<tutorial cascadeopacity="yes" size="1024x768" center="0x0" strech="frame:1x1:min" pos="100x0" z="999" parent="/gamelayer" closebytap="yes">
  <children>
    <node name="1" type="sprite" image="images/hystory/2.png" center="1x0" pos="1100x0" scale="1x1"/>
    <node name="2" type="sprite" image="images/hystory/cloud.png" pos="380x270" scale="1x1"/>
    <node name="text" text="#tutorial.13#" type="text" font="fonts/mdefensefont2.fnt" center="0.5x0.5" pos="380x270" textwidth="700" scale="0.5x0.5" textalign="center" strech="600x270:min" color="FADE72" z="1"/>
  </children>

  <actions>
    <action name="fadein" value="FadeIn[0.2]"/>
  </actions>
  <events>
    <eventlist name="onenter">
      <statistic_accumulate event="tutorial_level_0" params="begin:13"/>
      <setproperty property="opacity" value="0"/>
      <runaction action="fadein"/>

      <setproperty property="visible" value="yes" target="/gamelayer/interface/menu"/>
      <setproperty property="visible" value="yes" target="/gamelayer/boxmenu"/>

      <setproperty property="visible" value="yes" target="/gamelayer/mainlayer/objects/place1"/>
      <setproperty property="visible" value="yes" target="/gamelayer/mainlayer/objects/place2"/>
      <setproperty property="visible" value="yes" target="/gamelayer/mainlayer/objects/place3"/>
      <setproperty property="visible" value="yes" target="/gamelayer/mainlayer/objects/place4"/>
    </eventlist>
    <eventlist name="onexit">
      <statistic_accumulate event="tutorial_level_0" params="end:13" push="yes"/>
    </eventlist>
  </events>

</tutorial>