<GameEvents>
	<Event timeout="1">
		<Event>
			<weapon id="1"/>
			<weapon id="2"/>
			<weapon id="3"/>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="0" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="0" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="20" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-20" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="40" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-40" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="60" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-60" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="80" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-80" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="100" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-100" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="120" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-120" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="140" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-140" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="160" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-160" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="180" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-180" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="200" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-200" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="220" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-220" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="240" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-240" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="260" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-260" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="280" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-280" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="300" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-300" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="320" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-320" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="340" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-340" radius="1200"></monster>
			<monster delay="0.2"  Pattern="18"  type="4" amount="1" angle="360" radius="1500"></monster>
			<monster Pattern="18"  type="5" amount="1" angle="-360" radius="1400"></monster>
			<event>
				<Monster Pattern="8" Delay="1" Type="7" Amount="15" Radius = "800"/>

				<event>
					<weapon id="1"/>
					<weapon id="2"/>
					<weapon id="3"/>
					<boss type="1"></boss>
				</event>
			</event>
		</Event>
	</Event>
</GameEvents>
