{
  "components": [
    {
      "pfg": "GameResources/Graphics/Entities/MushBouncer.pfg",
      "scaleRandom": 0,
      "_frame": "Idle0",
      "scale": 0.25,
      "flipX": false,
      "type": "Render"
    },
    {
      "frameRate": 0.08,
      "_looping": true,
      "_playing": true,
      "type": "Animation",
      "_animID": "Idle"
    },
    {
      "gravity": -0.15,
      "type": "Physics"
    },
    {"type": "CollisionResponse"},
    {"type": "Erase"},
    {
      "fireChance": 0.01,
      "percentage": 0.3,
      "temperature": 100,
      "persistence": 5,
      "type": "Burn"
    },
    {
      "speedSimple": 3.9,
      "categories": [
        "CONTROLLED",
        "ANIMAL",
        "HUMAN",
        "ENEMY",
        "COLLECTABLE",
        "OBJECT"
      ],
      "type": "Bouncer",
      "speedJumping": 3.9
    }
  ],
  "sfx": {"on_create": ["GameResources/SFX/Entities/weak_platform.ogg"]},
  "type": "MushBouncer",
  "properties": {
    "drawOnce": true,
    "spawnRate": 0,
    "z": 395,
    "categories": [
      "COLLIDE_UP",
      "BOUNCER"
    ],
    "snap": 4
  }
}