Initialize engine version: 4.6.2f1 (bd99309c2ad7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1247]
    Renderer: AMD Radeon HD 5800 Series
    Vendor:   ATI
    VRAM:     1018 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\UnityEngine.dll (this message is harmless)
Loading Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.110 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\System.dll (this message is harmless)
Platform assembly: Z:\ZEKE\__SETUP\Flower Fiesta\Flower Fiesta_Data\Managed\System.Xml.dll (this message is harmless)
