name="BL_BD_PostOfficeET"
	fullname="BL_BD_PostOfficeET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeET"
	category="BL_BD"
}

Category "BL_BD_SchoolHT" =
{
	name="BL_BD_SchoolHT"
	fullname="BL_BD_SchoolHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolHT"
	category="BL_BD"
}

Category "BL_BD_BankO" =
{
	name="BL_BD_BankO"
	fullname="BL_BD_BankO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankO"
	category="BL_BD"
}

Category "BL_BD_StoneMasonO" =
{
	name="BL_BD_StoneMasonO"
	fullname="BL_BD_StoneMasonO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMasonO"
	category="BL_BD"
}

Category "BL_BD_SawMillH" =
{
	name="BL_BD_SawMillH"
	fullname="BL_BD_SawMillH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillH"
	category="BL_BD"
}

Category "BL_BD_GardenO" =
{
	name="BL_BD_GardenO"
	fullname="BL_BD_GardenO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenO"
	category="BL_BD"
}

Category "BL_BD_BarnH" =
{
	name="BL_BD_BarnH"
	fullname="BL_BD_BarnH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnH"
	category="BL_BD"
}

Category "BL_BD_TailorShopE" =
{
	name="BL_BD_TailorShopE"
	fullname="BL_BD_TailorShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopE"
	category="BL_BD"
}

Category "BL_BD_SaloonO" =
{
	name="BL_BD_SaloonO"
	fullname="BL_BD_SaloonO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonO"
	category="BL_BD"
}

Category "BL_BD_StoneMasonF" =
{
	name="BL_BD_StoneMasonF"
	fullname="BL_BD_StoneMasonF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMasonF"
	category="BL_BD"
}

Category "BL_BD_SaloonC" =
{
	name="BL_BD_SaloonC"
	fullname="BL_BD_SaloonC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonC"
	category="BL_BD"
}

Category "BL_BD_CorralH" =
{
	name="BL_BD_CorralH"
	fullname="BL_BD_CorralH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CorralH"
	category="BL_BD"
}

Category "BL_BD_Bank" =
{
	name="BL_BD_Bank"
	fullname="BL_BD_Bank"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Bank"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreE" =
{
	name="BL_BD_GeneralStoreE"
	fullname="BL_BD_GeneralStoreE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreE"
	category="BL_BD"
}

Category "BL_BD_BarberShop" =
{
	name="BL_BD_BarberShop"
	fullname="BL_BD_BarberShop"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShop"
	category="BL_BD"
}

Category "BL_BD_BlackSmithO" =
{
	name="BL_BD_BlackSmithO"
	fullname="BL_BD_BlackSmithO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmithO"
	category="BL_BD"
}

Category "BL_BD_BankC" =
{
	name="BL_BD_BankC"
	fullname="BL_BD_BankC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankC"
	category="BL_BD"
}

Category "BL_BD_BankH" =
{
	name="BL_BD_BankH"
	fullname="BL_BD_BankH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankH"
	category="BL_BD"
}

Category "BL_BD_BlackSmithHT" =
{
	name="BL_BD_BlackSmithHT"
	fullname="BL_BD_BlackSmithHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmithHT"
	category="BL_BD"
}

Category "BL_BD_NewspaperC" =
{
	name="BL_BD_NewspaperC"
	fullname="BL_BD_NewspaperC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_NewspaperC"
	category="BL_BD"
}

Category "BL_BD_JailHT" =
{
	name="BL_BD_JailHT"
	fullname="BL_BD_JailHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailHT"
	category="BL_BD"
}

Category "BL_BD_BarberShopE" =
{
	name="BL_BD_BarberShopE"
	fullname="BL_BD_BarberShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopE"
	category="BL_BD"
}

Category "BL_BD_NewspaperET" =
{
	name="BL_BD_NewspaperET"
	fullname="BL_BD_NewspaperET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_NewspaperET"
	category="BL_BD"
}

Category "BL_BD_BarnFT" =
{
	name="BL_BD_BarnFT"
	fullname="BL_BD_BarnFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnFT"
	category="BL_BD"
}

Category "BL_BD_GardenH" =
{
	name="BL_BD_GardenH"
	fullname="BL_BD_GardenH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenH"
	category="BL_BD"
}

Category "BL_BD_FarmHouseET" =
{
	name="BL_BD_FarmHouseET"
	fullname="BL_BD_FarmHouseET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseET"
	category="BL_BD"
}

Category "BL_BD_PieShack" =
{
	name="BL_BD_PieShack"
	fullname="BL_BD_PieShack"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShack"
	category="BL_BD"
}

Category "BL_BD_PostOfficeH" =
{
	name="BL_BD_PostOfficeH"
	fullname="BL_BD_PostOfficeH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeH"
	category="BL_BD"
}

Category "BL_AC_PlanterSet" =
{
	name="BL_AC_PlanterSet"
	fullname="BL_AC_PlanterSet"
	isleaf=0
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet"
	category="BL_AC"
}

Category "BL_BD_CandyShopC" =
{
	name="BL_BD_CandyShopC"
	fullname="BL_BD_CandyShopC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopC"
	category="BL_BD"
}

Category "BL_BD_StoneMasonE" =
{
	name="BL_BD_StoneMasonE"
	fullname="BL_BD_StoneMasonE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMasonE"
	category="BL_BD"
}

Category "BL_BD_NewspaperF" =
{
	name="BL_BD_NewspaperF"
	fullname="BL_BD_NewspaperF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_NewspaperF"
	category="BL_BD"
}

Category "BL_BD_JailC" =
{
	name="BL_BD_JailC"
	fullname="BL_BD_JailC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailC"
	category="BL_BD"
}

Category "BL_BD_SaloonFT" =
{
	name="BL_BD_SaloonFT"
	fullname="BL_BD_SaloonFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonFT"
	category="BL_BD"
}

Category "BL_BD_Signboard" =
{
	name="BL_BD_Signboard"
	fullname="BL_BD_Signboard"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Signboard"
	category="BL_BD"
}

Category "BL_BD_SawMillFT" =
{
	name="BL_BD_SawMillFT"
	fullname="BL_BD_SawMillFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillFT"
	category="BL_BD"
}

Category "BL_Extra" =
{
	name="BL_Extra"
	fullname="BL_Extra"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_Extra"
	category="BL"
}

Category "BL_BD_TownHallF" =
{
	name="BL_BD_TownHallF"
	fullname="BL_BD_TownHallF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHallF"
	category="BL_BD"
}

Category "BL_BD_CandyShopE" =
{
	name="BL_BD_CandyShopE"
	fullname="BL_BD_CandyShopE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopE"
	category="BL_BD"
}

Category "BL_BD_TownHallET" =
{
	name="BL_BD_TownHallET"
	fullname="BL_BD_TownHallET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHallET"
	category="BL_BD"
}

Category "BL_BD_BathHouseET" =
{
	name="BL_BD_BathHouseET"
	fullname="BL_BD_BathHouseET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouseET"
	category="BL_BD"
}

Category "BL_BD_TailorShopET" =
{
	name="BL_BD_TailorShopET"
	fullname="BL_BD_TailorShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopET"
	category="BL_BD"
}

Category "BL_BD_CandyShopHT" =
{
	name="BL_BD_CandyShopHT"
	fullname="BL_BD_CandyShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CandyShopHT"
	category="BL_BD"
}

Category "BL_BD_TownHallE" =
{
	name="BL_BD_TownHallE"
	fullname="BL_BD_TownHallE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHallE"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatformFT" =
{
	name="BL_BD_StageCoachPlatformFT"
	fullname="BL_BD_StageCoachPlatformFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatformFT"
	category="BL_BD"
}

Category "BL_BD_PieShackC" =
{
	name="BL_BD_PieShackC"
	fullname="BL_BD_PieShackC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShackC"
	category="BL_BD"
}

Category "BL_BD_TownHallC" =
{
	name="BL_BD_TownHallC"
	fullname="BL_BD_TownHallC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TownHallC"
	category="BL_BD"
}

Category "BL_BD_BankET" =
{
	name="BL_BD_BankET"
	fullname="BL_BD_BankET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankET"
	category="BL_BD"
}

Category "BL_BD_TNTShackFT" =
{
	name="BL_BD_TNTShackFT"
	fullname="BL_BD_TNTShackFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackFT"
	category="BL_BD"
}

Category "BL_BD_TNTShackF" =
{
	name="BL_BD_TNTShackF"
	fullname="BL_BD_TNTShackF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackF"
	category="BL_BD"
}

Category "BL_BD_School" =
{
	name="BL_BD_School"
	fullname="BL_BD_School"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_School"
	category="BL_BD"
}

Category "BL_BD_BankF" =
{
	name="BL_BD_BankF"
	fullname="BL_BD_BankF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankF"
	category="BL_BD"
}

Category "BL_BD_SchoolF" =
{
	name="BL_BD_SchoolF"
	fullname="BL_BD_SchoolF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolF"
	category="BL_BD"
}

Category "BL_BD_TNTShackE" =
{
	name="BL_BD_TNTShackE"
	fullname="BL_BD_TNTShackE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackE"
	category="BL_BD"
}

Category "BL_BD_TNTShackO" =
{
	name="BL_BD_TNTShackO"
	fullname="BL_BD_TNTShackO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackO"
	category="BL_BD"
}

Category "BL_BD_SignboardHT" =
{
	name="BL_BD_SignboardHT"
	fullname="BL_BD_SignboardHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SignboardHT"
	category="BL_BD"
}

Category "BL_BD_TailorShopHT" =
{
	name="BL_BD_TailorShopHT"
	fullname="BL_BD_TailorShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TailorShopHT"
	category="BL_BD"
}

Category "BL_BD_SignboardH" =
{
	name="BL_BD_SignboardH"
	fullname="BL_BD_SignboardH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SignboardH"
	category="BL_BD"
}

Category "BL_BD_GardenE" =
{
	name="BL_BD_GardenE"
	fullname="BL_BD_GardenE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenE"
	category="BL_BD"
}

Category "BL_BD_BarnF" =
{
	name="BL_BD_BarnF"
	fullname="BL_BD_BarnF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnF"
	category="BL_BD"
}

Category "BL_BD_HatShopH" =
{
	name="BL_BD_HatShopH"
	fullname="BL_BD_HatShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopH"
	category="BL_BD"
}

Category "BL_BD_StoneMasonHT" =
{
	name="BL_BD_StoneMasonHT"
	fullname="BL_BD_StoneMasonHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMasonHT"
	category="BL_BD"
}

Category "BL_BD_StoneMasonET" =
{
	name="BL_BD_StoneMasonET"
	fullname="BL_BD_StoneMasonET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMasonET"
	category="BL_BD"
}

Category "BL_BD_FarmHouse" =
{
	name="BL_BD_FarmHouse"
	fullname="BL_BD_FarmHouse"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouse"
	category="BL_BD"
}

Category "BL_BD_NewspaperFT" =
{
	name="BL_BD_NewspaperFT"
	fullname="BL_BD_NewspaperFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_NewspaperFT"
	category="BL_BD"
}

Category "BL_BD_GardenFT" =
{
	name="BL_BD_GardenFT"
	fullname="BL_BD_GardenFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenFT"
	category="BL_BD"
}

Category "BL_BD_HotelFT" =
{
	name="BL_BD_HotelFT"
	fullname="BL_BD_HotelFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelFT"
	category="BL_BD"
}

Category "BL_BD_FlowerShopHT" =
{
	name="BL_BD_FlowerShopHT"
	fullname="BL_BD_FlowerShopHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopHT"
	category="BL_BD"
}

Category "BL_BD_SaloonE" =
{
	name="BL_BD_SaloonE"
	fullname="BL_BD_SaloonE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonE"
	category="BL_BD"
}

Category "BL_BD_StoneMasonC" =
{
	name="BL_BD_StoneMasonC"
	fullname="BL_BD_StoneMasonC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMasonC"
	category="BL_BD"
}

Category "BL" =
{
	name="BL"
	fullname="BL"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="BL"
	category=""
}

Category "BL_BD_Hotel" =
{
	name="BL_BD_Hotel"
	fullname="BL_BD_Hotel"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Hotel"
	category="BL_BD"
}

Category "BL_BD_StableFT" =
{
	name="BL_BD_StableFT"
	fullname="BL_BD_StableFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableFT"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatformHT" =
{
	name="BL_BD_StageCoachPlatformHT"
	fullname="BL_BD_StageCoachPlatformHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatformHT"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatformH" =
{
	name="BL_BD_StageCoachPlatformH"
	fullname="BL_BD_StageCoachPlatformH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatformH"
	category="BL_BD"
}

Category "BL_BD_BankE" =
{
	name="BL_BD_BankE"
	fullname="BL_BD_BankE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankE"
	category="BL_BD"
}

Category "BL_BD_BlackSmithE" =
{
	name="BL_BD_BlackSmithE"
	fullname="BL_BD_BlackSmithE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmithE"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatformF" =
{
	name="BL_BD_StageCoachPlatformF"
	fullname="BL_BD_StageCoachPlatformF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatformF"
	category="BL_BD"
}

Category "BL_BD_FarmHouseHT" =
{
	name="BL_BD_FarmHouseHT"
	fullname="BL_BD_FarmHouseHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseHT"
	category="BL_BD"
}

Category "BL_BD_FlowerShopET" =
{
	name="BL_BD_FlowerShopET"
	fullname="BL_BD_FlowerShopET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopET"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatformO" =
{
	name="BL_BD_StageCoachPlatformO"
	fullname="BL_BD_StageCoachPlatformO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatformO"
	category="BL_BD"
}

Category "BL_BD_AvatarHouseH" =
{
	name="BL_BD_AvatarHouseH"
	fullname="BL_BD_AvatarHouseH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouseH"
	category="BL_BD"
}

Category "BL_BD_StageCoachPlatform" =
{
	name="BL_BD_StageCoachPlatform"
	fullname="BL_BD_StageCoachPlatform"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StageCoachPlatform"
	category="BL_BD"
}

Category "BL_BD_BarberShopH" =
{
	name="BL_BD_BarberShopH"
	fullname="BL_BD_BarberShopH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopH"
	category="BL_BD"
}

Category "BL_BD_BarnHT" =
{
	name="BL_BD_BarnHT"
	fullname="BL_BD_BarnHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnHT"
	category="BL_BD"
}

Category "BL_BD_PostOffice" =
{
	name="BL_BD_PostOffice"
	fullname="BL_BD_PostOffice"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOffice"
	category="BL_BD"
}

Category "BL_BD_StableH" =
{
	name="BL_BD_StableH"
	fullname="BL_BD_StableH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableH"
	category="BL_BD"
}

Category "BL_BD_BathHouseHT" =
{
	name="BL_BD_BathHouseHT"
	fullname="BL_BD_BathHouseHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouseHT"
	category="BL_BD"
}

Category "BL_BD_BarnO" =
{
	name="BL_BD_BarnO"
	fullname="BL_BD_BarnO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarnO"
	category="BL_BD"
}

Category "BL_BD_JailE" =
{
	name="BL_BD_JailE"
	fullname="BL_BD_JailE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailE"
	category="BL_BD"
}

Category "BL_BD_StableF" =
{
	name="BL_BD_StableF"
	fullname="BL_BD_StableF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableF"
	category="BL_BD"
}

Category "BL_BD_StableET" =
{
	name="BL_BD_StableET"
	fullname="BL_BD_StableET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StableET"
	category="BL_BD"
}

Category "BL_BD_PieShackH" =
{
	name="BL_BD_PieShackH"
	fullname="BL_BD_PieShackH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShackH"
	category="BL_BD"
}

Category "BL_BD_SchoolE" =
{
	name="BL_BD_SchoolE"
	fullname="BL_BD_SchoolE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolE"
	category="BL_BD"
}

Category "BL_BD_AvatarHouseC" =
{
	name="BL_BD_AvatarHouseC"
	fullname="BL_BD_AvatarHouseC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouseC"
	category="BL_BD"
}

Category "BL_BD_TNTShackC" =
{
	name="BL_BD_TNTShackC"
	fullname="BL_BD_TNTShackC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_TNTShackC"
	category="BL_BD"
}

Category "BL_BD_EmptyLot" =
{
	name="BL_BD_EmptyLot"
	fullname="BL_BD_EmptyLot"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_EmptyLot"
	category="BL_BD"
}

Category "BL_BD_JailO" =
{
	name="BL_BD_JailO"
	fullname="BL_BD_JailO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailO"
	category="BL_BD"
}

Category "BL_BD_CorralET" =
{
	name="BL_BD_CorralET"
	fullname="BL_BD_CorralET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_CorralET"
	category="BL_BD"
}

Category "BL_WindowShutters" =
{
	name="BL_WindowShutters"
	fullname="BL_WindowShutters"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_WindowShutters"
	category="BL"
}

Category "BL_BD_SaloonHaunt" =
{
	name="BL_BD_SaloonHaunt"
	fullname="BL_BD_SaloonHaunt"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SaloonHaunt"
	category="BL_BD"
}

Category "BL_BD_SchoolFT" =
{
	name="BL_BD_SchoolFT"
	fullname="BL_BD_SchoolFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolFT"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter_FlowerPot" =
{
	name="BL_AC_PlanterSet_Planter_FlowerPot"
	fullname="BL_AC_PlanterSet_Planter_FlowerPot"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet_Planter_FlowerPot"
	category="BL_AC_PlanterSet_Planter"
}

Category "BL_BD_SchoolET" =
{
	name="BL_BD_SchoolET"
	fullname="BL_BD_SchoolET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SchoolET"
	category="BL_BD"
}

Category "BL_BD_GardenHT" =
{
	name="BL_BD_GardenHT"
	fullname="BL_BD_GardenHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenHT"
	category="BL_BD"
}

Category "BL_BD_AvatarHouse" =
{
	name="BL_BD_AvatarHouse"
	fullname="BL_BD_AvatarHouse"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouse"
	category="BL_BD"
}

Category "BL_BD_BathHouseO" =
{
	name="BL_BD_BathHouseO"
	fullname="BL_BD_BathHouseO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BathHouseO"
	category="BL_BD"
}

Category "BL_BD_PieShackE" =
{
	name="BL_BD_PieShackE"
	fullname="BL_BD_PieShackE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShackE"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreHT" =
{
	name="BL_BD_GeneralStoreHT"
	fullname="BL_BD_GeneralStoreHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreHT"
	category="BL_BD"
}

Category "BL_AC_DoorSet_DoorFrame" =
{
	name="BL_AC_DoorSet_DoorFrame"
	fullname="BL_AC_DoorSet_DoorFrame"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_DoorSet_DoorFrame"
	category="BL_AC_DoorSet"
}

Category "BL_BD_HotelC" =
{
	name="BL_BD_HotelC"
	fullname="BL_BD_HotelC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelC"
	category="BL_BD"
}

Category "BL_BD_SawMillO" =
{
	name="BL_BD_SawMillO"
	fullname="BL_BD_SawMillO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SawMillO"
	category="BL_BD"
}

Category "BL_BD_SignboardE" =
{
	name="BL_BD_SignboardE"
	fullname="BL_BD_SignboardE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SignboardE"
	category="BL_BD"
}

Category "BL_BD_Garden" =
{
	name="BL_BD_Garden"
	fullname="BL_BD_Garden"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Garden"
	category="BL_BD"
}

Category "BL_BD_BarberShopF" =
{
	name="BL_BD_BarberShopF"
	fullname="BL_BD_BarberShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BarberShopF"
	category="BL_BD"
}

Category "BL_BD_BankHT" =
{
	name="BL_BD_BankHT"
	fullname="BL_BD_BankHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BankHT"
	category="BL_BD"
}

Category "BL_BD_BlackSmithC" =
{
	name="BL_BD_BlackSmithC"
	fullname="BL_BD_BlackSmithC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmithC"
	category="BL_BD"
}

Category "BL_BD_StoneMason" =
{
	name="BL_BD_StoneMason"
	fullname="BL_BD_StoneMason"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_StoneMason"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreET" =
{
	name="BL_BD_GeneralStoreET"
	fullname="BL_BD_GeneralStoreET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreET"
	category="BL_BD"
}

Category "BL_BD_GardenET" =
{
	name="BL_BD_GardenET"
	fullname="BL_BD_GardenET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenET"
	category="BL_BD"
}

Category "BL_BD_HatShopF" =
{
	name="BL_BD_HatShopF"
	fullname="BL_BD_HatShopF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HatShopF"
	category="BL_BD"
}

Category "BL_AC_PlanterSet_Planter_PlanterBoxSm" =
{
	name="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	fullname="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	category="BL_AC_PlanterSet_Planter"
}

Category "BL_BD_PieShackF" =
{
	name="BL_BD_PieShackF"
	fullname="BL_BD_PieShackF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShackF"
	category="BL_BD"
}

Category "BL_WindowPlanter" =
{
	name="BL_WindowPlanter"
	fullname="BL_WindowPlanter"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="BL_WindowPlanter"
	category="BL"
}

Category "BL_BD_PostOfficeC" =
{
	name="BL_BD_PostOfficeC"
	fullname="BL_BD_PostOfficeC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PostOfficeC"
	category="BL_BD"
}

Category "BL_BD_SignboardFT" =
{
	name="BL_BD_SignboardFT"
	fullname="BL_BD_SignboardFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_SignboardFT"
	category="BL_BD"
}

Category "BL_BD_AvatarHouseET" =
{
	name="BL_BD_AvatarHouseET"
	fullname="BL_BD_AvatarHouseET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouseET"
	category="BL_BD"
}

Category "BL_BD_PieShackHT" =
{
	name="BL_BD_PieShackHT"
	fullname="BL_BD_PieShackHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_PieShackHT"
	category="BL_BD"
}

Category "BL_BD_GardenC" =
{
	name="BL_BD_GardenC"
	fullname="BL_BD_GardenC"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GardenC"
	category="BL_BD"
}

Category "BL_BD_FarmHouseH" =
{
	name="BL_BD_FarmHouseH"
	fullname="BL_BD_FarmHouseH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseH"
	category="BL_BD"
}

Category "BL_BD_NewspaperE" =
{
	name="BL_BD_NewspaperE"
	fullname="BL_BD_NewspaperE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_NewspaperE"
	category="BL_BD"
}

Category "BL_BD_BlackSmithET" =
{
	name="BL_BD_BlackSmithET"
	fullname="BL_BD_BlackSmithET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_BlackSmithET"
	category="BL_BD"
}

Category "BL_BD_FarmHouseE" =
{
	name="BL_BD_FarmHouseE"
	fullname="BL_BD_FarmHouseE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseE"
	category="BL_BD"
}

Category "BL_BD_HotelO" =
{
	name="BL_BD_HotelO"
	fullname="BL_BD_HotelO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelO"
	category="BL_BD"
}

Category "BL_BD_GeneralStoreFT" =
{
	name="BL_BD_GeneralStoreFT"
	fullname="BL_BD_GeneralStoreFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_GeneralStoreFT"
	category="BL_BD"
}

Category "BL_BD_Newspaper" =
{
	name="BL_BD_Newspaper"
	fullname="BL_BD_Newspaper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_Newspaper"
	category="BL_BD"
}

Category "BL_BD_JailH" =
{
	name="BL_BD_JailH"
	fullname="BL_BD_JailH"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailH"
	category="BL_BD"
}

Category "BL_BD_HotelE" =
{
	name="BL_BD_HotelE"
	fullname="BL_BD_HotelE"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelE"
	category="BL_BD"
}

Category "BL_BD_JailET" =
{
	name="BL_BD_JailET"
	fullname="BL_BD_JailET"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_JailET"
	category="BL_BD"
}

Category "BL_BD_HotelHT" =
{
	name="BL_BD_HotelHT"
	fullname="BL_BD_HotelHT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_HotelHT"
	category="BL_BD"
}

Category "BL_BD_AvatarHouseF" =
{
	name="BL_BD_AvatarHouseF"
	fullname="BL_BD_AvatarHouseF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_AvatarHouseF"
	category="BL_BD"
}

Category "BL_BD_FarmHouseFT" =
{
	name="BL_BD_FarmHouseFT"
	fullname="BL_BD_FarmHouseFT"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseFT"
	category="BL_BD"
}

Category "BL_Windows_WindowPlanterSet" =
{
	name="BL_Windows_WindowPlanterSet"
	fullname="BL_Windows_WindowPlanterSet"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_Windows_WindowPlanterSet"
	category="BL_Windows"
}

Category "BL_BD_FlowerShopO" =
{
	name="BL_BD_FlowerShopO"
	fullname="BL_BD_FlowerShopO"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FlowerShopO"
	category="BL_BD"
}

Category "BL_BD_FarmHouseF" =
{
	name="BL_BD_FarmHouseF"
	fullname="BL_BD_FarmHouseF"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="BL_BD_FarmHouseF"
	category="BL_BD"
}

Category "Hamm_Body" =
{
	name="Hamm_Body"
	fullname="Hamm_Body"
	isleaf=1
	ischaracter=0
	isgroup=1
	isrequired=1
	code="Hamm_Body"
	category="Hamm"
}

Category "Hamm" =
{
	name="Hamm"
	fullname="Hamm"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="Hamm"
	category=""
}

Category "LP_HD_Crazy" =
{
	name="LP_HD_Crazy"
	fullname="LP_HD_Crazy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Crazy"
	category="LP_HD"
}

Category "LP_HD_Western" =
{
	name="LP_HD_Western"
	fullname="LP_HD_Western"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Western"
	category="LP_HD"
}

Category "LP_HD_Shopkeeper" =
{
	name="LP_HD_Shopkeeper"
	fullname="LP_HD_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Shopkeeper"
	category="LP_HD"
}

Category "LP_HT_Haunted" =
{
	name="LP_HT_Haunted"
	fullname="LP_HT_Haunted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Haunted"
	category="LP_HT"
}

Category "LP_HR_Haunted" =
{
	name="LP_HR_Haunted"
	fullname="LP_HR_Haunted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Haunted"
	category="LP_HR"
}

Category "LP_HD_Future" =
{
	name="LP_HD_Future"
	fullname="LP_HD_Future"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Future"
	category="LP_HD"
}

Category "LP_HD_Haunted" =
{
	name="LP_HD_Haunted"
	fullname="LP_HD_Haunted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Haunted"
	category="LP_HD"
}

Category "LP_B_Future" =
{
	name="LP_B_Future"
	fullname="LP_B_Future"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Future"
	category="LP_B"
}

Category "LP_HR_Western" =
{
	name="LP_HR_Western"
	fullname="LP_HR_Western"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Western"
	category="LP_HR"
}

Category "LP_HT_Western" =
{
	name="LP_HT_Western"
	fullname="LP_HT_Western"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Western"
	category="LP_HT"
}

Category "LP_HR_Crazy" =
{
	name="LP_HR_Crazy"
	fullname="LP_HR_Crazy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Crazy"
	category="LP_HR"
}

Category "LP_HR" =
{
	name="LP_HR"
	fullname="LP_HR"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="LP_HR"
	category="LP"
}

Category "LP" =
{
	name="LP"
	fullname="LP"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="LP"
	category=""
}

Category "LP_HD" =
{
	name="LP_HD"
	fullname="LP_HD"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="LP_HD"
	category="LP"
}

Category "LP_B_Custom" =
{
	name="LP_B_Custom"
	fullname="LP_B_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Custom"
	category="LP_B"
}

Category "LP_B_Crazy" =
{
	name="LP_B_Crazy"
	fullname="LP_B_Crazy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Crazy"
	category="LP_B"
}

Category "LP_HT_Custom" =
{
	name="LP_HT_Custom"
	fullname="LP_HT_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Custom"
	category="LP_HT"
}

Category "LP_HT_Crazy" =
{
	name="LP_HT_Crazy"
	fullname="LP_HT_Crazy"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Crazy"
	category="LP_HT"
}

Category "LP_HD_Custom" =
{
	name="LP_HD_Custom"
	fullname="LP_HD_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Custom"
	category="LP_HD"
}

Category "LP_AC_Custom" =
{
	name="LP_AC_Custom"
	fullname="LP_AC_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_AC_Custom"
	category="LP_AC"
}

Category "LP_HR_Enchanted" =
{
	name="LP_HR_Enchanted"
	fullname="LP_HR_Enchanted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Enchanted"
	category="LP_HR"
}

Category "LP_AC_Shopkeeper" =
{
	name="LP_AC_Shopkeeper"
	fullname="LP_AC_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_AC_Shopkeeper"
	category="LP_AC"
}

Category "LP_HR_Shopkeeper" =
{
	name="LP_HR_Shopkeeper"
	fullname="LP_HR_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Shopkeeper"
	category="LP_HR"
}

Category "LP_AC" =
{
	name="LP_AC"
	fullname="LP_AC"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="LP_AC"
	category="LP"
}

Category "LP_B_Western" =
{
	name="LP_B_Western"
	fullname="LP_B_Western"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Western"
	category="LP_B"
}

Category "LP_HR_Custom" =
{
	name="LP_HR_Custom"
	fullname="LP_HR_Custom"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Custom"
	category="LP_HR"
}

Category "LP_HR_Future" =
{
	name="LP_HR_Future"
	fullname="LP_HR_Future"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HR_Future"
	category="LP_HR"
}

Category "LP_HT_Shopkeeper" =
{
	name="LP_HT_Shopkeeper"
	fullname="LP_HT_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Shopkeeper"
	category="LP_HT"
}

Category "LP_HT" =
{
	name="LP_HT"
	fullname="LP_HT"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=0
	code="LP_HT"
	category="LP"
}

Category "LP_HT_Enchanted" =
{
	name="LP_HT_Enchanted"
	fullname="LP_HT_Enchanted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Enchanted"
	category="LP_HT"
}

Category "LP_HT_Future" =
{
	name="LP_HT_Future"
	fullname="LP_HT_Future"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HT_Future"
	category="LP_HT"
}

Category "LP_B_Shopkeeper" =
{
	name="LP_B_Shopkeeper"
	fullname="LP_B_Shopkeeper"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Shopkeeper"
	category="LP_B"
}

Category "LP_B" =
{
	name="LP_B"
	fullname="LP_B"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="LP_B"
	category="LP"
}

Category "LP_B_Enchanted" =
{
	name="LP_B_Enchanted"
	fullname="LP_B_Enchanted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Enchanted"
	category="LP_B"
}

Category "LP_B_Haunted" =
{
	name="LP_B_Haunted"
	fullname="LP_B_Haunted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_B_Haunted"
	category="LP_B"
}

Category "LP_HD_Enchanted" =
{
	name="LP_HD_Enchanted"
	fullname="LP_HD_Enchanted"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="LP_HD_Enchanted"
	category="LP_HD"
}

Category "MRbt_M" =
{
	name="MRbt_M"
	fullname="MRbt_M"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="MRbt_M"
	category="MRbt"
}

Category "MRbt_B_Nrml" =
{
	name="MRbt_B_Nrml"
	fullname="MRbt_B_Nrml"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="MRbt_B_Nrml"
	category="MRbt_B"
}

Category "MRbt_B" =
{
	name="MRbt_B"
	fullname="MRbt_B"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="MRbt_B"
	category="MRbt"
}

Category "MRbt" =
{
	name="MRbt"
	fullname="MRbt"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="MRbt"
	category=""
}

Category "MRbt_M_Mutant" =
{
	name="MRbt_M_Mutant"
	fullname="MRbt_M_Mutant"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="MRbt_M_Mutant"
	category="MRbt_M"
}

Category "WTB_B_Nrml" =
{
	name="WTB_B_Nrml"
	fullname="WTB_B_Nrml"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="WTB_B_Nrml"
	category="WTB_B"
}

Category "WTB" =
{
	name="WTB"
	fullname="WTB"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="WTB"
	category=""
}

Category "WTB_B" =
{
	name="WTB_B"
	fullname="WTB_B"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="WTB_B"
	category="WTB"
}

Category "WTB_M" =
{
	name="WTB_M"
	fullname="WTB_M"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="WTB_M"
	category="WTB"
}

Category "WTB_M_Mutant" =
{
	name="WTB_M_Mutant"
	fullname="WTB_M_Mutant"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="WTB_M_Mutant"
	category="WTB_M"
}

Category "WTC" =
{
	name="WTC"
	fullname="WTC"
	isleaf=0
	ischaracter=1
	isgroup=0
	isrequired=0
	code="WTC"
	category=""
}

Category "WTC_B_Nrml" =
{
	name="WTC_B_Nrml"
	fullname="WTC_B_Nrml"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="WTC_B_Nrml"
	category="WTC_B"
}

Category "WTC_M" =
{
	name="WTC_M"
	fullname="WTC_M"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="WTC_M"
	category="WTC"
}

Category "WTC_M_Mutant" =
{
	name="WTC_M_Mutant"
	fullname="WTC_M_Mutant"
	isleaf=1
	ischaracter=0
	isgroup=0
	isrequired=0
	code="WTC_M_Mutant"
	category="WTC_M"
}

Category "WTC_B" =
{
	name="WTC_B"
	fullname="WTC_B"
	isleaf=0
	ischaracter=0
	isgroup=1
	isrequired=1
	code="WTC_B"
	category="WTC"
}

#=CATEGORIES END===============================================================


#=ITEMS========================================================================

Item "1" =
{
	name="alien_ht_biker"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_biker.tup"
	pieceLookup="alien_ht_biker"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "2" =
{
	name="alien_ht_chef"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_chef.tup"
	pieceLookup="alien_ht_chef"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "3" =
{
	name="alien_ht_clown"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_clown.tup"
	pieceLookup="alien_ht_clown"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "4" =
{
	name="alien_ht_doctor"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_doctor.tup"
	pieceLookup="alien_ht_doctor"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "5" =
{
	name="alien_ht_indian"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_indian.tup"
	pieceLookup="alien_ht_indian"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "6" =
{
	name="alien_ht_lumber"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_lumber.tup"
	pieceLookup="alien_ht_lumber"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "7" =
{
	name="alien_ht_mechanic"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_mechanic.tup"
	pieceLookup="alien_ht_mechanic"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "8" =
{
	name="alien_ht_sombrero"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_sombrero.tup"
	pieceLookup="alien_ht_sombrero"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "9" =
{
	name="alien_ht_tourist"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_tourist.tup"
	pieceLookup="alien_ht_tourist"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "10" =
{
	name="alien_ht_viking"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HT"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ht_viking.tup"
	pieceLookup="alien_ht_viking"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "11" =
{
	name="alien_hr_biker"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HR"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_hr_biker.tup"
	pieceLookup="alien_hr_biker"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "12" =
{
	name="alien_hr_clown"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_HR"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_hr_clown.tup"
	pieceLookup="alien_hr_clown"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "13" =
{
	name="alien_b_biker"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_biker.tup"
	pieceLookup="alien_b_biker"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "14" =
{
	name="alien_b_chef"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_chef.tup"
	pieceLookup="alien_b_chef"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "15" =
{
	name="alien_b_clown"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_clown.tup"
	pieceLookup="alien_b_clown"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "16" =
{
	name="alien_b_doctor"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_doctor.tup"
	pieceLookup="alien_b_doctor"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "17" =
{
	name="alien_b_indian"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_indian.tup"
	pieceLookup="alien_b_indian"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "18" =
{
	name="alien_b_lumber"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_lumber.tup"
	pieceLookup="alien_b_lumber"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "19" =
{
	name="alien_b_mechanic"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_mechanic.tup"
	pieceLookup="alien_b_mechanic"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "20" =
{
	name="alien_b_sombrero"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_sombrero.tup"
	pieceLookup="alien_b_sombrero"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "21" =
{
	name="alien_b_standard"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_standard.tup"
	pieceLookup="alien_b_standard"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "22" =
{
	name="alien_b_superhero"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_superhero.tup"
	pieceLookup="alien_b_superhero"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "23" =
{
	name="alien_b_tourist"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_tourist.tup"
	pieceLookup="alien_b_tourist"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "24" =
{
	name="alien_b_viking"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_B"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_b_viking.tup"
	pieceLookup="alien_b_viking"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "25" =
{
	name="alien_ac_biker"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_AC"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ac_biker.tup"
	pieceLookup="alien_ac_biker"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "26" =
{
	name="alien_ac_superhero"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_AC"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ac_superhero.tup"
	pieceLookup="alien_ac_superhero"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "27" =
{
	name="alien_ac_tourist"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Alien_AC"
	}
	showifall=0
	piece="characters/aliencustomizable/alien_ac_tourist.tup"
	pieceLookup="alien_ac_tourist"
	character="Alien"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "28" =
{
	name="PlanterBox"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_Planter_PlanterBox"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_planterbox/ps_wt_planterbox.tup"
	pieceLookup="ps_wt_planterbox"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "29" =
{
	name="PlanterBoxSm"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_planterboxsm/ps_wt_planterboxsm.tup"
	pieceLookup="ps_wt_planterboxsm"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "30" =
{
	name="FlowerPot"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_Planter_FlowerPot"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowerpot/ps_wt_flowerpot.tup"
	pieceLookup="ps_wt_flowerpot"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "31" =
{
	name="FlowerPotSm"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_Planter_FlowerPotSm"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowerpot/ps_wt_flowerpotsm.tup"
	pieceLookup="ps_wt_flowerpotsm"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "32" =
{
	name="FlowersPBPetuniaspinkr-fp"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkr-fp.tup"
	pieceLookup="ps_wt_flowerspbpetunias_pinkr-fp"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "33" =
{
	name="FlowersPBPetuniaspinkr-fpsm"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkr-fpsm.tup"
	pieceLookup="ps_wt_flowerspbpetunias_pinkr-fpsm"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "34" =
{
	name="FlowersPBPetuniaspinkr-sm"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkr-sm.tup"
	pieceLookup="ps_wt_flowerspbpetunias_pinkr-sm"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "35" =
{
	name="FlowersPBPetuniaspinkr"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkr.tup"
	pieceLookup="ps_wt_flowerspbpetunias_pinkr"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
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		}
		var "4" =
		{
			type="int"
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		var "5" =
		{
			type="int"
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	}
}

Item "36" =
{
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	lock=""
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	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
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	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkw-fp.tup"
	pieceLookup="ps_wt_flowerspbpetunias_pinkw-fp"
	character="BL"
	game=
	{
		var "1" =
		{
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			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
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		}
		var "3" =
		{
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		var "4" =
		{
			type="int"
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		var "5" =
		{
			type="int"
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		}
	}
}

Item "37" =
{
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	lock=""
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	{
		c0="BL_AC_PlanterSet_FlowersPB"
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	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkw-fpsm.tup"
	pieceLookup="ps_wt_flowerspbpetunias_pinkw-fpsm"
	character="BL"
	game=
	{
		var "1" =
		{
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			cpID="Cute"
			val=0
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		var "2" =
		{
			type="int"
			cpID="Funny"
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		}
		var "3" =
		{
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			cpID="Repulsive"
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		}
		var "4" =
		{
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		var "5" =
		{
			type="int"
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}

Item "38" =
{
	name="FlowersPBPetuniaspinkw-sm"
	lock=""
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	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
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	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkw-sm.tup"
	pieceLookup="ps_wt_flowerspbpetunias_pinkw-sm"
	character="BL"
	game=
	{
		var "1" =
		{
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			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
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		var "3" =
		{
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		var "4" =
		{
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		var "5" =
		{
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	}
}

Item "39" =
{
	name="FlowersPBPetuniaspinkw"
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	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
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	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_pinkw.tup"
	pieceLookup="ps_wt_flowerspbpetunias_pinkw"
	character="BL"
	game=
	{
		var "1" =
		{
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		var "2" =
		{
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			cpID="Funny"
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		var "3" =
		{
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		var "4" =
		{
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		var "5" =
		{
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}

Item "40" =
{
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	categories=
	{
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	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpr-fp.tup"
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	character="BL"
	game=
	{
		var "1" =
		{
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		var "2" =
		{
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			cpID="Funny"
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		var "3" =
		{
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		var "4" =
		{
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		var "5" =
		{
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}

Item "41" =
{
	name="FlowersPBPetuniaspurpr-fpsm"
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	{
		c0="BL_AC_PlanterSet_FlowersPB"
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	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_petunias/ps_wt_flowerspbpetunias_purpr-fpsm.tup"
	pieceLookup="ps_wt_flowerspbpetunias_purpr-fpsm"
	character="BL"
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	{
		var "1" =
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		var "2" =
		{
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		var "3" =
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		var "4" =
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		var "5" =
		{
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Item "42" =
{
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	{
		c0="BL_AC_PlanterSet_FlowersPB"
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	character="BL"
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		var "1" =
		{
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		var "3" =
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		var "4" =
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		var "5" =
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}

Item "43" =
{
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	{
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}

Item "44" =
{
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	{
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	character="BL"
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}

Item "45" =
{
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	{
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	character="BL"
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		var "1" =
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		var "3" =
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}

Item "46" =
{
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	{
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	character="BL"
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		{
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		var "3" =
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		var "4" =
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		var "5" =
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}

Item "47" =
{
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	{
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	game=
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		{
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		var "3" =
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		var "4" =
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		var "5" =
		{
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}

Item "48" =
{
	name="FlowersPBDaisiesall-fp"
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	{
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	character="BL"
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	{
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		var "2" =
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		var "3" =
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		var "4" =
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		var "5" =
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}

Item "49" =
{
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	{
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	pieceLookup="ps_wt_flowerspbdaisies_all-fpsm"
	character="BL"
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		var "2" =
		{
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		var "3" =
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		var "4" =
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		var "5" =
		{
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}

Item "50" =
{
	name="FlowersPBDaisiesall-sm"
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	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
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	pieceLookup="ps_wt_flowerspbdaisies_all-sm"
	character="BL"
	game=
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		var "1" =
		{
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		var "2" =
		{
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		var "3" =
		{
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		var "4" =
		{
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		var "5" =
		{
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}

Item "51" =
{
	name="FlowersPBDaisiesall"
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	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
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	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_all.tup"
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	character="BL"
	game=
	{
		var "1" =
		{
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		var "2" =
		{
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		}
		var "3" =
		{
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		}
		var "4" =
		{
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		var "5" =
		{
			type="int"
			cpID="Impressive"
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		}
	}
}

Item "52" =
{
	name="FlowersPBDaisiesw-fp"
	lock=""
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	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
	}
	showifall=0
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	pieceLookup="ps_wt_flowerspbdaisies_w-fp"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
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		var "2" =
		{
			type="int"
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		var "3" =
		{
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		}
		var "4" =
		{
			type="int"
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		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
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		}
	}
}

Item "53" =
{
	name="FlowersPBDaisiesw-fpsm"
	lock=""
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	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_w-fpsm.tup"
	pieceLookup="ps_wt_flowerspbdaisies_w-fpsm"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
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			cpID="Funny"
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		}
		var "3" =
		{
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			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
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		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "54" =
{
	name="FlowersPBDaisiesw-sm"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_w-sm.tup"
	pieceLookup="ps_wt_flowerspbdaisies_w-sm"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "55" =
{
	name="FlowersPBDaisiesw"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_AC_PlanterSet_FlowersPB"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_flowers_daisies/ps_wt_flowerspbdaisies_w.tup"
	pieceLookup="ps_wt_flowerspbdaisies_w"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
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Item "56" =
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Item "57" =
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Item "58" =
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Item "59" =
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Item "60" =
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Item "61" =
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Item "62" =
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Item "63" =
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Item "64" =
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Item "65" =
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Item "66" =
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Item "67" =
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Item "68" =
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Item "69" =
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Item "70" =
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Item "71" =
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Item "72" =
{
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Item "73" =
{
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Item "74" =
{
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Item "75" =
{
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}

Item "76" =
{
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	character="BL"
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Item "77" =
{
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Item "78" =
{
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Item "79" =
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Item "80" =
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Item "81" =
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Item "82" =
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Item "83" =
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Item "84" =
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Item "85" =
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Item "86" =
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Item "87" =
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Item "88" =
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Item "89" =
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Item "90" =
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Item "91" =
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Item "92" =
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Item "93" =
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Item "94" =
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Item "95" =
{
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Item "96" =
{
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Item "97" =
{
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	piece="objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_winplaina_nat_l.tup"
	pieceLookup="ps_wt_winplaina_nat_l"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "98" =
{
	name="WindowShutter_PlainA_Natural-M"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_WindowShutters_A"
	}
	showifall=0
	piece="objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_winplaina_nat_m.tup"
	pieceLookup="ps_wt_winplaina_nat_m"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "99" =
{
	name="WindowShutter_PlainA_Natural-W"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_WindowShutters_A"
	}
	showifall=0
	piece="objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_winplaina_nat_w.tup"
	pieceLookup="ps_wt_winplaina_nat_w"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "100" =
{
	name="WindowShutter_PlainA_Natural"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_WindowShutters_A"
	}
	showifall=0
	piece="objects_gameplay/customization/windowsanddoors/plaina/natural/ps_wt_winplaina_nat_s.tup"
	pieceLookup="ps_wt_winplaina_nat_s"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "101" =
{
	name="Seeds_CarrotSmall"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingSeeds"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectpinwheel/ps_wt_yardobjectpinwheel.tup"
	pieceLookup="ps_wt_yardobjectpinwheel"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "102" =
{
	name="Seeds_CarrotLarge"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingSeeds"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectwindmill/ps_wt_yardobjectwindmill.tup"
	pieceLookup="ps_wt_yardobjectwindmill"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "103" =
{
	name="Seeds_CornSmall"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingSeeds"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectpinwheel/ps_wt_yardobjectpinwheel.tup"
	pieceLookup="ps_wt_yardobjectpinwheel"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "104" =
{
	name="Seeds_CornLarge"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingSeeds"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectwindmill/ps_wt_yardobjectwindmill.tup"
	pieceLookup="ps_wt_yardobjectwindmill"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "105" =
{
	name="Seeds_PumpkinSmall"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingSeeds"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectpinwheel/ps_wt_yardobjectpinwheel.tup"
	pieceLookup="ps_wt_yardobjectpinwheel"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "106" =
{
	name="Seeds_PumpkinLarge"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingSeeds"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectwindmill/ps_wt_yardobjectwindmill.tup"
	pieceLookup="ps_wt_yardobjectwindmill"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "107" =
{
	name="Seeds_TomatoSmall"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingSeeds"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectpinwheel/ps_wt_yardobjectpinwheel.tup"
	pieceLookup="ps_wt_yardobjectpinwheel"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "108" =
{
	name="Seeds_TomatoLarge"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingSeeds"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectwindmill/ps_wt_yardobjectwindmill.tup"
	pieceLookup="ps_wt_yardobjectwindmill"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "109" =
{
	name="YardObjectBirdBath"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingYO"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectbirdbath/ps_wt_yardobjectbirdbath.tup"
	pieceLookup="ps_wt_yardobjectbirdbath"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "110" =
{
	name="YardObjectBirdHouse"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingYO"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectbirdhouse/ps_wt_yardobjectbirdhouse.tup"
	pieceLookup="ps_wt_yardobjectbirdhouse"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "111" =
{
	name="YardObjectMailbox"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingYO"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectmailbox/ps_wt_yardobjectmailbox.tup"
	pieceLookup="ps_wt_yardobjectmailbox"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "112" =
{
	name="YardObjectPinWheel"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingYO"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectpinwheel/ps_wt_yardobjectpinwheel.tup"
	pieceLookup="ps_wt_yardobjectpinwheel"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "113" =
{
	name="YardObjectWindmill"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BuildingYO"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_yardobjectwindmill/ps_wt_yardobjectwindmill.tup"
	pieceLookup="ps_wt_yardobjectwindmill"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "114" =
{
	name="EmptyLot"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_EmptyLot"
	}
	showifall=0
	piece="objects_gameplay/buildings/emptylot/bd_emptylot.tup"
	pieceLookup="bd_emptylot"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "115" =
{
	name="AvatarHouseO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_AvatarHouseO"
	}
	showifall=0
	piece="objects_gameplay/buildings/house/bd_houseo.tup"
	pieceLookup="bd_houseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "116" =
{
	name="AvatarHouseET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_AvatarHouseET"
	}
	showifall=0
	piece="objects_gameplay/buildings/house/bd_houseet.tup"
	pieceLookup="bd_houseet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "117" =
{
	name="AvatarHouseFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_AvatarHouseFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/house/bd_houseft.tup"
	pieceLookup="bd_houseft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "118" =
{
	name="AvatarHouseHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_AvatarHouseHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/house/bd_househt.tup"
	pieceLookup="bd_househt"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "119" =
{
	name="BankO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankO"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_banko.tup"
	pieceLookup="bd_banko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "120" =
{
	name="BankOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankO"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_banko_c1.tup"
	pieceLookup="bd_banko_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "121" =
{
	name="BankOc2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankO"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_banko_c2.tup"
	pieceLookup="bd_banko_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "122" =
{
	name="BankET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankET"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_banket.tup"
	pieceLookup="bd_banket"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "123" =
{
	name="BankFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_bankft.tup"
	pieceLookup="bd_bankft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "124" =
{
	name="BankHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BankHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/bank/bd_bankht.tup"
	pieceLookup="bd_bankht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "125" =
{
	name="BarberShopC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopc.tup"
	pieceLookup="bd_barbershopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "126" =
{
	name="BarberShopO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo.tup"
	pieceLookup="bd_barbershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "127" =
{
	name="BarberShopOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c1.tup"
	pieceLookup="bd_barbershopo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "128" =
{
	name="BarberShopOc2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c2.tup"
	pieceLookup="bd_barbershopo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "129" =
{
	name="BarberShopOc3"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c3.tup"
	pieceLookup="bd_barbershopo_c3"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "130" =
{
	name="BarberShopOc4"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c4.tup"
	pieceLookup="bd_barbershopo_c4"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "131" =
{
	name="BarberShopOc5"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c5.tup"
	pieceLookup="bd_barbershopo_c5"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "132" =
{
	name="BarberShopOc6"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c6.tup"
	pieceLookup="bd_barbershopo_c6"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "133" =
{
	name="BarberShopOc7"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopo_c7.tup"
	pieceLookup="bd_barbershopo_c7"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "134" =
{
	name="BarberShopE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopE"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershope.tup"
	pieceLookup="bd_barbershope"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "135" =
{
	name="BarberShopET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopET"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopet.tup"
	pieceLookup="bd_barbershopet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "136" =
{
	name="BarberShopF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopF"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopf.tup"
	pieceLookup="bd_barbershopf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "137" =
{
	name="BarberShopFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopft.tup"
	pieceLookup="bd_barbershopft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "138" =
{
	name="BarberShopH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershoph.tup"
	pieceLookup="bd_barbershoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "139" =
{
	name="BarberShopHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarberShopHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershopht.tup"
	pieceLookup="bd_barbershopht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "140" =
{
	name="BarnC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnC"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barnc.tup"
	pieceLookup="bd_barnc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "141" =
{
	name="BarnO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnO"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barno.tup"
	pieceLookup="bd_barno"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "142" =
{
	name="BarnE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnE"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barne.tup"
	pieceLookup="bd_barne"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "143" =
{
	name="BarnET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnET"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barnet.tup"
	pieceLookup="bd_barnet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "144" =
{
	name="BarnF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnF"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barnf.tup"
	pieceLookup="bd_barnf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "145" =
{
	name="BarnFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barnft.tup"
	pieceLookup="bd_barnft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "146" =
{
	name="BarnH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnH"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barnh.tup"
	pieceLookup="bd_barnh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "147" =
{
	name="BarnHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BarnHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/barn/bd_barnht.tup"
	pieceLookup="bd_barnht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "148" =
{
	name="BathHouseC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BathHouseC"
	}
	showifall=0
	piece="objects_gameplay/buildings/bathhouse/bd_bathhouseo.tup"
	pieceLookup="bd_bathhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "149" =
{
	name="BathHouseO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BathHouseO"
	}
	showifall=0
	piece="objects_gameplay/buildings/bathhouse/bd_bathhouseo.tup"
	pieceLookup="bd_bathhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "150" =
{
	name="BathHouseE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BathHouseE"
	}
	showifall=0
	piece="objects_gameplay/buildings/bathhouse/bd_bathhouseo.tup"
	pieceLookup="bd_bathhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "151" =
{
	name="BathHouseET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BathHouseET"
	}
	showifall=0
	piece="objects_gameplay/buildings/bathhouse/bd_bathhouseo.tup"
	pieceLookup="bd_bathhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "152" =
{
	name="BathHouseF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BathHouseF"
	}
	showifall=0
	piece="objects_gameplay/buildings/bathhouse/bd_bathhouseo.tup"
	pieceLookup="bd_bathhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "153" =
{
	name="BathHouseFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BathHouseFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/bathhouse/bd_bathhouseo.tup"
	pieceLookup="bd_bathhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "154" =
{
	name="BathHouseH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BathHouseH"
	}
	showifall=0
	piece="objects_gameplay/buildings/bathhouse/bd_bathhouseo.tup"
	pieceLookup="bd_bathhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "155" =
{
	name="BathHouseHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BathHouseHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/bathhouse/bd_bathhouseo.tup"
	pieceLookup="bd_bathhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "156" =
{
	name="BlackSmithC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BlackSmithC"
	}
	showifall=0
	piece="objects_gameplay/buildings/blacksmith/bd_blacksmithc.tup"
	pieceLookup="bd_blacksmithc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "157" =
{
	name="BlackSmithO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BlackSmithO"
	}
	showifall=0
	piece="objects_gameplay/buildings/blacksmith/bd_blacksmitho.tup"
	pieceLookup="bd_blacksmitho"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "158" =
{
	name="BlackSmithE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BlackSmithE"
	}
	showifall=0
	piece="objects_gameplay/buildings/smithy/bd_smithye.tup"
	pieceLookup="bd_smithye"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "159" =
{
	name="BlackSmithET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BlackSmithET"
	}
	showifall=0
	piece="objects_gameplay/buildings/smithy/bd_smithyet.tup"
	pieceLookup="bd_smithyet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "160" =
{
	name="BlackSmithF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BlackSmithF"
	}
	showifall=0
	piece="objects_gameplay/buildings/smithy/bd_smithyf.tup"
	pieceLookup="bd_smithyf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "161" =
{
	name="BlackSmithFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BlackSmithFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/smithy/bd_smithyft.tup"
	pieceLookup="bd_smithyft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "162" =
{
	name="BlackSmithH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BlackSmithH"
	}
	showifall=0
	piece="objects_gameplay/buildings/smithy/bd_smithyh.tup"
	pieceLookup="bd_smithyh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "163" =
{
	name="BlackSmithHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_BlackSmithHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/smithy/bd_smithyht.tup"
	pieceLookup="bd_smithyht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "164" =
{
	name="CandyShopC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopc.tup"
	pieceLookup="bd_candyshopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "165" =
{
	name="CandyShopO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopo.tup"
	pieceLookup="bd_candyshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "166" =
{
	name="CandyShopE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopE"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshope.tup"
	pieceLookup="bd_candyshope"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "167" =
{
	name="CandyShopET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopET"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopet.tup"
	pieceLookup="bd_candyshopet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "168" =
{
	name="CandyShopF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopF"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopf.tup"
	pieceLookup="bd_candyshopf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "169" =
{
	name="CandyShopFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopft.tup"
	pieceLookup="bd_candyshopft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "170" =
{
	name="CandyShopH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshoph.tup"
	pieceLookup="bd_candyshoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "171" =
{
	name="CandyShopHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CandyShopHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopht.tup"
	pieceLookup="bd_candyshopht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "172" =
{
	name="CorralC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CorralC"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopc.tup"
	pieceLookup="bd_candyshopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "173" =
{
	name="CorralO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CorralO"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopo.tup"
	pieceLookup="bd_candyshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "174" =
{
	name="CorralE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CorralE"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshope.tup"
	pieceLookup="bd_candyshope"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "175" =
{
	name="CorralET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CorralET"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopet.tup"
	pieceLookup="bd_candyshopet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "176" =
{
	name="CorralF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CorralF"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopf.tup"
	pieceLookup="bd_candyshopf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "177" =
{
	name="CorralFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CorralFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopft.tup"
	pieceLookup="bd_candyshopft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "178" =
{
	name="CorralH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CorralH"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshoph.tup"
	pieceLookup="bd_candyshoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "179" =
{
	name="CorralHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_CorralHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/candyshop/bd_candyshopht.tup"
	pieceLookup="bd_candyshopht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "180" =
{
	name="FarmHouseC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FarmHouseC"
	}
	showifall=0
	piece="objects_gameplay/buildings/farmhouse/bd_farmhousec.tup"
	pieceLookup="bd_farmhousec"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "181" =
{
	name="FarmHouseO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FarmHouseO"
	}
	showifall=0
	piece="objects_gameplay/buildings/farmhouse/bd_farmhouseo.tup"
	pieceLookup="bd_farmhouseo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "182" =
{
	name="FarmHouseE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FarmHouseE"
	}
	showifall=0
	piece="objects_gameplay/buildings/farmhouse/bd_farmhousee.tup"
	pieceLookup="bd_farmhousee"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "183" =
{
	name="FarmHouseET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FarmHouseET"
	}
	showifall=0
	piece="objects_gameplay/buildings/farmhouse/bd_farmhouseet.tup"
	pieceLookup="bd_farmhouseet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "184" =
{
	name="FarmHouseF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FarmHouseF"
	}
	showifall=0
	piece="objects_gameplay/buildings/farmhouse/bd_farmhousef.tup"
	pieceLookup="bd_farmhousef"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "185" =
{
	name="FarmHouseFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FarmHouseFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/farmhouse/bd_farmhouseft.tup"
	pieceLookup="bd_farmhouseft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "186" =
{
	name="FarmHouseH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FarmHouseH"
	}
	showifall=0
	piece="objects_gameplay/buildings/farmhouse/bd_farmhouseh.tup"
	pieceLookup="bd_farmhouseh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "187" =
{
	name="FarmHouseHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FarmHouseHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/farmhouse/bd_farmhouseht.tup"
	pieceLookup="bd_farmhouseht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "188" =
{
	name="FlowerShopC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FlowerShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/flowershop/bd_flowershopc.tup"
	pieceLookup="bd_flowershopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "189" =
{
	name="FlowerShopO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FlowerShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/flowershop/bd_flowershopo.tup"
	pieceLookup="bd_flowershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "190" =
{
	name="FlowerShopE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FlowerShopE"
	}
	showifall=0
	piece="objects_gameplay/buildings/flowershop/bd_flowershope.tup"
	pieceLookup="bd_flowershope"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "191" =
{
	name="FlowerShopET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FlowerShopET"
	}
	showifall=0
	piece="objects_gameplay/buildings/flowershop/bd_flowershopet.tup"
	pieceLookup="bd_flowershopet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "192" =
{
	name="FlowerShopF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FlowerShopF"
	}
	showifall=0
	piece="objects_gameplay/buildings/flowershop/bd_flowershopf.tup"
	pieceLookup="bd_flowershopf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "193" =
{
	name="FlowerShopFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FlowerShopFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/flowershop/bd_flowershopft.tup"
	pieceLookup="bd_flowershopft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "194" =
{
	name="FlowerShopH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FlowerShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/flowershop/bd_flowershoph.tup"
	pieceLookup="bd_flowershoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "195" =
{
	name="FlowerShopHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_FlowerShopHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/flowershop/bd_flowershopht.tup"
	pieceLookup="bd_flowershopht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "196" =
{
	name="GardenC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GardenC"
	}
	showifall=0
	piece="objects_gameplay/buildings/garden/bd_gardeno.tup"
	pieceLookup="bd_gardeno"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "197" =
{
	name="GardenO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GardenO"
	}
	showifall=0
	piece="objects_gameplay/buildings/garden/bd_gardeno.tup"
	pieceLookup="bd_gardeno"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "198" =
{
	name="GardenE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GardenE"
	}
	showifall=0
	piece="objects_gameplay/buildings/garden/bd_gardene.tup"
	pieceLookup="bd_gardene"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "199" =
{
	name="GardenET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GardenET"
	}
	showifall=0
	piece="objects_gameplay/buildings/garden/bd_gardenet.tup"
	pieceLookup="bd_gardenet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "200" =
{
	name="GardenF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GardenF"
	}
	showifall=0
	piece="objects_gameplay/buildings/garden/bd_gardenf.tup"
	pieceLookup="bd_gardenf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "201" =
{
	name="GardenFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GardenFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/garden/bd_gardenft.tup"
	pieceLookup="bd_gardenft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "202" =
{
	name="GardenH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GardenH"
	}
	showifall=0
	piece="objects_gameplay/buildings/garden/bd_gardenh.tup"
	pieceLookup="bd_gardenh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "203" =
{
	name="GardenHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GardenHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/garden/bd_gardenht.tup"
	pieceLookup="bd_gardenht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "204" =
{
	name="GeneralStoreO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreO"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreo.tup"
	pieceLookup="bd_generalstoreo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "205" =
{
	name="GeneralStoreOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreO"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreo_c1.tup"
	pieceLookup="bd_generalstoreo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "206" =
{
	name="GeneralStoreOc2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreO"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreo_c2.tup"
	pieceLookup="bd_generalstoreo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "207" =
{
	name="GeneralStoreET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreET"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreet.tup"
	pieceLookup="bd_generalstoreet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "208" =
{
	name="GeneralStoreFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreft.tup"
	pieceLookup="bd_generalstoreft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "209" =
{
	name="GeneralStoreHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_GeneralStoreHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoreht.tup"
	pieceLookup="bd_generalstoreht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "210" =
{
	name="HatShopC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopc.tup"
	pieceLookup="bd_hatshopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "211" =
{
	name="HatShopO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo.tup"
	pieceLookup="bd_hatshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "212" =
{
	name="HatShopOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c1.tup"
	pieceLookup="bd_hatshopo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "213" =
{
	name="HatShopOc2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c2.tup"
	pieceLookup="bd_hatshopo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "214" =
{
	name="HatShopOc3"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c3.tup"
	pieceLookup="bd_hatshopo_c3"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "215" =
{
	name="HatShopOc4"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c4.tup"
	pieceLookup="bd_hatshopo_c4"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "216" =
{
	name="HatShopOc5"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c5.tup"
	pieceLookup="bd_hatshopo_c5"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "217" =
{
	name="HatShopOc6"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c6.tup"
	pieceLookup="bd_hatshopo_c6"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "218" =
{
	name="HatShopOc7"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopo_c7.tup"
	pieceLookup="bd_hatshopo_c7"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "219" =
{
	name="HatShopE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopE"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshope.tup"
	pieceLookup="bd_hatshope"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "220" =
{
	name="HatShopET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopET"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopet.tup"
	pieceLookup="bd_hatshopet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "221" =
{
	name="HatShopF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopF"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopf.tup"
	pieceLookup="bd_hatshopf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "222" =
{
	name="HatShopFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopft.tup"
	pieceLookup="bd_hatshopft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "223" =
{
	name="HatShopH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshoph.tup"
	pieceLookup="bd_hatshoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "224" =
{
	name="HatShopHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HatShopHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshopht.tup"
	pieceLookup="bd_hatshopht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "225" =
{
	name="HotelC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HotelC"
	}
	showifall=0
	piece="objects_gameplay/buildings/hotel/bd_hotelo.tup"
	pieceLookup="bd_hotelo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "226" =
{
	name="HotelO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HotelO"
	}
	showifall=0
	piece="objects_gameplay/buildings/hotel/bd_hotelo.tup"
	pieceLookup="bd_hotelo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "227" =
{
	name="HotelE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HotelE"
	}
	showifall=0
	piece="objects_gameplay/buildings/hotel/bd_hotele.tup"
	pieceLookup="bd_hotele"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "228" =
{
	name="HotelET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HotelET"
	}
	showifall=0
	piece="objects_gameplay/buildings/hotel/bd_hotelet.tup"
	pieceLookup="bd_hotelet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "229" =
{
	name="HotelF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HotelF"
	}
	showifall=0
	piece="objects_gameplay/buildings/hotel/bd_hotelf.tup"
	pieceLookup="bd_hotelf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "230" =
{
	name="HotelFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HotelFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/hotel/bd_hotelft.tup"
	pieceLookup="bd_hotelft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "231" =
{
	name="HotelH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HotelH"
	}
	showifall=0
	piece="objects_gameplay/buildings/hotel/bd_hotelh.tup"
	pieceLookup="bd_hotelh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "232" =
{
	name="HotelHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_HotelHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/hotel/bd_hotelht.tup"
	pieceLookup="bd_hotelht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "233" =
{
	name="JailO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_JailO"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailo.tup"
	pieceLookup="bd_jailo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "234" =
{
	name="JailOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_JailO"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailo_c1.tup"
	pieceLookup="bd_jailo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "235" =
{
	name="JailET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_JailET"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailet.tup"
	pieceLookup="bd_jailet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "236" =
{
	name="JailFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_JailFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailft.tup"
	pieceLookup="bd_jailft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "237" =
{
	name="JailHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_JailHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailht.tup"
	pieceLookup="bd_jailht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "238" =
{
	name="NewspaperC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_NewspaperC"
	}
	showifall=0
	piece="objects_gameplay/buildings/newspapershop/bd_newspapershopo.tup"
	pieceLookup="bd_newspapershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "239" =
{
	name="NewspaperO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_NewspaperO"
	}
	showifall=0
	piece="objects_gameplay/buildings/newspapershop/bd_newspapershopo.tup"
	pieceLookup="bd_newspapershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "240" =
{
	name="NewspaperE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_NewspaperE"
	}
	showifall=0
	piece="objects_gameplay/buildings/newspapershop/bd_newspapershopo.tup"
	pieceLookup="bd_newspapershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "241" =
{
	name="NewspaperET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_NewspaperET"
	}
	showifall=0
	piece="objects_gameplay/buildings/newspapershop/bd_newspapershopo.tup"
	pieceLookup="bd_newspapershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "242" =
{
	name="NewspaperF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_NewspaperF"
	}
	showifall=0
	piece="objects_gameplay/buildings/newspapershop/bd_newspapershopo.tup"
	pieceLookup="bd_newspapershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "243" =
{
	name="NewspaperFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_NewspaperFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/newspapershop/bd_newspapershopo.tup"
	pieceLookup="bd_newspapershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "244" =
{
	name="NewspaperH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_NewspaperH"
	}
	showifall=0
	piece="objects_gameplay/buildings/newspapershop/bd_newspapershopo.tup"
	pieceLookup="bd_newspapershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "245" =
{
	name="NewspaperHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_NewspaperHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/newspapershop/bd_newspapershopo.tup"
	pieceLookup="bd_newspapershopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "246" =
{
	name="PieShackC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PieShackC"
	}
	showifall=0
	piece="objects_gameplay/buildings/pieshack/bd_pieshacko.tup"
	pieceLookup="bd_pieshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "247" =
{
	name="PieShackO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PieShackO"
	}
	showifall=0
	piece="objects_gameplay/buildings/pieshack/bd_pieshacko.tup"
	pieceLookup="bd_pieshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "248" =
{
	name="PieShackE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PieShackE"
	}
	showifall=0
	piece="objects_gameplay/buildings/pieshack/bd_pieshacko.tup"
	pieceLookup="bd_pieshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "249" =
{
	name="PieShackET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PieShackET"
	}
	showifall=0
	piece="objects_gameplay/buildings/pieshack/bd_pieshacko.tup"
	pieceLookup="bd_pieshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "250" =
{
	name="PieShackF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PieShackF"
	}
	showifall=0
	piece="objects_gameplay/buildings/pieshack/bd_pieshacko.tup"
	pieceLookup="bd_pieshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "251" =
{
	name="PieShackFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PieShackFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/pieshack/bd_pieshacko.tup"
	pieceLookup="bd_pieshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "252" =
{
	name="PieShackH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PieShackH"
	}
	showifall=0
	piece="objects_gameplay/buildings/pieshack/bd_pieshacko.tup"
	pieceLookup="bd_pieshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "253" =
{
	name="PieShackHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PieShackHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/pieshack/bd_pieshacko.tup"
	pieceLookup="bd_pieshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "254" =
{
	name="PostOfficeO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PostOfficeO"
	}
	showifall=0
	piece="objects_gameplay/buildings/postoffice/bd_postofficeo.tup"
	pieceLookup="bd_postofficeo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "255" =
{
	name="PostOfficeOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PostOfficeO"
	}
	showifall=0
	piece="objects_gameplay/buildings/postoffice/bd_postofficeo_c1.tup"
	pieceLookup="bd_postofficeo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "256" =
{
	name="PostOfficeET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PostOfficeET"
	}
	showifall=0
	piece="objects_gameplay/buildings/postoffice/bd_postofficeet.tup"
	pieceLookup="bd_postofficeet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "257" =
{
	name="PostOfficeFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PostOfficeFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/postoffice/bd_postofficeft.tup"
	pieceLookup="bd_postofficeft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "258" =
{
	name="PostOfficeHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_PostOfficeHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/postoffice/bd_postofficeht.tup"
	pieceLookup="bd_postofficeht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "259" =
{
	name="SaloonO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonO"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloono.tup"
	pieceLookup="bd_saloono"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "260" =
{
	name="SaloonOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonO"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloono_c1.tup"
	pieceLookup="bd_saloono_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "261" =
{
	name="SaloonOc2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonO"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloono_c2.tup"
	pieceLookup="bd_saloono_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "262" =
{
	name="SaloonET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonET"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloonet.tup"
	pieceLookup="bd_saloonet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "263" =
{
	name="SaloonFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloonft.tup"
	pieceLookup="bd_saloonft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "264" =
{
	name="SaloonHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SaloonHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloonht.tup"
	pieceLookup="bd_saloonht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "265" =
{
	name="SawMillO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SawMillO"
	}
	showifall=0
	piece="objects_gameplay/buildings/sawmill/bd_sawmillo.tup"
	pieceLookup="bd_sawmillo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "266" =
{
	name="SchoolC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SchoolC"
	}
	showifall=0
	piece="objects_gameplay/buildings/school/bd_schoolc.tup"
	pieceLookup="bd_schoolc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "267" =
{
	name="SchoolO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SchoolO"
	}
	showifall=0
	piece="objects_gameplay/buildings/school/bd_schoolo.tup"
	pieceLookup="bd_schoolo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "268" =
{
	name="SchoolE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SchoolE"
	}
	showifall=0
	piece="objects_gameplay/buildings/school/bd_schoole.tup"
	pieceLookup="bd_schoole"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "269" =
{
	name="SchoolET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SchoolET"
	}
	showifall=0
	piece="objects_gameplay/buildings/school/bd_schoolet.tup"
	pieceLookup="bd_schoolet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "270" =
{
	name="SchoolF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SchoolF"
	}
	showifall=0
	piece="objects_gameplay/buildings/school/bd_schoolf.tup"
	pieceLookup="bd_schoolf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "271" =
{
	name="SchoolFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SchoolFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/school/bd_schoolft.tup"
	pieceLookup="bd_schoolft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "272" =
{
	name="SchoolH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SchoolH"
	}
	showifall=0
	piece="objects_gameplay/buildings/school/bd_schoolh.tup"
	pieceLookup="bd_schoolh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "273" =
{
	name="SchoolHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SchoolHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/school/bd_schoolht.tup"
	pieceLookup="bd_schoolht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "274" =
{
	name="SignboardC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SignboardC"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stablec.tup"
	pieceLookup="bd_stablec"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "275" =
{
	name="SignboardO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SignboardO"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableo.tup"
	pieceLookup="bd_stableo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "276" =
{
	name="SignboardE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SignboardE"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stablee.tup"
	pieceLookup="bd_stablee"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "277" =
{
	name="SignboardET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SignboardET"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableet.tup"
	pieceLookup="bd_stableet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "278" =
{
	name="SignboardF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SignboardF"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stablef.tup"
	pieceLookup="bd_stablef"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "279" =
{
	name="SignboardFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SignboardFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableft.tup"
	pieceLookup="bd_stableft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "280" =
{
	name="SignboardH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SignboardH"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableh.tup"
	pieceLookup="bd_stableh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "281" =
{
	name="SignboardHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_SignboardHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableht.tup"
	pieceLookup="bd_stableht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "282" =
{
	name="StableC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StableC"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stablec.tup"
	pieceLookup="bd_stablec"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "283" =
{
	name="StableO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StableO"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableo.tup"
	pieceLookup="bd_stableo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "284" =
{
	name="StableE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StableE"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stablee.tup"
	pieceLookup="bd_stablee"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "285" =
{
	name="StableET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StableET"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableet.tup"
	pieceLookup="bd_stableet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "286" =
{
	name="StableF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StableF"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stablef.tup"
	pieceLookup="bd_stablef"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "287" =
{
	name="StableFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StableFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableft.tup"
	pieceLookup="bd_stableft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "288" =
{
	name="StableH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StableH"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableh.tup"
	pieceLookup="bd_stableh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "289" =
{
	name="StableHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StableHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/stable/bd_stableht.tup"
	pieceLookup="bd_stableht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "290" =
{
	name="StageCoachPlatformC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StageCoachPlatformC"
	}
	showifall=0
	piece="objects_gameplay/buildings/stagecoachplatform/bd_stagecoachc.tup"
	pieceLookup="bd_stagecoachc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "291" =
{
	name="StageCoachPlatformO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StageCoachPlatformO"
	}
	showifall=0
	piece="objects_gameplay/buildings/stagecoachplatform/bd_stagecoacho.tup"
	pieceLookup="bd_stagecoacho"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "292" =
{
	name="StageCoachPlatformE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StageCoachPlatformE"
	}
	showifall=0
	piece="objects_gameplay/buildings/stagecoachplatform/bd_stagecoacho.tup"
	pieceLookup="bd_stagecoacho"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "293" =
{
	name="StageCoachPlatformET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StageCoachPlatformET"
	}
	showifall=0
	piece="objects_gameplay/buildings/stagecoachplatform/bd_stagecoachet.tup"
	pieceLookup="bd_stagecoachet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "294" =
{
	name="StageCoachPlatformF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StageCoachPlatformF"
	}
	showifall=0
	piece="objects_gameplay/buildings/stagecoachplatform/bd_stagecoacho.tup"
	pieceLookup="bd_stagecoacho"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "295" =
{
	name="StageCoachPlatformFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StageCoachPlatformFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/stagecoachplatform/bd_stagecoachft.tup"
	pieceLookup="bd_stagecoachft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "296" =
{
	name="StageCoachPlatformH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StageCoachPlatformH"
	}
	showifall=0
	piece="objects_gameplay/buildings/stagecoachplatform/bd_stagecoacho.tup"
	pieceLookup="bd_stagecoacho"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "297" =
{
	name="StageCoachPlatformHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StageCoachPlatformHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/stagecoachplatform/bd_stagecoachht.tup"
	pieceLookup="bd_stagecoachht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "298" =
{
	name="StoneMasonC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StoneMasonC"
	}
	showifall=0
	piece="objects_gameplay/buildings/masonryshop/bd_masonryshopo.tup"
	pieceLookup="bd_masonryshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "299" =
{
	name="StoneMasonO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StoneMasonO"
	}
	showifall=0
	piece="objects_gameplay/buildings/masonryshop/bd_masonryshopo.tup"
	pieceLookup="bd_masonryshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "300" =
{
	name="StoneMasonE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StoneMasonE"
	}
	showifall=0
	piece="objects_gameplay/buildings/masonryshop/bd_masonryshope.tup"
	pieceLookup="bd_masonryshope"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "301" =
{
	name="StoneMasonET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StoneMasonET"
	}
	showifall=0
	piece="objects_gameplay/buildings/masonryshop/bd_masonryshopet.tup"
	pieceLookup="bd_masonryshopet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "302" =
{
	name="StoneMasonF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StoneMasonF"
	}
	showifall=0
	piece="objects_gameplay/buildings/masonryshop/bd_masonryshopf.tup"
	pieceLookup="bd_masonryshopf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "303" =
{
	name="StoneMasonFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StoneMasonFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/masonryshop/bd_masonryshopft.tup"
	pieceLookup="bd_masonryshopft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "304" =
{
	name="StoneMasonH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StoneMasonH"
	}
	showifall=0
	piece="objects_gameplay/buildings/masonryshop/bd_masonryshoph.tup"
	pieceLookup="bd_masonryshoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "305" =
{
	name="StoneMasonHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_StoneMasonHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/masonryshop/bd_masonryshopht.tup"
	pieceLookup="bd_masonryshopht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "306" =
{
	name="TailorShopC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopC"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopc.tup"
	pieceLookup="bd_tailorshopc"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "307" =
{
	name="TailorShopO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo.tup"
	pieceLookup="bd_tailorshopo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "308" =
{
	name="TailorShopOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c1.tup"
	pieceLookup="bd_tailorshopo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "309" =
{
	name="TailorShopOc2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c2.tup"
	pieceLookup="bd_tailorshopo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "310" =
{
	name="TailorShopOc3"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c3.tup"
	pieceLookup="bd_tailorshopo_c3"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "311" =
{
	name="TailorShopOc4"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c4.tup"
	pieceLookup="bd_tailorshopo_c4"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "312" =
{
	name="TailorShopOc5"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c5.tup"
	pieceLookup="bd_tailorshopo_c5"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "313" =
{
	name="TailorShopOc6"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopo_c6.tup"
	pieceLookup="bd_tailorshopo_c6"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "314" =
{
	name="TailorShopE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopE"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshope.tup"
	pieceLookup="bd_tailorshope"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "315" =
{
	name="TailorShopET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopET"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopet.tup"
	pieceLookup="bd_tailorshopet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "316" =
{
	name="TailorShopF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopF"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopf.tup"
	pieceLookup="bd_tailorshopf"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "317" =
{
	name="TailorShopFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopft.tup"
	pieceLookup="bd_tailorshopft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "318" =
{
	name="TailorShopH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopH"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshoph.tup"
	pieceLookup="bd_tailorshoph"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "319" =
{
	name="TailorShopHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TailorShopHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshopht.tup"
	pieceLookup="bd_tailorshopht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "320" =
{
	name="TNTShackO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TNTShackO"
	}
	showifall=0
	piece="objects_gameplay/buildings/tntshack/bd_tntshacko.tup"
	pieceLookup="bd_tntshacko"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "321" =
{
	name="TownHallC"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallC"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquarec.tup"
	pieceLookup="bd_townsquarec"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "322" =
{
	name="TownHallO"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallO"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareo.tup"
	pieceLookup="bd_townsquareo"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "323" =
{
	name="TownHallOc1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallO"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareo_c1.tup"
	pieceLookup="bd_townsquareo_c1"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "324" =
{
	name="TownHallOc2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallO"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareo_c2.tup"
	pieceLookup="bd_townsquareo_c2"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "325" =
{
	name="TownHallE"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallE"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquaree.tup"
	pieceLookup="bd_townsquaree"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "326" =
{
	name="TownHallET"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallET"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareet.tup"
	pieceLookup="bd_townsquareet"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "327" =
{
	name="TownHallF"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallF"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquaref.tup"
	pieceLookup="bd_townsquaref"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "328" =
{
	name="TownHallFT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallFT"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareft.tup"
	pieceLookup="bd_townsquareft"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "329" =
{
	name="TownHallH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallH"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareh.tup"
	pieceLookup="bd_townsquareh"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "330" =
{
	name="TownHallHT"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BD_TownHallHT"
	}
	showifall=0
	piece="objects_gameplay/buildings/townsquare/bd_townsquareht.tup"
	pieceLookup="bd_townsquareht"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "331" =
{
	name="BarberShopTECH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/barbershop/bd_barbershoptech.tup"
	pieceLookup="bd_barbershoptech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "332" =
{
	name="EmptyLotTECH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/emptylot/bd_emptylottech.tup"
	pieceLookup="bd_emptylottech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "333" =
{
	name="GeneralStoreTECH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/generalstore/bd_generalstoretech.tup"
	pieceLookup="bd_generalstoretech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "334" =
{
	name="HatShopTECH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/hatshop/bd_hatshoptech.tup"
	pieceLookup="bd_hatshoptech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "335" =
{
	name="JailTECH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/jail/bd_jailtech.tup"
	pieceLookup="bd_jailtech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "336" =
{
	name="SaloonTECH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/saloon/bd_saloontech.tup"
	pieceLookup="bd_saloontech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "337" =
{
	name="TailorShopTECH"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_BT"
	}
	showifall=0
	piece="objects_gameplay/buildings/tailorshop/bd_tailorshoptech.tup"
	pieceLookup="bd_tailorshoptech"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "338" =
{
	name="ForSaleSign"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="BL_Extra"
	}
	showifall=0
	piece="objects_gameplay/customization/ps_wt_forsalesign/forsalesign.tup"
	pieceLookup="forsalesign"
	character="BL"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "339" =
{
	name="Hamm_Body_Mayor"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Hamm_Body"
	}
	showifall=0
	piece="characters/hamm/hamm_mayor.tup"
	pieceLookup="hamm_mayor"
	character="Hamm"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "340" =
{
	name="Hamm_Body_PorkChop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="Hamm_Body"
	}
	showifall=0
	piece="characters/hamm/hamm_porkchop.tup"
	pieceLookup="hamm_porkchop"
	character="Hamm"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "341" =
{
	name="HT_McrazyBallCap"
	lock="CL_WantedBlockhead1Pack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_ballcap.tup"
	pieceLookup="crazy_ht_ballcap"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "342" =
{
	name="HT_McrazyBeanie"
	lock="CL_WantedBlockhead2Pack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_beanie.tup"
	pieceLookup="crazy_ht_beanie"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "343" =
{
	name="HT_McrazyBigBand"
	lock="CL_WantedBlockhead3Pack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_bigband.tup"
	pieceLookup="crazy_ht_bigband"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "344" =
{
	name="HT_McrazyBottles"
	lock="CL_BuildBarnPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_bottles.tup"
	pieceLookup="crazy_ht_bottles"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "345" =
{
	name="HT_McrazyCaptainBlue"
	lock="CL_SteepleChasePack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_captainblue.tup"
	pieceLookup="crazy_ht_captainblue"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "346" =
{
	name="HT_McrazyCaptainShip"
	lock="CL_VMCowOnSaloonPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_captainship.tup"
	pieceLookup="crazy_ht_captainship"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "347" =
{
	name="HT_McrazyHobo"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_hobo.tup"
	pieceLookup="crazy_ht_hobo"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "348" =
{
	name="HT_McrazyLeprechaun"
	lock="CL_WantedBlockhead5Pack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_leprechaun.tup"
	pieceLookup="crazy_ht_leprechaun"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "349" =
{
	name="HT_McrazyPan"
	lock="CL_VMBHFieldGoalPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_pan.tup"
	pieceLookup="crazy_ht_pan"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "350" =
{
	name="HT_McrazyPatriotic"
	lock=""
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_patriotic.tup"
	pieceLookup="crazy_ht_patriotic"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "351" =
{
	name="HT_McrazyPirate"
	lock="CL_BuildFrankenstienPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_pirate.tup"
	pieceLookup="crazy_ht_pirate"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "352" =
{
	name="HT_McrazyPlunger"
	lock="CL_VMBullseyeLaunchPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_plunger.tup"
	pieceLookup="crazy_ht_plunger"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "353" =
{
	name="HT_McrazyPropeller"
	lock="CL_ClearThePassPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_propeller.tup"
	pieceLookup="crazy_ht_propeller"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "354" =
{
	name="HT_McrazySanta"
	lock="CL_WantedBlockhead4Pack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_santa.tup"
	pieceLookup="crazy_ht_santa"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "355" =
{
	name="HT_McrazySherpa"
	lock="CL_VMTwinsPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_sherpa.tup"
	pieceLookup="crazy_ht_sherpa"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "356" =
{
	name="HT_McrazyTiki"
	lock="CL_FindLightningRodPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_tiki.tup"
	pieceLookup="crazy_ht_tiki"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "357" =
{
	name="HT_McrazyVikingHorn"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_vikinghorn.tup"
	pieceLookup="crazy_ht_vikinghorn"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "358" =
{
	name="HT_McrazyWizard"
	lock="CL_VMCowOnArchPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Crazy"
	}
	showifall=0
	piece="characters/blockheads/crazy_ht_wizard.tup"
	pieceLookup="crazy_ht_wizard"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "359" =
{
	name="HT_MNwstrnBlackSmith"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ht_blacksmith.tup"
	pieceLookup="mn_wstrn_ht_blacksmith"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "360" =
{
	name="HT_MNwstrncarpenter"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ht_carpenter.tup"
	pieceLookup="mn_wstrn_ht_carpenter"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "361" =
{
	name="HT_MNwstrnCookie"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ht_cookie.tup"
	pieceLookup="mn_wstrn_ht_cookie"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "362" =
{
	name="HT_MNwstrnHermit"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ht_hermit.tup"
	pieceLookup="mn_wstrn_ht_hermit"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "363" =
{
	name="HT_MNwstrnminer1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ht_miner1.tup"
	pieceLookup="mn_wstrn_ht_miner1"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "364" =
{
	name="HT_MNwstrnminer2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ht_miner2.tup"
	pieceLookup="mn_wstrn_ht_miner2"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "365" =
{
	name="HT_FwstrnOrphanPotatoSack"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Custom"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_ht_orphanpotatosack.tup"
	pieceLookup="f_wstrn_ht_orphanpotatosack"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "366" =
{
	name="HT_Mfutur01"
	lock=""
	dlpack=-1
	dlgroup=-1
	draworder=100
	groupCategory=""
	categories=
	{
		c0="LP_HT_Future"
	}
	showifall=0
	piece="characters/blockheads/m_futur_ht_01.tup"
	pieceLookup="m_futur_ht_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "367" =
{
	name="HT_Fhantd02"
	lock="CL_SaveMulePack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_ht_02.tup"
	pieceLookup="f_hantd_ht_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "368" =
{
	name="HT_Mhantd01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_ht_01.tup"
	pieceLookup="m_hantd_ht_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "369" =
{
	name="HT_Mhantd03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_ht_03.tup"
	pieceLookup="m_hantd_ht_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "370" =
{
	name="HT_Mhantd04"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_ht_04.tup"
	pieceLookup="m_hantd_ht_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "371" =
{
	name="HT_SKwstrnhatshop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_ht_hatshop.tup"
	pieceLookup="sk_wstrn_ht_hatshop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "372" =
{
	name="HT_Fwstrn01"
	lock="CL_CowboyPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_ht_01.tup"
	pieceLookup="f_wstrn_ht_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "373" =
{
	name="HT_Fwstrn02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_ht_02.tup"
	pieceLookup="f_wstrn_ht_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "374" =
{
	name="HT_Fwstrn03"
	lock="CL_DeliverCowsPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_ht_03.tup"
	pieceLookup="f_wstrn_ht_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "375" =
{
	name="HT_Fwstrn05"
	lock="CL_CowboyPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_ht_05.tup"
	pieceLookup="f_wstrn_ht_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "376" =
{
	name="HT_Fwstrn06"
	lock="CL_SaveMulePack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_ht_06.tup"
	pieceLookup="f_wstrn_ht_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "377" =
{
	name="HT_Fwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_ht_07.tup"
	pieceLookup="f_wstrn_ht_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "378" =
{
	name="HT_Mwstrn01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_ht_01.tup"
	pieceLookup="m_wstrn_ht_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "379" =
{
	name="HT_Mwstrn02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_ht_02.tup"
	pieceLookup="m_wstrn_ht_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "380" =
{
	name="HT_Mwstrn03"
	lock="CL_CitySlickerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_ht_03.tup"
	pieceLookup="m_wstrn_ht_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "381" =
{
	name="HT_Mwstrn04"
	lock="CL_NeedAHatPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_ht_04.tup"
	pieceLookup="m_wstrn_ht_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "382" =
{
	name="HT_Mwstrn05"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_ht_05.tup"
	pieceLookup="m_wstrn_ht_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "383" =
{
	name="HT_Mwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HT_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_ht_07.tup"
	pieceLookup="m_wstrn_ht_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "384" =
{
	name="HR_Fcrazybeehive"
	lock="CL_DeliverCows2Pack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/f_crazy_hr_beehive.tup"
	pieceLookup="f_crazy_hr_beehive"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "385" =
{
	name="HR_FcrazyLeia"
	lock="CL_NeedAHaircutPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/f_crazy_hr_leia.tup"
	pieceLookup="f_crazy_hr_leia"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "386" =
{
	name="HR_FcrazyMrsFrankenstien"
	lock="CL_VMHauntedCustomizationPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/f_crazy_hr_mrsfrankenstien.tup"
	pieceLookup="f_crazy_hr_mrsfrankenstien"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "387" =
{
	name="HR_FcrazyPigtails"
	lock="CL_ClearThePassPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/f_crazy_hr_pigtails.tup"
	pieceLookup="f_crazy_hr_pigtails"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "388" =
{
	name="HR_FcrazyPolygamist"
	lock="CL_CitySlickerPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/f_crazy_hr_polygamist.tup"
	pieceLookup="f_crazy_hr_polygamist"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "389" =
{
	name="HR_Fhantd01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hr_01.tup"
	pieceLookup="f_hantd_hr_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "390" =
{
	name="HR_Fhantd02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hr_02.tup"
	pieceLookup="f_hantd_hr_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "391" =
{
	name="HR_Fhantd03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hr_03.tup"
	pieceLookup="f_hantd_hr_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "392" =
{
	name="HR_Fhantd04"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hr_04.tup"
	pieceLookup="f_hantd_hr_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "393" =
{
	name="HR_Fhantd06"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hr_06.tup"
	pieceLookup="f_hantd_hr_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "394" =
{
	name="HR_Fwstrn01"
	lock="CL_CowboyPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_01.tup"
	pieceLookup="f_wstrn_hr_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "395" =
{
	name="HR_Fwstrn02"
	lock="CL_OpenBarberPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_02.tup"
	pieceLookup="f_wstrn_hr_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "396" =
{
	name="HR_Fwstrn03"
	lock="CL_CowboyPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_03.tup"
	pieceLookup="f_wstrn_hr_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "397" =
{
	name="HR_Fwstrn04"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_04.tup"
	pieceLookup="f_wstrn_hr_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "398" =
{
	name="HR_Fwstrn05"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_05.tup"
	pieceLookup="f_wstrn_hr_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "399" =
{
	name="HR_Fwstrn06"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_06.tup"
	pieceLookup="f_wstrn_hr_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "400" =
{
	name="HR_Fwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_07.tup"
	pieceLookup="f_wstrn_hr_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "401" =
{
	name="HR_McrazyAfro"
	lock="CL_SaveAlienPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/m_crazy_hr_afro.tup"
	pieceLookup="m_crazy_hr_afro"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "402" =
{
	name="HR_McrazyCornRows"
	lock="CL_SaveAlienPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/m_crazy_hr_cornrows.tup"
	pieceLookup="m_crazy_hr_cornrows"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "403" =
{
	name="HR_McrazyMohawk"
	lock="CL_VMBeardedLadyPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/m_crazy_hr_mohawk.tup"
	pieceLookup="m_crazy_hr_mohawk"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "404" =
{
	name="HR_McrazySpiked"
	lock="CL_VMPossessShopkeeperPack"
	dlpack=1
	dlgroup=1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Crazy"
	}
	showifall=0
	piece="characters/blockheads/m_crazy_hr_spiked.tup"
	pieceLookup="m_crazy_hr_spiked"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "405" =
{
	name="HR_Mfutur01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Future"
	}
	showifall=0
	piece="characters/blockheads/m_futur_hr_01.tup"
	pieceLookup="m_futur_hr_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "406" =
{
	name="HR_Mhantd02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hr_02.tup"
	pieceLookup="m_hantd_hr_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "407" =
{
	name="HR_Mhantd03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hr_03.tup"
	pieceLookup="m_hantd_hr_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "408" =
{
	name="HR_Mhantd06"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hr_06.tup"
	pieceLookup="m_hantd_hr_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "409" =
{
	name="HR_MNwstrnBlackSmith"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hr_blacksmith.tup"
	pieceLookup="mn_wstrn_hr_blacksmith"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "410" =
{
	name="HR_MNwstrncarpenter"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hr_carpenter.tup"
	pieceLookup="mn_wstrn_hr_carpenter"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "411" =
{
	name="HR_MNwstrnCookie"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hr_cookie.tup"
	pieceLookup="mn_wstrn_hr_cookie"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "412" =
{
	name="HR_MNwstrnHermit"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hr_hermit.tup"
	pieceLookup="mn_wstrn_hr_hermit"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "413" =
{
	name="HR_MNwstrnminer1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hr_miner1.tup"
	pieceLookup="mn_wstrn_hr_miner1"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "414" =
{
	name="HR_MNwstrnminer2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hr_miner2.tup"
	pieceLookup="mn_wstrn_hr_miner2"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "415" =
{
	name="HR_MNwstrnsplitpants"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hr_splitpants.tup"
	pieceLookup="mn_wstrn_hr_splitpants"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "416" =
{
	name="HR_MwstrnOrphanBuzzCut"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_orphanbuzzcut.tup"
	pieceLookup="m_wstrn_hr_orphanbuzzcut"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "417" =
{
	name="HR_MwstrnOrphanBuckTeeth"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_orphanbuckteeth.tup"
	pieceLookup="m_wstrn_hr_orphanbuckteeth"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "418" =
{
	name="HR_FwstrnOrphanPigTails"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_orphanpigtails.tup"
	pieceLookup="f_wstrn_hr_orphanpigtails"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "419" =
{
	name="HR_FwstrnOrphanPotatoSack"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Custom"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hr_orphanpotatosack.tup"
	pieceLookup="f_wstrn_hr_orphanpotatosack"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "420" =
{
	name="HR_Mwstrn01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_01.tup"
	pieceLookup="m_wstrn_hr_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "421" =
{
	name="HR_Mwstrn02"
	lock="CL_CowboyPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_02.tup"
	pieceLookup="m_wstrn_hr_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "422" =
{
	name="HR_Mwstrn03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_03.tup"
	pieceLookup="m_wstrn_hr_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "423" =
{
	name="HR_Mwstrn04"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_04.tup"
	pieceLookup="m_wstrn_hr_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "424" =
{
	name="HR_Mwstrn05"
	lock="CL_OpenBarberPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_05.tup"
	pieceLookup="m_wstrn_hr_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "425" =
{
	name="HR_Mwstrn06"
	lock="CL_NeedAHaircutPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_06.tup"
	pieceLookup="m_wstrn_hr_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "426" =
{
	name="HR_Mwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hr_07.tup"
	pieceLookup="m_wstrn_hr_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "427" =
{
	name="HR_SKwstrnbarbershop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_hr_barbershop.tup"
	pieceLookup="sk_wstrn_hr_barbershop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "428" =
{
	name="HR_SKwstrnhatshop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_hr_hatshop.tup"
	pieceLookup="sk_wstrn_hr_hatshop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "429" =
{
	name="HR_SKwstrntailorshop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HR_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_hr_tailorshop.tup"
	pieceLookup="sk_wstrn_hr_tailorshop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "430" =
{
	name="HD_FwstrnOrphanPigTails"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_orphanpigtails.tup"
	pieceLookup="f_wstrn_hd_orphanpigtails"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "431" =
{
	name="HD_FwstrnOrphanPotatoSack"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_orphanpotatosack.tup"
	pieceLookup="f_wstrn_hd_orphanpotatosack"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "432" =
{
	name="HD_MNwstrnBlackSmith"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hd_blacksmith.tup"
	pieceLookup="mn_wstrn_hd_blacksmith"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "433" =
{
	name="HD_MNwstrncarpenter"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hd_carpenter.tup"
	pieceLookup="mn_wstrn_hd_carpenter"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "434" =
{
	name="HD_MNwstrnCookie"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hd_cookie.tup"
	pieceLookup="mn_wstrn_hd_cookie"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "435" =
{
	name="HD_MNwstrnHermit"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hd_hermit.tup"
	pieceLookup="mn_wstrn_hd_hermit"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "436" =
{
	name="HD_MNwstrnminer1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hd_miner1.tup"
	pieceLookup="mn_wstrn_hd_miner1"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "437" =
{
	name="HD_MNwstrnminer2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hd_miner2.tup"
	pieceLookup="mn_wstrn_hd_miner2"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "438" =
{
	name="HD_MNwstrnsplitpants"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_hd_splitpants.tup"
	pieceLookup="mn_wstrn_hd_splitpants"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "439" =
{
	name="HD_MwstrnOrphanBuckTeeth"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_orphanbuckteeth.tup"
	pieceLookup="m_wstrn_hd_orphanbuckteeth"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "440" =
{
	name="HD_MwstrnOrphanBuzzCut"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Custom"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_orphanbuzzcut.tup"
	pieceLookup="m_wstrn_hd_orphanbuzzcut"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "441" =
{
	name="HD_Mfutur01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Future"
	}
	showifall=0
	piece="characters/blockheads/m_futur_hd_01.tup"
	pieceLookup="m_futur_hd_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "442" =
{
	name="HD_Fhantd01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hd_01.tup"
	pieceLookup="f_hantd_hd_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "443" =
{
	name="HD_Fhantd02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hd_02.tup"
	pieceLookup="f_hantd_hd_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "444" =
{
	name="HD_Fhantd03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hd_03.tup"
	pieceLookup="f_hantd_hd_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "445" =
{
	name="HD_Fhantd04"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hd_04.tup"
	pieceLookup="f_hantd_hd_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "446" =
{
	name="HD_Fhantd06"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_hd_06.tup"
	pieceLookup="f_hantd_hd_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "447" =
{
	name="HD_Mhantd01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hd_01.tup"
	pieceLookup="m_hantd_hd_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "448" =
{
	name="HD_Mhantd02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hd_02.tup"
	pieceLookup="m_hantd_hd_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "449" =
{
	name="HD_Mhantd03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hd_03.tup"
	pieceLookup="m_hantd_hd_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "450" =
{
	name="HD_Mhantd04"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hd_04.tup"
	pieceLookup="m_hantd_hd_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "451" =
{
	name="HD_Mhantd05"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hd_05.tup"
	pieceLookup="m_hantd_hd_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "452" =
{
	name="HD_Mhantd06"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_hd_06.tup"
	pieceLookup="m_hantd_hd_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "453" =
{
	name="HD_SKwstrnbarbershop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_hd_barbershop.tup"
	pieceLookup="sk_wstrn_hd_barbershop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "454" =
{
	name="HD_SKwstrnhatshop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_hd_hatshop.tup"
	pieceLookup="sk_wstrn_hd_hatshop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "455" =
{
	name="HD_SKwstrntailorshop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_hd_tailorshop.tup"
	pieceLookup="sk_wstrn_hd_tailorshop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "456" =
{
	name="HD_Fwstrn01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_01.tup"
	pieceLookup="f_wstrn_hd_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "457" =
{
	name="HD_Fwstrn02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_02.tup"
	pieceLookup="f_wstrn_hd_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "458" =
{
	name="HD_Fwstrn03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_03.tup"
	pieceLookup="f_wstrn_hd_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "459" =
{
	name="HD_Fwstrn04"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_04.tup"
	pieceLookup="f_wstrn_hd_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "460" =
{
	name="HD_Fwstrn05"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_05.tup"
	pieceLookup="f_wstrn_hd_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "461" =
{
	name="HD_Fwstrn06"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_06.tup"
	pieceLookup="f_wstrn_hd_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "462" =
{
	name="HD_Fwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_hd_07.tup"
	pieceLookup="f_wstrn_hd_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "463" =
{
	name="HD_Mwstrn01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_01.tup"
	pieceLookup="m_wstrn_hd_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "464" =
{
	name="HD_Mwstrn02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_02.tup"
	pieceLookup="m_wstrn_hd_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "465" =
{
	name="HD_Mwstrn03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_03.tup"
	pieceLookup="m_wstrn_hd_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "466" =
{
	name="HD_Mwstrn04"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_04.tup"
	pieceLookup="m_wstrn_hd_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "467" =
{
	name="HD_Mwstrn05"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_05.tup"
	pieceLookup="m_wstrn_hd_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "468" =
{
	name="HD_Mwstrn06"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_06.tup"
	pieceLookup="m_wstrn_hd_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "469" =
{
	name="HD_Mwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_HD_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_hd_07.tup"
	pieceLookup="m_wstrn_hd_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "470" =
{
	name="B_FwstrnOrphanPigTails"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_orphanpigtails.tup"
	pieceLookup="f_wstrn_b_orphanpigtails"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "471" =
{
	name="B_FwstrnOrphanPotatoSack"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_orphanpotatosack.tup"
	pieceLookup="f_wstrn_b_orphanpotatosack"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "472" =
{
	name="B_MNwstrnBlackSmith"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_b_blacksmith.tup"
	pieceLookup="mn_wstrn_b_blacksmith"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "473" =
{
	name="B_MNwstrncarpenter"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_b_carpenter.tup"
	pieceLookup="mn_wstrn_b_carpenter"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "474" =
{
	name="B_MNwstrnCookie"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_b_cookie.tup"
	pieceLookup="mn_wstrn_b_cookie"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "475" =
{
	name="B_MNwstrnHermit"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_b_hermit.tup"
	pieceLookup="mn_wstrn_b_hermit"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "476" =
{
	name="B_MNwstrnminer1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_b_miner1.tup"
	pieceLookup="mn_wstrn_b_miner1"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "477" =
{
	name="B_MNwstrnminer2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_b_miner2.tup"
	pieceLookup="mn_wstrn_b_miner2"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "478" =
{
	name="B_MNwstrnsplitpants"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_b_splitpants.tup"
	pieceLookup="mn_wstrn_b_splitpants"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "479" =
{
	name="B_MwstrnOrphanBuckTeeth"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_orphanbuckteeth.tup"
	pieceLookup="m_wstrn_b_orphanbuckteeth"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "480" =
{
	name="B_MwstrnOrphanBuzzCut"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Custom"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_orphanbuzzcut.tup"
	pieceLookup="m_wstrn_b_orphanbuzzcut"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "481" =
{
	name="B_FcrazyBaby"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Crazy"
	}
	showifall=0
	piece="characters/blockheads/f_crazy_b_baby.tup"
	pieceLookup="f_crazy_b_baby"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "482" =
{
	name="B_FcrazyBallet"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Crazy"
	}
	showifall=0
	piece="characters/blockheads/f_crazy_b_ballet.tup"
	pieceLookup="f_crazy_b_ballet"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "483" =
{
	name="B_McrazyBasketball"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Crazy"
	}
	showifall=0
	piece="characters/blockheads/m_crazy_b_basketball.tup"
	pieceLookup="m_crazy_b_basketball"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "484" =
{
	name="B_McrazyColorfulSuit"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Crazy"
	}
	showifall=0
	piece="characters/blockheads/m_crazy_b_colorfulsuit.tup"
	pieceLookup="m_crazy_b_colorfulsuit"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "485" =
{
	name="B_McrazyYellowSuit"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Crazy"
	}
	showifall=0
	piece="characters/blockheads/m_crazy_b_yellowsuit.tup"
	pieceLookup="m_crazy_b_yellowsuit"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "486" =
{
	name="B_Mfutur01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Future"
	}
	showifall=0
	piece="characters/blockheads/m_futur_b_01.tup"
	pieceLookup="m_futur_b_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "487" =
{
	name="B_Fhantd01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_b_01.tup"
	pieceLookup="f_hantd_b_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "488" =
{
	name="B_Fhantd02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_b_02.tup"
	pieceLookup="f_hantd_b_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "489" =
{
	name="B_Fhantd03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_b_03.tup"
	pieceLookup="f_hantd_b_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "490" =
{
	name="B_Fhantd04"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_b_04.tup"
	pieceLookup="f_hantd_b_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "491" =
{
	name="B_Fhantd06"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/f_hantd_b_06.tup"
	pieceLookup="f_hantd_b_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "492" =
{
	name="B_Mhantd01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_b_01.tup"
	pieceLookup="m_hantd_b_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "493" =
{
	name="B_Mhantd02"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_b_02.tup"
	pieceLookup="m_hantd_b_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "494" =
{
	name="B_Mhantd03"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_b_03.tup"
	pieceLookup="m_hantd_b_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "495" =
{
	name="B_Mhantd04"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_b_04.tup"
	pieceLookup="m_hantd_b_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "496" =
{
	name="B_Mhantd05"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_b_05.tup"
	pieceLookup="m_hantd_b_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "497" =
{
	name="B_Mhantd06"
	lock="CL_HauntPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Haunted"
	}
	showifall=0
	piece="characters/blockheads/m_hantd_b_06.tup"
	pieceLookup="m_hantd_b_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "498" =
{
	name="B_SKwstrnbarbershop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_b_barbershop.tup"
	pieceLookup="sk_wstrn_b_barbershop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "499" =
{
	name="B_SKwstrnhatshop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_b_hatshop.tup"
	pieceLookup="sk_wstrn_b_hatshop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "500" =
{
	name="B_SKwstrntailorshop"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Shopkeeper"
	}
	showifall=0
	piece="characters/blockheads/sk_wstrn_b_tailorshop.tup"
	pieceLookup="sk_wstrn_b_tailorshop"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "501" =
{
	name="B_Fwstrn01"
	lock="CL_CitySlickerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_01.tup"
	pieceLookup="f_wstrn_b_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "502" =
{
	name="B_Fwstrn02"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_02.tup"
	pieceLookup="f_wstrn_b_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "503" =
{
	name="B_Fwstrn03"
	lock="CL_ClearThePassPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_03.tup"
	pieceLookup="f_wstrn_b_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "504" =
{
	name="B_Fwstrn04"
	lock="CL_BuildTailorShopPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_04.tup"
	pieceLookup="f_wstrn_b_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "505" =
{
	name="B_Fwstrn05"
	lock="CL_CowboyPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_05.tup"
	pieceLookup="f_wstrn_b_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "506" =
{
	name="B_Fwstrn06"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_06.tup"
	pieceLookup="f_wstrn_b_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "507" =
{
	name="B_Fwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/f_wstrn_b_07.tup"
	pieceLookup="f_wstrn_b_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "508" =
{
	name="B_Mwstrn01"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_01.tup"
	pieceLookup="m_wstrn_b_01"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "509" =
{
	name="B_Mwstrn02"
	lock="CL_CowboyPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_02.tup"
	pieceLookup="m_wstrn_b_02"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "510" =
{
	name="B_Mwstrn03"
	lock="CL_BuildTailorShopPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_03.tup"
	pieceLookup="m_wstrn_b_03"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "511" =
{
	name="B_Mwstrn04"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_04.tup"
	pieceLookup="m_wstrn_b_04"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "512" =
{
	name="B_Mwstrn05"
	lock="CL_CitySlickerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_05.tup"
	pieceLookup="m_wstrn_b_05"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "513" =
{
	name="B_Mwstrn06"
	lock="CL_ClearThePassPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_06.tup"
	pieceLookup="m_wstrn_b_06"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "514" =
{
	name="B_Mwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_B_Western"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_b_07.tup"
	pieceLookup="m_wstrn_b_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "515" =
{
	name="AC_MNwstrnBlackSmith"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_AC_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ac_blacksmith.tup"
	pieceLookup="mn_wstrn_ac_blacksmith"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "516" =
{
	name="AC_MNwstrncarpenter"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_AC_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ac_carpenter.tup"
	pieceLookup="mn_wstrn_ac_carpenter"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "517" =
{
	name="AC_MNwstrnminer1"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_AC_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ac_miner1.tup"
	pieceLookup="mn_wstrn_ac_miner1"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "518" =
{
	name="AC_MNwstrnminer2"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_AC_Custom"
	}
	showifall=0
	piece="characters/blockheads/mn_wstrn_ac_miner2.tup"
	pieceLookup="mn_wstrn_ac_miner2"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "519" =
{
	name="AC_Mwstrn07"
	lock="CL_PioneerPack"
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="LP_AC_Custom"
	}
	showifall=0
	piece="characters/blockheads/m_wstrn_ac_07.tup"
	pieceLookup="m_wstrn_ac_07"
	character="LP"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "520" =
{
	name="mrbt_b_nrml"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="MRbt_B_Nrml"
	}
	showifall=0
	piece="characters/robot/mrbt_b_nrml.tup"
	pieceLookup="mrbt_b_nrml"
	character="MRbt"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "521" =
{
	name="wtb_b_nrml"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="WTB_B_Nrml"
	}
	showifall=0
	piece="characters/bendito/wtb_b_nrml.tup"
	pieceLookup="wtb_b_nrml"
	character="WTB"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "522" =
{
	name="wtb_m_mutant"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="WTB_M_Mutant"
	}
	showifall=0
	piece="characters/bendito/wtb_m_mutant.tup"
	pieceLookup="wtb_m_mutant"
	character="WTB"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "523" =
{
	name="wtc_b_nrml"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="WTC_B_Nrml"
	}
	showifall=0
	piece="characters/cow_collapse/wtc_b_nrml.tup"
	pieceLookup="wtc_b_nrml"
	character="WTC"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

Item "524" =
{
	name="wtc_m_mutant"
	lock=""
	dlpack=-1
	dlgroup=-1
	groupCategory=""
	categories=
	{
		c0="WTC_M_Mutant"
	}
	showifall=0
	piece="characters/cow_collapse/wtc_m_mutant.tup"
	pieceLookup="wtc_m_mutant"
	character="WTC"
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cute"
			val=0
		}
		var "2" =
		{
			type="int"
			cpID="Funny"
			val=0
		}
		var "3" =
		{
			type="int"
			cpID="Repulsive"
			val=0
		}
		var "4" =
		{
			type="int"
			cpID="Scary"
			val=0
		}
		var "5" =
		{
			type="int"
			cpID="Impressive"
			val=0
		}
	}
}

#=ITEMS END====================================================================


#=LOCKS========================================================================

Lock "1" =
{
	id="AMB_AnimalPack"
	name="AMB_AnimalPack"
	description="AMB_AnimalPack_Desc"
	type="AMBIENT"
	state="LOCKED"
	model_name="WestObject1"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=100
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=100
		}
	}
}

Lock "2" =
{
	id="BL_AvatarHouse"
	name="BL_AvatarHouse"
	description="BL_AvatarHouse_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "3" =
{
	id="BL_Bank"
	name="BL_Bank"
	description="BL_Bank_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "4" =
{
	id="BL_BarberShop"
	name="BL_BarberShop"
	description="BL_BarberShop_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "5" =
{
	id="BL_Barn"
	name="BL_Barn"
	description="BL_Barn_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "6" =
{
	id="BL_BathHouse"
	name="BL_BathHouse"
	description="BL_BathHouse_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "7" =
{
	id="BL_BlackSmith"
	name="BL_BlackSmith"
	description="BL_BlackSmith_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "8" =
{
	id="BL_CandyShop"
	name="BL_CandyShop"
	description="BL_CandyShop_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "9" =
{
	id="BL_Corral"
	name="BL_Corral"
	description="BL_Corral_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "10" =
{
	id="BL_FarmHouse"
	name="BL_FarmHouse"
	description="BL_FarmHouse_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "11" =
{
	id="BL_FlowerShop"
	name="BL_FlowerShop"
	description="BL_FlowerShop_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "12" =
{
	id="BL_Garden"
	name="BL_Garden"
	description="BL_Garden_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "13" =
{
	id="BL_GeneralStore"
	name="BL_GeneralStore"
	description="BL_GeneralStore_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "14" =
{
	id="BL_HatShop"
	name="BL_HatShop"
	description="BL_HatShop_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "15" =
{
	id="BL_Hotel"
	name="BL_Hotel"
	description="BL_Hotel_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "16" =
{
	id="BL_Jail"
	name="BL_Jail"
	description="BL_Jail_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "17" =
{
	id="BL_Newspaper"
	name="BL_Newspaper"
	description="BL_Newspaper_Desc"
	type="BUILDING"
	state="AVAILABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "18" =
{
	id="BL_PieShack"
	name="BL_PieShack"
	description="BL_PieShack_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "19" =
{
	id="BL_PostOffice"
	name="BL_PostOffice"
	description="BL_PostOffice_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "20" =
{
	id="BL_Saloon"
	name="BL_Saloon"
	description="BL_Saloon_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "21" =
{
	id="BL_SawMill"
	name="BL_SawMill"
	description="BL_SawMill_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "22" =
{
	id="BL_School"
	name="BL_School"
	description="BL_School_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "23" =
{
	id="BL_Signboard"
	name="BL_Signboard"
	description="BL_Signboard_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "24" =
{
	id="BL_Stable"
	name="BL_Stable"
	description="BL_Stable_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "25" =
{
	id="BL_StageCoachPlatform"
	name="BL_StageCoachPlatform"
	description="BL_StageCoachPlatform_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "26" =
{
	id="BL_StoneMason"
	name="BL_StoneMason"
	description="BL_StoneMason_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "27" =
{
	id="BL_TailorShop"
	name="BL_TailorShop"
	description="BL_TailorShop_Desc"
	type="BUILDING"
	state="PURCHASABLE"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "28" =
{
	id="BL_TNTShack"
	name="BL_TNTShack"
	description="BL_TNTShack_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "29" =
{
	id="BL_TownHall"
	name="BL_TownHall"
	description="BL_TownHall_Desc"
	type="BUILDING"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "30" =
{
	id="BL_Lot00"
	name="BL_Lot00"
	description="BL_Lot00_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "31" =
{
	id="BL_Lot01"
	name="BL_Lot01"
	description="BL_Lot01_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "32" =
{
	id="BL_Lot02"
	name="BL_Lot02"
	description="BL_Lot02_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "33" =
{
	id="BL_Lot03"
	name="BL_Lot03"
	description="BL_Lot03_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "34" =
{
	id="BL_Lot04"
	name="BL_Lot04"
	description="BL_Lot04_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "35" =
{
	id="BL_Lot05"
	name="BL_Lot05"
	description="BL_Lot05_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "36" =
{
	id="BL_Lot06"
	name="BL_Lot06"
	description="BL_Lot06_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "37" =
{
	id="BL_Lot07"
	name="BL_Lot07"
	description="BL_Lot07_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "38" =
{
	id="BL_Lot08"
	name="BL_Lot08"
	description="BL_Lot08_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "39" =
{
	id="BL_Lot09"
	name="BL_Lot09"
	description="BL_Lot09_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "40" =
{
	id="BL_Lot10"
	name="BL_Lot10"
	description="BL_Lot10_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "41" =
{
	id="BL_Lot11"
	name="BL_Lot11"
	description="BL_Lot11_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "42" =
{
	id="BL_Lot12"
	name="BL_Lot12"
	description="BL_Lot12_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "43" =
{
	id="BL_Lot13"
	name="BL_Lot13"
	description="BL_Lot13_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "44" =
{
	id="BL_Lot14"
	name="BL_Lot14"
	description="BL_Lot14_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "45" =
{
	id="BL_Lot15"
	name="BL_Lot15"
	description="BL_Lot15_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "46" =
{
	id="BL_Lot16"
	name="BL_Lot16"
	description="BL_Lot16_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "47" =
{
	id="BL_Lot17"
	name="BL_Lot17"
	description="BL_Lot17_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "48" =
{
	id="BL_Lot18"
	name="BL_Lot18"
	description="BL_Lot18_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "49" =
{
	id="BL_Lot19"
	name="BL_Lot19"
	description="BL_Lot19_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "50" =
{
	id="BL_Lot20"
	name="BL_Lot20"
	description="BL_Lot20_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "51" =
{
	id="BL_Lot21"
	name="BL_Lot21"
	description="BL_Lot21_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "52" =
{
	id="BL_Lot22"
	name="BL_Lot22"
	description="BL_Lot22_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "53" =
{
	id="BL_Lot23"
	name="BL_Lot23"
	description="BL_Lot23_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "54" =
{
	id="BL_Lot24"
	name="BL_Lot24"
	description="BL_Lot24_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "55" =
{
	id="BL_Lot25"
	name="BL_Lot25"
	description="BL_Lot25_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "56" =
{
	id="BL_Lot26"
	name="BL_Lot26"
	description="BL_Lot26_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "57" =
{
	id="BL_Lot27"
	name="BL_Lot27"
	description="BL_Lot27_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "58" =
{
	id="BL_Lot28"
	name="BL_Lot28"
	description="BL_Lot28_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "59" =
{
	id="BL_Lot29"
	name="BL_Lot29"
	description="BL_Lot29_Desc"
	type="BUILDINGLOT"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "60" =
{
	id="BC_Seed_Carrot"
	name="BC_Seed_Carrot"
	description="BC_Seed_Carrot_Desc"
	type="BUILDINGCUSTOMIZATION"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "61" =
{
	id="BC_Seed_Corn"
	name="BC_Seed_Corn"
	description="BC_Seed_Corn_Desc"
	type="BUILDINGCUSTOMIZATION"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "62" =
{
	id="BC_Seed_Pumpkin"
	name="BC_Seed_Pumpkin"
	description="BC_Seed_Pumpkin_Desc"
	type="BUILDINGCUSTOMIZATION"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "63" =
{
	id="BC_Seed_Tomato"
	name="BC_Seed_Tomato"
	description="BC_Seed_Tomato_Desc"
	type="BUILDINGCUSTOMIZATION"
	state="LOCKED"
	model_name=""
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "64" =
{
	id="CL_BuildBarnPack"
	name="CL_BuildBarnPack"
	description="CL_BuildBarnPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "65" =
{
	id="CL_BuildFrankenstienPack"
	name="CL_BuildFrankenstienPack"
	description="CL_BuildFrankenstienPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "66" =
{
	id="CL_BuildTailorShopPack"
	name="CL_BuildTailorShopPack"
	description="CL_BuildTailorShopPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "67" =
{
	id="CL_CitySlickerPack"
	name="CL_CitySlickerPack"
	description="CL_CitySlickerPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "68" =
{
	id="CL_ClearThePassPack"
	name="CL_ClearThePassPack"
	description="CL_ClearThePassPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "69" =
{
	id="CL_ClownPack"
	name="CL_ClownPack"
	description="CL_ClownPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "70" =
{
	id="CL_CowboyPack"
	name="CL_CowboyPack"
	description="CL_CowboyPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "71" =
{
	id="CL_CrazyPack"
	name="CL_CrazyPack"
	description="CL_CrazyPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=200
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=200
		}
	}
}

Lock "72" =
{
	id="CL_DeliverCows2Pack"
	name="CL_DeliverCows2Pack"
	description="CL_DeliverCows2Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "73" =
{
	id="CL_DeliverCowsPack"
	name="CL_DeliverCowsPack"
	description="CL_DeliverCowsPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "74" =
{
	id="CL_FindLightningRodPack"
	name="CL_FindLightningRodPack"
	description="CL_FindLightningRodPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "75" =
{
	id="CL_HauntPack"
	name="CL_HauntPack"
	description="CL_HauntPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=250
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=250
		}
	}
}

Lock "76" =
{
	id="CL_NeedAHaircutPack"
	name="CL_NeedAHaircutPack"
	description="CL_NeedAHaircutPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "77" =
{
	id="CL_NeedAHatPack"
	name="CL_NeedAHatPack"
	description="CL_NeedAHatPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "78" =
{
	id="CL_OpenBarberPack"
	name="CL_OpenBarberPack"
	description="CL_OpenBarberPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "79" =
{
	id="CL_PioneerPack"
	name="CL_PioneerPack"
	description="CL_PioneerPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject3"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=150
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=150
		}
	}
}

Lock "80" =
{
	id="CL_SaveAlienPack"
	name="CL_SaveAlienPack"
	description="CL_SaveAlienPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "81" =
{
	id="CL_SaveMulePack"
	name="CL_SaveMulePack"
	description="CL_SaveMulePack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "82" =
{
	id="CL_SteepleChasePack"
	name="CL_SteepleChasePack"
	description="CL_SteepleChasePack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "83" =
{
	id="CL_VMBeardedLadyPack"
	name="CL_VMBeardedLadyPack"
	description="CL_VMBeardedLadyPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "84" =
{
	id="CL_VMBHFieldGoalPack"
	name="CL_VMBHFieldGoalPack"
	description="CL_VMBHFieldGoalPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "85" =
{
	id="CL_VMBullseyeLaunchPack"
	name="CL_VMBullseyeLaunchPack"
	description="CL_VMBullseyeLaunchPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "86" =
{
	id="CL_VMCowOnArchPack"
	name="CL_VMCowOnArchPack"
	description="CL_VMCowOnArchPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "87" =
{
	id="CL_VMCowOnSaloonPack"
	name="CL_VMCowOnSaloonPack"
	description="CL_VMCowOnSaloonPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "88" =
{
	id="CL_VMHauntedCustomizationPack"
	name="CL_VMHauntedCustomizationPack"
	description="CL_VMHauntedCustomizationPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "89" =
{
	id="CL_VMPossessShopkeeperPack"
	name="CL_VMPossessShopkeeperPack"
	description="CL_VMPossessShopkeeperPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "90" =
{
	id="CL_VMTwinsPack"
	name="CL_VMTwinsPack"
	description="CL_VMTwinsPack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "91" =
{
	id="CL_WantedBlockhead1Pack"
	name="CL_WantedBlockhead1Pack"
	description="CL_WantedBlockhead1Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "92" =
{
	id="CL_WantedBlockhead2Pack"
	name="CL_WantedBlockhead2Pack"
	description="CL_WantedBlockhead2Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "93" =
{
	id="CL_WantedBlockhead3Pack"
	name="CL_WantedBlockhead3Pack"
	description="CL_WantedBlockhead3Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "94" =
{
	id="CL_WantedBlockhead4Pack"
	name="CL_WantedBlockhead4Pack"
	description="CL_WantedBlockhead4Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "95" =
{
	id="CL_WantedBlockhead5Pack"
	name="CL_WantedBlockhead5Pack"
	description="CL_WantedBlockhead5Pack_Desc"
	type="CLOTHINGSET"
	state="LOCKED"
	model_name="WestObject5"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "96" =
{
	id="MOD_EnchantedGlen"
	name="MOD_EnchantedGlen"
	description="MOD_EnchantedGlen_Desc"
	type="MODIFIER"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_IMAGINATION_POINTS_COLLECTED"
	unlock_data_int=1000
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=1000
		}
	}
}

Lock "97" =
{
	id="MOD_HauntedHouse"
	name="MOD_HauntedHouse"
	description="MOD_HauntedHouse_Desc"
	type="MODIFIER"
	state="LOCKED"
	model_name="IPObject9"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_IMAGINATION_POINTS_COLLECTED"
	unlock_data_int=1000
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=1000
		}
	}
}

Lock "98" =
{
	id="MOD_Slime"
	name="MOD_Slime"
	description="MOD_Slime_Desc"
	type="MINORMODIFIER"
	state="LOCKED"
	model_name="WestObject11"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_IMAGINATION_POINTS_COLLECTED"
	unlock_data_int=500
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=500
		}
	}
}

Lock "99" =
{
	id="MOD_SpacePort"
	name="MOD_SpacePort"
	description="MOD_SpacePort_Desc"
	type="MODIFIER"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_IMAGINATION_POINTS_COLLECTED"
	unlock_data_int=400
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=400
		}
	}
}

Lock "100" =
{
	id="TP_Portal01"
	name="TP_Portal01"
	description="TP_Portal01_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "101" =
{
	id="TP_Portal02"
	name="TP_Portal02"
	description="TP_Portal02_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "102" =
{
	id="TP_Portal03"
	name="TP_Portal03"
	description="TP_Portal03_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "103" =
{
	id="TP_Portal04"
	name="TP_Portal04"
	description="TP_Portal04_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "104" =
{
	id="TP_Portal05"
	name="TP_Portal05"
	description="TP_Portal05_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "105" =
{
	id="TP_Portal06"
	name="TP_Portal06"
	description="TP_Portal06_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "106" =
{
	id="TP_Portal07"
	name="TP_Portal07"
	description="TP_Portal07_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "107" =
{
	id="TP_Portal08"
	name="TP_Portal08"
	description="TP_Portal08_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "108" =
{
	id="TP_Portal09"
	name="TP_Portal09"
	description="TP_Portal09_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "109" =
{
	id="TP_Portal10"
	name="TP_Portal10"
	description="TP_Portal10_Desc"
	type="TELEPORTATIONPOINT"
	state="LOCKED"
	model_name="WestObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "110" =
{
	id="UP_Abductinator"
	name="UP_Abductinator"
	description="UP_Abductinator_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Abductinator"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "111" =
{
	id="UP_Blaster"
	name="UP_Blaster"
	description="UP_Blaster_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject12"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=1000
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=1000
		}
	}
}

Lock "112" =
{
	id="UP_Bullseye"
	name="UP_Bullseye"
	description="UP_Bullseye_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject12"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=1000
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=1000
		}
	}
}

Lock "113" =
{
	id="UP_FairyWand"
	name="UP_FairyWand"
	description="UP_FairyWand_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="IPObject10"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="FairyWand"
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "114" =
{
	id="UP_GhostBuster"
	name="UP_GhostBuster"
	description="UP_GhostBuster_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="IPObject10"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="GhostBuster"
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "115" =
{
	id="UP_JetPack"
	name="UP_JetPack"
	description="UP_JetPack_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=75
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=75
		}
	}
}

Lock "116" =
{
	id="UP_JumpHeight_1"
	name="UP_JumpHeight_1"
	description="UP_JumpHeight_1_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "117" =
{
	id="UP_JumpHeight_2"
	name="UP_JumpHeight_2"
	description="UP_JumpHeight_2_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "118" =
{
	id="UP_Mail"
	name="UP_Mail"
	description="UP_Mail_Desc"
	type="UPGRADE"
	state="PURCHASABLE"
	model_name="WestObject10"
	unlock_type="PURCHASE"
	unlock_data_key="AVAILABLE"
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "119" =
{
	id="UP_Newspaper"
	name="UP_Newspaper"
	description="UP_Newspaper_Desc"
	type="UPGRADE"
	state="PURCHASABLE"
	model_name="WestObject10"
	unlock_type="PURCHASE"
	unlock_data_key="AVAILABLE"
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "120" =
{
	id="UP_PickAxe"
	name="UP_PickAxe"
	description="UP_PickAxe_Desc"
	type="UPGRADE"
	state="PURCHASABLE"
	model_name="WestObject10"
	unlock_type="PURCHASE"
	unlock_data_key="AVAILABLE"
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "121" =
{
	id="UP_Pies"
	name="UP_Pies"
	description="UP_Pies_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=2500
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=2500
		}
	}
}

Lock "122" =
{
	id="UP_PixarBalls"
	name="UP_PixarBalls"
	description="UP_PixarBalls_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=100
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=100
		}
	}
}

Lock "123" =
{
	id="UP_Prisbee"
	name="UP_Prisbee"
	description="UP_Prisbee_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str="Prisbee"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "124" =
{
	id="UP_SledgeHammer"
	name="UP_SledgeHammer"
	description="UP_SledgeHammer_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject6"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "125" =
{
	id="UP_Speed_1"
	name="UP_Speed_1"
	description="UP_Speed_1_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "126" =
{
	id="UP_Speed_2"
	name="UP_Speed_2"
	description="UP_Speed_2_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "127" =
{
	id="UP_Strength_1"
	name="UP_Strength_1"
	description="UP_Strength_1_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "128" =
{
	id="UP_Strength_2"
	name="UP_Strength_2"
	description="UP_Strength_2_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=50
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=50
		}
	}
}

Lock "129" =
{
	id="UP_TNT"
	name="UP_TNT"
	description="UP_TNT_Desc"
	type="UPGRADE"
	state="LOCKED"
	model_name="WestObject2"
	unlock_type="PURCHASE"
	unlock_data_key=""
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=500
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=500
		}
	}
}

Lock "130" =
{
	id="UP_ToolBox"
	name="UP_ToolBox"
	description="UP_ToolBox_Desc"
	type="UPGRADE"
	state="PURCHASABLE"
	model_name="WestObject9"
	unlock_type="PURCHASE"
	unlock_data_key="AVAILABLE"
	unlock_data_str="Stat_GOLD_COLLECTED"
	unlock_data_int=25
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=25
		}
	}
}

Lock "131" =
{
	id="VM_Disc01"
	name="VM_Disc01"
	description="VM_Disc01_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "132" =
{
	id="VM_Disc02"
	name="VM_Disc02"
	description="VM_Disc02_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "133" =
{
	id="VM_Disc03"
	name="VM_Disc03"
	description="VM_Disc03_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "134" =
{
	id="VM_Disc04"
	name="VM_Disc04"
	description="VM_Disc04_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "135" =
{
	id="VM_Disc05"
	name="VM_Disc05"
	description="VM_Disc05_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "136" =
{
	id="VM_Disc06"
	name="VM_Disc06"
	description="VM_Disc06_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "137" =
{
	id="VM_Disc07"
	name="VM_Disc07"
	description="VM_Disc07_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "138" =
{
	id="VM_Disc08"
	name="VM_Disc08"
	description="VM_Disc08_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "139" =
{
	id="VM_Disc09"
	name="VM_Disc09"
	description="VM_Disc09_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

Lock "140" =
{
	id="VM_Disc10"
	name="VM_Disc10"
	description="VM_Disc10_Desc"
	type="VIEWMASTERDISC"
	state="LOCKED"
	model_name="IPObject8"
	unlock_type="MESSAGE"
	unlock_data_key=""
	unlock_data_str=""
	unlock_data_int=0
	categories=
	{
	}
	game=
	{
		var "1" =
		{
			type="int"
			cpID="Cost"
			val=0
		}
	}
}

#=LOCKS END====================================================================


#=PREBUILTS====================================================================

Prebuilt "1" =
{
	name="Alien_Biker"
	displayname="Alien_Biker"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item="alien_ac_biker"
		g1cat="Alien_B"
		g1item="alien_b_biker"
		g2cat="Alien_HR"
		g2item="alien_hr_biker"
		g3cat="Alien_HT"
		g3item="alien_ht_biker"
	}
}

Prebuilt "2" =
{
	name="Alien_Chef"
	displayname="Alien_Chef"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_chef"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item="alien_ht_chef"
	}
}

Prebuilt "3" =
{
	name="Alien_Clown"
	displayname="Alien_Clown"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_clown"
		g2cat="Alien_HR"
		g2item="alien_hr_clown"
		g3cat="Alien_HT"
		g3item="alien_ht_clown"
	}
}

Prebuilt "4" =
{
	name="Alien_Doctor"
	displayname="Alien_Doctor"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_doctor"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item="alien_ht_doctor"
	}
}

Prebuilt "5" =
{
	name="Alien_Indian"
	displayname="Alien_Indian"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_indian"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item="alien_ht_indian"
	}
}

Prebuilt "6" =
{
	name="Alien_Lumber"
	displayname="Alien_Lumber"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_lumber"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item="alien_ht_lumber"
	}
}

Prebuilt "7" =
{
	name="Alien_Mechanic"
	displayname="Alien_Mechanic"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_mechanic"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item="alien_ht_mechanic"
	}
}

Prebuilt "8" =
{
	name="Alien_Sombrero"
	displayname="Alien_Sombrero"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_sombrero"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item="alien_ht_sombrero"
	}
}

Prebuilt "9" =
{
	name="Alien_Standard"
	displayname="Alien_Standard"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_standard"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item=""
	}
}

Prebuilt "10" =
{
	name="Alien_SuperHero"
	displayname="Alien_SuperHero"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item="alien_ac_superhero"
		g1cat="Alien_B"
		g1item="alien_b_superhero"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item=""
	}
}

Prebuilt "11" =
{
	name="Alien_Tourist"
	displayname="Alien_Tourist"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item="alien_ac_tourist"
		g1cat="Alien_B"
		g1item="alien_b_tourist"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item="alien_ht_tourist"
	}
}

Prebuilt "12" =
{
	name="Alien_Viking"
	displayname="Alien_Viking"
	initprefix="sex=m; master_bone_name = Characters/AlienCustomizable/Alien_Bones; "
	initsuffix=""
	type="Alien"
	groups=
	{
		g0cat="Alien_AC"
		g0item=""
		g1cat="Alien_B"
		g1item="alien_b_viking"
		g2cat="Alien_HR"
		g2item=""
		g3cat="Alien_HT"
		g3item="alien_ht_viking"
	}
}

Prebuilt "13" =
{
	name="BL_EmptyLot"
	displayname="BL_EmptyLot"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item=""
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "14" =
{
	name="BL_ForSale"
	displayname="BL_ForSale"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item=""
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item="ForSaleSign"
	}
}

Prebuilt "15" =
{
	name="BL_AvatarHouse"
	displayname="BL_AvatarHouse"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="AvatarHouseO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "16" =
{
	name="BL_Bank"
	displayname="BL_Bank"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="BankO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "17" =
{
	name="BL_BarberShop"
	displayname="BL_BarberShop"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="BarberShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item="BarberShopTECH"
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "18" =
{
	name="BL_Barn"
	displayname="BL_Barn"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="BarnO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "19" =
{
	name="BL_BathHouse"
	displayname="BL_BathHouse"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="BathHouseO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "20" =
{
	name="BL_BlackSmith"
	displayname="BL_BlackSmith"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="BlackSmithC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "21" =
{
	name="BL_CandyShop"
	displayname="BL_CandyShop"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="CandyShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "22" =
{
	name="BL_Corral"
	displayname="BL_Corral"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="CorralC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "23" =
{
	name="BL_Farmhouse"
	displayname="BL_Farmhouse"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="FarmHouseC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "24" =
{
	name="BL_FlowerShop"
	displayname="BL_FlowerShop"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="FlowerShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "25" =
{
	name="BL_Garden"
	displayname="BL_Garden"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="GardenO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "26" =
{
	name="BL_GeneralStore"
	displayname="BL_GeneralStore"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="GeneralStoreO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item="GeneralStoreTECH"
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "27" =
{
	name="BL_HatShop"
	displayname="BL_HatShop"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="HatShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item="HatShopTECH"
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "28" =
{
	name="BL_Hotel"
	displayname="BL_Hotel"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="HotelC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "29" =
{
	name="BL_Jail"
	displayname="BL_Jail"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="JailO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item="JailTECH"
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "30" =
{
	name="BL_Newspaper"
	displayname="BL_Newspaper"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="NewspaperO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "31" =
{
	name="BL_PieShack"
	displayname="BL_PieShack"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="PieShackO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "32" =
{
	name="BL_PostOffice"
	displayname="BL_PostOffice"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="PostOfficeO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "33" =
{
	name="BL_Saloon"
	displayname="BL_Saloon"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="SaloonO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "34" =
{
	name="BL_SawMill"
	displayname="BL_SawMill"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="SawMillO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "35" =
{
	name="BL_School"
	displayname="BL_School"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="SchoolC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "36" =
{
	name="BL_Signboard"
	displayname="BL_Signboard"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="SignboardC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "37" =
{
	name="BL_Stable"
	displayname="BL_Stable"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="StableC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "38" =
{
	name="BL_StageCoachPlatform"
	displayname="BL_StageCoachPlatform"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="StageCoachPlatformC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "39" =
{
	name="BL_StoneMason"
	displayname="BL_StoneMason"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="StoneMasonC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "40" =
{
	name="BL_TailorShop"
	displayname="BL_TailorShop"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="TailorShopC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item="TailorShopTECH"
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "41" =
{
	name="BL_TNTShack"
	displayname="BL_TNTShack"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="TNTShackO"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "42" =
{
	name="BL_TownHall"
	displayname="BL_TownHall"
	initprefix="sex=m; master_bone_name = Characters/building_combo/building_master; "
	initsuffix=""
	type="BL"
	groups=
	{
		g0cat="BL_BD"
		g0item="TownHallC"
		g1cat="BL_AC_Door"
		g1item=""
		g2cat="BL_AC_DoorSet"
		g2item=""
		g3cat="BL_AC_PlanterSet_Planter"
		g3item=""
		g4cat="BL_AC_PlanterSet_FlowersPB"
		g4item=""
		g5cat="BL_WindowBoxFlowers"
		g5item=""
		g6cat="BL_WindowPlanter"
		g6item=""
		g7cat="BL_WindowShutters"
		g7item=""
		g8cat="BL_Windows"
		g8item=""
		g9cat="BL_BuildingYO"
		g9item=""
		g10cat="BL_BT"
		g10item=""
		g11cat="BL_Extra"
		g11item=""
	}
}

Prebuilt "43" =
{
	name="Hamm_Mayor"
	displayname="Hamm_Mayor"
	initprefix="sex=m; master_bone_name = Characters/Hamm/Hamm_master; "
	initsuffix=""
	type="Hamm"
	groups=
	{
		g0cat="Hamm_Body"
		g0item="Hamm_Body_Mayor"
	}
}

Prebuilt "44" =
{
	name="Hamm_PorkChop"
	displayname="Hamm_PorkChop"
	initprefix="sex=m; master_bone_name = Characters/Hamm/Hamm_master; "
	initsuffix=""
	type="Hamm"
	groups=
	{
		g0cat="Hamm_Body"
		g0item="Hamm_Body_PorkChop"
	}
}

Prebuilt "45" =
{
	name="LP_SK_BarberShop"
	displayname="LP_SK_BarberShop"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_SKwstrnbarbershop"
		g2cat="LP_HR"
		g2item="HR_SKwstrnbarbershop"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_SKwstrnbarbershop"
	}
}

Prebuilt "46" =
{
	name="LP_M_Western1"
	displayname="LP_M_Western1"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "47" =
{
	name="LP_M_Western2"
	displayname="LP_M_Western2"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn02"
		g2cat="LP_HR"
		g2item="HR_Mwstrn02"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_Mwstrn02"
	}
}

Prebuilt "48" =
{
	name="LP_F_Western2"
	displayname="LP_F_Western2"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Fwstrn02"
		g2cat="LP_HR"
		g2item="HR_Fwstrn02"
		g3cat="LP_HT"
		g3item="HT_Fwstrn02"
		g4cat="LP_HD"
		g4item="HD_Fwstrn02"
	}
}

Prebuilt "49" =
{
	name="LP_F_Western1"
	displayname="LP_F_Western1"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Fwstrn01"
		g2cat="LP_HR"
		g2item="HR_Fwstrn01"
		g3cat="LP_HT"
		g3item="HT_Fwstrn01"
		g4cat="LP_HD"
		g4item="HD_Fwstrn01"
	}
}

Prebuilt "50" =
{
	name="LP_M_Default"
	displayname="LP_M_Default"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "51" =
{
	name="LP_F_Default"
	displayname="LP_F_Default"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Fwstrn01"
		g2cat="LP_HR"
		g2item="HR_Fwstrn01"
		g3cat="LP_HT"
		g3item="HT_Fwstrn01"
		g4cat="LP_HD"
		g4item="HD_Fwstrn01"
	}
}

Prebuilt "52" =
{
	name="LP_F_Western3"
	displayname="LP_F_Western3"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Fwstrn03"
		g2cat="LP_HR"
		g2item="HR_Fwstrn03"
		g3cat="LP_HT"
		g3item="HT_Fwstrn03"
		g4cat="LP_HD"
		g4item="HD_Fwstrn03"
	}
}

Prebuilt "53" =
{
	name="LP_F_Western4"
	displayname="LP_F_Western4"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Fwstrn04"
		g2cat="LP_HR"
		g2item="HR_Fwstrn04"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_Fwstrn04"
	}
}

Prebuilt "54" =
{
	name="LP_F_Western5"
	displayname="LP_F_Western5"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Fwstrn05"
		g2cat="LP_HR"
		g2item="HR_Fwstrn05"
		g3cat="LP_HT"
		g3item="HT_Fwstrn05"
		g4cat="LP_HD"
		g4item="HD_Fwstrn05"
	}
}

Prebuilt "55" =
{
	name="LP_F_Western6"
	displayname="LP_F_Western6"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Fwstrn06"
		g2cat="LP_HR"
		g2item="HR_Fwstrn06"
		g3cat="LP_HT"
		g3item="HT_Fwstrn06"
		g4cat="LP_HD"
		g4item="HD_Fwstrn06"
	}
}

Prebuilt "56" =
{
	name="LP_SK_HatShop"
	displayname="LP_SK_HatShop"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_SKwstrnhatshop"
		g2cat="LP_HR"
		g2item="HR_SKwstrnhatshop"
		g3cat="LP_HT"
		g3item="HT_SKwstrnhatshop"
		g4cat="LP_HD"
		g4item="HD_SKwstrnhatshop"
	}
}

Prebuilt "57" =
{
	name="LP_SK_TailorShop"
	displayname="LP_SK_TailorShop"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_SKwstrntailorshop"
		g2cat="LP_HR"
		g2item="HR_SKwstrntailorshop"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_SKwstrntailorshop"
	}
}

Prebuilt "58" =
{
	name="LP_M_Western3"
	displayname="LP_M_Western3"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn03"
		g2cat="LP_HR"
		g2item="HR_Mwstrn03"
		g3cat="LP_HT"
		g3item="HT_Mwstrn03"
		g4cat="LP_HD"
		g4item="HD_Mwstrn03"
	}
}

Prebuilt "59" =
{
	name="LP_M_Western4"
	displayname="LP_M_Western4"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn04"
		g2cat="LP_HR"
		g2item="HR_Mwstrn04"
		g3cat="LP_HT"
		g3item="HT_Mwstrn04"
		g4cat="LP_HD"
		g4item="HD_Mwstrn04"
	}
}

Prebuilt "60" =
{
	name="LP_M_Western5"
	displayname="LP_M_Western5"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn05"
		g2cat="LP_HR"
		g2item="HR_Mwstrn05"
		g3cat="LP_HT"
		g3item="HT_Mwstrn05"
		g4cat="LP_HD"
		g4item="HD_Mwstrn05"
	}
}

Prebuilt "61" =
{
	name="LP_M_Future1"
	displayname="LP_M_Future1"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mfutur01"
		g2cat="LP_HR"
		g2item="HR_Mfutur01"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_Mfutur01"
	}
}

Prebuilt "62" =
{
	name="LPM_Default"
	displayname="LPM_Default"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn01"
		g2cat="LP_HR"
		g2item="HR_Mwstrn01"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="HD_Mwstrn01"
	}
}

Prebuilt "63" =
{
	name="LP_MN_Hermit"
	displayname="LP_MN_Hermit"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_MNwstrnHermit"
		g2cat="LP_HR"
		g2item="HR_MNwstrnHermit"
		g3cat="LP_HT"
		g3item="HT_MNwstrnHermit"
		g4cat="LP_HD"
		g4item="HD_MNwstrnHermit"
	}
}

Prebuilt "64" =
{
	name="LP_MN_HermitClean"
	displayname="LP_MN_HermitClean"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_MNwstrnHermit"
		g2cat="LP_HR"
		g2item="HR_MNwstrnHermit"
		g3cat="LP_HT"
		g3item="HT_MNwstrnHermit"
		g4cat="LP_HD"
		g4item="HD_MNwstrnHermit"
	}
}

Prebuilt "65" =
{
	name="LP_MN_Cookie"
	displayname="LP_MN_Cookie"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_MNwstrnCookie"
		g2cat="LP_HR"
		g2item="HR_MNwstrnCookie"
		g3cat="LP_HT"
		g3item="HT_MNwstrnCookie"
		g4cat="LP_HD"
		g4item="HD_MNwstrnCookie"
	}
}

Prebuilt "66" =
{
	name="LP_MN_BlackSmith"
	displayname="LP_MN_BlackSmith"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="AC_MNwstrnBlackSmith"
		g1cat="LP_B"
		g1item="B_MNwstrnBlackSmith"
		g2cat="LP_HR"
		g2item="HR_MNwstrnBlackSmith"
		g3cat="LP_HT"
		g3item="HT_MNwstrnBlackSmith"
		g4cat="LP_HD"
		g4item="HD_MNwstrnBlackSmith"
	}
}

Prebuilt "67" =
{
	name="LP_M_Western6"
	displayname="LP_M_Western6"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn06"
		g2cat="LP_HR"
		g2item="HR_Mwstrn06"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_Mwstrn06"
	}
}

Prebuilt "68" =
{
	name="LP_SK_SawMill"
	displayname="LP_SK_SawMill"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="AC_MNwstrncarpenter"
		g1cat="LP_B"
		g1item="B_MNwstrncarpenter"
		g2cat="LP_HR"
		g2item="HR_MNwstrncarpenter"
		g3cat="LP_HT"
		g3item="HT_MNwstrncarpenter"
		g4cat="LP_HD"
		g4item="HD_MNwstrncarpenter"
	}
}

Prebuilt "69" =
{
	name="LP_Wanted01"
	displayname="LP_Wanted01"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="B_McrazyColorfulSuit"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="HT_McrazyPlunger"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "70" =
{
	name="LP_Wanted02"
	displayname="LP_Wanted02"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="B_McrazyYellowSuit"
		g2cat="LP_HR"
		g2item="HR_McrazyAfro"
		g3cat="LP_HT"
		g3item="<ANY>"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "71" =
{
	name="LP_Wanted03"
	displayname="LP_Wanted03"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="B_McrazyBasketball"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="HT_McrazyVikingHorn"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "72" =
{
	name="LP_Wanted04"
	displayname="LP_Wanted04"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="B_FcrazyBallet"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="HT_McrazyTiki"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "73" =
{
	name="LP_Wanted05"
	displayname="LP_Wanted05"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="B_FcrazyBaby"
		g2cat="LP_HR"
		g2item="HR_McrazyCornRows"
		g3cat="LP_HT"
		g3item="<ANY>"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "74" =
{
	name="LP_Wanted06"
	displayname="LP_Wanted06"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="<ANY>"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="<ANY>"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "75" =
{
	name="LP_Wanted07"
	displayname="LP_Wanted07"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="<ANY>"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="<ANY>"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "76" =
{
	name="LP_Wanted08"
	displayname="LP_Wanted08"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="<ANY>"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="<ANY>"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "77" =
{
	name="LP_Wanted09"
	displayname="LP_Wanted09"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="<ANY>"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="<ANY>"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "78" =
{
	name="LP_Wanted10"
	displayname="LP_Wanted10"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="<ANY>"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="<ANY>"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "79" =
{
	name="LP_BarnDance"
	displayname="LP_BarnDance"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="<ANY>"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="HT_Mwstrn01"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "80" =
{
	name="LP_MN_Miner1"
	displayname="LP_MN_Miner1"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="AC_MNwstrnminer1"
		g1cat="LP_B"
		g1item="B_MNwstrnminer1"
		g2cat="LP_HR"
		g2item="HR_MNwstrnminer1"
		g3cat="LP_HT"
		g3item="HT_MNwstrnminer1"
		g4cat="LP_HD"
		g4item="HD_MNwstrnminer1"
	}
}

Prebuilt "81" =
{
	name="LP_MN_Miner2"
	displayname="LP_MN_Miner2"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="AC_MNwstrnminer2"
		g1cat="LP_B"
		g1item="B_MNwstrnminer2"
		g2cat="LP_HR"
		g2item="HR_MNwstrnminer2"
		g3cat="LP_HT"
		g3item="HT_MNwstrnminer2"
		g4cat="LP_HD"
		g4item="HD_MNwstrnminer2"
	}
}

Prebuilt "82" =
{
	name="LP_MN_SplitPants"
	displayname="LP_MN_SplitPants"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_MNwstrnsplitpants"
		g2cat="LP_HR"
		g2item="HR_MNwstrnsplitpants"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_MNwstrnsplitpants"
	}
}

Prebuilt "83" =
{
	name="LP_M_Pioneer"
	displayname="LP_M_Pioneer"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="AC_Mwstrn07"
		g1cat="LP_B"
		g1item="B_Mwstrn07"
		g2cat="LP_HR"
		g2item="HR_Mwstrn07"
		g3cat="LP_HT"
		g3item="HT_Mwstrn07"
		g4cat="LP_HD"
		g4item="HD_Mwstrn07"
	}
}

Prebuilt "84" =
{
	name="LP_F_Pioneer"
	displayname="LP_F_Pioneer"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Fwstrn07"
		g2cat="LP_HR"
		g2item="HR_Fwstrn07"
		g3cat="LP_HT"
		g3item="HT_Fwstrn07"
		g4cat="LP_HD"
		g4item="HD_Fwstrn07"
	}
}

Prebuilt "85" =
{
	name="LP_MN_Deputy"
	displayname="LP_MN_Deputy"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_Mwstrn02"
		g2cat="LP_HR"
		g2item="HR_Mwstrn02"
		g3cat="LP_HT"
		g3item="HT_Mwstrn02"
		g4cat="LP_HD"
		g4item="HD_Mwstrn02"
	}
}

Prebuilt "86" =
{
	name="LP_OrphanBuzzCut"
	displayname="LP_OrphanBuzzCut"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_MwstrnOrphanBuzzCut"
		g2cat="LP_HR"
		g2item="HR_MwstrnOrphanBuzzCut"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_MwstrnOrphanBuzzCut"
	}
}

Prebuilt "87" =
{
	name="LP_OrphanBuckTeeth"
	displayname="LP_OrphanBuckTeeth"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_MwstrnOrphanBuckTeeth"
		g2cat="LP_HR"
		g2item="HR_MwstrnOrphanBuckTeeth"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_MwstrnOrphanBuckTeeth"
	}
}

Prebuilt "88" =
{
	name="LP_OrphanPigTails"
	displayname="LP_OrphanPigTails"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_FwstrnOrphanPigTails"
		g2cat="LP_HR"
		g2item="HR_FwstrnOrphanPigTails"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_FwstrnOrphanPigTails"
	}
}

Prebuilt "89" =
{
	name="LP_OrphanPotatoSack"
	displayname="LP_OrphanPotatoSack"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_FwstrnOrphanPotatoSack"
		g2cat="LP_HR"
		g2item="HR_FwstrnOrphanPotatoSack"
		g3cat="LP_HT"
		g3item="HT_FwstrnOrphanPotatoSack"
		g4cat="LP_HD"
		g4item="HD_FwstrnOrphanPotatoSack"
	}
}

Prebuilt "90" =
{
	name="LP_Student"
	displayname="LP_Student"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_FwstrnOrphanPigTails"
		g2cat="LP_HR"
		g2item="HR_FwstrnOrphanPigTails"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_FwstrnOrphanPigTails"
	}
}

Prebuilt "91" =
{
	name="LP_ForeignExchangeStudent"
	displayname="LP_ForeignExchangeStudent"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item=""
		g1cat="LP_B"
		g1item="B_MwstrnOrphanBuzzCut"
		g2cat="LP_HR"
		g2item="HR_MwstrnOrphanBuzzCut"
		g3cat="LP_HT"
		g3item=""
		g4cat="LP_HD"
		g4item="HD_MwstrnOrphanBuzzCut"
	}
}

Prebuilt "92" =
{
	name="LP_Pirate"
	displayname="LP_Pirate"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="<ANY>"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="HT_McrazyPirate"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "93" =
{
	name="LP_Scarecrow"
	displayname="LP_Scarecrow"
	initprefix="sex=m; master_bone_name = Characters/Blockheads/_BH_Bones; "
	initsuffix=""
	type="LP"
	groups=
	{
		g0cat="LP_AC"
		g0item="<ANY>"
		g1cat="LP_B"
		g1item="<ANY>"
		g2cat="LP_HR"
		g2item="<ANY>"
		g3cat="LP_HT"
		g3item="<ANY>"
		g4cat="LP_HD"
		g4item="<ANY>"
	}
}

Prebuilt "94" =
{
	name="MRbt_Default"
	displayname="MRbt_Default"
	initprefix="sex=m; master_bone_name = Characters/Robot/Robot_master; "
	initsuffix=""
	type="MRbt"
	groups=
	{
		g0cat="MRbt_B"
		g0item="mrbt_b_nrml"
		g1cat="MRbt_M"
		g1item=""
	}
}

Prebuilt "95" =
{
	name="WTB_Default"
	displayname="WTB_Default"
	initprefix="sex=m; master_bone_name = Characters/Bendito/Bendito_master; "
	initsuffix=""
	type="WTB"
	groups=
	{
		g0cat="WTB_B"
		g0item="wtb_b_nrml"
		g1cat="WTB_M"
		g1item=""
	}
}

Prebuilt "96" =
{
	name="WTB_Mutated"
	displayname="WTB_Mutated"
	initprefix="sex=m; master_bone_name = Characters/Bendito/Bendito_master; "
	initsuffix=""
	type="WTB"
	groups=
	{
		g0cat="WTB_B"
		g0item="wtb_b_nrml"
		g1cat="WTB_M"
		g1item="wtb_m_mutant"
	}
}

Prebuilt "97" =
{
	name="WTC_Default"
	displayname="WTC_Default"
	initprefix="sex=m; master_bone_name = Characters/Cow_Collapse/Cow_Collapse_master; "
	initsuffix=""
	type="WTC"
	groups=
	{
		g0cat="WTC_B"
		g0item="wtc_b_nrml"
		g1cat="WTC_M"
		g1item=""
	}
}

Prebuilt "98" =
{
	name="WTC_Mutated"
	displayname="WTC_Mutated"
	initprefix="sex=m; master_bone_name = Characters/Cow_Collapse/Cow_Collapse_master; "
	initsuffix=""
	type="WTC"
	groups=
	{
		g0cat="WTC_B"
		g0item="wtc_b_nrml"
		g1cat="WTC_M"
		g1item="wtc_m_mutant"
	}
}

#=PREBUILTS END================================================================


#=LOCATORS=====================================================================

Locator "0" =
{
	name="PlanterBox"
	character="BL"
}

Locator "1" =
{
	name="WindowBox"
	character="BL"
}

Locator "2" =
{
	name="YardObject"
	character="BL"
}

Locator "3" =
{
	name="Window"
	character="BL"
}

Locator "4" =
{
	name="DoorHinge"
	character="BL"
}

Locator "5" =
{
	name="TriggeredAnim"
	character="BL"
}

Locator "6" =
{
	name="4Sale"
	character="BL"
}

#=LOCATORS END=================================================================


#=EXCLUDES=====================================================================

Exclude "0" =
{
	priority=10
	categorykey="BL_AC_PlanterSet_Planter_FlowerPot"
	categorykey="BL_AC_PlanterSet_FlowersPB"
	categorydel="BL_AC_PlanterSet_FlowersPB"
	categoryadd=
	{
		category="BL_AC_PlanterSet_FlowersPB"
		suffix="fp"
	}
}

Exclude "1" =
{
	priority=1
	categorykey="BL_AC_PlanterSet_Planter_FlowerPotSm"
	categorynot="BL_AC_PlanterSet_FlowersPB"
	itemadd="FlowersPBDaisiesall-fpsm"
}

Exclude "2" =
{
	priority=10
	categorykey="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	categorykey="BL_AC_PlanterSet_FlowersPB"
	categorydel="BL_AC_PlanterSet_FlowersPB"
	categoryadd=
	{
		category="BL_AC_PlanterSet_FlowersPB"
		suffix="sm"
	}
}

Exclude "3" =
{
	priority=10
	categorykey="BL_AC_PlanterSet_Planter_FlowerPotSm"
	categorykey="BL_AC_PlanterSet_FlowersPB"
	categorydel="BL_AC_PlanterSet_FlowersPB"
	categoryadd=
	{
		category="BL_AC_PlanterSet_FlowersPB"
		suffix="fpsm"
	}
}

Exclude "4" =
{
	priority=1
	categorykey="BL_AC_PlanterSet_Planter_FlowerPot"
	categorynot="BL_AC_PlanterSet_FlowersPB"
	itemadd="FlowersPBDaisiesall-fp"
}

Exclude "5" =
{
	priority=1
	categorykey="BL_AC_PlanterSet_Planter_PlanterBoxSm"
	categorynot="BL_AC_PlanterSet_FlowersPB"
	itemadd="FlowersPBDaisiesall-sm"
}

Exclude "6" =
{
	priority=1
	categorykey="BL_AC_PlanterSet_Planter_PlanterBox"
	categorynot="BL_AC_PlanterSet_FlowersPB"
	itemadd="FlowersPBDaisiesall"
}

Exclude "7" =
{
	priority=10
	categorykey="BL_AC_PlanterSet_FlowersPB"
	categorynot="BL_AC_PlanterSet_Planter"
	itemadd="PlanterBox"
}

Exclude "8" =
{
	priority=1
	categorykey="LP_HR_Crazy"
	categorykey="LP_HT"
	categorydel="LP_HT"
}

Exclude "9" =
{
	priority=1
	categorykey="LP_HR_Haunted"
	categorykey="LP_HT"
	categorydel="LP_HT"
}

#=EXCLUDES END=================================================================


#=EXCLUDE OVERRIDES============================================================

ExcludeOverride "0" =
{
	priority=1
	categorytrykey="LP_HT"
	categorykey="LP_HR_Crazy"
	categorydel="LP_HR"
	itemadd="HR_Mwstrn01"
}

ExcludeOverride "1" =
{
	priority=1
	categorytrykey="LP_HT"
	categorykey="LP_HR_Haunted"
	categorydel="LP_HR"
	itemadd="HR_Mwstrn01"
}

#=EXCLUDE OVERRIDES END========================================================


