//  Game GUI Movie File
//

//  Max line length = 255 chars
//  Max keyword length = 32 chars


GAMEGUIMOVIE 1.0     //  Version -- must be first valid line in this file

#include "guidefs.h"

//
//  Actor definitions
//

TEXTLINE RUNTITLE ID= GGID_RUNTITLE
  FONT "swiss-xcbi.ggf"
  SIZE 0.115
  ALIGN RIGHT
  TEXT "Over the Edge"
END

TEXTBOX RUNDESC ID= GGID_RUNDESCRIPTION
  FONT "swiss-xcbi.ggf"
  RECT -0.8 0.4 0.8 -0.6
  SIZE 0.08
  LEADING 0.09
  ALIGN LEFT
  TEXT "Stay in the middle. Avoid ice patches that dump you "
  TEXT "into gullies and watch out for rocks. Be on the alert "
  TEXT "for avalanches, bears and trees. Break a leg!"
END

TEXTLINE PARTIME_TXT
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN RIGHT
  TEXT "Par Time:"
END

TEXTLINE PARTIME_NUM ID= GGID_PARTIME
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN LEFT
  TEXT "00:00.00"
END

TEXTLINE DROP_TXT
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN RIGHT
  TEXT "Vertical drop:"
END

TEXTLINE DROP_NUM ID= GGID_RUNDROP
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN LEFT
  TEXT "800m"
END


TEXTLINE YOURHIGHSCORE_TXT
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN RIGHT
  TEXT "Your High"
END

TEXTLINE YOURHIGHSCORE_NUM ID= GGID_YOURHIGHSCORE
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN RIGHT
  TEXT "0"
END


TEXTLINE LOCALHIGHSCORE_TXT
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN RIGHT
  TEXT "Local High"
END

TEXTLINE LOCALHIGHSCORE_NUM ID= GGID_LOCALHIGHSCORE
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN RIGHT
  TEXT "0"
END

TEXTLINE LOCALHIGHSCORE_NAME ID= GGID_LOCALHIGHPLAYER
  FONT "swiss-xcbi.ggf"
  SIZE 0.1
  ALIGN LEFT
  TEXT "---"
END


//
//  Movie Script
//

SCRIPT

  0000 RUNTITLE
        0000 SETCOLOR 1.0 0.6 0.7 1.0
        0000 SETPOS 0.75 0.5
       END

  0000 RUNDESC
        0000 SETCOLOR 1.0 0.9 0.7 0.5
        0000 SETPOS 0.0 0.0
       END

  0000 PARTIME_TXT
        0000 SETCOLOR 1.0 0.6 0.7 1.0
        0000 SETPOS -0.1 -0.45
       END
  
  0000 PARTIME_NUM
        0000 SETCOLOR 1.0 1.0 1.0 1.0
        0000 SETPOS 0.1 -0.45
       END

  0000 DROP_TXT
        0000 SETCOLOR 1.0 0.6 0.7 1.0
        0000 SETPOS -0.1 -0.575
       END
  
  0000 DROP_NUM
        0000 SETCOLOR 1.0 1.0 1.0 1.0
        0000 SETPOS 0.1 -0.575
       END


  0000 YOURHIGHSCORE_TXT
        0000 SETCOLOR 1.0 0.6 0.7 1.0
        0000 SETPOS -0.67 -0.85
       END
  
  0000 YOURHIGHSCORE_NUM
        0000 SETCOLOR 1.0 1.0 1.0 1.0
        0000 SETPOS -0.42 -0.85
       END


  0000 LOCALHIGHSCORE_TXT
        0000 SETCOLOR 1.0 0.6 0.7 1.0
        0000 SETPOS 0.25 -0.85
       END
  
  0000 LOCALHIGHSCORE_NUM
        0000 SETCOLOR 1.0 1.0 1.0 1.0
        0000 SETPOS 0.5 -0.85
       END

  0000 LOCALHIGHSCORE_NAME
        0000 SETCOLOR 1.0 1.0 1.0 1.0
        0000 SETPOS  0.55 -0.85
       END

END
