animFileName = particles/gfx/coin.xml;
alphaMode = add;
linkToEmitter = false;

particleLifeMs = 1000;
emitterLifeMs = 0;

maxParticles = 20;
emitSpeed = 15;

scaleDelta = -0.75 rndRange = 0.0;

angle = 0.0 rndRange = 180.0;
angleDelta = 0.0 rndRange = 90.0;
