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# A list of meshes & particle systems to precache in memory
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#### A list of meshes to precache #####
MESHES
GAMEDATA_TMS_PLAYERSHIP
GAMEDATA_TMS_PLAYERSHIP3
GAMEDATA_TMS_Playership_D1
GAMEDATA_TMS_Playership_D2
GAMEDATA_TMS_Playership_D3
GAMEDATA_TMS_Debris_00
GAMEDATA_TMS_E_Debris1
GAMEDATA_TMS_E_Debris2
GAMEDATA_TMS_E_Debris3
GAMEDATA_TMS_E_Carrier
GAMEDATA_TMS_Miner
GAMEDATA_TMS_LimpitMinerShape
GAMEDATA_TMS_MinionRocket
GAMEDATA_TMS_CarrierFighter01
GAMEDATA_TMS_CarrierDebris01
GAMEDATA_TMS_CarrierDebris02
GAMEDATA_TMS_CarrierDebris03
GAMEDATA_TMS_CarrierDebris04
GAMEDATA_TMS_CarrierDebris05
GAMEDATA_TMS_CarrierDebris06
GAMEDATA_TMS_CarrierDebris07
GAMEDATA_TMS_Fly_Yellow
GAMEDATA_TMS_E_Kamikaze
GAMEDATA_TMS_E_DragonFly
GAMEDATA_TMS_Enemy_Bomber
GAMEDATA_TMS_Enemy_Cloak
GAMEDATA_TMS_PlasmaCanonShip
GAMEDATA_TMS_E_Destroyer_Exploding
GAMEDATA_TMS_Base_Exploding_Rigged
End


#### A list of animations to precache #####
ANIMATIONS
GAMEDATA_TAN_MINER_WINGCLOSED
GAMEDATA_TAN_MINER_WINGANIM
GAMEDATA_TAN_MINER_WINGCLOSING
GAMEDATA_TAN_MINER_WINGOPENED
GAMEDATA_TAN_LimpitMiner_WingsClosed
GAMEDATA_TAN_LimpitMiner_WingsOpened
GAMEDATA_TAN_LimpitMiner_WingsOpening
GAMEDATA_TAN_LimpitMiner_WingsClosing
GAMEDATA_TAN_E_CARRIER_OPEN
GAMEDATA_TAN_E_CARRIER_CLOSED
GAMEDATA_TAN_E_CARRIER_OPENING
GAMEDATA_TAN_E_CARRIER_CLOSING
GAMEDATA_TAN_E_TURRETDEFAULTLEGS
GAMEDATA_TAN_E_TURRETOPENINGLEGS
GAMEDATA_TAN_E_TURRETOPENLEGS
GAMEDATA_TAN_E_BARGECLOSED
GAMEDATA_TAN_E_BARGECLOSING
GAMEDATA_TAN_E_BARGEOPEN
GAMEDATA_TAN_E_BARGEOPENING
GAMEDATA_TAN_E_Destroyer_Exploding_Animation
GAMEDATA_TAN_Base_Expolding_Animation
End


##### A list of particles to precache #####
EMITTERS
ClusterImpact.neo
Dam_EngineSpark1.neo
Des_Debris1.neo
Des_Explosion1.NEO
Des_ExplosionLRG1.neo
Des_Fireball1.NEO
Des_FireBallLRG1.neo
Des_PreExLRG.neo
Des_Residue1.NEO
EFighter2X.neo
ImpactBomber.neo
MineExplosion.NEO
P_Rocket.NEO
Complete_glow.neo
Complete_glow2.neo
Complete_xplode.neo
Des_FireballPurp.neo
Des_ResiduePurp.neo
Des_DebrisPurp.neo
PShipBulletImpact.neo
PShipRocketExplode.neo
ClusterTrail.neo
Ex_BlueHUGE.neo
Ex_BlueLRG.neo
Ex_BlueMED.neo
Ex_BlueSML.neo
Ex_PlasmaTrailMED.neo
BattleshipBoom.neo
BattleshipExplosion.neo
BattleshipGun.neo
EdestroyerGun.neo
End

##### A list of textures to precache #####
TEXTURES
EFXDATA_DDS_ARROW01
GAMEDATA_DDS_RadialEMMISIVERed
GAMEDATA_DDS_ColorRED
GAMEDATA_DDS_COMPLETE_STAR
GAMEDATA_DDS_EmmisiveGRN
GAMEDATA_DDS_ColorGRAY2RED
GAMEDATA_DDS_ColorBlk2RED
EFXDATA_DDS_MENUA
EFXDATA_DDS_MENUB
MENUDATA_DDS_ACES_LOGO
End

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