//  Game GUI Movie File
//

//  Max line length = 255 chars
//  Max keyword length = 32 chars


GAMEGUIMOVIE 1.0                //  Version -- must be first valid line in this file

#include "guidefs.h"

//
//  Actor definitions
//

//////////////////////////////////  to test on sample bg
//POLYGON TEST_BG
//  BITMAP "test_bg.psd"
//  V -100.0%  100.0% 0.0 0.0
//  V  100.0%  100.0% 1.0 0.0
//  V  100.0% -100.0% 1.0 1.0
//  V -100.0% -100.0% 0.0 1.0
//END
/////////////////////////////

MOVIE CREDITS_INTRO
  FILENAME "credits-intro.ggm"
END

MOVIE CREDITS_TEAM
  FILENAME "credits-team.ggm"
END

MOVIE CREDITS_PEOPLE
  FILENAME "credits-people.ggm"
END

MOVIE CREDITS_MUSIC
  FILENAME "credits-music.ggm"
END

//MOVIE CREDIT_LOGOS
//  FILENAME "credits-logos.ggm"
//END

//MOVIE CREDIT_NOTICES
//  FILENAME "credits-notices.ggm"
//END

//
//  Movie Script
//
SCRIPT

/////////////////////////////////////////////
//  000000 TEST_BG
//           000000 SETCOLOR 0.0 1.0 1.0 1.0
//           000400 SETCOLOR 1.0 1.0 1.0 1.0
//           099500 SETCOLOR 1.0 1.0 1.0 1.0
//           100000 SETCOLOR 0.0 1.0 1.0 1.0
//         END
////////////////////////////////////////////

  000000 CREDITS_INTRO
         END


  010000 CREDITS_TEAM  //  Shadow
          0000 SETCOLOR 0.7 0.0 0.0 0.0
          0000 SETPOS 0.004 -0.004
         END

  010000 CREDITS_TEAM  //  Full color type
         END

  033000 CREDITS_PEOPLE //  Shadow
          0000 SETCOLOR 0.7 0.0 0.0 0.0
          0000 SETPOS 0.003 -0.003
         END

  033000 CREDITS_PEOPLE
         END

  64000 CREDITS_MUSIC   //  Shadow
          0000 SETCOLOR 0.7 0.0 0.0 0.0
          0000 SETPOS 0.003 -0.003
         END

  64000 CREDITS_MUSIC
         END
END
//
//  END SCRIPT
