Initialize engine version: 4.5.3f3 (fca41a4fabea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.Data.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.Data.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.EnterpriseServices.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain
- Completed reload, in  0.085 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.Xml.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 2.086277 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 491.
Total: 8.361621 ms (FindLiveObjects: 0.037248 ms CreateObjectMapping: 0.058752 ms MarkObjects: 0.147072 ms  DeleteObjects: 7.263378 ms)

UnloadTime: 0.398209 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 705.
Total: 1.081730 ms (FindLiveObjects: 0.083328 ms CreateObjectMapping: 0.027648 ms MarkObjects: 0.150528 ms  DeleteObjects: 0.074496 ms)

Initialize engine version: 4.5.3f3 (fca41a4fabea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.Data.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.Data.dll into Unity Child Domain
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.EnterpriseServices.dll (this message is harmless)
Loading D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain
- Completed reload, in  0.091 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\System.Xml.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: D:\soft\3DMGAME-ClusterPuck.99.Multi.5.Cracked-3DM\bqzdy\ClusterPuck99_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 1.100930 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 491.
Total: 2.668422 ms (FindLiveObjects: 0.051840 ms CreateObjectMapping: 0.046080 ms MarkObjects: 0.188928 ms  DeleteObjects: 1.517187 ms)

UnloadTime: 0.655105 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 705.
Total: 1.114370 ms (FindLiveObjects: 0.078336 ms CreateObjectMapping: 0.041856 ms MarkObjects: 0.152064 ms  DeleteObjects: 0.072576 ms)

UnloadTime: 0.830210 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 445.
Total: 4.377995 ms (FindLiveObjects: 0.035328 ms CreateObjectMapping: 0.035712 ms MarkObjects: 0.498433 ms  DeleteObjects: 3.060487 ms)

UnloadTime: 0.418561 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2379.
Total: 2.705286 ms (FindLiveObjects: 0.572929 ms CreateObjectMapping: 0.071040 ms MarkObjects: 1.216899 ms  DeleteObjects: 0.020352 ms)

Received stats and achievements from Steam

 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

