<?xml version="1.0" encoding="utf-8"?>
<Script initial_event_id="1" initial_character_id="Kimster" briefing_text="Alright! You have successfully nanpa-ed a girl. Now it's time to host her. Don't let Homo Lau down." max_points="2">
  <Event id="1337">
    <Sound filename="SC4_head_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_head_b" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d1a_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d1a_b" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="excited" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <PointReduction reduce_amount="1" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d1b_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d1b_b" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="smile" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d1c_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="bored" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d2a_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="onedrink" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="780" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="480" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <PointReduction reduce_amount="1" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d2b_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="terrified" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Failure />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d2c_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d2c_b" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="bored" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_DEC3_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d3a_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="frowning" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Failure />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d3b_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="smile" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d3c_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="smile" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_DEC4_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <PointReduction reduce_amount="1" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d4a_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="twodrinks" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="1583" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="100" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_d4b_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="smile" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_victory_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="blow_kiss" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="700" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <FadeOut next_event_id="1337" />
  </Event>
  <Event id="1337">
    <CharacterChange character_name="TOBY" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <BackgroundChange background_name="BAR_A" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <FadeIn next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="happy" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_victory_b" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Success />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_failure_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle_sick" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="vomit" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="1200" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="1000" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <BackgroundChange background_name="BAR_A" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <CharacterChange character_name="TOBY" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="surprised" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC4_failure_b" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Failure />
  </Event>
</Script>