<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>



<glsl_hacker>
	
  <window name="win3d01" title="Vulkan - Base" 
          width="800" height="400" resizable="1" menubar="1" 
          separate_render_thread="1" gpu_index="0"
          renderer_type="Vulkan" vsync="0" />
  

  
	<script name="init_scene" run_mode="INIT" >
		<raw_data><![CDATA[	
    
local demo_dir = gh_utils.get_demo_dir()
local framework_dir = demo_dir .. "./framework/"
dofile(framework_dir .. "framework_vk.lua")

VK_Framework_Init_Begin(framework_dir)




VK_Framework_Init_End()

		]]></raw_data>
	</script> 
  
  
  
  
  
  
	<script name="kill_scene" run_mode="TERMINATE" >
		<raw_data><![CDATA[	

VK_Framework_Terminate()

		]]></raw_data>
	</script> 
  
  
  
  
  
  
	<script name="update_scene" run_mode="FRAME" >
		<raw_data><![CDATA[	

VK_Framework_Frame_Begin(0.2, 0.2, 0.2)


VK_Framework_Frame_End(1)

		]]></raw_data>
	</script> 
  
  
  
  
	

	<script name="resize_scene" run_mode="SIZE" >
		<raw_data><![CDATA[	
    
VK_Framework_Resize()

		]]></raw_data>
	</script> 
  
  
  
</glsl_hacker>
