include gui/styles.txt

CWildlifeScreen
{
	name = lostAndFoundGui
	achievementKey = wildlife
	firstAchievementPosX = -350 firstAchievementPosY = -200
	achievementPosIncX = 140 achievementPosIncY = 0
	achievementPosStrideIncX = 0 achievementPosStrideIncY = 180
	achievementStride = 6
	maxNumAchievements = 18
	catalogue = gui/wildlife/wildlifeMap.txt
	achievmentLayout = gui/wildlife/achievement.txt
	grouping = false

	fsCSpriteComponent
	{
		name = lostAndFoundGuiBg
		image = gui/wildlife/background.jpg


		standardTextButton
		{
			name = lostAndFoundGuiBackButton
			textKey = back
			posY = 295 
			action = "closeGui lostAndFoundGui"
		}

		fsCButtonComponent
		{
			name="lostAndFoundGuiNextButton"
			buttonImage = gui/wildlife/nextUp.png
			buttonDownImage = gui/wildlife/nextOver.png
			posX = 458 posY = 262
		}

		fsCButtonComponent
		{
			name="lostAndFoundGuiPreviousButton"
			buttonImage = gui/wildlife/prevUp.png
			buttonDownImage = gui/wildlife/prevOver.png
			posX = -460 posY = 262
		}
	}
}
