<scene name="levelloadingscene">

  <paramcollection>
    <hintmax>10</hintmax>
    <advice0>#advice0#</advice0>
    <advice1>#advice1#</advice1>
    <advice2>#advice2#</advice2>
    <advice3>#advice3#</advice3>
    <advice4>#advice4#</advice4>
    <advice5>#advice5#</advice5>
    <advice6>#advice6#</advice6>
    <advice7>#advice7#</advice7>
    <advice8>#advice8#</advice8>
    <advice9>#advice9#</advice9>
    <advice10>#advice10#</advice10>

    <character0>m</character0>
    <character1>w</character1>
    <character2>w</character2>
    <character3>s</character3>
    <character4>m</character4>
    <character5>c</character5>
    <character6>m</character6>
    <character7>t</character7>
    <character8>m</character8>
    <character9>f</character9>
    <character10>m</character10>

  </paramcollection>

  <children>
    <node name="bg" type="sprite" image="images/title.jpg" pos="frame:0.5x0.5" color="AAAAAA"/>
    <node name="caption" type="sprite" image="images/titleCaption.png"  pos="frame:0.5x0.85"  visible="yes" z="3"  color="AAAAAA"/>


    <node name="m" type="sprite" image="images/hystory/soldierStand1.png" pos="-300x-350" center="0x0" visible="no"/>
    <node name="w" type="sprite" image="images/hystory/womanStand1.png" pos="-300x-350" center="0x0" scale="1x1" visible="no"/>
    <node name="s" type="sprite" image="uniticons::scorp.png" pos="130x0" center="0.5x0" scale="1x1" visible="no"/>
    <node name="c" type="sprite" image="uniticons::cannon.png" pos="150x0" center="0.5x0" scale="1x1" visible="no"/>
    <node name="t" type="sprite" image="uniticons::tesla.png" pos="150x0" center="0.5x0" scale="1x1" visible="no"/>
    <node name="f" type="sprite" image="uniticons::freeze.png" pos="150x0" center="0.5x0" scale="1x1" visible="no"/>

    <node name="cloud" type="node" pos="660x20">
      <children>
        <node name="cloud" type="sprite" image="images/hystory/cloud.png" pos="0x150"/>
        <node name="advice" type="text" font="fonts/mdefensefont2.fnt" scale="0.5x0.5" textwidth="700" text="#advice0#" pos="0x180" strech="600x200:min" color="fade72"/>
      </children>
    </node>

    <node name="progress" pos="660x95" z="999">
      <children>
        <node name="m" type="sprite" image="images/progbar1.png" pos="0x0" z="-1"/>
        <node name="bar" pos="0x0" z="1"/>
      </children>
    </node>
    <node name="shad" type="sprite" image="images/square.png" pos="frame:0.5x0.5" scale="1366x768" color="000000" z="999"/>
  </children>

  <actions>
    <action name="appearance" value="FadeTo[1,0]"/>
  </actions>

  <events>
    <evenlist name="appearance">
      <runaction action="appearance" target="shad"/>
    </evenlist>
  </events>

  <resources>
    <atlases>
    </atlases>
    <optional>
    </optional>
  </resources>

</scene>