;BLCLOUDTYPECUMULONIMBUS     0
;BLCLOUDTYPECIRROSTRATUS     1
;BLCLOUDTYPEWATER            2

[Clouds]

;cloud layer
Height1 = 12
Type1 = 0
Image1 = orange
uScroll1 = 0.008
vScroll1 = 0.01
Edge1 = 128

;reflected cloud layer
Height2 = 9
Type2 = 1
Image2 = cloud1
uScroll2 = 0.008
vScroll2 = 0.001
Edge2 = 128

;pseudo lightmap
Height2 = -23
Type2 = 1
Image2 = cloud1
uScroll2 = 0.008
vScroll2 = 0.01
Edge2 = 50

[Fog]
;rgb 255-based
R = 200
G = 160
B = 60
Distance = 70

[Ground]
Height = -21
PlinthRadius = 3.75
ConeAngle = 0.7
ConeHeight = -10

[Camera]
Height = 5
Radius = 11
AimHeight = 6.5
FarClip = 120

[Light]
;rgb 1.0-based
AmbientR = 0.6
AmbientG = 0.6
AmbientB = 0.6

GameDirectionalR = 0.7
GameDirectionalG = 0.7
GameDirectionalB = 0.7
GameDirection = 160

WorldDirectionalR = .9
WorldDirectionalG = .9
WorldDirectionalB = .9
WorldDirection = -120



;AUDIOEVENTWIND1     0x1e 30
;AUDIOEVENTWIND2     0x1f 31
;AUDIOEVENTWATER     0x11 17

[Sound]
Ambient = 30

