{
  "components": [
    {
      "pfg": "GameResources/Graphics/Entities/SpikesBig.pfg",
      "offsetX": 0,
      "_frame": "Idle0",
      "offsetY": 0,
      "scale": 0.25,
      "type": "Render",
      "bottomOverlap": 1
    },
    {"type": "Physics"},
    {"type": "CollisionResponse"},
    {
      "offsetX": 0.5,
      "offsetY": 0.5,
      "rectShaped": true,
      "width": 0.8,
      "id": "AttackZone",
      "categories": [
        "ANIMAL",
        "HUMAN",
        "CONTROLLED",
        "BOSS"
      ],
      "type": "Sensor",
      "height": 1
    },
    {
      "type": "AttackOnEnter",
      "sensorID": "AttackZone",
      "damage": 1,
      "categories": [
        "ANIMAL",
        "HUMAN",
        "CONTROLLED",
        "BOSS"
      ],
      "showHit": true
    },
    {"type": "Erase"},
    {
      "rect": [
        0,
        0,
        8,
        4
      ],
      "type": "HitBox"
    }
  ],
  "sfx": {"on_create": ["GameResources/SFX/Entities/spikes_spawn.ogg"]},
  "type": "SpikesBig",
  "properties": {
    "drawOnce": false,
    "placingOffset": [
      0,
      0
    ],
    "spawnRate": 0,
    "z": 300,
    "categories": [
      "HAZARD",
      "COLLIDE_LEFT",
      "COLLIDE_RIGHT",
      "COLLIDE_DOWN"
    ],
    "snap": 4
  }
}