Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 530 (ID=0x1912)
    Vendor:   Intel
    VRAM:     1008 MB
    Driver:   20.19.15.4364
Begin MonoManager ReloadAssembly
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\LitJson.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\System.Data.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\System.Data.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\CAcidServerCommon.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\CAcidServerCommon.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\CAcid.Network.Common.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\CAcid.Network.Common.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\CAcid.Network.Plugin.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\CAcid.Network.Plugin.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\SuperSocket.ClientEngine.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\SuperSocket.ClientEngine.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\SuperSocket.ProtoBase.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\SuperSocket.ProtoBase.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\LumiSoft.Net.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\LumiSoft.Net.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\NATTraversalForUNET.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\NATTraversalForUNET.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\Open.Nat.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\Open.Nat.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\RakNetSwig.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\RakNetSwig.dll into Unity Child Domain
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\System.Threading.dll (this message is harmless)
Loading D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\System.Threading.dll into Unity Child Domain
- Completed reload, in  0.043 seconds
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.494815 ms
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: D:\单机游戏打包\V 0.5.3.1\EndlessWinter_Data\Managed\System.Xml.dll (this message is harmless)
数据库GameConfig成功打开
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

数据库GameConfig成功关闭
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

数据库EndlessWinter成功打开
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

数据库EndlessWinter成功关闭
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 3480 -> priority: 1 
ListenerException: Attempting to remove listener for type "StoryMode_LoadMapCompleted" but Messenger doesn't know about this event type.
  at Messenger.OnListenerRemoving (System.String eventType, System.Delegate listenerBeingRemoved) [0x00000] in <filename unknown>:0 
  at Messenger.RemoveListener[Boolean] (System.String eventType, .Callback`1 handler) [0x00000] in <filename unknown>:0 
  at SaveManager.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ListenerException: Attempting to remove listener for type "PlayerDead" but Messenger doesn't know about this event type.
  at Messenger.OnListenerRemoving (System.String eventType, System.Delegate listenerBeingRemoved) [0x00000] in <filename unknown>:0 
  at Messenger.RemoveListener[PlayerAction] (System.String eventType, .Callback`1 handler) [0x00000] in <filename unknown>:0 
  at AdornmentManager.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

