Land Textures:
You can either select from the list of Presets or select your own images to use. To use a preset, simply click the button for the preset you want. To select your own images, click the thumbnail image to show the File Open window. Your image must be in the "TeraTextures" folder or a subfolder within. Also, your image must be a bit-wise size. This means that your image must have a width and height of 64, 128, 256, 512 or 1024. The width and height do not have to be the same, but both must be one of the numbers listed.

Use the sliders to adjust the number of times each texture repeats over the terrain. Additionally, you can turn the detail texture on and off.

Water Texture:
Again, you can either select from the list of Presets or select your own image to use. To use a preset, simply click the button for the preset you want. To select your own image, click the thumbnail image to show the File Open window. Your image must be in the "TeraTextures" folder or a subfolder within. Also, your image must be a bit-wise size. This means that your image must have a width and height of 64, 128, 256, 512 or 1024. The width and height do not have to be the same, but both must be one of the numbers listed.

Use the sliders to adjust the number of times the texture repeats over the terrain. The reflection slider works a bit differently, as you move to the left the amount of the reflection increases. The actual value you are setting here is how much the texture will show. So to the left, the texture shows less, making the reflection more visible. To the right, the texture shows more, making the reflection less visible. The waves slider controls the wave strength of the water. Additionally, you can turn the water texture on and off.

Detail Settings:
The Terrain Detail Settings are only recommended for Advanced users. There is really not much reason to modify these settings. They are mostly here for backwards compatibility. You can use the presets here to set a detail level or use the sliders to set a custom detail level yourself. It is rare that you would ever want the width and depth different, but again it is offered for backwards compatibility. This window will also show you how many polygons it will take to create the terrain at the level of detail selected.

Also note, if you alter the detail level your terrain will need to be reset. So all landscaping currently in the Terraformer will be cleared.