Initialize engine version: 4.5.4f1 (e036f44c54c9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4465]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\刘云皓\GardenShopRushHour_en\GardenShop_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\刘云皓\GardenShopRushHour_en\GardenShop_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\刘云皓\GardenShopRushHour_en\GardenShop_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\刘云皓\GardenShopRushHour_en\GardenShop_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.236 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
Platform assembly: D:\刘云皓\GardenShopRushHour_en\GardenShop_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\刘云皓\GardenShopRushHour_en\GardenShop_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\刘云皓\GardenShopRushHour_en\GardenShop_Data\Managed\System.dll (this message is harmless)
Binary file not found : D:/刘云皓/GardenShopRushHour_en/GardenShop_Data/StreamingAssets/Settings.enc
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unable to load Settings.enc
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Binary file not found : D:/刘云皓/GardenShopRushHour_en/GardenShop_Data/StreamingAssets/Langs.enc
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unable to load Langs.enc
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding language 'EN' : English - English
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding language 'FR' : French - French
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding language 'SP' : Spanish - Spanish
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding language 'GE' : German - German
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding language 'IT' : Italian - Italian
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Binary file not found : D:/刘云皓/GardenShopRushHour_en/GardenShop_Data/StreamingAssets/Texts/GardenCenter/Texts.enc
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unable to load Texts/GardenCenter/Texts.enc
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Binary file not found : D:/刘云皓/GardenShopRushHour_en/GardenShop_Data/StreamingAssets/Texts/CommonTexts.enc
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unable to load Texts/CommonTexts.enc
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Can't open resource Texts/CommonTexts !
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Can't open resource Texts/CommonTexts !
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Texts/CommonTexts is missing !
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.354076 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 526.
Total: 2.558717 ms (FindLiveObjects: 0.033034 ms CreateObjectMapping: 0.018922 ms MarkObjects: 0.502570 ms  DeleteObjects: 0.062220 ms)

#### CleanUp #### level loaded : Empty
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Pixel size 0.7314453
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 535.
Total: 2.273275 ms (FindLiveObjects: 0.036562 ms CreateObjectMapping: 0.018922 ms MarkObjects: 0.510909 ms  DeleteObjects: 0.017639 ms)

UnloadTime: 1.130864 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 527.
Total: 8.915101 ms (FindLiveObjects: 0.034637 ms CreateObjectMapping: 0.018922 ms MarkObjects: 0.503853 ms  DeleteObjects: 6.323028 ms)

#### CleanUp #### level loaded : Empty
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 533.
Total: 1.830358 ms (FindLiveObjects: 0.032072 ms CreateObjectMapping: 0.016677 ms MarkObjects: 0.411485 ms  DeleteObjects: 0.116421 ms)

NullReferenceException: Object reference not set to an instance of an object
  at MainMenu.OnStoryButton () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Pixel size 1
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Display popup 
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:InternalGetGameObject ()

  at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0 

  at StoryZone.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

