<?xml version="1.0" encoding="utf-8"?>
<SpawnScript>
<!-- Retiree types: Waddler: 1, Walker: 2, Wheeler: 3 -->
<!-- Wave time is in seconds, min is the minimum to pass -->
<!-- An entrance that is less than zero will spawn that retiree
	 on one of the available "in level" nodes before the start
	 of the wave. The node will always be the absolute value of
     the entrance minus one, so spawning a retiree at -1 will
     spawn him at room spawn 0. Spawning a retiree at an entrance
     that is out of range of the room spawns will spawn them on a
     random room spawn. Spawning multiple retirees on the same room
     spawn will randomly spawn the retirees after the first one spawns
     on the entrance. -->
     <Level> <!-- Retirement Home -->
             <Wave time="60.0" min="2">
                  <Retiree entrance="-1" type="2"/>
                  <Retiree entrance="-3" type="3"/>
                  <Retiree entrance="-14" type="1"/>
                  <Retiree entrance="-1" type="2"/>
                  <Retiree entrance="-3" type="3"/>
                  <Retiree entrance="-14" type="1"/>
            </Wave>
            <Wave time="120.0" min="4">
                  <Retiree entrance="-6" type="3"/>
                  <Retiree entrance="-4" type="2"/>
                  <Retiree entrance="-9" type="1"/>
                  <Retiree entrance="-15" type="1"/>
                  <Retiree entrance="0" type="2"/>
                  <Retiree entrance="1" type="3"/>
                  <Retiree entrance="-15" type="1"/>
                  <Retiree entrance="0" type="2"/>
                  <Retiree entrance="1" type="3"/>
            </Wave>
     </Level>
     <Level> <!-- Museum -->
            <Wave time="90.0" min="2">
                  <Retiree entrance="-7" type="1"/>
                  <Retiree entrance="-6" type="1"/>
                  <Retiree entrance="-4" type="2"/>
                  <Retiree entrance="-6" type="1"/>
                  <Retiree entrance="-4" type="2"/>
                  <Retiree entrance="-2" type="3"/>
            </Wave>
            <Wave time="150.0" min="5">
                  <Retiree entrance="-8" type="1"/>
                  <Retiree entrance="-8" type="2"/>
                  <Retiree entrance="-8" type="3"/>
                  <Retiree entrance="0" type="1"/>
                  <Retiree entrance="1" type="2"/>
                  <Retiree entrance="1" type="3"/>
                  <Retiree entrance="0" type="1"/>
                  <Retiree entrance="1" type="3"/>
                  <Retiree entrance="0" type="2"/>
            </Wave>
     </Level>
</SpawnScript>









