;BLCLOUDTYPECUMULONIMBUS     0
;BLCLOUDTYPECIRROSTRATUS     1
;BLCLOUDTYPEWATER            2

[Clouds]

Height1 = 25
Type1 = 0
Image1 = lava1
uScroll1 = 0.008
vScroll1 = 0.008
Edge1 = 0

Height2 = -31
Type2 = 0
Image2 = lava1
uScroll2 = 0.005
vScroll2 = 0.005
Edge2 = 64

Height3 = -30
Type3 = 0
Image3 = lavar
uScroll3 = 0.003
vScroll3 = 0.003
Edge3 = 40

Height4 = 20
Type4 = 0
Image4 = lava1
uScroll4 = 0.02
vScroll4 = 0.02
Edge4 = 40

Height5 = -28
Type5 = 2
Image5 = lavah
uScroll5 = 0.003
vScroll5 = 0.003
Edge5 = 10

[Fog]
;rgb 255-based
R = 200
G = 10
B = 17
Distance = 70

[Ground]
Height = -29
PlinthRadius = 3.75
ConeAngle = 0.7
ConeHeight = -10

[Camera]
Height = 5.7
Radius = 11
AimHeight = 6.8
FarClip = 120

[Light]
;rgb 1.0-based
AmbientR = 0.3
AmbientG = 0.3
AmbientB = 0.3

GameDirectionalR = 0.7
GameDirectionalG = 0.7
GameDirectionalB = 0.7
GameDirection = 160

WorldDirectionalR = 1
WorldDirectionalG = 0.7
WorldDirectionalB = 0.2
WorldDirection = -120



;AUDIOEVENTWIND1     0x1e 30
;AUDIOEVENTWIND2     0x1f 31
;AUDIOEVENTWATER     0x11 17

[Sound]
Ambient = 30

