<tower template="ini/units/towers/towerC.xml">
  <paramcollection>
    <levelhealth>5</levelhealth>
  </paramcollection>

  <children>
<node type="sprite" name="level" image="images::gamescene/level1.png" center="0.5x0.5" z="1" pos="10x5" scale="1x-1"/>
  </children>
  
   <actions>
    <!-- <action name="appearance" value="Sequence[MoveBy[0,0,500],DelayTime[1],BounceOut[MoveBy[1,0,-500]]]"/> -->
    <action name="show_archer" value="Sequence[Hide[],DelayTime[1],MoveBy[0,-10000,-9800],Show[],BounceOut[MoveBy[1,0,-200]]]"/>
    <action name="hide_archer" value="MoveBy[0,10000,10000]"/>
  </actions>
  <events>

    <eventlist name="oncreate">
      <runaction action="appearance" target="."/>
      <runaction action="hide_archer" target="../towerA_archer_right"/>
      <runaction action="hide_archer" target="../towerA_archer_left"/>
    </eventlist>
  </events>

</tower>
