<editions>
<!-- WINDOWS -->

	<!-- Windows, premium -->
	<edition>
		<param key="type" 						value="windows_premium" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_premium.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- BigFishGames, premium -->
	<edition>
		<param key="type" 						value="windows_premium_bfg" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_premium_bfg.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- BigFishGames, freemium -->
	<edition>
		<param key="type" 						value="windows_freemium" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_freemium.xml" />
		<param key="store"						value="data/share/main/other appstore_freemium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__win_bfg_free.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description_free.xml" />
		<param key="player"						value="data/share/bin appstore_free__player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="true" />
		<param key="pack_logic_stars"			value="false" />
		<param key="free"						value="true" />
		<param key="default_player"				value="true" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- MyPlayCity, url -->
	<edition> 
		<param key="type" 						value="windows_mpc" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_mpc.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="play.url" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="fscommand/wgame.exe" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- FreeGamePick, url-->
	<edition>
		<param key="type" 						value="windows_fgp" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_fgp.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="play.url" />
		<param key="run_if_url_lost"			value="false" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- MyRealGames, url -->
	<edition>
		<param key="type" 						value="windows_mrg" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_mrg.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="play.url" />
		<param key="run_if_url_lost"			value="false" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- GameTop, url -->
	<edition>
		<param key="type" 						value="windows_gt" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_premium.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="play.url" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- FreeGameDpwnload, url -->
	<edition>
		<param key="type" 						value="windows_fgd" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_premium.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="play.url" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>

<!-- MAC -->

	<!-- Mac, premium -->
	<edition>
		<param key="type" 						value="mac_premium" />
		<param key="platform"					value="mac" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__mac_premium.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
    <!-- BigFishGames, premium -->
	<edition>
		<param key="type" 						value="mac_premium_bfg" />
		<param key="platform"					value="windows" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__windows_premium_bfg.xml" />
		<param key="store"						value="data/share/main/other windows_premium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__windows.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin default_player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_pc" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
    
	<!-- MacAppStore, paymium -->
	<edition>
		<param key="type" 						value="mac_appstore_paymium" />
		<param key="platform"					value="mac" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__mac_appstore_paymium.xml" />
		<param key="store"						value="data/share/main/other appstore_paymium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__mac_appstore_paymium.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin appstore_paid__player.xml" />
		<param key="inapp" 						value="data/share/main/other/inapp inapp__mac_appstore_paymium.xml" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="data/share/main/other/leaderboard leaderboard__mac_appstore_paymium.xml" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_without_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_macpaid" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- MacAppStore, freemium -->
	<edition>
		<param key="type" 						value="mac_appstore_freemium" />
		<param key="platform"					value="mac" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__mac_appstore_freemium.xml" />
		<param key="store"						value="data/share/main/other appstore_freemium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__mac_appstore_freemium.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description_free.xml" />
		<param key="player"						value="data/share/bin appstore_free__player.xml" />
		<param key="inapp" 						value="data/share/main/other/inapp inapp__mac_appstore_freemium.xml" />
		<param key="ad" 						value="" />
		<param key="leaderboard"				value="data/share/main/other/leaderboard leaderboard__mac_appstore_freemium.xml" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_mouse_shop.xml" />
		<param key="pack_item"					value="item_freemium.xml"/>
		<param key="tutorial_postfix"			value="_macfree" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="true" />
		<param key="pack_logic_stars"			value="false" />
		<param key="free"						value="true" />
		<param key="default_player"				value="false" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>

<!--IOS-->

	<!-- iOs, freemium -->
	<edition>
		<param key="type" 						value="ios_appstore_freemium" />
		<param key="platform"					value="ios" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__ios_appstore_freemium.xml" />
		<param key="store"						value="data/share/main/other appstore_freemium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__ios_appstore_freemium.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin appstore_free__player.xml" />
		<param key="inapp" 						value="data/share/main/other/inapp inapp__ios_appstore_freemium.xml" />
		<param key="ad" 						value="data/share/main/other/ad ad__ios_appstore_freemium.xml" />
		<param key="leaderboard"				value="data/share/main/other/leaderboard leaderboard__ios_appstore_freemium.xml" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_touch_shop.xml" />
		<param key="pack_item"					value="item_freemium.xml"/>
		<param key="tutorial_postfix"			value="_mfree" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="true" />
		<param key="pack_logic_stars"			value="false" />
		<param key="free"						value="true" />
		<param key="default_player"				value="true" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- iOs, paymium -->
	<edition> 
		<param key="type" 						value="ios_appstore_paymium" />
		<param key="platform"					value="ios" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__ios_appstore_paymium.xml" />
		<param key="store"						value="data/share/main/other appstore_paymium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__ios_appstore_paymium.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description_free.xml" />
		<param key="player"						value="data/share/bin appstore_paid__player.xml" />
		<param key="inapp" 						value="data/share/main/other/inapp inapp__ios_appstore_paymium.xml" />
		<param key="ad" 						value="data/share/main/other/ad ad__ios_appstore_paymium.xml" />
		<param key="leaderboard"				value="data/share/main/other/leaderboard leaderboard__ios_appstore_paymium.xml" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_touch_without_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_mpaid" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="1" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
<!--ANDROID-->

	<!-- GooglePlay, freemium -->
	<edition>
		<param key="type" 						value="android_googleplay_freemium" />
		<param key="platform"					value="ios" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__android_freemium.xml" />
		<param key="store"						value="data/share/main/other appstore_freemium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__android_googleplay_freemium.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description_free.xml" />
		<param key="player"						value="data/share/bin appstore_free__player.xml" />
		<param key="inapp" 						value="data/share/main/other/inapp inapp__android_googleplay_freemium.xml" />
		<param key="ad" 						value="data/share/main/other/ad ad__android_googleplay_freemium.xml" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_touch_shop.xml" />
		<param key="pack_item"					value="item_freemium.xml"/>
		<param key="tutorial_postfix"			value="_mgfree" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="true" />
		<param key="pack_logic_stars"			value="false" />
		<param key="free"						value="true" />
		<param key="default_player"				value="1" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- GooglePlay, paymium -->
	<edition>
		<param key="type" 						value="android_googleplay_paymium" />
		<param key="platform"					value="ios" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__android_paymium.xml" />
		<param key="store"						value="data/share/main/other appstore_paymium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__android_googleplay_paymium.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin appstore_paid__player.xml" />
		<param key="inapp" 						value="data/share/main/other/inapp inapp__android_googleplay_paymium.xml" />
		<param key="ad" 						value="data/share/main/other/ad ad__android_googleplay_paymium.xml" />
		<param key="leaderboard"				value="" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_touch_without_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_mpaid" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="1" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
	<!-- Amazon, premium -->
	<edition>
		<param key="type" 						value="android_amazon_premium" />
		<param key="platform"					value="ios" />
		<param key="scenes"						value="data/share/main/scenes/other all_windows__android_amazon_premium.xml" />
		<param key="store"						value="data/share/main/other appstore_paymium__store.xml" />
		<param key="trophies"					value="data/share/main/other/trophy trophy__ios_appstore_paymium.xml" />
		<param key="packs_description"			value="data/share/main/other packs_description.xml" />
		<param key="player"						value="data/share/bin appstore_paid__player.xml" />
		<param key="inapp" 						value="" />
		<param key="ad" 						value="data/share/main/other/ad ad__ios_appstore_paymium.xml" />
		<param key="leaderboard"				value="data/share/main/other/leaderboard leaderboard__ios_appstore_paymium.xml" />
		<param key="gameplay"					value="data/share/main/gameprocess gameplay_touch_without_shop.xml" />
		<param key="pack_item"					value="item.xml"/>
		<param key="tutorial_postfix"			value="_mpaid" />
		<param key="gameplay_ad"				value="false" />
		<param key="heart"						value="false" />
		<param key="pack_logic_stars"			value="true" />
		<param key="free"						value="false" />
		<param key="default_player"				value="1" />
		<param key="unlock_pack_immediately"	value="false" />
		<param key="url_file"					value="" />
		<param key="run_if_url_lost"			value="true" />
		<param key="exe_file"					value="" />
		<param key="run_if_exe_lost"			value="true" />
	</edition>
	
</editions>