Sat Jun 10 02:26:17 2017


Sat Jun 10 02:17:40 2017
GAME BEGINS SCENE TEXTURE CHACE CLEARED
GAS CLOUDS NODE INIT
GAS_CLOUDS_RETAIN_COUNT_WHEN_CREATED: 2
LOADED PLAYER ENDLESS MODE SET TO: 0
IMAGE initWithRawData nSize: 3600 nHeight: 30 nWidth: 30  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 20164 nHeight: 71 nWidth: 71  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 19044 nHeight: 69 nWidth: 69  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 20736 nHeight: 72 nWidth: 72  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 20164 nHeight: 71 nWidth: 71  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 20164 nHeight: 71 nWidth: 71  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 21316 nHeight: 73 nWidth: 73  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 21316 nHeight: 73 nWidth: 73  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 21316 nHeight: 73 nWidth: 73  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 21316 nHeight: 73 nWidth: 73  nBitsPerComponent: 8
IMAGE initWithRawData nSize: 21316 nHeight: 73 nWidth: 73  nBitsPerComponent: 8
CREATE BATCH SPRITE SET TO VALUE 1
GAS_CLOUDS_NODE RELEAESD - RETAIN_COUNT: 0
GAS CLOUDS NODE INIT
GENERATING SPRITE BATCH FOR GAMELAYER
GET NEEDS TO CREATE BATCH SPRIITE: 1
CLEARING OLD UNIT DATA TEXTURES
UNIT_DATA COUNT: 0
ERASED OLD BATCH DATA: 10 0.000000
BATCH COMPLETION: 10 - DURATION: 2
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3402 MB
TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3401 MB
TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3401 MB
TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3401 MB
TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3401 MB
TEXTURE SIZE W: 100.000000  H: 130.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3400 MB
TEXTURE SIZE W: 100.000000  H: 130.000000
-----------------
BULLET TEXTURES CREATED!
BATCH COMPLETION: 15 - DURATION: 25
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3401 MB
TEXTURE SIZE W: 2348.000000  H: 3178.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3169 MB
TEXTURE SIZE W: 2348.000000  H: 3178.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3169 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3167 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3167 MB
TEXTURE SIZE W: 400.000000  H: 328.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3164 MB
TEXTURE SIZE W: 400.000000  H: 328.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3164 MB
TEXTURE SIZE W: 400.000000  H: 373.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3161 MB
TEXTURE SIZE W: 400.000000  H: 373.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3161 MB
TEXTURE SIZE W: 290.000000  H: 294.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3158 MB
TEXTURE SIZE W: 290.000000  H: 294.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3158 MB
TEXTURE SIZE W: 2347.000000  H: 3144.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2927 MB
TEXTURE SIZE W: 2347.000000  H: 3144.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2927 MB
TEXTURE SIZE W: 289.000000  H: 278.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2925 MB
TEXTURE SIZE W: 289.000000  H: 278.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2925 MB
TEXTURE SIZE W: 290.000000  H: 253.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2923 MB
TEXTURE SIZE W: 290.000000  H: 253.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2923 MB
TEXTURE SIZE W: 400.000000  H: 341.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2920 MB
TEXTURE SIZE W: 400.000000  H: 341.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2920 MB
TEXTURE SIZE W: 290.000000  H: 286.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2918 MB
TEXTURE SIZE W: 290.000000  H: 286.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2918 MB
TEXTURE SIZE W: 2346.000000  H: 3176.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2687 MB
TEXTURE SIZE W: 2346.000000  H: 3176.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2687 MB
TEXTURE SIZE W: 290.000000  H: 338.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2685 MB
TEXTURE SIZE W: 290.000000  H: 338.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2685 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2682 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2682 MB
TEXTURE SIZE W: 400.000000  H: 423.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2678 MB
TEXTURE SIZE W: 400.000000  H: 423.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2678 MB
TEXTURE SIZE W: 400.000000  H: 408.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2674 MB
TEXTURE SIZE W: 400.000000  H: 408.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2674 MB
TEXTURE SIZE W: 287.000000  H: 426.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2670 MB
TEXTURE SIZE W: 287.000000  H: 426.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2670 MB
TEXTURE SIZE W: 2346.000000  H: 3209.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2430 MB
TEXTURE SIZE W: 2346.000000  H: 3209.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2430 MB
TEXTURE SIZE W: 290.000000  H: 254.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2428 MB
TEXTURE SIZE W: 290.000000  H: 254.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2428 MB
TEXTURE SIZE W: 400.000000  H: 349.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2426 MB
TEXTURE SIZE W: 400.000000  H: 349.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2426 MB
TEXTURE SIZE W: 290.000000  H: 272.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2423 MB
TEXTURE SIZE W: 290.000000  H: 272.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2423 MB
TEXTURE SIZE W: 290.000000  H: 282.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2421 MB
TEXTURE SIZE W: 290.000000  H: 282.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2421 MB
TEXTURE SIZE W: 2342.000000  H: 3204.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2181 MB
TEXTURE SIZE W: 2342.000000  H: 3204.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2181 MB
TEXTURE SIZE W: 290.000000  H: 292.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2179 MB
TEXTURE SIZE W: 290.000000  H: 292.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2179 MB
TEXTURE SIZE W: 289.000000  H: 281.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2176 MB
TEXTURE SIZE W: 289.000000  H: 281.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2176 MB
TEXTURE SIZE W: 290.000000  H: 324.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2174 MB
TEXTURE SIZE W: 290.000000  H: 324.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2174 MB
TEXTURE SIZE W: 289.000000  H: 280.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2171 MB
TEXTURE SIZE W: 289.000000  H: 280.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2171 MB
TEXTURE SIZE W: 287.000000  H: 481.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2168 MB
TEXTURE SIZE W: 287.000000  H: 481.000000
-----------------
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
ENEMY TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 20 - DURATION: 3355
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3239 MB
TEXTURE SIZE W: 3516.000000  H: 3477.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2565 MB
TEXTURE SIZE W: 3516.000000  H: 3477.000000
-----------------
CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
FRIGATE UNIT DATA CREATION STARTED
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2553 MB
TEXTURE SIZE W: 2148.000000  H: 1636.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2360 MB
TEXTURE SIZE W: 2148.000000  H: 1636.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: kf2ohv6to420hdla
ADDING SPRITE TO BATCH: kf2ohv6to420hdla.png
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2360 MB
TEXTURE SIZE W: 1124.000000  H: 1892.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2243 MB
TEXTURE SIZE W: 1124.000000  H: 1892.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: mwsl5671sh922bpp
ADDING SPRITE TO BATCH: mwsl5671sh922bpp.png
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2243 MB
TEXTURE SIZE W: 1380.000000  H: 1892.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2099 MB
TEXTURE SIZE W: 1380.000000  H: 1892.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: xba7ym7k07fy5tu9
ADDING SPRITE TO BATCH: xba7ym7k07fy5tu9.png
SET UNIT DATA FOR EACH SHIP DATA
GETTIN UNIT DATA FOR: kf2ohv6to420hdla
SETTING UNIT DATA FOR SHIP AT SLOT: 5003  ID_STRING: kf2ohv6to420hdla
GETTIN UNIT DATA FOR: kf2ohv6to420hdla
SETTING UNIT DATA FOR SHIP AT SLOT: 5004  ID_STRING: kf2ohv6to420hdla
GETTIN UNIT DATA FOR: xba7ym7k07fy5tu9
SETTING UNIT DATA FOR SHIP AT SLOT: 5005  ID_STRING: xba7ym7k07fy5tu9
GETTIN UNIT DATA FOR: xba7ym7k07fy5tu9
SETTING UNIT DATA FOR SHIP AT SLOT: 5006  ID_STRING: xba7ym7k07fy5tu9
GETTIN UNIT DATA FOR: mwsl5671sh922bpp
SETTING UNIT DATA FOR SHIP AT SLOT: 5007  ID_STRING: mwsl5671sh922bpp
GETTIN UNIT DATA FOR: mwsl5671sh922bpp
SETTING UNIT DATA FOR SHIP AT SLOT: 5008  ID_STRING: mwsl5671sh922bpp
PLAYER TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 30 - DURATION: 2902
GET NEEDS TO CREATE BATCH SPRIITE: 1
GENERATED ALL THE SPRITES TO BATCH: 50 0.000000
BATCH COMPLETION: 50 - DURATION: 97
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING PLAYER UNIT BATCH -------
NAMES OF ALL THE PLAYER TEXTURES THAT NEED TO BE BATCHED:
mother_ship_1.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.10.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.v.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.u.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.t.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.14.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.16.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.15.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1u.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1v.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1t.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2j.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.17.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1a.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1b.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.19.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.18.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.20.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.23.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.22.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.21.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1c.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1f.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1e.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1d.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1m.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1o.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.o.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1h.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1k.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1l.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1j.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1i.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.28.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2b.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2a.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.29.png
kf2ohv6to420hdla.png
mwsl5671sh922bpp.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.11.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.13.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.12.png
xba7ym7k07fy5tu9.png
turret_recharge_dot_friendly.png
friendly_bullet.png
enemy_bullet.png
friendly_missile.png
bullet_big.png
bullet_big_trail_0.png
barrel_flame_small.png
empty_sprite.png
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PLAYER BATCH COMPLETE
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batchi savetettu: C:/cocos2dx/trunk/projects/PCEngine/proj.win32/Release.win32//PLAYERS//MEMORYLEAK_5//BATCH_ENEMY.png
GPU MEMORY STATE AFTER BATCH RENDER
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3025 MB
ENEMY BATCH COMPLETE
BATCH COMPLETION: 52 - DURATION: 10092
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING ENEMY UNIT BATCH -------
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IS SPACESHIP SO RELEASEING UNIT DATA TEXTURES
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IS SPACESHIP SO RELEASEING UNIT DATA TEXTURES
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IS SPACESHIP SO RELEASEING UNIT DATA TEXTURES
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UNIT DATA TEXTURE RELEASE: 48603
UNIT_DATA_MAP_KEY: 48604
IS SPACESHIP SO RELEASEING UNIT DATA TEXTURES
UNIT DATA TEXTURE RELEASE: 48604
UNIT_DATA_MAP_KEY: 48605
IS SPACESHIP SO RELEASEING UNIT DATA TEXTURES
UNIT DATA TEXTURE RELEASE: 48605
CREATE BATCH SPRITE SET TO VALUE 1
BATCH COMPLETION: 100 - DURATION: 3474
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
OBJ: 13  OBJ_ID: 0
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GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 299.000000  H: 299.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
OBJ: 13  OBJ_ID: 1
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GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
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GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
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GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
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GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GAS CLOUDS NODE INIT
CLEARING OLD UNIT DATA TEXTURES
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0. DELETING UNIT DATA: 1
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2. DELETING UNIT DATA: 3
3. DELETING UNIT DATA: 4
4. DELETING UNIT DATA: 5
5. DELETING UNIT DATA: 6
6. DELETING UNIT DATA: 7
7. DELETING UNIT DATA: 8
8. DELETING UNIT DATA: 9
9. DELETING UNIT DATA: 10
10. DELETING UNIT DATA: 11
11. DELETING UNIT DATA: 12
12. DELETING UNIT DATA: 13
13. DELETING UNIT DATA: 14
14. DELETING UNIT DATA: 15
15. DELETING UNIT DATA: 16
16. DELETING UNIT DATA: 17
17. DELETING UNIT DATA: 18
18. DELETING UNIT DATA: 19
19. DELETING UNIT DATA: 20
20. DELETING UNIT DATA: 21
21. DELETING UNIT DATA: 22
22. DELETING UNIT DATA: 23
23. DELETING UNIT DATA: 24
24. DELETING UNIT DATA: 25
25. DELETING UNIT DATA: 26
26. DELETING UNIT DATA: 27
27. DELETING UNIT DATA: 28
28. DELETING UNIT DATA: 29
29. DELETING UNIT DATA: 30
30. DELETING UNIT DATA: 31
31. DELETING UNIT DATA: 32
32. DELETING UNIT DATA: 33
33. DELETING UNIT DATA: 34
GAS CLOUDS NODE INIT
GAS_CLOUDS_RETAIN_COUNT_WHEN_CREATED: 2
GALAXY VIEW REPALCED
CREATE BATCH SPRITE SET TO VALUE 1
GAS_CLOUDS_NODE RELEAESD - RETAIN_COUNT: 0
GAS CLOUDS NODE INIT
GENERATING SPRITE BATCH FOR GAMELAYER
GET NEEDS TO CREATE BATCH SPRIITE: 1
CLEARING OLD UNIT DATA TEXTURES
UNIT_DATA COUNT: 0
ERASED OLD BATCH DATA: 10 0.000000
BATCH COMPLETION: 10 - DURATION: 2
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
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TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3376 MB
TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3376 MB
TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3376 MB
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 100.000000  H: 130.000000
-----------------
BULLET TEXTURES CREATED!
BATCH COMPLETION: 15 - DURATION: 24
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
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TEXTURE SIZE W: 2348.000000  H: 3178.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 2348.000000  H: 3178.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 400.000000  H: 408.000000
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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TEXTURE SIZE W: 287.000000  H: 426.000000
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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TEXTURE SIZE W: 287.000000  H: 481.000000
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
ENEMY TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 20 - DURATION: 3416
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
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RENDER OBJECT/UNIT/SHAPE TO TEXTURE
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CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
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CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
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FRIGATE UNIT DATA CREATION STARTED
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GPU MEMORY STATE BEFORE TEXTURE CREATION
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PLAYER TEXTURES CREATED AND ADDED TO BATCH VECTOR
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BATCH COMPLETION: 50 - DURATION: 95
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING PLAYER UNIT BATCH -------
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.10.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.v.png
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1b.png
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.23.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.22.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.21.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1c.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1f.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1e.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1d.png
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1o.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.p.png
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2b.png
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.29.png
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.13.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.12.png
xba7ym7k07fy5tu9.png
turret_recharge_dot_friendly.png
friendly_bullet.png
enemy_bullet.png
friendly_missile.png
bullet_big.png
bullet_big_trail_0.png
barrel_flame_small.png
empty_sprite.png
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ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.15.png  INDEX: 8
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GPU MEMORY STATE BEFORE BATCH RENDER
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RTX BATCH DRAWING STARTED
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RTX BATCH DRAWING ENDED
RTX BATCH SAVE_TO_FILE STARTED
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batchi savetettu: C:/cocos2dx/trunk/projects/PCEngine/proj.win32/Release.win32//PLAYERS//MEMORYLEAK_5//BATCH.png
GPU MEMORY STATE AFTER BATCH RENDER
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PLAYER BATCH COMPLETE
BATCH COMPLETION: 51 - DURATION: 6420
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING ENEMY UNIT BATCH -------
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GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2894 MB
TEXTURE SIZE W: 2346.000000  H: 3176.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2663 MB
TEXTURE SIZE W: 2346.000000  H: 3176.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2663 MB
TEXTURE SIZE W: 290.000000  H: 338.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2661 MB
TEXTURE SIZE W: 290.000000  H: 338.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2661 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2659 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2659 MB
TEXTURE SIZE W: 400.000000  H: 423.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2655 MB
TEXTURE SIZE W: 400.000000  H: 423.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2655 MB
TEXTURE SIZE W: 400.000000  H: 408.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2650 MB
TEXTURE SIZE W: 400.000000  H: 408.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2650 MB
TEXTURE SIZE W: 287.000000  H: 426.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2647 MB
TEXTURE SIZE W: 287.000000  H: 426.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2647 MB
TEXTURE SIZE W: 2346.000000  H: 3209.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2407 MB
TEXTURE SIZE W: 2346.000000  H: 3209.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2407 MB
TEXTURE SIZE W: 290.000000  H: 254.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2405 MB
TEXTURE SIZE W: 290.000000  H: 254.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2405 MB
TEXTURE SIZE W: 400.000000  H: 349.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2403 MB
TEXTURE SIZE W: 400.000000  H: 349.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2403 MB
TEXTURE SIZE W: 290.000000  H: 272.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2400 MB
TEXTURE SIZE W: 290.000000  H: 272.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2400 MB
TEXTURE SIZE W: 290.000000  H: 282.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2397 MB
TEXTURE SIZE W: 290.000000  H: 282.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2397 MB
TEXTURE SIZE W: 2342.000000  H: 3204.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2157 MB
TEXTURE SIZE W: 2342.000000  H: 3204.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2157 MB
TEXTURE SIZE W: 290.000000  H: 292.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2155 MB
TEXTURE SIZE W: 290.000000  H: 292.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2155 MB
TEXTURE SIZE W: 289.000000  H: 281.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2153 MB
TEXTURE SIZE W: 289.000000  H: 281.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2153 MB
TEXTURE SIZE W: 290.000000  H: 324.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2150 MB
TEXTURE SIZE W: 290.000000  H: 324.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2150 MB
TEXTURE SIZE W: 289.000000  H: 280.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2148 MB
TEXTURE SIZE W: 289.000000  H: 280.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2148 MB
TEXTURE SIZE W: 287.000000  H: 481.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2145 MB
TEXTURE SIZE W: 287.000000  H: 481.000000
-----------------
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
ENEMY TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 20 - DURATION: 3472
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3218 MB
TEXTURE SIZE W: 3516.000000  H: 3477.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2542 MB
TEXTURE SIZE W: 3516.000000  H: 3477.000000
-----------------
CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
FRIGATE UNIT DATA CREATION STARTED
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2535 MB
TEXTURE SIZE W: 2148.000000  H: 1636.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2339 MB
TEXTURE SIZE W: 2148.000000  H: 1636.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: kf2ohv6to420hdla
ADDING SPRITE TO BATCH: kf2ohv6to420hdla.png
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2339 MB
TEXTURE SIZE W: 1124.000000  H: 1892.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2221 MB
TEXTURE SIZE W: 1124.000000  H: 1892.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: mwsl5671sh922bpp
ADDING SPRITE TO BATCH: mwsl5671sh922bpp.png
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2221 MB
TEXTURE SIZE W: 1380.000000  H: 1892.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2077 MB
TEXTURE SIZE W: 1380.000000  H: 1892.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: xba7ym7k07fy5tu9
ADDING SPRITE TO BATCH: xba7ym7k07fy5tu9.png
SET UNIT DATA FOR EACH SHIP DATA
GETTIN UNIT DATA FOR: kf2ohv6to420hdla
SETTING UNIT DATA FOR SHIP AT SLOT: 5003  ID_STRING: kf2ohv6to420hdla
GETTIN UNIT DATA FOR: kf2ohv6to420hdla
SETTING UNIT DATA FOR SHIP AT SLOT: 5004  ID_STRING: kf2ohv6to420hdla
GETTIN UNIT DATA FOR: xba7ym7k07fy5tu9
SETTING UNIT DATA FOR SHIP AT SLOT: 5005  ID_STRING: xba7ym7k07fy5tu9
GETTIN UNIT DATA FOR: xba7ym7k07fy5tu9
SETTING UNIT DATA FOR SHIP AT SLOT: 5006  ID_STRING: xba7ym7k07fy5tu9
GETTIN UNIT DATA FOR: mwsl5671sh922bpp
SETTING UNIT DATA FOR SHIP AT SLOT: 5007  ID_STRING: mwsl5671sh922bpp
GETTIN UNIT DATA FOR: mwsl5671sh922bpp
SETTING UNIT DATA FOR SHIP AT SLOT: 5008  ID_STRING: mwsl5671sh922bpp
PLAYER TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 30 - DURATION: 2963
GET NEEDS TO CREATE BATCH SPRIITE: 1
GENERATED ALL THE SPRITES TO BATCH: 50 0.000000
BATCH COMPLETION: 50 - DURATION: 90
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING PLAYER UNIT BATCH -------
NAMES OF ALL THE PLAYER TEXTURES THAT NEED TO BE BATCHED:
mother_ship_1.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.10.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.v.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.u.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.t.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.14.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.16.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.15.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1u.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1v.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1t.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2j.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.17.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1a.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1b.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.19.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.18.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.20.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.23.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.22.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.21.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1c.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1f.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1e.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1d.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1m.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1o.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.o.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1h.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1k.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1l.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1j.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1i.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.28.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2b.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2a.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.29.png
kf2ohv6to420hdla.png
mwsl5671sh922bpp.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.11.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.13.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.12.png
xba7ym7k07fy5tu9.png
turret_recharge_dot_friendly.png
friendly_bullet.png
enemy_bullet.png
friendly_missile.png
bullet_big.png
bullet_big_trail_0.png
barrel_flame_small.png
empty_sprite.png
BATCH VALUES VECTOR SIZE: 63
ADDING SPRITE OF NAME: mother_ship_1.png  INDEX: 0
SP SIZE W:3516.000000 H:3477.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.s.png  INDEX: 1
SP SIZE W:554.000000 H:554.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.10.png  INDEX: 2
SP SIZE W:216.000000 H:216.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.v.png  INDEX: 3
SP SIZE W:297.000000 H:297.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.u.png  INDEX: 4
SP SIZE W:554.000000 H:554.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.t.png  INDEX: 5
SP SIZE W:554.000000 H:554.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.14.png  INDEX: 6
SP SIZE W:227.000000 H:419.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.16.png  INDEX: 7
SP SIZE W:227.000000 H:419.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.15.png  INDEX: 8
SP SIZE W:227.000000 H:419.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1r.png  INDEX: 9
SP SIZE W:428.000000 H:428.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1u.png  INDEX: 10
SP SIZE W:201.000000 H:201.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1v.png  INDEX: 11
SP SIZE W:74.000000 H:146.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1t.png  INDEX: 12
SP SIZE W:428.000000 H:428.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1s.png  INDEX: 13
SP SIZE W:201.000000 H:201.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2g.png  INDEX: 14
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2j.png  INDEX: 15
SP SIZE W:64.000000 H:64.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.17.png  INDEX: 16
SP SIZE W:113.000000 H:113.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1a.png  INDEX: 17
SP SIZE W:84.000000 H:84.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1b.png  INDEX: 18
SP SIZE W:52.000000 H:67.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.19.png  INDEX: 19
SP SIZE W:113.000000 H:113.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.18.png  INDEX: 20
SP SIZE W:84.000000 H:84.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.20.png  INDEX: 21
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.23.png  INDEX: 22
SP SIZE W:77.000000 H:106.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.22.png  INDEX: 23
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.21.png  INDEX: 24
SP SIZE W:77.000000 H:106.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1c.png  INDEX: 25
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1f.png  INDEX: 26
SP SIZE W:100.000000 H:100.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1g.png  INDEX: 27
SP SIZE W:58.000000 H:82.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1e.png  INDEX: 28
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1d.png  INDEX: 29
SP SIZE W:100.000000 H:100.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1m.png  INDEX: 30
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1p.png  INDEX: 31
SP SIZE W:100.000000 H:100.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1q.png  INDEX: 32
SP SIZE W:58.000000 H:82.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1o.png  INDEX: 33
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1n.png  INDEX: 34
SP SIZE W:100.000000 H:100.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.n.png  INDEX: 35
SP SIZE W:302.000000 H:302.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.r.png  INDEX: 36
SP SIZE W:168.000000 H:168.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.q.png  INDEX: 37
SP SIZE W:168.000000 H:168.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.p.png  INDEX: 38
SP SIZE W:302.000000 H:302.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.o.png  INDEX: 39
SP SIZE W:302.000000 H:302.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1h.png  INDEX: 40
SP SIZE W:428.000000 H:428.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1k.png  INDEX: 41
SP SIZE W:201.000000 H:201.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1l.png  INDEX: 42
SP SIZE W:74.000000 H:146.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1j.png  INDEX: 43
SP SIZE W:428.000000 H:428.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1i.png  INDEX: 44
SP SIZE W:201.000000 H:201.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.28.png  INDEX: 45
SP SIZE W:302.000000 H:302.000000
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TEXTURE SIZE W: 632.000000  H: 631.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
OBJ: 13  OBJ_ID: 417
TEXTURE RETAINED FOR OBJECT: 13   OBJECT_ID: 417
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 632.000000  H: 631.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3017 MB
TEXTURE SIZE W: 619.000000  H: 618.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
OBJ: 13  OBJ_ID: 418
TEXTURE RETAINED FOR OBJECT: 13   OBJECT_ID: 418
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 619.000000  H: 618.000000
-----------------
GAS CLOUDS NODE INIT
CLEARING OLD UNIT DATA TEXTURES
UNIT_DATA COUNT: 34
0. DELETING UNIT DATA: 69
1. DELETING UNIT DATA: 70
2. DELETING UNIT DATA: 71
3. DELETING UNIT DATA: 72
4. DELETING UNIT DATA: 73
5. DELETING UNIT DATA: 74
6. DELETING UNIT DATA: 75
7. DELETING UNIT DATA: 76
8. DELETING UNIT DATA: 77
9. DELETING UNIT DATA: 78
10. DELETING UNIT DATA: 79
11. DELETING UNIT DATA: 80
12. DELETING UNIT DATA: 81
13. DELETING UNIT DATA: 82
14. DELETING UNIT DATA: 83
15. DELETING UNIT DATA: 84
16. DELETING UNIT DATA: 85
17. DELETING UNIT DATA: 86
18. DELETING UNIT DATA: 87
19. DELETING UNIT DATA: 88
20. DELETING UNIT DATA: 89
21. DELETING UNIT DATA: 90
22. DELETING UNIT DATA: 91
23. DELETING UNIT DATA: 92
24. DELETING UNIT DATA: 93
25. DELETING UNIT DATA: 94
26. DELETING UNIT DATA: 95
27. DELETING UNIT DATA: 96
28. DELETING UNIT DATA: 97
29. DELETING UNIT DATA: 98
30. DELETING UNIT DATA: 99
31. DELETING UNIT DATA: 100
32. DELETING UNIT DATA: 101
33. DELETING UNIT DATA: 102
GAS CLOUDS NODE INIT
GAS_CLOUDS_RETAIN_COUNT_WHEN_CREATED: 2
GALAXY VIEW REPALCED
CREATE BATCH SPRITE SET TO VALUE 1
GAS_CLOUDS_NODE RELEAESD - RETAIN_COUNT: 0
GAS CLOUDS NODE INIT
GENERATING SPRITE BATCH FOR GAMELAYER
GET NEEDS TO CREATE BATCH SPRIITE: 1
CLEARING OLD UNIT DATA TEXTURES
UNIT_DATA COUNT: 0
ERASED OLD BATCH DATA: 10 0.000000
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GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 120.000000  H: 105.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 100.000000  H: 130.000000
-----------------
BULLET TEXTURES CREATED!
BATCH COMPLETION: 15 - DURATION: 25
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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TEXTURE SIZE W: 400.000000  H: 328.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 400.000000  H: 328.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 400.000000  H: 373.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 290.000000  H: 294.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 2347.000000  H: 3144.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 289.000000  H: 278.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 290.000000  H: 253.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
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TEXTURE SIZE W: 400.000000  H: 341.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 400.000000  H: 341.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
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TEXTURE SIZE W: 290.000000  H: 286.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2888 MB
TEXTURE SIZE W: 290.000000  H: 286.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 2346.000000  H: 3176.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 290.000000  H: 338.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2653 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 400.000000  H: 423.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 400.000000  H: 408.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2641 MB
TEXTURE SIZE W: 287.000000  H: 426.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2401 MB
TEXTURE SIZE W: 2346.000000  H: 3209.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2401 MB
TEXTURE SIZE W: 290.000000  H: 254.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2399 MB
TEXTURE SIZE W: 290.000000  H: 254.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2399 MB
TEXTURE SIZE W: 400.000000  H: 349.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2396 MB
TEXTURE SIZE W: 400.000000  H: 349.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2396 MB
TEXTURE SIZE W: 290.000000  H: 272.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2394 MB
TEXTURE SIZE W: 290.000000  H: 272.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2394 MB
TEXTURE SIZE W: 290.000000  H: 282.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2391 MB
TEXTURE SIZE W: 290.000000  H: 282.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2391 MB
TEXTURE SIZE W: 2342.000000  H: 3204.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 2342.000000  H: 3204.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2151 MB
TEXTURE SIZE W: 290.000000  H: 292.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2149 MB
TEXTURE SIZE W: 290.000000  H: 292.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2149 MB
TEXTURE SIZE W: 289.000000  H: 281.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2147 MB
TEXTURE SIZE W: 289.000000  H: 281.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
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GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2147 MB
TEXTURE SIZE W: 290.000000  H: 324.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2144 MB
TEXTURE SIZE W: 290.000000  H: 324.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
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TEXTURE SIZE W: 289.000000  H: 280.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2141 MB
TEXTURE SIZE W: 289.000000  H: 280.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2141 MB
TEXTURE SIZE W: 287.000000  H: 481.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
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TEXTURE SIZE W: 287.000000  H: 481.000000
-----------------
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
ENEMY TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 20 - DURATION: 3437
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3212 MB
TEXTURE SIZE W: 3516.000000  H: 3477.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2535 MB
TEXTURE SIZE W: 3516.000000  H: 3477.000000
-----------------
CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
FRIGATE UNIT DATA CREATION STARTED
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2529 MB
TEXTURE SIZE W: 2148.000000  H: 1636.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2332 MB
TEXTURE SIZE W: 2148.000000  H: 1636.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: kf2ohv6to420hdla
ADDING SPRITE TO BATCH: kf2ohv6to420hdla.png
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2332 MB
TEXTURE SIZE W: 1124.000000  H: 1892.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2215 MB
TEXTURE SIZE W: 1124.000000  H: 1892.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: mwsl5671sh922bpp
ADDING SPRITE TO BATCH: mwsl5671sh922bpp.png
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2215 MB
TEXTURE SIZE W: 1380.000000  H: 1892.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2071 MB
TEXTURE SIZE W: 1380.000000  H: 1892.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: xba7ym7k07fy5tu9
ADDING SPRITE TO BATCH: xba7ym7k07fy5tu9.png
SET UNIT DATA FOR EACH SHIP DATA
GETTIN UNIT DATA FOR: kf2ohv6to420hdla
SETTING UNIT DATA FOR SHIP AT SLOT: 5003  ID_STRING: kf2ohv6to420hdla
GETTIN UNIT DATA FOR: kf2ohv6to420hdla
SETTING UNIT DATA FOR SHIP AT SLOT: 5004  ID_STRING: kf2ohv6to420hdla
GETTIN UNIT DATA FOR: xba7ym7k07fy5tu9
SETTING UNIT DATA FOR SHIP AT SLOT: 5005  ID_STRING: xba7ym7k07fy5tu9
GETTIN UNIT DATA FOR: xba7ym7k07fy5tu9
SETTING UNIT DATA FOR SHIP AT SLOT: 5006  ID_STRING: xba7ym7k07fy5tu9
GETTIN UNIT DATA FOR: mwsl5671sh922bpp
SETTING UNIT DATA FOR SHIP AT SLOT: 5007  ID_STRING: mwsl5671sh922bpp
GETTIN UNIT DATA FOR: mwsl5671sh922bpp
SETTING UNIT DATA FOR SHIP AT SLOT: 5008  ID_STRING: mwsl5671sh922bpp
PLAYER TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 30 - DURATION: 2993
GET NEEDS TO CREATE BATCH SPRIITE: 1
GENERATED ALL THE SPRITES TO BATCH: 50 0.000000
BATCH COMPLETION: 50 - DURATION: 96
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING PLAYER UNIT BATCH -------
NAMES OF ALL THE PLAYER TEXTURES THAT NEED TO BE BATCHED:
mother_ship_1.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.10.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.v.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.u.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.t.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.14.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.16.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.15.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1u.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1v.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1t.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2j.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.17.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1a.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1b.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.19.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.18.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.20.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.23.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.22.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.21.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1c.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1f.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1e.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1d.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1m.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1o.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.o.png
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RTX BATCH DRAWING STARTED
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batchi savetettu: C:/cocos2dx/trunk/projects/PCEngine/proj.win32/Release.win32//PLAYERS//MEMORYLEAK_5//BATCH.png
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PLAYER BATCH COMPLETE
BATCH COMPLETION: 51 - DURATION: 6484
GET NEEDS TO CREATE BATCH SPRIITE: 1
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-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
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-----------------
NUMBER OF OCCUPYING QUEENS: 5
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NUMBER OF OCCUPYING QUEENS: 5
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NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
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BATCH COMPLETION: 20 - DURATION: 3456
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BATCH COMPLETION: 50 - DURATION: 89
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING PLAYER UNIT BATCH -------
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1n.png
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PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.12.png
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friendly_bullet.png
enemy_bullet.png
friendly_missile.png
bullet_big.png
bullet_big_trail_0.png
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empty_sprite.png
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SP SIZE W:16.000000 H:16.000000
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GPU MEMORY STATE BEFORE BATCH RENDER
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RTX BATCH DRAWING STARTED
RENDERED 63 SPRITES TO BATCH
RTX BATCH DRAWING ENDED
RTX BATCH SAVE_TO_FILE STARTED
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batchi savetettu: C:/cocos2dx/trunk/projects/PCEngine/proj.win32/Release.win32//PLAYERS//MEMORYLEAK_5//BATCH.png
GPU MEMORY STATE AFTER BATCH RENDER
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GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2973 MB
PLAYER BATCH COMPLETE
BATCH COMPLETION: 51 - DURATION: 6545
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING ENEMY UNIT BATCH -------
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GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2863 MB
TEXTURE SIZE W: 290.000000  H: 253.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2862 MB
TEXTURE SIZE W: 290.000000  H: 253.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2862 MB
TEXTURE SIZE W: 400.000000  H: 341.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2859 MB
TEXTURE SIZE W: 400.000000  H: 341.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2859 MB
TEXTURE SIZE W: 290.000000  H: 286.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2856 MB
TEXTURE SIZE W: 290.000000  H: 286.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2856 MB
TEXTURE SIZE W: 2346.000000  H: 3176.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2625 MB
TEXTURE SIZE W: 2346.000000  H: 3176.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2625 MB
TEXTURE SIZE W: 290.000000  H: 338.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2623 MB
TEXTURE SIZE W: 290.000000  H: 338.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2623 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2621 MB
TEXTURE SIZE W: 290.000000  H: 275.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2621 MB
TEXTURE SIZE W: 400.000000  H: 423.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2617 MB
TEXTURE SIZE W: 400.000000  H: 423.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2617 MB
TEXTURE SIZE W: 400.000000  H: 408.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2612 MB
TEXTURE SIZE W: 400.000000  H: 408.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2612 MB
TEXTURE SIZE W: 287.000000  H: 426.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2609 MB
TEXTURE SIZE W: 287.000000  H: 426.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2609 MB
TEXTURE SIZE W: 2346.000000  H: 3209.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2369 MB
TEXTURE SIZE W: 2346.000000  H: 3209.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2369 MB
TEXTURE SIZE W: 290.000000  H: 254.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2367 MB
TEXTURE SIZE W: 290.000000  H: 254.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2367 MB
TEXTURE SIZE W: 400.000000  H: 349.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2364 MB
TEXTURE SIZE W: 400.000000  H: 349.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2364 MB
TEXTURE SIZE W: 290.000000  H: 272.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2362 MB
TEXTURE SIZE W: 290.000000  H: 272.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2362 MB
TEXTURE SIZE W: 290.000000  H: 282.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2359 MB
TEXTURE SIZE W: 290.000000  H: 282.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2359 MB
TEXTURE SIZE W: 2342.000000  H: 3204.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2119 MB
TEXTURE SIZE W: 2342.000000  H: 3204.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2119 MB
TEXTURE SIZE W: 290.000000  H: 292.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2117 MB
TEXTURE SIZE W: 290.000000  H: 292.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2117 MB
TEXTURE SIZE W: 289.000000  H: 281.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2115 MB
TEXTURE SIZE W: 289.000000  H: 281.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2115 MB
TEXTURE SIZE W: 290.000000  H: 324.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2112 MB
TEXTURE SIZE W: 290.000000  H: 324.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2112 MB
TEXTURE SIZE W: 289.000000  H: 280.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2110 MB
TEXTURE SIZE W: 289.000000  H: 280.000000
-----------------
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2110 MB
TEXTURE SIZE W: 287.000000  H: 481.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2107 MB
TEXTURE SIZE W: 287.000000  H: 481.000000
-----------------
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
NUMBER OF OCCUPYING QUEENS: 5
ENEMY TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 20 - DURATION: 3536
GET NEEDS TO CREATE BATCH SPRIITE: 1
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 3180 MB
TEXTURE SIZE W: 3516.000000  H: 3477.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2503 MB
TEXTURE SIZE W: 3516.000000  H: 3477.000000
-----------------
CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
CREATE TEXTURE FOR SHIP ID_STRING: kf2ohv6to420hdla
CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: xba7ym7k07fy5tu9
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
CREATE TEXTURE FOR SHIP ID_STRING: mwsl5671sh922bpp
FRIGATE UNIT DATA CREATION STARTED
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2497 MB
TEXTURE SIZE W: 2148.000000  H: 1636.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2283 MB
TEXTURE SIZE W: 2148.000000  H: 1636.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: kf2ohv6to420hdla
ADDING SPRITE TO BATCH: kf2ohv6to420hdla.png
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2283 MB
TEXTURE SIZE W: 1124.000000  H: 1892.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2165 MB
TEXTURE SIZE W: 1124.000000  H: 1892.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: mwsl5671sh922bpp
ADDING SPRITE TO BATCH: mwsl5671sh922bpp.png
GPU MEMORY STATE BEFORE TEXTURE CREATION
GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: 4096 MB
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2165 MB
TEXTURE SIZE W: 1380.000000  H: 1892.000000
-----------------
RENDER OBJECT/UNIT/SHAPE TO TEXTURE
GPU MEMORY STATE AFTER TEXTURE CREATION
GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: 2022 MB
TEXTURE SIZE W: 1380.000000  H: 1892.000000
-----------------
UNIT DATA INSERTED TO MAP WITH KEY: xba7ym7k07fy5tu9
ADDING SPRITE TO BATCH: xba7ym7k07fy5tu9.png
SET UNIT DATA FOR EACH SHIP DATA
GETTIN UNIT DATA FOR: kf2ohv6to420hdla
SETTING UNIT DATA FOR SHIP AT SLOT: 5003  ID_STRING: kf2ohv6to420hdla
GETTIN UNIT DATA FOR: kf2ohv6to420hdla
SETTING UNIT DATA FOR SHIP AT SLOT: 5004  ID_STRING: kf2ohv6to420hdla
GETTIN UNIT DATA FOR: xba7ym7k07fy5tu9
SETTING UNIT DATA FOR SHIP AT SLOT: 5005  ID_STRING: xba7ym7k07fy5tu9
GETTIN UNIT DATA FOR: xba7ym7k07fy5tu9
SETTING UNIT DATA FOR SHIP AT SLOT: 5006  ID_STRING: xba7ym7k07fy5tu9
GETTIN UNIT DATA FOR: mwsl5671sh922bpp
SETTING UNIT DATA FOR SHIP AT SLOT: 5007  ID_STRING: mwsl5671sh922bpp
GETTIN UNIT DATA FOR: mwsl5671sh922bpp
SETTING UNIT DATA FOR SHIP AT SLOT: 5008  ID_STRING: mwsl5671sh922bpp
PLAYER TEXTURES CREATED AND ADDED TO BATCH VECTOR
BATCH COMPLETION: 30 - DURATION: 3257
GET NEEDS TO CREATE BATCH SPRIITE: 1
GENERATED ALL THE SPRITES TO BATCH: 50 0.000000
BATCH COMPLETION: 50 - DURATION: 102
GET NEEDS TO CREATE BATCH SPRIITE: 1
----- CREATING PLAYER UNIT BATCH -------
NAMES OF ALL THE PLAYER TEXTURES THAT NEED TO BE BATCHED:
mother_ship_1.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.10.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.v.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.u.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.t.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.14.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.16.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.15.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1u.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1v.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1t.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1s.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2j.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.17.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1a.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1b.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.19.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.18.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.20.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.23.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.22.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.21.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1c.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1f.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1g.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1e.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1d.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1m.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1o.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.n.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.r.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.q.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.p.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.o.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1h.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1k.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1l.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1j.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1i.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.28.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2b.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2a.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.29.png
kf2ohv6to420hdla.png
mwsl5671sh922bpp.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.11.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.13.png
PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.12.png
xba7ym7k07fy5tu9.png
turret_recharge_dot_friendly.png
friendly_bullet.png
enemy_bullet.png
friendly_missile.png
bullet_big.png
bullet_big_trail_0.png
barrel_flame_small.png
empty_sprite.png
BATCH VALUES VECTOR SIZE: 63
ADDING SPRITE OF NAME: mother_ship_1.png  INDEX: 0
SP SIZE W:3516.000000 H:3477.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.s.png  INDEX: 1
SP SIZE W:554.000000 H:554.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.10.png  INDEX: 2
SP SIZE W:216.000000 H:216.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.v.png  INDEX: 3
SP SIZE W:297.000000 H:297.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.u.png  INDEX: 4
SP SIZE W:554.000000 H:554.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.t.png  INDEX: 5
SP SIZE W:554.000000 H:554.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.14.png  INDEX: 6
SP SIZE W:227.000000 H:419.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.16.png  INDEX: 7
SP SIZE W:227.000000 H:419.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.15.png  INDEX: 8
SP SIZE W:227.000000 H:419.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1r.png  INDEX: 9
SP SIZE W:428.000000 H:428.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1u.png  INDEX: 10
SP SIZE W:201.000000 H:201.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1v.png  INDEX: 11
SP SIZE W:74.000000 H:146.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1t.png  INDEX: 12
SP SIZE W:428.000000 H:428.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1s.png  INDEX: 13
SP SIZE W:201.000000 H:201.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2g.png  INDEX: 14
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.2j.png  INDEX: 15
SP SIZE W:64.000000 H:64.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.17.png  INDEX: 16
SP SIZE W:113.000000 H:113.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1a.png  INDEX: 17
SP SIZE W:84.000000 H:84.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1b.png  INDEX: 18
SP SIZE W:52.000000 H:67.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.19.png  INDEX: 19
SP SIZE W:113.000000 H:113.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.18.png  INDEX: 20
SP SIZE W:84.000000 H:84.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.20.png  INDEX: 21
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.23.png  INDEX: 22
SP SIZE W:77.000000 H:106.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.22.png  INDEX: 23
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.21.png  INDEX: 24
SP SIZE W:77.000000 H:106.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1c.png  INDEX: 25
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1f.png  INDEX: 26
SP SIZE W:100.000000 H:100.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1g.png  INDEX: 27
SP SIZE W:58.000000 H:82.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1e.png  INDEX: 28
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1d.png  INDEX: 29
SP SIZE W:100.000000 H:100.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1m.png  INDEX: 30
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1p.png  INDEX: 31
SP SIZE W:100.000000 H:100.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1q.png  INDEX: 32
SP SIZE W:58.000000 H:82.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1o.png  INDEX: 33
SP SIZE W:176.000000 H:176.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.1n.png  INDEX: 34
SP SIZE W:100.000000 H:100.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.n.png  INDEX: 35
SP SIZE W:302.000000 H:302.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.r.png  INDEX: 36
SP SIZE W:168.000000 H:168.000000
ADDING SPRITE OF NAME: PLAYERS//MEMORYLEAK_5//PART_SPRITES//s4o38.q.png  INDEX: 37
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