1000Coins=1000 Coins
100Coins=100 Coins
12MonthsMembership=12 Months Membership
1LevelDown=1 Level Down
1MonthMembership=1 Month Membership
1player=1 Player
1turn=1 turn
2000Coins=2000 Coins
200Coins=200 Coins
25000Coins=25000 Coins
2SamniteWar=2. Samnite War
4X=4X
5000Coins=5000 Coins
500Coins=500 Coins
ADV=ADV
AI=AI
AICasual=AI (Casual)
AICasualInfoETC=The AI on very easy/casual difficulty. The AI is set to be extra friendly towards human players in the game.
AIDifficulty=AI Difficulty
AIDifficultyETC=The AI difficulty.
AIDisabledInfoETC=The placeholder AI does not move at all but serves as a placeholder for multiplayer games, modding and testing.
AIEnabledOptionETC=If enabled, all unused nations (where no human is playing) will be played by the AI. If disabled, all unused nations will be removed.
AIInhuman=AI (Inhuman)
AIInhumanInfoETC=The AI on hard level with extra tendencies to dislike human players. Slower AI update likely due to larger overhead trying to find the most likely solution for victory.
AILeastPopular=AI's Least Popular
AILeastPopularAwardETC=Being very much hated by the AI players.
AILover=AI Lover
AILoverAwardETC=Being very liked by the AI players.
AINormal=AI (Normal)
AINormalEasyInfoETC=The default AI on friendly mode and a little bit more relaxed.
AINormalHardInfoETC=The default AI on aggressive mode. Geared towards success.
AINormalInfoETC=The default AI where the other difficulty levels are based off. The AI is neither too aggressive nor passive and has a good balance between interaction, actions it takes and such.
AINormalOnHard=AI (Normal on Hard)
AINormalonEasy=AI (Normal on Easy)
AINoteETC=The AI has been implemented and trained using a genetic algorithm to decide on actions to perform. This includes actions such as opinions of other leaders and strategies to follow.
AIPlaceholder=AI (Placeholder)
AIRunner=AI Runner
AIRunnerBalancingAndFineTuning=AI Runner: Balancing & Fine-Tuning
ALLKeys=ALL Keys
ANewXHasBeenFoundedByYourCitizens=A new {0} has been founded by your citizens.
APPLICATIONCRASHED=APPLICATION CRASHED
APhoneNumberNeedsToBeSetDOT=A phone number needs to be set.
ATotalOfXTranslationRejectedInstructionsXETC=A total of {0} translation texts you have submitted have been rejected. Please read the instructions for clarification.
Abandon=Abandon
AbandonXETC=Abandon the {0}? The settlement will become neutral.
Abbreviations=Abbreviations
Abort=Abort
AbortResearch=Abort Research
AbortResearchOnXETC=Abort research on {0}? All progress will be lost!
AboveGroundLevel=Above Ground Level
Abridgetocrossrivers=A bridge to cross rivers.
Abundant=Abundant
Academy=Academy
Accept=Accept
AcceptOrReject=Accept or Reject?
AcceptOrRejectTheUserETC=Do you want to accept or reject the user?
AccessToCreateYourOwnClan=Access to create your own clan.
AccessToHostYourOwnRoom=Access to host your own room.
Account=Account
AccountBanned=Account Banned
AccountBannedETC=Your account has been banned. Please contact the moderators to resolve.
AccountCreationMaxReachedETC=Too many accounts created for same IP. Please try again later.
AccountDetails=Account Details
AccountFlagAbuse=Abuse
AccountFlagManner=Manner
AccountFlagSpam=Spam
AccountFlagged=Account Flagged
AccountFlaggedETC=Your account has been flagged for inappropriate behavior. Please contact the moderators to resolve.
AccountFlags=Account Flags
AccountLoginTooManyFailuresETC=Too many failed access attempts. Please try again later.
AccountSilenced=Account Silenced
AccountSilencedETC=Your account has been silenced. Please contact the moderators to resolve.
AccountStatus=Account Status
AccountTierUnverified=unverified
AccountTierVerified=verified
AccountTierVerifiedX=verified/X
AccountUpdated=Account Updated
AchievementUnlocked=Achievement Unlocked
Achievements=Achievements
AcquireResearch=Acquire Research
AcquireTroops=Acquire Troops
AcquireTroopsETC=A group of {0} in {1} has approached you to join your nation for a small contribution in return. Do you accept?
ActionDoubleClickETC={BOLD}Double Click (troops only){/BOLD}: Extra movement/attack controls.
ActionOrderStandingsHexFirstETC=Strongest and weakest nation for ordering are determined by the standings at the end of the previous turn (standings before the events are executed). Standings are generally based on number of hexes owned, but troop counts, economy may also be considered in part for some objectives such as Annihilation.
ActionOrderingETC=Orders are executed using a round robin algorithm with the strongest nation in a game moving first. The weakest nation moves last. Each nation's actions are executed until a movement/attack event is encountered and the execution changes to the next nation in the list. The algorithm will go back to the strongest nation in the list once one movement/attack event was found for each nation and continues from there again.
ActionPoints=Action Points
ActionPointsETC=Action points refers to the distance a unit can travel. 1.0 action points corresponds to 1 regular tile.
ActionSingleClickETC={BOLD}Single Click{/BOLD}: Selection of troops, structures and tiles. Troops will allow entering a movement/attack target directly, while structures & tiles will show additional options if available.
Actions=Actions
ActionsAndEvents=Actions & Events
Active=Active
ActiveGame=Active Game
ActiveGames=Active Games
ActivityEndTurnETC=Select {BOLD}End Turn{/BOLD} to commit your orders and finish the current turn.
ActivityEnterOrdersETC={BOLD}Enter Orders{/BOLD} for the next turn.
ActivityViewEventsETC={BOLD}View Events{/BOLD} from the actions that took place from the last turn.
Actor=Actor
Add=Add
AddAsFriendETC=Do you want to add the user as a friend?
AddAsFriendQUE=Add as Friend?
AddAsSuspect=Add as Suspect
AddAsSuspectETC=Do you want to add the user as a suspect?
AddAward=Add Award
AddBargain=Add Bargain
AddDefenses=Add Defenses
AddEvent=Add Event
AddOffenses=Add Offenses
AddPlayer=Add Player
AddProduct=Add Product
AddQuickGame=Add Quick Game
AddRoom=Add Room
AddTeam=Add Team
AddTemplate=Add Template
Added=Added
AddedMutual=Added/Mutual
AddedToGroup=Added to Group
AddorRemoveOnMap=Add or Remove on Map
AdjectiveXTroopsY={0} {1}
Adjust=Adjust
AdjustAwards=Adjust Awards
AdjustRating=Adjust Rating
Adjustments=Adjustments
Admin=Admin
Administration=Administration
AdroughtisineffectlastingforXturns=A drought is in effect lasting for {0} turns.
AdvanceTooltipETC=Effects from advancements are applied as follows:\n\n1) taxation income.\n2) industry/commerce income.\n3) military skills.\n4) civilian happiness.\n5) religion spread.
AdvanceTooltipShortETC=Effects from advancements are applied as follows:\n\n1) taxation income.\n2) industry/commerce income.\n3) military skills.\n4) civilian happiness.
Advanced=Advanced
AdvancedOptions=Advanced Options
AdvancedShipbuilding=Advanced Shipbuilding
Advancements=Advancements
Advancing=Advancing
Advancing1player=Advancing: 1 Player
AdvancingPerGameETC=The number of top-ranked players in each game that advance to the next round.
AdvancingXplayers=Advancing: {0} Players
Afactoryproducingsteel=A factory producing steel.
Afarmproducingfood=A farm producing food.
Affairs=Affairs
AfishingboatproducingfoodishgroundsETC=A fishing boat producing food when floating over fishgrounds.
AgeOfConquestDescriptionETC=Age of Conquest is a Risk-like turn-based grand strategy wargame.
AgeOfConquestIV=Age of Conquest IV
AggressionWarningETC=You are at war with one of our friends. We will consider repercussions if you don't stop your aggressions immediately.
Agoldmineproducinggold=A gold mine producing gold.
Agriculture=Agriculture
Aharborenablesbuildingofanavy=A harbor enables building of a navy.
Aircraft=Aircraft
AircraftCarrier=Aircraft Carrier
AircraftcarriersndhelicoptersETC=Aircraft carriers are able to carry airplanes and helicopters.
Airfield=Airfield
Airship=Airship
AirshipsareabletygroundtroopsETC=Airships are able to carry ground troops.
AlIskandiriya=Al Iskandiriya
AlJazayr=Al Jazayr
AlMawsil=Al Mawsil
Alalia=Alalia
Alborg=Alborg
Algeria=Algeria
Algerian=Algerian
Algerians=Algerians
Algiers=Algiers
All=All
AllMapsAndModding=All Maps & Modding
AllMapsAndModdingInfoV02ETC=All maps including modded maps and modding.
AllSavedGames=All saved games
Alliance=Alliance
AllianceAccepted=Alliance Accepted
AllianceETC=I believe it's in our best interest to form an alliance. Do you accept?
AllianceRejected=Alliance Rejected
Alliances=Alliances
AlliancesETC=The number of alliances.
Allies=Allies
Allocations=Allocations
Allowsarmoringoftroops=Allows armoring of troops.
Allowsarmoringofunits=Allows armoring of units.
Allowsbuildingofaircraftcarriers=Allows building of aircraft carriers.
AllowsbuildingofanarenaAlnhappinessETC=Allows building of an arena. Also increases population happiness.
Allowsbuildingofbattleships=Allows building of battleships.
Allowsbuildingoflargercombatvessels=Allows building of larger combat vessels.
Allowsbuildingofsubmarines=Allows building of submarines.
AllowsbuildingoftempleAlsnhappinessETC=Allows building of temple. Also increases population happiness.
Allowsbuildingoftrooptransports=Allows building of troop transports.
Allowsconstructionofnewharbors=Allows construction of new harbors.
Allowsconstructionofnewvillages=Allows construction of new villages.
AllowsconstructionofstruchasbridgesETC=Allows construction of structures such as bridges.
Allowsfortificationofstructures=Allows fortification of structures.
Allowsminingofironandgold=Allows mining of iron and gold.
Allowstoenhancefarmstolevel1=Allows to enhance farms to level 1.
Allowstoenhancefarmstolevel2=Allows to enhance farms to level 2.
Allowstoenhancefarmstolevel3=Allows to enhance farms to level 3.
Allowstoenhancefarmstolevel4=Allows to enhance farms to level 4.
Allowstoenhancelumberyardstolevel1=Allows to enhance lumberyards to level 1.
Allowstoenhancelumberyardstolevel2=Allows to enhance lumberyards to level 2.
Allowstoenhanceminestolevel1=Allows to enhance mines to level 1.
Allowstoenhanceminestolevel2=Allows to enhance mines to level 2.
Allowstoenhancequarriestolevel1=Allows to enhance quarries to level 1.
Allowstoenhancequarriestolevel2=Allows to enhance quarries to level 2.
AllowstoequiptroecapabilitiesETC=Allows to equip troops with offensive capabilities.
AllowstoequipunitswithoffpabilitiesETC=Allows to equip units with offensive capabilities.
AllowstofarmondifficultiegerterrainETC=Allows to farm on difficult, i.e. meager, terrain.
Allowstrainingofarchers=Allows training of archers.
AllowstrainingofmountedmiitaryunitsETC=Allows training of mounted military units.
Allowstrainingofscoutunits=Allows training of scout units.
Allowstrainingofswordsmen=Allows training of swordsmen.
AllowstrainingofwarelepharterritoryETC=Allows training of war elephants if you have elephants on your territory.
AlreadyPurchasedDOT=Already purchased.
AlreadyPurchasedRestoreInventoryETC=Already purchased! Please refresh the inventory to obtain the latest balance.
Alter=Alter
AlwaysConfirmEndTurn=Always Confirm End Turn
Amount=Amount
AmountX=Amount: {0}
Amsterdam=Amsterdam
AnAddressNeedsToBeSetDOT=An address needs to be set.
AnEmailAddressNeedsToBeSetDOT=An email address needs to be set.
AnairfieldtobuilndhelicoptersETC=An airfield to build airplanes and helicopters.
Analysis=Analysis
Ancient=Ancient
AncientWorld=Ancient World
Ancona=Ancona
AnimalHusbandry=Animal Husbandry
AnimationSpeedForEvents=Animation Speed for Events
Anironmineproducingiron=An iron mine producing iron.
Ankara=Ankara
Anlumberyardproducingwood=An lumber yard producing wood.
Annihilation=Annihilation
AnnihilationABBR=Ann
AnnihilationGoalETC=Eliminate all enemy troops for victory.
AnnihilationObjectiveETC={BOLD}Annihilation{/BOLD}: Eliminate all enemy troops for victory.
Anno338BC=Anno 338BC
Anno338BCfull=Anno 338BC (full)
AnnounceInChat=Announce in Chat
AnnualGrowthX=Annual Growth: {0}
Anon=Anon
Anquarryproducingstone=An quarry producing stone.
Antaradu=Antaradu
AnyDuration=Any Duration
AnyMapInstalled=Any Map: Installed
AnyMapNotInstalled=Any Map: not Installed
AnySetup=Any Setup
AnyTurnNUM=Any Turn #
AppendixX=Appendix: {0}
ApplicationCrashedETC=The application has crashed and cannot be recovered. Please send us the bug report below to fix it - Thanks!
Apply=Apply
Approve=Approve
Approved=Approved
ApprovedInfoETC=The map has been successfully approved and can now be downloaded by everyone.
Apyramidprovidinghappiness=A pyramid providing happiness.
Ara=Ara
Arbela=Arbela
Archers=Archers
Archersareabletoattackfromafar=Archers are able to attack from afar.
Archery=Archery
Arefineryproducesoil=A refinery produces oil.
Arena=Arena
Arigentum=Arigentum
Armor=Armor
ArmorX=Armor the {0}?
Armory=Armory
ArrowKeys=Arrow Keys
Arta=Arta
Artillery=Artillery
ArtilleryisgreatistanttargetsETC=Artillery is great against distant targets.
AskForProtection=Ask for Protection
AssetCash=Asset: Cash
Asturica=Asturica
AtPeace=At Peace
AtWar=At War
Athenian=Athenian
Athenians=Athenians
Athens=Athens
Attack=Attack
AttackByX=Attack by {0}.
AttackFollowUnit=Attack/Follow Unit
AttackPosition=Attack Position (not Unit)
AttackRange=Attack Range
AttackRangeTooltipETC=Attack range if further than just the neighbor tile.
Attalia=Attalia
Attrition=Attrition
AttritionLegacy=Attrition (Legacy)
AttritionLegacyETC=If enabled, will receive attrition penalties for battles, movements etc. The feature is deprecated and rather convoluted, best to leave it disabled.
AttritionModifiers=Attrition Modifiers
AttritionSpecTooltipETC=Attrition modifiers for when the (1) unit moves or (2) is involved in combat.
AttritionTooltipETC=Higher attrition weakens your unit and is influenced by movements and combat..
AttritionX=Attrition: {0}
Auckland=Auckland
Augsburg=Augsburg
Austria=Austria
Austrian=Austrian
Austrians=Austrians
Auth=Auth
Auto=Auto
AutoLogin=Auto-Login
AutoPlayEvents=Auto-play events.
AutoStartsWhenFullDOT=Auto-starts when full.
AutoTranslateExperimental=Auto-Translate (Experimental)
AutoTranslateExperimentalETC=If enabled, translations automatically done via e.g. Google-Translate will also be shown. Please note that translations can be very bad at times.
AutomaticTranslationViaTranlationAPI=Automatic Translation via Translation API
Auxerre=Auxerre
AvailableScenarios=Available Scenarios
AvatarEditor=Avatar Editor
AvatarGenerator=Avatar Generator
AvatarGenerators=Avatar Generators
Average=Average
AverageOpinionETC=How much the selected nation is liked by the other nations on average.
Avillageenablesbuildingoflandunits=A village enables building of land units.
Award=Award
AwardAdjusted=Award Adjusted
AwardChangeApplyETC=Select the award change to apply to the user.
AwardEditor=Award Editor
AwardReceived=Award Received
AwardSetup=Award Setup
AwardTopRatedOfMonthETC=You have been given the top rated player of the month award. Congratulations :-D
Awards=Awards
Away=Away
Axima=Axima
Azaila=Azaila
Azov=Azov
BabelFish=Babel Fish
BabelFishETC=Number of words translated.
Babylon=Babylon
Back=Back
BackgroundMusic=Background Music
BadBehavior=Bad Behavior
Bagdad=Bagdad
Baghdad=Baghdad
Bakery=Bakery
Balanced=Balanced
Balances=Balances
Balkan=Balkan
BalkanFederation=Balkan Federation
BalkanPeople=Balkan People
Ballot=Ballot
BallotDetails=Ballot Details
BallotXVotedOnETC=Your ballot "{0}" is currently being voted on.
Baltic=Baltic
BalticFederation=Baltic Federation
BalticPeople=Baltic People
Balts=Balts
Bangkok=Bangkok
Banned=Banned
BannedAccountsCannotJoinGamesETC=Banned accounts cannot join games.
Barbarians=Barbarians
BarbariansarestrongwhenatdlocationsETC=Barbarians are strong when attacking from a concealed locations.
Barcelona=Barcelona
BargainEditor=Bargain Editor
Barracks=Barracks
Bartendry=Bartendry
BaseHappinessTaxesLevies=Base Happiness (receive taxes/levies)
Basel=Basel
BasicAvatars=Basic Avatars
BasicAvatarsETC=The basic FREE avatar generator.
BasicIntro=Basic Intro
Battle=Battle
BattleLost=Battle Lost
BattleStatistics=Battle Statistics
BattleTank=Battle Tank
BattleTanksaregrgroundtargetsETC=Battle Tanks are great against ground targets.
BattleWon=Battle Won
Battleship=Battleship
BattleshipTechnology=Battleship Technology
BattleshipsarestgroundtargetsETC=Battleships are strong against ships and ground targets.
Bautzen=Bautzen
Bayeux=Bayeux
Bayonne=Bayonne
BecomeProtector=Become Protector
BecomeProtectorate=Become Protectorate
Beginningofthe2ndSamniteWar=Beginning of the 2nd Samnite War
Beijing=Beijing
Belarus=Belarus
Belarussian=Belarussian
Belarussians=Belarussians
BelowGroundLevel=Below Ground Level
Benelux=Benelux
Beneluxian=Beneluxian
Beneluxians=Beneluxians
Berber=Berber
Berbers=Berbers
Berenice=Berenice
Berlin=Berlin
Berwick=Berwick
Betting=Betting
BiDiInput=BiDi Input
BiDiInputCursor=BiDi Input Cursor
BiDiInputCursorSettingETC=Defines the input cursor where ON enables a bidirectional input cursor and OFF disables it.
BiDiInputSettingETC=Defines the default input mode where LTR is 'left-2-right' and RTL is 'right-2-left'.
Blacksmith=Blacksmith
Blitz=Blitz
Block=Block
BlockUserETC=Do you really want to block the user?
BlockUserQUE=Block User?
Blocked=Blocked
BlockedFromJoiningGameETC=You have been blocked from joining the game.
BlockedUsers=Blocked Users
Blois=Blois
BoobieMaker=Boobie Maker
BoobiePrize=Boobie Prize
Bordeaux=Bordeaux
Bordesholm=Bordesholm
Bremen=Bremen
Brest=Brest
Brewery=Brewery
Bridge=Bridge
BridgeConstruction=Bridge Construction
Brindisi=Brindisi
Britain=Britain
Britains=Britains
British=British
Broadcast=Broadcast
BroadcastSentEXL=Broadcast Sent!
BroadcastingGameAlsoKeepAliveETC=Broadcasting a game also serves as keep-alive preventing a game from auto-deletion. Don't spam!
Browse=Browse
Brussels=Brussels
Bryansk=Bryansk
Budapest=Budapest
BuenosAires=Buenos Aires
Build=Build
BuildCost=Build Cost
BuildTroopsETC={BOLD}Troops{/BOLD}: Troops including land units and ships can be build within settlements.
Building=Building
BuildingExplanationETC=The following building options are at your disposal:
Buildings=Buildings
Bulgaria=Bulgaria
Bulgarian=Bulgarian
Bulgarians=Bulgarians
Bullet=Bullet
Bundle=Bundle
BundleAction=Bundle Action
BundleDisplay=Bundle Display
BundleDownloadInfoETC=Please note there is no download limit for purchased maps. Updated maps are provided for {BOLD}free{/BOLD} as well.
BundleID=Bundle ID
BundleIDGeneratedETC=A new bundle ID has been generated. Please enter the values below into your "bundle.config" files where it says "us:" and "id:". Please do NOT generate new bundle IDs for map updates. If you update your map (e.g. fixes or new scenarios), only change the version number where is says "vn:".
BundleInspectBeforeUpload=Please inspect the bundle before uploading. All maps are verified before we make them available for others to play.
BundleMaker=Bundle Maker
BundleOptions=Bundle Options
BundlePictures=Bundle Pictures
BundleSetup=Bundle Setup
Busy=Busy
Buy=Buy
BuyAdditionalCoins=Buy additional coins
BuyCoins=Buy Coins
BuyFoodETC=We have found a great deal on {0}. Are you willing to buy?
BuyNow=Buy Now
BuySX=Buy {0}
Byzantium=Byzantium
CRONDay=CRON Day
CRONHour=CRON Hour
CRONMinute=CRON Minute
CRONMonth=CRON Month
CRONWeek=CRON Week
Cairo=Cairo
Calgary=Calgary
Camels=Camels
Camera=Camera
CameraButton=Camera Button
Cancabar=Cancabar
Cancel=Cancel
CancelAlliance=Cancel Alliance
CancelAllianceOther=Having an Alliance Cancelled
CancelDiploWithXETC=Cancel the diplomatic relation with {0}?
CancelPeaceTreaty=Cancel PeaceTreaty
CancelPeaceTreatyOther=Having a Peace Treaty Cancelled
CancelRelation=Cancel Relation
CancelRelationByProtector=Cancel Relation by Protector
CancelRelationByProtectorate=Cancel Relation by Protectorate
CancelRelationWithProtector=Cancel Relation with Protector
CancelRelationWithProtectorate=Cancel Relation with Protectorate
CancelRequestToJoin=Cancel Request to Join
Candia=Candia
CandidateRequests=Candidate Requests
CannotCompletePaymentNetworkDisposedETC=Cannot complete the payment. Network already disposed.
CannotDisjoinBettingGameAfterStartETC=You cannot disjoin a betting game after it started.
CannotDisjoinRatedGameAfterStartETC=You cannot disjoin a rated game after it started.
CannotFindTheGameDeletedETC=Cannot find the game. It possibly was already deleted.
CannotKickAIPlayer=Cannot kick AI player.
CannotKickAfterGameStarted=Cannot kick: game already started.
CannotLeave=Cannot Leave
CannotLeaveGroupETC=You cannot leave the group on your own. Appoint a new owner first that can remove you from the group.
CannotLoadUserInformation=Cannot load user information.
CannotOpen=Cannot Open
CannotPlayObjectiveUnlockETC=You can only play the "Supremacy" objective.
CannotPlayRandomUnlockETC=You cannot use the random option.
CannotQuitAfterGameStarted=Cannot quit: game already started.
CannotSendTheMessageBannedETC=Cannot send the message (banned).
CannotSendTheMessageBlockedDOT=Cannot send the message (blocked).
CannotSetCommandoUnitForXETC=Cannot set commando unit for {0} (no troops/etc. set for nation).
CannotStartBallotETC=You currently cannot start a new ballot. Not enough time has elapsed since the last ballot.
Cannotloadbundleinformation=Cannot load bundle information.
CapeTown=Cape Town
CaptureTheFlag=Capture the Flag
CaptureTheFlagABBR=CtF
CaptureTheFlagGoalDetailedETC=Control {0} for {1} turns to win.
CaptureTheFlagGoalETC=Control a location for a number of turns for victory.
CapturetheFlagObjectiveETC={BOLD}Capture the Flag{/BOLD}: Control a location for a certain number of turns for victory.
Caracas=Caracas
Caralis=Caralis
Card=Card
CardInformation=Card Information
CardType=Card Type
Carin=Carin
Carpenter=Carpenter
CarrierTechnology=Carrier Technology
Cartajena=Cartajena
Carthage=Carthage
Carthaginian=Carthaginian
Carthaginians=Carthaginians
Carthago=Carthago
Cash=Cash
CashBalanceNoteShortETC=Taxes are collected annually at the end of each year. No taxes where happiness is below {0}%.
Casual=Casual
CeaseFire=Ceasefire
CeaseFireAccepted=Ceasefire Accepted
CeaseFireRejected=Ceasefire Rejected
Celtic=Celtic
Celts=Celts
Cemenelum=Cemenelum
CenterScreenNationSelectionETC=Center the screen around your nation or selected unit or tile.
CentralIsland=Central Island
Chalcedon=Chalcedon
Change=Change
ChangeForPasswordProtectGamesETC=Change to show the password protected games that your friends have setup.
ChangeHost=Change Host
ChangePassword=Change Password
ChangeRoleToX=Change Role to: {0}
Characteristics=Characteristics
CharactersX=Characters: {0}
ChatCommands=Chat Commands
ChatIORestoredSML=Chat I/O Restored :-D
Cheating=Cheating
Chersonesos=Chersonesos
ChildSupport=Child Support
ChooseANameForTheX=Choose a name for the {0}
ChooseAnAvatarDOT=Choose an avatar...
ChosenToSpendCoinsonXETC=You have chosen to spend coins on {TINT:ff11beff}{0}{/TINT}. Please confirm if you would like to continue.
ChosenUsernameIsReservedDOT=Chosen username is reserved.
Chur=Chur
Citizenship=Citizenship
CityFestival=City Festival
CivilianHappiness=Civilian Happiness
Clan=Clan
ClanCreated=Clan Created
ClanManagement=Clan Management
ClanManager=Clan Manager
ClanName=Clan Name
ClanPlayersAreNotAllowedToJoinDOT=Clan players are not allowed to join.
ClanProfile=Clan Profile
ClanRemoveUserOtherETC=User cannot be removed from the clan. Not enough time has elapsed.
ClanRemoveUserSelfETC=You cannot leave the clan. Not enough time has elapsed.
Clans=Clans
ClansAllowed=Clans Allowed
ClansCOLNo=Clans: No
ClansCOLYes=Clans: Yes
ClansYesNo=Clans Yes/No
Cliffs=Cliffs
Climate=Climate
Climate2x2pxPerTile=Climate (2x2px per tile)
ClimateZones=Climate Zones
Clipboard=Clipboard
ClosedForDisjoining=Closed for disjoining.
ClosedForJoiningDOT=Closed for joining.
Coalition=Coalition
Coalitions=Coalitions
CoalitionsOptional=Coalitions (Optional)
Code=Code
CodeOfConductAdviceETC={BOLD}Advice{/BOLD}. Breaking verbal agreements, diplomatic relations and using dirty tactics might make you win a few games in the short run but will ultimately make you unpopular in the long run. Use wisely!
CodeOfConductETC=This is a game about world domination, so expect other players to use dirty strategies during ONLINE play to reach their goal. Consider the following rules:
Coin=Coin
CoinPackages=Coin Packages
Coins=Coins
CoinsReceived=Coins Received
CoinsRefunded=Coins Refunded
Colchester=Colchester
Colombo=Colombo
Color=Color
ColorAqua=Aqua
ColorBlack=Black
ColorBlindness=Color Blindness: {0}
ColorBlue=Blue
ColorBronze=Bronze
ColorBrown=Brown
ColorCorrectionExperimental=Color Correction (Experimental)
ColorFuchsia=Fuchsia
ColorGold=Gold
ColorGray=Gray
ColorGreen=Green
ColorLime=Lime
ColorMaroon=Maroon
ColorNameOrHEXValueIsInvalid=Color name or HEX-value is invalid.
ColorNavy=Navy
ColorOlive=Olive
ColorOrange=Orange
ColorPink=Pink
ColorPurple=Purple
ColorRed=Red
ColorSilver=Silver
ColorTeal=Teal
ColorWhite=White
ColorX=Color: {0}
ColorYellow=Yellow
ColoringHasBeenReset=Coloring has been reset.
ColoringHasBeenSet=Coloring has been set.
Combat=Combat
CombatCommandoETC=Please be aware that in most games, each nation features a commando unit indicated by a rotating sword above the unit. Please make sure to keep your commando unit safe! If you lose your commando unit, you will lose the game (like in Chess).
CombatEffect01ETC={BOLD}City Walls/Defense{/BOLD}: +100% bonus.
CombatEffect02bETC={BOLD}Commando Unit/Offense{/BOLD}: +100% bonus.
CombatEffect03bETC={BOLD}Commando Unit/Defense{/BOLD}: +30% bonus.
CombatLossTotal10x=Combat Loss Total (10x)
CombatParametersETC=Combat parameters for each unit are listed when selecting a unit. Generally the following parameters are used (might be different for older/specific scenarios):
CombatResolutionETC=Battle outcome is non-random and determined as follows. Your combat points are calculated for the enemy's combat modality. Vice-versa your enemy's combat points are calculated for your combat modality. The higher your points against your enemy's points the more damage, a.k.a. strength reduction, you inflict on your enemy. If a unit's strength is reduced to zero it is destroyed/becomes neutral.
CombatSettlementETC=If a settlement, i.e. a village or harbor, is attacked, the damage points will be evenly applied to the settlement itself as well as the hosted/defending units within.
CombatStrengthChangeV02ETC=During a single battle, a total of 8.9 damage (legacy maps: 4.9 damage) will be distributed to the two units involved in the battle. The stronger a unit, the less damage it will receive. For example one unit receiving 6.2 damage will result in the other unit losing 2.7 damage (=8.9-6.2). If a unit is out of range, it will not receive any damage.
CombatTypeX=Combat Type: {0}
CombinationsX=Combinations: {0}
Command=Command
CommandNotRecognized=Command not recognized.
CommandUnavailableDuringIncognitoModeETC=Command unavailable during incognito mode.
CommandoUnit=Commando Unit
CommandoUnitDefaultSetupETC=Will decide if commando units are enabled by default or not for newly created games.
CommandoUnitETC=If enabled, each nation is given a commando unit (e.g. king/general). If the commando unit is captured a player is been killed.
Comment=Comment
Commerce=Commerce
CommercePer1Mio=Commerce (per 1 Mio.)
CommonTemplate=Common Template
Communication=Communication
Competition=Competition
Competition1=Competition 1.
Competition1Place=Number of first places in competitions.
Competition2=Competition 2.
Competition2Place=Number of second places in competitions.
Competition3=Competition 3.
Competition3Place=Number of third places in competitions.
CompetitionCompleted=Competition Completed
CompleteResearchETC=An unknown emissary has approached you with the offer to sell you "{0}". Do you accept?
Completed=Completed
CompletedXRounds=Completed {0} Rounds
ConcealEffectTooltipETC=Combat modifier if the unit is hidden for the opponent during attack or defense (suprise).
Config=Config
ConfigureBackgroundMusic=Configure Background Music
ConfigureCoalition=Configure Coalition
ConfigureNation=Configure Nation
ConfigureRelation=Configure Relation
Confirm=Confirm
ConfirmDeleteBundleETC=Do you really want to remove the installed bundle?
ConfirmDisjoin=Confirm Disjoin
Confirmnewpassword=Confirm new password
Confirmpassword=Confirm password
Conflicts=Conflicts
ConflictsETC=The number of nations at war.
ConnectedToChatHForHelpETC=Connected to chat (/h for help).
Connectedtopool=Connected to pool
Conqueror=Conqueror
ConquerorABBR=Conq
ConquerorGoalETC=Control a all settlements for victory.
ConquerorObjectiveETC={BOLD}Conqueror{/BOLD}: Control all settlements for victory.
Consider=Consider
Constanz=Constanz
Construct=Construct
Consumable=Consumable
ConsumeMilitaryUnits=Consume/Military Units
ConsumeSettlements=Consume/Settlements
ConsumeX=Consume {0}
ConsumeXETC=Consumption of {0} is taken every turn.
Consumption=Consumption
Contact=Contact
ContactUs=Contact Us
ContactUsForSponsoringETC=Contact us below if you are interested in becoming a sponsor. In your message, please include (a) what you would like to sponsor, (b) how much you are willing to spend and (c) your site/art/name etc., if any, that you would like to promote. Also include your in-game username (not the display name).
ContacttheModerators=Contact the Moderators
Content=Content
Continental=Continental
Continents=Continents
Continue=Continue
ContributionsReligion=Contributions Religion
CoordinateOffset=Coordinate Offset
Copenhagen=Copenhagen
Copy=Copy
CopyToClipboard=Copy to Clipboard
Corcaigh=Corcaigh
Cordoba=Cordoba
Core=Core
Corinth=Corinth
Corinthian=Corinthian
Corinthians=Corinthians
Correction=Correction
Cost=Cost
CostToResearchETC=The cost to research the invention.
CostTooltipCashETC=The monetary cost to build the entity.
CostTooltipItemXETC=The amount of {0} needed to build the entity.
CostX=Cost {0}
Council=Council
Count=Count
Country=Country
Craftsman=Craftsman
Create=Create
CreateAClan=Create a Clan
CreateANewGame=Create a new game
CreateAlliance=Create Alliance
CreateAllianceEnemies=Create Alliance, # of Enemies (modifier)
CreateGameCostETC=You need to {TINT:ff11beff}spend coins{/TINT} in order to create the game. Please confirm if you would like to continue.
CreateGuestLogin=Create a Guest Login
CreatePeaceTreaty=Create Peace Treaty
Created=Created
CreatingAGame=Creating a Game
CreatingALeague=Creating a League
CreatingATournament=Creating a Tournament
Credits=Credits
Culture=Culture
CurrentResearch=Current Research
CurrentRound=Current Round
Custom=Custom
Customize=Customize
Cut=Cut
Czech=Czech
CzechRebublic=Czech Rebublic
DONROMFeature01ETCv02=Turn-Based Grand Strategy covering Ancient to Modern Times.
DONROMFeature02ETC=4X Strategy: eXplore, eXpand, eXploit, and eXterminate.
DONROMFeature03ETC=Challenging AI based on Genetic Algorithm.
DONROMFeature04ETC=Weather and Seasons including Snow, Rain and Storms.
DONROMFeature05ETC=Diplomacy, Research, Trade and City-Building.
DONROMFeature06ETC=Cross-Platform Multiplayer/Hotseat-Play including co-op team games.
DONROMFeature07ETC=Random Map Generator.
DONROMFeature08ETCv02=Nations: Roman Empire, Gaul, Germany, Japan and the United States amongst others.
DONROMFeature09ETCv02=Troops: Swordsmen, Archers, Horsemen, Tanks and Fighter Planes amongst others.
DONROMFeature10ETCv02=Ships: Galleys, Aircraft Carriers, Battleships and Submarines amongst others.
DONROMFeature11ETC=Played as WE-GO Turn-Based Game allowing for an Unlimited Number of Players.
DONROMFeature12ETC=High Scores, Playing Statistics and Achievements.
DONROMFeature13ETC=Engaging Music and Sound Effects.
DONROMOverviewETCv02=Demise of Nations is a 4X turn-based grand strategy wargame covering the rise of Rome till the fall of modern civilization. Command your armies in one of the many ancient and modern countries including the Roman Empire, British Islands, Germany, Japan or the United States. From Rome to modern nations, you create your own warring experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. Form alliances and fight co-op style with the AI and other players for ultimate victory.
DONROMOverviewExtendedETCv02=Range of functionality is comprised of trading, diplomacy, expansion, conducting research, exploration, managing resources, building, food distribution, governing and city management. Units at your disposal are swordsmen, archers, tanks, fighter planes, battleships and submarines amongst others. Demise of Nations incorporates changing weather patterns such as shifting climates and storms. Rain during summer and snowy winters will provide challenging combat environments. Assemble your armies, take on the world and achieve greatness in this epic historical strategy game.
DONROMPaymentsETC=The game includes one map for FREE. Other maps are available for download and cost $3.99+ for single maps or $19.99 for all maps. Multiplayer games are generally free to join. Hosting multiplayer games costs 5 cents/game. There is no subscriptions. This game is NOT pay-to-win.
DONROMPropagandaETCv02=Demise of Nations - Reign the World!
Dakar=Dakar
Dallas=Dallas
Danish=Danish
Datum=Datum
Deal=Deal
DecayXPER=Decay ({0}%)
DeclareWar=Declare War
DeclareWarModifier=Declare War, # of Enemies (modifier)
DeclareWarOnX=Declare War on {0}?
DeclareWarOpponent=Being Declared War Upon
Decrees=Decrees
Default=Default
DefaultTranslation=Default Translations
DefaultTranslationETC=The default translations for the application.
Defeat=Defeat
DefeatMumblingETC=The game has ended and you have lost. Better luck next time!
DefenderXNeedToSurviveForYturns=Defenders ({0}) need to survive until turn {1} to win.
Defense=Defense
DefenseABBR=Def
DefenseETC=Losses during battle are reduced by the given effect percentage.
DefenseGoalETC=Defense vs. Offense between two parties with limited turns.
DefenseObjectiveETC={BOLD}Defense{/BOLD}: Defense vs. Offense between two parties with limited turns.
DefenseTooltipETC=Special defensive capabilities available.
DefensiveCombat=Defensive Combat
Delete=Delete
DeleteBundle=Delete Bundle
DeleteGame=Delete Game
DeleteGameETC=Do you really want to delete the game. Action is non-reversible.
DeleteMessageETC=Do you really want to delete the message? The action is non-reversible.
DeleteMessageQUE=Delete Message?
DeleteNews=Delete News
DeleteNewsETC=Do you really want to delete the selected news item?
DeletePostETC=Do you really want to delete the post? The action is non-reversible.
DeletePostQUE=Delete Post?
DeleteTheMessage=Delete the message.
Deleted=Deleted
Delphi=Delphi
DemandSubmission=Demand Submission
DemandSubmissionETC=Become my protectorate and receive my protection. Do you submit to my demand?
DemiseOfNations=Demise of Nations
DemiseOfNationsDescriptionETCv02=Demise of Nations is a 4X turn-based grand strategy wargame covering the rise of Rome till the fall of modern civilization.
Demolish=Demolish
DemolishX=Demolish the {0}?
Denmark=Denmark
DescribeTheIncident=Describe the incident
Description=Description
Descriptionistooshort=Description is too short.
Desert=Desert
DesertStormfront=Desert Stormfront
DesertStormfrontDescriptionETC=Desert Stormfront is a Real-Time Strategy (RTS) game situated in the desert.
DesertTheGroupQUE=Desert the Group?
Destroy=Destroy
DestroyX=Destroy the {0}?
Destroyer=Destroyer
DestroyersarestrnstsubmarinesETC=Destroyers are strong against submarines.
Details=Details
DevToolsETC=Development tools utilized in the production of the game.
DeveloperMessage=Developer Message
Dhaka=Dhaka
DidYouForgetPassword=Did you forget your password?
Difficulty=Difficulty
DifficultyDefaultSetupETC=The default difficulty used for newly created games.
Dimension=Dimension
Diplo=Diplo
Diplomacy=Diplomacy
DiplomacyDSHStrict=Diplomacy - Strict
DiplomacyHelpETC=If enabled, diplomacy works as usual. If disabled, all nations are at war, except team-games where teams are allied. Total War and Peace options have no effect.
DiplomacyStrictHelpETC=If enabled, diplomatic relations are more strict. Protectorates have to follow the diplomatic rules of the protector.
DiplomaticOptionsCancelETC=Once you have established a diplomatic relation with another nation, be it a peace treaty, alliance or such, you cannot declare war in the same turn anymore. You will need to cancel the relation first which in turn will be converted to a ceasefire. Once the cease-fire is over, declarations of war are possible. Peace treaties have a 1-turn ceasefire. Cancelling other relations will have longer cease-fires.
DiplomaticOptionsETC=The game supports the following diplomatic options. By default all nations start off as 'Neutral' unless specified otherwise. 
DiplomaticOptionsWarV02bETC=Declaring war on a faction results in a -5% happiness loss. Also in order to prevent ganging up on someone, an additional penalty of -10% happiness is applied for each nation the faction is already at war with. If a nation has 2 wars ongoing, a total happiness loss of -25% (-5% + 2*-10%) is applied for declaring war on that nation.
DirectLogin=Direct Login
Direction=Direction
Disband=Disband
DisbandX=Disband the {0}?
Disbursed=Disbursed
Discussions=Discussions
DiscussionsInfoWhatForETC=Use for gameplay feedback, bug-reports & misc. discussions.
Disease=Disease
Disjoin=Disjoin
DisjoinGame=Disjoin Game
DisjoinGameGeneralConfirmETC=Do you really want to dijoin the game mid-progress. You might not be able to join again.
DisjoinGameRefundETC=You receive a {TINT:ff11beff}refund{/TINT} for the coins you spent on joining the game.
Dismiss=Dismiss
Display=Display
DisplayFullscreen=Display Fullscreen
DisplayName=Display Name
DisplayScaling=Display Scaling
Distance=Distance
DistanceETC=Distance refers to the maximum distance a unit can travel before being required to enter a host again. If no host is entered in time, the unit is lost.
DistributeMoney=Distribute Money
DistributefoodinordertoinehappinessETC=Distribute food in order to increase happiness.
DistributemoneyinordertoiehappinessETC=Distribute money in order to increase happiness.
Domination=Domination
DominationABBR=Dom
DominationGoalDetailedETC=Control the whole map for victory. Protectorates count towards your territory.
DominationGoalETC=Control the whole map for victory.
DominationObjectiveETC={BOLD}Domination{/BOLD}: Control the whole map for victory.
Done=Done
DontNotify=Don't Notify
Dorchester=Dorchester
Dorpat=Dorpat
Down=Down
Download=Download
DownloadContentETC=Download additional content for enhanced gameplay...
DownloadRequired=Download Required
DownloadSize=Download Size
DownloadsFinished=Downloads Finished
Drought=Drought
DroughtChance100000=Drought Chance (out of 10000)
DroughtMaxTurns=Drought (max turns)
DroughtMinTurns=Drought (min turns)
DroughtX=Drought: {0}
DrySoil=Dry Soil
Dubai=Dubai
Dublin=Dublin
Durnyat=Durnyat
Durouernon=Durouernon
Dyrrachion=Dyrrachion
ELOExplanationETC=Based on your's and everyone's ELO-based rating, the following probabilities were determined.
ELOImplificationsETC=Your rating will generally increase when your actual ranking is higher than your expected ranking & vice versa.
ELOMath=ELO Math
ELOParametersETC=The following parameters were used to make the determination.
ELOVolatilityETC=The volatility determines how much your rating can change.
ERExcectedRank=ER = Expected Rank
Earth=Earth
Economy=Economy
EconomyPopAdministrationCostXETC=Each nation has to pay an administration cost to manage the settlements and population. There is no such charge for smaller nations, given they are easy to manage. The administration cost is calculated using a factor {BOLD}f(x) = 1 - 1/sqrt(x){/BOLD} where {BOLD}x{/BOLD} is a combination of (a) the relative size of your nation and (b) the relative population size. The more settlements and population your nation has, the higher the administration cost will be. Keep your nation small to reduce the cost. The cost is capped at {0}% of your commerce and tax income.
EconomyPopHappinessETC=Settlements with low happiness will stop paying taxes. In order to increase happiness you can (a) decrease taxes and commerce or (b) distribute money in the provinces affected 1-by-1. Happiness goes up during successful battles and down for lost battles. Happiness can also be affected by diplomatic relations you create or cancel.
EconomyPopulationETC=The monetary income you receive each turn depends on the population in all the settlements you own. The larger your population, the higher your income. Income is reduced when happiness is low (linear). No income is generated when happiness is below 50% or a settlement is considered under siege.
EconomyProductionETC=Items such as wood or iron are generated by map structures such as lumberyards or iron mines. In addition items can be bought or sold via market as needed.
EconomyTaxCommerceETC=You receive commerce income each turn. In addition, you receive a larger tax income every 12 months (turns) at the beginning of each year. 
Edeta=Edeta
Edit=Edit
EditObject=Edit Object
EditPlayer=Edit Player
EditSettings=Edit Settings
EditTheAvatar=Edit the Avatar
EditTheIcon=Edit the Icon
EditTheProfile=Edit the Profile
EditTile=Edit Tile
Editor=Editor
EditorOnlyForDesktopETC=The map editor is currently only supported on Desktop (Mac OSX, Windows or Linux) as you need a computer mouse.
Effect=Effect
EffectAndExpenses=Effect & Expenses
EffectRainingOrSnowingTooltipETC=Combat modifier when it is raining or snowing.
Effects=Effects
Egypt=Egypt
Egyptian=Egyptian
Egyptians=Egyptians
Eidyn=Eidyn
Election=Election
ElectionOptionV02bETC=If enabled, the game will give the largest nation in a game, that has at least 30% of the total territory and a 5% lead or more, the option to issue ballots. The ballot can then be voted on by all the players that are still alive in the game.
Elections=Elections
ElectionsETC=If enabled, the most powerful nation in the game will be given the option to hold elections.
Elephant=Elephant
ElephantSciences=Elephant Sciences
Eliminated=Eliminated
EliminatedBetterLuckNextETC=You have been eliminated. Better luck next time!
Eliminateenemies1by1=Eliminate enemies 1-by-1.
Elimination=Elimination
EmailAddress=Email Address
EmailAlreadyTakenETC=The email address is already taken.
EmailDoesNotContainAtMarkETC=Email address does not contain an @-mark.
EmailForPasswordRecoveryETC=Please enter a valid email address for password recovery.
EmailX=Email: {0}
Emisa=Emisa
Emoticons=Emoticons
EmployGovernors=Employ Governors
EmployGovernorsETC=Governors manage happiness of the provinces and will make sure they keep paying taxes.
Emporion=Emporion
EnableAIBecauseOnly1NationETC=You need to enable the AI, otherwise you will be the one and only nation in the game.
Enact=Enact
EncampAndDefendPosition=Encamp and Defend Position
EncampEffectTooltipETC=Defense modifier if the unit is encamped.
EndRelation=End Relation
EndTurn=End Turn
EndTurnConfirmETC=Do you really want to end the turn?{WRAP}{WRAP}{LINE}Please check:{/LINE}{WRAP} - Did you move all your units?{WRAP} - Did you read all your messages?{WRAP} - Did you respond to all inquires?{WRAP} - Other unread notifications?
Ended=Ended
EndedPlayDOT=Ended/Play...
EndedPlayDOTDead=Ended/Play... (dead)
EnemyVanished=Enemy Vanished
Engineering=Engineering
Enhance=Enhance
EnrolledSinceX=Enrolled since {0}.
Enter=Enter
EnterAdminCommentHidden=Enter admin comment (hidden)
EnterBundleDescription=Enter bundle description
EnterBundleName=Enter bundle name
EnterFilenameDOT=Enter filename...
EnterPassword=Enter Password
EnterPasswordAccessETC=Enter password for access.
EnterScenarioDescription=Enter scenario description
EnterScenarioName=Enter scenario name
EnterText=Enter text
EnterTitle=Enter title
EnterUsernameAndEmailAddressETC=For recovery, enter both username and email address for your account. If you have no email address set for the account you are out of luck, unless you have any other means to prove the account belongs to you. Feel free to email us for assistance, but please note we cannot just hand over accounts potentially belonging to others solely on someone's word. Please have past invoices etc. ready to show you are the real account owner.
EnterZIPPostalCode=Enter ZIP/postal code
Enteraddressline1=Enter address line 1
Enteraddressline2Optional=Enter address line 2 (Optional)
Entercardnumber=Enter card number
Entercity=Enter city
Enterclanname=Enter clan name
Enterdisplayname=Enter display name
Enteremail=Enter email
Enteremailaddress=Enter email address
Enterhere=Enter here
Enternewpassword=Enter new password
Enteroldpassword=Enter old password
Enterpasscode=Enter passcode
Enterpassword=Enter password
EnterphoneOptional=Enter phone number (Optional)
EntertheXDOT=Enter the "{0}".
Enterthecoordinateoffset=Enter the coordinate offset.
Enterthedimensions=Enter the dimensions.
Enterusername=Enter username
Enterusersquote=Enter user's quote
Enteryourfullname=Enter your full name
EntryFee=Entry Fee
EpilogueAfterwordETC=Thanks & Enjoy the Game!\nnoblemaster ]:-D\n\nTwitter: http://twitter.com/noblemaster
EpilogueGuaranteeETC=The game does not contain any spyware, malware or third party software of such kind. Although the game has been thoroughly tested, it is possible that the game runs slow or not at all on certain devices. If you are having problems or are not happy with your purchase, feel free to contact us via email at any time. For a full refund please include your order information for a speedy response.
EpilogueMarketingETC=If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!
Epirote=Epirote
Epirotes=Epirotes
Epirus=Epirus
Equator=Equator
Equatorial=Equatorial
Equip=Equip
EquipX=Equip the {0} with enhanced offensive capabilities?
Era337BC=Era: 337BC
Errbat=Errbat
ErrorChatIOBorkedSML=Error: Chat I/O Borked :-(
ErrorEncountered=Error Encountered
ErrorLoadingBundles=Error loading bundles.
ErrorLoadingGamesList=Error loading games list.
ErrorLoadingLatestNews=Error loading latest news.
ErrorLoadingRankingsETC=Error loading rankings.
ErrorLoadingRatingETC=Error loading ratings.
ErrorLoadingTheGamesList=Error loading the games list.
ErrorParsingInputETC=Error parsing the input.
ErrorParsingParameters=Error parsing parameters.
ErrorconnectingtothegameDOT=Error connecting to the game.
ErrorloadingenrollmentsDOT=Error loading enrollments.
ErrorloadingproductDOT=Error loading product.
ErroropeninggameDOT=Error opening game.
EstimatedTurnsToCompleteResearchETC=The estimated number of turns to complete the research.
Esztergom=Esztergom
Europe2091=Europe 2091
Europeduring337BC=Europe during 337BC.
Europeintheyear2091=Europe in the year 2091.
EventEditor=Event Editor
EventInformation=Event Information
Events=Events
EventsShowAllyRelatedBattles=Events: Show Ally/Related Battles
EventsShowAllyRelatedDeclarationsOfWar=Events: Show Ally/Related Declarations of War
EventsShowAllyRelatedMoves=Events: Show Ally/Related Moves
EventsShowAllyRelatedWarsThatEnded=Events: Show Ally/Related Wars that Ended
EventsShowDroughts=Events: Show Droughts
EventsShowEnemyBattles=Events: Show Enemy Battles
EventsShowEnemyDeclarationsOfWar=Events: Show Enemy Declarations of War
EventsShowEnemyIntrusions=Events: Show Enemy Intrusions
EventsShowEnemyMoves=Events: Show Enemy Moves
EventsShowEnemyWarsThatEnded=Events: Show Enemy Wars that Ended
EventsShowOtherBattles=Events: Show Other Battles
EventsShowOtherDeclarationsOfWar=Events: Show Other Declarations of War
EventsShowOtherMoves=Events: Show Other Moves
EventsShowOtherWarsThatEnded=Events: Show Other Wars that Ended
EventsShowPersonalBattles=Events: Show Personal Battles
EventsShowPersonalDeclarationsOfWar=Events: Show Personal Declarations of War
EventsShowPersonalDiplomacy=Events: Show Personal Diplomacy
EventsShowPersonalMoves=Events: Show Personal Moves
EventsShowPersonalTradesSupport=Events: Show Personal Trades/Support
EventsShowPersonalWarsThatEnded=Events: Show Personal Wars that Ended
EventsShowWeatherInfo=Events: Show Weather Info
Excavation=Excavation
ExistingPurchases=Existing Purchases
ExistingUser=Existing User
Exit=Exit
ExitEditor=Exit Editor
ExitEditorETC=Do you want to exit the editor?
Experience=Experience
ExperienceTooltipETC=The more experience, the stronger your unit. Experience is gained via training and combat successes.
ExperienceX=Experience: {0}
Expiry=Expiry
Exploration=Exploration
Exploration2x2pxPerTile=Exploration (2x2px per tile)
ExplorationFog=Exploration Fog
ExplorationFogETC=If enabled, some areas of the map might be completely hidden for you and need to be explored first. Please note this setting depends on the map bundle and might have no effect for certain scenarios.
Explorer=Explorer
ExplorerAwardETC=Explore 90% or more of the map.
Export=Export
ExportInfoETC=Nations exporting the selected goods.
FAQAccountNameChangesETC={BOLD}How can I change my account name/my clan's name?{/BOLD}{WRAP}We allow one free name change. Please contact the moderators team to you have your. display name changed to something else. Further name changes require a payment. Please note this has been implemented to prevent misbehaving players to simply change their name and continue harassing other players under a different name. We do not accept offending names.
FAQAccountVerificationETC={BOLD}How can I get my account verified?{/BOLD}{WRAP}Please contact the moderators team to have your account verified if the status is set to unverified. Sorry for the inconvenience.
FAQAggressiveClanRecruitingETC={BOLD}Aggressive clan recruiting from other clans.{/BOLD}{WRAP}Recruiting players from other clans is fine as long as it happens within reason. If a clan or player has been found to aggressively recruit players from other clans we'll reserve the right to take appropriate actions towards that player and/or clan. Your main target for new members should be players that have not joined a clan yet.
FAQBadBehaviorTowardsModeratorsETC={BOLD}Please be nice to the moderators.{/BOLD}{WRAP}Our moderators are carefully selected and held to a high standard. Their main objective is too keep the game running and to ensure it's an enjoyable and fair environment for everyone. If a player has been flagged, banned or disabled, it's because there was a good reason for it. Our moderators do not randomly penalize users. We also hold occasional votes where we vote on cases that are not entirely clear. It's a democratic process where we try to be as fair and unbiased as possible. The moderators are not out to get you. However, if you decide to cheat or exhibit bad behavior, you will be caught and you will be punished. Don't let your anger out on the moderators.
FAQChatAndWallSpammingETC={BOLD}Some player is spamming the chat and wall.{/BOLD}{WRAP}Spamming the chat or message boards will get you banned. Also, please use the broadcasting and invitation features within reason. We'll ban accounts of players that exhibit annoying behavior.
FAQClanCreationETC={BOLD}Do I need to form a clan to play with friends?{/BOLD}{WRAP}We don't generally require groups of people to form clans. However, if you are found to violate the rule above and gang up on others, we'll request you to create or join a clan or we might limit your account.
FAQClanSpammingGangingUpETC={BOLD}Clan spamming & ganging up on others.{/BOLD}{WRAP}We don't tolerate clans or group of players ganging up on others. It's considered cowardly behavior. Please join games designated to clans or teams. If you are in a clan or play with friends, it's acceptable to play in non-clan games as long as you don't specifically form relations with only your friends or clan members. Follow the code of honor or else! Please note this also applies to official tournaments.
FAQClanTemporarilyLeavingETC={BOLD}Temporarily leaving a clan to join non-clan games.{/BOLD}{WRAP}Certain games are restricted to players that have not joined a clan. Clan members that temporarily leave their clan to circumvent the filter and join non-clan games will be punished.
FAQCodeOfConductETC={BOLD}I have been treated badly by other players.{/BOLD}{WRAP}Please note that we do not accept racism, hate speech, sexism or the like. Also refrain from insulting or teasing other players. Please contact our dedicated moderator team to handle problems with other players. We reserve the right to close accounts of misbehaving players as needed.
FAQCoinRefundsDeletedGamesETC={BOLD}Do I get my coins back if a game has been deleted?{/BOLD}{WRAP}All coin betting amounts are fully refunded for any game that was deleted before the game finished. Sponsored coins are fully refunded for any game that was deleted before it started. Game setup fees are not refunded. It's the player's responsibility to make sure his or her games are not just sitting there but are actually played. Inactive games are auto-deleted by the server.
FAQCompromisedAccountETC={BOLD}What happens if an account got compromised?{/BOLD}{WRAP}Please keep your account information private. It is your responsibility to make sure your account is not compromised by e.g. giving away your password. No refunds or such are given if you we find you to have handled things carelessly by e.g. giving away your password to strangers on the internet. Also, we will ban or disable players that we find to use or release private account information such as passwords or email addresses.
FAQELORatingAndVolatilityExplainedETC={BOLD}How does the rating system work and what's that number next it?{/BOLD}{WRAP}The rating calculations are similar to the {LINK:{0}}Elo Rating System (Wikipedia){/LINK}, displayed as "ELO". The number next to your rating represents your rating's volatility. In laymen's terms, the rating shows your skill level relative to other players. You get larger rating increases winning against higher rated players and smaller increases winning against lower rated players. Vice versa for losing games. The volatility represents by how much your rating is adjusted when you lose or win. The higher the volatility the bigger the rating change. The rating doesn't care about how long you play the game. New players can gain a high rating by playing just a few games against top rated players. Also note, your rating only represents your calculated skill level. Your actual skill level will be similar but not be an exact match to your calculated skills. Also, losing games on purpose for example, will distort your rating. Use for entertainment only.
FAQFalseAdvertisementETC={BOLD}A player is advertising a game wrongly.{/BOLD}{WRAP}Wrongly advertising games is considered bad practice. Mistakes can happen, but if you have found to repeatedly false advertise games, your account will be banned or closed. Don't advertise wrong sponsoring amounts, wrong betting amounts, wrong game setups etc.
FAQFeatureRequestsETC={BOLD}I have some cool ideas for the game!{/BOLD}{WRAP}We would love to hear them! Please post your ideas on the official game forums so we can discuss your ideas with the other players of the game.
FAQFreeForReviewersETC={BOLD}I am a reviewer/streamer, can I get a free promo code?{/BOLD}{WRAP}Please send us an email with the link to your site and we will send you a free promo code to unlock the game. Please send your email from your official account, so we can verify you are indeed who you say you are. Thanks!
FAQHowCanIBecomeAModeratorETC={BOLD}How do I become a moderator?{/BOLD}{WRAP}We generally don't accept applications for moderator status. Please don't contact us, we will contact you. New moderators are selected on the following criteria: (1) long-time player as in months or years,  (2) impeccable behavioral record, (3) able to communicate in English, (4) possibly bi-lingual and (5) generally liked not only by us, but other players of the game. Criteria (1), (2), (3) and (5) are a must, while (4) is a bonus.
FAQHowToGetMoreCoinsETC={BOLD}How do I get more coins?{/BOLD}{WRAP}Click on the Coin-icon on the upper/right corner next to where it displays how many coins you own. You need to be logged in. Then select the [Buy Coins] button to purchase more.
FAQLanguagesOtherThanEnglishETC={BOLD}I don't speak English well, can I use other languages in the chat/wall/etc.{/BOLD}{WRAP}Yes, you are free to speak in any language you prefer. However, given that English is the most widely spoken language in the world, in order to foster cross-cultural communication, use it if you can! Broken English is fine. Your English does not have to be perfect. If you are a native English speaker, use proper grammar, words and punctuations so everyone can understand. Also, we have zero tolerance for players that make fun of others because their English isn't perfect. Please be polite towards each other.
FAQLoginOnOtherPlatformsETC={BOLD}How can I login on other devices with my account?{/BOLD}{WRAP}The game is fully cross-platform. You can login on any other device including PC, Mac, Linux, iOS or Android using your global login username. All your purchases are cross-platform as well and will transfer to any other device as long as you use the same account. If you have a Steam, Google Play or Apple Game Center account, you will need to follow the steps below to set a password first before you are able to login on other devices.
FAQModdingETC={BOLD}I have questions in regards to creating bundles.{/BOLD}{WRAP}Please visit our official game forums to receive assistance in creating custom map bundles.
FAQMultiplayerAutoDeletionETC={BOLD}When are multiplayer games auto-deleted?{/BOLD}{WRAP}Inactive and ended multiplayer games are auto-deleted to make space for new games. A game with players actively participating will not be auto-deleted. During game setup, it's possible for a game to be auto-deleted if no one joins for a certain amount of time. Broadcast the game in the chat to reset the auto-deletion timer. A game is generally considered inactive if there was no activity for 6x the turn duration. Ended games will be deleted after 3x the turn duration. Please note that competitions (especially league games) have a higher auto-deletion factor of up to 50x the turn duration to allow them to finish even if some players are inactive.
FAQMultipleAccountsETC={BOLD}Can I use multiple accounts for the game?{/BOLD}{WRAP}It's against our fair-play policy to allow players to use multiple accounts. Cheating is not tolerated and we will close accounts without warning. Please note that the game supports hotseat-play via single player section if that is what you are looking for. Otherwise, if you have several people using the same device while playing, please contact the moderator team {LINE}beforehand{/LINE} and explain your situation.
FAQONLINEToPlayETC={BOLD}Do I need to be ONLINE to play for single player?{/BOLD}{WRAP}No, you do not need to be ONLINE to play the single player campaigns. However, if you installed the game onto a new computer, make sure to login at least once to download your purchases/license information. The purchases are cached, so you can play offline after that.
FAQOrContactUsForQuestionsETC={LINE}Note{/LINE}: for questions have a look at the FAQ in our help pages or contact us directly if you need assistance.
FAQPasswordStorageETC={BOLD}How do you store passwords on your server?{/BOLD}{WRAP}We do not store passwords on our server. Instead we store password information using a salt in combination with a SHA-256 hash of your password. Your password is safe even if our servers were to be compromised (which is unlikely). Please note that means if you forget your password, we have no means to retrieve it. The only way to obtain the password is to reset it, i.e. generate a new one. That means you will need an email address registered for password resets.
FAQPaymentsAndSecurityETC={BOLD}How safe is it to make payments?{/BOLD}{WRAP}Your payment data is be sent using RSA-2048 and AES-256 encryption. Your credit card information is not stored in our database and is only used to process your payment. Your payment/credit card information is safe even if our servers were to be compromised.
FAQPublicAccusationDefamationETC={BOLD}Public accusations and defamation.{/BOLD}{WRAP}We don't tolerate players that publicly accuse or defame other players including moderators. Your account will be silenced or disabled depending on the offense. We take everyone's privacy serious, so public shaming has no business in the game.
FAQRatingInflationExtendedETC={BOLD}A player only plays against the AI to get a high rating.{/BOLD}{WRAP}We reserve the right to lower a player's rating if he or she has been found to only play against the AI to gain rating points. Please turn off the rating option if you play against the AI only. For repeat offenders, we reserve the right to flag, ban or close accounts also.
FAQRefundETC={BOLD}I am not happy with the game and would like a refund.{/BOLD}{WRAP}If you purchased the game through a third party distributor, we usually have no option to issue refunds, so please contact them directly. If you purchased the game through us (Noble Master), or through Google Play, use our customer service email address to request a refund (include your order information if possible). Please try the game first before purchase - Thanks!
FAQScammingSetupsETC={BOLD}A player is setting up games unfairly.{/BOLD}{WRAP}Creating game setups to give you an unfair advantage is considered bad practice. If you have been found to repeatedly create games that only benefit yourself, your account will be closed. Don't scam people into joining those games. You are free to create private games however.
FAQSpreadingRumorsLiesSlanderETC={BOLD}Spreading rumors, lies and slander.{/BOLD}{WRAP}We don't tolerate players that spread rumors, lies or slander. Your account will be flagged, banned or disabled depending on the offense. Contact the moderators if you believe you have been wrongly convicted and include concrete evidence in your statement. Note that this only applies to out of game activities such as posting on public walls, chat, private messaging and such. Spreading rumors or lies that are part of game-play are not considered an offense.
FAQStalkingPlayersETC={BOLD}I have been stalked by a player.{/BOLD}{WRAP}Contact the moderator team if you believe you are stalked by a player that is seeking revenge and joins all the games you have joined and encourages other players to go against you. Even if there is no bad language involved, it's considered bad behavior and we reserve the right to ban a stalker on a temporary or even permanent basis.
FAQTeasingEntrapmentETC={BOLD}Teasing Others and Entrapment.{/BOLD}{WRAP}Teasing or agitating other players is not tolerated and might be considered entrapment. Unless it's meant in good faith or is clearly part of game-play, refrain from doing it. Players in violation will have their account flagged, silenced or disabled. 
FAQTechnicalSupportETC={BOLD}The game doesn't work correctly, what should I do?{/BOLD}{WRAP}Please visit our forums first for quick assistance. Your problem and hopefully the solution might already be listed there. If everything fails, please contact us with a detailed error report.
FAQVacationTakeoverETC={BOLD}Can I let someone else play my games while on vacation?{/BOLD}{WRAP}We discourage giving away your account information to other players. Instead, given the game is cross-platform, take your mobile device with you and continue playing via e.g. hotel WiFi while traveling. If there is no internet, we can give permission to give your account to another player to manage for up to 7 days. Please contact the moderator team {LINE}beforehand{/LINE} for permission to let someone else play your games. Please note, you can only give your account to another person that is not in the same games as you. Also, giving your account to someone else is your responsibility not ours.
FREE=FREE
Factory=Factory
Farming=Farming
FarmingII=Farming II
FarmingIII=Farming III
FarmingIV=Farming IV
Fast=Fast
FastAIUpdates=Fast AI Updates
FastTeam=Fast/Team
Feature=Feature
Featured=Featured
FeaturedInfoETC=The map has been successfully featured.
FeaturedMap=Featured Map
FertilityFestival=Fertility Festival
Festivals=Festivals
FestivalsETC=If enabled, each faction can hold nationwide festivals to increase happiness overall rather than village-by-village.
FighterJet=Fighter Jet
FighterJetsarestndhelicoptersETC=Fighter Jets are strong against air defenses and helicopters.
Filter=Filter
Final=Final
FinalStandings=Final Standings
Finals=Finals
Finances=Finances
Find=Find
FindAClan=Find a Clan
Finished=Finished
FinishedIn1Place=Finished in 1. Place
FinishedIn1PlaceAwardETC=Total number of single player 1. place finishes.
FinishedIn2Place=Finished in 2. Place
FinishedIn2PlaceAwardETC=Total number of single player 2. place finishes.
FinishedIn3Place=Finished in 3. Place
FinishedIn3PlaceAwardETC=Total number of single player 3. place finishes.
Finland=Finland
Finnish=Finnish
FireArrows=Fire Arrows
Fireball=Fireball
FirstGameWon=First Game Won
FirstGameWonAwardETC=Achievement for a first single player game won.
Fish=Fish
FishingBoat=Fishing Boat
FixPurchases=Fix Purchases
Flag=Flag
FlagLocation=Flag Location
FlagLost=Flag Lost
FlagTaken=Flag Taken
FlagTurnsToHold=Flag: Turns to Hold
Flags=Flags
FogOfWar=Fog of War
FogOfWarETC=If enabled, you will only be able to see enemy troops that are in your visibility range.
Follow=Follow
Food=Food
FoodForMilitaryUnits=Food for Military Units
FoodForPopulation=Food for Population
FoodProductionHarvest=Food Production/Harvest
Forests=Forests
Form=Form
Format=Format
Fortifications=Fortifications
Fortify=Fortify
FortifyX=Fortify the {0}?
France=France
Free=Free
FreeForAll=Free for All
FreeProductsCannotBeGiftedETC=Free products cannot be gifted to other users.
French=French
FreshStart=Fresh Start
Friday=Friday
Friend=Friend
FriendInviteSent=Friend Invite Sent!
FriendRequestAccepted=Friend Request Accepted
FriendRequestCouldNotBeSentETC=Friend request could not be sent.
FriendRequestSentToBlockedUserETC=Friend request sent to a user that you have blocked.
FriendRequestWasCancelled=Friend request was cancelled.
Friends=Friends
FriendsListEmptyMakeSureOnlineETC=The friends list has come up empty. Make sure your status is set to "Online".
FuelConsumption=Fuel Consumption
FuelCostForMovementsETC=Fuel cost is taken for movements only.
FullPermissions=Full Permissions
FullscreenExitviaESCkey=Fullscreen Exit via ESC-key
FullscreenModeatStartup=Fullscreen-Mode at Startup
FullscreenONOFF=Fullscreen ON/OFF
FurtherInformation=Further Information
Gabes=Gabes
Gadir=Gadir
Gain=Gain
Galic=Galic
Galleys=Galleys
Galleysareabletoattackfromafar=Galleys are able to attack from afar.
Gallic=Gallic
GamblingPlayETC=By enabling gambling, every player has to pay the listed fee to enter the game. The pot of all the entry fees is split between the winners.
Gamblingcoins=Gambling (coins)
Game=Game
GameAdministration=Game Administration
GameAlreadyExistsPleaseChoseADifferentNameDOT=Game "{0}" already exists. Please chose a different name.
GameBoard=Game Board
GameCoinInfoETC=Game coins can be used for various ONLINE features of the game. You can receive more coins for FREE by winning games. You also obtain coins by logging in once a day.
GameCoinRestrictionETC=Game coins are non-transferable to a prevent (a) misuse by creating multiple accounts and (b) to prevent credit card fraud.
GameCoinsInfoETC=Game coins to spend on ONLINE features.
GameCoinsToPurchaseETC=Game coins can be spent on products such as membership and maps if you have enough available.
GameControls=Game Controls
GameCountNotBeLoaded=Game could not be loaded.
GameDisplay=Game Options
GameIcon=Game Icon
GameInformation=Game Information
GameIsAlreadyFull=Game is already full.
GameIsLimitedToAMaximumOfXPlayerPerClanETC=The game is limited to a maximum of {0, plural, one{# player} other{# players}} per clan.
GameLeaderInfoETC=The world leader is the most powerful nation and has the ability to start ballots.
GameListing=Game Listing
GameLobby=Game Lobby
GameManual=Game Manual
GameManualFAQMovementWEGOETC={BOLD}My unit moved differently to what I entered.{/BOLD}{WRAP}The game is played in WEGO-mode, i.e. all the players enter their orders simultaneously. That means, there will be cases where other player's movements interfere with your movements. A unit will try to follow your original orders as closely as possible, but sometimes it will be different.
GameManualINFModdingCopyrightETC=Please refrain from using copyright protected imagery and other assets. Please make sure you only use assets that fall under "Public Domain", "CC0" or "CC-BY" licensing terms. Assets licensed under "CC-BY-SA" for example are {LINE}not{/LINE} OK. Contact us for clarification beforehand if in doubt. If you are able to get permission to use copyright protected assets from the original author, tell them to contact us directly from their original email address and in turn, we'll accept them as well.
GameManualINFModdingETC=We generally accept all maps that follow common sense. Bundles that contain racism, hate speech, sexism, infringe on copyrights and such will be rejected however.
GameManualINFModdingHelpETC=For information on modding visit the offical home page and go to the Wiki from there. For questions and technical support please visit the forums for assistance.
GameManualINFMovementWEGOETC=The game is played in turn-based {BOLD}We-Go{/BOLD} (WEGO) mode. As opposed to traditional I-Go-You-Go (IGOYGO) mode, all players can enter their turns at the same time. This means the actions you enter will not directly be executed but will be deferred and executed for the next turn. The units will try to move to the best of their abilities as you ordered them to do, but can fail to do so if for example a unit is destroyed beforehand.
GameManualINFMovementWEGOExtendedETC=Regarding-WEGO: WEGO makes a game less predictable than standard IGOYGO games, thus making it appear less preferable over IGOYGO. However, there are several advantages that outweight the negatives. (a) A player doesn't have to wait for others to finish their turn before being able to enter their orders especially for multiplayer games. (b) Although the outcome of an action is less predictable, it doesn't provide an unfair advantage to players that move first because everyone enters their orders at the same time. (c) A WEGO game can scale to an unlimited number of players. Traditional IGOYGO games don't support more than 2-6 players before the game balance is destroyed. (d) Less predictable doesn't necessarily mean bad. Although a WEGO-system is less predictable, it is more realistic. Like in Real-Life, commands take time to be executed. Orders are executed depending on the situation.
GameManualINFMultiplayerETC=We do not tolerate cheating (e.g. multiple accounts), racism, hate speech, sexism or the like. If you notice suspicious behaviors from other players, please report them to our moderator team so we can investigate and take appropriate actions. We will ban offending accounts as needed.
GameManualINFMultiplayerIntroETC=Our goal is to provide a welcoming community for new players as well as long-term members. Please help us achieve that goal. - Thanks! 
GameManualINFMultiplayerNoteETC=Rules and Advice provided by {BOLD}noblemaster{/BOLD} (developer).
GameManualINFMultiplayerRule1ETC={BOLD}Rule 1{/BOLD}: Diplomatic Relations. There is nothing wrong with breaking an alliance or any other diplomatic relation.
GameManualINFMultiplayerRule2ETC={BOLD}Rule 2{/BOLD}: Foul Language. There is no reason to use foul language unless it's clearly part of the game and not personal.
GameMechanics=Game Mechanics
GameNotStartedButDeletedNotEnoughPlayersETC=The game couldn't be started and has been deleted instead, because there were not enough players signed up for it.
GameOptionsPanel=Game options panel.
GameOver=Game Over
GameSetup=Game Setup
GameStart=Game Start
GameStartETC=Determines at which point the game should be auto-started. The game owner can start the game at any time also.
GameStatus=Game Status
GameType=Game Type
GameUnlock=Game Unlock
GameX=Game: {0}
Games=Games
GamesCreated=Games Created
GamesCreatedAwardETC=Total number of single player games created.
GamesFinished=Games Finished
GamesFinishedAwardETC=Total number of single player games finished.
GamesList=Games List
GamesWillBeAutoSetupETC=Games will be auto setup. Please wait until enough players are in the matchmaking pool.
Garrison=Garrison
GarrisonArchers=Garrison Archers
GarrisonarchorsaregreatfoettlementsETC=Garrison archors are great for defending settlements.
GarrisonaregreatfordefendingrevoltsETC=Garrison are great for defending settlements and preventing revolts.
Gaul=Gaul
Gauls=Gauls
Gaza=Gaza
Gdansk=Gdansk
Gender=Gender
GeneralOptions=General Options
GenerateMap=Generate Map
GeneratingDOT=Generating...
Geneva=Geneva
Genoa=Genoa
German=German
Germania=Germania
Germanic=Germanic
Germanicpeoples=Germanic peoples
Germans=Germans
Germany=Germany
GetFREE=Get FREE
Gift=Gift
GiftReceived=Gift Received
GiftSent=Gift Sent
GiftSentSuccessETC=You have successfully gifted the chosen product to the selected user!
Gilli=Gilli
GivePresent=Give Present
GiveoutmoneyforchildsuppotiongrowthETC=Give out money for child support to increase population growth.
GladiatorGames=Gladiator Games
Glasgow=Glasgow
Glatz=Glatz
GlobalCooling=Global Cooling
GlobalFluctuationX=Global Fluctuation: {0}
GlobalLoginParameters=Global Login Parameters
GlobalTemperature=Global Temperature
GlobalWarming=Global Warming
Gniezdno=Gniezdno
Gniezno=Gniezno
GoToMenuToOpenGameETC=You need to go back to the menu screens before you can join the game.
GoalsAndMissionPanel=Goals and mission panel.
Gold=Gold
GoldMine=Gold Mine
GoldOre=Gold Ore
Govern=Govern
Governing=Governing
GrainMill=Grain Mill
Granary=Granary
GrandRuler=Grand Ruler
GrandRulerETC=You are currently the most powerful nation. You can hold elections if you dare to do so.
GrandRulerVoting=Grand Ruler: Voting
GrandRulerVotingETC=The {0} have called for an election. Ignoring the ballot will count as a Nay vote.
GrandStrategy=Grand Strategy
Graphics=Graphics
Grass=Grass
GrassBRCSparseBRC=Grass (sparse)
GreatChallenge=Great Challenge
GreatChallengeETC=The {0} have called for everyone to participate in the 'Great Challenge'. Do you want take part in an all-out-war?
GreatChallengeVoteL01ETC=You will go to war with everyone that agreed to participate in the challenge.
GreatChallengeVoteL02ETC=Nations that voted against, will receive a -25% happiness penalty for their cowardly action.
GreatChallengeVoteN01ETC=You will receive a -25% happiness penalty for your cowardly action.
GreatChallengeVoteY01ETC=You will go to war with everyone that accepted the challenge.
GreatChallengeVoteY02ETC=You will also go to war with the challenger.
GreatPlain=Great Plain
Grecian=Grecian
Greece=Greece
Greek=Greek
Greeks=Greeks
Ground=Ground
GroundLevel=Ground Level
Groundwater=Groundwater
GroundwaterInfoETC=Groundwater Global: {0}\nGroundwater Nation: {1}
GroundwaterLevels=Groundwater Levels
GroundwaterRangeTooltipETC=The groundwater levels for which output is produced.
GroupCreated=Group Created
GroupDeserted=Group Deserted
GroupJoinRequested=Group Join Rejected
GroupRenamed=Group Renamed
Groups=Groups
GuardBonus=Guard Bonus
GuardBonusEffectTooltipETC=Guard bonus when (1) attacking from and (2) defending a structure.
Guest=Guest
GuestUsersCannotParticipateInBettingGamesDOT=Guest users cannot participate in betting games.
Guide=Guide
Hadrianopolis=Hadrianopolis
Halmstad=Halmstad
Handicaps=Handicaps
HandicapsETC=If handicaps are enabled, players that are lower ranked during the game will receive slightly better random events. Events include happiness changes, treasury changes etc. Combat and such are not affected.
Hannover=Hannover
Happiness=Happiness
HappinessChange01bETC={BOLD}Combat{/BOLD}: Your nation will receive a happiness bonus for each combat won (+1%) and a penalty for battles lost (-1%). The gain/loss is applied to each of your nation's settlement equally.
HappinessChange02ETC={BOLD}Diplomacy{/BOLD}: Going to war, ending a war, creating an alliance, etc. will incur changes in your nation's happiness. Creating an alliance will result in happiness gain unless the nation you are starting the alliance with has an ally that is at war with you. Don't start alliances with your enemies' friends. Declaring war on a nation, as explained above, that has multiple enemies already will result in a big happiness loss.
HappinessChange03ETC={BOLD}Settlements{/BOLD}: A province that has a change in ownership will incur a happiness loss.
HappinessChange04ETC={BOLD}Pillaging{/BOLD}: Pillaging a settlement will result in happiness loss. Also, be aware that you will not be able to recruit until the pillage remaining period has elapsed.
HappinessChangeETC=Effect on happiness for the selected action.
HappinessChart=Happiness Chart
HappinessGrowthEstimate=Happiness Growth (Estimate)
HappinessInfoETC=Happiness Global: {0}\nHappiness Nation: {1}
HappinessInputErrorETC=Happiness is in percent and needs to be within [0, 100].
HappinessModifiers=Happiness Modifiers
HappinessNoProvinceV01bETC=If you have no provinces left, your happiness is reset to 50% and you will lose -2% happiness each turn until you either (a) take another settlement or (b) you reach 0% happiness and are eliminated from the game.
HappinessOpponent=Happiness (Opponent)
HappinessRevoltPrevention01bETC={BOLD}Commando Unit{/BOLD}: A commando unit in a settlement will prevent revolts.
HappinessRevoltPrevention02bETC={BOLD}Troops{/BOLD}: If there is one military unit in a settlement, revolts will not take place.
HappinessRevoltsV01bETC=If a settlement's happiness is less than 50%, there is a chance the province will revolt and either become neutral or join another nation. The revolt chance is higher the lower the happiness. The following factors will prevent revolts:
HappinessTooltipETC=The population happiness at the given location.
HappinessV02bETC=The happiness displayed in the main HUD (head-up display) is the average happiness your nation observes (minimum happiness is shown in parenthesis if different). Happiness will most likely vary from settlement to settlement. Happiness is influenced by the following actions:
HappinessVariablesETC=The variables for happiness are available via the "People" tab by selecting "Happiness" in the dropdown list. [Details...] shows the various parameters.
HappinessX=Happiness: {0}
Harbor=Harbor
HarborConstruction=Harbor Construction
Havana=Havana
Heal=Heal
HealRepair=Heal/Repair
HealX=Heal the {0}?
Helicopter=Helicopter
HelicoptersarestgroundtargetsETC=Helicopters are strong against ground targets.
Help=Help
HelpOffer=Help: Offer
HelpRequest=Help: Request
Helsinki=Helsinki
Hidden=Hidden
HiddenTooltipETC=If the unit is hidden to enemy nations.
Hide=Hide
HideONLINEStatus=Hide ONLINE Status
Hill=Hill
Hiroshima=Hiroshima
History=History
HoldFeast=Hold Feast
HoldFertilityFestivalEffectETC=Do you want to hold a nationwide fertility festival to increase population growth in all your provinces?
HoldFestivalEffectETC=Do you want to hold a nationwide festival to increase happiness in all your provinces?
HoldTourney=Hold Tourney
HoldacityfestivalwithlargehappinessETC=Hold a city festival with large fires to increase happiness.
HoldafertilityfestivalinotiongrowthETC=Hold a fertility festival in order to increase population growth.
HoldagladiatorgamesinordeehappinessETC=Hold a gladiator games in order to increase happiness.
HoldatournamentinordertoiehappinessETC=Hold a tournament in order to increase happiness.
Home=Home
HongKong=Hong Kong
Honolulu=Honolulu
HorsebackRiding=Horseback Riding
Horsemen=Horsemen
Horsemenareweakagainstspearmen=Horsemen are weak against spearmen.
Horses=Horses
Host=Host
Hotseat=Hotseat
HowToPlay=How to Play
HowToPlayActivitiesETC=For each turn, the following activities are available:
HumanPlayerInfoETC=A human player.
HumanPlayers=Human Players
HumanPlayersETC=Choose a number greater or equal to 2 for hotseat play. Players will be able to enter their orders after each other on this very same computer.
Humvee=Humvee
HumveesarefastgringovercitiesETC=Humvees are fast ground troops and good for taking over cities.
HundredKills=100 Kills
HundredKillsAwardETC=Eliminate 100 enemy units.
Hungarian=Hungarian
Hungarians=Hungarians
Hungary=Hungary
ID=ID
IMPORTANTTrayIcon=IMPORTANT: Tray Icon
IMPORTANTTrayIconSteamETC=A system tray icon has been added! It is possible that Steam will give you an error:{WRAP}  "Failed to start game (app already running).".{WRAP}{WRAP}{LINE}Solution{/LINE}: double-click the tray icon to start the game!
IOErrorSendingTheChatCommand=I/O error sending the chat command.
IOErrorSendingTheChatMessage=I/O error sending the chat message.
IOErrorSendingTheChatPicture=I/O error sending the chat picture.
Iasi=Iasi
Iberian=Iberian
Iberians=Iberians
Icon=Icon
IconSizeXY=Icon Size: {0}x{1}px
Ignore=Ignore
IgnoreTutorial=Ignore Tutorial
IllegalNameXCensoredDOT=Illegal name: "{0}" (censored).
Illyria=Illyria
Illyrian=Illyrian
Illyrians=Illyrians
ImageHasWrongDimETC=The image has the wrong dimension.
ImageNeedsToHaveDimXYPixelsETC=The Image needs to have dimension {0}x{1} pixels.
Implications=Implications
Import=Import
ImportExport=Import/Export
ImportInfoETC=Nations importing the selected goods.
InGameFriends=In-Game Friends
InGameNewsAndEvents=In-Game News & Events
InactiveDuration=Inactive Duration
InaugurationParty=Inauguration Party
Inception=Inception
IncognitoMode=Incognito Mode
IncognitoModeETC=Players usernames will be anonymized while playing incognito mode games.
IncognitoModeProfileDisabledETC=Profile information is not available for incognito mode.
Income=Income
IncomeInfoETC=This turn's income and expenses.
IncomeStatistics=Income Statistics
IncreaseExperience=Increase Experience
IncreaseExperienceETC=For a small contribution on your part, you can raise your troops' skills by +{0}%. Do you accept?
IncreaseHappiness=Increase Happiness
IncreaseHappinessETC=For a small contribution on your part, you can raise your nation's happiness by +{0}%. Do you accept?
Increasescommerceandproduction=Increases commerce and production.
IncreasesincomefromtaxatiettlementsETC=Increases income from taxation and allows giving money to increase happiness in settlements.
IncreasespopulationhappinercenariesETC=Increases population happiness and allows recruiting of mercenaries.
IncreasespopulationhappintiongrowthETC=Increases population happiness and allows increasing population growth.
Increaseyourincome=Increase your income.
IndustryCommerceIncome=Industry/Commerce Income
Infantry=Infantry
InfantryisgreatfingovercitiesETC=Infantry is great for taking over cities.
Info=Info
InfoTileClimateTooltipExtendedETC=The climate zone for the location. The climate zone defines temperature and groundwater levels throughout the year.
InfoTileGroundTooltipETC=Ground information.
InfoTileResourcesTooltipETC=Animals and resources at the current tile position.
InfoTileTerrainTooltipETC=Terrain type information.
InfoTileWeatherTooltipExtendedETC=The current temperature and groundwater levels for the location. Tiles with low groundwater levels are not very suited for building farms.
Information=Information
Infrastructure=Infrastructure
Inhabitants=Inhabitants
InhabitantsGrowthEstimate=Inhabitants Growth (Estimate)
InhabitantsInfoETC=Inhabitants Global: {0}\nInhabitants Nation: {1}
Inhuman=Inhuman
InhumanVictory=Inhuman Victory
InhumanVictoryAwardETC=Win against the Inhuman-AI.
InitialSettlements=Initial Settlements
InitialTimeNeedsToBeLessOrEqualToMaxValue=The turn initial time needs to be less or equal to the max value.
InlandSea=Inland Sea
InlandSeaWithIsland=Inland Sea with Island
InputAMPOutput=Input & Output
InputPopupInfo=Input Popup Info
InputSupportItemAndCashETC=Input support item and amount.
InputTradeItemAndCashETC=Input your desired trade.
InputedDimensionsAreInvalid=Inputed dimensions are invalid.
Inquiries=Inquiries
InquiriesX=Inquiries ({0})
InquiryAccepted=Inquiry Accepted
InquiryRejected=Inquiry Rejected
InquiryX=Inquiry: {0}
Inspect=Inspect
InstalledBundles=Installed Bundles
Instructions=Instructions
Interaction=Interaction
InteractionAvailableActionsETC=Various panels allow you to fine-tune your nation as well as viewing stats. In addition, the map makes the following actions available:
InteractionInterfaceETC=The game makes all actions available via touch screen or mouse pointer. There are no hidden keyboard combinations to remember.
Introduction=Introduction
IntrusionWarningETC=Your units have been detected in our territory. We consider this an agressive act on your part.
InvalidNameXNeedsToBeXYZDOT=Invalid name: "{0}". Needs to be between {1} and {2} characters in length only containing legal letters and numbers.
InvalidPermissions=Invalid permissions.
Invent=Invent
Invention=Invention
Inventions=Inventions
Investigate=Investigate
Investigation=Investigation
InvitationSent=Invitation Sent
Invite=Invite
InviteAll=Invite All
Invoices=Invoices
Ireland=Ireland
Irish=Irish
Iron=Iron
IronFoundry=Iron Foundry
IronMine=Iron Mine
IronOre=Iron Ore
Islands=Islands
Israel=Israel
Israeli=Israeli
Israelian=Israelian
Issue=Issue
Istanbul=Istanbul
Istros=Istros
Italian=Italian
Italians=Italians
Italy=Italy
Iter=Iter
Jakarta=Jakarta
Jerusalem=Jerusalem
Jijel=Jijel
Join=Join
JoinAClan=Join a Clan
JoinGame=Join Game
JoinOrCreateClanIfPlayInTeamETC=Please note you are required to either join or create a clan if you play in teams against other players, i.e. ganging up on others. You are not required to be part of a clan if you are playing on your own (lone wolf).
JoinWar=Join War
JoinWarETC=Please join my war against {0}. Will you assist?
Joined=Joined
JoinedGames=Joined Games
JoiningGameCostETC=You need to {TINT:ff11beff}bet coins{/TINT} in order to join the game. Please confirm if you would like to continue.
Kabul=Kabul
Kalmar=Kalmar
Karachi=Karachi
Kathmandu=Kathmandu
KeyEditTileCoordinateOffsetETC=Apply an offset for the tile coordinates displayed by 'M'.
KeyEnhance=Enhance/Upgrade/Repair.
KeyF1F5=Open panels 1-5 (bottom buttons).
KeyMappings=Key Mappings
KeyMappingsETC=The following key mappings are available if a hardware keyboard is present.
KeyMaxZoom=Max zoom.
KeyMinZoom=Min zoom.
KeyRecordETC=Record animation for mouse position (GIF)
KeyResetZoom=Reset zoom.
KeyScreenshotETC=Takes a screenshot (PNG, uncompressed).
KeyScrollETC=Scrolls the map.
KeyShowHideHexETC=Show/Hide HEX-borders.
KeyShowHideTileCoordinatesETC=Show/Hide tile coordinates.
KeyShowHideTranslationKeysETC=Show/Hide translation keys.
KeyZoomIn=Zoom-in.
KeyZoomOut=Zoom-out.
Keyboard=Keyboard
KeyboardOptions=Keyboard Options
KeyboardOptionsETC=Please note that the selection will reset the next time you restart the app. Go to the settings to change it permanently.
KeysCOLTranslated=Keys: Translated
KeysCOLUntranslated=Keys: Untranslated
KeysDOT=Keys...
Kiev=Kiev
Kind=Kind
Kolm=Kolm
Konia=Konia
Krakow=Krakow
KualaLumpur=Kuala Lumpur
Kursk=Kursk
Kyoto=Kyoto
LIVEGames=LIVE Games
LaPaz=La Paz
LaRochelle=La Rochelle
Lagos=Lagos
Language=Language
LanguageMismatch=Language Mismatch
LanguageMismatchToSettingETC=It appears that you have selected a language different from your settings. Please note that we will reject any translations generated by automatic translation tools or are generally non-native or low in quality. Please read the instructions for more details or contact the moderators if you believe you have received this message in error.
LanguageSelection=Language Selection
Languages=Languages
LargeHarvestETC=Your have an extraordinarily large harvest.
LargeStormChance100000=Large Storm Chance (out of 10000)
LargeStormMaxCountPerTurn=Large Storm (max count/turn)
LargeStormMaxTurns=Large Storm (max turns)
LargeStormMinTurns=Large Storm (min turns)
Largeness=Largeness
LastJoinable=Last Joinable
LastJoinableETC=Determines until which point players can join the game. Once the duration has elapsed, the game becomes locked for new players, i.e. no one can join anymore.
LastLogin=Last Login
LastLogins=Last Logins
LastUpdatedX=Last Updated: {0}
LastX=Last: {0}
LastestNewsAndUpdates=Latest News & Updates
Later=Later
LatestChangesCouldNotBeLoaded=Latest changes could not be loaded.
LatestMap=Latest Map
Leaders=Leaders
LeadershipAccepted=Leadership Accepted
LeadershipRejected=Leadership Rejected
League=League
LeaguePlay=League Play
Leave=Leave
LeaveGame=Leave Game
LeaveMatchmaker=Leave Matchmaker
LeaveTheGroup=Leave the Group
LeaveTheGroupETC=Do you really want to leave the group?
Lebanese=Lebanese
Lebanon=Lebanon
LefttheGroup=Left the Group
LegacyStarterBundle=Legacy: Starter Bundle
Legend=Legend
Lemonum=Lemonum
LevelX=Level {0}
LeviesOnCommerce=Levies on Commerce
Libian=Libian
Libians=Libians
Libya=Libya
Ligurian=Ligurian
Ligurians=Ligurians
LimitationOnceEveryTurnETC={LINE}Limitation{/LINE}: once every turn.
LimitationOnceEveryXTurnsETC={LINE}Limitation{/LINE}: once every {0} turns.
Limoges=Limoges
Link=Link
LinkOptional=Link (Optional)
LinkOptionalETC=An optional HTTP link to your website. Leave empty if not used.
Linkoping=Linkoping
Lisboa=Lisboa
Lisbon=Lisbon
ListedUsers=Listed Users
LitteToughGuy=Little Tough Guy
LitteToughGuyAwardETC=Declare war against a much larger nation.
Live=Live
Llyn=Llyn
Load=Load
LoanPaymentsX=Loan Payments ({0}%)
Lobby=Lobby
LocalHappiness=Local Happiness
Locale=Locale
LocaleXDoesNotExist=Locale "{0}" does not exist.
LocationOnMap=Location on Map
Lock=Lock
Locked=Locked
Login=Login
LoginAsGuest=Login as Guest
LoginDialog=Login Dialog
LoginOnMonday=Login on Monday
LoginOnOtherDevicesETC={TINT:ff808080}{LINE}Cross-Platform{/LINE}: (1) click the cog-button in the chat, (2) set a password and (3) use the "Login Username" and newly created password to login on other devices.{/TINT}
LoginOtherPlatformStep01=Open the app & login with your account.
LoginOtherPlatformStep02=Click the cog-button in the chat.
LoginOtherPlatformStep03=Set a new password
LoginOtherPlatformStep04=Use the "Login Username" displayed there and your newly created password to login on any other devices.
LoginPassword=Login Password
LoginPerDay=Login (per day)
LoginRegister=Login or Register
LoginReports=Login Reports
LoginUsername=Login Username
LoginViaGameCenter=Login via Game Center
Logout=Logout
Londinium=Londinium
London=London
Lone=Lone
Longboats=Longboats
Longboatshavefastmovement=Longboats have fast movement.
LonghauldailyTurns=Longhaul: daily Turns
LosAngeles=Los Angeles
Lost=Lost
LowOnFood=Low on Food
LowOnFoodETC=You are low and food and cannot feed all your troops and population. Build or upgrade farms to prevent disaster. Buy/Trade food as needed. Go to city management to influence happiness directly.
LowQualityEffortsETC=Low quality efforts.
Lugdunum=Lugdunum
LumberYard=Lumber Yard
LumberyardI=Lumberyard I
LumberyardII=Lumberyard II
Lund=Lund
Lutetia=Lutetia
Macedon=Macedon
Macedonian=Macedonian
Macedonians=Macedonians
Madrid=Madrid
Magdalensburg=Magdalensburg
Mail=Mail
Mailbox=Mailbox
Mainz=Mainz
MajorEvents=Major Events
Makefriendsandallies=Make friends and allies.
Malaka=Malaka
Manage=Manage
ManageSubmissions=Manage Submissions
Management=Management
ManagementOptions=Management Options
Manchester=Manchester
Manila=Manila
Manual=Manual
Map=Map
MapAccepted=Map Accepted
MapAncientGenerator=Map: Ancient Generator
MapDownload=Map Download
MapDownloads=Map Downloads
MapGeneratorAncient=Map Generator: Ancient
MapGeneratorModern=Map Generator: Modern
MapHidden=Map Hidden
MapIcon=Map Icon
MapModernGenerator=Map: Modern Generator
MapNotFoundVersionETC=The map was not found on the server. Make sure you download the latest update of the map! If this is a new map, please upload it first.
MapOffset=Map Offset
MapRejected=Map Rejected
MapScenario=Map Scenario
MapScrollAtScreenEdge=Map Scroll at Screen Edge
MapScrollSpeed=Map Scroll Speed
MapSetup=Map Setup
MapShotX=Map Shot {0}
MapSignatureInvalidETC=The map has been modified and exhibits an invalid signature which will potentially result in crashes for other players.
MapSize=Map Size
MapStarterBundle=Map: Starter Bundle
MapStarterBundleDmiseOfNationsETC=The starter bundle for Demise of Nations.
MapStructuresETC={BOLD}Map Structures{/BOLD}: Clicking on appropriate map tiles will give you the option to build farms, quarries, mines, lumberyards amongst other. Those tiles are usually marked using a special overlay (e.g. dirt/sparkle).
MapXYhasBeenAcceptedETC=Map "{0}" {1} has been accepted. It's now available for download to everyone.
MapXYhasBeenRejectedETC=Map "{0}" {1} has been rejected. Please contact the moderators for issues that need to be resolved.
MapsNotFollowingRulesETC=Maps that don't follow the above standards will be rejected. You can re-submit maps after you have fixed the issues.
MapsThatAreNotWorkingETC=Maps that aren't working.
MapsoutofdateETC=Some of your maps are out of date. Please update your maps to the latest versions.
Marbonne=Marbonne
Margus=Margus
MarkAsDone=Mark as Done
Market=Market
MarketTradeInfoETC=Market prices are adjusted each turn. The market has a limited amount of items available for purchase which depending on availability will result in higher and lower prices.
Maronea=Maronea
Massalia=Massalia
Match=Match
Match1=Match 1.
Match1Place=Number of first places in matches.
Match2=Match 2.
Match2LastPlace=Number of second to last places in matches
Match2Place=Number of second places in matches.
Match3=Match 3.
Match3Place=Number of third places in matches.
MatchLastPlace=Number of last places in matches.
MatchOngoing=Match - Ongoing
MatchingIDsSameDevice=Matching IDs (same device)
MatchingIPs=Matching IPs
Matchmaking=Matchmaking
Matchneverending=Match (never ending)
MaxIter=Max. Iter
MaxPlayers=Max. Players
MaxPlayersETC=The maximum number of players that can sign up for the tournament or league play.
MaxTurnX=Max Turn: {0}
MaxTurns=Max Turns
MaximumTurns=Maximum Turns
Maziek=Maziek
Mecca=Mecca
Medieval=Medieval
Mediolanium=Mediolanium
MediterraneanSea=Mediterranean Sea
Meetup=Meetup
Meideborg=Meideborg
Meknes=Meknes
Melee=Melee
Meliten=Meliten
MemberAction=Member Admin
Members=Members
Membership=Membership
MembershipForONLINEPlay=Membership for ONLINE play.
MembershipRequested=Membership Requested
Memelburg=Memelburg
Memphis=Memphis
Menu=Menu
MercantilismI=Mercantilism I
MercantilismII=Mercantilism II
MercantilismIII=Mercantilism III
MercantilismIV=Mercantilism IV
MercantilismV=Mercantilism V
Mercenaries=Mercenaries
MercenariesareeasytorecrusivetokeepETC=Mercenaries are easy to recruit but expensive to keep.
Message=Message
MessageBoard=Message Board
MessageRead=Message Read
MessageTooShortUseXETC=The message is too short. Please write at least {0} characters to be able to post. Note that spamming the board will get you banned!
MessageType=Message Type
Messages=Messages
MessagesAndDiplomacyPanel=Messages and diplomacy panel.
MessagesX=Messages ({0})
Messina=Messina
MetalWorking=Metal Working
MexicoCity=Mexico City
Milan=Milan
Mildat=Mildat
MilitarySkills=Military Skills
MilitaryUpkeep=Military Upkeep
MinifiedOptions=Minified Options
MinimumTurnDurationNeedsToBeLessThanMaximumDurationETC=The minimum turn duration needs to be less or equal to the max value.
MinimumXCharacters=Minimum {0} Characters
MiningI=Mining I
MiningII=Mining II
MinorEvents=Minor Events
Minsk=Minsk
Miscellaneous=Miscellaneous
MissileTank=Missile Tank
MissiletanksaressthelicoptersETC=Missile tanks are strong against helicopters.
ModdedMaps=Modded Maps
ModdedMapsETC=Modded maps and modding.
Modder=Modder
ModderAwardETC=Number of modding submissions.
Modding=Modding
ModdingONLY=Modding ONLY
ModerateCold=Moderate/Cold
ModerateMean=Moderate/Mean
ModerateWarm=Moderate/Warm
ModeratorTools=Moderator Tools
Moderators=Moderators
ModernWorld=Modern World
ModifierEncamped=Modifier Encamped
ModifierForest=Modifier Forest
ModifierHidden=Modifier Hidden
ModifierNoSettlement=Landless (per turn)
ModifierRainSnow=Modifier Rain|Snow
Modify=Modify
Monaco=Monaco
Monday=Monday
MondayToFriday=Monday - Friday
MonetaryCostETC=The monetary cost.
MonetaryFunds=Monetary Funds
MonetaryOutcomeETC=The monetary outcome.
Money=Money
MonthApr=Apr.
MonthApril=April
MonthAug=Aug.
MonthAugust=August
MonthDec=Dec.
MonthDecember=December
MonthEarlyX=Early {0}
MonthFeb=Feb.
MonthFebruary=February
MonthJan=Jan.
MonthJanuary=January
MonthJul=Jul.
MonthJuly=July
MonthJun=Jun.
MonthJune=June
MonthLateX=Late {0}
MonthMar=Mar.
MonthMarch=March
MonthMay=May
MonthMiddleX=Middle of {0}
MonthNov=Nov.
MonthNovember=November
MonthOct=Oct.
MonthOctober=October
MonthPartXYearY={0}, {1}
MonthSept=Sept.
MonthSeptember=September
MonthYear={0}, {1}
Montreal=Montreal
Moroccan=Moroccan
Moroccans=Moroccans
Morocco=Morocco
Moscow=Moscow
MountainsHills=Mountains/Hills
Mounted=Mounted
Mouse=Mouse
MouseRightClickMoveAttack=Mouse: Right-Click Move/Attack
MoveToPositionDontEngage=Move to Position/Don't Engage
MoveToPositionEngageAsNeeded=Move to Position/Engage as Needed
Movement=Movement
MovementAutoSelect=Movement Auto-Select
MovementByX=Movement by {0}.
Multiplayer=Multiplayer
MultiplayerGames=Multiplayer Games
MultiplayerPlay=Multiplayer Play
MultiplayerPlayAwardETC=Playing the first multiplayer game.
MultiplayerRankings=Multiplayer Rankings
MultiplayerVictory=Multiplayer Victory
MultiplayerVictoryAwardETC=First multiplayer game won.
MultipleAccounts=Multiple Accounts
MultipleAccountsWarningETC=You appear to be using multiple accounts which is against our fair-play policy, i.e. no cheating. Accounts not following the guidelines will be closed.\n\nPlease contact the moderator team if you think your received this message in error and explain your situation.
Munich=Munich
Murom=Murom
Musco=Musco
Music=Music
MutualConnectionDOT=Mutual Connection.
NA=N/A
NOTEPasswordProtectedGamesHaveAHigherSetupFeeDOT=NOTE: password protected games have a higher setup fee.
Nairn=Nairn
Nairobi=Nairobi
Name=Name
NameAdjective=Name (Adjective)
NameAlreadyExists=Name "{0}" already exists.
NameAlterCostInfoETC=You need to spend coins in order to {TINT:ff11beff}change your name{/TINT}. Please confirm if you would like to continue.
NameAndIcon=Name & Icon
NameNeedsToContainITER=Name needs to contain "{ITER}".
NameNeedsToContainITERorYEAR=Name needs to contain "{ITER}" or "{YEAR}".
NamePeople=Name (People)
Naming=Naming
Naples=Naples
Narbonne=Narbonne
Nation=Nation
NationAlreadyTaken=Nation already taken.
NationCannotAllBeInSameTeamETC=Nations cannot all be assigned to the same team.
NationDoesNotExist=Nation does not exist.
NationEliminated=Nation Eliminated (i.e. death)
NationInformation=Nation Information
NationManagementPanel=Nation management panel.
NationPerished=Nation Perished
NationReservedForAI=Nation reserved for AI.
NationWTroops=Nation /w Troops
Nations=Nations
NationsAndTeams=Nations & Teams
NationsAndTeamsSetupETC=Allows customizing the nations and teams at game start.
NationsHappiness=Nation's Happiness
NationsX=Nations: {0}
Nature=Nature
Nay=Nay
NayVotes=Nay Votes
Neapolis=Neapolis
NeededXTooltipETC={0} required.
NetIncome=Net Income
NetProceeds=Net Proceeds
Neutral=Neutral
NeutralXhavedecidedtojoinedyournation=Neutral {0} have decided to join your nation.
New=New
NewDelhi=New Delhi
NewGame=New Game
NewJersey=New Jersey
NewUser=New User
NewYork=New York
NewsADD=ADD
NewsCreated=News Created
NewsDEL=DEL
NewsDeleted=News Deleted
NewsEntry=News Entry
NewsEntryCostInfoETC=You need to spend coins in order to {TINT:ff11beff}post news/advertisements{/TINT}. Please confirm if you would like to continue.
NewsMOD=MOD
NewsUpdated=News Updated
NewsettlementinaugurationehappinessETC=New settlement inauguration party to induce happiness.
NextTurn=Next Turn
NoAccessCannotUploadOtherPeoplesMapsDOT=No access: you cannot upload other people's maps.
NoAchievementsETC=No achievements received.
NoActiveGameFoundETC=No active game found. Please try again later.
NoBallotsETC=There currently is no ballot to be voted on.
NoBettingGamesOnUnbalancedETC=You cannot create betting games using an unbalanced scenario.
NoBundleIDSetETC=The map does not contain a bundle ID. Please generate one first and insert the ID into bundle.config.
NoBundlesFound=No bundles found.
NoClanMembership=No Clan Membership
NoClanMembershipETC=You are currently not a member of a clan.
NoClanNameEnteredETC=No clan name entered.
NoCopyrightedMaterialsETC=No copyrighted materials.
NoCountryOrNASelected=No country or 'n/a' selected.
NoCountrySelected=No country selected.
NoCreditCardExpirationDateEntered=No credit card expiration date entered.
NoCreditCardTypeSelected=No credit card type selected.
NoDisjoin=No Disjoin
NoDisjoinRatedBettingETC=You cannot disjoin a rated or betting game.
NoEmailAddressProvidedETC=No email address provided. Please enter an email address so we can send you the order confirmation.
NoGamesJoined=No Games Joined
NoIconSpecified=No icon specified.
NoLanguageSelected=No language selected.
NoLocaleSelected=No locale selected.
NoMap=No Map
NoMapGenerateDOT=No Map - Generate...
NoMaxTurnSetDOT=No max. turn set.
NoModdingPurchasedETC=You did not purchase modding support! You can use the editor without limitations. However, if you ever decide to upload the map and make it available for others to play, please be aware that you will need to purchase "Modding" in order to do so.\n\nWhen uploading maps please note that we will reject any maps that fall under copyright protection, unless you have written permission (please forward it to us). We will also reject maps that are offensive, generally low-quality maps or duplicates maps. Please have a look at the maps that we have approved so far. Feel free to contact the moderator team also if in doubt. Sorry for the inconvenience.
NoNewsAvailable=No news available.
NoOccupiableLandOnMap=No occupiable land on map.
NoOccupiableLandOrSettlementsOnMap=No occupiable land, settlements or troops on map.
NoOwner=no owner
NoPermissionToEdit=No permission to edit.
NoRacismProfanitiesETC=No racism, profanities or otherwise offending content.
NoRatedGamesOnUnbalancedETC=You cannot create rated games using an unbalanced scenario.
NoResearch=No Research
NoResearchETC=You have no research selected. Please select something new to invent.
NoResults=No Results
NoResultsForSearchUseWildcardsETC=No results found. Please note that you can use '*' or '?' as wildcards while searching.
NoRoomsAndGamesFound=No rooms & games found.
NoSettlementsOnMap=No settlements on map.
NoTranslationETC=You have not provided a valid translation.
NoTroopsOnMap=No troops on map.
Noawardsreceived=No awards received.
NobleMaster=Noble Master
NobleMasterETC=Noble Master is an indie game company with focus on on real-time and turn-based strategy games.
NogamesforselecteddurationETC=No games for the selected min & max span-duration have been found.
Nogamesfound=No games found.
NomatchingmapsfoundETC=No maps found that match the pool. Please download additional maps.
NonsensicalSpanSettingETC=Nonsensical setting chosen: the time per turn needs to be smaller than the active period in a day.
Noopengamesroomsfound=No open game rooms found.
Normal=Normal
NormalEasy=Normal (on Easy)
NormalHard=Normal (on Hard)
NorthernHemisphere=Northern Hemisphere
Norway=Norway
Norwegian=Norwegian
Norwegians=Norwegians
Nosavedgames=No saved games.
Nostartdateset=No start date set.
NotEnoughCoins=Not enough coins.
NotEnoughCoinsPurchaseETC=You do not have enough coins, please select [Confirm] to purchase more coins first.
NotEnoughNationsAvailableETC=Not enough nations available.
NotEnoughPlayersJoined=Not enough players joined.
NotEnrolled=Not enrolled.
NoteInappropriateClanNameETC=Please note that inappropriate clan names will result in termination of your clan.
NoteRoleChanges30MinToEffectETC=Please note that role changes can take up to 30 minutes to take effect.
Notes=Notes
Notifications=Notifications
NotificationsAskToTurnON=Notifications: Ask to turn ON
NotificationsLightColor=Notifications: Light Color
NotificationsONOFF=Notifications ON/OFF
NotificationsONOFFETC=NOTE: notifications show on the status bar!
NotificationsONQ=Notifications ON?
NotificationsONQETC=Do you want to turn on notifications. You will be notified when games become ready to play.
NotificationsStatusBar=Notifications (Status Bar)
NotifyON=Notify: ON
Notloggedin=Not logged in.
NovaCivitas=Nova Civitas
Novogorod=Novogorod
NumberOfLanguages=Number of Languages
NumberOfPhrases=Number of Phrases
NumberOfSettlements=Number of Settlements
NumberofPlayers=Number of Players
OFF=OFF
OK=OK
ON=ON
ONLINEPolicy=ONLINE Policy
Objective=Objective
Objectives=Objectives
ObjectivesAdditionalETC=The game is considered a {BOLD}Tie{/BOLD}/{BOLD}Loss{/BOLD} if it ends (e.g. by reaching the turn limit if one was set) and no one was able to claim victory. 
ObjectivesMainETC=Based on the objectives chosen at game start there are various ways to win a game. You generally win by reaching 100 points. Alternatively, you can win a game by eliminating all other parties from the map and are the last man/team standing. The game supports the following game objectives.
Objects=Objects
Observe=Observe
Oder=Oder
Odesa=Odesa
Odessos=Odessos
Off=Off
Offense=Offense
OffenseETC=Losses inflicted on the enemy are increased by the given effect percentage.
OffenseTooltipETC=Special offensive capabilities available.
OffensiveCombat=Offensive Combat
OfferSupport=Offer Support
OfferSupportETC=I am offering you support. Do you accept?
OfficialAncientEurope=Official: Ancient Europe
OfficialDONNMRealmETC=Official Realm for Demise of Nations provided by Noble Master Games.
OfficialForums=Official Forums
OfficialGameForums=Official Game Forums
OfficialHomepage=Official Homepage
OfficialMaps=Official Maps
OfficialModernEurope=Official: Modern Europe
Offline=Offline
OffsetTroopHUDs=Offset Troop HUDs
Ohrida=Ohrida
Oil=Oil
Olbia=Olbia
OlderGames=Older Games
On=On
Online=Online
OnlyFreelyJoinableGamesAllowedETC=Only freely joinable games are allowed on this server.
OnlyIncognitoGamesAllowedETC=Only incognito mode games are allowed on this server.
OnlyIncognitoNotGamesAllowedETC=Only non-incognito mode games are allowed on this server.
OnlyNonFreelyJoinableGamesAllowed=Only non-freely joinable games are allowed on this server.
OnlyThePlaysOwnerCanJoinPlayersDOT=Only the play's owner can join players.
OnscreenKeyboard=Onscreen Keyboard
OnscreenKeyboardSystem=Onscreen Keyboard: System
Open=Open
OpenTravelFriendly=Open Travel: Friendly
OpenTravelFriendlyETC=If enabled, troops can be moved onto friendly territory (Allies & Protectorates).
OpenTravelFriendlyRuler=Open Travel: Friendly/Ruler
OpenTravelFriendlyRulerETC=If enabled, your commando unit can be moved onto friendly territory (Allies & Protectorates).
OpenTravelOther=Open Travel: Other
OpenTravelOtherETC=If enabled, troops can be moved onto non-ally/non-protectorate territory.
OpenTravelOtherRuler=Open Travel: Other/Ruler
OpenTravelOtherRulerETC=If enabled, your commando unit can be moved onto non-ally/non-protectorate territory.
OpenTravelPenalty=Open Travel Penalty
OpenTravelPenaltyETC=If enabled, troops on non-ally/non-protectorate territory will receive a strength penalty each turn.
Opinion=Opinion
OpinionOfYou=Opinion of you
OpinionOfYouETC=How much the selected nation likes you.
Opinions=Opinions
OpinionsOf=Opinions of
Oporto=Oporto
OptionalEnteremail=Optional: Enter email
Options=Options
OptionsELI=Options...
OrderEntry=Order Entry
OrdersCouldNotBeSent=Orders could not be sent.
Osaka=Osaka
Oslo=Oslo
OurGames=Our Games
OutOfFuel=Out of Fuel
OutOfFuelETC=You have run out of fuel! Only troops not requiring fuel to operate will continue to move.
Outcome=Outcome
OutcomeX=Outcome {0}
Output=Output
OutputEffectETC=Increased production relative to the base value.
OutputInfoETC=Output produced by the entity.
OutputProducedEveryTurnETC=Output produced every turn.
OutputX=Output {0}
Overview=Overview
OverviewMap=Overview Map
Oviedo=Oviedo
OwnedProducts=Owned Products
OwnedProductsInfoETC=On the right-hand side is a list of all the products you own. The inventory is refreshed automatically every time you log in. Press the [Restore] button below if you need to restore purchases directly from your payment gateway if you believe a purchase wasn't correctly added due to e.g. a network problem or a crash.
Owner=Owner
PMDoneButtonToMarkMessagesReadUnread=PM [Done]-Button to Mark Messages Read/Unread
PacificWar=Pacific War
Pack=Pack
PackVersion=Pack Version
Palermo=Palermo
Palma=Palma
Palms=Palms
PalmsDense=Palms (Dense)
PalmsP=Palms+
PanamaCity=Panama City
Pangea=Pangea
PangeaWithCrater=Pangea with Crater
Pantikapaion=Pantikapaion
Paphus=Paphus
Parameters=Parameters
Paris=Paris
ParttoEdit=Part to Edit
Party=Party
PartyNationDistributeMoneyETC=Hold a festival across your nation to increase the happiness of your peasants.
PartyNationFertilityFestivalETC=Hold a festival across your nation to induce population growth.
PasswordChanged=Password Changed
PasswordChangedETC=You have successfully changed your password.
PasswordDoesNotMatch=Password does not match.
PasswordOptionalETC=Setting a password is optional. If you setup a password, make sure to distribute it to players you would like to play with, otherwise no one will be able to join.
PasswordProtected=Password Protected
PasswordProtectedGamesCannotHaveETC=Password protected games cannot be sponsored, with betting or rated (unless they are created by an administrator).
PasswordProtection=Password Protection
PasswordRecovery=Password Recovery
PasswordSent=Password Sent
PasswordSentETC=The recovery password has been sent to your email address. Please check your spam filter if you did not receive the email in your inbox.
PasswordSet=Password Set
PasswordSetETC=You have successfully set a new password.
PastBallot=Past Ballot
Paste=Paste
Patavium=Patavium
Path=Path
PaymentDialog=Payment Dialog
PaywithCoins=Pay with Coins
Peace=Peace
PeaceAccepted=Peace Accepted
PeaceETC=I would like to offer you peace. Do you accept?
PeaceRejected=Peace Rejected
Peasants=Peasants
PeasantsarecheaptomaintaiakincombatETC=Peasants are cheap to maintain but weak in combat.
Pella=Pella
Pending=Pending
PendingCoins=Pending Coins
PendingRequestWithAboveClanETC=You have pending request with the clan listed above. Please wait for approval from the clan administrators.
People=People
PeopleInvolvedETC=People involved in the development of the game.
PeopleNeeded=People Needed
PerformanceChart=Performance Chart
Permissions=Permissions
Persia=Persia
Persian=Persian
Persians=Persians
Personal=Personal
Perth=Perth
Philadelphia=Philadelphia
Phillipi=Phillipi
Pict=Pict
PictureIsTooDetailedAndCannotBeCompressed=Picture is too detailed and cannot be compressed.
Pictures=Pictures
Pillage=Pillage
PillageActiveTooltipETC=The duration for which no output is produced due to pillaging.
PillageEffect=Pillage Effect
PillageX=Pillage the {0}?
Pilten=Pilten
Pines=Pines
PinesDense=Pines (Dense)
PinesP=Pines+
Pinsk=Pinsk
Pirate=Pirate
Pirates=Pirates
PlaceholderOnly=Placeholder *only*
Plan=Plan
Play=Play
PlayAbbrExplainETC=G = games completed, PTS = points.
PlayDOT=Play...
PlayDOTDead=Play... (dead)
PlayHasAlreadyStarted=Play has already started.
PlayTest=Play-Test
PlayTutorialIgnoreETC=Already familiar with gameplay?
PlayTutorialInfoETC=Play the tutorial for a basic introduction to the game.
PlayTypeIsNotPermitted=Play type is not permitted.
Playable=Playable
PlayedFor1h=Played for 1h
PlayedFor1hAwardETC=Achievement for totally playing 1h or more.
PlayedFor2h=Played for 24h
PlayedFor2hAwardETC=Achievement for totally playing 24h or more.
Player=Player
PlayerX=Player {0}
Players=Players
PlayersPerClan=Players per Clan
PlayersPerClanETC=Please change this option depending if you want to allow or not a allow a certain number of players per clan to be able to join the game.
PlayersinPool=Players in Pool
PlayingStatistics=Playing Statistics
PlayingTime=Playing Time
PlayingX=Playing: {0}
PleaseFixTheFollowingErrorToContinue=Please fix the following error to continue.
PleaseSelectMapPicturesXYZWETC=Please selected between {0} and {1} map pictures with dimensions {2}x{3}. The images will be featured with the map.
PleaseSelectProductTypeETC=Please select the product type to create.
PleaseUpgradeGoalNoteETC=IMPORTANT: please upgrade, you are running an old version and this objective is wrong!
PleaseWaitSPC=P l e a s e   W a i t . . .
Points=Points
Poland=Poland
Polar=Polar
Polish=Polish
Polotsk=Polotsk
Polytheism=Polytheism
Pontiflex=Pontiflex
PontiflexAwardETC=Build a bridge.
Pool=Pool
PoolSetup=Pool Setup
PoolnotinitializedETC=Pool not initialized, i.e. no games available.
PopX=Pop: {0}
Popularity=Popularity
PopularityETC=Average opinion of AI controlled nations.
Population=Population
PopulationChart=Population Chart
PopulationETC=Your income and happiness is tied to your population. In order to increase your income, your ultimate goal, you have the following options available:
PopulationGrowth=Population Growth
PopulationGrowthForXyearly=Population Growth for {0} (yearly)
PopulationMaximum=Population Maximum
PopulationMinimum=Population Minimum
PopulationModifiersProvince=Population Modifiers (Province)
PopulationOption01ETC={BOLD}Governors{/BOLD}: This option is available via your finances screen. If enabled, governors in provinces with happiness lower than 50% will raise the happiness by excluding their provinces from paying taxes/levies. Happiness will grow at a rate of about +4% per month until the province happiness is greater or equal to 50%. Governors cost a fixed amount of money depending on the size of a province. Very small provinces don't pay their governors.
PopulationOption02ETC={BOLD}Hold a Festival{/BOLD}: This option is available via your finances screen and allows to increase happiness throughout your nation. The bigger your nation the higher the costs. A festival can only be held every six months. The cost to hold the festival should amortize in about 4-6 months.
PopulationOption03ETC={BOLD}Settlement: Inauguration Party{/BOLD}: The first time you take ownership of a new province you have the ability to hold an inauguration party. It costs a fixed amount and raises the happiness significantly.
PopulationOption04ETC={BOLD}Settlement: Distribute Money{/BOLD}: At any time you can raise a province's happiness by distributing money.
PopulationOption05ETC={BOLD}Settlement: Fertility Festival{/BOLD}: A fertility festival raises the population size a significant amount and can provide increased income in the long term. A fertility festival can only be held once every 6 months.
PopulationStatistics=Population Statistics
PopulationVariablesETC=The variables for population are available via the "People" tab by selecting "Inhabitants" in the dropdown list. [Details...] shows the various parameters.
PopupAchievements=Popup Achievements
Porro=Porro
Porto=Porto
Portugal=Portugal
Portuguese=Portuguese
PositionX=Position {0}
Possessable=Possessable
Possession=Possession
PossessionTooltipETC=The number of turns the settlement belongs to the same owner.
Post=Post
PowersUsed=Powers Used
Prague=Prague
Prep=Prep
PrepareAtX=Prepare @ {0}
Preparinggame=Preparing game
PresteprequiredtoresearchnandminingETC=Pre-step required to research excavation and mining.
PresteprequiredtoresearchntsciencesETC=Pre-step required to research horseback riding and elephant sciences.
PresteprequiredtoresearchrsorscoutsETC=Pre-step required to research advanced military troops such as swordsmen, archers or scouts.
PresteprequiredtoresearchshingboatsETC=Pre-step required to research shipbuilding and allows building of fishing boats.
Preview=Preview
Price=Price
Printer=Printer
PrivateMessage=Private Message
PrizeForXPlace=Prize for {0}. Place
PrizeX=Prize {0}.
Prizesforsponsoring=Prizes for sponsoring
Probabilities=Probabilities
Produce=Produce
ProductAlreadyOwnedETC=Product already owned.
ProductEditor=Product Editor
ProductType=Product Type
Production=Production
Products=Products
ProductsAndBargains=Products & Bargains
ProductsAndSpecials=Products & Specials
Profile=Profile
ProfileEditor=Profile Editor
ProfileUpdated=Profile Updated
Progress=Progress
ProgressChart=Progress Chart
PromoDeal=Promo Deal
PromoGenerator=Promo Generator
Prop=Prop
ProtectionAccepted=Protection Accepted
ProtectionRejected=Protection Rejected
Protector=Protector
Protectorate=Protectorate
Provisions=Provisions
Publicquote=Public quote
Publish=Publish
Purchase=Purchase
PurchaseAGift=Purchase a Gift
PurchaseComplete=Purchase Complete
PurchaseCompleted=Purchase Completed
PurchaseCompletedETC=You have successfully completed the purchase. We have sent an order confirmation to the email address you provided. Thank you for your patronage :-)
PurchaseCompletedEXC=Purchase Completed!
PurchaseDate=Purchase Date
PurchasePrice=Purchase Price
PurchaseState=Purchase State
Purchased=Purchased
PurchaseforX=Purchase for {0}
Purchases=Purchases
PurchasesRestored=Purchases Restored
PurchasesRestoredInfoETC=Your purchases have been successfully restored.
Pyramid=Pyramid
Qualification=Qualification
Quarry=Quarry
QuarryI=Quarry I
QuarryII=Quarry II
QuickGameEditor=Quick Game Editor
QuickGames=Quick Games
QuickJoin=Quick Join
Quit=Quit
QuitApp=Quit App
Quote=Quote
Radasbona=Radasbona
Radem=Radem
Random=Random
RandomGame=Random Game
RandomGenerator=Random Generator
RandomIncidents=Random Incidents
RandomInquiries=Random Inquiries
RandomJoin=Random Join
RandomMap=Random Map
RandomizeResourcesETC=Resources such as farms and mines are randomized when the game starts and are at different locations for different games.
RandomlygeneratedmapDOT=Randomly generated map.
Ranged=Ranged
RankX=Rank: {0}
Ranked1=Ranked 1.
Ranked1Place=Top rated player of the month.
Rankings=Rankings
Rapid=Rapid
Rated=Rated
RatedAndUnrated=Rated/Unrated
RatedETC=A rated game will update each players global ELO-Rating at the end of the game.
RatedGame=Rated Game
Rating=Rating
RatingAdjusted=Rating Adjusted
RatingAdjustedManuallyToXETC=Your rating has been manually adjusted to {0}.
RatingAndAwards=Rating & Awards
RatingDX=Rating {0}
RatingGraphDT=dt
RatingHistory=Rating History
RatingIsTooHighToJoin=Rating is too high to join.
RatingIsTooLowToJoinDOT=Rating is too low to join.
RatingSelectNewETC=Select the new rating to apply to the user.
RatingX=Rating {0}
Ratio=Ratio
Ravenna=Ravenna
Reach=Reach
ReallyDelete=Really Delete
ReallyDeleteETC=Do you really want to delete? This action cannot be undone!
Rebels=Rebels
Reboot=Reboot
RebootInitiated=Reboot Initiated
RebootInitiatedETC=A reboot has been initiated. The server will restart momentarily...
ReceiveInvites=Receive Invites
ReceivedXCoinsForFinishingYPlaceInZETC=You have received {0} coins for finishing {1}. place in "{2}".
Receiver=Receiver
RecentGames=Recent Games
Recognition=Recognition
RecognitionETC=The {0} have called to be recognized the most powerful nation. Do you accept their claim?
RecognitionVoteL01ETC=Consensus: The game ends and you will be declared the winner.
RecognitionVoteL02ETC=No consensus: You will receive a -5% happiness penalty for each nation that rejected your claim (capped at -30%).
RecognitionVoteL03ETC=No consensus: You go to war with everyone that voted against your claim.
RecognitionVoteL04ETC=No consensus: All your wars end for nations that voted in favor.
RecognitionVoteN01ETC=You will go to war with the claimant.
RecognitionVoteN02ETC=You will go to war with everyone that accepted the claim.
RecognitionVoteY01ETC=Consensus: The game ends and the then current standings will determine the final ranking.
RecognitionVoteY02ETC=No consensus: You will receive a -20% happiness penalty.
RecognitionVoteY03ETC=No consensus: You go to war with everyone that voted against the claim.
RecognitionVoteY04ETC=No consensus: Your war with the claimant will end (if you are at war).
Recover=Recover
Redeemed=Redeemed
RedeemedSuccessETC=You have successfully redeemed the promo code.
Redo=Redo
RedoEntry=Redo Entry
RedoEntryETC=Do you want redo this turn again?\n\nNOTE: your new actions will only be applied if you confirm [End Turn] again. If you just exit the game, your new orders will discarded and the old orders will stand.
Refinery=Refinery
Refund=Refund
Refunded=Refunded
Register=Register
Reject=Reject
Rejected=Rejected
RejectedInfoETC=The map has been removed from the system.
Relation=Relation
RelationAllianceETC={BOLD}Alliance{/BOLD}: A strong bond between two nations. Cancelling a relationship and going to war will introduce a heavy happiness penalty. Forging an alliance amongst nations that are at war with each other is considered bad practice.
RelationAtWarETC={BOLD}At War{/BOLD}:  Allows taking over territory & structures from the enemy.
RelationBasedTileColoring=Relation-Based Tile Coloring
RelationCancelled=Relation Cancelled
RelationCeaseFireETC={BOLD}Ceasefire{/BOLD}:  A limited time peace treaty that disallows declaring war. A ceasefire is usually entered after cancelling an existing relation such as an alliance.
RelationNeutralETC={BOLD}Neutral{/BOLD}: No relationship has been established between two nations. A nation can declare war and go to war in the same turn.
RelationPeaceTreatyETC={BOLD}Peace Treaty{/BOLD}: A peace treaty is a weak bond between two nations. The relation has to be cancelled before war can be declared.
RelationProtectorETC={BOLD}Protector{/BOLD}: The liege of a protectorate. A liege receives part of the income of the protectorate. The liege is supposed to protect a protectorate.
RelationProtectorateV03ETC={BOLD}Protectorate{/BOLD}: A subordinate/vassal of a protector. {0}% of the gross income of the protectorate goes to the liege. The liege can see everything that's visible to the protectorate.
Relations=Relations
Religion=Religion
ReligionSpread=Religion Spread
ReligiousLeader=Religious Leader
Remove=Remove
RemoveFromGroup=Remove from Group
RemoveNation=Remove Nation
RemoveNationConfirmETC=Do you really want to remove the selected nation from the scenario?
RemoveOrBlock=Remove or Block?
RemoveOrBlockUserETC=Do you want to remove or block the user?
RemoveRoom=Remove Room
RemoveRoomImplicationsETC=Do you really want to remove the realm from listing?
RemovedFromGroup=Removed from Group
RenderAI=Render AI
RenderEyeCandy=Render Eye-Candy
RenderFPS=Render FPS
RenderFPSCOLLimiter=Render FPS: Limiter
RenderHEXGrid=Render HEX-Grid
Rennes=Rennes
Repair=Repair
RepairX=Repair the {0}?
Reply=Reply
Report=Report
ReportGame=Report Game
ReportSent=Report Sent
ReportUser=Report User
ReportXCL=Report!
ReportingTextTooShortXYETC=You need to enter a description with {0} characters in length or more. Your report is {1} characters long.
RequestAccepted=Request Accepted
RequestIgnored=Request Ignored
RequestProtectionETC=I offer to become your protectorate in return for protection. Do you accept my offer?
RequestRejected=Request Rejected
RequestRetracted=Request Retracted
RequestSupport=Request Support
RequestSupportETC=Please send me support. Will you assist?
RequestX=Request: {0}
RequiredMaxRating=Required Max. Rating
RequiredMinRating=Required Min. Rating
Requiredtobuildlumberyards=Required to build lumberyards.
Requiredtobuildquarries=Required to build quarries.
Research=Research
ResearchABR=R: "{0}"
ResearchAllocations=Research Allocations
ResearchCompleted=Research Completed
ResearchExplanationETC=Research enables you to create new units as well as upgrade existing units and structures.
ResearchProgressETC=The number of inventions researched.
ResearchSpending=Research Spending
ResearchX=Research: "{0}"
ReserachProgress=Research Progress
Reset=Reset
ResetAchievements=Reset Achievements
ResetAchievementsETC=Do you really want to remove all your achiemevements? This action cannot be undone!
ResetImage=Reset Image
ResetImageETC=Do you really want to reset the image.
ResetSettings=Reset Settings
ResetSettingsETC=Do you really want to reset all the settings. This action cannot be undone!
ResetToNormal=Reset to Normal
ResetToNormalETC=The map has been successfully reset to non-featured status.
ResidentsNeededTooltipETC=The number of people needed to build the entity.
ResidentsTooltipETC=The population residing at the given location.
Resources=Resources
ResourcesRandomized=Resources Randomzied
ResourcesSetupETC=Allows setting the amount of nature tiles (e.g. stone, iron etc.) at game start.
Restore=Restore
RestoreEffectETC=The effect on healing/fixing a unit.
RestorePurchases=Restore Purchases
RestoreSettingsToDefault=Restore Settings to Default
Results=Results
Resume=Resume
Retract=Retract
Revisions=Revisions
Revolt=Revolt
RevoltMoveableJoinOtherETC={0} have revolted and joined {1}.
RevoltMoveableNeutralETC={0} have revolted and declared independence.
RevoltSettlementJoinOtherETC=The peasants in {0} have revolted and joined {1}.
RevoltSettlementNeutralETC=The peasants in {0} have revolted and declared independence.
Rewal=Rewal
Ribe=Ribe
Rice=Rice
Riga=Riga
RioDeJaneiro=Rio de Janeiro
RiseofRome=Rise of Rome
River=River
Rivers=Rivers
Rock=Rock
RoleChanged=Role Changed
RolePMEdit=Role +/-, Edit
Roma=Roma
Roman=Roman
RomanEmpire=Roman Empire
Romania=Romania
Romanian=Romanian
Romanians=Romanians
Romans=Romans
Rome=Rome
Room=Room
RoomAdmin=Room Admin
RoomEditor=Room Editor
RoomList=Room List
RoomRemoved=Room Removed
RoomRemovedETC=Room was successfully removed.
RoomSetup=Room Setup
RoomdoesnotallowplayercreatedgamesDOT=Room does not allow player created games.
Roski=Roski
Rostov=Rostov
RottenFoodETC=A large amount of food has been found rotten.
Round=Round
RoundX=Round {0}
RoundXYStepZ=Round {0}/{1}, Step {2}
RoundsX=Rounds: {0}
Ruler=Ruler
Run=Run
Russia=Russia
Russian=Russian
Russians=Russians
Sabadan=Sabadan
Sabrat=Sabrat
Salona=Salona
Salt=Salt
Samnite=Samnite
Samnites=Samnites
SanFranciso=San Francisco
Sandomierz=Sandomierz
SantaCruz=Santa Cruz
Santarem=Santarem
Santiago=Santiago
Sarajevo=Sarajevo
Sarmatian=Sarmatian
Sarmatians=Sarmatians
Sarmizegetusa=Sarmizegetusa
Saturday=Saturday
Save=Save
SaveAs=Save As
SavedGames=Saved Games
ScaleX=Scale {0}%
Scanner=Scanner
Scarce=Scarce
ScenarioCount=Scenario Count
ScenarioSelection=Scenario Selection
ScenarioSetup=Scenario Setup
Scenery=Scenery
Scenery2x2pxPerTile=Scenery (2x2px per tile)
Schedule=Schedule
ScheduledEvents=Scheduled Events
Scouts=Scouts
ScoutsaregoodforreconnaisakincombatETC=Scouts are good for reconnaissance but weak in combat.
ScreenOptions=Screen Options
Screenshot=Screenshot
ScreenshotTaken=Screenshot Taken
Seafaring=Seafaring
Search=Search
SearchResults=Search Results
Searchclan=Search clan
Searchuser=Search user
Seattle=Seattle
Sebastapl=Sebastapl
Segesta=Segesta
Segestica=Segestica
Seguntum=Seguntum
Select=Select
SelectCountry=Select Country
SelectDOT=Select...
SelectKey=Select Key
SelectMessageToSend=Select the message to send.
SelectNextIdleUnit=Select next idle unit.
SelectProductRightSideETC=Select the desired product on the right-hand side.
SelectRankings=Select Rankings
SelectWarTargetETC=Select the target you wish the other nation to declare war on (or cancel their relation).
Selected=Selected
SelectedTurnDurationIsTooHigh=Selected turn duration is too high.
SelectedTurnDurationIsTooLow=Selected turn duration is too low.
Sell=Sell
SellFoodETC=We have found a great offer for {0}. Are you willing to sell?
SellSX=Sell {0}
Send=Send
SendMessage=Send Message
SendMessageDOT=Send Message...
Sender=Sender
Seoul=Seoul
SereiBerke=Serei Berke
ServerDashboard=Server Dashboard
ServerHosting=Server Hosting
ServerReboot=Server Reboot
SetProviderPasswordETC=You need to set a password if you want to login outside of {0}. Use the "Login Username" from above to login.
SetaPassword=Set a Password
Setting=Setting
Settings=Settings
SettingsEditor=Settings Editor
SettingsUpdated=Settings Updated
Settle=Settle
SettlementAttacked=Settlement Attacked (local)
SettlementCommerceETC=Income from settlement commerce.
SettlementConsumeETC={0} is consumed every turn from the structures inside the settlement.
SettlementFounded=Settlement Founded
SettlementInfraETC=Income and expenses from the various buildings inside the settlement.
SettlementNames=Settlement Names
SettlementOutcomeItemETC={0} consumption and production inside the settlement.
SettlementOverlay01V02ETC={BOLD}Burning Village{/BOLD}: The settlement was pillaged or sieged. No recruiting is possible. Also no taxes/commerce will be paid by the province until the cooldown period has ended.
SettlementOverlay02ETC={BOLD}Smoking Village{/BOLD}: The happiness is less than 50% and the peasants have stopped paying taxes and levies. Soldiers cannot be recruited.
SettlementOverlaysETC=The following animations are shown for settlements:
SettlementOwnerChanges=Settlement Owner Changes (local)
SettlementStructuresETC={BOLD}Settlement Structures{/BOLD}: Each settlement enables building of settlement structures such as archery or harbor enabling building of the corresponding troops (archers & ships). Settlements also provide the ability to provide structures that increase commerce output happiness or food amongst others.
SettlementTypeX=Settlement Type: {0}
SettlementXOutputETC={0} output gained every turn from the structures inside the settlement.
Setup=Setup
SetupGame=Setup Game
SetupOptions=Setup Options
SexyTime=Sexy Time
SexyTimeAwardETC=Hold a fertility festival in one of your settlements.
Shanghai=Shanghai
Shipbuilding=Shipbuilding
Shipyard=Shipyard
ShortMessage=Short Message
ShowInvolvedMapETC=Show overview map of involved nations.
ShowMap=Show Map
ShowPurchases=Show Purchases
Sicilian=Sicilian
Sicilians=Sicilians
Sidney=Sidney
Siga=Siga
SilencedAndFlaggedAccountsCannotJoinIncognitoETC=Silenced and flagged accounts cannot join incognito mode game.
Singapore=Singapore
Singara=Singara
SinglePlayer=Single Player
SinglePlayerIntroV02ETC=Fight epic single player & hotseat matches and take on the world.
Sinope=Sinope
Sirmium=Sirmium
Situation=Situation
Size=Size
SizeX=Size: {0}
SizeXYpx=Size: {0}x{1}px
Skedera=Skedera
Skida=Skida
SkipAllEvents=Skip all events.
Slavic=Slavic
Slavs=Slavs
Sligo=Sligo
Slovakia=Slovakia
Slovakian=Slovakian
Slovakians=Slovakians
Slow=Slow
SlowGames=Slow Games
SlowGamesdailyturns=Slow Games (daily turns)
SlowTeam=Slow/Team
SmallStormChance100000=Small Storm Chance (out of 10000)
SmallStormMaxCountPerTurn=Small Storm (max count/turn)
SmallStormMaxTurns=Small Storm (max turns)
SmallStormMinTurns=Small Storm (min turns)
Smolnya=Smolnya
Smyrna=Smyrna
SomePlayersReceiveByeETC=Some players will receive a BYE for the 1. round.
SoundFX=Sound FX
SoundFXAmbient=Sound FX - Ambient
SouthernHemisphere=Southern Hemisphere
Soybeans=Soybeans
Spain=Spain
Spamming=Spamming
Spanish=Spanish
Sparta=Sparta
Spartian=Spartian
Spartians=Spartians
Spearmen=Spearmen
SpearmenarestrongagainstmenencampedETC=Spearmen are strong against mounted units. Defense bonus when encamped.
SpearmenarestrongagainstpctileunitsETC=Spearmen are strong against projectile units.
Spent=Spent
Sponsor=Sponsor
SponsorBenefitLeague={BOLD}League Organizer{/BOLD}: you organize leagues and would like players to notice.
SponsorBenefitPromotion={BOLD}Promotion{/BOLD}: we can promote your site or business in-game, via Twitter and Facebook pages. You become an official sponsor.
SponsorBenefitStreamer={BOLD}LIVE Streaming{/BOLD}: you do LIVE streaming and would like to promote your channel.
SponsorBenefitSupporter={BOLD}Supporter{/BOLD}: you would like to support the game and its players.
SponsorXPlace=Sponsor: {0}. Place
Sponsored=Sponsored
SponsoredPlays=Sponsored Plays
SponsoredWithPrizes=Sponsored (coins/prizes)
Sponsoring=Sponsoring
SponsoringPlayETC=You can sponsor a game to e.g. attract players to join it. Coins selected for sponsoring will be deducted from your account.
SponsoringPrizMonetaryETC={BOLD}Monetary Rewards{/BOLD}: e.g. USD 100.-.
SponsoringPrizRewardsETC={BOLD}In-Game Rewards{/BOLD}: e.g. a full game unlock or coins.
SponsoringPrizePhysicalGoodsETC={BOLD}Physical Goods{/BOLD}: e.g. an engraved glass boot.
SponsoringPrizesNoteETC=Please note, if you decide to sponsor a prize, we require you to transfer the sponsored amount to us beforehand for safekeeping (exceptions apply). Physical goods have to be shipped internationally. Shipping and handling costs have to be paid by the sponsor. For major events, we expect the sponsored amount to be USD 100.- or higher. Open to negotiation.
SponsoringWhyETC=Interested in sponsoring an event for others to participate? But why sponsor?
Sredets=Sredets
StPetersburg=St. Petersburg
Stables=Stables
Standard=Standard
StandardAvatarGenerator=Standard Avatar Generator
StandardAvatarGeneratorETC=The standard avatar generator supporting 10'000'000'000'000+ combinations.
Standings=Standings
StarRatingXYVotes=Star Rating: {0} ({1, plural, one{# Vote}, other{# Votes}})
Staraya=Staraya
Start=Start
StartDate=Start Date
StartDateETC=The date and time the game will be started automatically. Make sure to use the following format for date and time: "YYYY-MM-DD hh:mm" (relative to your local time).
StartEarly=Start Early
StartGame=Start Game
StartGameEarlyETC=Do you really want to start the game early?
StartingAssets=Starting Assets
StartingAssetsSetupETC=Allows setting the amount of starting assets each player receives when the game begins.
StartingDiplomacy=Starting Diplomacy
StartingLocationRandom=Starting Location Random
StartingLocationRandomETC=Starting locations will be randomized when the game starts. Even though you selected "Rome" you might end up playing as the "Greek" in the end.
Statistics=Statistics
Status=Status
Stavanger=Stavanger
Steel=Steel
Steppe=Steppe
Stockholm=Stockholm
Stone=Stone
StoneWorking=Stone Working
Stonemason=Stonemason
Stop=Stop
Storage=Storage
Storageincreasesincomefromcommerce=Storage increases income from commerce.
Store=Store
StoreInvoice=Store Invoice
Story=Story
StoryEditor=Story Editor
Strategy=Strategy
StrategyGuide=Strategy Guide
Strength=Strength
StrengthTooltipETC=Strength describes how many hit points of damage a unit can take until it is destroyed.
StrengthX=Strength: {0}
Structure=Structure
Structures=Structures
Submarine=Submarine
SubmarineTechnology=Submarine Technology
Submarinesarestrongagainstships=Submarines are strong against ships.
Submit=Submit
Suceawa=Suceawa
SugarDaddy=Sugar Daddy
SugarDaddyAwardETC=Number of presents given to others.
Sunday=Sunday
Sunghir=Sunghir
SuperFast=Super-Fast
Support=Support
SupportAccepted=Support Accepted
SupportOfferThanksETC=We have received your support. Our opinion of you has drastically improved.
SupportRejected=Suport Rejected
Supporter=Supporter
SupporterAwardETC=Number of products acquired.
Supremacy=Supremacy
SupremacyABBR=Sup
SupremacyGoalDetailedETC=Control a majority of the map for victory. Alliances count {0}%, protectors {1}% and protectorates {2}% towards victory.
SupremacyGoalETC=Control a majority of the map for victory.
SupremacyObjectiveETC={BOLD}Supremacy{/BOLD}: Control a majority of the map for victory.
Suspect=Suspect
Suspects=Suspects
Sweden=Sweden
Swedes=Swedes
Swedish=Swedish
Swiss=Swiss
Switzerland=Switzerland
SwordFighting=Sword Fighting
Swordsmen=Swordsmen
SyncingErrorTooMuchTimeElapsedXMSETC=Syncing Error: too much time has elapsed ({0} milliseconds).
Syracuse=Syracuse
System=System
SystemConfiguration=System Configuration
SystemDefault=System Default
Szaboicz=Szaboicz
Szatmar=Szatmar
Szavaszehl=Szavaszehl
Taipei=Taipei
TakeForXPlace=Take for {0}. Place
Taken=Taken
Tanai=Tanai
Tanais=Tanais
Tanjah=Tanjah
Tank=Tank
Tara=Tara
Tarentum=Tarentum
TargetDistantAction=Move to a distant location
TargetExploreAction=Auto-Explore unknown territory
Tarsos=Tarsos
Tavern=Tavern
TaxIncome=Tax Income
TaxIncomeETC=You have received {0} in taxes this turn. The amount has already been applied to your revenue.
TaxSeason=Tax Season
TaxSeasonETC=Next turn is tax season. Please adjust your taxes accordingly.
TaxationIncome=Taxation Income
Taxes=Taxes
TaxesBiYearly=Taxes (bi-yearly)
TaxesPer1Mio=Taxes (per 1 Mio.)
Tchernigov=Tchernigov
Team=Team
TeamHasTooManyMembersAlreadyDOT=Team has too many members already.
TeamHasTooManyPendingRequestsAlreadyDOT=Team has too many pending requests already.
TeamProfile=Team Profile
TeamSetup=Team Setup
Teams=Teams
TeamsOptional=Teams (Optional)
TeamsX=Teams: {0}
Technical=Technical
Tehran=Tehran
TemperatueRangeTooltipETC=The temperature range for which output is produced.
Temperature=Temperature
TemperatureChangeChance100000=Temperature Change Chance (out of 10000)
TemperatureInfoETC=Temperature Global: {0}\nTemperature Nation: {1}
TemperatureTemperate=Temperature: Temperate
TemperatureTropical=Temperature: Tropical
TemplateCreated=Template Created
TemplateCreatedETC=You have successfully created a new game template.
TemplateEditor=Template Editor
TemplatePLUS=Template+
Templates=Templates
Temple=Temple
TenGamesWon=10 Games Won
TenGamesWonAwardETC=Achievement for 10 single player games won.
TenKill=10 Kills
TenKillAwardETC=Eliminate 10 enemy units.
Terrain=Terrain
Terrain2x2pxPerTile=Terrain (2x2px per tile)
TerrainEffectTooltipETC=Combat modifier if a battle is fought in a forested area.
TerrainEffectsOnUnitsETC=Please be aware that some units such as archers do badly in forests. Other units such as the barbarians on the other hand are capable of hiding. Clicking on units will reveal their stats. 
TerrainType=Terrain Type
TerritorialRuler=Territorial Ruler
TerritorialRulerAwardETC=Hold 80% more of all the occupiable territory combined.
Territory=Territory
TerritorySize=Territory Size
TestDOT=Test...
TextEntry=Text Entry
TextIsCurrentlyLockedByXDOT=Text is currently locked by {0}.
TextMessage=Text Message
ThankYouForSupportETC=Feel free to contact us for questions or comments at anytime. Thank you for your support.
TheGameCouldNotBeFoundDOT=The game could not be found.
TheGameIsNotAllowedToHaveAStartTimeSet=The game is not allowed to have a start time set.
TheGameIsNotAllowedToHaveAutoInitSet=The game is not allowed to have a auto-init set.
TheGameIsNotAllowedToHaveAutoKillSet=The game is not allowed to have a auto-kill set.
TheGameNeedsToHaveAutoInitSet=The game needs to have auto-init set.
TheGameNeedsToHaveAutoKillSet=The game needs to have auto-kill set.
TheGameNeedsToHaveStartTimeSet=The game needs to have a start time set.
TheKeyXWasNotFoundETC=The key '{0}' was not found. Possibly removed already.
TheMediterraneanSeaAnno338BC=The Mediterranean Sea Anno 338BC.
TheMediterraneanfullyexpandedETC=The Mediterranean Sea Anno 338BC (fully expanded).
TheOtherUserHasTooManyPendingRequestsETC=The other users has too many pending requests already.
TheRomanEmpirestarterbundle=The Roman Empire starter bundle.
TheSelectedObjectiveXIsUnbalancedETC=The selected objective "{0}" is unbalanced and cannot be used for rated or betting type games.
TheStandardAvatarGenerator=The Standard Avatar Generator.
TheStartTimeNeedsToLieInTheFuture=The start time needs to lie in the future.
TheStoreDoesNotAllowGiftingETC=The store does not allow gifting products to other users.
TheacademyisrequiredbeforexperienceETC=The academy is required before building scouts and also increases troop experience.
TheadministrationincreaseshappinessETC=The administration increases tax income for a settlement but decreases happiness.
Thearcheryallowstrainingofarchers=The archery allows training of archers.
ThearenaincreasespopulativenfurtherETC=The arena increases population happiness and allows holding tournaments that increase happiness even further.
ThearmoryisrequiredforbuirisonunitsETC=The armory is required for building garrison units.
ThebackeryincreasespopulafoodoutputETC=The backery increases population happiness and constant food output.
ThebarracksenableproductiofspearmanETC=The barracks enable production of spearman.
ThebeginningoftheRomanEmpire=The beginning of the Roman Empire.
Thebes=Thebes
TheblacksmithallowsproducfswordsmenETC=The blacksmith allows production of swordsmen.
ThebreweryincreasespopulaproductionETC=The brewery increases population happiness and provides a constant food production.
ThecarpenterisrequiredforldingshipsETC=The carpenter is required for building ships.
ThecouncilincreasestaxincsettlementETC=The council increases tax income for a settlement.
ThecraftsmanincreasesincoomcommerceETC=The craftsman increases income from commerce.
TheglobaltemperaturehaschangedbyX=The global temperature has changed by {0}.
ThegrainmillincreasescommsettlementETC=The grain mill increases commerce in a settlement.
ThegranaryincreasescommersettlementETC=The granary increases commerce in a settlement.
ThehappinessInXhasunexpectedlydecreased=The happiness in {0} has unexpectedly decreased.
ThehappinessInXhasunexpectedlyincreased=The happiness in {0} has unexpectedly increased.
TheironfoundryisprestepredswordsmenETC=The iron foundry is pre-step required to build swordsmen.
Themapgeneratorwithancienttroops=The map generator with ancient troops.
Themapgeneratorwithmoderntroops=The map generator with modern troops.
ThemapofancientEurope=The map of ancient Europe.
ThemapofmodernEurope=The map of modern Europe.
ThemapofthePacific=The map of the Pacific.
Themapoftheancientworld=The map of the ancient world.
Themapofthemodernworld=The map of the modern world.
Themarketprovidesaconstantincome=The market provides a constant income.
TheshipyardenablesbuildinsportshipsETC=The shipyard enables building of transport ships.
ThestablesallowstrainingohehorsemenETC=The stables allows training of mounted units such as the horsemen.
ThestarterbundlemiseofNationsETC=The starter bundle for Demise of Nations.
ThestonemasonincreasesincnstructionETC=The stonemason increases income from commerce. It also enables further construction.
ThetavernallowsrecruitmentantincomeETC=The tavern allows recruitment of mercenaries and provides a constant income.
ThetempleincreasespopulatnhappinessETC=The temple increases population happiness.
ThetradingpostincreasescosettlementETC=The trading post increases commerce in a settlement.
ThetraininggroundsallowspexperienceETC=The training grounds allows production of units with enhanced experience.
Thetutorialmission=The tutorial mission.
ThewarbetweenXandYhasended=The war between {0} and {1} has ended.
ThewharfallowsbuildingofgdlongboatsETC=The wharf allows building of galleys and longboats.
TheworkshopallowsproductibarbariansETC=The workshop allows production of barbarians.
ThisIsSPARTA=This is SPARTA
ThisIsSPARTAAwardETC=Win a game playing as Sparta.
ThisisanancientmMediterraneanETC=This is an ancient map of the Mediterranean.
ThousandKills=1000 Kills
ThousandKillsAwardETC=Eliminate 1000 enemy units.
Thrace=Thrace
Thracian=Thracian
Thracians=Thracians
Thursday=Thursday
TileColoringNations=Tile Coloring/Nations
Time=Time
TimeEstimate=Time Estimate
TimePerTurn=Time per Turn
TimePerTurnETC=How much time is given for a player to enter orders for a turn. A player can enter orders at any time during that window of opportunity. If a player misses the time to enter, the game goes go on as usual (without any orders for that player and turn). The player is again able to enter orders for the next turn (without penalty).
TimePerTurnIsNotSelectedETC="Time per Turn" is not selected. Select 3 min./turn for Blitz-games, or 24 hrs./turn for slower games with daily turns.
Tingis=Tingis
Tint=Tint
TipsAndTricksCOL=Tips and Tricks:
Tlemcen=Tlemcen
ToManyPlayersInHotseatETC=You have selected more hotseat players than there are nations in the game.
Tokyo=Tokyo
Toledo=Toledo
TooLateToDisjoinAlreadyStartedDOT=Too late to dis-join (already started).
TooLateToDisjoinGameAlreadyFinishedDOT=Too late to dis-join (game already finished).
TooLateToJoinAlreadyStartedDOT=Too late to join (already started).
TooLateToJoinGameAlreadyFinishedDOT=Too late to join (game already finished).
TooLateToJoinGameClosedETC=Too late to join. Game is now closed for new players.
TooManyBotsEnrolledDOT=Too many bots enrolled.
TooManyFriendsAlreadyLimitXETC=Too many friends already. Please limit to {0}
TooManyGamesAlreadyRunningMaximumXPleaseJoinETC=Too many games already running (maximum {0}). Please join a game instead.
TooManyHumansEnrolledDOT=Too many humans enrolled.
TooManyPlayersAlreadyJoinedDOT=Too many players already joined.
TooManyRequestsAlreadyLimitXETC=Too many friend requests already. Please limit to {0}
Tools=Tools
TooltipAverageAndMaxHappinessETC=The nation-wide average happiness, plus the minimum happiness in parentheses if different from the average.
TooltipHappinessChangeETC=Happiness change.
TooltipHappinessChangeOtherETC=Happiness change for the opponent.
TooltipHappinessFromPillagingETC=The effect on happiness from pillaging.
TooltipInactiveFromPillagingETC=The duration for which no output is produced after pillaging.
TooltipIncomeFromPillagingETC=The income from pillaging.
TooltipNotifyDispatchETC=You have unread messages waiting!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipNotifyGrandRulerETC=You can call for an election!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipNotifyGrandRulerVotingETC=An election has been called!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipNotifyHappinessLowETC=Your happiness is very low!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipNotifyInquiryETC=You have unread inquiries waiting!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipNotifyNoResearchETC=You have no research selected!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipNotifyNotEnoughFoodETC=You don't have enough food!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipNotifyTaxIncomeETC=You have received tax income!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipNotifyTaxSeasonETC=Next turn is tax season!\n\nNote: right-click (mouse) or long-press (touch) to dismiss this indicator.
TooltipOutputHappinessETC=Happiness increase.
TooltipOutputResidentsETC=Population growth factor.
TooltipPopulationChangeETC=Population change.
Topic=Topic
TopicNotFound=Topic not found.
Total=Total
TotalAllAllies=All Allies
TotalAllAlliesHelpETC=If enabled, all nations start off with an alliance with each other when the game begins.
TotalCeasefire1TurnHelpETC=If enabled, all nations start off with an {0}-turn ceasefire.
TotalCeasefireXTurn=Ceasefire - {0} Turn
TotalPeace=Total Peace
TotalPeaceHelpETC=If enabled, all nations start off at peace with each other when the game begins.
TotalPlayers=Total Players
TotalWar=Total War
TotalWarHelpETC=If enabled, all nations start off at war with each other when the game begins.
Touch=Touch
Toulouse=Toulouse
Tournai=Tournai
Tournament=Tournament
Tracker=Tracker
Trade=Trade
TradeAccepted=Trade Accepted
TradeBuy=Trade: Buy
TradeBuyXETC=Enter amount of {0} to sell.
TradeOfferBuy=Trade Offer: Buy
TradeOfferETC=I offer a trade. Do you accept?
TradeOfferSell=Trade Offer: Sell
TradeRejected=Trade Rejected
TradeSell=Trade: Sell
TradeSellXETC=Enter amount of {0} to sell.
TradeStatistics=Trade Statistics
TradeVolume=Trade Volume
Trading=Trading
TradingChart=Trading Chart
TradingPost=Trading Post
TradingX=Trading {0}
TrainingGrounds=Training Grounds
TrainingsXYRounds=Tranings: {0} ({1} Rounds)
Translate=Translate
TranslateApp=Translate App
TranslateHere=Translate here
TranslateWeb=Translate Web
TranslateX=Translate: {0}
TranslatedBy=Translated by
TranslatingCOLBanLifted=Translating: Ban Lifted
TranslatingCOLBanned=Translating: Banned
Translation=Translation
TranslationBanLifted=Your ban from translating has been lifted.
TranslationBannedETC=You have been banned from translating.
TranslationCOLAccepted=Translation: Accepted
TranslationCOLRejected=Translation: Rejected
TranslationKeyboardTipsETC=Please note that the onscreen keyboard might not always work perfectly. For best results, translate using a hardware keyboard.
TranslationPerWord=Translation (per word)
TranslationSubmitted=Translation Submitted
TranslationSystemNotAvailable=Translation system not available.
TranslationTextXRejectedInstructionsETC=The translated text "{0}" you have submitted has been rejected. Please read the instructions for clarification.
Translations=Translations
Trapezus=Trapezus
TrayIcon=Tray Icon
TrayIconInfoETC=A system tray icon has been added. You can now also double-click the tray icon to start the game!
Treasury=Treasury
Treva=Treva
TributesPaid=Tributes Paid
TributesReceived=Tributes Received
Trier=Trier
Tripoli=Tripoli
TroopTransport=Troop Transport
TroopTransports=Troop Transports
TroopTransportsaygroundtroopsETC=Troop Transports are able to carry ground troops.
Troops=Troops
TroopsEliminated=Troops Eliminated
TroopsEliminatedAwardETC=Total number of troops eliminated.
TrooptransportsarecapababglandunitsETC=Troop transports are capabable of transporting land units.
Tropical=Tropical
TropicalStormfront=Tropical Stormfront
TropicalStormfrontDescriptionETC=Tropical Stormfront is Real-Time Strategy (RTS) game played over tropical archipelagos.
Tudela=Tudela
Tuesday=Tuesday
Tuggurt=Tuggurt
Tundra=Tundra
Tunis=Tunis
Tunisia=Tunisia
Tunisian=Tunisian
Tunisians=Tunisians
Turkey=Turkey
Turkish=Turkish
Turks=Turks
Turku=Turku
Turn=Turn
TurnBased=Turn-Based
TurnBasedStrategy=Turn-Based Strategy
TurnDays=Turn/Days
TurnHours=Turn/Hours
TurnLimitXETC=This game ends at turn {0} if no winner has been found.
TurnMaximum=Turn Maximum
TurnMaximumETC=If a turn maximum is set, the game will end after those given number of turns and the winner is determined by the current standings at game end.
TurnMode=Turn Mode
TurnX=Turn {0}
Turns=Turns
Turov=Turov
TutorGameplayHintsRecommended=Tutor: Gameplay hints (recommended).
TutorInterfaceHints=Tutor: Interface Hints
Tutorial=Tutorial
Tutorial01Ambition200ETC=The game objective is displayed in the standings.
Tutorial01BuildIronMine101ETC=Your nation will need iron to build advanced troops. Let's build a iron mine. Areas to build mines are specially marked.
Tutorial01BuildIronMine200ETC=Press the button to start building a mine!
Tutorial01BuildIronMine300ETC=Select the mine!
Tutorial01BuildIronMine400ETC=Push the button to confirm building the iron mine.
Tutorial01BuildLumberyard101ETC=Your nation will need wood to build troops. Let's build a lumberyard. Areas to build lumberyards are specially marked.
Tutorial01BuildLumberyard200ETC=Press the button to start building a lumberyard!
Tutorial01BuildLumberyard300ETC=Select the lumberyard!
Tutorial01BuildLumberyard400ETC=Push the button to confirm building the lumberyard.
Tutorial01BuildQuarry101ETC=Your nation will need stone to build and repair structures. Let's build a quarry. Areas to build quarries are specially marked.
Tutorial01BuildQuarry200ETC=Press the button to start building a quarry!
Tutorial01BuildQuarry300ETC=Select the quarry!
Tutorial01BuildQuarry400ETC=Push the button to confirm building the quarry.
Tutorial01BuildTroops101ETC=We need more troops to attack. Let's build some in Rome!
Tutorial01BuildTroops200ETC=Press the button to start building troops!
Tutorial01BuildTroops300ETC=Let's build some units!
Tutorial01BuildTroops400ETC=Push the button to actually create the unit.
Tutorial01BuildTroops500ETC=Close the window whenever you are ready.
Tutorial01Cityview101ETC=Each city allows you to build additional structures within. Those structures allow you to e.g. build swordsmen and mounted troops. Let's have a look at Rome.
Tutorial01Cityview200ETC=Press the button to view your city!
Tutorial01Cityview301ETC=Let's build another city estate such as a blacksmith. In return we can build swordsmen in the city!
Tutorial01Cityview401ETC=Select the build button for the structure to create. E.g. select the blacksmith to later build swordsmen in the city!
Tutorial01Cityview500ETC=Pushing the '?'-buttons gives you additional info of what the various variables mean.
Tutorial01Cityview510ETC=Push the button to actually create the building.
Tutorial01Cityview600ETC=Close the view whenever you are ready.
Tutorial01Cityview800ETC=Here are various decrees you can enact which influence your population growth and happiness.
Tutorial01Cityview810ETC=Close the city view whenever you are ready.
Tutorial01CommandoUnit100ETC=This is your ruler (with the rotating sword). The ruler offers a +100% attack and +30% defense bonus. However, if you lose your ruler, you will lose the game. Make sure to {TINT:ff960006}{BOLD}protect your ruler{/BOLD}{/TINT} at all cost! Let's equip your ruler with offense capabilities!
Tutorial01CommandoUnit200ETC=Click one more time to enter the extras menu!
Tutorial01CommandoUnit300ETC=Select the button to equip your ruler with offense capabilities!
Tutorial01CommandoUnit400ETC=Confirm equipping with offense capabilities!
Tutorial01Completed100ETC=Well done; you have now reached turn number 2!
Tutorial01Completed110ETC=Congratulations, that completes Tutorial 1! Feel free to continue playing if you like.\n\n{LINE}Note:{/LINE} all games are saved automatically and you can continue them at anytime where you left off including this tutorial mission.
Tutorial01Declarewar101ETC=This is a wargame, so select the Lingurians and let's start a war!
Tutorial01Declarewar200ETC=Press the button to initiate your declaration of war!
Tutorial01Declarewar300ETC=Confirm going to war!
Tutorial01Endturn100ETC=Let's complete the turn and go to the next round.
Tutorial01Endturn110ETC=You still have pending actions. Nevertheless, let's confirm that you are done with the turn.
Tutorial01Eventview100ETC=The game is played in turn-based WEGO, so only after you finished your entry can you see how your actions actually turned out.
Tutorial01Regnancy100ETC=Let's have a look at your nation's management screen
Tutorial01Regnancy1500ETC=Close the management screen whenever you are ready.
Tutorial01Regnancy200ETC=Your income and expense chart. You only receive taxes and levies if {TINT:ff800000}happiness is greater than 50%{/TINT} for a settlement!
Tutorial01Regnancy210ETC=Happiness can by adjusted by the levies you demand. In addition, happiness can be influenced for each city individually also via decrees.
Tutorial01Regnancy250ETC=Continue to 'Resources' whenever you are ready.
Tutorial01Regnancy280ETC=The pricing history for all the items available for purchase and sale. Other player's trades will influence the market.
Tutorial01Regnancy285ETC=You will need some more wood in the long run. Let's purchase some right now. Select the [Buy]-button.
Tutorial01Regnancy290ETC=Select amount you want to trade.
Tutorial01Regnancy295ETC=Select to confirm the trade.
Tutorial01Regnancy350ETC=Continue to 'Research' whenever you are ready.
Tutorial01Regnancy401ETC=This is your list of already researched inventions in this scenario. Research gives you additional building options and more.
Tutorial01Regnancy450ETC=You don't currently have any research ongoing. Please select one.
Tutorial01Regnancy500ETC=Select the research you would like to start!
Tutorial01Regnancy600ETC=Push the button to actually begin the research.
Tutorial01SwordsmanAttack101ETC=Now that we are at war, let's use your swordsmen to attack the Ligurians!
Tutorial01SwordsmanAttack200ETC=Attack their troops!
Tutorial01WelcomeBasicETC=Welcome to the tutorial. Press the button to view all current events.
Tutorial02Ambition100ETC=Let's have a look at the game objective.
Tutorial02Ambition300ETC=The objective displays the victory condition to win the game. The game ends once one player reaches 100.000 points which means 100% of the objective is reached.
Tutorial02Ambition310ETC=Each player's rank & points are displayed in the current standings table.
Tutorial02Ambition350ETC=Close the standings screen whenever you are ready.
Tutorial02BuildHarbor101ETC=You have researched harbor construction and can build harbors on the map. Construction sites are specially marked with an anchor symbol.
Tutorial02BuildHarbor200ETC=Select to build a harbor!
Tutorial02BuildHarbor300ETC=Select the harbor!
Tutorial02BuildHarbor400ETC=Push the button to confirm building the harbor.
Tutorial02CombatHorseman100ETC=You have a horseman opposing three enemy forces. Select the horseman to view battle statistics.
Tutorial02CombatHorseman200ETC=Your horseman is strong against swordsmen and archers but is {TINT:ff800000}weak against spearmen{/TINT}. For now, let's attack the archer to the north.
Tutorial02Completed110ETC=Congratulations, that completes Tutorial 2! Feel free to continue playing if you like.
Tutorial02DisbandShip100ETC=You have a transport ship that's costing you money that you don't need. Double-click the transport ship.
Tutorial02DisbandShip200ETC=Click one more time...
Tutorial02DisbandShip300ETC=Select to disband the ship!
Tutorial02Endturn100ETC=Let's see how combat turns out. Let's complete the turn.
Tutorial02Endturn110ETC=Although you still have pending actions, let's move on!
Tutorial02Eventview100ETC=Let's watch the events for the turn.\n\nNote: The archers will receive more hitpoints than the horsemen.
Tutorial02HomeScreen101ETC=This button allows you to center the map at your largest city, the selected unit or commando unit. Let's try to push it...
Tutorial02IdleUnits100ETC=This button centers the map around the next idle unit that you didn't move for the turn.
Tutorial02InspectHorseman100ETC=Let's inspect the horsemen's combat modalities a little bit closer. Double-click the horseman.
Tutorial02InspectHorseman200ETC=One more click...
Tutorial02InspectHorseman300ETC=Select to inspect the horsemen a little bit closer, especially its combat parameters!
Tutorial02InspectHorsemen100ETC=As you noticed, clicking 2x on a unit will bring up extra functionality. Let's try again with your horsemen.
Tutorial02InspectHorsemen200ETC=Click one more time for the advanced menu...
Tutorial02InspectHorsemen300ETC=Select to inspect the horsemen which brings you to the advanced info screen!
Tutorial02LevelDown100ETC=To access tiles occupied by troops, there is an option to go one level down. Double-click the war elephant.
Tutorial02LevelDown200ETC=And once more...
Tutorial02LevelDown300ETC=This button allows you to go 1 level down.
Tutorial02LevelDown401ETC=You can now select to build a lumberyard if you like.
Tutorial02LevelDown410ETC=Close the view whenever you are done.
Tutorial02Movement200ETC=Again...
Tutorial02Movement300ETC=The following movement options are available:{WRAP}{WRAP} (1) Move to Position/Engage{WRAP} (2) Move to Position/Don't Engage{WRAP} (3) Attack Position (not Unit){WRAP} (4) Attack/Follow Unit{WRAP}{WRAP}The default movement (single click) will pick the first movement option from above that's possible, in the following order: (4), (1), (3).{WRAP}{WRAP}A unit can only attack once per turn. However, it can move several times until all its movement points are used up.
Tutorial02Movement310ETC=A unit can be excluded from being considered idle (non-moved) by encamping it. Some units such as spearmen receive an encamp bonus while being attacked also.
Tutorial02Movements101ETC=Each unit has multiple movement options. Double-click the spearmen.
Tutorial02WelcomeAdvancedETC=Welcome to the advanced tutorial. Press the button to view all current events.\n\nNote: You can change the events to display on the settings screen.
Tutorial0DisbandShip400ETC=Confirm disbanding the ship!
Tutorial0InspectHorseman400ETC=This designates the combat modality of a unit, i.e. 'Mounted' for horsemen!
Tutorial0InspectHorseman411ETC=This is the horsemen's strength against the various types of combat modalities, i.e. horsemen are weak against spearmen (-50%).
Tutorial0InspectHorseman421ETC=The strength defines the durability of a unit in combat. -8.9 hit points are distributed during combat.
Tutorial0InspectHorseman430ETC=Attrition builds up during combat and movement and will weaken your troops.
Tutorial0InspectHorseman440ETC=Some troops have special combat modifiers, i.e. horsemen are weak in forest areas.
Tutorial0InspectHorsemen400ETC=You can inspect each unit's parameters by selecting the '?'-button.{WRAP}{WRAP}Generally speaking, the horseman costs 8 gold per turn, and is strong against archers in combat!
TutorialAskLater=Tutorial: Ask later.
TutorialCompleted=Tutorial Completed
TutorialCompletedAwardETC=Achievement for completing the tutorial.
TutorialMission=Tutorial Mission
TutorialShowDialog=Tutorial: Show Dialog
TutorialX=Tutorial {0}
Tver=Tver
Type=Type
Typehere=Type here
Ukraine=Ukraine
Ukrainian=Ukrainian
Ukrainians=Ukrainians
UnableToConvertToWorldMap=Unable to Convert to World Map
UnableToConvertToWorldMapETC=Unable to convert to world map format. Please adjust to have an even number of columns.
UnableToDetermineIntentionsHuman=Unable to determine intentions (human).
Unblock=Unblock
UnchecktodeactivateEXC=Uncheck to deactivate!
Understood=Understood
UndoALL=Undo ALL.
UndoPrevious=Undo previous.
UndoPreviousEvent=Undo previous event.
UnhappyPopulation=Unhappy Population
UnhappyPopulationETC=Your population is unhappy and has stopped paying their dues. Please lower taxes and levies and increase distribution of food.
UnitOverviewPanel=Unit overview panel.
UnitVanished=Vanished
Unknown=Unknown
Unlimited=Unlimited
UnlimitedTurnsETC=This game has no turn limits.
UnlockForGame=Unlock for game.
Unrated=Unrated
Up=Up
Upcoming=Upcoming
Update=Update
UpdateActivePeriod=Update/Active Period
UpdateTheMembersRoleDOT=Update the member's role.
UpdateTimesETC=A game that is set to e.g. 5min/turn can be made to update only between 18:00-19:00 every day. That means you would be able to play 12 turns every day during those hours. Please note the time you select is relative to your local time and will be different for people in other time zones (will be mapped to UTC). Also note that the time will change +/-1 if your local time observes summer/winter time.
UpdateWeekdays=Update/Weekdays
UpdateWeekdaysETC=The game can be set to only update on certain days. For example a game with daily turn set to update on weekends will have new turns appear on Saturday and Sunday only.
Updated=Updated
Upgrade=Upgrade
UpgradeX=Upgrade the {0}?
Upgradeable=Upgradeable
UpkeepCostETC=Upkeep cost is taken every turn.
UpkeepX=Upkeep {0}
Upload=Upload
UploadSuccessful=Upload Successful
UploadSuccessfulInfoETC=Thanks for uploading your map to our server. We will have a look and approve it as soon as possible.
UploadSuccessfulMessageBundleETC=The message bundle file has been successfully uploaded and applied.
Usage=Usage
UsageDecay=Usage/Decay
Use=Use
UsePowers=Use Powers
UsePowersWithinRadiusXETC=Use powers within radius {0}?
User=User
UserAdded=User Added
UserAdministration=User Administration
UserBlocked=User Blocked
UserHasInvitesBlockedDOT=User has invites blocked.
UserHasNoClanRequestSentAndCannotBeAddedDOT=User has no clan request sent and cannot be added.
UserIsAlreadyAMemberOfTheTeamDOT=User is already a member of the team.
UserNotFound=User not found.
UserProfile=User Profile
UserRejected=User Rejected
UserRemoved=User Removed
UserTypeClan=Clan
UserTypeCrew=Crew
UserTypePeer=Peer
UserTypeUnit=Unit
UserUnblocked=User Unblocked
UserUpdated=User Updated
UserXHasLeftTheGroup=User {0} has left the group.
Username=Username
UsernameAndDisplayName=Username/Display Name
UsernameChanged=Username Changed
UsernameChangedETC=You have successfully changed your username and display name.
Usernamealreadytaken=Username is already taken.
UsersQuote=User's Quote
UsersWebsite=User's Website
Valona=Valona
Vancouver=Vancouver
Variables=Variables
Vegetables=Vegetables
Veliky=Veliky
Venetia=Venetia
VerificationError=Verification Error
Version=Version
VersionOldUpgradeToX=You are running an outdated version. Please upgrade to {0} or higher.
Vibrate=Vibrate
Victory=Victory
VictoryCongratsETC=You have prevailed and won the game. Congratulations on your victory!
VictoryETC=Victory condition is reached if one or more players (or groups) reach 100 points. The game also ends if one or less players (or groups) are left alive.
Vienna=Vienna
View=View
ViewNation=View Nation
ViewProducts=View Products
ViewPurchases=View Purchases
ViewSettlement=View Settlement
Village=Village
VillageConstruction=Village Construction
VillageStatistics=Village Statistics
Villages=Villages
Vilni=Vilni
Viral=Viral
ViralAwardETC=How many months active.
Visby=Visby
VisitForFutherInformationETC=Please visit those links for assistance and further information on the game.
Vistula=Vistula
Volcano=Volcano
Vologda=Vologda
Vote=Vote
VoteRecorded=Vote Recorded
VotesInInfoETC=All votes are now in & counted.
WEGOInfoETC=Games set to "We-Go Fast" will update early if everyone entered his/her orders. Otherwise, the game will update as given in the "time per turn" entered above.
WPWinProbability=WP = Win Probability
Wait=Wait
WaitDead=Wait (dead)
Waiting=Waiting
War=War
WarDeclared=War Declared
WarElephants=War Elephants
WarElephantsarestrongincombat=War Elephants are strong in combat.
WarEnded=War Ended
WarRejected=War Rejected
Ware=Ware
WareMode=Ware Mode
Warfare=Warfare
Wargame=Wargame
Warsaw=Warsaw
Washington=Washington
Water=Water
Weather=Weather
WeatherEffectsOnUnitsETC=Less advanced units such as peasants are less or not affected by weather than more advanced units. War elephants for example do very badly in rain or snow. Clicking on units will reveal their stats. 
WeatherFront=Weather Front
WeatherFrontETC=A new massive weather front has emerged.
Website=Website
Wednesday=Wednesday
WeekdaysHoursPerDayRestrictionNoSelectableETC=Weekdays/Hours per Day restrictions cannot be selected.
WetSoil=Wet Soil
Wharf=Wharf
Wheat=Wheat
WidthAndHeight=Width and Height
Wilna=Wilna
Won=Won
Wood=Wood
WoodWorking=Wood Working
Workshop=Workshop
WorldConqueror=World Conqueror
WorldInformationPanel=World information panel.
WorldLeader=World Leader
WorldMap=World Map
WorldWar=World War
Wroclaw=Wroclaw
WrongimagedimensionRequiredXY=Wrong image dimension. Required: {0}x{1}px.
XCoins={0} Coins
XCoinsABC={0} Coins ({1}% - {2}% - {3}%)
XCoinsWinner100Percent={0} Coins (winner: 100%)
XExpenses={0} Expenses
XFPS={0} FPS
XFriends={0} Friends
XHasAcceptedYourFriendRequest={0} has accepted your friend request.
XIncome={0} Income
XLAT=XLAT
XOffsetEG12=x-offset, e.g. 12.
XPixelsPerSecond={0} pixels/seconds
XResultTooltipETC={0} result.
XTurnCeaseFire={0}-Turn Ceasefire
XTurnCeaseFireETC=I hereby request a {0}-Turn Ceasefire. Do you agree?
XUsedPowerY={0} used power "{1}".
XYOffset=X:Y-Offset
XYturns={0}/{1} turns
XcannotbeemptyDOT={0} cannot be empty.
XdaysPerTurn={0} days / turn
XhasjoinedLinkedAsYETC={LINK:user://{1}}{0}{/LINK} has joined the game.
XhasjoinedLinkedETC={LINK:user://{1}}{0}{/LINK} has joined the game.
XhaskickedYLinkedETC={LINK:user://{2}}{0}{/LINK} has kicked {LINK:user://{3}}{1}{/LINK} from the game.
XhasleftLinkedETC={LINK:user://{1}}{0}{/LINK} has left the game.
XhaveacceptedYceasefireproposal={0} have accepted a ceasefire proposal from {1}.
XhaveacceptedYpeacetreatyproposal={0} have accepted a peace treaty proposal from {1}.
XhaveacceptedtobecomeYprotector={0} have accepted to become the protector {1}.
XhaveacceptedtobecomeYprotectorate={0} have accepted to become a protectorate of {1}.
Xhaveacceptedtobecomeyourprotector={0} have accepted to become your protector.
Xhaveacceptedtobecomeyourprotectorate={0} have accepted to become your protectorate.
Xhaveacceptedyourceasefireproposal={0} have accepted your ceasefire proposal.
Xhaveacceptedyourpeacetreatyproposal={0} have accepted your peace treaty proposal.
Xhaveacceptedyoursupportoffer={0} have accepted your support offer.
Xhaveacceptedyoursupportrequest={0} have accepted your support request.
Xhaveacceptedyourtradeproposal={0} have accepted your trade proposal.
XhavealliedwithY={0} have allied with {1}.
Xhavealliedwithyou={0} have allied with you.
XhavecancelledthediplomaticrelationswithY={0} have cancelled the diplomatic relations with {1}.
XhavedeclaredwaronY={0} have declared war on {1}.
XhaveeliminatedYETC={0} have eliminated {1}.
XhaveignoredYceasefireproposal={0} have ignored a ceasefire proposal from {1}.
XhaveignoredYpeacetreatyproposal={0} have ignored a peace treaty proposal from {1}.
XhaveignoredYtojointhewaragainstZ={0} have ignored {1} in joining the war against {2}.
XhaveignoredtoallywithY={0} have ignored to ally with {1}.
Xhaveignoredtoallywithyou={0} have ignored to ally with you.
XhaveignoredtobecomeYprotector={0} have ignored to become the protector {1}.
XhaveignoredtobecomeYprotectorate={0} have ignored to become a protectorate of {1}.
Xhaveignoredtobecomeyourprotector={0} have ignored to become your protector.
Xhaveignoredtobecomeyourprotectorate={0} have ignored to become your protectorate.
Xhaveignoredyourceasefireproposal={0} have ignored your ceasefire proposal.
Xhaveignoredyourpeacetreatyproposal={0} have ignored your peace treaty proposal.
Xhaveignoredyoursupportoffer={0} have ignored your support offer.
Xhaveignoredyoursupportrequest={0} have ignored your support request.
Xhaveignoredyourtradeproposal={0} have ignored your trade proposal.
XhavejoinedYinthewaragainstZ={0} have joined {1} in the war against {2}.
Xhavelosttheflag={0} have lost the flag.
Xhaveperished={0} have perished.
XhaverejectedYceasefireproposal={0} have rejected a ceasefire proposal from {1}.
XhaverejectedYpeacetreatyproposal={0} have rejected a peace treaty proposal from {1}.
XhaverejectedYtojointhewaragainstZ={0} have rejected {1} in joining the war against {2}.
XhaverejectedtoallywithY={0} have rejected to ally with {1}.
Xhaverejectedtoallywithyou={0} have rejected to ally with you.
XhaverejectedtobecomeYprotector={0} have rejected to become the protector of {1}.
XhaverejectedtobecomeYprotectorate={0} have rejected to become a protectorate of {1}.
Xhaverejectedtobecomeyourprotector={0} have rejected to become your protector.
Xhaverejectedtobecomeyourprotectorate={0} have rejected to become your protectorate.
Xhaverejectedyourceasefireproposal={0} have rejected your ceasefire proposal.
Xhaverejectedyourpeacetreatyproposal={0} have rejected your peace treaty proposal.
Xhaverejectedyoursupportoffer={0} have rejected your support offer.
Xhaverejectedyoursupportrequest={0} have rejected your support request.
Xhaverejectedyourtradeproposal={0} have rejected your trade proposal.
Xhavetakentheflag={0} have taken the flag.
XhavetakentheflagFromY={0} have taken the flag from {1}.
XhrsPerTurn={0} hrs. / turn
XismissingDOT={0} is missing.
Xisopentojoin={0} is open to join
XminPerTurn={0} min. / turn
XnotselectedDOT={0} not selected.
Xpertile={0} per tile
Xperturn={0} per turn
Xplayers={0} Players
Xtiles={0} tiles(s)
Xturns={0} turns
XvanishedETC={0} have reached their distance limit and vanished.
XwillstartinlessthanYminutesDOT="{0}" will start in less than {1} minutes.
YOffsetEGminus4=y-offset, e.g. -4.
Yay=Yay
YayVotes=Yay Votes
YearMaximum=Year Maximum
YearMinimum=Year Minimum
YieldX=Yield {0}
YouAreBannedFromCreatingGames=You are banned from creating games.
YouAreBannedFromPosting=You are banned from posting.
YouCannotDeleteAGameInProgressCheatETC=You cannot delete a game in progress (cheat prevention).
YouHaveBeenAddedToX=You have been added to "{0}".
YouHaveBeenAwardedXYForTranslatingETC=You have been awarded {0} coin(s) for translating {1} text(s). Thank you for your help :-D
YouHaveBeenRemovedFromX=You have been removed from "{0}".
YouHavePurchasedXETC=You have successfully purchased "{0}". The product should now be available for use! Please note, if you experience any problems, try to (a) re-login and (b) restore your purchases. Feel free to contact us anytime for questions and feedback. Thank you for your patronage :)
YouHaveReceivedXFromYAsGift=You have received "{0}" from "{1}" as a gift.
YouHaveSentXToYAsGift=You have sent "{0}" to "{1}" as a gift.
YouHaveTooManyPendingRequestsAlreadyDOT=You have too many pending requests already.
YouNeedToSelectBetweenXandYimagesETC=You need to select between {0} and {1} images.
YouXNeedToEliminateDefenderBytTurnYToWin=You need to eliminate the defenders ({0}) by turn {1} or earlier to win.
YouXNeedToSurviveForYturns=You ({0}) need to survive until turn {1} to win.
YouhaveinventedX=You have invented {0}.
YouneedtodownloadETC=You need to download the item below to continue.
YourAccountCOLChooseAnAvatarDOT=Account: choose an avatar...
YourAccountCannotAccessChatETC=Your account cannot access the chat.
YourAccountIsBannedFromChatETC=Your account is banned from the chat.
YourAccountIsTemporarilyBannedETC=Your account is temporarily banned.
YourPaymentisSecurelyAthorizedETC=Your payment is securely authorized and settled via {BOLD}{0}{/BOLD}.
YourProduction=Your Production
YourRequestToJoinXHasBeenRejected=Your request to join "{0}" has been rejected.
YourRoleInXChangedFromYToZ=Your role in "{0}" was changed from {1} to {2}.
YourSettlements=Your Settlements
YourStructures=Your Structures
YourTroops=Your Troops
Youraccountanthasdisappearedwithpartofyourtreasury=Your accountant has disappeared with part of your treasury.
Youraccountanthasfoundalargechestwithmoney=Your accountant has found a large chest with money.
Yournationshappinesshasunexpectedlydecreased=Your nation's happiness has unexpectedly decreased.
Yournationshappinesshasunexpectedlyincreased=Your nation's happiness has unexpectedly increased.
Zagreb=Zagreb
Zara=Zara
Zenobia=Zenobia
ZoneOfControl=Zone of Control
ZoneOfControlETC=If zone of control (ZOC) is enabled, a player cannot move troops directly through tiles where neighboring tiles contain enemy units. Instead, troops receive a movement penalty and are slowed down.
Zurich=Zurich
accepting=accepting
accessing=accessing
adding=adding
adjusting=adjusting
advanced=advanced
allday=all day
alliedPeopleX=allied {0}
alliesX=allies: {0}
alone=alone
any=any
anytime=anytime
applyingDOT=applying...
approvingDOT=approving...
atSetupONLY=at setup ONLY
automatic=automatic
banned=banned
blocking=blocking
building=building
buying=buying
by=by
changingDOT=changing...
charge=charge
checkingDOT=checking...
completed=completed
connectingDOT=connecting...
constructed=constructed
creating=creating
creatingDOT=creating...
custom=custom
default=default
deleting=deleting
deletingDOT=deleting...
disabled=disabled
disjoiningDOT=disjoining...
done=done
downloading=downloading
eliminated=eliminated
enabled=enabled
enabledX=enabled/X
enablingDOT=enabling...
enemiesX=enemies: {0}
enemyPeopleX=enemy {0}
engaged=engaged
enrolled=enrolled
every10minutes=every 10 minutes
every12hours=every 12 hours
every12minutes=every 12 minutes
every15minutes=every 15 minutes
every1hour=every 1 hour
every1minutes=every 1 minutes
every20minutes=every 20 minutes
every2hours=every 2 hours
every2minutes=every 2 minutes
every30minutes=every 30 minutes
every3hours=every 3 hours
every3minutes=every 3 minutes
every4hours=every 4 hours
every4minutes=every 4 minutes
every5minutes=every 5 minutes
every6hours=every 6 hours
every6minutes=every 6 minutes
every8hours=every 8 hours
everyday=everyday
everymonth=every month
expired=expired
extras=extras
factorX=factor {0}
featuringDOT=featuring...
federatePeopleX=federate {0}
female=female
few=few
finished=finished
generatingDOT=generating...
gifted=gifted
gotoWebsite=goto Website!
inProgress=in Progress
initializing=initializing
initializingDOT=initializing...
installed=installed
inventionsX=inventions: {0}
inviting=inviting
joining=joining
joiningDOT=joining...
kickingplayerDOT=kicking player...
lastdayofthemonth=last day of the month
leaving=leaving
limitto1DOTweek=limit to 1. week
limitto2DOTweek=limit to 2. week
limitto3DOTweek=limit to 3. week
limitto4DOTweek=limit to 4. week
loading=loading
loadingDOT=loading...
locked=locked
lockedna=locked: n/a
locking=locking
mXCoins=-{0} Coins
male=male
married=married
maxDOT=max.
maxDOTXPerClan=max. {0} / clan
maxX=max. {0}
maxXTurns=max. {0} turns
misc=misc.
much=much
na=n/a
needX=need: {0}
neutral=neutral
never=never
new=new
no=no
noInquiries=no inquiries
noInventions=no inventions
noMessages=no messages
noPrecipitation=no precipitation
noallies=no allies
nodiplomacy=no diplomacy
nodiplomacyABB=nD
nofriends=no friends
noinformation=no information
noking=no king
nokingABB=nK
nolimit=no limit
nolimitPerTurn=no limit / turn
nomembers=no members
none=none
noopentravel=no open travel
noopentravelABB=nOT
norequests=no requests
normal=normal
nosuspects=no suspects
notAtWar=not at war
noteams=no teams
notenrolled=not enrolled
notrades=no trades
nousers=no users
open=open
other=other
pXCoins=+{0} Coins
playing=playing
preparing=preparing
processingDOT=processing...
provided=provided
public=public
purchasingDOT=purchasing...
rRatingNumGames=r = ELO rating (# of games)
rain=rain
random=random
randomABB=rnd
rebooting=rebooting
rebootingDOT=rebooting...
redeemingDOT=redeeming...
rejecting=rejecting
rejectingDOT=rejecting...
relationship=relationship
removing=removing
renew=renew
reporting=reporting
resettingDOT=resetting...
restoringDOT=restoring...
retracting=retracting
running=running
saving=saving
savingDOT=saving...
searching=searching
selected=selected
selectedfeatured=selected/featured
self=self
selling=selling
sending=sending
sendingDOT=sending...
silenced=silenced
snow=snow
sortByDefault=by: default
sortByLatest=by: Latest
sortByName=by: Name
sortByPlayers=by: Players
sortbyX=by: {0}
spend=spend
sponsoredby=sponsored by
standard=standard
startingDOT=starting...
statusna=status n/a
stoppingDOT=stopping...
submitting=submitting
swappingDOT=swapping...
team=team
them=them
todo=todo
translating=translating
unblocking=unblocking
undefined=undefined
union=union
unknown=unknown
unlimited=unlimited
unlimitedturns=unlimited turns
unlock=unlock
unlocked=unlocked
untilTurnX=until turn {0}
upcoming=upcoming
updating=updating
updatingDOT=updating...
uploading=uploading
uploadingDOT=uploading...
vVolatility=v = volatility
veryfew=very few
verymuch=very much
weekend=weekend
whenXPercentFull=when {0}% full
wholeday=whole day
winner=winner
withPassword=with Password
yes=yes
you=you
yourTroopsY=your {0}
