<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<pack>
    <snippet attachedevent="true" class="scripts.ActorEvents_2" classname="scripts.ActorEvents_2" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="1" language="" name="ActorEvents_2" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Torp_cd" hidden="false" id="1" name="_Torpcd" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="Left torp CD" hidden="false" id="2" name="_LefttorpCD" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="Right torp CD" hidden="false" id="3" name="_RighttorpCD" order="2"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="Torpedo reload" hidden="false" id="4" name="_Torpedoreload" order="3"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="Levy nebo pravy" hidden="false" id="5" name="_Levynebopravy" order="4"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="ship speed" hidden="false" id="6" name="_shipspeed" order="5"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="autofire" hidden="false" id="7" name="_autofire" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="8" name="_delaydead" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="primary" hidden="false" id="9" name="_primary" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="secondary" hidden="false" id="10" name="_secondary" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x speed" hidden="false" id="11" name="_xspeed" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y speed" hidden="false" id="12" name="_yspeed" order="11"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="mainCD" hidden="false" id="13" name="_mainCD" order="12"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="secondaryCD" hidden="false" id="14" name="_secondaryCD" order="13"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="podCD" hidden="false" id="15" name="_podCD" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="17" name="_rng" order="16"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="16" name="_lasercd" order="15"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rifle cd" hidden="false" id="19" name="_riflecd" order="18"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="MAXspeed" hidden="false" id="18" name="_MAXspeed" order="17"/>
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grazeblock" hidden="false" id="21" name="_grazeblock" order="20"/>
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="block" hidden="false" id="20" name="_block" order="19"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="podScd" hidden="false" id="22" name="_podScd" order="21"/>
        <blocks/>
        <events>
            <event displayName="strelba torped" enabled="true" id="1" name="step" order="6" repeats="true"/>
            <event displayName="bubliny" enabled="true" id="2" name="init" order="12" repeats="true"/>
            <event displayName="promeny" enabled="true" id="3" name="init" order="13" repeats="true"/>
            <event displayName="pohyb" enabled="true" id="4" name="step" order="2" repeats="true"/>
            <event displayName="autofire setter" enabled="true" id="6" name="step" order="8" repeats="true"/>
            <event displayName="keep on screen" enabled="true" id="11" name="step" order="7" repeats="true"/>
            <event displayName="cap&amp;shield" enabled="true" id="13" name="init" order="17" repeats="true"/>
            <event displayName="omezovace" enabled="true" id="14" name="step" order="9" repeats="true"/>
            <event displayName="dz na screenu 2" enabled="true" id="15" name="step" order="18" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="16" name="event-collide-actortogroup" order="20" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="19" name="draw" order="23" repeats="true"/>
            <event displayName="bars" enabled="true" id="18" name="init" order="22" repeats="true"/>
            <event displayName="wingmans" enabled="true" id="20" name="step" order="24" repeats="true"/>
            <event displayName="forward weapons" enabled="true" id="23" name="step" order="33" repeats="true"/>
            <event displayName="ANIM SWITCH" enabled="true" id="22" name="init" order="28" repeats="true"/>
            <event displayName="pod weapons" enabled="true" id="25" name="step" order="35" repeats="true"/>
            <event displayName="Forward cooldown" enabled="true" id="24" name="init" order="34" repeats="true"/>
            <event displayName="Dronespawn" enabled="true" id="27" name="init" order="37" repeats="true"/>
            <event displayName="pod cooldown" enabled="true" id="26" name="init" order="36" repeats="true"/>
            <event displayName="Perspective" enabled="true" id="29" name="step" order="19" repeats="true"/>
            <event displayName="gamepd" enabled="true" id="28" name="init" order="5" repeats="true"/>
            <event displayName="graze combo" enabled="false" id="31" name="step" order="27" repeats="true"/>
            <event displayName="combo" enabled="true" id="30" name="step" order="25" repeats="true"/>
            <event displayName="strelbazvuk" enabled="true" id="34" name="step" order="29" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="35" name="event-custom" order="30" repeats="true"/>
            <event displayName="smrt detect" enabled="true" id="32" name="step" order="3" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="33" name="event-custom" order="4" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="36" name="event-custom" order="31" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_6_6_GridCameraFollow" classname="scripts.Design_6_6_GridCameraFollow" desc="Attach to an actor to make the camera follow it based on a &quot;grid&quot; that you specify the size of, only moving if the actor moves into another grid &quot;box&quot;." description="Attach to an actor to make the camera follow it based on a &quot;grid&quot; that you specify the size of, only moving if the actor moves into another grid &quot;box&quot;." design="true" drawOrder="0" id="6" language="" name="Grid Camera Follow" oid="-1" package="scripts" scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="INTERNAL ATTRIBUTE: The x-position that the camera should be." dropdown="" fullname="intendedCameraX" hidden="true" id="1" name="_intendedCameraX" order="7"/>
        <number default="32" defaultValue="32" desc="The width of the grid for the camera to follow." dropdown="" fullname="Grid Width" hidden="false" id="3" name="_GridWidth" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="INTERNAL ATTRIBUTE: The y-position that the camera should be." dropdown="" fullname="intendedCameraY" hidden="true" id="4" name="_intendedCameraY" order="8"/>
        <number default="32" defaultValue="32" desc="The height of the grid for the camera to follow." dropdown="" fullname="Grid Height" hidden="false" id="5" name="_GridHeight" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="INTERNAL ATTRIBUTE: The current x-position of the camera." dropdown="" fullname="currentCameraX" hidden="true" id="6" name="_currentCameraX" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="INTERNAL ATTRIBUTE: The current y-position of the camera." dropdown="" fullname="currentCameraY" hidden="true" id="8" name="_currentCameraY" order="6"/>
        <number default="0" defaultValue="0" desc="The speed, in pixels per frame, that the view should scroll by when moving from box to box. Leave as 0 to indicate an instant jump." dropdown="" fullname="Scroll Speed" hidden="false" id="9" name="_ScrollSpeed" order="4"/>
        <actor default="thisactor" defaultValue="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_7_7_Alwaysactiveandkill" classname="scripts.Design_7_7_Alwaysactiveandkill" desc="" description="" design="true" drawOrder="0" id="7" language="" name="Always active and kill" oid="-1" package="scripts" scenespecific="false" shared="false" type="actor">
        <actor default="thisactor" defaultValue="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="2147483647"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_25" classname="scripts.ActorEvents_25" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="13" language="" name="ActorEvents_25" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Created" enabled="false" id="3" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_27" classname="scripts.ActorEvents_27" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="14" language="" name="ActorEvents_27" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_29" classname="scripts.ActorEvents_29" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="15" language="" name="ActorEvents_29" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_33" classname="scripts.ActorEvents_33" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="17" language="" name="ActorEvents_33" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_41" classname="scripts.ActorEvents_41" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="20" language="" name="ActorEvents_41" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="speed" hidden="false" id="3" name="_speed" order="2"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="chrono" hidden="false" id="4" name="_chrono" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="5" name="_graz" order="4"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
            <event displayName="kill" enabled="true" id="6" name="step" order="6" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="7" name="event-collide-actortogroup" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_58" classname="scripts.ActorEvents_58" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="28" language="" name="ActorEvents_58" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_30_30_BackgroundMusic" classname="scripts.Design_30_30_BackgroundMusic" desc="Loop music when the scene is loaded." description="Loop music when the scene is loaded." design="true" drawOrder="0" id="30" language="" name="Background Music" oid="-1" package="scripts" scenespecific="false" shared="false" type="scene">
        <number default="0.0" defaultValue="0.0" desc="The channel at which to play the music. Must be between 0 and 31 inclusive." dropdown="" fullname="Channel" hidden="false" id="1" name="_Channel" order="1"/>
        <boolean default="true" defaultValue="true" desc="If selected, the sound on the selected channel will be stopped before the music starts." dropdown="" fullname="Stop Channel First" hidden="false" id="2" name="_StopChannelFirst" order="2"/>
        <sound default="" defaultValue="" desc="The background music to play." dropdown="" fullname="Music to Play" hidden="false" id="3" name="_MusictoPlay" order="0"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_78" classname="scripts.ActorEvents_78" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="34" language="" name="ActorEvents_78" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_80" classname="scripts.ActorEvents_80" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="35" language="" name="ActorEvents_80" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_74" classname="scripts.ActorEvents_74" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="32" language="" name="ActorEvents_74" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_76" classname="scripts.ActorEvents_76" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="33" language="" name="ActorEvents_76" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_86" classname="scripts.ActorEvents_86" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="38" language="" name="ActorEvents_86" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_88" classname="scripts.ActorEvents_88" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="39" language="" name="ActorEvents_88" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_82" classname="scripts.ActorEvents_82" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="36" language="" name="ActorEvents_82" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_84" classname="scripts.ActorEvents_84" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="37" language="" name="ActorEvents_84" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_40_40_bublibubli" classname="scripts.Design_40_40_bublibubli" desc="" description="" design="true" drawOrder="0" id="40" language="" name="bubli bubli" oid="-1" package="scripts" scenespecific="false" shared="false" type="scene">
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="x bubli" hidden="true" id="1" name="_xbubli" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="y bubli" hidden="true" id="2" name="_ybubli" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_120" classname="scripts.ActorEvents_120" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="51" language="" name="ActorEvents_120" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="4" name="_uhel" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="X seter" hidden="false" id="5" name="_Xseter" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Y seter" hidden="false" id="6" name="_Yseter" order="5"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="false" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
            <event displayName="animace" enabled="false" id="5" name="step" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_116" classname="scripts.ActorEvents_116" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="49" language="" name="ActorEvents_116" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_114" classname="scripts.ActorEvents_114" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="48" language="" name="ActorEvents_114" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_130" classname="scripts.ActorEvents_130" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="55" language="" name="ActorEvents_130" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_124" classname="scripts.ActorEvents_124" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="53" language="" name="ActorEvents_124" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_122" classname="scripts.ActorEvents_122" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="52" language="" name="ActorEvents_122" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="Y seter" hidden="false" id="5" name="_Yseter" order="3"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="X seter" hidden="false" id="6" name="_Xseter" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="7" name="_uhel" order="5"/>
        <blocks/>
        <events>
            <event displayName="pohyb" enabled="false" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="4" repeats="true"/>
            <event displayName="strelba" enabled="true" id="5" name="step" order="2" repeats="true"/>
            <event displayName="animace" enabled="false" id="6" name="step" order="5" repeats="true"/>
            <event displayName="pocitani pozice" enabled="false" id="7" name="step" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="7" repeats="true"/>
            <event displayName="Drawing" enabled="false" id="9" name="draw" order="8" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_138" classname="scripts.ActorEvents_138" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="59" language="" name="ActorEvents_138" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_136" classname="scripts.ActorEvents_136" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="58" language="" name="ActorEvents_136" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_134" classname="scripts.ActorEvents_134" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="57" language="" name="ActorEvents_134" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_146" classname="scripts.ActorEvents_146" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="63" language="" name="ActorEvents_146" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_144" classname="scripts.ActorEvents_144" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="62" language="" name="ActorEvents_144" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_142" classname="scripts.ActorEvents_142" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="61" language="" name="ActorEvents_142" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_140" classname="scripts.ActorEvents_140" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="60" language="" name="ActorEvents_140" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_148" classname="scripts.ActorEvents_148" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="64" language="" name="ActorEvents_148" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_65_65_Combos" classname="scripts.Design_65_65_Combos" desc="" description="" design="true" drawOrder="0" id="65" language="" name="Combos" oid="-1" package="scripts" scenespecific="false" shared="false" type="scene">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="neopakovat" hidden="true" id="1" name="_neopakovat" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="neopakovat 5x" hidden="true" id="2" name="_neopakovat5x" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="neopakovat 8x" hidden="true" id="3" name="_neopakovat8x" order="2"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="Neopakovat 10x" hidden="true" id="4" name="_Neopakovat10x" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="neopakovat sl" hidden="true" id="5" name="_neopakovatsl" order="4"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
            <event displayName="debug" enabled="false" id="4" name="draw" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_150" classname="scripts.ActorEvents_150" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="66" language="" name="ActorEvents_150" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_83_83_CameraFollow" classname="scripts.Design_83_83_CameraFollow" desc="Attach to an actor to make the camera follow it. You can then specify the speed at which the camera should &quot;scroll&quot; towards the actor." description="Attach to an actor to make the camera follow it. You can then specify the speed at which the camera should &quot;scroll&quot; towards the actor." design="true" drawOrder="0" id="83" language="" name="Camera Follow" oid="-1" package="scripts" scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="INTERNAL ATTRIBUTE: The x-position that the camera should be." dropdown="" fullname="intendedCameraX" hidden="true" id="1" name="_intendedCameraX" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="INTERNAL ATTRIBUTE: The y-position that the camera should be." dropdown="" fullname="intendedCameraY" hidden="true" id="4" name="_intendedCameraY" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="INTERNAL ATTRIBUTE: The current x-position of the camera." dropdown="" fullname="currentCameraX" hidden="true" id="6" name="_currentCameraX" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="INTERNAL ATTRIBUTE: The current y-position of the camera." dropdown="" fullname="currentCameraY" hidden="true" id="8" name="_currentCameraY" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="The speed, in pixels per frame, that the camera should scroll by following the actor. Leave as 0 to indicate an instant jump." dropdown="" fullname="Scroll Speed" hidden="false" id="9" name="_ScrollSpeed" order="4"/>
        <actor default="thisactor" defaultValue="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_207" classname="scripts.ActorEvents_207" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="93" language="" name="ActorEvents_207" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_205" classname="scripts.ActorEvents_205" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="92" language="" name="ActorEvents_205" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_209" classname="scripts.ActorEvents_209" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="94" language="" name="ActorEvents_209" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_203" classname="scripts.ActorEvents_203" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="91" language="" name="ActorEvents_203" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_265" classname="scripts.ActorEvents_265" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="117" language="" name="ActorEvents_265" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_263" classname="scripts.ActorEvents_263" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="116" language="" name="ActorEvents_263" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_318" classname="scripts.ActorEvents_318" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="140" language="" name="ActorEvents_318" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_346" classname="scripts.ActorEvents_346" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="143" language="" name="ActorEvents_346" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="scaling" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Updated" enabled="true" id="6" name="step" order="6" repeats="true"/>
            <event displayName="kill" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="8" name="event-collide-actortogroup" order="8" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_303" classname="scripts.ActorEvents_303" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="133" language="" name="ActorEvents_303" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_150_150_scoring" classname="scripts.Design_150_150_scoring" desc="" description="" design="true" drawOrder="0" id="150" language="" name="scoring" oid="-1" package="scripts" scenespecific="false" shared="false" type="scene">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_404" classname="scripts.ActorEvents_404" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="175" language="" name="ActorEvents_404" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="scaling" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="8" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_398" classname="scripts.ActorEvents_398" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="172" language="" name="ActorEvents_398" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_8" classname="scripts.SceneEvents_8" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="167" language="" name="SceneEvents_8" oid="-1" package="scripts." sceneid="8" scenespecific="true" shared="false" type="scene">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bounty time" hidden="false" id="1" name="_bountytime" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="time detect" hidden="false" id="2" name="_timedetect" order="1"/>
        <shader default="" defaultValue="" desc="" dropdown="" fullname="wave" hidden="false" id="3" name="_wave" order="2"/>
        <blocks/>
        <events>
            <event displayName="UI ini" enabled="false" id="17" name="init" order="15" repeats="true"/>
            <event displayName="Drawing" enabled="false" id="16" name="draw" order="10" repeats="true"/>
            <event displayName="Enviro" enabled="true" id="19" name="init" order="23" repeats="true"/>
            <event displayName="sound levels" enabled="true" id="18" name="init" order="18" repeats="true"/>
            <event displayName="Drawing" enabled="false" id="20" name="draw" order="11" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="23" name="draw" order="13" repeats="true"/>
            <event displayName="perspective" enabled="true" id="22" name="init" order="4" repeats="true"/>
            <event displayName="1-60" enabled="true" id="7" name="init" order="19" repeats="true"/>
            <event displayName="pause" enabled="true" id="24" name="step" order="24" repeats="true"/>
            <event displayName="60-120" enabled="true" id="12" name="init" order="21" repeats="true"/>
            <event displayName="bounty" enabled="true" id="13" name="init" order="16" repeats="true"/>
            <event displayName="120-180" enabled="true" id="14" name="init" order="22" repeats="true"/>
            <event displayName="scene ini" enabled="true" id="15" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_440" classname="scripts.ActorEvents_440" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="190" language="" name="ActorEvents_440" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="dead delay" hidden="false" id="2" name="_deaddelay" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire?" hidden="false" id="3" name="_fire" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="4" name="_explo" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="5" name="_velocity" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="6" name="_delaydead" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="7" name="_delay" order="6"/>
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="leva_prava" hidden="false" id="8" name="_levaprava" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="9" name="_speed" order="8"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="point" hidden="false" id="10" name="_point" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="facingvector" hidden="false" id="11" name="_facingvector" order="10"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="7" name="event-collide-actortogroup" order="7" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="8" name="event-collide-actortogroup" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
            <event displayName="Updated" enabled="true" id="12" name="step" order="12" repeats="true"/>
            <event displayName="Updated" enabled="true" id="13" name="step" order="13" repeats="true"/>
            <event displayName="kill" enabled="true" id="14" name="step" order="14" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_442" classname="scripts.ActorEvents_442" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="191" language="" name="ActorEvents_442" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_408" classname="scripts.ActorEvents_408" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="177" language="" name="ActorEvents_408" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_418" classname="scripts.ActorEvents_418" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="182" language="" name="ActorEvents_418" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="scaling" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_420" classname="scripts.ActorEvents_420" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="183" language="" name="ActorEvents_420" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="3" name="_speed" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="chrono" hidden="false" id="4" name="_chrono" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="5" name="_graz" order="4"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
            <event displayName="kill" enabled="true" id="6" name="step" order="6" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="7" name="event-collide-actortogroup" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_414" classname="scripts.ActorEvents_414" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="180" language="" name="ActorEvents_414" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="7" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="8" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="5" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_416" classname="scripts.ActorEvents_416" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="181" language="" name="ActorEvents_416" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_462" classname="scripts.ActorEvents_462" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="200" language="" name="ActorEvents_462" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_454" classname="scripts.ActorEvents_454" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="197" language="" name="ActorEvents_454" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_452" classname="scripts.ActorEvents_452" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="196" language="" name="ActorEvents_452" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="origin y" hidden="false" id="4" name="_originy" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="origin X" hidden="false" id="5" name="_originX" order="3"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_446" classname="scripts.ActorEvents_446" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="193" language="" name="ActorEvents_446" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_450" classname="scripts.ActorEvents_450" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="195" language="" name="ActorEvents_450" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="follow" hidden="false" id="4" name="_follow" order="3"/>
        <blocks/>
        <events>
            <event displayName="pohyb" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="4" repeats="true"/>
            <event displayName="strelba" enabled="true" id="5" name="step" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="6" name="step" order="5" repeats="true"/>
            <event displayName="shield rep" enabled="true" id="7" name="init" order="6" repeats="true"/>
            <event displayName="animace" enabled="true" id="8" name="step" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="9" name="step" order="8" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_448" classname="scripts.ActorEvents_448" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="194" language="" name="ActorEvents_448" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Torpedo reload" hidden="false" id="4" name="_Torpedoreload" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Levy nebo pravy" hidden="false" id="5" name="_Levynebopravy" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="follow" hidden="false" id="6" name="_follow" order="5"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
            <event displayName="torpeda" enabled="true" id="5" name="step" order="5" repeats="true"/>
            <event displayName="animace" enabled="true" id="6" name="step" order="6" repeats="true"/>
            <event displayName="strelba" enabled="false" id="7" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="8" name="step" order="8" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_499" classname="scripts.ActorEvents_499" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="220" language="" name="ActorEvents_499" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="4" name="_uhel" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="X seter" hidden="false" id="5" name="_Xseter" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Y seter" hidden="false" id="6" name="_Yseter" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rifle cd" hidden="false" id="7" name="_riflecd" order="6"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_501" classname="scripts.ActorEvents_501" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="221" language="" name="ActorEvents_501" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="4" name="_uhel" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="X seter" hidden="false" id="5" name="_Xseter" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Y seter" hidden="false" id="6" name="_Yseter" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rifle cd" hidden="false" id="7" name="_riflecd" order="6"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_504" classname="scripts.ActorEvents_504" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="222" language="" name="ActorEvents_504" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="7" name="_rng" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="step" hidden="false" id="8" name="_step" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="true" id="9" name="step" order="9" repeats="true"/>
            <event displayName="Updated" enabled="true" id="10" name="step" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="11" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="12" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_489" classname="scripts.ActorEvents_489" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="215" language="" name="ActorEvents_489" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_542" classname="scripts.ActorEvents_542" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="238" language="" name="ActorEvents_542" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="7" name="_inistep" order="6"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="false" id="9" name="step" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="10" name="event-collide-actortogroup" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="11" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_540" classname="scripts.ActorEvents_540" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="237" language="" name="ActorEvents_540" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="true" id="9" name="step" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="10" name="event-collide-actortogroup" order="10" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_534" classname="scripts.ActorEvents_534" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="234" language="" name="ActorEvents_534" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Torpedo reload" hidden="false" id="4" name="_Torpedoreload" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Levy nebo pravy" hidden="false" id="5" name="_Levynebopravy" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="follow" hidden="false" id="6" name="_follow" order="5"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
            <event displayName="torpeda" enabled="true" id="5" name="step" order="5" repeats="true"/>
            <event displayName="animace" enabled="true" id="6" name="step" order="6" repeats="true"/>
            <event displayName="strelba" enabled="false" id="7" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="8" name="step" order="8" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_532" classname="scripts.ActorEvents_532" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="233" language="" name="ActorEvents_532" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_527" classname="scripts.ActorEvents_527" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="231" language="" name="ActorEvents_527" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Created" enabled="false" id="9" name="init" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="10" name="event-collide-actortogroup" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="11" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_525" classname="scripts.ActorEvents_525" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="230" language="" name="ActorEvents_525" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_522" classname="scripts.ActorEvents_522" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="229" language="" name="ActorEvents_522" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="8" name="_inistep" order="7"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="false"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="false" id="9" name="step" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="10" name="event-collide-actortogroup" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="11" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_517" classname="scripts.ActorEvents_517" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="228" language="" name="ActorEvents_517" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="7" name="_inistep" order="6"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="true" id="9" name="step" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="10" name="event-collide-actortogroup" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="11" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_514" classname="scripts.ActorEvents_514" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="227" language="" name="ActorEvents_514" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_512" classname="scripts.ActorEvents_512" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="226" language="" name="ActorEvents_512" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_510" classname="scripts.ActorEvents_510" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="225" language="" name="ActorEvents_510" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="8" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="9" repeats="true"/>
            <event displayName="Created" enabled="true" id="9" name="init" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="10" name="init" order="11" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="11" name="event-collide-actortogroup" order="6" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_508" classname="scripts.ActorEvents_508" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="224" language="" name="ActorEvents_508" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="7" name="_rng" order="6"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="true" id="9" name="step" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="10" name="event-collide-actortogroup" order="10" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_577" classname="scripts.ActorEvents_577" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="250" language="" name="ActorEvents_577" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_573" classname="scripts.ActorEvents_573" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="248" language="" name="ActorEvents_573" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_575" classname="scripts.ActorEvents_575" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="249" language="" name="ActorEvents_575" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_571" classname="scripts.ActorEvents_571" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="247" language="" name="ActorEvents_571" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="1" name="_delay" order="0"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_622" classname="scripts.ActorEvents_622" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="272" language="" name="ActorEvents_622" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_638" classname="scripts.ActorEvents_638" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="279" language="" name="ActorEvents_638" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_644" classname="scripts.ActorEvents_644" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="282" language="" name="ActorEvents_644" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_642" classname="scripts.ActorEvents_642" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="281" language="" name="ActorEvents_642" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_640" classname="scripts.ActorEvents_640" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="280" language="" name="ActorEvents_640" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_650" classname="scripts.ActorEvents_650" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="286" language="" name="ActorEvents_650" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_694" classname="scripts.ActorEvents_694" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="305" language="" name="ActorEvents_694" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_692" classname="scripts.ActorEvents_692" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="304" language="" name="ActorEvents_692" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_706" classname="scripts.ActorEvents_706" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="310" language="" name="ActorEvents_706" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_715" classname="scripts.ActorEvents_715" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="313" language="" name="ActorEvents_715" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="force" hidden="false" id="10" name="_force" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="11" name="_uhel2" order="10"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="false"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Created" enabled="false" id="10" name="init" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="11" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="12" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="13" name="event-custom" order="13" repeats="true"/>
            <event displayName="seq" enabled="true" id="14" name="init" order="15" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="15" name="event-custom" order="14" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_719" classname="scripts.ActorEvents_719" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="315" language="" name="ActorEvents_719" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="projspeed" hidden="false" id="4" name="_projspeed" order="3"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel" hidden="false" id="5" name="_uhel" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="6" name="_count" order="5"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="scaling" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="8" repeats="true"/>
            <event displayName="Created" enabled="true" id="9" name="init" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="10" name="event-collide-actortogroup" order="10" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_717" classname="scripts.ActorEvents_717" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="314" language="" name="ActorEvents_717" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="angplus" hidden="false" id="11" name="_angplus" order="10"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="angdva" hidden="false" id="12" name="_angdva" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="13" name="_inistep" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="kilrep" hidden="false" id="14" name="_kilrep" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="15" name="_force" order="14"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="count2" hidden="false" id="17" name="_count2" order="16"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="count" hidden="false" id="16" name="_count" order="15"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="count4" hidden="false" id="19" name="_count4" order="18"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="count3" hidden="false" id="18" name="_count3" order="17"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel3" hidden="false" id="20" name="_uhel3" order="19"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="9" repeats="true"/>
            <event displayName="movement" enabled="false" id="9" name="step" order="10" repeats="true"/>
            <event displayName="phase setter" enabled="false" id="10" name="step" order="11" repeats="true"/>
            <event displayName="p1" enabled="false" id="11" name="init" order="12" repeats="true"/>
            <event displayName="p2" enabled="false" id="12" name="init" order="13" repeats="true"/>
            <event displayName="Copy of p2" enabled="false" id="13" name="init" order="14" repeats="true"/>
            <event displayName="p4" enabled="false" id="14" name="init" order="16" repeats="true"/>
            <event displayName="p3" enabled="false" id="15" name="init" order="15" repeats="true"/>
            <event displayName="krk" enabled="true" id="17" name="init" order="18" repeats="true"/>
            <event displayName="p4_2" enabled="false" id="16" name="init" order="17" repeats="true"/>
            <event displayName="phase 1" enabled="true" id="19" name="event-custom" order="19" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="18" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="sequence" enabled="true" id="21" name="init" order="28" repeats="true"/>
            <event displayName="phase 2" enabled="true" id="20" name="event-custom" order="20" repeats="true"/>
            <event displayName="phase 4" enabled="true" id="23" name="event-custom" order="22" repeats="true"/>
            <event displayName="phase3" enabled="true" id="22" name="event-custom" order="21" repeats="true"/>
            <event displayName="phase 6" enabled="true" id="25" name="event-custom" order="24" repeats="true"/>
            <event displayName="phase5" enabled="true" id="24" name="event-custom" order="23" repeats="true"/>
            <event displayName="Phase7" enabled="true" id="27" name="event-custom" order="26" repeats="true"/>
            <event displayName="phase 6b" enabled="true" id="26" name="event-custom" order="25" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="29" name="draw" order="29" repeats="true"/>
            <event displayName="Phase7b" enabled="true" id="28" name="event-custom" order="27" repeats="true"/>
            <event displayName="Death" enabled="true" id="31" name="event-custom" order="31" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="30" name="step" order="30" repeats="false"/>
            <event displayName=" Actor - Group" enabled="false" id="32" name="event-collide-actortogroup" order="32" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_721" classname="scripts.ActorEvents_721" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="316" language="" name="ActorEvents_721" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="7" name="_uhel" order="6"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="9" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="11" repeats="true"/>
            <event displayName="Updated" enabled="true" id="9" name="step" order="12" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="11" name="event-collide-actortogroup" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="12" name="init" order="13" repeats="true"/>
            <event displayName="Updated" enabled="true" id="13" name="step" order="14" repeats="true"/>
            <event displayName="Created" enabled="true" id="14" name="init" order="15" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_733" classname="scripts.ActorEvents_733" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="319" language="" name="ActorEvents_733" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="22" defaultValue="22" desc="" dropdown="" fullname="speed" hidden="false" id="1" name="_speed" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="bonus" hidden="false" id="2" name="_bonus" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="kill" hidden="false" id="3" name="_kill" order="2"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="2" name="step" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_731" classname="scripts.ActorEvents_731" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="318" language="" name="ActorEvents_731" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="1" name="_speed" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="bonus" hidden="false" id="2" name="_bonus" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="kill" hidden="false" id="3" name="_kill" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="4" name="_velocity" order="3"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="2" name="step" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_660" classname="scripts.ActorEvents_660" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="288" language="" name="ActorEvents_660" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName="Created" enabled="false" id="3" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_662" classname="scripts.ActorEvents_662" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="289" language="" name="ActorEvents_662" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_664" classname="scripts.ActorEvents_664" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="290" language="" name="ActorEvents_664" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_666" classname="scripts.ActorEvents_666" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="291" language="" name="ActorEvents_666" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_670" classname="scripts.ActorEvents_670" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="293" language="" name="ActorEvents_670" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_674" classname="scripts.ActorEvents_674" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="295" language="" name="ActorEvents_674" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_676" classname="scripts.ActorEvents_676" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="296" language="" name="ActorEvents_676" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_680" classname="scripts.ActorEvents_680" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="298" language="" name="ActorEvents_680" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_686" classname="scripts.ActorEvents_686" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="301" language="" name="ActorEvents_686" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_688" classname="scripts.ActorEvents_688" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="302" language="" name="ActorEvents_688" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_690" classname="scripts.ActorEvents_690" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="303" language="" name="ActorEvents_690" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_785" classname="scripts.ActorEvents_785" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="343" language="" name="ActorEvents_785" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="10" repeats="true"/>
            <event displayName="Created" enabled="true" id="10" name="init" order="11" repeats="true"/>
            <event displayName="kill" enabled="true" id="11" name="step" order="12" repeats="true"/>
            <event displayName="Created" enabled="true" id="12" name="init" order="13" repeats="true"/>
            <event displayName="Created" enabled="true" id="13" name="init" order="14" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="14" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="facing" enabled="true" id="15" name="step" order="15" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_781" classname="scripts.ActorEvents_781" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="341" language="" name="ActorEvents_781" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_779" classname="scripts.ActorEvents_779" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="340" language="" name="ActorEvents_779" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="7" name="_uhel" order="6"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="false" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="10" repeats="true"/>
            <event displayName="Created" enabled="true" id="10" name="init" order="11" repeats="true"/>
            <event displayName="kill" enabled="true" id="11" name="step" order="12" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="blue" enabled="true" id="13" name="event-custom" order="13" repeats="true"/>
            <event displayName="aim" enabled="true" id="14" name="event-custom" order="14" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_777" classname="scripts.ActorEvents_777" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="339" language="" name="ActorEvents_777" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_775" classname="scripts.ActorEvents_775" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="337" language="" name="ActorEvents_775" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_769" classname="scripts.ActorEvents_769" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="336" language="" name="ActorEvents_769" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_803" classname="scripts.ActorEvents_803" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="351" language="" name="ActorEvents_803" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_801" classname="scripts.ActorEvents_801" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="350" language="" name="ActorEvents_801" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_799" classname="scripts.ActorEvents_799" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="349" language="" name="ActorEvents_799" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="8" name="_inistep" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="false"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_797" classname="scripts.ActorEvents_797" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="348" language="" name="ActorEvents_797" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="force" hidden="false" id="8" name="_force" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="9" name="_uhel2" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="10" name="_uhel" order="9"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="false"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="false" id="9" name="step" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="10" name="event-collide-actortogroup" order="10" repeats="true"/>
            <event displayName="Created" enabled="true" id="11" name="init" order="11" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_795" classname="scripts.ActorEvents_795" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="347" language="" name="ActorEvents_795" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="scaling" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_793" classname="scripts.ActorEvents_793" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="346" language="" name="ActorEvents_793" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="9" name="_uhel2" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="10" name="_phase" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="11" name="_inistep" order="10"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="false"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="10" repeats="false"/>
            <event displayName="Updated" enabled="false" id="9" name="step" order="11" repeats="true"/>
            <event displayName="Created" enabled="true" id="10" name="init" order="12" repeats="true"/>
            <event displayName="fan" enabled="true" id="11" name="init" order="13" repeats="true"/>
            <event displayName="krk" enabled="true" id="12" name="init" order="15" repeats="true"/>
            <event displayName="aim" enabled="true" id="13" name="init" order="14" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="14" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Drawing" enabled="false" id="15" name="draw" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_789" classname="scripts.ActorEvents_789" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="345" language="" name="ActorEvents_789" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_787" classname="scripts.ActorEvents_787" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="344" language="" name="ActorEvents_787" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="10" name="init" order="10" repeats="true"/>
            <event displayName="kill" enabled="true" id="11" name="step" order="11" repeats="true"/>
            <event displayName="Created" enabled="true" id="12" name="init" order="12" repeats="true"/>
            <event displayName="facing" enabled="true" id="13" name="step" order="13" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="14" name="event-collide-actortogroup" order="14" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_748" classname="scripts.ActorEvents_748" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="326" language="" name="ActorEvents_748" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="9" name="_uhel2" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="10" name="_phase" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="11" name="_inistep" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="12" name="_force" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count2" hidden="false" id="13" name="_count2" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count3" hidden="false" id="14" name="_count3" order="13"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="false"/>
            <event displayName="Updated" enabled="false" id="9" name="step" order="9" repeats="true"/>
            <event displayName="Created" enabled="true" id="10" name="init" order="10" repeats="true"/>
            <event displayName="Created" enabled="false" id="11" name="init" order="11" repeats="true"/>
            <event displayName="krk" enabled="true" id="12" name="init" order="12" repeats="true"/>
            <event displayName="shooting" enabled="true" id="13" name="init" order="13" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="14" name="event-collide-actortogroup" order="15" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="15" name="event-custom" order="14" repeats="true"/>
            <event displayName="phase 6b" enabled="true" id="17" name="event-custom" order="17" repeats="true"/>
            <event displayName="phase 6" enabled="true" id="16" name="event-custom" order="16" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_327_327_Bounty" classname="scripts.Design_327_327_Bounty" desc="" description="" design="true" drawOrder="0" id="327" language="" name="Bounty" oid="-1" package="scripts" scenespecific="false" shared="false" type="scene">
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="bonus" hidden="false" id="1" name="_bonus" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_746" classname="scripts.ActorEvents_746" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="325" language="" name="ActorEvents_746" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="angplus" hidden="false" id="11" name="_angplus" order="10"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="angdva" hidden="false" id="12" name="_angdva" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="13" name="_inistep" order="12"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="false" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="krk" enabled="true" id="17" name="init" order="17" repeats="true"/>
            <event displayName="Created" enabled="true" id="19" name="init" order="19" repeats="true"/>
            <event displayName="shooting" enabled="true" id="18" name="init" order="18" repeats="true"/>
            <event displayName="Death" enabled="false" id="21" name="event-custom" order="21" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="20" name="event-collide-actortogroup" order="20" repeats="true"/>
            <event displayName="Death trigger" enabled="false" id="23" name="step" order="23" repeats="false"/>
            <event displayName="Drawing" enabled="false" id="22" name="draw" order="22" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="24" name="event-collide-actortogroup" order="24" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_735" classname="scripts.ActorEvents_735" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="320" language="" name="ActorEvents_735" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="lp" hidden="false" id="7" name="_lp" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="target X" hidden="false" id="8" name="_targetX" order="7"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="Target Y" hidden="false" id="9" name="_TargetY" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="10" name="_uhel" order="9"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="9" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="false" id="8" name="init" order="10" repeats="true"/>
            <event displayName="Updated" enabled="true" id="9" name="step" order="8" repeats="true"/>
            <event displayName="Created" enabled="true" id="10" name="init" order="11" repeats="true"/>
            <event displayName="Created" enabled="true" id="11" name="init" order="12" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="6" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_737" classname="scripts.ActorEvents_737" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="321" language="" name="ActorEvents_737" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="7" name="_uhel" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="8" name="_inistep" order="7"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="false" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
            <event displayName="krk" enabled="true" id="10" name="init" order="10" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_765" classname="scripts.ActorEvents_765" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="334" language="" name="ActorEvents_765" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_767" classname="scripts.ActorEvents_767" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="335" language="" name="ActorEvents_767" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_761" classname="scripts.ActorEvents_761" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="332" language="" name="ActorEvents_761" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_763" classname="scripts.ActorEvents_763" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="333" language="" name="ActorEvents_763" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_757" classname="scripts.ActorEvents_757" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="330" language="" name="ActorEvents_757" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_759" classname="scripts.ActorEvents_759" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="331" language="" name="ActorEvents_759" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_753" classname="scripts.ActorEvents_753" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="328" language="" name="ActorEvents_753" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="8" name="_inistep" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="target" hidden="false" id="10" name="_target" order="9"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel2" hidden="false" id="11" name="_uhel2" order="10"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="force1" hidden="false" id="12" name="_force1" order="11"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="count" hidden="false" id="13" name="_count" order="12"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel3" hidden="false" id="14" name="_uhel3" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="15" name="_force2" order="14"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="force3" hidden="false" id="17" name="_force3" order="16"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel4" hidden="false" id="16" name="_uhel4" order="15"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel5" hidden="false" id="19" name="_uhel5" order="18"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="Force4" hidden="false" id="18" name="_Force4" order="17"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force6" hidden="false" id="21" name="_force6" order="20"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="force5" hidden="false" id="20" name="_force5" order="19"/>
        <number default="5" defaultValue="5" desc="" dropdown="" fullname="uhel7" hidden="false" id="23" name="_uhel7" order="22"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel6" hidden="false" id="22" name="_uhel6" order="21"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count2" hidden="false" id="25" name="_count2" order="24"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force7" hidden="false" id="24" name="_force7" order="23"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count3" hidden="false" id="27" name="_count3" order="26"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="26" name="_force" order="25"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force8" hidden="false" id="28" name="_force8" order="27"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="false" id="7" name="step" order="9" repeats="false"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="9" name="init" order="11" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="11" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="movement" enabled="false" id="12" name="init" order="12" repeats="true"/>
            <event displayName="seq" enabled="true" id="13" name="init" order="13" repeats="true"/>
            <event displayName="P1" enabled="true" id="14" name="event-custom" order="14" repeats="true"/>
            <event displayName="P2" enabled="true" id="15" name="event-custom" order="15" repeats="true"/>
            <event displayName="P4" enabled="true" id="17" name="event-custom" order="18" repeats="true"/>
            <event displayName="P3" enabled="true" id="16" name="event-custom" order="16" repeats="true"/>
            <event displayName="P6" enabled="true" id="19" name="event-custom" order="21" repeats="true"/>
            <event displayName="P5" enabled="true" id="18" name="event-custom" order="20" repeats="true"/>
            <event displayName="P8" enabled="true" id="21" name="event-custom" order="23" repeats="true"/>
            <event displayName="P7" enabled="true" id="20" name="event-custom" order="22" repeats="true"/>
            <event displayName="P3b" enabled="true" id="23" name="event-custom" order="17" repeats="true"/>
            <event displayName="P9" enabled="true" id="22" name="event-custom" order="24" repeats="true"/>
            <event displayName="phase 6" enabled="true" id="25" name="event-custom" order="26" repeats="true"/>
            <event displayName="P10" enabled="true" id="24" name="event-custom" order="25" repeats="true"/>
            <event displayName="P11" enabled="true" id="27" name="event-custom" order="28" repeats="true"/>
            <event displayName="phase 6b" enabled="true" id="26" name="event-custom" order="27" repeats="true"/>
            <event displayName="phase 6d" enabled="true" id="29" name="event-custom" order="30" repeats="true"/>
            <event displayName="phase 6c" enabled="true" id="28" name="event-custom" order="29" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="31" name="step" order="31" repeats="false"/>
            <event displayName="Drawing" enabled="true" id="30" name="draw" order="7" repeats="true"/>
            <event displayName="Death" enabled="true" id="32" name="event-custom" order="32" repeats="true"/>
            <event displayName=" Actor - Group" enabled="false" id="33" name="event-collide-actortogroup" order="33" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_755" classname="scripts.ActorEvents_755" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="329" language="" name="ActorEvents_755" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_849" classname="scripts.ActorEvents_849" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="373" language="" name="ActorEvents_849" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="1" name="_speed" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bonus" hidden="false" id="2" name="_bonus" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="kill" hidden="false" id="3" name="_kill" order="2"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="2" name="step" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_847" classname="scripts.ActorEvents_847" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="372" language="" name="ActorEvents_847" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="1" name="_speed" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bonus" hidden="false" id="2" name="_bonus" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="kill" hidden="false" id="3" name="_kill" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="4" name="_velocity" order="3"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="2" name="step" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="5" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_854" classname="scripts.ActorEvents_854" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="375" language="" name="ActorEvents_854" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_851" classname="scripts.ActorEvents_851" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="374" language="" name="ActorEvents_851" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_841" classname="scripts.ActorEvents_841" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="369" language="" name="ActorEvents_841" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="7" name="_rng" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="step" hidden="false" id="8" name="_step" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="8" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="9" repeats="true"/>
            <event displayName="Updated" enabled="true" id="10" name="step" order="11" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="12" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="14" name="step" order="14" repeats="true"/>
            <event displayName="Created" enabled="true" id="15" name="init" order="15" repeats="true"/>
            <event displayName="Created" enabled="true" id="16" name="init" order="16" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_839" classname="scripts.ActorEvents_839" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="368" language="" name="ActorEvents_839" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_845" classname="scripts.ActorEvents_845" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="371" language="" name="ActorEvents_845" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_843" classname="scripts.ActorEvents_843" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="370" language="" name="ActorEvents_843" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_869" classname="scripts.ActorEvents_869" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="381" language="" name="ActorEvents_869" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="kilrep" hidden="false" id="11" name="_kilrep" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="12" name="_force" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="13" name="_force2" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="14" name="_force3" order="13"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="stephp" hidden="false" id="15" name="_stephp" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="16" name="_inistep" order="15"/>
        <blocks/>
        <events>
            <event displayName="P5" enabled="true" id="34" name="event-custom" order="29" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="35" name="draw" order="7" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName="P4" enabled="true" id="32" name="event-custom" order="27" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName="P4_2" enabled="true" id="33" name="event-custom" order="28" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="krk" enabled="true" id="38" name="init" order="33" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="env" enabled="true" id="39" name="init" order="34" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="14" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="7" name="step" order="8" repeats="false"/>
            <event displayName="Descend" enabled="true" id="37" name="init" order="32" repeats="true"/>
            <event displayName="Death" enabled="true" id="40" name="event-custom" order="35" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="16" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="18" name="init" order="15" repeats="true"/>
            <event displayName="move limit" enabled="true" id="22" name="step" order="13" repeats="true"/>
            <event displayName="P2" enabled="true" id="29" name="event-custom" order="25" repeats="true"/>
            <event displayName="P1" enabled="true" id="28" name="event-custom" order="24" repeats="true"/>
            <event displayName="P3" enabled="true" id="31" name="event-custom" order="26" repeats="true"/>
            <event displayName="Phase switch" enabled="true" id="30" name="init" order="31" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_867" classname="scripts.ActorEvents_867" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="380" language="" name="ActorEvents_867" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_876" classname="scripts.ActorEvents_876" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="383" language="" name="ActorEvents_876" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_856" classname="scripts.ActorEvents_856" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="377" language="" name="ActorEvents_856" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_865" classname="scripts.ActorEvents_865" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="379" language="" name="ActorEvents_865" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="false" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_858" classname="scripts.ActorEvents_858" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="378" language="" name="ActorEvents_858" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_813" classname="scripts.ActorEvents_813" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="356" language="" name="ActorEvents_813" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_815" classname="scripts.ActorEvents_815" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="357" language="" name="ActorEvents_815" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_817" classname="scripts.ActorEvents_817" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="358" language="" name="ActorEvents_817" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="4" name="_uhel" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="X seter" hidden="false" id="5" name="_Xseter" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Y seter" hidden="false" id="6" name="_Yseter" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rifle cd" hidden="false" id="7" name="_riflecd" order="6"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_819" classname="scripts.ActorEvents_819" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="359" language="" name="ActorEvents_819" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="laser cd" hidden="false" id="1" name="_lasercd" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="2" name="_speed" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="gun cd" hidden="false" id="3" name="_guncd" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="4" name="_uhel" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="X seter" hidden="false" id="5" name="_Xseter" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Y seter" hidden="false" id="6" name="_Yseter" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rifle cd" hidden="false" id="7" name="_riflecd" order="6"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_805" classname="scripts.ActorEvents_805" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="352" language="" name="ActorEvents_805" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_807" classname="scripts.ActorEvents_807" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="353" language="" name="ActorEvents_807" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <number default="2.0" defaultValue="2.0" desc="" dropdown="" fullname="channel" hidden="false" id="4" name="_channel" order="3"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_809" classname="scripts.ActorEvents_809" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="354" language="" name="ActorEvents_809" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_811" classname="scripts.ActorEvents_811" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="355" language="" name="ActorEvents_811" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_831" classname="scripts.ActorEvents_831" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="364" language="" name="ActorEvents_831" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_833" classname="scripts.ActorEvents_833" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="365" language="" name="ActorEvents_833" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="7" name="_rng" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="step" hidden="false" id="8" name="_step" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="8" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="9" repeats="true"/>
            <event displayName="Updated" enabled="true" id="10" name="step" order="11" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="12" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="13" name="init" order="13" repeats="true"/>
            <event displayName="Updated" enabled="true" id="14" name="step" order="14" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_835" classname="scripts.ActorEvents_835" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="366" language="" name="ActorEvents_835" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_837" classname="scripts.ActorEvents_837" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="367" language="" name="ActorEvents_837" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="7" name="_rng" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="step" hidden="false" id="8" name="_step" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="8" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="9" repeats="true"/>
            <event displayName="Updated" enabled="true" id="10" name="step" order="11" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="12" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="13" name="init" order="13" repeats="true"/>
            <event displayName="Updated" enabled="true" id="14" name="step" order="14" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_821" classname="scripts.ActorEvents_821" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="360" language="" name="ActorEvents_821" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_823" classname="scripts.ActorEvents_823" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="362" language="" name="ActorEvents_823" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_829" classname="scripts.ActorEvents_829" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="363" language="" name="ActorEvents_829" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="7" name="_rng" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="step" hidden="false" id="8" name="_step" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="8" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="9" repeats="true"/>
            <event displayName="Updated" enabled="true" id="10" name="step" order="11" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="12" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="13" name="init" order="13" repeats="true"/>
            <event displayName="Updated" enabled="true" id="14" name="step" order="14" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_933" classname="scripts.ActorEvents_933" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="410" language="" name="ActorEvents_933" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_935" classname="scripts.ActorEvents_935" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="411" language="" name="ActorEvents_935" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_23" classname="scripts.SceneEvents_23" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="408" language="" name="SceneEvents_23" oid="-1" package="scripts." sceneid="23" scenespecific="true" shared="false" type="scene">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="2" name="step" order="6" repeats="false"/>
            <event displayName="Drawing" enabled="true" id="3" name="draw" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName="Created" enabled="true" id="5" name="init" order="5" repeats="true"/>
            <event displayName="test unlocks" enabled="false" id="6" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_931" classname="scripts.ActorEvents_931" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="409" language="" name="ActorEvents_931" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_941" classname="scripts.ActorEvents_941" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="414" language="" name="ActorEvents_941" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_943" classname="scripts.ActorEvents_943" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="415" language="" name="ActorEvents_943" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_937" classname="scripts.ActorEvents_937" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="412" language="" name="ActorEvents_937" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="dir" hidden="false" id="1" name="_dir" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="cnt" hidden="false" id="2" name="_cnt" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="2" name="event-custom" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_939" classname="scripts.ActorEvents_939" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="413" language="" name="ActorEvents_939" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_919" classname="scripts.ActorEvents_919" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="402" language="" name="ActorEvents_919" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="8" name="_inistep" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="target" hidden="false" id="10" name="_target" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="11" name="_uhel2" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force1" hidden="false" id="12" name="_force1" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="13" name="_count" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel3" hidden="false" id="14" name="_uhel3" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="15" name="_force2" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="17" name="_force3" order="16"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel4" hidden="false" id="16" name="_uhel4" order="15"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel5" hidden="false" id="19" name="_uhel5" order="18"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Force4" hidden="false" id="18" name="_Force4" order="17"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force6" hidden="false" id="21" name="_force6" order="20"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force5" hidden="false" id="20" name="_force5" order="19"/>
        <number default="5.0" defaultValue="5.0" desc="" dropdown="" fullname="uhel7" hidden="false" id="23" name="_uhel7" order="22"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel6" hidden="false" id="22" name="_uhel6" order="21"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count2" hidden="false" id="25" name="_count2" order="24"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force7" hidden="false" id="24" name="_force7" order="23"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count3" hidden="false" id="27" name="_count3" order="26"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="26" name="_force" order="25"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force8" hidden="false" id="28" name="_force8" order="27"/>
        <blocks/>
        <events>
            <event displayName="Custom Event" enabled="false" id="34" name="event-custom" order="15" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName="SEQ" enabled="true" id="32" name="init" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="33" name="event-custom" order="14" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="cary" enabled="true" id="38" name="event-custom" order="19" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="splash" enabled="true" id="39" name="event-custom" order="20" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="trojuhelnik" enabled="true" id="36" name="event-custom" order="17" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="8" repeats="true"/>
            <event displayName="hvezdice rotujici" enabled="true" id="37" name="event-custom" order="18" repeats="true"/>
            <event displayName="double hvezda" enabled="true" id="42" name="event-custom" order="23" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="11" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="43" name="event-custom" order="24" repeats="true"/>
            <event displayName="krk" enabled="true" id="9" name="init" order="12" repeats="true"/>
            <event displayName="hvezda" enabled="false" id="40" name="event-custom" order="21" repeats="true"/>
            <event displayName="Copy of hvezda" enabled="true" id="41" name="event-custom" order="22" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="11" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="phase 6b" enabled="true" id="46" name="event-custom" order="27" repeats="true"/>
            <event displayName="P3" enabled="true" id="47" name="event-custom" order="28" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="44" name="event-custom" order="25" repeats="true"/>
            <event displayName="phase 6" enabled="true" id="45" name="event-custom" order="26" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="51" name="step" order="32" repeats="false"/>
            <event displayName="vetrniky" enabled="true" id="50" name="event-custom" order="31" repeats="true"/>
            <event displayName="pulkruh" enabled="true" id="49" name="event-custom" order="30" repeats="true"/>
            <event displayName="vjejir" enabled="true" id="48" name="event-custom" order="29" repeats="true"/>
            <event displayName=" Actor - Group" enabled="false" id="53" name="event-collide-actortogroup" order="34" repeats="true"/>
            <event displayName="Death" enabled="true" id="52" name="event-custom" order="33" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="31" name="event-custom" order="13" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="30" name="draw" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_921" classname="scripts.ActorEvents_921" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="403" language="" name="ActorEvents_921" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_915" classname="scripts.ActorEvents_915" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="400" language="" name="ActorEvents_915" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="9" name="_inistep" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="10" name="_force" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="11" name="_uhel2" order="10"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="false"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="Created" enabled="false" id="10" name="init" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="11" name="init" order="11" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="12" name="event-collide-actortogroup" order="12" repeats="true"/>
            <event displayName="seq" enabled="true" id="14" name="init" order="15" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="15" name="event-custom" order="16" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="16" name="event-custom" order="17" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_917" classname="scripts.ActorEvents_917" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="401" language="" name="ActorEvents_917" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="angplus" hidden="false" id="11" name="_angplus" order="10"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="angdva" hidden="false" id="12" name="_angdva" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="13" name="_inistep" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="14" name="_force" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="15" name="_force2" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="17" name="_count" order="16"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="16" name="_force3" order="15"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force1" hidden="false" id="18" name="_force1" order="17"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="false" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="krk" enabled="true" id="17" name="init" order="18" repeats="true"/>
            <event displayName="P3" enabled="true" id="21" name="event-custom" order="22" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="20" name="event-collide-actortogroup" order="21" repeats="true"/>
            <event displayName="P4" enabled="true" id="23" name="event-custom" order="24" repeats="true"/>
            <event displayName="P1" enabled="true" id="22" name="event-custom" order="23" repeats="true"/>
            <event displayName="P4_2" enabled="true" id="25" name="event-custom" order="25" repeats="true"/>
            <event displayName="seq" enabled="true" id="24" name="init" order="9" repeats="true"/>
            <event displayName="phase 2" enabled="true" id="27" name="event-custom" order="27" repeats="true"/>
            <event displayName="P2" enabled="true" id="26" name="event-custom" order="26" repeats="true"/>
            <event displayName="Death" enabled="true" id="29" name="event-custom" order="29" repeats="true"/>
            <event displayName="P1" enabled="true" id="28" name="event-custom" order="28" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="31" name="draw" order="31" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="30" name="step" order="30" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_927" classname="scripts.ActorEvents_927" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="406" language="" name="ActorEvents_927" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_929" classname="scripts.ActorEvents_929" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="407" language="" name="ActorEvents_929" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_923" classname="scripts.ActorEvents_923" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="404" language="" name="ActorEvents_923" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_925" classname="scripts.ActorEvents_925" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="405" language="" name="ActorEvents_925" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="dead delay" hidden="false" id="2" name="_deaddelay" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire?" hidden="false" id="3" name="_fire" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="4" name="_explo" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="5" name="_velocity" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="6" name="_delaydead" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="7" name="_delay" order="6"/>
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="leva_prava" hidden="false" id="8" name="_levaprava" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="9" name="_speed" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="point" hidden="false" id="10" name="_point" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="facingvector" hidden="false" id="11" name="_facingvector" order="10"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="4" name="step" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="7" name="event-collide-actortogroup" order="7" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="8" name="event-collide-actortogroup" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
            <event displayName="Updated" enabled="true" id="12" name="step" order="12" repeats="true"/>
            <event displayName="Updated" enabled="true" id="13" name="step" order="13" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_22" classname="scripts.SceneEvents_22" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="395" language="" name="SceneEvents_22" oid="-1" package="scripts." sceneid="22" scenespecific="true" shared="false" type="scene">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bounty time" hidden="false" id="1" name="_bountytime" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="time detect" hidden="false" id="2" name="_timedetect" order="1"/>
        <shader default="" defaultValue="" desc="" dropdown="" fullname="wave" hidden="false" id="3" name="_wave" order="2"/>
        <blocks/>
        <events>
            <event displayName="UI ini" enabled="false" id="17" name="init" order="15" repeats="true"/>
            <event displayName="Drawing" enabled="false" id="16" name="draw" order="10" repeats="true"/>
            <event displayName="Enviro" enabled="true" id="19" name="init" order="24" repeats="true"/>
            <event displayName="sound levels" enabled="true" id="18" name="init" order="18" repeats="true"/>
            <event displayName="shaders" enabled="false" id="21" name="init" order="5" repeats="true"/>
            <event displayName="60-120" enabled="true" id="23" name="init" order="23" repeats="true"/>
            <event displayName="1-60" enabled="true" id="7" name="init" order="19" repeats="true"/>
            <event displayName="perspective" enabled="true" id="22" name="init" order="4" repeats="true"/>
            <event displayName="pause" enabled="true" id="25" name="step" order="25" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="24" name="draw" order="13" repeats="true"/>
            <event displayName="bounty" enabled="true" id="13" name="init" order="16" repeats="true"/>
            <event displayName="scene ini" enabled="true" id="15" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_902" classname="scripts.ActorEvents_902" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="394" language="" name="ActorEvents_902" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="graz" hidden="false" id="3" name="_graz" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="4" name="init" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="6" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="7" repeats="true"/>
            <event displayName="kill" enabled="true" id="8" name="step" order="8" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="9" name="event-collide-actortogroup" order="9" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_896" classname="scripts.ActorEvents_896" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="393" language="" name="ActorEvents_896" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_21" classname="scripts.SceneEvents_21" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="392" language="" name="SceneEvents_21" oid="-1" package="scripts." sceneid="21" scenespecific="true" shared="false" type="scene">
        <shader default="" defaultValue="" desc="" dropdown="" fullname="bs" hidden="false" id="2" name="_bs" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="time" hidden="false" id="3" name="_time" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="difference" hidden="false" id="4" name="_difference" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="time detect" hidden="false" id="5" name="_timedetect" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bounty time" hidden="false" id="6" name="_bountytime" order="4"/>
        <blocks/>
        <events>
            <event displayName="perspective" enabled="true" id="34" name="init" order="3" repeats="true"/>
            <event displayName="1-60" enabled="true" id="35" name="init" order="27" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="38" name="draw" order="31" repeats="true"/>
            <event displayName="pause" enabled="true" id="39" name="step" order="32" repeats="true"/>
            <event displayName="60-120" enabled="true" id="36" name="init" order="28" repeats="true"/>
            <event displayName="120-180" enabled="true" id="37" name="init" order="29" repeats="true"/>
            <event displayName="Drawing" enabled="false" id="24" name="draw" order="10" repeats="true"/>
            <event displayName="bounty" enabled="true" id="26" name="init" order="16" repeats="true"/>
            <event displayName="enviro" enabled="true" id="29" name="init" order="26" repeats="true"/>
            <event displayName="sound levels" enabled="true" id="31" name="init" order="30" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_913" classname="scripts.ActorEvents_913" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="399" language="" name="ActorEvents_913" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="8" name="_uhel" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="9" name="_uhel2" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="10" name="_phase" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="11" name="_inistep" order="10"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="force" hidden="false" id="12" name="_force" order="11"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="force2" hidden="false" id="13" name="_force2" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="14" name="_count" order="13"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="false"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="true" id="7" name="step" order="10" repeats="false"/>
            <event displayName="Updated" enabled="false" id="9" name="step" order="11" repeats="true"/>
            <event displayName="Created" enabled="true" id="10" name="init" order="12" repeats="true"/>
            <event displayName="fan" enabled="false" id="11" name="init" order="13" repeats="true"/>
            <event displayName="krk" enabled="true" id="12" name="init" order="18" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="14" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Drawing" enabled="false" id="15" name="draw" order="7" repeats="true"/>
            <event displayName="aim2" enabled="true" id="17" name="event-custom" order="16" repeats="true"/>
            <event displayName="aim" enabled="true" id="16" name="event-custom" order="15" repeats="true"/>
            <event displayName="flower" enabled="true" id="18" name="event-custom" order="17" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_910" classname="scripts.ActorEvents_910" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="398" language="" name="ActorEvents_910" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_908" classname="scripts.ActorEvents_908" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="397" language="" name="ActorEvents_908" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_905" classname="scripts.ActorEvents_905" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="396" language="" name="ActorEvents_905" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_885" classname="scripts.ActorEvents_885" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="387" language="" name="ActorEvents_885" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_883" classname="scripts.ActorEvents_883" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="386" language="" name="ActorEvents_883" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_881" classname="scripts.ActorEvents_881" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="385" language="" name="ActorEvents_881" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_878" classname="scripts.ActorEvents_878" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="384" language="" name="ActorEvents_878" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_892" classname="scripts.ActorEvents_892" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="390" language="" name="ActorEvents_892" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_890" classname="scripts.ActorEvents_890" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="389" language="" name="ActorEvents_890" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="podCD" hidden="false" id="1" name="_podCD" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="3" name="event-custom" order="6" repeats="true"/>
            <event displayName="weapon cd" enabled="true" id="4" name="init" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="6" name="step" order="5" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_888" classname="scripts.ActorEvents_888" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="388" language="" name="ActorEvents_888" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="podCD" hidden="false" id="1" name="_podCD" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="3" name="event-custom" order="6" repeats="true"/>
            <event displayName="weapon cd" enabled="true" id="4" name="init" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="5" name="step" order="4" repeats="true"/>
            <event displayName="Updated" enabled="true" id="6" name="step" order="5" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_995" classname="scripts.ActorEvents_995" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="440" language="" name="ActorEvents_995" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bvalue" hidden="false" id="1" name="_bvalue" order="0"/>
        <number default="100.0" defaultValue="100.0" desc="" dropdown="" fullname="opacity" hidden="false" id="2" name="_opacity" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="2" name="draw" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_997" classname="scripts.ActorEvents_997" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="441" language="" name="ActorEvents_997" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_999" classname="scripts.ActorEvents_999" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="442" language="" name="ActorEvents_999" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1001" classname="scripts.ActorEvents_1001" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="443" language="" name="ActorEvents_1001" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1003" classname="scripts.ActorEvents_1003" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="444" language="" name="ActorEvents_1003" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_25" classname="scripts.SceneEvents_25" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="445" language="" name="SceneEvents_25" oid="-1" package="scripts." sceneid="25" scenespecific="true" shared="false" type="scene">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="time detect" hidden="false" id="1" name="_timedetect" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bounty time" hidden="false" id="2" name="_bountytime" order="1"/>
        <blocks/>
        <events>
            <event displayName="bounty" enabled="true" id="16" name="init" order="17" repeats="true"/>
            <event displayName="perspective" enabled="true" id="23" name="init" order="14" repeats="true"/>
            <event displayName="debug" enabled="false" id="22" name="draw" order="23" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="25" name="draw" order="25" repeats="true"/>
            <event displayName="bounty" enabled="true" id="24" name="init" order="24" repeats="true"/>
            <event displayName="pause" enabled="true" id="27" name="step" order="27" repeats="true"/>
            <event displayName="sound levels" enabled="true" id="26" name="init" order="26" repeats="true"/>
            <event displayName="scene ini" enabled="true" id="13" name="init" order="13" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1006" classname="scripts.ActorEvents_1006" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="446" language="" name="ActorEvents_1006" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="kilrep" hidden="false" id="11" name="_kilrep" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="12" name="_force" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="13" name="_force2" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="14" name="_force3" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="stephp" hidden="false" id="15" name="_stephp" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="16" name="_inistep" order="15"/>
        <blocks/>
        <events>
            <event displayName="P5" enabled="true" id="34" name="event-custom" order="29" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="35" name="draw" order="7" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName="P4" enabled="true" id="32" name="event-custom" order="27" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName="P4_2" enabled="true" id="33" name="event-custom" order="28" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="krk" enabled="true" id="38" name="init" order="33" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="env" enabled="true" id="39" name="init" order="34" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="14" repeats="true"/>
            <event displayName="Death" enabled="true" id="36" name="event-custom" order="30" repeats="true"/>
            <event displayName="Descend" enabled="true" id="37" name="init" order="32" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="7" name="step" order="8" repeats="false"/>
            <event displayName=" Actor - Group" enabled="true" id="16" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="18" name="init" order="15" repeats="true"/>
            <event displayName="move limit" enabled="true" id="22" name="step" order="13" repeats="true"/>
            <event displayName="P2" enabled="true" id="29" name="event-custom" order="25" repeats="true"/>
            <event displayName="P1" enabled="true" id="28" name="event-custom" order="24" repeats="true"/>
            <event displayName="P3" enabled="true" id="31" name="event-custom" order="26" repeats="true"/>
            <event displayName="Phase switch" enabled="true" id="30" name="init" order="31" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1008" classname="scripts.ActorEvents_1008" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="447" language="" name="ActorEvents_1008" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="angplus" hidden="false" id="11" name="_angplus" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="angdva" hidden="false" id="12" name="_angdva" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="13" name="_inistep" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="kilrep" hidden="false" id="14" name="_kilrep" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="15" name="_force" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count2" hidden="false" id="17" name="_count2" order="16"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="16" name="_count" order="15"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count4" hidden="false" id="19" name="_count4" order="18"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count3" hidden="false" id="18" name="_count3" order="17"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel3" hidden="false" id="20" name="_uhel3" order="19"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="9" repeats="true"/>
            <event displayName="movement" enabled="false" id="9" name="step" order="10" repeats="true"/>
            <event displayName="phase setter" enabled="false" id="10" name="step" order="11" repeats="true"/>
            <event displayName="p1" enabled="false" id="11" name="init" order="12" repeats="true"/>
            <event displayName="p2" enabled="false" id="12" name="init" order="13" repeats="true"/>
            <event displayName="Copy of p2" enabled="false" id="13" name="init" order="14" repeats="true"/>
            <event displayName="p4" enabled="false" id="14" name="init" order="16" repeats="true"/>
            <event displayName="p3" enabled="false" id="15" name="init" order="15" repeats="true"/>
            <event displayName="krk" enabled="true" id="17" name="init" order="18" repeats="true"/>
            <event displayName="p4_2" enabled="false" id="16" name="init" order="17" repeats="true"/>
            <event displayName="phase 1" enabled="true" id="19" name="event-custom" order="19" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="18" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="sequence" enabled="true" id="21" name="init" order="28" repeats="true"/>
            <event displayName="phase 2" enabled="true" id="20" name="event-custom" order="20" repeats="true"/>
            <event displayName="phase 4" enabled="true" id="23" name="event-custom" order="22" repeats="true"/>
            <event displayName="phase3" enabled="true" id="22" name="event-custom" order="21" repeats="true"/>
            <event displayName="phase 6" enabled="true" id="25" name="event-custom" order="24" repeats="true"/>
            <event displayName="phase5" enabled="true" id="24" name="event-custom" order="23" repeats="true"/>
            <event displayName="Phase7" enabled="true" id="27" name="event-custom" order="26" repeats="true"/>
            <event displayName="phase 6b" enabled="true" id="26" name="event-custom" order="25" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="29" name="draw" order="29" repeats="true"/>
            <event displayName="Phase7b" enabled="true" id="28" name="event-custom" order="27" repeats="true"/>
            <event displayName="Death" enabled="true" id="31" name="event-custom" order="31" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="30" name="step" order="30" repeats="false"/>
            <event displayName=" Actor - Group" enabled="false" id="32" name="event-collide-actortogroup" order="32" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_978" classname="scripts.ActorEvents_978" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="432" language="" name="ActorEvents_978" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_980" classname="scripts.ActorEvents_980" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="433" language="" name="ActorEvents_980" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_982" classname="scripts.ActorEvents_982" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="434" language="" name="ActorEvents_982" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_984" classname="scripts.ActorEvents_984" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="435" language="" name="ActorEvents_984" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_24" classname="scripts.SceneEvents_24" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="436" language="" name="SceneEvents_24" oid="-1" package="scripts." sceneid="24" scenespecific="true" shared="false" type="scene">
        <shader default="" defaultValue="" desc="" dropdown="" fullname="bs" hidden="false" id="2" name="_bs" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="time" hidden="false" id="3" name="_time" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="difference" hidden="false" id="4" name="_difference" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="time detect" hidden="false" id="5" name="_timedetect" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bounty time" hidden="false" id="6" name="_bountytime" order="4"/>
        <blocks/>
        <events>
            <event displayName="perspective" enabled="true" id="34" name="init" order="3" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="120" enabled="true" id="32" name="init" order="27" repeats="true"/>
            <event displayName="170" enabled="true" id="18" name="init" order="22" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="24" name="draw" order="10" repeats="true"/>
            <event displayName="pause" enabled="true" id="11" name="step" order="20" repeats="true"/>
            <event displayName="bounty" enabled="true" id="26" name="init" order="16" repeats="true"/>
            <event displayName="enviro" enabled="true" id="29" name="init" order="26" repeats="true"/>
            <event displayName="intro" enabled="true" id="13" name="init" order="21" repeats="true"/>
            <event displayName="1-60" enabled="true" id="28" name="init" order="24" repeats="true"/>
            <event displayName="sound levels" enabled="true" id="31" name="init" order="28" repeats="true"/>
            <event displayName="60-120" enabled="true" id="30" name="init" order="25" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_986" classname="scripts.ActorEvents_986" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="437" language="" name="ActorEvents_986" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_988" classname="scripts.ActorEvents_988" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="438" language="" name="ActorEvents_988" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bvalue" hidden="false" id="1" name="_bvalue" order="0"/>
        <number default="100.0" defaultValue="100.0" desc="" dropdown="" fullname="opacity" hidden="false" id="2" name="_opacity" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="2" name="draw" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_992" classname="scripts.ActorEvents_992" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="439" language="" name="ActorEvents_992" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_963" classname="scripts.ActorEvents_963" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="425" language="" name="ActorEvents_963" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_961" classname="scripts.ActorEvents_961" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="424" language="" name="ActorEvents_961" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_967" classname="scripts.ActorEvents_967" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="427" language="" name="ActorEvents_967" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="4" name="draw" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_965" classname="scripts.ActorEvents_965" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="426" language="" name="ActorEvents_965" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="3" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="4" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="4" name="draw" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_971" classname="scripts.ActorEvents_971" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="429" language="" name="ActorEvents_971" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="4" name="draw" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_969" classname="scripts.ActorEvents_969" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="428" language="" name="ActorEvents_969" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="4" name="draw" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_975" classname="scripts.ActorEvents_975" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="431" language="" name="ActorEvents_975" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="4" name="draw" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_973" classname="scripts.ActorEvents_973" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="430" language="" name="ActorEvents_973" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="4" name="draw" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_947" classname="scripts.ActorEvents_947" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="417" language="" name="ActorEvents_947" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="4" name="event-custom" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_945" classname="scripts.ActorEvents_945" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="416" language="" name="ActorEvents_945" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="mainCD" hidden="false" id="1" name="_mainCD" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="secondaryCD" hidden="false" id="2" name="_secondaryCD" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="podCD" hidden="false" id="3" name="_podCD" order="2"/>
        <blocks/>
        <events>
            <event displayName="ANIM SWITCH" enabled="false" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_951" classname="scripts.ActorEvents_951" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="419" language="" name="ActorEvents_951" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_949" classname="scripts.ActorEvents_949" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="418" language="" name="ActorEvents_949" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
            <event displayName="Custom Event" enabled="false" id="4" name="event-custom" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_955" classname="scripts.ActorEvents_955" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="421" language="" name="ActorEvents_955" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_953" classname="scripts.ActorEvents_953" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="420" language="" name="ActorEvents_953" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_959" classname="scripts.ActorEvents_959" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="423" language="" name="ActorEvents_959" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_957" classname="scripts.ActorEvents_957" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="422" language="" name="ActorEvents_957" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="grown" hidden="false" id="1" name="_grown" order="0"/>
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1060" classname="scripts.ActorEvents_1060" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="478" language="" name="ActorEvents_1060" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1062" classname="scripts.ActorEvents_1062" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="479" language="" name="ActorEvents_1062" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_477_477_filtercalled" classname="scripts.Design_477_477_filtercalled" desc="" description="" design="true" drawOrder="0" id="476" language="" name="filtercalled" oid="-1" package="scripts" scenespecific="false" shared="false" type="scene">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_477_477_blink" classname="scripts.Design_477_477_blink" desc="" description="" design="true" drawOrder="0" id="477" language="" name="blink" oid="-1" package="scripts" scenespecific="false" shared="false" type="actor">
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="blink" hidden="false" id="1" name="_blink" order="1"/>
        <actor default="thisactor" defaultValue="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1058" classname="scripts.ActorEvents_1058" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="474" language="" name="ActorEvents_1058" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="false" class="scripts.Design_475_475_filters" classname="scripts.Design_475_475_filters" desc="" description="" design="true" drawOrder="0" id="475" language="" name="filters" oid="-1" package="scripts" scenespecific="false" shared="false" type="scene">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1054" classname="scripts.ActorEvents_1054" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="472" language="" name="ActorEvents_1054" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1056" classname="scripts.ActorEvents_1056" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="473" language="" name="ActorEvents_1056" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="3" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="3" name="event-custom" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1052" classname="scripts.ActorEvents_1052" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="470" language="" name="ActorEvents_1052" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_30" classname="scripts.SceneEvents_30" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="471" language="" name="SceneEvents_30" oid="-1" package="scripts." sceneid="30" scenespecific="true" shared="false" type="scene">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1048" classname="scripts.ActorEvents_1048" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="468" language="" name="ActorEvents_1048" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="8" name="_inistep" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="target" hidden="false" id="10" name="_target" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="11" name="_uhel2" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force1" hidden="false" id="12" name="_force1" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="13" name="_count" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel3" hidden="false" id="14" name="_uhel3" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="15" name="_force2" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="17" name="_force3" order="16"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel4" hidden="false" id="16" name="_uhel4" order="15"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel5" hidden="false" id="19" name="_uhel5" order="18"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Force4" hidden="false" id="18" name="_Force4" order="17"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force6" hidden="false" id="21" name="_force6" order="20"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force5" hidden="false" id="20" name="_force5" order="19"/>
        <number default="5.0" defaultValue="5.0" desc="" dropdown="" fullname="uhel7" hidden="false" id="23" name="_uhel7" order="22"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel6" hidden="false" id="22" name="_uhel6" order="21"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count2" hidden="false" id="25" name="_count2" order="24"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force7" hidden="false" id="24" name="_force7" order="23"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count3" hidden="false" id="27" name="_count3" order="26"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="26" name="_force" order="25"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force8" hidden="false" id="28" name="_force8" order="27"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="false" id="7" name="step" order="9" repeats="false"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="9" name="init" order="11" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="11" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="movement" enabled="false" id="12" name="init" order="12" repeats="true"/>
            <event displayName="seq" enabled="true" id="13" name="init" order="13" repeats="true"/>
            <event displayName="P1" enabled="true" id="14" name="event-custom" order="14" repeats="true"/>
            <event displayName="P2" enabled="true" id="15" name="event-custom" order="15" repeats="true"/>
            <event displayName="P4" enabled="true" id="17" name="event-custom" order="18" repeats="true"/>
            <event displayName="P3" enabled="true" id="16" name="event-custom" order="16" repeats="true"/>
            <event displayName="P6" enabled="true" id="19" name="event-custom" order="21" repeats="true"/>
            <event displayName="P5" enabled="true" id="18" name="event-custom" order="20" repeats="true"/>
            <event displayName="P8" enabled="true" id="21" name="event-custom" order="23" repeats="true"/>
            <event displayName="P7" enabled="true" id="20" name="event-custom" order="22" repeats="true"/>
            <event displayName="P3b" enabled="true" id="23" name="event-custom" order="17" repeats="true"/>
            <event displayName="P9" enabled="true" id="22" name="event-custom" order="24" repeats="true"/>
            <event displayName="phase 6" enabled="true" id="25" name="event-custom" order="26" repeats="true"/>
            <event displayName="P10" enabled="true" id="24" name="event-custom" order="25" repeats="true"/>
            <event displayName="P11" enabled="true" id="27" name="event-custom" order="28" repeats="true"/>
            <event displayName="phase 6b" enabled="true" id="26" name="event-custom" order="27" repeats="true"/>
            <event displayName="phase 6d" enabled="true" id="29" name="event-custom" order="30" repeats="true"/>
            <event displayName="phase 6c" enabled="true" id="28" name="event-custom" order="29" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="31" name="step" order="31" repeats="false"/>
            <event displayName="Drawing" enabled="true" id="30" name="draw" order="7" repeats="true"/>
            <event displayName="Death" enabled="true" id="32" name="event-custom" order="32" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="33" name="event-collide-actortogroup" order="33" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1050" classname="scripts.ActorEvents_1050" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="469" language="" name="ActorEvents_1050" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="angplus" hidden="false" id="11" name="_angplus" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="angdva" hidden="false" id="12" name="_angdva" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="13" name="_inistep" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="14" name="_force" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="15" name="_force2" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="17" name="_count" order="16"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="16" name="_force3" order="15"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force1" hidden="false" id="18" name="_force1" order="17"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="32" name="event-collide-actortogroup" order="32" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="false" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="krk" enabled="true" id="17" name="init" order="18" repeats="true"/>
            <event displayName="P3" enabled="true" id="21" name="event-custom" order="22" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="20" name="event-collide-actortogroup" order="21" repeats="true"/>
            <event displayName="P4" enabled="true" id="23" name="event-custom" order="24" repeats="true"/>
            <event displayName="P1" enabled="true" id="22" name="event-custom" order="23" repeats="true"/>
            <event displayName="P4_2" enabled="true" id="25" name="event-custom" order="25" repeats="true"/>
            <event displayName="seq" enabled="true" id="24" name="init" order="9" repeats="true"/>
            <event displayName="phase 2" enabled="true" id="27" name="event-custom" order="27" repeats="true"/>
            <event displayName="P2" enabled="true" id="26" name="event-custom" order="26" repeats="true"/>
            <event displayName="Death" enabled="true" id="29" name="event-custom" order="29" repeats="true"/>
            <event displayName="P1" enabled="true" id="28" name="event-custom" order="28" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="31" name="draw" order="31" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="30" name="step" order="30" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1044" classname="scripts.ActorEvents_1044" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="466" language="" name="ActorEvents_1044" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="kilrep" hidden="false" id="11" name="_kilrep" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="12" name="_force" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="13" name="_force2" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="14" name="_force3" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="stephp" hidden="false" id="15" name="_stephp" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="16" name="_inistep" order="15"/>
        <blocks/>
        <events>
            <event displayName="P5" enabled="true" id="34" name="event-custom" order="29" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="35" name="draw" order="7" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName="P4" enabled="true" id="32" name="event-custom" order="27" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName="P4_2" enabled="true" id="33" name="event-custom" order="28" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="krk" enabled="true" id="38" name="init" order="33" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="env" enabled="false" id="39" name="init" order="34" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="14" repeats="true"/>
            <event displayName="Descend" enabled="true" id="37" name="init" order="32" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="7" name="step" order="8" repeats="false"/>
            <event displayName="Death" enabled="true" id="40" name="event-custom" order="35" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="16" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Created" enabled="true" id="18" name="init" order="15" repeats="true"/>
            <event displayName="move limit" enabled="true" id="22" name="step" order="13" repeats="true"/>
            <event displayName="P2" enabled="true" id="29" name="event-custom" order="25" repeats="true"/>
            <event displayName="P1" enabled="true" id="28" name="event-custom" order="24" repeats="true"/>
            <event displayName="P3" enabled="true" id="31" name="event-custom" order="26" repeats="true"/>
            <event displayName="Phase switch" enabled="true" id="30" name="init" order="31" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1046" classname="scripts.ActorEvents_1046" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="467" language="" name="ActorEvents_1046" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="phase" hidden="false" id="8" name="_phase" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="10" name="_uhel2" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="angplus" hidden="false" id="11" name="_angplus" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="angdva" hidden="false" id="12" name="_angdva" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="13" name="_inistep" order="12"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="6" repeats="true"/>
            <event displayName="Updated" enabled="false" id="7" name="step" order="7" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="8" repeats="true"/>
            <event displayName="krk" enabled="true" id="17" name="init" order="17" repeats="true"/>
            <event displayName="Created" enabled="true" id="19" name="init" order="19" repeats="true"/>
            <event displayName="shooting" enabled="true" id="18" name="init" order="18" repeats="true"/>
            <event displayName="Death" enabled="true" id="21" name="event-custom" order="21" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="20" name="event-collide-actortogroup" order="20" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="23" name="step" order="23" repeats="false"/>
            <event displayName="Drawing" enabled="true" id="22" name="draw" order="22" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="24" name="event-collide-actortogroup" order="24" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1040" classname="scripts.ActorEvents_1040" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="464" language="" name="ActorEvents_1040" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events/>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_29" classname="scripts.SceneEvents_29" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="465" language="" name="SceneEvents_29" oid="-1" package="scripts." sceneid="29" scenespecific="true" shared="false" type="scene">
        <shader default="" defaultValue="" desc="" dropdown="" fullname="bs" hidden="false" id="2" name="_bs" order="0"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="time" hidden="false" id="3" name="_time" order="1"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="difference" hidden="false" id="4" name="_difference" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="time detect" hidden="false" id="5" name="_timedetect" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="bounty time" hidden="false" id="6" name="_bountytime" order="4"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="rng_enviro" hidden="false" id="7" name="_rngenviro" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng_dodad" hidden="false" id="8" name="_rngdodad" order="6"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="corn" hidden="false" id="9" name="_corn" order="7"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="medrng" hidden="false" id="10" name="_medrng" order="8"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="pop_max" hidden="false" id="11" name="_popmax" order="9"/>
        <actor default="" defaultValue="" desc="" dropdown="" fullname="med_max" hidden="false" id="12" name="_medmax" order="10"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="med_m" hidden="false" id="13" name="_medm" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="med_min" hidden="false" id="14" name="_medmin" order="12"/>
        <boolean default="false" defaultValue="false" desc="" dropdown="" fullname="formation alive" hidden="false" id="15" name="_formationalive" order="13"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="formation" hidden="false" id="17" name="_formation" order="15"/>
        <number default="0" defaultValue="0" desc="" dropdown="" fullname="fcount" hidden="false" id="16" name="_fcount" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="miniBoss" hidden="false" id="19" name="_miniBoss" order="17"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="formation_max" hidden="false" id="18" name="_formationmax" order="16"/>
        <blocks/>
        <events>
            <event displayName="bckg ini" enabled="true" id="34" name="init" order="3" repeats="true"/>
            <event displayName="nejspodnejsi_swithc" enabled="true" id="35" name="init" order="4" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
            <event displayName="enviro" enabled="true" id="38" name="init" order="12" repeats="true"/>
            <event displayName="popcorn" enabled="true" id="39" name="event-custom" order="7" repeats="true"/>
            <event displayName="mid_switch" enabled="true" id="36" name="init" order="5" repeats="true"/>
            <event displayName="top_switch" enabled="true" id="37" name="init" order="6" repeats="true"/>
            <event displayName="formation" enabled="true" id="42" name="event-custom" order="9" repeats="true"/>
            <event displayName="miniboss" enabled="true" id="43" name="event-custom" order="10" repeats="true"/>
            <event displayName="enemy spawn" enabled="true" id="40" name="init" order="11" repeats="true"/>
            <event displayName="medium" enabled="true" id="41" name="event-custom" order="8" repeats="true"/>
            <event displayName="pause" enabled="true" id="11" name="step" order="29" repeats="true"/>
            <event displayName="intro" enabled="true" id="13" name="init" order="31" repeats="true"/>
            <event displayName="death detector" enabled="true" id="44" name="step" order="30" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="24" name="draw" order="19" repeats="true"/>
            <event displayName="bounty" enabled="true" id="26" name="init" order="25" repeats="true"/>
            <event displayName="sound levels" enabled="true" id="31" name="init" order="38" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_28" classname="scripts.SceneEvents_28" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="463" language="" name="SceneEvents_28" oid="-1" package="scripts." sceneid="28" scenespecific="true" shared="false" type="scene">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_27" classname="scripts.SceneEvents_27" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="462" language="" name="SceneEvents_27" oid="-1" package="scripts." sceneid="27" scenespecific="true" shared="false" type="scene">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1038" classname="scripts.ActorEvents_1038" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="461" language="" name="ActorEvents_1038" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1034" classname="scripts.ActorEvents_1034" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="460" language="" name="ActorEvents_1034" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1032" classname="scripts.ActorEvents_1032" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="459" language="" name="ActorEvents_1032" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="false" id="1" name="step" order="1" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1029" classname="scripts.ActorEvents_1029" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="458" language="" name="ActorEvents_1029" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1027" classname="scripts.ActorEvents_1027" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="457" language="" name="ActorEvents_1027" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="3" name="init" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1025" classname="scripts.ActorEvents_1025" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="456" language="" name="ActorEvents_1025" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Updated" enabled="true" id="1" name="step" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.SceneEvents_26" classname="scripts.SceneEvents_26" desc="Scene Specific Events" description="Scene Specific Events" design="true" drawOrder="0" id="455" language="" name="SceneEvents_26" oid="-1" package="scripts." sceneid="26" scenespecific="true" shared="false" type="scene">
        <blocks/>
        <events>
            <event displayName="Drawing" enabled="true" id="1" name="draw" order="1" repeats="true"/>
            <event displayName="Created" enabled="true" id="2" name="init" order="2" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1022" classname="scripts.ActorEvents_1022" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="454" language="" name="ActorEvents_1022" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1020" classname="scripts.ActorEvents_1020" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="453" language="" name="ActorEvents_1020" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1018" classname="scripts.ActorEvents_1018" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="452" language="" name="ActorEvents_1018" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1016" classname="scripts.ActorEvents_1016" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="451" language="" name="ActorEvents_1016" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="false"/>
            <event displayName="Updated" enabled="true" id="3" name="step" order="3" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1014" classname="scripts.ActorEvents_1014" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="450" language="" name="ActorEvents_1014" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="x rng" hidden="false" id="1" name="_xrng" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="y rng" hidden="false" id="2" name="_yrng" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="rng" hidden="false" id="3" name="_rng" order="2"/>
        <blocks/>
        <events>
            <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/>
            <event displayName="Updated" enabled="true" id="2" name="step" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="false"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1012" classname="scripts.ActorEvents_1012" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="449" language="" name="ActorEvents_1012" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="8" name="_inistep" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="target" hidden="false" id="10" name="_target" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="11" name="_uhel2" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force1" hidden="false" id="12" name="_force1" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="13" name="_count" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel3" hidden="false" id="14" name="_uhel3" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="15" name="_force2" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="17" name="_force3" order="16"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel4" hidden="false" id="16" name="_uhel4" order="15"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel5" hidden="false" id="19" name="_uhel5" order="18"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Force4" hidden="false" id="18" name="_Force4" order="17"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force6" hidden="false" id="21" name="_force6" order="20"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force5" hidden="false" id="20" name="_force5" order="19"/>
        <number default="5.0" defaultValue="5.0" desc="" dropdown="" fullname="uhel7" hidden="false" id="23" name="_uhel7" order="22"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel6" hidden="false" id="22" name="_uhel6" order="21"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count2" hidden="false" id="25" name="_count2" order="24"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force7" hidden="false" id="24" name="_force7" order="23"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count3" hidden="false" id="27" name="_count3" order="26"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="26" name="_force" order="25"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force8" hidden="false" id="28" name="_force8" order="27"/>
        <blocks/>
        <events>
            <event displayName="Custom Event" enabled="false" id="34" name="event-custom" order="15" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName="SEQ" enabled="true" id="32" name="init" order="9" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="33" name="event-custom" order="14" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName="cary" enabled="true" id="38" name="event-custom" order="19" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName="splash" enabled="true" id="39" name="event-custom" order="20" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="trojuhelnik" enabled="true" id="36" name="event-custom" order="17" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="8" repeats="true"/>
            <event displayName="hvezdice rotujici" enabled="true" id="37" name="event-custom" order="18" repeats="true"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="11" repeats="true"/>
            <event displayName="double hvezda" enabled="true" id="42" name="event-custom" order="23" repeats="true"/>
            <event displayName="krk" enabled="true" id="9" name="init" order="12" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="43" name="event-custom" order="24" repeats="true"/>
            <event displayName="hvezda" enabled="false" id="40" name="event-custom" order="21" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="11" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="Copy of hvezda" enabled="true" id="41" name="event-custom" order="22" repeats="true"/>
            <event displayName="phase 6b" enabled="true" id="46" name="event-custom" order="27" repeats="true"/>
            <event displayName="P3" enabled="true" id="47" name="event-custom" order="28" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="44" name="event-custom" order="25" repeats="true"/>
            <event displayName="phase 6" enabled="true" id="45" name="event-custom" order="26" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="51" name="step" order="32" repeats="false"/>
            <event displayName="vetrniky" enabled="true" id="50" name="event-custom" order="31" repeats="true"/>
            <event displayName="pulkruh" enabled="true" id="49" name="event-custom" order="30" repeats="true"/>
            <event displayName="vjejir" enabled="true" id="48" name="event-custom" order="29" repeats="true"/>
            <event displayName=" Actor - Group" enabled="false" id="53" name="event-collide-actortogroup" order="34" repeats="true"/>
            <event displayName="Death" enabled="true" id="52" name="event-custom" order="33" repeats="true"/>
            <event displayName="Custom Event" enabled="true" id="31" name="event-custom" order="13" repeats="true"/>
            <event displayName="Drawing" enabled="true" id="30" name="draw" order="7" repeats="true"/>
        </events>
    </snippet>
    <snippet attachedevent="true" class="scripts.ActorEvents_1010" classname="scripts.ActorEvents_1010" desc="Actor Specific Events" description="Actor Specific Events" design="true" drawOrder="0" id="448" language="" name="ActorEvents_1010" oid="-1" package="scripts." scenespecific="false" shared="false" type="actor">
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="HP" hidden="false" id="1" name="_HP" order="0"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="explo" hidden="false" id="2" name="_explo" order="1"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="velocity" hidden="false" id="3" name="_velocity" order="2"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="fire" hidden="false" id="4" name="_fire" order="3"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay dead" hidden="false" id="5" name="_delaydead" order="4"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="delay" hidden="false" id="6" name="_delay" order="5"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="speed" hidden="false" id="7" name="_speed" order="6"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="inistep" hidden="false" id="8" name="_inistep" order="7"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel" hidden="false" id="9" name="_uhel" order="8"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="target" hidden="false" id="10" name="_target" order="9"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel2" hidden="false" id="11" name="_uhel2" order="10"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force1" hidden="false" id="12" name="_force1" order="11"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count" hidden="false" id="13" name="_count" order="12"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel3" hidden="false" id="14" name="_uhel3" order="13"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force2" hidden="false" id="15" name="_force2" order="14"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force3" hidden="false" id="17" name="_force3" order="16"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel4" hidden="false" id="16" name="_uhel4" order="15"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel5" hidden="false" id="19" name="_uhel5" order="18"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="Force4" hidden="false" id="18" name="_Force4" order="17"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force6" hidden="false" id="21" name="_force6" order="20"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force5" hidden="false" id="20" name="_force5" order="19"/>
        <number default="5.0" defaultValue="5.0" desc="" dropdown="" fullname="uhel7" hidden="false" id="23" name="_uhel7" order="22"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="uhel6" hidden="false" id="22" name="_uhel6" order="21"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count2" hidden="false" id="25" name="_count2" order="24"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force7" hidden="false" id="24" name="_force7" order="23"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="count3" hidden="false" id="27" name="_count3" order="26"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force" hidden="false" id="26" name="_force" order="25"/>
        <number default="0.0" defaultValue="0.0" desc="" dropdown="" fullname="force8" hidden="false" id="28" name="_force8" order="27"/>
        <blocks/>
        <events>
            <event displayName=" Actor - Group" enabled="true" id="1" name="event-collide-actortogroup" order="1" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="2" name="event-collide-actortogroup" order="2" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="3" name="event-collide-actortogroup" order="3" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="4" name="event-collide-actortogroup" order="4" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="5" name="event-collide-actortogroup" order="5" repeats="true"/>
            <event displayName="Created" enabled="true" id="6" name="init" order="8" repeats="true"/>
            <event displayName="Updated" enabled="false" id="7" name="step" order="9" repeats="false"/>
            <event displayName="Created" enabled="true" id="8" name="init" order="10" repeats="true"/>
            <event displayName="krk" enabled="true" id="9" name="init" order="11" repeats="true"/>
            <event displayName=" Actor - Group" enabled="true" id="11" name="event-collide-actortogroup" order="6" repeats="true"/>
            <event displayName="movement" enabled="false" id="12" name="init" order="12" repeats="true"/>
            <event displayName="seq" enabled="true" id="13" name="init" order="13" repeats="true"/>
            <event displayName="P1" enabled="true" id="14" name="event-custom" order="14" repeats="true"/>
            <event displayName="P2" enabled="true" id="15" name="event-custom" order="15" repeats="true"/>
            <event displayName="P4" enabled="true" id="17" name="event-custom" order="18" repeats="true"/>
            <event displayName="P3" enabled="true" id="16" name="event-custom" order="16" repeats="true"/>
            <event displayName="P6" enabled="true" id="19" name="event-custom" order="21" repeats="true"/>
            <event displayName="P5" enabled="true" id="18" name="event-custom" order="20" repeats="true"/>
            <event displayName="P8" enabled="true" id="21" name="event-custom" order="23" repeats="true"/>
            <event displayName="P7" enabled="true" id="20" name="event-custom" order="22" repeats="true"/>
            <event displayName="P3b" enabled="true" id="23" name="event-custom" order="17" repeats="true"/>
            <event displayName="P9" enabled="true" id="22" name="event-custom" order="24" repeats="true"/>
            <event displayName="phase 6" enabled="true" id="25" name="event-custom" order="26" repeats="true"/>
            <event displayName="P10" enabled="true" id="24" name="event-custom" order="25" repeats="true"/>
            <event displayName="P11" enabled="true" id="27" name="event-custom" order="28" repeats="true"/>
            <event displayName="phase 6b" enabled="true" id="26" name="event-custom" order="27" repeats="true"/>
            <event displayName="phase 6d" enabled="true" id="29" name="event-custom" order="30" repeats="true"/>
            <event displayName="phase 6c" enabled="true" id="28" name="event-custom" order="29" repeats="true"/>
            <event displayName="Death trigger" enabled="true" id="31" name="step" order="31" repeats="false"/>
            <event displayName="Drawing" enabled="true" id="30" name="draw" order="7" repeats="true"/>
            <event displayName="Death" enabled="true" id="32" name="event-custom" order="32" repeats="true"/>
            <event displayName=" Actor - Group" enabled="false" id="33" name="event-collide-actortogroup" order="33" repeats="true"/>
        </events>
    </snippet>
</pack>
