Soul Ride
=========

v1.0b 10/10/2000

by Slingshot Game Technology, Inc.

Copyright 2000 All rights reserved.

http://www.soulride.com


About
-----

Soul Ride is a single-player PC snowboarding game which emphasizes
purity, realism and extreme backcountry terrain.  The runs are drawn
from geological survey data of real-world mountains.  The action is
based on a meticulous simulation of snowboarding physics.  The
gameplay is straight out of the old-school arcade.  And every move
the player makes is recorded on a virtual VCR.


Platform Requirements
---------------------

* Intel Pentium II 300 or faster
* Windows 9x, ME, NT, 42000
* 3D hardware accelerator with OpenGL 1.1 driver (successfully tested
  with Voodoo 1, Voodoo 2, Voodoo 3, i810, RIVA 128, RIVA TNT, GeForce 256)
* 64 MB RAM
* 20 MB disk space
* Joystick, gamepad or Slingshot Catapult Controller


Installation
------------

Run "setup.exe" from the CD-ROM to start the InstallShield wizard.
To uninstall, use the "Uninstall Soul Ride" icon in the Soul Ride
program group, or use the "Add/Remove Programs" icon in the Windows
Control Panel.

To run the game, go to "Start | Programs | Soul Ride" and click on
the "Soul Ride" icon.

For users of 3dfx Voodoo1 and Voodoo2 cards: The full OpenGL drivers
for Voodoo1 and Voodoo2 cards work well with Soul Ride, but you must
explicitly select 3dfx support.  Select "Display Options" when the
program starts up, and then select "3dfx stand-alone driver" before
continuing.  Users of Voodoo3 cards and above should be able to run
the game normally.


Instructions
------------

See printed manual.


Troubleshooting
---------------

Graphics problems:

Problem: Very low frame rates and/or washed out dithered colors: This can
happen if OpenGL defaults to software mode instead of using your 3D
hardware accelerator.

Suggestions:

* For some cards, you must make sure you have your desktop set to
16-bit color depth.

* The game is known to work well with 3dfx Voodoo or NVIDIA RIVA
based video cards.  Other types of 3D accelerators may or may not
work so well.

* Make sure you have your card's latest OpenGL driver installed.  If
that sounds like gobbledegook to you, you should run GLSetup.
GLSetup can be found on the game CD; locate the icon labeled
"GLSetup" and double-click it to go through the driver installation
process.


Problem: I get an error message having something to do with
DirectInput or DirectSound.

Suggestion: you can avoid the use of DirectInput by running with the
option "DirectInput=0".  The control functionality with or without
DirectInput should be the same, but this option may help work around
configuration problems.  You can disable sound completely by running
with the option "Sound=0".


Other problems: visit www.soulride.com for more info.


Credits
-------

Programming: Thatcher Ulrich
Art, Design, more Programming: Mike Linkovich
Biz, Design: Mark Culliton
Biz, Design: Rob Podoloff
Concept: John Lewis
More Work: Peter Lehman, Dawna Paton, Bryan Lewis

Thanks to:

Waldemar Celes, Roberto Ierusalimschy and Luiz Henrique de Figueiredo
at TeCGraf, PUC-Rio for the Lua scripting language.
www.GLSetup.com for OpenGL support.
Ryan Haksi for OpenGL wrapper code.
US Geological Survey for data and SDTS++.
Andi Dobbs for snowboarding tips.
Jonathan Blow, Seumas McNally, Eliot Shepard, Ben Discoe, Sean T Barrett,
Jeff Lander, Karl Ulrich, Kent Quirk, Geoff Howland for good advice.


Featuring music by Sinkhole, The Sadies, New Sweet Breath, Waco
Brothers, Scroat Belly, Bender, Neko Case & Her Boyfriends, Split Lip
Rayfield, and Alejandro Escovedo.

Those bands and more can be found at:

Bloodshot Records -- www.bloodshotrecords.com
Ringing Ear Records -- www.tulrich.com/rer
Mint Records -- www.mintrecs.com

