<tutorial asblockinglayer="yes" closebytap="yes" pos="frame:0.5x0.5" cascadeopacity="yes" opacity="0">
	<children>
    <node name="1" type="sprite" image="images/window1.png"/>
    <node name="stonehenge" type="sprite" image="images/stonehenge.png" z="1"  pos="0x100"/>
    <node name="romanSoldier" type="sprite" image="images/romanSoldier.png" z="1"  pos="150x-384" center="0x0"/>
    <node name="text1" type="text" font="fonts/mdefensefont2.fnt" text="#hystory.end.1#" pos="-50x-200" scale="0.4x0.4" center="0.5x0.5" textwidth="650" textalign="center"/>
  </children>
	
  <actions>
    <action name="fadein" value="Sequence[DelayTime[1],FadeIn[0.5]]"/>
  </actions>
	<events>
    <eventlist name="onenter">
      <runaction action="fadein"/>
    </eventlist>
  </events>

</tutorial>