include gui/styles.txt

style difficultyDescriptionText
{
	fsCTextSpriteComponent
	{
		smallMessageFont
		width = 180 height = 100
		posY = 60
	}
}

fsCNewPlayerGui
{
	name = NewPlayerWindow
	fadeBackground

	fsCSpriteComponent
	{
		name = NewPlayerBackground
		image = gui/newPlayer/background.png

		fsCSpriteComponent
		{
			name = NewPlayerTextFieldPanel
			image = gui/newPlayer/textField.png
			posX = -128 posY = -95
			hitMap = true

			fsCTextEntryComponent
			{
				name = NewPlayerTextEntry
				standardButtonFont
				alignmentH = left
				width = 216 height = 32
				maxStringLength = 12
			}
		}

		fsCCheckBoxGroupComponent
		{
			name = NewPlayerDifficultyCheckBoxes

			standardCheckBox
			{
				name = NewPlayerCasual
				posX = -280 posY = -35
			}

			standardCheckBox
			{
				name = NewPlayerChallenging
				posX = -90 posY = -35
			}

			difficultyDescriptionText
			{
				name = NewPlayerCasualDescription
				posX = -210
				textKey = castext
			}

			difficultyDescriptionText
			{
				name = NewPlayerChallengingDescription
				posX = -30
				textKey = exptext
			}
		}

		fsCCheckBoxGroupComponent
		{
			name = NewPlayerGenderCheckBoxes

			standardCheckBox
			{
				name = NewPlayerFemale
				posX = 250 posY = 160
			}

			standardCheckBox
			{
				name = NewPlayerMale
				posX = 119 posY = 160
			}
		}

		fsCSpriteComponent
		{
			name = NewPlayerCharacterPanel
			posX = 188 posY = -25
		}

		standardTextButton
		{
			name = NewPlayerOKButton
			textKey = ok
			posX = -228 posY = 190
		}

		standardTextButton
		{
			name = NewPlayerCancelButton
			textKey = cancel
			posX = -28 posY = 190
		}
	}
}
