//  Game GUI Movie File
//

//  Max line length = 255 chars
//  Max keyword length = 32 chars


GAMEGUIMOVIE 1.0                //  Version -- must be first valid line in this file

#include "guidefs.h"

//
//  Actor definitions
//

MOVIE VCR_CHROME
  FILENAME "vcr_chrome.ggm"
  PLAYMODE HANG
END

MOVIE VCR_BUTTONS
  FILENAME "vcr_buttons.ggm"
  PLAYMODE HANG
END

MOVIE VCR_LABELS
  FILENAME "vcr_labels.ggm"
  PLAYMODE HANG
END


TEXTLINE VCR_TITLE
  FONT "lcd.ggf"
  TEXT "VCR"
  SIZE 0.05
  ALIGN LEFT
END

TEXTLINE VCR_DISPLAY ID= GUI_VCR_DISPLAY
  FONT "lcd.ggf"
  TEXT "00:00:00.00"
  SIZE 0.05
  ALIGN RIGHT
END


////////////////////////////////  For standalone player tests
//POLYGON SCREENSHOT
//  BITMAP "screenshot.psd"
//  V -100.0%  100.0% 0.0 0.0
//  V  100.0%  100.0% 1.0 0.0
//  V  100.0% -100.0% 1.0 1.0
//  V -100.0% -100.0% 0.0 1.0
//END
////////////////////////////////



SCRIPT
////////////////////////////////  For tests (fake background)
//  00000 SCREENSHOT
//         00000 SETPOS 0.0 0.0
//        END
////////////////////////////////

  0000 VCR_CHROME
//        00 SETPOS 0.0 -0.9
        00 SETCOLOR 0.6 1.0 1.0 1.0
       END

  0000 VCR_BUTTONS
        00 SETPOS 0.0 0.0
        00 SETCOLOR 0.5 1.0 1.0 1.0
       END

  0000 VCR_LABELS
       END

  0000 VCR_DISPLAY
        000 SETPOS 1.31 -0.785
        000 SETCOLOR 1.0 1.0 0.7 0.0
       END

  0000 VCR_TITLE
        000 SETPOS 0.68 -0.785
        000 SETCOLOR 1.0 0.0 1.0 0.9
       END

END
