<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="String1" xml:space="preserve">
    <value>FREIIIIIHEIIIIIT!!!</value>
    <comment>all strings in this file:  these are all silly quotes that occur when doing things in the game (see the name of this RESX file).  DO NOT do literal translations.   If a similar phrase exists in the localized language then translate.  otherwise, leave blank.  (it's OK to have less number of quotes)</comment>
  </data>
  <data name="String10" xml:space="preserve">
    <value>KEINE PANIK!</value>
  </data>
  <data name="String11" xml:space="preserve">
    <value>ADRIAN!!!</value>
  </data>
  <data name="String12" xml:space="preserve">
    <value>ICH SEH NICHTS MEHR...</value>
  </data>
  <data name="String13" xml:space="preserve">
    <value>WIESO IST JETZT DAS LICHT AUS?</value>
  </data>
  <data name="String14" xml:space="preserve">
    <value>ASCHE ZU ASCHE</value>
  </data>
  <data name="String15" xml:space="preserve">
    <value>KEINE PANIK!!!</value>
  </data>
  <data name="String16" xml:space="preserve">
    <value>ICH GEH JETZT MAL TOT...</value>
  </data>
  <data name="String17" xml:space="preserve">
    <value>LOCKER BLEIBEN.</value>
  </data>
  <data name="String18" xml:space="preserve">
    <value>WEINE NICHT, KLEINE EVA!</value>
  </data>
  <data name="String19" xml:space="preserve">
    <value>WIESO ICH?</value>
  </data>
  <data name="String2" xml:space="preserve">
    <value>AUA! DAS TUT DOCH WEH!</value>
  </data>
  <data name="String20" xml:space="preserve">
    <value>ÄTZEND!</value>
  </data>
  <data name="String21" xml:space="preserve">
    <value>MEHR LICHT!</value>
  </data>
  <data name="String22" xml:space="preserve">
    <value>MANN, BIN ICH SAUER!</value>
  </data>
  <data name="String23" xml:space="preserve">
    <value>DAS... IST ZU VIEL!</value>
  </data>
  <data name="String24" xml:space="preserve">
    <value>MAAAMAAA</value>
  </data>
  <data name="String25" xml:space="preserve">
    <value>OMA?</value>
  </data>
  <data name="String26" xml:space="preserve">
    <value>WEISSES LICHT</value>
  </data>
  <data name="String27" xml:space="preserve">
    <value>UNS BLEIBT IMMER NOCH PARIS...</value>
  </data>
  <data name="String28" xml:space="preserve">
    <value>ICH SEHE TOTE MENSCHEN!</value>
  </data>
  <data name="String29" xml:space="preserve">
    <value>WAS FÜR EIN SCHROTT!</value>
  </data>
  <data name="String3" xml:space="preserve">
    <value>ICH UND MIR SORGEN MACHEN?</value>
  </data>
  <data name="String30" xml:space="preserve">
    <value>GÜTIGE MUTTER</value>
  </data>
  <data name="String31" xml:space="preserve">
    <value>WAR ES DAS FÜR RICO?</value>
  </data>
  <data name="String32" xml:space="preserve">
    <value>GERÜHRT, NICHT GETÖTET!</value>
  </data>
  <data name="String33" xml:space="preserve">
    <value>ID=10T</value>
  </data>
  <data name="String34" xml:space="preserve">
    <value>OCH, MIST!</value>
  </data>
  <data name="String35" xml:space="preserve">
    <value>OMG</value>
  </data>
  <data name="String36" xml:space="preserve">
    <value>ICH KOMME WIEDER!</value>
  </data>
  <data name="String37" xml:space="preserve">
    <value>BIS BALD IN VERSION 2.0!</value>
  </data>
  <data name="String38" xml:space="preserve">
    <value>DAS IST EIN BUG!!!</value>
  </data>
  <data name="String39" xml:space="preserve">
    <value>VORSICHT! AFFENBROTBÄUME!</value>
  </data>
  <data name="String4" xml:space="preserve">
    <value>OHAUERHA!</value>
  </data>
  <data name="String40" xml:space="preserve">
    <value>NIEMAND HÖRT DICH SCHREIEN!</value>
  </data>
  <data name="String41" xml:space="preserve">
    <value>HOUSTON, WIR HABEN EIN PROBLEM!</value>
  </data>
  <data name="String42" xml:space="preserve">
    <value>WIE EIN SCHLUCK WASSER IN DER KURVE...</value>
  </data>
  <data name="String43" xml:space="preserve">
    <value>TIEFPUNKT MEINES DASEINS!</value>
  </data>
  <data name="String44" xml:space="preserve">
    <value>AUS UND VORBEI...</value>
  </data>
  <data name="String45" xml:space="preserve">
    <value>ICH WERDE MICH RÄCHEN!</value>
  </data>
  <data name="String46" xml:space="preserve">
    <value>AUCH DU, MEIN SOHN BRUTUS?</value>
  </data>
  <data name="String47" xml:space="preserve">
    <value>ICH WEISS, DASS DU ES WARST, FREDO...</value>
  </data>
  <data name="String48" xml:space="preserve">
    <value>ES ZERREISST MICH SCHIER!</value>
  </data>
  <data name="String49" xml:space="preserve">
    <value>DA SIND NOCH EIN PAAR SCHRAUBEN LOCKER.</value>
  </data>
  <data name="String5" xml:space="preserve">
    <value>DAS WAR DER REINFALL!</value>
  </data>
  <data name="String50" xml:space="preserve">
    <value>GLITZERND IM DUNKELN, NAHE DEM TANNHÄUSER TOR</value>
  </data>
  <data name="String51" xml:space="preserve">
    <value>NUR 'NE FLEISCHWUNDE!</value>
  </data>
  <data name="String52" xml:space="preserve">
    <value>ICH KOMM NICHT MEHR HOCH!</value>
  </data>
  <data name="String53" xml:space="preserve">
    <value>EINFACH SCHAUDERHAFT!</value>
  </data>
  <data name="String54" xml:space="preserve">
    <value>DAS WAR EIN TIEFSCHLAG!</value>
  </data>
  <data name="String55" xml:space="preserve">
    <value>ICH GENOSS SEINE LEBER...</value>
  </data>
  <data name="String56" xml:space="preserve">
    <value>HÄNSCHEN KLEIN, GING ALLEIN...</value>
  </data>
  <data name="String57" xml:space="preserve">
    <value>NA DANN PROST!</value>
  </data>
  <data name="String6" xml:space="preserve">
    <value>DIESE NACHRICHT ZERSTÖRT SICH SELBST.</value>
  </data>
  <data name="String7" xml:space="preserve">
    <value>SEIN ODER NICHTSEIN, KEINE FRAGE!</value>
  </data>
  <data name="String8" xml:space="preserve">
    <value>GUTE GÜTE!</value>
  </data>
  <data name="String9" xml:space="preserve">
    <value>ALSO WIRKLICH!</value>
  </data>
</root>