<?xml version="1.0" encoding="utf-8"?>
<Script initial_event_id="1" initial_character_id="Gyaru" briefing_text="Not much is going on in the host club. Toby Lau is putting on his make up and some of the other hosts are discussing politics. You decide to go outside to buy a drink and get some fresh air." max_points="2">
  <Event id="1337">
    <CharacterChange character_name="NONE" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <BackgroundChange background_name="KABUKICHO_DAY" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_head_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <CharacterChange character_name="GYARU" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <BackgroundChange background_name="VENDINGMACHINES_DAY" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d1a_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="excited" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <CharacterChange character_name="NONE" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="1500" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <CharacterChange character_name="TOBY" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="angry" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d1b_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Failure />
  </Event>
  <Event id="1337">
    <Sound animation_name="bored" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="1000" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Failure />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_DEC2_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d2a_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="headshake" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="1000" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <PointReduction reduce_amount="1" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d2b_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="laughing" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <PointReduction reduce_amount="1" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d2c_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="excited" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_DEC3_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d3a_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="headshake" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="1000" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d3a_b" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <PointReduction reduce_amount="1" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d3b_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="excited" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="bored" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <TimeHold duration="420" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <FadeOut next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <FadeIn next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d3c_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="excited" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="idle" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_DEC4_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d4a_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound animation_name="angry" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <CharacterChange character_name="NONE" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Failure />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d4b_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d4b_b" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_d4c_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_victory_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Success />
  </Event>
  <Event id="1337">
    <BackgroundChange background_name="KABUKICHO_DAY" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <CharacterChange character_name="SATORO_PROST" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Sound filename="SC8_failure_a" next_event_id="1337" />
  </Event>
  <Event id="1337">
    <Failure />
  </Event>
</Script>