<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
    <dict>
        <key>frames</key>
        <dict>
            <key>big_bullet_decor_glow.png</key>
            <dict>
                <key>aliases</key>
                <array/>
                <key>spriteOffset</key>
                <string>{-3,1}</string>
                <key>spriteSize</key>
                <string>{80,80}</string>
                <key>spriteSourceSize</key>
                <string>{128,128}</string>
                <key>textureRect</key>
                <string>{{1,93},{80,80}}</string>
                <key>textureRotated</key>
                <false/>
            </dict>
            <key>big_bullet_trail_white_0.png</key>
            <dict>
                <key>aliases</key>
                <array/>
                <key>spriteOffset</key>
                <string>{-1,0}</string>
                <key>spriteSize</key>
                <string>{46,42}</string>
                <key>spriteSourceSize</key>
                <string>{64,64}</string>
                <key>textureRect</key>
                <string>{{35,1},{46,42}}</string>
                <key>textureRotated</key>
                <false/>
            </dict>
            <key>big_bullet_white.png</key>
            <dict>
                <key>aliases</key>
                <array/>
                <key>spriteOffset</key>
                <string>{0,0}</string>
                <key>spriteSize</key>
                <string>{54,46}</string>
                <key>spriteSourceSize</key>
                <string>{64,64}</string>
                <key>textureRect</key>
                <string>{{1,45},{54,46}}</string>
                <key>textureRotated</key>
                <false/>
            </dict>
            <key>friendly_bullet.png</key>
            <dict>
                <key>aliases</key>
                <array/>
                <key>spriteOffset</key>
                <string>{0,0}</string>
                <key>spriteSize</key>
                <string>{21,32}</string>
                <key>spriteSourceSize</key>
                <string>{21,32}</string>
                <key>textureRect</key>
                <string>{{1,1},{21,32}}</string>
                <key>textureRotated</key>
                <true/>
            </dict>
        </dict>
        <key>metadata</key>
        <dict>
            <key>format</key>
            <integer>3</integer>
            <key>pixelFormat</key>
            <string>RGBA8888</string>
            <key>premultiplyAlpha</key>
            <false/>
            <key>realTextureFileName</key>
            <string>bullets_batch.png</string>
            <key>size</key>
            <string>{82,174}</string>
            <key>smartupdate</key>
            <string>$TexturePacker:SmartUpdate:3cdee3f7ac2dd3574b58f6c55bf94b3a:84ee763a2db981baa40cae53d3b18b00:97494ec26388d8303ea84d30bfa40420$</string>
            <key>textureFileName</key>
            <string>bullets_batch.png</string>
        </dict>
    </dict>
</plist>
