{
  "components": [
    {
      "pfg": "GameResources/Graphics/Entities/PlasmaBall.pfg",
      "scaleRandom": 0,
      "_frame": "Idle0",
      "scale": 0.25,
      "type": "Render"
    },
    {
      "frameRate": 0.1,
      "_looping": true,
      "_playing": true,
      "type": "Animation",
      "_animID": "Idle"
    },
    {
      "fluidCollision": false,
      "jumpThrough": ["Color"],
      "type": "Physics"
    },
    {"type": "Erase"},
    {
      "damage": 0.5,
      "amount": 1,
      "destroyTypes": [
        "Glass",
        "WoodBroken",
        "Folliage"
      ],
      "makeDropper": true,
      "temperature": 800,
      "changeTemp": true,
      "categories": [
        "ENEMY",
        "GHOST"
      ],
      "type": "Proyectile",
      "canDamageEthereal": true,
      "exceptions": ["ANIMAL"],
      "dropParticle": "Smoke"
    },
    {
      "amplitude": 0.4,
      "type": "MovementSine",
      "frequency": 4
    },
    {"type": "Activator"}
  ],
  "type": "PlasmaBall",
  "properties": {
    "drawOnce": false,
    "spawnRate": 0.1,
    "z": 500,
    "categories": ["HAZARD"]
  }
}