Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4788]
    Renderer: NVIDIA GeForce GTX 650 Ti
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\SteamworksManaged.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\MaterialAnimatorLite.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\MaterialAnimatorLite.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\PsdParser.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\PsdParser.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\RAINIndie.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\RAINIndie.dll into Unity Child Domain
Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Recast.dll (this message is harmless)
Loading D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\Recast.dll into Unity Child Domain
- Completed reload, in  0.044 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\System.Core.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\System.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Platform assembly: D:\迅雷下载\The Hat Man Shadow Ward\The Hat Man_Data\Managed\System.Xml.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

Received stats and achievements from Steam
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 20301.
Total: 5.855206 ms (FindLiveObjects: 0.849653 ms CreateObjectMapping: 0.120046 ms MarkObjects: 3.879731 ms  DeleteObjects: 0.675804 ms)

UnloadTime: 18.859070 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 18747.
Total: 3.872578 ms (FindLiveObjects: 0.735827 ms CreateObjectMapping: 0.279278 ms MarkObjects: 2.291762 ms  DeleteObjects: 0.242580 ms)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

Received stats and achievements from Steam
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Can not play a disabled audio source
 
(Filename:  Line: 374)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Shadow Person Spawned in 
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Playing - ShadowCreaturePrefab
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

volume = 1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Delayed playback via the optional argument of Play is deprecated. Use PlayDelayed instead!
 
(Filename:  Line: 369)

HM Kill you
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PlayOneShot - ShadowCreaturePrefab
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 21.566641 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 18747.
Total: 4.600319 ms (FindLiveObjects: 0.746401 ms CreateObjectMapping: 0.284876 ms MarkObjects: 2.866491 ms  DeleteObjects: 0.344588 ms)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

Received stats and achievements from Steam
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Can not play a disabled audio source
 
(Filename:  Line: 374)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_2
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_3
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Shadow Person Spawned in 
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Playing - ShadowCreaturePrefab
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Can not play a disabled audio source
 
(Filename:  Line: 374)

volume = 1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM Kill you
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PlayOneShot - ShadowCreaturePrefab
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 20.397900 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 18746.
Total: 4.243601 ms (FindLiveObjects: 0.752932 ms CreateObjectMapping: 0.301048 ms MarkObjects: 2.512883 ms  DeleteObjects: 0.288919 ms)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

Received stats and achievements from Steam
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Can not play a disabled audio source
 
(Filename:  Line: 374)

Can not play a disabled audio source
 
(Filename:  Line: 374)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_2
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_3
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Shadow Person Spawned in 
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Playing - ShadowCreaturePrefab
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

volume = 1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Playing - ShadowCreaturePrefab
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Can not play a disabled audio source
 
(Filename:  Line: 374)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM run after you
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

SequenceMgr: SequenceMgr: pickupPage() - PAGE_5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM look around
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

HM walk
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

