Initialize engine version: 4.5.5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon R9 200 Series (ID=0x6811)
    Vendor:   ATI
    VRAM:     2027 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\ES2.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\MoodkieSecurity.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Uni2DLab.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Uni2DLab.dll into Unity Child Domain
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\HOTween.dll (this message is harmless)
Loading D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\HOTween.dll into Unity Child Domain
- Completed reload, in  0.069 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1440x900 60Hz; virtual: 2880x900 at 0,0
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\System.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[Steamworks.NET] RestartAppIfNecessary() returned false, COOOL!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[__DisplayManager (DisplayManager)] > Current resolution is 1440x900, cam aspect is 1.777778
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[__DisplayManager (DisplayManager)] > Setting display to Windowed
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Letterboxing is delayed!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.652871 ms
[__DisplayManager (DisplayManager)] > Current resolution is 1440x900, cam aspect is 1.777778
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[__DisplayManager (DisplayManager)] > Setting display to Windowed
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Letterboxing is delayed!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[__MenuSaveManager (MenuSaveManager)] > Is this STEAM build? True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Steam user ID is 76561199586363432
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

I am not the one!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1943.
Total: 2.092354 ms (FindLiveObjects: 0.064852 ms CreateObjectMapping: 0.021410 ms MarkObjects: 0.879390 ms  DeleteObjects: 0.800574 ms)

[__MenuSaveManager (MenuSaveManager)] > ________ Loading Save slot Info (profile = 0, checkpoint = -1)________
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Cam init done
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: D:\game\Dead.In.Bermuda.v1.02.MULTI4.RIP-Unleashed\unl-dib2\Dead In Bermuda_Data\Managed\Boo.Lang.dll (this message is harmless)
SHUTDOWN
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

IS SHUTTING DOWN
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

