<?xml version="1.0"?>
<doc>
    <assembly>
        <name>GMap.NET.WindowsPresentation</name>
    </assembly>
    <members>
        <member name="T:GMap.NET.WindowsPresentation.GMapMarker">
            <summary>
            GMap.NET marker
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapMarker.Tag">
            <summary>
            custom object
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapMarker.Clear">
            <summary>
            calls Dispose on shape if it implements IDisposable, sets shape to null and clears route
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapMarker.UpdateLocalPosition">
            <summary>
            updates marker position, internal access usualy
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapMarker.ForceUpdateLocalPosition(GMap.NET.WindowsPresentation.GMapControl)">
            <summary>
            forces to update local marker  position
            dot not call it if you don't really need to ;}
            </summary>
            <param name="m"></param>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapMarker.Shape">
            <summary>
            marker visual
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapMarker.Position">
            <summary>
            coordinate of marker
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapMarker.Map">
            <summary>
            the map of this marker
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapMarker.Offset">
            <summary>
            offset of marker
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapMarker.LocalPositionX">
            <summary>
            local X position of marker
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapMarker.LocalPositionY">
            <summary>
            local Y position of marker
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapMarker.ZIndex">
            <summary>
            the index of Z, render order
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapPolygon.RegenerateShape(GMap.NET.WindowsPresentation.GMapControl)">
            <summary>
            regenerates shape of polygon
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapRoute.RegenerateShape(GMap.NET.WindowsPresentation.GMapControl)">
            <summary>
            regenerates shape of route
            </summary>
        </member>
        <member name="T:GMap.NET.WindowsPresentation.PerfTimer">
            <summary>
            This class implements a high precision timer using the Win32 QueryPerformanceCounter API.
            Typical usage:
            <code>
                PerfTimer t = new PerfTimer();
                t.Start();
                ...
                t.Stop();
                long ms = t.GetDuration();
            </code>
            You can also use it to add up a bunch of times in a loop and report average, mininum
            and maximum times.
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.#ctor">
            <summary>
            
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.Start">
            <summary>
            Set current time as the start time.
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.Stop">
            <summary>
            Set the current time as the end time.
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.GetDuration">
            <summary>
            Get the time in milliseconds between Start() and Stop().
            </summary>
            <returns>Milliseconds</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.GetMilliseconds(System.Int64)">
            <summary>
            Convert the given argument from "ticks" to milliseconds.
            </summary>
            <param name="ticks">Number of ticks returned from GetTicks()</param>
            <returns>Milliseconds</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.GetDurationInTicks">
            <summary>
            Get the time between Start() and Stop() in the highest fidelity possible
            as defined by Windows QueryPerformanceFrequency.  Usually this is nanoseconds.
            </summary>
            <returns>High fidelity tick count</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.GetCurrentTime">
            <summary>
            Get current time in ighest fidelity possible as defined by Windows QueryPerformanceCounter.  
            Usually this is nanoseconds.
            </summary>
            <returns>High fidelity tick count</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.Count(System.Int64)">
            <summary>
            Add the given time to a running total so we can compute minimum, maximum and average.
            </summary>
            <param name="time">The time to record</param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.Minimum">
            <summary>
            Return the minimum time recorded by the Count() method since the last Clear
            </summary>
            <returns>The minimum value</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.Max">
            <summary>
            Return the maximum time recorded by the Count() method since the last Clear
            </summary>
            <returns>The maximum value</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.Median">
            <summary>
            Return the median of the values recorded by the Count() method since the last Clear
            </summary>
            <returns>The median value</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.PercentError">
            <summary>
            Return the variance in the numbers recorded by the Count() method since the last Clear
            </summary>
            <returns>Percentage between 0 and 100</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.Average">
            <summary>
            Return the avergae of the values recorded by the Count() method since the last Clear
            </summary>
            <returns>The average value</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.PerfTimer.Clear">
            <summary>
            Reset the timer to its initial state.
            </summary>
        </member>
        <member name="T:GMap.NET.WindowsPresentation.QuadTree`1">
            <summary>
            This class efficiently stores and retrieves arbitrarily sized and positioned
            objects in a quad-tree data structure.  This can be used to do efficient hit
            detection or visiblility checks on objects in a virtualized canvas.
            The object does not need to implement any special interface because the Rect Bounds
            of those objects is handled as a separate argument to Insert.
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Insert(`0,System.Windows.Rect)">
            <summary>
            Insert a node with given bounds into this QuadTree.
            </summary>
            <param name="node">The node to insert</param>
            <param name="bounds">The bounds of this node</param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.GetNodesInside(System.Windows.Rect)">
            <summary>
            Get a list of the nodes that intersect the given bounds.
            </summary>
            <param name="bounds">The bounds to test</param>
            <returns>List of zero or mode nodes found inside the given bounds</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.HasNodesInside(System.Windows.Rect)">
            <summary>
            Get a list of the nodes that intersect the given bounds.
            </summary>
            <param name="bounds">The bounds to test</param>
            <returns>List of zero or mode nodes found inside the given bounds</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.GetNodes(System.Windows.Rect)">
            <summary>
            Get list of nodes that intersect the given bounds.
            </summary>
            <param name="bounds">The bounds to test</param>
            <returns>The list of nodes intersecting the given bounds</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Remove(`0)">
            <summary>
            Remove the given node from this QuadTree.
            </summary>
            <param name="node">The node to remove</param>
            <returns>True if the node was found and removed.</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.ReIndex">
            <summary>
            Rebuild all the Quadrants according to the current QuadTree Bounds.
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.QuadTree`1.Bounds">
            <summary>
            This determines the overall quad-tree indexing strategy, changing this bounds
            is expensive since it has to re-divide the entire thing - like a re-hash operation.
            </summary>
        </member>
        <!-- Badly formed XML comment ignored for member "T:GMap.NET.WindowsPresentation.QuadTree`1.QuadNode" -->
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.QuadNode.#ctor(`0,System.Windows.Rect)">
            <summary>
            Construct new QuadNode to wrap the given node with given bounds
            </summary>
            <param name="node">The node</param>
            <param name="bounds">The bounds of that node</param>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.QuadTree`1.QuadNode.Node">
            <summary>
            The node
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.QuadTree`1.QuadNode.Bounds">
            <summary>
            The Rect bounds of the node
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.QuadTree`1.QuadNode.Next">
            <summary>
            QuadNodes form a linked list in the Quadrant.
            </summary>
        </member>
        <member name="T:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant">
            <summary>
            The canvas is split up into four Quadrants and objects are stored in the quadrant that contains them
            and each quadrant is split up into four child Quadrants recurrsively.  Objects that overlap more than
            one quadrant are stored in the _nodes list for this Quadrant.
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.#ctor(GMap.NET.WindowsPresentation.QuadTree{`0}.Quadrant,System.Windows.Rect)">
            <summary>
            Construct new Quadrant with a given bounds all nodes stored inside this quadrant
            will fit inside this bounds.  
            </summary>
            <param name="parent">The parent quadrant (if any)</param>
            <param name="bounds">The bounds of this quadrant</param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.Insert(`0,System.Windows.Rect)">
            <summary>
            Insert the given node
            </summary>
            <param name="node">The node </param>
            <param name="bounds">The bounds of that node</param>
            <returns></returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.GetIntersectingNodes(System.Collections.Generic.List{GMap.NET.WindowsPresentation.QuadTree{`0}.QuadNode},System.Windows.Rect)">
            <summary>
            Returns all nodes in this quadrant that intersect the given bounds.
            The nodes are returned in pretty much random order as far as the caller is concerned.
            </summary>
            <param name="nodes">List of nodes found in the given bounds</param>
            <param name="bounds">The bounds that contains the nodes you want returned</param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.GetIntersectingNodes(GMap.NET.WindowsPresentation.QuadTree{`0}.QuadNode,System.Collections.Generic.List{GMap.NET.WindowsPresentation.QuadTree{`0}.QuadNode},System.Windows.Rect)">
            <summary>
            Walk the given linked list of QuadNodes and check them against the given bounds.
            Add all nodes that intersect the bounds in to the list.
            </summary>
            <param name="last">The last QuadNode in a circularly linked list</param>
            <param name="nodes">The resulting nodes are added to this list</param>
            <param name="bounds">The bounds to test against each node</param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.HasIntersectingNodes(System.Windows.Rect)">
            <summary>
            Return true if there are any nodes in this Quadrant that intersect the given bounds.
            </summary>
            <param name="bounds">The bounds to test</param>
            <returns>boolean</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.HasIntersectingNodes(GMap.NET.WindowsPresentation.QuadTree{`0}.QuadNode,System.Windows.Rect)">
            <summary>
            Walk the given linked list and test each node against the given bounds/
            </summary>
            <param name="last">The last node in the circularly linked list.</param>
            <param name="bounds">Bounds to test</param>
            <returns>Return true if a node in the list intersects the bounds</returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.RemoveNode(`0)">
            <summary>
            Remove the given node from this Quadrant.
            </summary>
            <param name="node">The node to remove</param>
            <returns>Returns true if the node was found and removed.</returns>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.Parent">
            <summary>
            The parent Quadrant or null if this is the root
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.QuadTree`1.Quadrant.Bounds">
            <summary>
            The bounds of this quadrant
            </summary>
        </member>
        <member name="T:GMap.NET.WindowsPresentation.GMapImage">
            <summary>
            image abstraction
            </summary>
        </member>
        <member name="T:GMap.NET.WindowsPresentation.GMapImageProxy">
            <summary>
            image abstraction proxy
            </summary>
        </member>
        <member name="T:GMap.NET.WindowsPresentation.GMapControl">
            <summary>
            GMap.NET control for Windows Presentation
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.EmptyTileBorders">
            <summary>
            pen for empty tile borders
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.SelectionPen">
            <summary>
            pen for Selection
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.SelectedAreaFill">
            <summary>
            background of selected area
            </summary>
        </member>
        <!-- Badly formed XML comment ignored for member "F:GMap.NET.WindowsPresentation.GMapControl.EmptytileBrush" -->
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.EmptyTileText">
            <summary>
            text on empty tiles
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.DragButton">
            <summary>
            map dragg button
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.SelectionUseCircle">
            <summary>
            use circle for selection
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.selectedArea">
            <summary>
            current selected area in map
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.TouchEnabled">
            <summary>
            is touch control enabled
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.BoundsOfMap">
            <summary>
            map boundaries
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.Markers">
            <summary>
            list of markers
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.MapTranslateTransform">
            <summary>
            current markers overlay offset
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.InvalidateVisual">
            <summary>
            enque built-in thread safe invalidation
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.InvalidateVisual(System.Boolean)">
            <summary>
            Invalidates the rendering of the element, and forces a complete new layout
            pass. System.Windows.UIElement.OnRender(System.Windows.Media.DrawingContext)
            is called after the layout cycle is completed. If not forced enques built-in thread safe invalidation
            </summary>
            <param name="forced"></param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.GMapControl_Loaded(System.Object,System.Windows.RoutedEventArgs)">
            <summary>
            inits core system
            </summary>
            <param name="sender"></param>
            <param name="e"></param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.GMapControl_SizeChanged(System.Object,System.Windows.SizeChangedEventArgs)">
            <summary>
            recalculates size
            </summary>
            <param name="sender"></param>
            <param name="e"></param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.UpdateMarkersOffset">
            <summary>
            updates markers overlay offset
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.DrawMap(System.Windows.Media.DrawingContext)">
            <summary>
            render map in WPF
            </summary>
            <param name="g"></param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.ToImageSource">
            <summary>
            gets image of the current view
            </summary>
            <returns></returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.CreateRoutePath(System.Collections.Generic.List{System.Windows.Point})">
            <summary>
            creates path from list of points
            </summary>
            <param name="pl"></param>
            <returns></returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.CreatePolygonPath(System.Collections.Generic.List{System.Windows.Point})">
            <summary>
            creates path from list of points
            </summary>
            <param name="pl"></param>
            <returns></returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.SetZoomToFitRect(GMap.NET.RectLatLng)">
            <summary>
            sets zoom to max to fit rect
            </summary>
            <param name="rect">area</param>
            <returns></returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.ZoomAndCenterMarkers(System.Nullable{System.Int32})">
            <summary>
            sets to max zoom to fit all markers and centers them in map
            </summary>
            <param name="ZIndex">z index or null to check all</param>
            <returns></returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.GetRectOfAllMarkers(System.Nullable{System.Int32})">
            <summary>
            gets rectangle with all objects inside
            </summary>
            <param name="ZIndex">z index or null to check all</param>
            <returns></returns>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.Offset(System.Int32,System.Int32)">
            <summary>
            offset position in pixels
            </summary>
            <param name="x"></param>
            <param name="y"></param>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.UpdateRotationMatrix">
            <summary>
            updates rotation matrix
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.ApplyRotation(System.Double,System.Double)">
            <summary>
            apply transformation if in rotation mode
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.ApplyRotationInversion(System.Double,System.Double)">
            <summary>
            apply transformation if in rotation mode
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.InvertedMouseWheelZooming">
            <summary>
            reverses MouseWheel zooming direction
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.IgnoreMarkerOnMouseWheel">
            <summary>
            lets you zoom by MouseWheel even when pointer is in area of marker
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.GMapControl.DisableAltForSelection">
            <summary>
            if true, selects area just by holding mouse and moving
            </summary>
        </member>
        <!-- Badly formed XML comment ignored for member "M:GMap.NET.WindowsPresentation.GMapControl.ReloadMap" -->
        <member name="M:GMap.NET.WindowsPresentation.GMapControl.SetPositionByKeywords(System.String)">
            <summary>
            sets position using geocoder
            </summary>
            <param name="keys"></param>
            <returns></returns>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.MapProvider">
            <summary>
            type of map
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.Zoom">
            <summary>
            map zoom
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.ScaleMode">
            <summary>
            Specifies, if a floating map scale is displayed using a 
            stretched, or a narrowed map.
            If <code>ScaleMode</code> is <code>ScaleDown</code>,
            then a scale of 12.3 is displayed using a map zoom level of 13
            resized to the lower level. If the parameter is <code>ScaleUp</code> ,
            then the same scale is displayed using a zoom level of 12 with an
            enlarged scale. If the value is <code>Dynamic</code>, then until a
            remainder of 0.25 <code>ScaleUp</code> is applied, for bigger
            remainders <code>ScaleDown</code>.
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.FillEmptyTiles">
            <summary>
            enables filling empty tiles using lower level images
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.MaxZoom">
            <summary>
            max zoom
            </summary>         
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.MinZoom">
            <summary>
            min zoom
            </summary>      
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.MouseWheelZoomType">
            <summary>
            map zooming type for mouse wheel
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.ShowTileGridLines">
            <summary>
            shows tile gridlines
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.RetryLoadTile">
            <summary>
            retry count to get tile 
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.LevelsKeepInMemmory">
            <summary>
            how many levels of tiles are staying decompresed in memory
            </summary>
        </member>
        <member name="E:GMap.NET.WindowsPresentation.GMapControl.OnSelectionChange">
            <summary>
            occurs when mouse selection is changed
            </summary>        
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.MapCanvas">
            <summary>
            markers overlay
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.IsRotated">
            <summary>
            returs true if map bearing is not zero
            </summary>         
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.Bearing">
            <summary>
            bearing for rotation of the map
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.HelperLineOption">
            <summary>
            draw lines at the mouse pointer position
            </summary>
        </member>
        <member name="P:GMap.NET.WindowsPresentation.GMapControl.Position">
            <summary>
            current coordinates of the map center
            </summary>
        </member>
        <member name="E:GMap.NET.WindowsPresentation.GMapControl.OnMapTypeChanged">
            <summary>
            occures on map type changed
            </summary>
        </member>
        <member name="E:GMap.NET.WindowsPresentation.GMapControl.OnEmptyTileError">
            <summary>
            occurs on empty tile displayed
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.ScaleModes.Integer">
            <summary>
            no scaling
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.ScaleModes.ScaleUp">
            <summary>
            scales to fractional level using a stretched tiles, any issues -> http://greatmaps.codeplex.com/workitem/16046
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.ScaleModes.ScaleDown">
            <summary>
            scales to fractional level using a narrowed tiles, any issues -> http://greatmaps.codeplex.com/workitem/16046
            </summary>
        </member>
        <member name="F:GMap.NET.WindowsPresentation.ScaleModes.Dynamic">
            <summary>
            scales to fractional level using a combination both stretched and narrowed tiles, any issues -> http://greatmaps.codeplex.com/workitem/16046
            </summary>
        </member>
        <member name="T:GMap.NET.WindowsPresentation.TilePrefetcher">
            <summary>
            form helping to prefetch tiles on local db
            </summary>
            <summary>
            TilePrefetcher
            </summary>
        </member>
        <member name="M:GMap.NET.WindowsPresentation.TilePrefetcher.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
    </members>
</doc>
