<?xml version="1.0" encoding="utf-8"?>
<Properties>
	<String id="LANGUAGE">ENGLISH</String>
	<String id="TITLE_TEXT">ADELANTADO</String>
	<String id="TITLE_VERSION">"1.0.0.0"</String>
	<String id="GAME_WINDOW_TITLE">Adelantado Trilogy. Book One</String>
	<String id="DEFAULT_USER_NAME">ADELANTADO</String>
    
	<String id="LOADING_PLEASE_WAIT">LOADING...PLEASE WAIT...</String>

	<String id="NO_TIPS"></String>
	<String id="TEST">BUILD A GRANITE MINE \nTO PRODUCE GRANITE</String>

	<String id="SURE_EXIT">ARE YOU SURE YOU WANT TO QUIT?</String>
	<String id="SURE_FROM_GAME_EXIT">DO YOU REALLY WANT TO LEAVE? YOUR CURRENT PROGRESS IN THIS LEVEL WILL BE LOST.</String>
	<String id="SURE_DELETE_PROFILE">ARE YOU SURE YOU WANT TO DELETE THIS PROFILE?</String>
	<String id="SURE_GO_MENU">ARE YOU SURE YOU WANT TO EXIT TO THE CONTENTS? YOUR CURRENT PROGRESS IN THIS LEVEL WILL BE LOST.</String>
	<String id="SURE_REPLAY">ARE YOU SURE YOU WANT TO REPLAY? YOUR CURRENT PROGRESS IN THIS LEVEL WILL BE LOST.</String>
	<String id="DEFEAT_TEXT">WE DIDN'T GET THE REWARD THIS TIME, BUT DON'T DESPAIR - THE ADVENTURE CONTINUES!</String>
	
	<String id="WORKERS_FREE">FREE WORKERS:</String>
	<String id="WORKERS_FREE_FROM">OF</String>
	<String id="WORKERS_TEXT_1">^0B5ED0^FREE WORKERS^5b4428^ ARE NOT CURRENTLY BUSY WITH WORK.\nTHEY REST IN HEADQUARTERS OR IN THEIR HOUSES.\n^0B5ED0^AVAILABLE WORKERS ^5b4428^ARE THE NUMBER OF BUSY OR\nFREE WORKERS AT ANY ONE TIME.</String>
	<String id="WORKERS_TEXT_2">^ff0000^NUMBER OF WORKERS HAS REACHED CRITICAL LEVEL.\n^5b4428^THE NUMBER OF WORKERS MUST BE INCREASED\nFOR FURTHER DEVELOPMENT.</String>
	<String id="WORKERS_TEXT_3">^ff0000^NUMBER OF WORKERS HAS REACHED MINIMAL LEVEL.\n^5b4428^FURTHER DEVELOPMENT IS IMPOSSIBLE UNTIL THE \nNUMBER OF WORKERS IS INCREASED.</String>
	<String id="WORKERS_COUNT_TEXT_1">NUMBER OF AVAILABLE WORKERS</String>
	<String id="WORKERS_COUNT_TEXT_2">^ff0000^NUMBER OF AVAILABLE WORKERS\nHAS REACHED CRITICAL LEVEL</String>
	<String id="WORKERS_COUNT_TEXT_3">^ff0000^NUMBER OF AVAILABLE WORKERS\nHAS REACHED MINIMAL LEVEL </String>
	<String id="NO_WORKERS_INFO">WORKER INFORMATION IS\nCURRENTLY UNAVAILABLE</String>
	
	<String id="HELP_DESC_LEFT_SCREEN_1">^0B5ED0^WOODCUTTER\n^5b4428^BRINGS TIMBER NECESSARY FOR PRODUCING WOOD. THE WOODCUTTER ONLY CHOPS THE TREES LOCATED WITHIN THE BUILDING'S ACTIVE ZONE (HOVER OVER WOODCUTTER'S HOUSE TO SEE).</String>
	<String id="HELP_DESC_RIGHT_SCREEN_1">^0B5ED0^SAWMILL\n^5b4428^PROCESSES TIMBER INTO WOOD NECESSARY FOR THE CONSTRUCTION OF MOST BUILDINGS. IF YOU NEED MORE TIMBER FOR PRODUCING WOOD, BUILD MORE WOODCUTTER'S HOUSES.</String>
	<String id="HELP_HINT_LEFT_SCREEN_1">TRY TO POSITION THE WOODCUTTER'S HOUSE SO THAT AS MANY TREES AS POSSIBLE FALL WITHIN ITS ACTIVE ZONE.</String>
	<String id="HELP_HINT_RIGHT_SCREEN_1">TRY TO POSITION THE SAWMILL AS CLOSE AS POSSIBLE TO HEADQUARTERS OR A WAREHOUSE.</String>
	
	<String id="HELP_DESC_LEFT_SCREEN_2">^0B5ED0^WATCHTOWER\n^5b4428^IS A KEY TOOL IN INCREASING OUR TERRITORY. HOUSES WARRIORS RECRUITED FROM THE WORKERS.</String>
	<String id="HELP_DESC_RIGHT_SCREEN_2">BY UPGRADING TOWERS YOU CAN DISCOVER EXTRA TERRITORY AND DEFEND THE SURROUNDING AREA FROM ATTACKS.</String>	
	<String id="HELP_HINT_SCREEN_2">YOU CAN MOVE ACROSS THE MAP BY HOLDING DOWN THE RIGHT MOUSE BUTTON.</String>	
	
	<String id="HELP_DESC_LEFT_SCREEN_3">^0B5ED0^HEADQUARTERS\n^5b4428^IS THE KEY PLACE TO STORE RESOURCES AND FOR FREE WORKERS TO REST.</String>
	<String id="HELP_DESC_RIGHT_SCREEN_3">^0B5ED0^WORKERS' HOUSE\n^5b4428^IS BUILDING WHICH ADDS NEW WORKERS AND A PLACE FOR FREE WORKERS TO REST.</String>
	<String id="HELP_HINT_SCREEN_3">YOU CAN INCREASE THE NUMBER\nOF WORKERS IN VARIOUS WAYS:\n- BUILD A WORKER'S HOUSE\n- UPGRADE WORKER'S HOUSE\n- UPGRADE HEADQUARTERS</String>	
	
	<String id="HELP_DESC_LEFT_SCREEN_4">^0B5ED0^GARDEN\n^5b4428^IS THE CHEAPEST SOURCE OF FOOD. (THE ONLY BUILDING THAT PRODUCES FOOD THAT DOESN'T REQUIRE FURTHER PROCESSING)</String>
	<String id="HELP_DESC_RIGHT_SCREEN_4">THE EFFICIENCY OF ALL RESOURCE-PRODUCING BUILDINGS FALLS OVER TIME (TOOLS BLUNT, LOCATION OR LAND GROW POORER) WHICH AFFECTS THE SPEED OF THE PRODUCTION CYCLE.</String>	
	<String id="HELP_HINT_LEFT_SCREEN_4">TRY TO BUILD MORE GARDENS RIGHT AT THE BEGINNING OF DEVELOPMENT.</String>
	<String id="HELP_HINT_RIGHT_SCREEN_4">TRY TO UPGRADE BUILDINGS BEFORE THEY LOSE EFFICIENCY.</String>
	<String id="HELP_HINT_SCREEN_4">HOVER THE CURSOR OVER A BUILDING TO SEE ITS EFFICIENCY BAR.</String>	
	
	<String id="HELP_DESC_LEFT_SCREEN_5">^0B5ED0^WAREHOUSE\n^5b4428^SERVES AS AN EXTRA STORAGE AREA FOR RESOURCES.</String>
	<String id="HELP_DESC_RIGHT_SCREEN_5">UPGRADE THE WAREHOUSE TO PARTIALLY OR FULLY PROTECT IT FROM DESTRUCTION.</String>
	<String id="HELP_HINT_LEFT_SCREEN_5">IF YOU BUILD A WORKER'S HOUSE BESIDE THE WAREHOUSE, TRANSPORT OF GOODS WILL SPEED UP SIGNIFICANTLY.</String>
	<String id="HELP_HINT_RIGHT_SCREEN_5">BUILD WAREHOUSES BESIDE THE MOST IMPORTANT PRODUCTION BUILDINGS IF THEY ARE LOCATED FAR FROM HEADQUARTERS.</String>	
	
	<String id="HELP_DESC_LEFT_SCREEN_6">APART FROM THE GARDEN, EVERY BUILDING HAS A CHAIN OF PRODUCTION: ONE BUILDING PRODUCES THE RAW MATERIAL, ANOTHER PROCESSES THE RAW MATERIAL INTO A FINISHED RESOURCE, THE RESOURSE CAN THEN BE USED FOR FURTHER CONSTRUCTION OR REPAIRS.</String>
	<String id="HELP_DESC_RIGHT_SCREEN_6">YOU CANNOT BUILD A PROCESSING BUILDING UNTIL YOU BUILD AT LEAST ONE BUILDING THAT PRODUCES THE NECESSARY RESOURCE.</String>	
	<String id="HELP_HINT_SCREEN_6">UPGRADE BUILDINGS AFTER THE END OF THE PRODUCTION CYCLE.</String>
	
	<String id="SELECT_BUILDING">SELECT AN OBJECT TO BUILD</String>
    <String id="LAST_MESSAGES">RECENT MESSAGES</String>
    <String id="MAP_DLG_HEADER">MAP</String>
    <String id="CHEST_DLG_HEADER">CHEST</String>
    <String id="STAT_DLG_HEADER">STATS</String>
    <String id="KEY_DLG_HEADER">GOLDEN KEY</String>
	<String id="YES_BTN">YES</String>
	<String id="NO_BTN">NO</String>
    <String id="OK_BTN">OK</String>
	<String id="CANCEL_BTN">CANCEL</String>
	<String id="KEY_BTN">KEY</String>
	<String id="SKIP_BTN">SKIP</String>
	<String id="NEXT_BTN">NEXT</String>
	<String id="MENU_BTN">MENU</String>
    <String id="QUEST_START_BTN">AGREE</String>
	<String id="QUEST_POSTPONE_BTN">LATER</String>
    <String id="START_BTN">START</String>
    <String id="BACK_BTN">BACK</String>
    <String id="CHANGE_PLAYER_BTN">CHANGE PLAYER</String>
    <String id="CHANGE_MODE_BTN">CHANGE MODE</String>
    <String id="OPTIONS_BTN">SETTINGS</String>
    <String id="EXIT_BTN">EXIT</String>
	
	<String id="NEW_BTN">NEW</String>
	<String id="EDIT_BTN">EDIT</String>
	<String id="REMOVE_BTN">DELETE</String>
	
	<String id="OPTIONS_DLG_HEADER">SETTINGS</String>
	<String id="OPTIONS_DLG_HIGHSCORES">HIGH SCORES</String>
	<String id="OPTIONS_DLG_LANGUAGE">РУССКИЙ ЯЗЫК</String>
	<String id="OPTIONS_DLG_CURSOR">GAME CURSOR</String>
	<String id="OPTIONS_DLG_MUTE_SOUND">SOUND OFF</String>
	<String id="OPTIONS_DLG_FULLSCREEN">FULL SCREEN</String>
	
	<String id="TOPSCORES_DLG_HEADER">HIGH SCORES</String>
	<String id="TOPSCORES_DLG_EMPTY">EMPTY</String>
	<String id="TOPSCORES_DLG_ZERO">0</String>
	
	<String id="PROFILE_DLG_HEADER">CHOOSE PROFILE</String>
	<String id="MODE_DLG_HEADER">CHOOSE GAME MODE</String>
	<String id="NEW_PROFILE_DLG_HEADER">ENTER YOUR NAME</String>
	<String id="EDIT_PROFILE_DLG_HEADER">ENTER YOUR NAME</String>
	<String id="ENTER_ANOTHER_NAME">ENTER A DIFFERENT NAME</String>
    
<String id="GAME_MENU">MENU</String>
    <String id="CONTINUE_BTN">CONTINUE</String>
    <String id="REPLAY_BTN">REPLAY</String>
    <String id="TO_BOOK_BTN">CONTENTS</String>
    <String id="_BTN">CONTENTS</String>
    
    <String id="MODE_NORMAL">NORMAL MODE</String>
    <String id="MODE_RELAX">RELAX MODE</String>
	<String id="MODE_HARD">HARD MODE</String>
    <String id="MODE_EASY">EASY MODE</String>
	
    <String id="TUT_HELP_01"></String>
    <String id="TUT_HELP_02">I SEE A STALAGMITE.\nIT MUST BE CLEARED\nFROM THE ROAD</String>
    <String id="TUT_HELP_03">I HEAR MOANS\nCOMING FROM THE CAGE\nLET'S SMASH THE GATE AND\nSAVE THE CAPTIVE INDIAN</String>
    <String id="TUT_HELP_04">HELP THE INDIANS AND\nTHEY WILL RESPOND\nWITH GRATITIUDE</String>
    <String id="TUT_HELP_05">WE COMPLETED THE TASK.\nTELL THE INDIAN</String>
    <String id="TUT_HELP_06">DON'T FORGET\nTO UPGRADE BUILDINGS.\nTHIS WILL HELP YOU \nTO COMPLETE MISSIONS</String>
    <String id="TUT_HELP_07">WE NEED MORE WORKERS\nTO SPEED UP DEVELOPMENT</String>
    <String id="TUT_HELP_08">BUILD MORE WOODCUTTERS\nTO INCREASE THE SUPPLY OF TIMBER</String>
    <String id="TUT_HELP_09">BUILD MORE GARDENS\nTO INCREASE THE SUPPLY OF FOOD</String>
    <String id="TUT_HELP_10">BUILD MORE SAWMILLS\nTO INCREASE THE SUPPLY OF WOOD</String>
    <String id="TUT_HELP_11">BUILD NEW SAWMILLS\nTO SPEED UP\nTHE PRODUCTION OF WOOD</String>
    <String id="TUT_HELP_12">THIS SOURCE OF GRANITE\nIS RUNNING OUT.\nSEARCH FOR A NEW DEPOSIT</String>
    <String id="TUT_HELP_13">BUILD WAREHOUSES NEAR\nPRODUCTION AND\nFAR FROM HEADQUARTERS</String>
    <String id="TUT_HELP_14">BUILD WORKERS' HOUSES\nNEAR THE WAREHOUSE\nTO SPEED UP PRODUCTION</String>
    <String id="TUT_HELP_15">BUILD WATCHTOWERS\nTO INCREASE TERRITORY</String>
    <String id="TUT_HELP_16">UPGRADE WATCHTOWERS\nTO INCREASE TERRITORY AND\nTO HELP DEFEND AGAINST CAVEMEN</String>
    <String id="TUT_HELP_17">UPGRADE WATCHTOWERS TO LVL. 3\nTO INCREASE TERRITORY AND\nDEFEND BUILDINGS AGAINST ATTACKS</String>
    <String id="TUT_HELP_18">BUILD A STONECUTTER\nTO PRODUCE GRANITE BRICKS</String>
    <String id="TUT_HELP_19">BUILD A MINT\nTO PRODUCE SILVER COINS</String>
    <String id="TUT_HELP_20">BUILD A BAKERY TO\nPROCESS FLOUR FROM THE FARM</String>
    <String id="TUT_HELP_21">BUILD A SMOKERY TO\nPREPARE FISH</String>
    <String id="TUT_HELP_22">BUILD A GARDEN.\nIT WILL PROVIDE US WITH FOOD</String>
    <String id="TUT_HELP_23">REPAIR THE GARDEN.\nIT WILL PROVIDE US WITH FOOD</String>
    <String id="TUT_HELP_24">BUILD A FISHERMAN.\nHE WILL SUPPLY US WITH FISH\nFOR PREPARING FOOD</String>
    <String id="TUT_HELP_25">REPAIR THE FISHERMAN.\nHE WILL SUPPLY US WITH FISH\nFOR PREPARING FOOD</String>
    <String id="TUT_HELP_26">BUILD A WOODCUTTER.\nHE WILL SUPPLY US WITH TIMBER</String>
    <String id="TUT_HELP_27">REPAIR THE WOODCUTTER.\nHE WILL SUPPLY US WITH TIMBER</String>
    <String id="TUT_HELP_28">BUILD A SAWMILL\nTO SAW TIMBER INTO WOOD</String>
	<String id="TUT_HELP_29">REPAIR THE SAWMILL\nTO PRODUCE WOOD FROM TIMBER</String>
	<String id="TUT_HELP_30">BUILD A GRANITEMINE\nTO MINE GRANITE</String>
	<String id="TUT_HELP_31">BUILD A SILVERMINE\nTO MINE SILVER</String>
	<String id="TUT_HELP_32">REPAIR THE GRANITE MINE\nTO MINE GRANITE</String>
	<String id="TUT_HELP_33">LOOK! IT'S SOME KIND OF LEVER.\nLET'S TRY PULLING IT</String>
	<String id="TUT_HELP_34">BUILD A QUARRY \nTO PRODUCE GRANITE</String>    
    <String id="TUT_HELP_35">BUILD A NEW\nSTONECUTER'S HOUSE TO\nSPEED UP THE PRODUCTION OF BRICKS</String>
    
<String id="TUT_HELP_36">BUILD A NEW\nSMOKERY TO\nSPEED UP FOOD PRODUCTION</String>
	<String id="TUT_HELP_37">BUILD A NEW\nBAKERY TO\nSPEED UP FOOD PRODUCTION</String>
    
    <String id="TIME_25_GONE">HURRY. A QUARTER \nOF THE DAY HAS PASSED.</String>
	<String id="TIME_50_GONE">HURRY.\nHALF OF THE DAY HAS PASSED.</String>
	<String id="TIME_30S_LEFT">HURRY.\nTHE DAY IS ALMOST OVER.</String>
	
	<String id="BARB_BUILDING_BROKEN">BUILDING DESTROYED \nBY CAVEMEN</String>
	
	<String id="CHEST_MSG_INCREASE_TERRITORY">EXPAND YOUR TERRITORY\nBY USING WATCHTOWERS\n AND TOTEM POLES</String>
	<String id="CHEST_MSG_KEEP_IN_MIND_TASKS">REMEMBER YOUR MAIN\nMISSION GOALS</String>
    <String id="CHEST_MSG_PART_OF_MISSION">CONGRTULATIONS!\nPART OF THE MISSION COMPLETED</String>
	<String id="CHEST_MSG_SURVIVED_FOUND">WE HAVE FOUND A SURVIVOR.\nSPEAK WITH HIM</String>
	<String id="CHEST_MSG_ALL_TASKS_COMPLETE">NOW WE MUST FIND\nA WAY TO NEW LANDS</String>
    
    <String id="WELCOME_PLAYER_EMPTY">^194566^WELCOME, PLAYER!</String>
    <String id="WELCOME_PLAYER">^194566^WELCOME, </String>
    <String id="WELCOME_PLAYER_SIGN">^194566^!</String>
    
	<String id="BOOK_CONTENTS">CONTENTS</String>
	<String id="BOOK_FIRST">BOOK ONE</String>
	<String id="PART_ONE">PART ONE</String>
	<String id="PART_TWO">PART TWO</String>
    
	<String id="UNITS_COUNT_DELIMETER">/</String>
	<String id="NOT_ENOUGH_UNITS">YOU NEED MORE WORKERS.\nTAKE CARE OF THEIR\nHOUSING IN ADVANCE.</String>
    
    <String id="COMPETITOR_ENEMY_NAME">COMMANDER PABLO RODRIGUEZ</String>
    <String id="COMPETITOR_OUR_NAME">ADELANTADO DIEGO DE LEÓN</String>
    <String id="COMPETITOR_PROGRESS">LEVEL PROGRESS</String>
    
    <String id="START_LEVEL">START</String>
    <String id="LEVEL_1_1">CHAPTER 1</String>
    <String id="LEVEL_1_2">CHAPTER 2</String>
    <String id="LEVEL_1_3">CHAPTER 3</String>
    <String id="LEVEL_1_4">CHAPTER 4</String>
    <String id="LEVEL_1_5">CHAPTER 5</String>
    
    <String id="LEVEL_2_1">CHAPTER 1</String>
    <String id="LEVEL_2_2">CHAPTER 2</String>
    <String id="LEVEL_2_3">CHAPTER 3</String>
    <String id="LEVEL_2_4">CHAPTER 4</String>
    <String id="LEVEL_2_5">CHAPTER 5</String>
    <String id="LEVEL_2_6">CONCLUSION</String>
    
    <String id="LEVEL_1_1_DESC">FIRST CONTACT</String>
    <String id="LEVEL_1_2_DESC">DEUS EX MACHINA</String>
    <String id="LEVEL_1_3_DESC">PLATEAU OF THE GODS</String>
    <String id="LEVEL_1_4_DESC">THROUGH THE SWAMP</String>
    <String id="LEVEL_1_5_DESC">PRIMAL FEAR</String>
	
	<String id="LEVEL_2_1_DESC">COLD STONES</String>
    <String id="LEVEL_2_2_DESC">SWIFT CURRENTS</String>
    <String id="LEVEL_2_3_DESC">AMONG THE PYRAMIDS</String>
    <String id="LEVEL_2_4_DESC">LAND OF VOLCANOES</String>
    <String id="LEVEL_2_5_DESC">SUNWARDS</String>
    <String id="LEVEL_2_6_DESC"></String>
    
    <String id="CHEST_DLG_GOLD_NEED">SEND GOLD:</String>
    <String id="CHEST_DLG_GOLD_GATHERED">GOLD COLLECTED:</String>
    <String id="CHEST_DLG_GEMS_COUNT">MAGIC STONES:</String>
	
    <String id="SECRET_DLG_HEADER">CONGRATULATIONS!\nYOU FOUND A SECRET!</String>
    
    <String id="HELP_TEXT_01">CURRENT RESOURCES</String>
    <String id="HELP_TEXT_02">RECENT MESSAGES\nWINDOW BUTTON</String>
    <String id="HELP_TEXT_03">CHEST MENU \nBUTTON</String>
    <String id="HELP_TEXT_04">EXPERT TIME \nREMAINING</String>
    <String id="HELP_TEXT_05">CURRENT AND REQUIRED \nAMOUNT OF GOLD</String>
    <String id="HELP_TEXT_06">NUMBER OF AVAILABLE WORKERS</String>
    <String id="HELP_TEXT_07">WINDOW FOR CHARACTER \nREADY TO GIVE A TASK</String>
    <String id="HELP_TEXT_08">BUILDING MENU \nBUTTON</String>
    <String id="HELP_TEXT_09">CURRENT TASKS \nWINDOW</String>
    <String id="HELP_TEXT_10">MAIN CHARACTER \nCURRENT LEVEL</String>
    <String id="HELP_TEXT_11">HELP SCREEN \nBUTTON</String>
    <String id="HELP_TEXT_12">MAIN CHARACTER \nATTRIBUTES LEVEL</String>
    <String id="HELP_TEXT_13">INTERNAL MENU \nBUTTON</String>
    <String id="HELP_TEXT_14">CURRENT TASK \nITEMS WINDOW</String>
    <String id="HELP_TEXT_ANY_KEY"></String>

<String id="HELP_TEXT_HINT">HINT</String>
	
	<String id="NOT_READY_TO_TALK">HE HAS NOTHING TO SAY\nTO YOU RIGHT NOW</String>
	<String id="NOT_READY_TO_TALK_W">SHE HAS NOTHING TO SAY\nTO YOU RIGHT NOW</String>
	<String id="NOTHING_TO_TALK">HE HAS NOTHING MORE\n THE SAY TO YOU</String>
	<String id="NOTHING_TO_TALK_W">SHE HAS NOTHING MORE\n THE SAY TO YOU</String>
	<String id="YOU_HAVE_NO_TIME_TO_TALK">YOU DON'T HAVE TIME\nFOR THE CONVERSATION</String>
	<String id="FACES_READY_TO_SPEAK">^5b4428^READY TO SPEAK</String>
	<String id="FACES_READY_TO_SPEAK_W">^5b4428^READY TO SPEAK</String>
	<String id="FACES_NOT_ENOGH_TO_SPEAK">^ff0000^CONVERSATION REQUIRES:</String>
	<String id="FACES_READY_TO_COMPLETE">^5b4428^READY TO ACCEPT COMPLETED TASK</String>
	<String id="FACES_READY_TO_COMPLETE_W">^5b4428^READY TO ACCEPT COMPLETED TASK</String>
	<String id="NOT_READY_TO_TALK2">HE HAS NOTHING\nTO TELL YOU</String>
	<String id="NOT_READY_TO_TALK2_W">SHE HAS NOTHING\nTO TELL YOU</String>
	
	<String id="TIPS_TASKS_TASK">TASK:</String>
    
    <String id="CHEST_DLG_BUILDINGS_COUNT">NUMBER OF BUILDINGS:</String>
    <String id="CHEST_DLG_WORKERS_COUNT">NUMBER OF WORKERS:</String>
    <String id="CHEST_DLG_WORKERS_FREE_COUNT">NUMBER OF AVAILABLE WORKERS:</String>
    <String id="CHEST_DLG_FOOD">FOOD:</String>
    <String id="CHEST_DLG_BOARDS">BOARDS:</String>
    <String id="CHEST_DLG_BRICKS">BRICKS:</String>
    <String id="CHEST_DLG_COINS">SILVER COINS:</String>
    <String id="CHEST_DLG_WOODS">TIMBER:</String>
    <String id="CHEST_DLG_STONES">GRANITE ORE:</String>
    <String id="CHEST_DLG_ORE">SILVER ORE:</String>
    <String id="CHEST_DLG_BROKEN_POTS">POTS SMASHED:</String>
    <String id="CHEST_DLG_BROKEN_BURRELS">BARRELS SMASHED:</String>
    <String id="CHEST_DLG_PERS_STAT">CHARACTER STATS:</String>
    <String id="CHEST_DLG_WHOLE_STAT">GENERAL LEVEL STATS:</String>
    <String id="CHEST_DLG_MAGIC_GEMS">MAGIC STONES:</String>
    <String id="CHEST_DLG_PERS_LEVEL">LEVEL:</String>
    <String id="CHEST_DLG_PERS_POWER">^2C8AFF^STRENGTH:</String>
    <String id="CHEST_DLG_PERS_SPEED">^ff0c0c^SPEED:</String>
    <String id="CHEST_DLG_PERS_ORATORY">^10C907^ORATORY:</String>
    <String id="CHEST_DLG_PERS_GOLD">GOLD:</String>
	<String id="CHEST_DLG_SURVIVED_SAVED">SURVIVORS SAVED:</String>
    <String id="CHEST_DLG_SECRETS_FOUND">SECRETS FOUND:</String>
    <String id="CHEST_DLG_SECRETS_LEFT">SECRETS REMAINING:</String>
    <String id="CHEST_DLG_MAIN_TASKS">MAIN GOAL:</String>
    <String id="CHEST_DLG_TASK_SEND_GOLD">SEND GOLD:</String>
    <String id="CHEST_DLG_TASK_SAVE_SURVIVED">SAVE SURVIVORS:</String>
    <String id="CHEST_DLG_TASK_TERRITORY">DISCOVER TERRITORY</String>
	
    <String id="QUEST_DLG_TASK_SAVE">SAVE</String>
	<String id="QUEST_DLG_TASK_SURVIVED">SURVIVOR</String>
	<String id="QUEST_DLG_TASK_SURVIVED_2">SURVIVORS</String>
	<String id="QUEST_DLG_TASK_SURVIVED_5">SURVIVORS</String>
	<String id="START_DLG_MAIN_TASKS">MAIN GOAL:</String>
    
    <String id="LOAD_LEVEL_DLG_MAIN_TASKS">MAIN GOAL:</String>
    <String id="LOAD_LEVEL_DLG_LOADING">LOADING LEVEL</String>
    <String id="LOAD_LEVEL_DLG_CLICK">PRESS TO CONTINUE</String>
    
    <String id="STAT_DLG_ON_EXPERT_TIME_UP_1">AT END OF</String>
    <String id="STAT_DLG_ON_EXPERT_TIME_UP_2">EXPERT TIME:</String>
    <String id="STAT_DLG_SURVIVED_SAVED">SURVIVORS SAVED:</String>
    <String id="STAT_DLG_GOLD_SENT">GOLD SENT:</String>
    <String id="STAT_DLG_LEFT_GOLD">EXTRA GOLD:</String>
    <String id="STAT_DLG_LEFT_FOOD">EXTRA FOOD:</String>
    <String id="STAT_DLG_LEFT_BOARDS">EXTRA BOARDS:</String>
    <String id="STAT_DLG_LEFT_BRICKS">EXTRA BRICKS:</String>
    <String id="STAT_DLG_LEFT_COINS">EXTRA SILVER COINS:</String>
    <String id="STAT_DLG_LEFT_TIME">EXTRA TIME (MINUTES):</String>
    <String id="STAT_DLG_LEVEL_TIME">LEVEL TIME (MINUTES):</String>
    <String id="STAT_DLG_LEVEL_SCORE">LEVEL POINTS:</String>
    <String id="STAT_DLG_GAME_SCORE">GAME POINTS:</String>
    <String id="STAT_DLG_MISSION_COMPLETE">MISSION COMPLETED\nEXCELLENT!</String>
    <String id="STAT_DLG_MISSION_COMPLETE_SILVER">MISSION COMPLETED</String>
    <String id="STAT_DLG_PART_FIRST">PART ONE</String>
    <String id="STAT_DLG_HEAD_ONE">CHAPTER 1</String>
    
    <String id="KEY_DLG_DESC">THIS IS A FRAGMENT OF AN ANCIENT INDIAN ARTIFACT. WHEN YOU HAVE COLLECTED ALL THE PIECES YOU WILL UNLOCK A NEW PATH.</String>
    
    <String id="SHOP_DLG_NO_MAP_PLACES">NO AVAILABLE DEPOSITS</String>
    <String id="SHOP_DLG_NO_ACTIVE_MAP_PLACES">YOU CANNOT BUILD THIS RIGHT NOW</String>
	<String id="SHOP_DLG_NO_OTHER_MAP_PLACES">AREA INACCESSIBLE</String>
    <String id="SHOP_DLG_NO_OTHER_ACTIVE_MAP_PLACES">YOU CANNOT BUILD THIS RIGHT NOW</String>
	<String id="SHOP_DLG_CANNOT_BUILD_YET">YOU CANNOT BUILD THIS RIGHT NOW</String>
    <String id="SHOP_DLG_NO_WORKERS">YOU NEED MORE WORKERS</String>
	<String id="SHOP_DLG_NO_GRANITE">NO AVAILABLE DEPOSITS</String>
	<String id="SHOP_DLG_NEED">NEEDED:</String>
    <String id="SHOP_DLG_NEED_RES">NEEDED:</String>
    <String id="SHOP_DLG_OR">OR</String>
    
    <String id="WOOD_HELPER_GENERATED">WOOD HAS WASHED UP\nON THE SHORE</String>
    <String id="WOOD_HELPER_GENERATED_2">WE'VE SPOTTED\nSOME ABANDONED WOOD!</String>
	<String id="BRICKS_HELPER_GENERATED">WE'VE SPOTTED\nSOME ABANDONED BRICKS!</String>
	<String id="BRICKS_HELPER_GENERATED_2">WE'VE SPOTTED\nSOME ABANDONED BRICKS!</String>
    
    <String id="TASK_STAR">|IMG_MENU_COMICS_STAR,0|</String>
    <String id="TASK_CHECK">|IMG_MENU_COMICS_STAR,1|</String>
    
    <String id="BARBARIAN_ATTACK">WARNING! CAVEMEN SIGHTED!</String>
    
<String id="BARBARIAN_ATTACK_BUILDING">BUILDING ATTACKED!</String>
    
    <String id="NEED">PRICE:</String>
    <String id="NEED_FOR_ACTION">REQUIRED:</String>
    <String id="NOT_ENOUGH">NEEDED:</String>
    <String id="GIVES">GAIN:</String>
    <String id="FOOD">|IMG_I_BUILD_RES,0|</String>
    <String id="WOOD">|IMG_I_BUILD_RES,1|</String>
    <String id="STONES">|IMG_I_BUILD_RES,2|</String>
    <String id="SILVER">|IMG_I_BUILD_RES,3|</String>
	
	<String id="MAIN_TASKS_INCOMPLETE">MAIN TASKS FOR LEVEL\nNOT COMPLETED</String>
	<String id="MAIN_TASKS_INCOMPLETE_2">SAVE ALL SURVIVORS AND SEND GOLD</String>
    
<String id="MAP_PLACE">ON THIS SITE\n YOU CAN BUILD:</String>
	<String id="WILL_GIVE">WILL GIVE:</String>
	<String id="UPGRADE_GIVES">UPGRADE GIVES:</String>
	<String id="REPAIR_GIVES">GIVES:</String>
	<String id="DOUBLE_PERFORMANCE">DOUBLE PRODUCTIVITY</String>
	<String id="TRIPLE_PERFORMANCE">TRIPLE PRODUCTIVITY</String>
	<String id="INCREASE_TERRITORY">INCREASED TERRITORY</String>
	<String id="PROTECTION_AGAINST_BARBARIAN">DEFENSE TO\nTHE BUILDINGS IN THE AREA\nAGAINST CAVEMEN</String>
	<String id="ADDITIONAL_UNITS">2 EXTRA WORKERS</String>
	<String id="ADDITIONAL_UNITS_2">EXTRA WORKERS</String>
	<String id="PROTECTION_BARB_1">ADDITIONAL DAMAGE PROTECTION\nAGAINST CAVEMEN</String>
	<String id="PROTECTION_BARB_2">COMPLETE UNBREAKABILITY</String>
	<String id="FULL_PROTECTION_AGAINST_BARBARIAN">FULL DEFENSE TO\nTHE BUILDINGS IN THE AREA\nAGAINST CAVEMEN</String>
	
	<String id="REPAIR_WAREHOUSE_DESC">ADDITIONAL RESOURCE DEPOT</String>
	<String id="REPAIR_WOODCUTTER_DESC">GIVES TIMBER\nNECESSARY FOR SAWMILL</String>
	<String id="REPAIR_GRANITEMINE_DESC">GIVES GRANITE\nNECESSARY FOR STONECUTTER</String>
	<String id="REPAIR_SILVERMINE_DESC">GIVES SILVER ORE \nNECESSARY FOR MINT</String>
	<String id="REPAIR_FISHERMAN_DESC">GIVES FISH\nNECESSARY FOR SMOKERY</String>
	<String id="REPAIR_FARM_DESC">GIVES FLOUR \nNECESSARY FOR BAKERY</String>
	<String id="REPAIR_BOATYARD_DESC">ALLOWS TO BUILD BOATS</String>
	<String id="REPAIR_SHIPYARD_DESC">ALLOWS TO BUILD SHIPS</String>
	<String id="REPAIR_BRIDGE_DESC">ALLOWS YOU TO CROSS RIVER</String>
	<String id="REPAIR_SUSBRIDGE_DESC">ALLOWS YOU TO CROSS CHASMS</String>
	<String id="REPAIR_QUARRY_DESC">GIVES GRANITE\nNECESSARY FOR STONECUTTER</String>
    
    <String id="GOLD">GOLD</String>
	<String id="GOLD_T_5">GOLD</String>
    <String id="SILVER_COINS">SILVER COINS</String>
	<String id="BRICKS">BRICKS</String>
	<String id="BRICKS_5">BRICKS</String>
    
    <String id="BAG">BAG</String>
    <String id="TASKS">TASK:</String>
    <String id="TASKS_COMPLETE">COMPLETED:</String>
    
    <String id="COLOR_HEADER">^157800^</String> 
    <String id="COLOR_LINES">^500900^</String>
    <String id="COLOR_RED">^ff0000^</String>
    <String id="COLOR_RED2">^e40000^</String>
    <String id="COLOR_YELLOW">^ffde44^</String>
    <String id="COLOR_YELLOW2">^ffde44^</String>
    <String id="COLOR_WHITE">^FFFFFF^</String>
    <String id="COLOR_BROWN">^5b4428^</String>
    <String id="COLOR_BLUE">^0B5ED0^</String>
    <String id="COLOR_DESCRIPTION">^F9E4BF^</String>
	<String id="MODE_RIBBON_COLOR">^194566^</String>
    
    <String id="NOT_NEED_YET">WE DON'T NEED THIS\nRIGHT NOW</String>
    <String id="NOT_ACCESSIBLE_YET">THIS IS NOT AVAILABLE\nRIGHT NOW</String>
    <String id="NO_PATH">WAY BLOCKED</String>
    <String id="CLICK_TO_CANCEL">CLICK TO REMOVE TASK</String>
    <String id="ATTR_NOT_ENOUGH">NEEDED:</String>
    <String id="TO_SPEAK">REQUIRED:</String>
    <String id="TIPS_ORATORY">ORATORY</String>
    <String id="TIPS_POWER">STRENGTH</String>
    <String id="TIPS_LEV">LVL.</String>
    <String id="TIPS_REPAIR">REPAIR:</String>
	
	<String id="TIPS_CANNOT_BUILD_BARB">BUILDING IS NOT POSSIBLE\nDURING A CAVEMAN ATTACK</String>
	<String id="TIPS_CANNOT_REPAIR_BARB">REPAIRS ARE NOT POSSIBLE\nDURING A CAVEMAN ATTACK</String>
	<String id="TIPS_CANNOT_UPGRADE_BARB">UPGRADES ARE NOT POSSIBLE\nDURING A CAVEMAN ATTACK</String>
	
	<String id="TIPS_UPGRADING">UPGRADING</String>
	<String id="TIPS_REPAIRING">REPAIRING</String>
	<String id="TIPS_BUILDING">BUILDING</String>
	<String id="TIPS_BREAKING">DESTROYING</String>
    
    <String id="TIPS_FOR_EXPERTS">EXPERTS ONLY</String>
	<String id="TIPS_EPISODE">EPISODE</String>
	<String id="TIPS_LEVEL">LEVEL</String>
	<String id="TIPS_EXPERT">^0B5ED0^EXPERT</String>
	<String id="TIPS_TIME">^500900^TIME:</String>
	<String id="TIPS_SCORE">^500900^POINTS: </String>
	
	<String id="TIME_SECOND">s</String>
	<String id="TIME_MINUTE">m</String>
	<String id="TIME_HOUR">h</String>
	<String id="TIME_DAY">d</String>
<String id="TIPS_UPGRADE">UPGRADE:</String>
    <String id="BUILDING_LOCKED">ABANDONED</String>
    <String id="TIP_WORKER_INSIDE">|IMG_I_TIP_WORKER,0|</String>
    <String id="TIP_WORKER_NONE">|IMG_I_TIP_WORKER,1|</String>
    <String id="TIP_BAR_L">|IMG_I_TIP_BAR,0|</String>
    <String id="TIP_BAR_R">|IMG_I_TIP_BAR,1|</String>
    <String id="TIP_BAR_EMPTY">|IMG_I_TIP_BAR,2|</String>
    <String id="TIP_BAR_FULL">|IMG_I_TIP_BAR,3|</String>
    
    <String id="CLICK_TO_ATTACK">CLICK TO ATTACK</String>
    <String id="TIP_LIFE">LIFE:</String>
    <String id="TIP_LIFEBAR_L">|IMG_I_TIP_LIFEBAR,0|</String>
    <String id="TIP_LIFEBAR_R">|IMG_I_TIP_LIFEBAR,1|</String>
    <String id="TIP_LIFEBAR_EMPTY">|IMG_I_TIP_LIFEBAR,2|</String>
    <String id="TIP_LIFEBAR_FULL">|IMG_I_TIP_LIFEBAR,3|</String>
    
    <String id="TIP_EFFECTIVNESS">EFFICIENCY:</String>
    <String id="TIP_EFFBAR_L">|IMG_I_TIP_EFFBAR,0|</String>
    <String id="TIP_EFFBAR_R">|IMG_I_TIP_EFFBAR,1|</String>
    <String id="TIP_EFFBAR_EMPTY">|IMG_I_TIP_EFFBAR,2|</String>
    <String id="TIP_EFFBAR_FULL">|IMG_I_TIP_EFFBAR,3|</String>
	
	<String id="TIP_RES_GENERATION">PRODUCTION:</String>
	<String id="TIP_GENBAR_L">|IMG_I_TIP_GENBAR,0|</String>
    <String id="TIP_GENBAR_R">|IMG_I_TIP_GENBAR,1|</String>
    <String id="TIP_GENBAR_EMPTY">|IMG_I_TIP_GENBAR,2|</String>
    <String id="TIP_GENBAR_FULL">|IMG_I_TIP_GENBAR,3|</String>
    
    <String id="PLUS">+</String>
    <String id="TO_POWER">TO SRTENGTH</String>
    <String id="TO_ORATORY">TO ORATORY</String>
    <String id="TO_SPEED">TO SPEED</String>
    
    <!--String id="NEED_QUEST_RES">ТРЕБУЕТСЯ:</String-->

<String id="COLOR_CLOUD_TEXT">^5B4428^</String>

    <String id="TASK_UPGRADE">UPGRADE</String>
    <String id="TASK_BUILD">BUILD</String>
    <String id="TASK_REPAIR">REPAIR</String>
    <String id="TASK_BREAK">BREAK</String>
    <String id="TASK_BRING">FIND</String>
    
    <String id="DLG_TASK_UPGRADE">UPGRADE</String>
    <String id="DLG_TASK_BUILD">BUILD</String>
    <String id="DLG_TASK_REPAIR">REPAIR</String>
    <String id="DLG_TASK_GENERAL_BREAK">BREAK</String>
    <String id="DLG_TASK_BREAK">BREAK</String>
    <String id="DLG_TASK_BREAK_POT">SMASH</String>
    <String id="DLG_TASK_GIVE_RES">GIVE</String>
    <String id="DLG_TASK_BRING">FIND</String>
	<String id="DLG_TASK_TALK">SPEAK WITH</String>
	<String id="DLG_TASK_SOS">SAVE</String>
    <String id="DLG_TASK_DO_ACTION">DO</String>
    <String id="DLG_INDIAN_HOUSE">HUT</String>
	<String id="DLG_POT">POT</String>
    <String id="DLG_TASK_GATHER">COLLECT</String>
	<String id="DLG_TASK_HACK_STONE">DESTROY</String>	
    <String id="DLG_TASK_SHIPYARD_CONSTRUCT">BUILD</String>
    <String id="DLG_TASK_SHIPYARD_CONSTRUCT_FULL">BUILD A SHIP</String>
    
    <String id="ENTER_COMPLETE_QUEST_FIRST">YOU MUST COMPLETE THE QUEST</String>
    <String id="ENTER_BARBARIAN_ATTACK">DRIVE AWAY CAVEMEN</String>
    
    
	<String id="LEVEL_TUT_LETTER">THIS IS THE RECENT \nMESSAGES MENU BUTTON</String>	
	<String id="LEVEL_TUT_INVENTORY">THIS IS THE CURRENT \nTASK ITEMS WINDOW</String>	
	<String id="LEVEL_TUT_GENERAL_PARAMS">THIS IS THE MAIN CHARACTER'S \nATTRIBUTES LEVEL</String>	
	<String id="LEVEL_TUT_FIRST_TASK">THIS IS THE CURRENT TASK WINDOW</String>
	<String id="LEVEL_TUT_GEM_ORATORY"></String>	
    
	<String id="LEVEL_TUT_RES_FOOD">FOOD</String>	
	<String id="LEVEL_TUT_RES_BOARDS">BOARDS</String>	
	<String id="LEVEL_TUT_RES_BRICKS">BRICKS</String>	
	<String id="LEVEL_TUT_RES_COINS">CURRENT RESOURCES</String>	
	<String id="LEVEL_TUT_WORKERS">THIS IS THE WORKERS WINDOW</String>	
    
	<String id="LEVEL_TUT_GOLD">THIS IS THE CURRENT AND \nREQUIRED AMOUNT OF GOLD</String>	
	<String id="LEVEL_TUT_TIME">THIS IS THE EXPERT \nTIME REMAINING</String>	
	<String id="LEVEL_TUT_CHEST">THIS IS THE CHEST \nMENU BUTTON</String>	
	<String id="LEVEL_TUT_SHOP">THIS IS THE BUILDING\nMENU BUTTON</String>	
    
    <String id="GTIPS_WORKERS">CLICK TO MOVE \nTO HEADQUARTERS</String>	
    <String id="GTIPS_FOOD">AMOUNT OF \nFOOD</String>	
    <String id="GTIPS_BOARDS">AMOUNT OF \nBOARDS</String>	
    <String id="GTIPS_BRICKS">AMOUNT OF \nBRICKS</String>	
    <String id="GTIPS_COINS">AMOUNT OF \nSILVER COINS</String>	
    <String id="GTIPS_GOLD">GOLD COLLECTED \nAND GOLD REQUIRED</String>	
    <String id="GTIPS_LETTER">VIEW RECENT MESSAGES</String>	
    <String id="GTIPS_CHEST">OPEN CHEST</String>	
    <String id="GTIPS_INVENTORY">CURRENT TASK ITEMS</String>	
    <String id="GTIPS_GENERAL_PARAMS">MAIN CHARACTER \nATTRIBUTES</String>	
    <String id="GTIPS_GENERAL">ADELANTADO \nDON DIEGO DE LEÓN</String>	
    <String id="GTIPS_SHOP">OPEN \nBUILDING MENU</String>	
    <String id="GTIPS_HELP">OPEN \nHELP SCREEN</String>	
    <String id="GTIPS_TIME">EXPERT TIME \nREMAINING</String>	
	
    
    <String id="MSG_BUILDED">BUILT:</String>
	<String id="MSG_BOAT_COMPLETE">BUILT:</String>
    <String id="MSG_REPAIRED">REPAIRED:</String>
    <String id="MSG_UPGRADED">UPGRADED:</String>
    
<String id="MSG_TAKEN_RES">TAKEN</String>
    <String id="MSG_GOLD">GOLD</String>
    <String id="MSG_SILVER">SILVER COINS</String>
    <String id="MSG_FOOD">FOOD</String>
    <String id="MSG_WOOD">BOARDS</String>
    <String id="MSG_FOUND_ARTEFACT">ARTIFACT FOUND:</String>
    
    <String id="MSG_BUILDING_TOWER_WORKERIN">WATCHTOWER CAPTURED</String>
    <String id="MSG_BUILDING_TOWER_ZONE_UP">WATCHTOWER TERRITORY INCREASED</String>
    <String id="MSG_BUILDING_NO_STONES">QUARRY ABANDONED</String>
    <String id="MSG_BUILDING_NO_TREES">WOODCUTTER ABANDONED</String>
    <String id="MSG_GOLD_GATHERED">REQUIRED AMOUNT OF GOLD COLLECTED</String>
    <String id="MSG_EFFECTIVENESS_GARDEN">GARDEN EFFICIENCY IS MINIMAL</String>
    <String id="MSG_EFFECTIVENESS_GRANITEMINE">GRANITEMINE EFFICIENCY \nIS MINIMAL</String>
    <String id="MSG_EFFECTIVENESS_SILVERMINE">ЭSILVERMINE EFFICIENCY \nIS MINIMAL</String>
	<String id="MSG_EFFECTIVENESS_SAWMILL">SAWMILL EFFICIENCY \nIS MINIMAL</String>
	<String id="MSG_EFFECTIVENESS_STONECUTTER">STONECUTTER'S EFFICIENCY \nIS MINIMAL</String>
	<String id="MSG_EFFECTIVENESS_MINT">MINT EFFICIENCY IS MINIMAL</String>
	<String id="MSG_EFFECTIVENESS_SMOKERY">SMOKERY EFFICIENCY IS MINIMAL</String>
	<String id="MSG_EFFECTIVENESS_FISHERMAN">FISHERMAN'S EFFICIENCY \nIS MINIMAL</String>
	<String id="MSG_EFFECTIVENESS_BAKERY">BAKERY EFFICIENCY IS MINIMAL</String>
	<String id="MSG_EFFECTIVENESS_FARM_FIELD">FARM FIELD EFFICIENCY \nIS MINIMAL</String>
	<String id="LETTER_EFFECTIVENESS_10">BUILDING EFFICIENCY FALLEN TO 10%</String>
	<String id="KEEP_INMIND_EFFECTIVENESS">REMEMBER THAT BUILDINGS\nEFFICIENCY DIMINISHES OVER TIME</String>
    
<String id="DLG_TASK_CUT">CUT</String>
    
<String id="DLG_TASK_DIG">FILL IN</String>
    <String id="DLG_TASK_CHOP">CHOP</String>
    
<String id="DLG_TASK_HACK">DESTROY</String>
    
    <String id="BAR_POWER">STRENGTH</String>
    <String id="BAR_SPEED">SPEED</String>
    <String id="BAR_ORATORY">ORATORY</String>
    
<String id="GENERAL_LVL">LVL</String>

    <String id="NEED_ORATORY">ORATORY REQUIRED</String>
    <String id="NEED_POWER">STRENGTH REQUIRED</String>
    
    <String id="COLOR_TASKS_TEXT">^ffde44^</String>
    <String id="COLOR_TASKS_NUMBER">^FFFFFF^</String>

    <String id="BUILDING_HQ_1">HEADQUARTERS LVL. 1</String>
    <String id="BUILDING_HQ_2">HEADQUARTERS LVL. 2</String>
    <String id="BUILDING_HQ_3">HEADQUARTERS LVL. 3</String>
	<String id="BUILDING_HQ_1_T">HEADQUARTERS</String>
	<String id="ENEMY">COMMANDER PABLO RODRIGUEZ \nHEADQUARTERS</String>
	<String id="BUILDING_MINT_1">MINT LVL. 1</String>
    <String id="BUILDING_MINT_2">MINT LVL. 2</String>
    <String id="BUILDING_MINT_3">MINT LVL. 3</String>
    <String id="BUILDING_MINT_1_B">MINT LVL. 1\n(DAMAGED)</String>
    <String id="BUILDING_MINT_2_B">MINT LVL. 2\n(DAMAGED)</String>
    <String id="BUILDING_MINT_3_B">MINT LVL. 3\n(DAMAGED)</String>
    <String id="BUILDING_MINT">MINT</String>
	<String id="B_MINT1_DESC">GIVES |IMG_I_BUILD_RES,3|20\nREQUIRES:\n^399CE6^SILVERMINE</String>
	<String id="B_MINT2_DESC">GIVES |IMG_I_BUILD_RES,3|25\nREQUIRES:\n^399CE6^SILVERMINE</String>
	<String id="B_MINT3_DESC">GIVES |IMG_I_BUILD_RES,3|30\nREQUIRES:\n^399CE6^SILVERMINE</String>    
    <String id="BUILDING_SAWMILL">SAWMILL</String>
    <String id="BUILDING_SAWMILL_1">SAWMILL LVL. 1</String>
	<String id="BUILDING_SAWMILL_1_T">SAWMILL</String>
    <String id="BUILDING_SAWMILL_2">SAWMILL LVL. 2</String>
    <String id="BUILDING_SAWMILL_3">SAWMILL LVL. 3</String>
    <String id="BUILDING_SAWMILL_1_B">SAWMILL LVL. 1\n(DAMAGED)</String>
    <String id="BUILDING_SAWMILL_2_B">SAWMILL LVL. 2\n(DAMAGED)</String>
    <String id="BUILDING_SAWMILL_3_B">SAWMILL LVL. 3\n(DAMAGED)</String>
    <String id="B_SAWMILL1_DESC">GIVES |IMG_I_BUILD_RES,1|5\nREQUIRES:\n^399CE6^WOODCUTTER</String>
	<String id="B_SAWMILL2_DESC">GIVES |IMG_I_BUILD_RES,1|10\nREQUIRES:\n^399CE6^WOODCUTTER</String>
	<String id="B_SAWMILL3_DESC">GIVES |IMG_I_BUILD_RES,1|15\nREQUIRES:\n^399CE6^WOODCUTTER</String>
    <String id="BUILDING_FARM">FARM</String>
    <String id="BUILDING_FARM_1">FARM LVL. 1</String>
	<String id="BUILDING_FARM_1_T">FARM LVL. 1</String>
    <String id="BUILDING_FARM_2">FARM LVL. 2\n^5b4428^DOUBLE PRODUCTIVITY</String>
    <String id="BUILDING_FARM_3">FARM LVL. 3\n^5b4428^TRIPLE PRODUCTIVITY</String>
	<String id="BUILDING_FARM_2_LETTER">FARM LVL. 2</String>
    <String id="BUILDING_FARM_3_LETTER">FARM LVL. 3</String>
	<String id="BUILDING_FARM_T">FARM</String>
    <String id="BUILDING_FARM_1_B">FARM LVL. 1\n(DAMAGED)</String>
    <String id="BUILDING_FARM_2_B">FARM LVL. 2\n(DAMAGED)</String>
    <String id="BUILDING_FARM_3_B">FARM LVL. 3\n(DAMAGED)</String>
    <String id="FARM_FIELD">FIELD</String>	
    <String id="B_FARM1_DESC">GIVES FLOUR,\nNECESSARY FOR:\n^399CE6^BAKERY</String>
	<String id="B_FARM2_DESC">GIVES FLOUR,\nNECESSARY FOR:\n^399CE6^BAKERY</String>
	<String id="B_FARM3_DESC">GIVES FLOUR,\nNECESSARY FOR:\n^399CE6^BAKERY</String>		
    <String id="BUILDING_SILVERMINE">SILVERMINE</String>
	<String id="BUILDING_SILVERMINE_T">SILVERMINE</String>
    <String id="BUILDING_SILVERMINE_1">SILVERMINE LVL. 1</String>
    <String id="BUILDING_SILVERMINE_2">SILVERMINE LVL. 2\n^5b4428^DOUBLE PRODUCTIVITY</String>
    <String id="BUILDING_SILVERMINE_3">SILVERMINE LVL. 3\n^5b4428^TRIPLE PRODUCTIVITY</String>
	<String id="BUILDING_SILVERMINE_2_LETTER">SILVERMINE LVL. 2</String>
    <String id="BUILDING_SILVERMINE_3_LETTER">SILVERMINE LVL. 3</String>
	<String id="BUILDING_SILVERMINE_1_B">SILVERMINE LVL. 1\n(DAMAGED)</String>
    <String id="BUILDING_SILVERMINE_2_B">SILVERMINE LVL. 2\n(DAMAGED)</String>
    <String id="BUILDING_SILVERMINE_3_B">SILVERMINE LVL. 3\n(DAMAGED)</String>
	<String id="B_SILVERMINE1_DESC">GIVES SILVER ORE\nNECESSARY FOR:\n^399CE6^MINT</String>
	<String id="B_SILVERMINE2_DESC">GIVES SILVER ORE\nNECESSARY FOR:\n^399CE6^MINT</String>
	<String id="B_SILVERMINE3_DESC">GIVES SILVER ORE\nNECESSARY FOR:\n^399CE6^MINT</String>
    <String id="BUILDING_SILVERMINE_MPLACE">SILVER DEPOSIT</String>
    <String id="BUILDING_HOUSE_1">WORKERS' HOUSE LVL. 1</String>
	<String id="BUILDING_HOUSE_2">WORKERS' HOUSE LVL. 2</String>
    <String id="BUILDING_HOUSE_3">WORKERS' HOUSE LVL. 3</String>
    <String id="BUILDING_HOUSE">WORKERS' HOUSE</String>
    <String id="BUILDING_HOUSE_1_B">WORKERS' HOUSE LVL. 1\n(DAMAGED)</String>
    <String id="BUILDING_HOUSE_2_B">WORKERS' HOUSE LVL. 2\n(DAMAGED)</String>
    <String id="BUILDING_HOUSE_3_B">WORKERS' HOUSE LVL. 3\n(DAMAGED)</String>
    <String id="B_HOUSE1_DESC">GIVES 4 WORKERS</String>
	<String id="B_HOUSE2_DESC">GIVES 6 WORKERS</String>
	<String id="B_HOUSE3_DESC">GIVES 8 WORKERS</String>
    <String id="BUILDING_WAREHOUSE">WAREHOUSE</String>
    <String id="BUILDING_WAREHOUSE_1">WAREHOUSE LVL. 1</String>
    <String id="BUILDING_WAREHOUSE_2">WAREHOUSE LVL. 2\n^5b4428^INCREASED PROTECTION\nAGAINST CAVEMEN</String>
    <String id="BUILDING_WAREHOUSE_3">WAREHOUSE LVL. 3\n^5b4428^CANNOT BE DESTROYED\nBY CAVEMEN</String>
	<String id="BUILDING_WAREHOUSE_2_LETTER">WAREHOUSE LVL. 2</String>
    <String id="BUILDING_WAREHOUSE_3_LETTER">WAREHOUSE LVL. 3</String>
	<String id="BUILDING_WAREHOUSE_1_B">WAREHOUSE LVL. 1\n(DAMAGED)</String>
    <String id="BUILDING_WAREHOUSE_2_B">WAREHOUSE LVL. 2\n(DAMAGED)</String>
    <String id="BUILDING_WAREHOUSE_3_B">WAREHOUSE LVL. 3\n(DAMAGED)</String>
    <String id="B_WAREHOUSE_DESC">ADDITIONAL RESOURCE DEPOT</String>
    <String id="BUILDING_TOWER_1">WATCHTOWER LVL. 1</String>
	<String id="BUILDING_TOWER_1_T">WATCHTOWER LVL. 1</String>
	<String id="BUILDING_TOWER_1_C">WATCHTOWER</String>
    <String id="BUILDING_TOWER_2">WATCHTOWER LVL. 2\n^5b4428^HELPS DEFEND\nAGAINST ATTACKS</String>
    <String id="BUILDING_TOWER_3">WATCHTOWER LVL. 3\n^5b4428^DEFENDS AGAINST ATTACKS</String>
	<String id="BUILDING_TOWER_2_LETTER">WATCHTOWER LVL. 2</String>
    <String id="BUILDING_TOWER_3_LETTER">WATCHTOWER LVL. 3</String>
    <String id="BUILDING_TOWER_1_B">WATCHTOWER LVL. 1\n(DAMAGED)</String>
    <String id="BUILDING_TOWER_2_B">WATCHTOWER LVL. 2\n(DAMAGED)</String>
    <String id="BUILDING_TOWER_3_B">WATCHTOWER LVL. 3\n(DAMAGED)</String>
	<String id="BUILDING_TOWER_1_P">ABANDONED INDIAN \nLOOKOUT </String>
	<String id="BUILDING_TOWER">WATCHTOWER</String>
    <String id="B_TOWER_DESC">INCREASES TERRITORY</String>
    <String id="B_TOTEM_WOOD_1">TOTEM POLE</String>
    <String id="B_TOTEM_WOOD_2">TOTEM POLE</String>
	<String id="B_TOTEM_WOOD_T_1">TOTEM POLE</String>
	<String id="B_TOTEM_WOOD_T_5">TOTEM POLES</String>
    <String id="B_TOTEM_WOOD_1_B">TOTEM POLE\n(DAMAGED)</String>
    <String id="B_TOTEM_WOOD_2_B">TOTEM POLE\n(DAMAGED)</String>
	<String id="B_TOTEM_GRANIT_1">STONE TOTEM POLE</String>
	<String id="B_TOTEM_GRANIT_1_B">STONE TOTEM POLE\n(DAMAGED)</String>
	<String id="B_TOTEM_GRANIT_1T">STONE TOTEM POLE</String>	
	<String id="B_TOTEM">CAVEMEN TOTEM POLE</String>
	<String id="B_TOTEM_2">CAVEMEN TOTEM POLES</String>
	<String id="B_TOTEM_5">CAVEMEN TOTEM POLES</String>
	<String id="BRIDGE">BRIDGE</String>
	<String id="BRIDGE_1">BRIDGE</String>
    <String id="BRIDGE_1_B">BRIDGE\n(DAMAGED)</String>
	<String id="BRIDGE_2">BRIDGE</String>
    <String id="BRIDGE_2_B">BRIDGE\n(DAMAGED)</String>
	<String id="BRIDGE_3">BRIDGE</String>
    <String id="BRIDGE_3_B">BRIDGE\n(DAMAGED)</String>
	<String id="BRIDGE_4">BRIDGE</String>
    <String id="BRIDGE_4_B">BRIDGE\n(DAMAGED)</String>
	<String id="BRIDGE_P">INDIAN BRIDGE\nRUINS</String>
	<String id="IND_BRIDGE">INDIAN BRIDGE</String>
	<String id="IND_BRIDGE_2">INDIAN BRIDGES</String>
	<String id="GATE">GATE</String>
	<String id="GATE_STONE">STONE DOOR\n(CLOSED)</String>
	<String id="PIT_STONE">STONE WELL</String>
	<String id="BRIDGE_T">BRIDGE</String>
	<String id="BRIDGE_SUS">SUSPENDED BRIDGE</String>
	<String id="BRIDGE_SUS_T">SUSPENDED BRIDGE</String>
	<String id="BRIDGE_SUS_T_B">SUSPENDED BRIDGE\n(DAMAGED)</String>
	<String id="B_BRIDGE_DESC">ALLOWS YOU TO CROSS RIVER</String>
	<String id="B_BRIDGE_SUS_DESC">ALLOWS YOU TO CROSS CHASMS</String>
	<String id="DAM">DAM</String>
    <String id="DAM_B">DAM\n(DAMAGED)</String>
	<String id="DAM_T">DAM</String>
	<String id="DAM_DESC"></String>
	<String id="FENCE_INDIANS_1">FENCE</String>
	<String id="FENCE_INDIANS_T_2">FENCES</String>
    <String id="FENCE_INDIANS_1_B">FENCE\n(DAMAGED)</String>
    <String id="FENCE_INDIANS_2">FENCE</String>
    <String id="FENCE_INDIANS_2_B">FENCE\n(DAMAGED)</String>
    <String id="FENCE_INDIANS_3">FENCE</String>
	 <String id="FENCE_INDIANS_3_B">FENCE\n(DAMAGED)</String>
	<String id="FENCE_DESC">ENCLOSES TERRITORY</String>
    <String id="FIELD">FIELD</String>   
    <String id="B_SHIPYARD">SHIPYARD</String>
	<String id="B_SHIP">SHIP BUILDING</String>
	<String id="B_SHIPYARD_T">SHIPYARD</String>
	<String id="B_SHIPYARD_B">SHIPYARD\n(DAMAGED)</String>
	<String id="B_BOATYARD">BOATYARD</String>
	<String id="B_BOAT">BOAT BUILDING</String>
	<String id="B_BOATYARD_T">BOATYARD</String>
	<String id="B_BOATYARD_B">BOATYARD\n(DAMAGED)</String>	
	
<String id="BARBARIAN_NEST">CAVEMEN HOLE</String>	
    
    <String id="TUTORIAL_1">WE NEED MORE FOOD FOR OUR PEOPLE. LET'S BUILD ANOTHER GARDEN!</String>
    <String id="TUTORIAL_2_WOODCUTTER">REPAIR THE ABANDONED WOODCUTTER. HE WILL SUPPLY US WITH TIMBER.</String>
    <String id="TUTORIAL_2_C">EACH WOODCUTTER\nHAS ITS OWN FELLING AREA.</String>
	<String id="TUTORIAL_2_2">WE NEED MORE FOOD. REPAIR THE ABANDONED GARDEN TO PROVIDE THE WORKERS WITH FOOD.</String>    
	<String id="TUTORIAL_2_3">NOW WE CAN UPGRADE THE GARDEN\nTO INCREASE FOOD PRODUCTION.</String>  
    <String id="TUTORIAL_2_3_C">GARDEN LVL. 2\nPRODUCES MORE FOOD.</String>  	
	<String id="TUTORIAL_3">GREAT! WE NEED TO SAW TIMBER INTO BOARDS IN ORDER TO START BUILDING. THIS MEANS THAT WE NEED TO REPAIR THE SAWMILL.</String>
    <String id="TUTORIAL_3_C">NOW WE CAN PROCESS\n TIMBER INTO BOARDS.</String>
	<String id="TUTORIAL_4">I SAW A RUINED WATCHTOWER NEARBY. IT WILL HELP US ADVANCE FURTHER INLAND.</String>
    <String id="TUTORIAL_4_C">NOW OUR TERRITORY \nHAS INCREASED.</String>
	<String id="TUTORIAL_4_2">REPAIR THE GUARD TOWER TO DISCOVER NEW TERRITORY.</String>
    <String id="TUTORIAL_4_2_C">GUARD TOWERS WILL INCREASE \nOUR TERRITORY.</String>
	<String id="TUTORIAL_4_3">LOOK! THERE IS ANOTHER WATCHTOWER AHEAD. REPAIR IT.</String> 
	<String id="TUTORIAL_4_4">THERE IS STILL SOME UNEXPLORED LAND. REPAIR THE LAST WATCHTOWER AND WE WILL BE ABLE TO ADVANCE FURTHER.</String>
	<String id="TUTORIAL_5">RESTORE THE GRANITE MINE.\nWE WILL BE ABLE TO MINE GRANITE.</String>
	<String id="TUTORIAL_5_C">GRANITE MINES CAN ONLY\nBE BUILT ON GRANITE DEPOSITS.</String>
    <String id="TUTORIAL_6">RESTORE THE STONECUTTER FOR PROCESSING GRANITE. HE WILL SUPPLY US WITH BRICKS.</String>
	<String id="TUTORIAL_6_C">NOW WE CAN BUILD \nSTONECUTTERS.</String>
	<String id="TUTORIAL_6_2">WE FOUND A NEW GRANITE DEPOSIT! BUILD A GRANITE MINE TO START MINING.</String>
	
    <String id="TUTORIAL_7">RESTORE THE SILVER MINE TO MINE ORE.</String>
	<String id="TUTORIAL_7_C">SILVER MINES CAN ONLY \nBE BUILT ON SILVER DEPOSITS</String>
	
    <String id="TUTORIAL_8">RESTORE THE MINT, SO WE CAN MINT SILVER COINS.</String>
	<String id="TUTORIAL_8_C">NOW WE CAN BUILD MINTS.</String>
    <String id="TUTORIAL_9">LET'S REPAIR THE WAREHOUSE, SO THAT WE DO NOT HAVE TO CARRY RESOURCES OVER LONG DISTANCES.</String>
    <String id="TUTORIAL_9_C">NOW WE CAN \nBUILD WAREHOUSES.</String>
	<String id="TUTORIAL_10">HERE'S AN ABANDONED HOUSE. WE'LL REPAIR IT SO THE WORKERS HAVE SOMEWHERE TO LIVE.</String>
    <String id="TUTORIAL_10_C">NOW WE CAN BUILD\nWORKERS' HOUSES OURSELVES.</String>
	<String id="TUTORIAL_11">YOU NEED TO SMASH THE JUGS TO SEE IF THERE'S ANYTHING INSIDE.</String>
	<String id="TUTORIAL_11_C">WE FOUND OUR FIRST GOLD!</String>
    <String id="TUTORIAL_12">WE HAVE BECOME SUFFICIENTLY ACCUSTOMED TO THIS NEW LAND. NOW IS THE TIME TO BUILD A NEW SHIP TO REPLACE THE OLD ONE. WE'LL NEED A SHIPYARD.</String>
    <String id="TUTORIAL_13">LET'S CONTINUE TO RESTORE THE ABANDONED SETTLEMENT. WE NEED TO FEED THE PEOPLE, SO WE'LL START WITH THE GARDEN.</String>
	<String id="TUTORIAL_13_C">GREAT! \nNOW WE'LL HAVE FOOD!</String>
   	<String id="TUTORIAL_14">GREAT! \nNOW WE CAN GET TO WORK BUILDING THE SHIP.</String>
	<String id="TUTORIAL_15">WE NEED A BOATYARD. REPAIR IT.</String>
	<String id="TUTORIAL_16">I SEE THAT YOU HAVE COLLECTED THE REQUIRED AMOUNT OF GOLD. GIVE IT TO ME SO I CAN PREPARE IT FOR SHIPPING.</String>
	<String id="TUTORIAL_16_C">EXCELLENT! NOW I NEED SOME TIME TO LOAD THE BOAT.</String>
    <String id="TUTORIAL_17">LOOK! A BERRY BUSH. GATHER THE BERRIES, THEY WILL TOP UP OUR FOOD SUPPLY.</String>
	<String id="TUTORIAL_18">I AM OLD AND FEEBLE, I WAS GOING TO VISIT MY BROTHER BUT THE PATH TO HIS HOUSE IS OVERGROWN. HELP ME CLEAR THE WAY.</String>
	<String id="TUTORIAL_18_C">THANK YOU, YOU'VE BEEN A GREAT HELP TO ME. I AM POOR BUT I MUST REPAY MY DEBT TO YOU.</String>
	<String id="TUTORIAL_19">A FLOOD DESTROYED THE BRIDGE. HELP TO RESTORE IT, IT WILL BE USEFUL TO YOU.</String>
	<String id="TUTORIAL_19_C">NOW WE CAN \nBUILD BRIDGES.</String>
	
	<String id="TUTORIAL_20">NEARBY I SAW A BARREL LEFT OVER FROM THE PREVIOUS EXPEDITION. LET'S SMASH IT OPEN - THERE MAY BE SOMETHING USEFUL INSIDE.</String>
   
	<String id="TUTORIAL_22">RESTORE THE GARDEN. IT WILL PROVIDE US WITH EXTRA FOOD.</String>
	<String id="TUTORIAL_22_C">NOW WE CAN UPGRADE\nGARDENS TO LVL. 2.</String>
	<String id="TUTORIAL_23">RESTORE THE BAKERY AND WE WILL BE ABLE TO USE FLOUR TO BAKE BREAD.</String>
	<String id="TUTORIAL_23_C">NOW WE CAN \nBUILD BAKERIES.</String>
	<String id="TUTORIAL_24">THE PATH IS BLOCKED BY A SWAMP. LET'S FILL IT IN AND CREATE A PATH TO GO FURTHER.</String>
	<String id="TUTORIAL_24_C">NOW WE CAN \nFILL IN SWAMPS.</String>
	<String id="TUTORIAL_25">A FALLEN TREE IS BLOCKING THE PATH. \nCHOP IT \nTO CLEAR THE ROAD AND GAIN EXTRA TIMBER.</String>
	<String id="TUTORIAL_26">WE NEED TO UPGRADE THE HEADQUARTERS \nSO WE WILL HAVE MORE WORKERS.</String>
	<String id="TUTORIAL_26_C">NOW WE WILL HAVE \nMORE WORKERS.</String>
	<String id="TUTORIAL_27">RESTORE THE FARM, \nIT WILL SUPPLY US WITH FLOUR.</String>
	<String id="TUTORIAL_27_C">NOW WE CAN BUILD FARMS.</String>
	<String id="TUTORIAL_28">RESTORE THE LVL. 2 SILVER MINE AND WE WILL BE ABLE TO MINE MORE ORE.</String>
	<String id="TUTORIAL_28_C">NOW WE CAN UPGRADE \nSILVER MINES TO LVL. 2.</String>
	<String id="TUTORIAL_29">WE NEED TO RESTORE THE LVL. 2 MINT TO MINT MORE COINS.</String>
	<String id="TUTORIAL_29_C">NOW WE CAN UPGRADE \nMINTS TO LVL. 2.</String>
	<String id="TUTORIAL_30">RESTORE THE LVL. 2 WOODCUTTER AND FELLING WILL SPEED UP.</String>
	<String id="TUTORIAL_30_C">NOW WE CAN UPGRADE \nWOODCUTTERS TO LVL. 2.</String>
	<String id="TUTORIAL_31">RESTORE THE LVL. 2 WATCHTOWER\nTO INCREASE OUR TERRITORY.</String>
	<String id="TUTORIAL_31_C">WATCHTOWERS LVL. 2\nDISCOVER MORE TERRITORY.</String>
	<String id="TUTORIAL_32">LOOK! A RUINED LVL. 2 HOUSE. RESTORE IT AND WE WILL HAVE MORE WORKERS!</String>
	<String id="TUTORIAL_32_C">NOW WE CAN UPGRADE \nWORKERS' HOUSES TO LVL. 2.</String>
	<String id="TUTORIAL_33">LOOK! THERE'S AN ABANDONED INDIAN LOOKOUT AHEAD! BUILD A WATCHTOWER HERE.</String>
	<String id="TUTORIAL_33_C">WATCHTOWERS CAN ONLY BE\nBUILT IN PLACE OF\nINDIAN LOOKOUTS.</String>
	
	<String id="TUTORIAL_34">LOOK! A FARM WITH THREE FIELDS. REPAIR IT AND FLOUR PROCESSING WILL SPEED UP.</String>
	<String id="TUTORIAL_34_C">NOW WE CAN UPGRADE\nFARMS TO LVL. 3.</String>
	<String id="TUTORIAL_35">RESTORE THE LVL. 3 BAKERY AND WE WILL BE ABLE TO BAKE EVEN MORE BREAD.</String>
	<String id="TUTORIAL_35_C">NOW WE CAN UPGRADE\nBAKERIES TO LVL. 3</String>
	<String id="TUTORIAL_36">RESTORE THE ABANDONED FISHERMAN AND WE WILL BE ABLE TO CATCH FISH.</String>	
	<String id="TUTORIAL_36_C">FISHERMANS CAN ONLY BE BUILT\nIN PLACE OF FISHING PIERS.</String>
	<String id="TUTORIAL_36_2">LOOK! IT SEEMS THAT THERE ARE A LOT OF FISH NEAR THAT PIER. BUILD A FISHERMAN HERE TO INCREASE THE CATCH.</String>
	
	<String id="TUTORIAL_37">RESTORE THE ABANDONED SMOKERY AND WE WILL BE ABLE TO SMOKE THE FISH WE CATCH.</String>
	<String id="TUTORIAL_37_C">NOW WE CAN \nBUILD SMOKERIES.</String>
	<String id="TUTORIAL_38">SEE THE BOULDER BLOCKING THE ROAD? SMASH IT AND CLEAR THE WAY.</String>
	<String id="TUTORIAL_38_C">ROAD CLEAR!</String>
	<String id="TUTORIAL_39">RESTORE THE LVL. 3 WORKERS' HOUSE SO OUR NEW WORKERS HAVE SOMEWHERE TO LIVE.</String>
	<String id="TUTORIAL_39_C">NOW WE CAN UPGRADE\nWORKERS' HOUSES TO LVL. 3.</String>
	
	<String id="TUTORIAL_41">RESTORE THE LVL. 2 WAREHOUSE. IT IS MORE DURABLE AND HARDER FOR CAVEMEN TO DESTROY.</String>
	<String id="TUTORIAL_41_C">NOW WE CAN UPGRADE\nWAREHOUSES TO LVL. 2</String>
	<String id="TUTORIAL_42">LOOK! INDIAN TREASURE! BUILD A BRIDGE SO WE CAN GET THE GOLD.</String>
	<String id="TUTORIAL_42_C">EXCELLENT! THE WAY IS OPEN.</String>
	
	<String id="TUTORIAL_44">RESTORE THE LVL. 2 GRANITE MINE TO INCREASE GRANITE OUTPUT.</String>
	<String id="TUTORIAL_44_C">NOW WE CAN UPGRADE \nGRANITE MINES TO LVL. 2.</String>
	<String id="TUTORIAL_45">NOW WE NEED A LVL. 2 STONECUTTER TO PROCESS MORE GRANITE.</String>
	<String id="TUTORIAL_45_C">NOW WE CAN UPGRADE \nSTONECUTTERS TO LVL. 2</String>
	
	<String id="TUTORIAL_47">RESTORE THE LVL. 3 WAREHOUSE. \nIT IS MORE DURABLE AND CAVEMEN CANNOT DESTROY IT.</String>
	<String id="TUTORIAL_47_C">WAREHOUSE LVL. 3 \nCANNOT BE DESTROYED.</String>
	<String id="TUTORIAL_48">RESTORE THE QUARRY \nFOR AN ALTERNATIVE SOURCE OF GRANITE.</String>
	<String id="TUTORIAL_48_C">A QUARRY SHOULD BE BUILT\nNEAR A GRANITE YIELD SURFACE.</String>
	<String id="TUTORIAL_49">LOOK! A LVL. 3 WATCHTOWER. IT INCREASES TERRITORY EVEN MORE AND DEFENDS AGAINST CAVEMEN.</String>
	<String id="TUTORIAL_49_C">NOW WE CAN UPGRADE \nWATCHTOWERS TO LVL. 3. \nTHEY DEFEND AGAINST CAVEMEN.</String>
	<String id="TUTORIAL_50">WE HAVE FOUND FERTILE LANDS SUITABLE FOR BUILDING FARMS AND GARDENS. \nRESTORE THE LVL. 3 GARDEN TO PRODUCE EVEN MORE FOOD.</String>
	<String id="TUTORIAL_50_C">NOW WE CAN UPGRADE \nGARDENS TO LVL. 3.</String>
	<String id="TUTORIAL_51">LOOK! \nANOTHER TOWER \nDESTROYED BY CAVEMEN. \nRESTORE IT.</String>	
	<String id="TUTORIAL_52">WE NEED TO STRENGTHEN OUR DEFENSES. \nLET'S UPGRADE THE WATCHTOWER AND \nIT WILL HELP DEFEND AGAINST CAVEMEN.</String>
	<String id="TUTORIAL_52_C">LVL. 2 WATCHTOWERS \nARE EQUIPPED WITH MUSKETS.</String>
	
<String id="TUTORIAL_53">RESTORE THE LVL. 2 FISHERMAN \nTO CATCH MORE FISH.</String>
	<String id="TUTORIAL_53_C">NOW WE CAN UPGRADE\nFISHERMANS TO LVL. 2.</String>
	<String id="TUTORIAL_54">WE NEED A LVL. 2 SMOKERY. \nRESTORE IT AND IT \nWILL PRODUCE MORE FOOD.</String>
	<String id="TUTORIAL_54_C">NOW WE CAN UPGRADE\nSMOKERIES TO LVL. 2.</String>
	<String id="TUTORIAL_55">THIS LAND IS DENSELY FORESTED. LET'S RESTORE THE LVL. 3 WOODCUTTER TO SPEED UP FELLING.</String>
	<String id="TUTORIAL_55_C">NOW WE CAN UPGRADE \nWOODCUTTERS TO LVL. 3.</String>
	<String id="TUTORIAL_56">TO PRODUCE MORE WOOD, \nWE NEED A LVL. 2 SAWMILL. \nREPAIR IT.</String>
	<String id="TUTORIAL_56_C">NOW WE CAN UPGRADE\nSAWMILLS TO LVL. 2.</String>
	<String id="TUTORIAL_56_2">RESTORE THE LVL. 3 SAWMILL. IT WILL PRODUCE MORE WOOD.</String>
	<String id="TUTORIAL_56_2_C">NOW WE CAN UPGRADE\nSAWMILLS TO LVL. 3.</String>
	<String id="TUTORIAL_57">REPAIR THE LVL. 3 GRANITE MINE \nTO INCREASE OUTPUT.</String>
	<String id="TUTORIAL_57_C">NOW WE CAN UPGRADE \nGRANITE MINES TO LVL. 3.</String>
	<String id="TUTORIAL_58">TO PRODUCE MORE BRICKS \nWE NEED A LVL. 3 STONECUTTER. \nRESTORE IT.</String>
	<String id="TUTORIAL_58_C">NOW WE CAN UPGRADE \nSTONECUTTERS TO LVL. 3.</String>
	<String id="TUTORIAL_59">WE NEED MORE CRANITE. \nREPAIR THE \nLVL.2 QUARRY \nTO INCREASE GRANITE OUTPUT.</String>
	<String id="TUTORIAL_59_C">NOW WE CAN UPGRADE \nQUARRY TO LVL. 2.</String>
	<String id="TUTORIAL_60">LOOK! A DESTROYED LVL. 3 WORKERS' HOUSE. RESTORE IT AND WE WILL HAVE MORE WORKERS.</String>
	<String id="TUTORIAL_60_C">NOW WE CAN UPGRADE\n WORKERS' HOUSES TO LVL. 3.</String>
	<String id="TUTORIAL_61">RESTORE THE WAREHOUSE ABANDONED BY THE PREVIOUS EXPEDITION.</String>	
	<String id="TUTORIAL_62">DO YOU SEE THE CRACK? \nFILL IT IN WITH ROCKS TO ADVANCE.</String>
	<String id="TUTORIAL_62_C">NOW WE CAN FILL IN CRACKS.</String>
	<String id="TUTORIAL_63">WE FOUND AN ABANDONED FARM WITH TWO FIELDS! \nRESTORE IT AND THE CROP \nWILL BE TWICE AS LARGE.</String>
	<String id="TUTORIAL_63_C">NOW WE CAN UPGRADE\nFARMS TO LVL. 2.</String>
	<String id="TUTORIAL_64">WE NEED A LVL. 2 BAKERY \nTO BAKE MORE BREAD. \nREPAIR THE BAKERY.</String>
	<String id="TUTORIAL_64_C">NOW WE CAN UPGRADE\nBAKERIES TO LVL. 2.</String>
	<String id="TUTORIAL_65">RESTORE THE LVL. 3 FISHERMAN TO CATCH MORE FISH.</String>
	<String id="TUTORIAL_65_C">NOW WE CAN UPGRADE\nFISHERMANS TO LVL. 3.</String>
	<String id="TUTORIAL_66">WE NEED A LVL. 3 SMOKERY TO PRODUCE MORE FOOD.</String>
	<String id="TUTORIAL_66_C">NOW WE CAN UPGRADE\nSMOKERIES TO LVL. 3.</String>
	<String id="TUTORIAL_67">RESTORE THE ABANDONED WOODCUTTER.</String>
	<String id="TUTORIAL_67_2">RESTORE THE ABANDONED SAWMILL TO START THE PRODUCTION OF WOOD.</String>
	<String id="TUTORIAL_68">REPAIR THE SUSPENDED BRIDGE SO WE CAN CROSS THE CHASM.</String>
	<String id="TUTORIAL_68_C">NOW WE CAN \nBUILD SUSPENDED BRIDGES.</String>
	<String id="TUTORIAL_69">RESTORE THE LVL. 3 QUARRY TO SPEED UP GRANITE OUTPUT.</String>
	<String id="TUTORIAL_69_C">NOW WE CAN UPGRADE \nQUARRIES TO LVL. 3.</String>
	<String id="TUTORIAL_70">REPAIR THE LVL. 3 SILVER MINE TO INCREASE THE ORE OUTPUT.</String>
	<String id="TUTORIAL_70_C">NOW WE CAN UPGRADE \nSILVER MINES TO LVL. 3.</String>
	<String id="TUTORIAL_71">RESTORE THE LVL. 3 MINT SO WE CAN PRODUCE MORE COINS.</String>
	<String id="TUTORIAL_71_C">NOW WE CAN UPGRADE \nMINTS TO LVL. 3.</String>
	
<String id="TUTORIAL_72">REPAIR THE ABANDONED GARDEN. IT WILL PROVIDE US WITH FOOD.</String>
	<String id="TUTORIAL_72_C">FOOD IS ONE OF OUR \nBASIC RESOURCES. MAKE SURE \nYOU ALWAYS HAVE PLENTY</String>
	<String id="TUTORIAL_73">BUILD A WOODCUTTER CLOSER TO THE FOREST TO FELL MORE TREES. THIS WILL SUPPLY US WITH MORE TIMBER FOR PRODUCING WOOD.</String>
	
	<String id="TUTORIAL_74">REPAIR THE SUSPENDED BRIDGE SO WE CAN CROSS THE CHASM.</String>
	<String id="TUTORIAL_74_C">EXCELLENT! \nNOW WE CAN PASS.</String>
	
		
	
	<String id="QUEST_1">OUR VILLAGE HAS BEEN STRUCK DOWN WITH A TERRIBLE PUNISHMENT. I WENT TO THE ALTAR TO ASK THE GODS FOR HELP BUT THEY WERE NOT IN A BENEVOLENT MOOD. HELP TO RESTORE THE VILLAGE AND I WILL REPAY YOU.</String>
    <String id="QUEST_1_1">THANK YOU FOR YOUR HELP, FRIENDS! THE SACRED ALTAR IS NOW OPEN TO YOU. THE ALTAR IS WHERE THE GODS BESTOW GIFTS ON THE CHOSEN FOR THEIR GREAT DEEDS. YOU HAVE PROVEN YOURSELF WORTHY OF THIS HONOR.</String>
    <String id="QUEST_2">THE SPIRITS WERE ANGERED AND PUT A CURSE ON THE VILLAGE. THE EARTH SHOOK AND OUR HOMES WERE DESTROYED. THIS TOTEM POLE HAD PROTECTED US FOR A LONG TIME BUT IT COULD NOT WITHSTAND IT.\nHELP TO RESTORE IT.</String>
    <String id="QUEST_2_1">I HOPE YOU ADMIRED THE MIRACLE OF THE TOTEM POLE. THAT WAS YOUR HANDIWORK! TAKE THIS ORATORY STONE AS A SIGN OF MY THANKS, IT WILL ALLOW YOU TO BETTER UNDERSTAND OUR PEOPLE.</String>
    <String id="QUEST_3">OUR PEOPLE HAVE HEARD THAT THE FOREIGNERS HAVE BRICKS WHICH WE GREATLY NEED TO BUILD OUR SACRED PYRAMID. IF YOU HELP US WITH RAW MATERIALS, I WILL ALLOW YOU TO TAKE MY MOST VALUED TROPHY.</String>
    <String id="QUEST_3_1">I THANK YOU. THE ROAD IS OPEN TO YOU. YOU MAY PROCEED AND TAKE WHAT IS NOW RIGHTFULLY YOURS.</String>
	   	
    <String id="QUEST_5">HALT, WHO GOES THERE? IT IS YOU, FOREIGNER. I HAVE HEARD OF YOUR GOODNESS - PERHAPS THE GREAT WARRIOR CAN OFFER AID TO ME AS WELL? I WAS CALLED UPON TO GUARD THE TOTEM POLE BUT I PROVOKED THE ANGER OF THE HEAVENS AND COULD NOT PROTECT IT.</String>
    <String id="QUEST_5_1">I THANK YOU, FOREIGNER. MY WORK HAS MEANING ONCE MORE.</String>
    <String id="QUEST_6">I HEARD YOU WERE INTERESTED IN THE LOST EXPEDITION. I CAN TELL YOU WHERE YOUR PREDECESSORS LEFT A CHEST, IF WE CAN AGREE ON A PRICE.</String>
    <String id="QUEST_6_1">PLEASURE DOING BUSINESS WITH YOU! I WILL SHOW YOU THE LOCATION OF THE CHEST ON THE MAP, JUST AS I PROMISED.</String>
    <String id="QUEST_7">GREETINGS, FOREIGNERS! WE HAVE SEEN GOOD SIGNS, AND HERE THE GODS HAVE SENT YOU TO US! WE BELIEVE YOU CAN HELP OUR TRIBE.</String>
    <String id="QUEST_7_1">YOU HAVE PROVEN YOUR GOOD INTENTIONS. OUR LANDS ARE NOW OPEN TO YOU! AS A SIGN OF FRIENDSHIP, I WANT TO SHOW YOU THE WAY TO A REWARD. BUT LISTEN CAREFULLY: MAGIC STONES MUST NOT BE TAKEN BEYOND THE BORDERS OF THEIR SURROUNDINGS.</String>
    <String id="QUEST_8">THIS IS TERRIBLE, WHAT WILL WE DO? THESE HUTS HAVE BEEN HOME TO ME AND MY BROTHER FOR SO MANY YEARS, AND NOW THEY HAVE BEEN DESTROYED BY A HURRICANE.</String>
    <String id="QUEST_8_1">YOU REALLY HELPED US OUT! I CONSIDER IT MY DUTY TO REPAY YOU - AND I KNOW JUST HOW TO DO IT. I WILL SHOW YOU WHERE THE PREVIOUS EXPEDITION HID SOME COINS!</String>
    <String id="QUEST_9">WILD BEASTS ARE SKULKING INTO OUR VILLAGE AT NIGHT AND DESTROYING OUR MAIZE. HELP US BUILD A NEW STRONG FENCE AND I WILL REWARD YOU HANDSOMELY.</String>
    <String id="QUEST_9_1">ACCEPT THESES LAVISH GIFTS AS A SIGN OF MY GRATITUDE.</String>
    <String id="QUEST_10">THE LOST RUBY SKULL MUST BE RETURNED TO THE SANCTUARY TO APPEASE THE SPIRITS. PEOPLE SAY THE TRAVELING TRADER MAY KNOW WHERE IT IS.</String>
    <String id="QUEST_10_1">THERE IT IS - THE RUBY SKULL! HOW LONG I HAVE SOUGHT IT. THANK YOU.</String>
	<String id="QUEST_10_2">I HAVE HEARD OF YOUR DEEDS, AND I WANTED TO ASK ONE MORE SERVICE OF YOU BEFORE YOU LEAVE THESE LANDS. HELP TO RETURN OUR WAR TROPHY TO US AND YOU WILL PROVE YOURSELF WORTHY OF THE CHIEF'S FAVOR.</String>
    <String id="QUEST_10_2_C">YOU HELPED ME! MAY YOU FOREVER CARRY THE BLESSING OF THE GREAT SPIRIT!</String>
	<String id="QUEST_11">GREETINGS, FOREIGNER! I KNOW A SHORTCUT TO THE SEA THAT GOES THROUGH THE FOREST. I CAN SHOW YOU IT IN EXCHANGE FOR BEAUTIFUL SHELLS: I WANT TO SURPRISE MY DAUGHTER WITH A NEW NECKLACE.</String>
    <String id="QUEST_11_1">FOLLOW THIS PATH AND YOU WILL SEE A RUINED SHIPYARD BY THE SEA. IT WAS DESTROYED IN A FIRE, SO YOUR PREDECESSORS COULD NOT BUILD A SHIP.</String>
		
	<String id="QUEST_14">A POWERFUL CURRENT DESTROYED THE DAM, CUTTING US OFF FROM THE OTHER SIDE OF THE RIVER. HELP TO RESTORE IT AND I WILL REWARD YOU.</String>
	<String id="QUEST_14_1">YOU HAVE DONE A GREAT DEED. NOW OUR TRIBE CAN ACCESS THE OTHER BANK OF THE RIVER. WE ARE ALL IN YOUR DEBT.</String>
	<String id="QUEST_15">AT LAST WE ARE SAVED! DON DIEGO, PLEASE TAKE US INTO YOUR SERVICE. AS A SIGN OF OUR GRATITUDE TO YOU FOR SAVING US, ACCEPT OUR HUMBLE GIFTS. WE FOUND THIS MAGIC STONE IN THIS LAND.</String>
	<String id="QUEST_15_1">OUR EXPEDITION LEFT THESE LANDS LONG AGO, BUT WE WERE ABLE TO FOUND A SMALL SETTLEMENT HERE. WE ARE READY TO SERVE YOU!</String>
	<String id="QUEST_15_2">LONG HAVE WE BEEN ISOLATED AMONG THE ROCKS AND IMPENETRABLE JUNGLES! BUT NOW WE ARE SAVED!</String>
	<String id="QUEST_16">SICKNESS HAS ROBBED ME OF MY STRENGTH. IF YOU CAN BRING ME AN ARTIFACT THAT WILL HELP ME IN MY ILLNESS, I WILL REPAY YOUR KINDNESS. THE ARTIFACT SHOULD BE SOMEWHERE UNDERGROUND.</String>
	<String id="QUEST_16_1">THANK YOU, FOREIGNER! NOW MY STRENGTH WILL RETURN TO ME.</String>
	
		<String id="QUEST_19">I KNEW THE GODS WOULD SEND ME A KIND FOREIGNER TO HELP ME AND MY FAMILY! OUR HUT WAS DESTROYED IN A GALE. HELP ME RESTORE IT AND I WILL REPAY YOU.</String>
	<String id="QUEST_19_1">THANK YOU, FOREIGNER! TAKE THIS STONE AS A SIGN OF MY THANKS.</String>
	
<String id="QUEST_20">I AM MAKING A POTION FROM SNAKE VENOM, BUT THERE'S A PROBLEM: I DO NOT HAVE ONE OF THE INGREDIENTS - STARFISH. BRING ME A STARIFSH AND I WILL SHOW YOU THE ROAD TO A TREASURE TROVE.</String>
	<String id="QUEST_20_1">I KNEW YOU COULD DO IT. I AM ALSO A MAN OF MY WORD.</String>
	<String id="QUEST_21">YOU HAVE STEPPED ONTO SACRED GROUND WHERE ONLY THE CHOSEN FEW ARE ALLOWED TO TREAD. YOU HAVE ALREADY PROVEN TO US THAT YOU ARE WORTHY. IF YOU SACRIFICE FOOD FOR OUR WORSHIP RITUAL, I WILL SHOW YOU A SPECIAL PLACE.</String>
	<String id="QUEST_21_1">OUR PEOPLE ARE IN YOUR DEBT. WE WILL ALLOW FOREIGNERS TO PASS THROUGH OUR LANDS.</String>
	
	<String id="QUEST_23">MY DUTY IS TO GUARD THIS SACRED PLACE AGAINST EVIL SPIRITS. THE TOTEM POLES HELPED ME BEFORE BUT NOW THEY HAVE LOST THEIR POWER. IF YOU RESTORE THEM, I WILL ADMIT YOU TO THE PLATEAU.</String>
	<String id="QUEST_23_C">NOW GOOD SPIRITS WILL HELP ME AND IT IS ALL THANKS TO YOU! AS PROMISED, I WILL ALLOW YOU ACCESS TO THE SACRED PLACE OF OUR ANCESTORS.</String>
	<String id="QUEST_24">THESE HUTS ONCE SERVED OUR PRIESTS AS SHELTER IN BAD WEATHER. IF YOU HELP TO RESTORE THEM, I WILL GIVE YOU ACCESS TO A TREASURE TROVE.</String>
    <String id="QUEST_24_C">NOW EVERYTHING IS AS IT WAS. I HOPE THAT PEACE COMES TO THIS LAND.</String>
		
	<String id="QUEST_27">THE CAPRICIOUS GOD TLALOC RULES THESE SWAMPS AND NEVER GIVES OUR TRIBE A MOMENT'S PEACE. OUR SHAMAN HAS LONG SEARCHED FOR A WAY TO APPEASE HIM. IF YOU WANT TO PASS YOU MUST SACRIFICE FOOD TO HIM.</String>
	<String id="QUEST_27_1">PASS, TRAVELER. I HOPE YOU CAN HELP OUR TRIBE.</String>
	<String id="QUEST_28">WE HAVE HEARD OF YOU AND WAITED IN HOPE FOR YOUR ARRIVAL. HELP US TO FIND A STONE CASKET - TLALOC LIKES THINGS LIKE THAT.</String>
	<String id="QUEST_28_1">СTHANK YOU! I WILL PERFORM THE RITUAL. TAKE THIS SPEED STONE FOR YOUR EFFORTS!</String>
	<String id="QUEST_29">HELP ME! MY SON, A YOUNG WARRIOR, SET OFF FOR HIS FIRST TRIAL AND HAS NOT RETURNED. PLEASE FIND HIM.</String>
	<String id="QUEST_29_1">YOU HAVE BROUGHT ME GOOD NEWS. I DON'T KNOW HOW TO THANK YOU. PERHAPS THIS MAGIC STONE WILL BE A WORTHY GIFT.</String>
		
	<String id="QUEST_31">OH THAT TLALOC IS SIMPLY RELENTLESS! TIME TO TAKE DECISIVE MEASURES! I WILL PREPARE A SPECIAL POTION - BUT I NEED YOUR HELP. I NEED THE PINK FLOWERS THAT GROW IN THE SWAMP.</String>
	<String id="QUEST_31_1">EXACTLY WHAT I NEED AND, MOST IMPORTANTLY, ON TIME! YOU HAVE MY THANKS.</String>
	<String id="QUEST_32">I AM THANKFUL FOR WHAT YOU HAVE DONE FOR OUR TRIBE. WE HAVE FINALLY MANAGED TO PLACATE THIS GOD TLALOC. ONLY ONE TASK REMAINS - TO GET THE MARBLE SKULL.</String>
	<String id="QUEST_32_1">I KNEW THE GODS WOULD SEND ME A HELPER! THE CAPRICIOUS GOD TLALOC WILL TROUBLE US NO LONGER. THANK YOU!</String>
	<String id="QUEST_33">THE WIZARD SENT ME TO THE SWAMP FOR FLOWERS, BUT I CAN'T FIND THEM ANYWHERE. COULD YOU HELP ME?</String>
	<String id="QUEST_33_1">I OFFER YOU MY RESPECT AND MY THANKS FOR YOUR HELP! GOOD LUCK!</String>
	<String id="QUEST_34">I FEAR I HAVE BECOME TOO OLD AND HAVE LOST MY LINK WITH OUR ANCESTOR SPIRITS. REPAIR THIS TOTEM POLE SO THE KNOWLEDGE OF THE PAST IS RESTORED TO ME.</String>
	<String id="QUEST_34_1">TAKE THIS MAGIC STONE AS A SIGN OF MY THANKS.</String>
	<String id="QUEST_35">CAREFUL! DANGEROUS LANDS LIE AHEAD. I HAVE LONG GUARDED THIS PASS, BUT I WILL LET YOU THROUGH IF YOU SACRIFICE FOOD TO OUR GOD.</String>
	<String id="QUEST_35_1">YOU MAY PASS. I WILL SHOW YOU THE WAY, BUT REMEMBER MY WARNING.</String>
	<String id="QUEST_36">NOT FAR FROM HERE GROW FLOWERS THAT HAVE BEEN KNOWN FOR THEIR HEALING PROPERTIES SINCE ANCIENT TIMES. BRING THEM TO ME AND I WILL REVEAL THE WAY TO TREASURE.</String>
	<String id="QUEST_36_C">THANK YOU, THESE ARE JUST WHAT I NEEDED. NOW I CAN COMPLETE MY HEALING POTION. YOU MAY PROCEED FOR YOUR REWARD.</String>
	<String id="QUEST_37">YES, I KNOW WHERE YOU CAN FIND THE RUBY SKULL YOU SEEK. I CAN SHOW YOU THE WAY FOR A SMALL FEE.</String>
	<String id="QUEST_37_C">YOUR PATH IS RIGHT IN FRONT OF YOU! FOLLOW IT NORTH EAST AND YOU WILL FIND WHAT YOU'RE LOOKING FOR.</String>
	
	<String id="QUEST_39">ONLY ONE WHO EARNS THE FAVOR OF THE SPIRIT OF THIS LAND CAN TAKE THE TROPHY. PERHAPS IF YOU SACRIFICE SOMETHING TO HIM, HE WILL OPEN THE WAY FOR YOU.</String>
	<String id="QUEST_39_C">WOW! THE CAPRICIOUS TLALOC HAS SHOWN HIS APPROVAL! I WILL GLADLY LET YOU PASS TO THE SACRED ALTAR WHERE YOU CAN TAKE THE MARBLE SKULL.</String>
		
	<String id="QUEST_40">OUR GROUP WAS LEFT BEHIND TO TEACH THE INDIANS OUR LANGUAGE. WE WILL GLADLY JOIN YOU, DON DIEGO!</String>
	<String id="QUEST_41">THE SUN WARMED ME, THE WIND ROCKED ME AND THE TREES SHELTERED ME, BUT NOW EVERYTHING HAS CHANGED. THE SUN DOES NOT WARM ME, THE WINDS TOPPLE THE TREES AND WE ARE SEARCHING FOR NEW HOMES. CAN YOU HELP CLEAR THE WAY TO THE HOME OF MY ANCESTORS?</String>
	<String id="QUEST_41_C">NOW THAT'S BETTER! I CAN GO WHEREVER I PLEASE AND FEEL GOOD.</String>
	<String id="QUEST_42">MY FATHER DEARLY MISSES HIS OLD HOME. THAT IS WHERE HE HEARD THE VOICE OF THE GREAT SPIRIT AND WAS GRANTED WISDOM AND STRENGTH. IF WE CAN RESTORE THE ABANDONED HUT, I WILL REPAY YOU.</String>
	<String id="QUEST_42_C">THIS IS A WONDERFUL GIFT FOR MY FATHER, HE WILL BE VERY PLEASED! YOU MAY PROCEED TO THE ALTAR. ALL OF THESE RICHES ARE NOW YOURS.</String>
	<String id="QUEST_43">THIS STONE TOTEM POLE ALWAYS HELPED TO PLACATE THE EVIL SPIRITS, BUT NOW IT IS DESTROYED AND CANNOT FULFIL ITS INTENDED PURPOSE. HELP TO RESTORE IT AND I WILL REWARD YOU.</String>
	<String id="QUEST_43_C">OH, THESE SPIRITS! MAKING THEM ANGRY IS THE SIMPLEST THING IN THE WORLD, BUT PLEASING THEM IS ANOTHER THING ENTIRELY. THANK YOU FOR YOUR HELP.</String>
	<String id="QUEST_44">CAVEMEN DESTROYED MANY HUTS. WE REALLY NEED WOOD TO RESTORE OUR HOMES.</String>
	<String id="QUEST_44_C">I GIVE YOU THANKS ON BEHALF OF THE WHOLE TRIBE. FROM THIS DAY ONWARD OUR SACRED PLACE WILL BE OPEN TO YOU.</String>
	<String id="QUEST_45">I WILL NOT BOW AS I AM A RECOGNISED RULER AMONG MY PEOPLE. I WILL GLADLY SHAKE YOUR HAND, HOWEVER. YOU HAVE DONE A GREAT THING FOR OUR TRIBE, BUT I WOULD LIKE TO MAKE ONE LAST REQUEST OF YOU.</String>
	<String id="QUEST_45_C">THANK YOU ONCE AGAIN AND GOOD LUCK!</String>
	<String id="QUEST_46">I HAVE LONG GUARDED THIS RELIC. IF THE CHIEF SENT YOU FOR IT, YOU MUST HONOR THE GREAT GOD BY SACRIFICING FOOD TO HIM.</String>
	<String id="QUEST_46_C">NOW YOU HAVE THE RIGHT TO TAKE THE SKULL. PASS ON MY REGARDS TO THE CHIEF.</String>
	<String id="QUEST_47">ONLY ONE WHO IS PREPARED TO PRESENT A LAVISH GIFT TO THE GODS MAY APPROACH THE ALTAR.</String>
	<String id="QUEST_47_C">YOU TRULY ARE GENEROUS! THE OLD ALTAR IS NOW OPEN TO YOU!</String>
	
<String id="QUEST_48">I HEARD YOU WERE HOPING TO VISIT OUR TEMPLE. WELL, IN THAT CASE YOU MUST EARN THE FAVOR OF THE GREAT GOD NANAUATZIN. SACRIFICE GIFTS TO HIM AND PERHAPS YOU WILL BE ABLE TO PROCEED TO THE TEMPLE.</String>
	<String id="QUEST_48_C">YOU ARE GENEROUS INDEED! BUT EARNING THE FAVOR OF NANAUATZIN IS BY NO MEANS SIMPLE. NANAUATZIN IS PATRON ONLY TO THOSE WHO HAVE BRAVE SPIRITS AND IRON WILLS. THE GREAT WARRIORS WILL BE ABLE TO HELP YOU.</String>
	<String id="QUEST_49">YOU SPIRIT IS STRONG BUT YOU MUST SHOW THE SINCERITY OF YOUR INTENTIONS. BRING NEW GIFTS IN HONOR OF THE GREAT GOD NANAUATZIN AND I WILL OPEN THE WAY TO THE SACRED ALTAR.</String>
	<String id="QUEST_49_C">THE GREAT GOD HAS ACCEPTED YOUR GIFTS! YOU MAY PASS.</String>
	<String id="QUEST_49_2">YOUR WILL IS STRONG BUT YOU MUST SHOW YOUR DEVOTION TO OUR BELIEFS. BRING NEW GIFTS IN HONOR OF THE GREAT GOD NANAUATZIN AND I WILL OPEN THE WAY TO THE SACRED ALTAR.</String>
	<String id="QUEST_49_2_C">THE GREAT GOD HAS ACCEPTED YOUR GIFTS! YOU MAY PASS.</String>
	<String id="QUEST_50">I HAVE A STONE THAT MIGHT INTEREST YOU. I HOPE WE CAN AGREE ON A PRICE.</String>
	<String id="QUEST_50_C">PLEASURE DOING BUSINESS WITH YOU! FAREWELL!</String>
	<String id="QUEST_50_2">HALT! THE WAY IS CLOSED. ONLY ONE WHO SERVES THE GREAT GOD TEZCATLIPOCA HAS THE RIGHT TO STEP ONTO THIS GROUND. MAKE A SACRIFICE OF FOOD TO HIM AND I WILL OPEN THE WAY FOR YOU.</String>
	<String id="QUEST_50_2_C">YOU HAVE PROVEN YOUR RIGHT TO BE IN THIS LAND! IN THE NAME OF TEZCATLIPOCA!</String>
	<String id="QUEST_51">I HEARD OF YOUR COMING MANY NIGHTS BEFORE YOU DID. I KNEW YOU WOULD COME TO DO GOOD FOR OUR PEOPLE, BUT TRACES OF EVIL POWER REMAIN IN THIS LAND. HELP US TO CLEANSE OUR LAND OF IT.</String>
	<String id="QUEST_51_C">YOUR INTENTIONS ARE PURE! YOU HAVE PROVEN THIS. THE GREAT GOD NANAUATZIN BLESSES YOU! NOW I WILL SHOW YOU THE ROAD TO OUR MOST SACRED PLACE.</String>
		
	<String id="QUEST_52">I HEARD YOU WERE INTERESTED IN MY FLOWERS? I WILL LET YOU GATHER THEM, MY PRICE ISN'T VERY HIGH.</String>
	<String id="QUEST_52_C">I CULTIVATED THESE FLOWERS FOR A SPECIAL OCCASION, I HOPE YOU WILL BE SATISFIED WITH THEM.</String>
	<String id="QUEST_53">RIGHT ON TIME! I WANT TO EXPRESS MY GRATITUDE TO MY MOTHER FOR HELPING ME TO UNDERSTAND MY PATH. FLOWERS WOULD BE THE MOST WONDERFUL PRESENT. THE OLD TRADER HAS A GARDEN, BUT I HAVE ABSOLUTELY NOTHING TO OFFER HIM IN EXCHANGE.</String>
	<String id="QUEST_53_C">I THANK YOU! YOU HAVE DONE ME A GREAT HONOR. PLEASE TAKE THIS MODEST GIFT AS A SIGN OF MY GRATITUDE.</String>
	<String id="QUEST_54">WE PLEDGE OUR LOYALTY TO YOU! YOU HAVE PERFORMED A PRICELESS SERVICE FOR THE WHOLE TRIBE. MY FINAL REQUEST IS VERY SIMPLE: RETURN THE SILVER IDOL.</String>
	<String id="QUEST_54_C">YOU HAVE EARNED MY RESPECT. MAY YOUR WORLD BE FILLED WITH LIGHT!</String>
	<String id="QUEST_55">EVIL SPIRITS CURSED OUR SACRED ARTIFACT AND NOW NO ONE DARES APPROACH IT. THE SHAMANS PETITIONED THE GODS BUT THE SOURCE OF THE HIGHER LINK WITH THEM RAN OUT LONG AGO. HELP US TO RESTORE THE ANCIENT TOTEM POLE.</String>
	<String id="QUEST_55_C">OH! PRAISE THE GODS AND PRAISE THE FOREIGNERS! THE CURSE HAS BEEN LIFTED! NOW YOU CAN DELIVER THE IDOL TO OUR CHIEF.</String>
	<String id="QUEST_56">BY SACRIFICING WHAT WE CHERISH TO THE SPIRITS WE GAIN STRENGTH AND KNOWLEDGE. WHAT ARE YOU PREPARED TO OFFER UP?</String>
	<String id="QUEST_56_C">OUR TEMPLE IS OPEN TO YOU.</String>
	<String id="QUEST_56_2">THE STONE IS SACRED! IT ALLOWS US TO BE FILLED WITH THE POWER OF THE SPIRIT OF THE EARTH. IT IS THE FOUNDATION OF OUR LIFE. WE WOULD BE GRATEFUL FOR ANY HELP.</String>
	<String id="QUEST_56_2_C">THANK YOU, FOREIGNER!</String>
	<String id="QUEST_56_3">EVERY TREE IS A SYMBOL OF THE LINK BETWEEN THE TEMPORARY AND THE ETERNAL. WE TURN TO THE SPIRITUAL ESSENCE OF THE TREE, THE ROOTS OF WHICH CAN PENETRATE THE DARK DEPTHS OF THE EARTH. WE WILL BE GLAD OF ANY ASSISTANCE.</String>
	<String id="QUEST_56_3_C">WE WILL REPAY OUR DEBT. EVERYTHING WE CHERISH IS NOW YOURS BY RIGHT.</String>
	<String id="QUEST_57">CAVEMEN HAVE STARTED ATTACKING OUR SETTLEMENT. THEY ARE DESTROYING OUR HOMES AND RUINING OUR CROPS. WE DESPERATELY NEED WOOD TO RESTORE OUR HOMES.</String>
	<String id="QUEST_57_C">THANK YOU! NOW WE HAVE NO NEED TO FEAR THE COLD NIGHTS.</String>
	<String id="QUEST_58">WE ARE PLANNING TO FOUND A NEW VILLAGE AND WOULD BE GLAD OF ANY CONTRIBUTION TO OUR PROVISIONS.</String>
	<String id="QUEST_58_C">YOU REALLY HELPED US OUT! AS A SIGN OF OUR THANKS, I WILL SHOW YOU THE PLACE WHERE I SAW A STRANGE CHEST.</String>
	<String id="QUEST_59">YOU HELPED MY PEOPLE MOVE TO A NEW SETTLEMENT - THIS WON'T BE FORGOTTEN. MAY I ASK YOU TO HELP DESTROY THE OLD HUTS SO THEY DON'T FALL INTO THE HANDS OF THE CAVEMEN?</String>
	<String id="QUEST_59_C">YOU ARE VERY KIND. AS A SIGN OF OUR GRATITUDE, I WILL SHOW YOU ON THE MAP THE PLACE WHERE WE TAKE OUR TRIBUTES TO THE GODS.</String>
	<String id="QUEST_60">I AM SEARCHING FOR AN ANCIENT AMULET IN THE SHAPE OF A HEAD. IT HAS ALWAYS ACTED AS PROTECTION AGAINST EVIL SPIRITS. IT MUST BE SOMEWHERE IN THIS LAND.</String>
	<String id="QUEST_60_C">MY THANKS TO YOU! NOW I CAN RETURN TO MY PEOPLE.</String>
	<String id="QUEST_61">CHIEF NAMACUIX SENT YOU FOR THE AMULET? WELL THEN, I HAVE GUARDED IT FOR A LONG TIME. THE TIME HAS COME FOR ME TO LEAVE MY POST, BUT YOU MUST GIVE ME SOMETHING IN RETURN.</String>
	<String id="QUEST_61_C">I THANK YOU, TRAVELER! YOU MAY TAKE THE AMULET.</String>		
    <String id="QUEST_62">I AM SEARCHING FOR SUITABLE NEW HOMES FOR MY PEOPLE. THESE HUTS THAT WERE DESTROYED BY A ROCKSLIDE LOOK LIKE THEY WOULD BE EXCELLENT SHELTER, IF YOU HELP TO RESTORE THEM.</String>
	<String id="QUEST_62_C">TAKE THIS MAGIC STONE AS A SIGN OF THANKS.</String>
	<String id="QUEST_63">THE POWER OF THE SPIRIT HAS LEFT ME. WITHOUT IT, I CANNOT CAST ANY SPELLS. HELP TO REPAIR THE SACRED SPIRIT'S TOTEM POLE SO THAT I CAN RETURN THE LOST LINK AND RESTORE POWER TO MY SPELLS.</String>
	<String id="QUEST_63_C">THANK YOU, FOREIGNER.</String>
	<String id="QUEST_64">WE HAVE LONG WITHSTOOD RAIDS BY THE CAVEMEN. HELP US TO DESTROY THE BRIDGES SO THEY CANNOT GET OVER HERE ANYMORE.</String>
	<String id="QUEST_64_C">I WILL NOT BE IN YOUR DEBT, FOREIGNER! I HOPE THIS MAGIC STONE WILL BE A WORTHY REWARD FOR YOUR TROUBLE.</String>
	<String id="QUEST_65">OUR PEOPLE ARE TRYING TO DEAL WITH THE COLD WEATHER. MANY DO NOT HAVE BLANKETS OR FOOD AS THE CAVE PEOPLE RUINED THE LAST CROP. IF YOU HELP US WITH PROVISIONS, I WILL REPAY YOU.</String>
	<String id="QUEST_65_C">YOU ARE VERY GENEROUS! OUR PEOPLE ARE MOST GRATEFUL TO YOU. FAREWELL!</String>
	<String id="QUEST_66">I HAVE HEARD MUCH ABOUT YOUR DEEDS. THE GODS HAVE BEEN MERCIFUL. I HAVE ONE LAST TASK FOR YOU: BRING ME THE CRYSTAL SKULL.</String>
	<String id="QUEST_66_C">ON BEHALF OF ALL MY PEOPLE, I GIVE YOU MY THANKS, FOREIGNER! MAY THE GODS FOREVER BLESS YOUR PATH.</String>
	<String id="QUEST_67">ARE YOU LOOKING FOR THE CRYSTAL SKULL? I KNOW WHERE IT CAN BE FOUND. I CAN SHOW YOU, FOR A SMALL FEE.</String>
	<String id="QUEST_67_C">THANK YOU, FOREIGNER! YOU WILL FIND WHAT YOU SEEK IN THIS RAVINE.</String>
	<String id="QUEST_68">THE TIME WILL SOON COME WHEN WE WILL MISS THE SPLASH OF THE WATER AND THE WHISPER OF THE FOREST. HAVE I DONE ENOUGH TO MAINTAIN PEACE? HAVE I DONE EVERYTHING TO EARN THE LOVE OF MY PEOPLE? ONLY THE SHAMANS CAN SEE THE TRUTH. SPEAK WITH THEM.</String>
	<String id="QUEST_68_C">THANK YOU, FOREIGNER! THE SHAMANS' APPROVAL ALLOWS ME TO PERFORM THE CEREMONY OF THANKS TO THE POWERS OF NATURE THAT GIVE US LIFE. TAKE THIS GIFT AS A SIGN OF MY THANKS.</String>
	
<String id="QUEST_69">I WAS SENT BY THE CHIEF TO RESTORE NATURE'S HARMONY, BUT EVIL FORCES DESTROYED THE TOTEM POLES WHICH HAVE ALWAYS PROTECTED THIS LAND.\nPLEASE, HELP ME.</String>
	<String id="QUEST_69_C">THANK YOU, FOREIGNER! PLEASE ACCEPT THIS MAGIC STONE AS A SIGN OF MY ESTEEM.</String>
	<String id="QUEST_70">OUR PEOPLE ARE BUSY BUILDING A GREAT PYRAMID. IT REQUIRES A LOT OF GRANITE BRICKS. HELP US WITH RESOURCES AND I WILL GRANT YOU ACCESS TO THE SACRED LAND.</String>
	<String id="QUEST_70_C">YOU ARE VERY GENEROUS! THANK YOU! THE WAY IS OPEN.</String>
	<String id="QUEST_71">CAVEMEN ARE DEFILING THIS LAND BY WORSHIPPING EVIL SPIRITS. THEIR TOTEM POLES FILL OUR PEOPLE WITH FEAR AND MANY OF THEM ARE LEAVING TO SEEK OUT NEW LANDS. HELP US TO RID OUR LAND OF THIS DARKNESS.</String>
	<String id="QUEST_71_C">THANK YOU, BRAVE ONE! YOUR COURAGE WILL BE AN EXAMPLE FOR OUR GRANDCHILDREN. TAKE THIS HUMBLE GIFT AS A SIGN OF OUR ESTEEM FOR YOU.</String>
	<String id="QUEST_72">I WILL ADMIT YOU TO THIS SACRED LAND IF YOU BRING A TRIBUTE FOR THE GODS.</String>
	<String id="QUEST_72_C">THE GODS HAVE ACCEPTED YOUR GIFTS! NOW YOU MAY PASS.</String>
	<String id="QUEST_73">GREETINGS, FOREIGNER! I WANT TO PROPOSE A DEAL - YOUR WOOD IN EXCHANGE FOR MY GOLD.</String>
	<String id="QUEST_73_C">A GREAT DEAL! THANK YOU!</String>
	<String id="QUEST_74">LONG AGO OUR PRIESTS DECIDED TO HIDE A STONE MASK CONTAINING THE POWER OF THE GREAT SPIRIT. THEY HID IT IN A TOMB, AWAY FROM THE EVIL THAT BROUGHT THE CAVEMEN TO OUR LANDS. BUT SINCE THEN, NO ONE HAS BEEN ABLE TO RETRIEVE THE MASK. FIND IT.</String>
	<String id="QUEST_74_C">THANK YOU! YOU HAVE DONE US A GREAT SERVICE! NOW THE POWER OF THE GREAT SPIRIT WILL ALWAYS BE WITH OUR PEOPLE!</String>
	<String id="QUEST_75">BEFORE YOU ENTER THE TOMB YOU MUST PAY TRIBUTE TO THE GREAT GOD ITZTLI.</String>
	<String id="QUEST_75_C">WE ARE RELYING ON YOUR HELP! THE WAY IS OPEN!</String>
	<String id="QUEST_76">THE GREAT SPIRIT OF THIS LAND GRANTS US PROSPERITY, BUT THE BALANCE OF NATURE HAS BEEN DESTROYED. RESTORE THE SOURCES OF THE HIGHER POWER AND I WILL SHOW YOU A SECRET HIDDEN IN THE FOREST.</String>
	<String id="QUEST_76_C">AT LAST, HARMONY HAS RETURNED TO OUR LAND! IT IS POSSIBLE THAT YOU WILL FIND SOMETHING IN THIS FOREST TO INTEREST YOU.</String>
	<String id="QUEST_77">THE NIGHTS ARE GETTING COLDER AND OUR LAND IS RULED BY EVIL SPIRITS. WE NO LONGER HEAR BIRDS SINGING IN THE TREES - ALL THE ANIMALS HAVE LEFT THESE LANDS. THE GODS DO NOT ACCEPT OUR GIFTS. PERHAPS THEY WILL LOOK UPON YOU WITH GREATER FAVOR?</String>
	<String id="QUEST_77_C">WE HOPE THE GODS WILL ACCEPT YOUR GIFTS! THANK YOU, FOREIGNER. WE BELIEVE THAT, WITH YOUR HELP, OUR LAND WILL RETURN TO ITS FORMER GLORY.</String>
	<String id="QUEST_78">THE GODS HAVE SENT YOU! I KNEW THEY WOULD HEAR ME! I WAS GATHERING RARE MOUNTAIN FLOWERS WHEN CAVEMEN CAME AND LOCKED ME IN A CAGE WHILE MY SPIRIT REMAINED FREE. I'VE LOST SO MUCH TIME! I WOULD BE VERY GRATEFUL IF YOU COULD COMPLETE MY COLLECTION.</String>
	<String id="QUEST_78_C">OH! THESE ONES EXACTLY! THANK YOU!\nI ONLY HAVE THIS MAGIC STONE,\nPLEASE TAKE IT.</String>
	<String id="QUEST_79">EVIL SPIRITS ARE DESTROYING OUR LANDS, BUT I KNOW WHERE THE SOURCES OF EVIL POWER ARE LOCATED. UNFORTUNATELY, I CANNOT LEAVE MY POST. FIND THE TOTEM POLE WATCHMAN AND PASS ON MY WORDS. THEN I WILL LET YOU PASS.</String>
	<String id="QUEST_79_C">I GIVE YOU MY THANKS, FOREIGNER! YOUR DEEDS SHALL NOT BE FORGOTTEN! THE WAY IS OPEN.</String>
		
	<String id="QUEST_81">YOU HAVE DONE SO MUCH FOR OUR PEOPLE. THE EVIL SPIRITS HAVE LEFT THESE LANDS, BUT WE NEED A GOD'S HEADSTONE TO COMPLETE THE RITUAL. THE GREAT MOUNTAIN GUARDIAN WILL GIVE YOU YOUR FINAL INSTRUCTIONS.</String>
	<String id="QUEST_81_C">OUR PEOPLE THANK YOU, FOREIGNER! YOU HAVE TRAVELED A DIFFICULT ROAD AND WE WISH YOU SUCCESS!</String>
	<String id="QUEST_82">BEFORE WE TOUCH THE SACRED ARTIFACT, WE MUST FILL IT WITH THE POWER OF THE STONE MOUNTAIN SPIRIT. ONLY THEN CAN THE FREEING RITUAL BE COMPLETED. BUT OUR GREAT TOTEM POLE HAS BEEN DESTROYED. CAN YOU RESTORE IT?</String>
	<String id="QUEST_82_C">YOU HAVE PERFORMED A GREAT FEAT! NOW YOU CAN GIVE THE GOD'S HEADSTONE TO OUR CHIEF.</String>
	<String id="QUEST_83">CAVEMEN DESTROYED OUR HUTS. WE WOULD BE GRATEFUL IF YOU WOULD HELP TO RESTORE THEM.</String>
	<String id="QUEST_83_C">THANK YOU, FOREIGNER. TAKE THIS STONE AS A GIFT.</String>
	<String id="QUEST_84">TROUBLED TIMES ARE UPON US. CAVEMEN ARE TERRORIZING THE WHOLE TRIBE. RECENT RAIDS HAVE LEFT US WITHOUT ANY CROPS. IT WOULD BE A GREAT HELP IF YOU COULD SHARE YOUR FOOD WITH THE PEOPLE.</String>
	<String id="QUEST_84_C">MY RESPECT! OUR LANDS ARE OPEN TO YOU.</String>
	<String id="QUEST_85">MY NATIVE TRIBE HAS LOST ITS PROTECTIVE TALISMANS. THE CAVEMEN PROBABLY TOOK THEM DURING A RAID. TRY TO FIND THEM NEAR THE CAVEMEN'S LAIR. I HOPE YOU CAN FIND THEM.</String>
	<String id="QUEST_85_C">THANK YOU! I WILL PRAY TO THE GODS FOR YOU!</String>
	<String id="QUEST_86">I HAD A JADE MASK WHICH RECENTLY WENT MISSING. LAST NIGHT, I HEARD THE CAVEMEN'S WAR CRY NOT FAR FROM HERE. I THINK THEY HAVE THE MASK. HELP ME FIND IT, KIND PEOPLE.</String>
	<String id="QUEST_86_C">NOW THAT THE MASK IS BACK UNDER THE PROTECTION OF OUR TRIBE, I CAN EARN THE FAVOR OF THE GREAT SPIRIT.</String>
	<String id="QUEST_87">GREEETINGS, FRIENDS. MY BROTHERS AND SISTERS LEFT ME, MY SONS WENT AWAY. I HAVE DEFENDED MY HUT AGAINST CAVEMEN FOR A LONG TIME BY BUILDING A WALL AROUND THEIR LAIR. BUT THE WALL HAS COLLAPSED AND I HAVE LOST MY HOME.</String>
	<String id="QUEST_87_C">YOU HAVE DONE ME A GREAT HONOR, BUT I HAVE NOTHING TO OFFER YOU IN RETURN. PERHAPS YOU WILL FIND SOMETHING OF VALUE FOR YOURSELF ON THIS ALTAR.</String>
	<String id="QUEST_88">THANK YOU, FOREIGNERS! MY STRENGTH IS DWINDLING… HUNGER AND LONG IMPRISONMENT HAVE LEFT ME WEAK. DO YOU HAVE ANY FOOD YOU CAN OFFER ME?</String>
	<String id="QUEST_88_C">YOU ARE SO GENEROUS! ALL I CAN GIVE YOU IN RETURN IS A MAGIC STONE.</String>
	<String id="QUEST_89">OUR PEOPLE DESPERATELY NEED NEW HOUSES BUT WE DON'T HAVE ENOUGH RAW MATERIALS. IF YOU HELP US OUT WITH WOOD, I WILL SHOW YOU THE ANCIENT ALTAR.</String>
	<String id="QUEST_89_C">THANK YOU, FOREIGNER! OUR LANDS ARE OPEN TO YOU!</String>
	<String id="QUEST_90">WE CANNOT BEGIN BUILDING OUR NEW HOMES UNTIL WE KNOW THAT THE SPIRIT OF THE EARTH IS READY TO ACCEPT THEM. GO TO THE GREAT SHAMAN AND FIND OUT WHAT HE SEES. COME BACK AND TELL ME.</String>
	<String id="QUEST_90_C">I AM PLEASED TO HEAR THAT BUILDING CAN BEGIN IN THE NEAR FUTURE. I WILL OPEN THE WAY TO THE SACRED ALTAR AS A SIGN OF MY GRATITUDE.</String>
	
	<String id="QUEST_91">I AM PREPARING FOR AN ANCIENT RITUAL, BUT I NEED A CEREMONIAL VESSEL TO COMPLETE IT. IF YOU HELP ME FIND IT, I WILL REPAY YOU.</String>
	<String id="QUEST_91_C">I WILL KEEP MY WORD, FOREIGNER! HERE IS YOUR REWARD.</String>
	<String id="QUEST_92">WE HAVE LONG WITHSTOOD RAIDS BY THE CAVEMEN, BUT IT IS BECOMING HARDER AND HARDER TO DO SO. THEY ARE GROWING IN NUMBER. HELP US TO RESTORE OUR DESTROYED HUTS AND TO PROTECT OURSELVES AGAINST FUTURE RAIDS BY BUILDING A STONE FENCE.</String>
	<String id="QUEST_92_C">AS A SIGN OF OUR GRATITUDE, TAKE THIS MAGIC STONE.</String>
	<String id="QUEST_93">THE GODS HAVE BEEN ANGERED AND HAVE SENT MISFORTUNE TO OUR LAND. THE OLD TOTEM POLE HAS LOST ITS POWER. HELP TO RESTORE IT AND I WILL OPEN THE WAY TO THE ANCIENT ALTAR FOR YOU.</String>
	<String id="QUEST_93_C">THANK YOU, FOREIGNER! NOW IT WILL BE EASIER FOR US TO EARN THE GODS' FAVOR.</String>
	<String id="QUEST_94">THE GREAT POWER HELPED ME FREE MYSELF TO COME AND FIND YOU! HELP ME RESCUE MY BROTHERS FROM THE CAVE AND I WILL REPAY YOU.</String>
	<String id="QUEST_94_C">YOU SAVED MY FAMILY! THE GODS HAVE BEEN MERCIFUL! TAKE THIS MAGIC STONE AS A SIGN OF MY GRATITUDE.</String>
	<String id="QUEST_95">OH GODS! MY BROTHER SET OFF ON HIS FIRST HUNT AND HAS NOT RETURNED. HELP ME FIND HIM.</String>
	<String id="QUEST_95_C">THANK YOU FOR THE HAPPY NEWS.</String>
	<String id="QUEST_96">I AM MAKING A SPECIAL POTION, BUT I NEED BLUE FLOWERS. IF YOU FIND THEM, I WILL REPAY YOU.</String>
	<String id="QUEST_96_C">JUST WHAT I NEEDED! TAKE THIS. THIS MAGIC STONE IS NOW YOURS.</String>
	<String id="QUEST_97">A GREAT SHADOW APPROACHES. MY TRIBE NEEDS PROTECTIVE TALISMANS. BRING ME THEM AND I WILL LET YOU PASS.</String>
	<String id="QUEST_97_C">THANK YOU, FOREIGNER! YOU HELPED OUR PEOPLE AND NOW OUR LANDS ARE OPEN TO YOU!</String>
	<String id="QUEST_98">THE WAY IS CLOSED! ONLY ONE WHO SACRIFICES FOOD IN HONOR OF THE GREAT GODDESS XILONEN MAY PASS.</String>
	<String id="QUEST_98_C">THE GODDESS XILONEN HAS ACCEPTED YOUR GIFT. THE WAY IS CLEAR.</String>
	<String id="QUEST_99">YOUR GOOD DEEDS FOR MY PEOPLE DESERVE THE GREATEST REWARD! IF YOU BRING ME THE SACRED CEREMONIAL VESSEL, I WILL FILL IT WITH THE POWER OF THE GREAT SPIRIT.</String>
	<String id="QUEST_99_C">MY PEOPLE THANK YOU, FOREIGNER! THE POWER OF THE GREAT SPIRIT WILL NOW BE WITH YOU THROUGHOUT YOUR JOURNEY. WE THANK THE GODS FOR SENDING YOU TO US.</String>
	<String id="QUEST_100">I WAS COLLECTING SHELLS WHEN ROCKS FELL AND BLOCKED THE ROAD. MY LLAMA HASN'T EATEN ANYTHING FOR QUITE A WHILE - DO YOU HAVE ANY FOOD YOU CAN GIVE HER?</String>
	<String id="QUEST_100_C">YOU ARE VERY KIND! TAKE THIS MAGIC STONE AS A SIGN OF MY THANKS.</String>
	<String id="QUEST_101">WHERE ARE YOU HEADING TO, FOREIGNER? I CAN LET YOU PROCEED TO THE ALTAR IN EXCHANGE FOR A SMALL SERVICE. HELP TO RESTORE THE DESTROYED STONE TOTEM POLE AND THE WAY WILL BE OPEN TO YOU.</String>
	<String id="QUEST_101_C">THANK YOU! THE WAY TO THE ALTAR IS OPEN TO YOU.</String>
	
<String id="QUEST_102">NOW WHEN WE FIND THE LOCATION OF SOURCES OF EVIL POWER, WE HAVE NO DIFFICULTY PURGING THEM FROM THE LAND. HOWEVER, THE EVIL SPIRIT WILL REMAIN HERE UNTIL THESE SOURCES HAVE BEEN COMPELTELY DESTROYED.</String>
	<String id="QUEST_102_C">THANK YOU, FOREIGNER! TAKE THIS MAGIC STONE AS A SIGN OF OUR PEOPLE'S GRATITUDE.</String>
	<String id="QUEST_103">THIS ALTAR WAS ERECTED IN HONOR OF THE GREAT GOD EHEKATL. SACRIFICE WOOD TO HIM AND I WILL LET YOU PASS.</String>
	<String id="QUEST_103_C">I KEEP MY WORD, FOREIGNER. THE WAY IS NOW OPEN.</String>
	<String id="QUEST_104">NO ONE DARES TO GET CLOSE TO THE DARK SOURCES OF POWER. EVIL SPIRITS HAVE PUT A CURSE ON THEM. ONLY THE CLAY IDOL CAN REMOVE IT. HELP ME FIND THIS ARTIFACT.</String>
	<String id="QUEST_104_C">THANK YOU, FOREIGNER! I WILL GIVE THIS ARTIFACT TO THE SHAMAN. BY THE WAY, OUR PEOPLE HAVE SEEN OTHER FOREIGNERS TO THE SOUTH, PERHAPS IT IS WORTH VISITING THAT LAND.</String>
	
<String id="QUEST_105">I AM DEEPLY CONCERNED ABOUT MY PEOPLE'S SAFETY. IF YOU HELP TO DESTROY THE WOODEN BRIDGES USED BY THE CAVEMEN TO MAKE THEIR RAIDS, I WILL REPAY YOU.</String>
	<String id="QUEST_105_C">YOU HAVE DONE AN UNSPEAKABLE KINDNESS FOR US! PLEASE ACCEPT THIS HUMBLE GIFT.</String>
	<String id="QUEST_106">MOTHER ASKED ME TO GATHER MUSHROOMS, BUT I CAN'T BRING MYSELF TO GO INSIDE THE CAVE. I WOULD BE GRATEFUL IF YOU WOULD HELP ME GATHER THEM.</String>
	<String id="QUEST_106_C">HURRAY! THANK YOU, FOREIGNER! MOTHER WILL BE PLEASED.</String>
	<String id="QUEST_107">I HAVE BEEN SEARCHING FOR AN OLD STONE VASE FOR A LONG TIME. WHOEVER FINDS IT WILL BE HANDSOMELY REWARDED.</String>
	<String id="QUEST_107_C">PLEASE ACCEPT MY THANKS AND THESE GIFTS.</String>
	<String id="QUEST_108">I WISH TO BE INITIATED AS A SHAMAN, BUT THEY DON'T WANT TO LET ME, EVEN THOUGH IT WAS I WHO INVENTED A NEW HEALING POTION. HELP ME FIND THE SPECIAL MUSHROOMS TO MAKE IT.</String>
	<String id="QUEST_108_C">I AM SO GRATEFUL FOR YOUR HELP! HERE IS YOUR REWARD.</String>
	
<String id="QUEST_109">GREETINGS, STRANGER. HELP ME AND I WILL REWARD YOU. A GREAT SHADOW APPROACHES AND THE TIME HAS COME TO SUMMON THE GREAT GOD OMETECUHTLI TO DEFEND OUR PEOPLE. I NEED THE CRYSTAL FROM THE GODS' CHARIOT, BUT IT IS NOT EASY TO GET.</String>
	<String id="QUEST_109_C">YOU HELPED OUR PEOPLE AND WE ARE ALL GRATEFUL TO YOU. TAKE THIS HUMBLE GIFT AS A SIGN OF OUR GREAT RESPECT.</String>
	
<String id="QUEST_SURV">I AM SO GLAD TO SEE YOU! AT LAST THESE LOCAL GODS HAVE HEARD MY PRAYERS! I GOT SEPARATED FROM MY EXPEDITION AND FOR ALMOST A MONTH I'VE BEEN TRYING TO FIND THE WAY BACK TO THEM. THIS WATCHTOWER HAS BEEN MY ONE SALVATION.</String>
<String id="QUEST_SURV_2">PRAISE THE GODS! WE'RE SAVED! MANY PEOPLE FROM MY EXPEDITION MANAGED TO FIND SHELTER. IF YOU FIND THEM, PLEASE PASS ON THE GOOD NEWS.</String>
<String id="QUEST_SURV_3">WE ARE SO GLAD TO HEAR THAT THE SETTLERS KIDNAPPED BY THE CAVEMEN ARE ALIVE! WE WILL GLADLY WORK FOR YOU, DON DIEGO.</String>
<String id="QUEST_SURV_4">DON DIEGO, YOU SAVED ME! I AM IN YOUR DEBT. IT WOULD BE AN HONOR TO SERVE YOU IN ANY WAY.</String>
<String id="QUEST_SURV_5">GREETINGS, DON DIEGO! WE HAVE BECOME ACCUSTOMED TO THESE LANDS AND HAVE FOUNDED A SMALL SETTLEMENT HERE, BUT PART OF OUR EXPEDITION HEADED FURTHER THROUGH THE SWAMP.</String>
<String id="QUEST_SURV_FRST1">AT LAST I AM SAVED! WHEN THE CAVEMEN ATTACKED US, I RAN INTO THE FOREST IN A PANIC AND COULDN'T FIND MY WAY OUT AGAIN…I AM IN YOUR DEBT! I'M MORE THAN HAPPY TO GET TO WORK!</String>

<String id="QUEST_NPC_1">YOU ARRIVED JUST AS I COMPLETED MY FIRST TRIAL! I AM PLEASED TO SAY THAT I PASSED IT HONORABLY. THESE LANDS AREN'T AS DANGEROUS AS I THOUGHT. TELL MY DEAR MOTHER THAT I WILL RETURN AS SOON AS I COMPLETE MY INITIATION AS A WARRIOR.</String>
<String id="QUEST_NPC_SURV_1">OH, I AM SO HAPPY TO HEAR THAT OUR SISTER IS SAFE! WE FOUGHT BRAVELY BUT WERE OUTDONE ON STRENGTH. MY BROTHERS FOUGHT AGAINST THE CAVEMEN'S RAIDS BUT THEY WERE TOO MANY. THANK YOU, FOREIGNER, FOR COMING TO OUR AID!</String>
<String id="QUEST_NPC_SURV_2">I KNEW THIS DAY WOULD COME AND WE WOULD BE SAVED! YOU ARE A GOOD MAN! MAY THE POWER OF THE GREAT SPIRIT BE WITH YOU ALWAYS.</String>
<String id="QUEST_NPC_SURV_3">OUR SISTER BROUGHT YOU TO US? PRAISE THE GODS! I PRAYED EVERY DAY FOR OUR ANCESTOR SPIRITS TO WATCH OVER HER, HOPING THAT WE WOULD BE REUNITED! THANK YOU, FOREIGNER!</String>
<String id="QUEST_NPC_SURV_4">WE FOUGHT HONORABLY BUT WERE DEFEATED. NOW, THANKS TO YOU, WE ARE FREE AND WE WILL NOT ALLOW THE CAVEMEN TO TROUBLE OUR PEOPLE ANY LONER. WE HAVE BECOME BRAVER AND WISER. THIS EXPERIENCE HAS TAUGHT US A VALUABLE LESSON.</String>
<String id="QUEST_SHAMAN_1">OUR LAND HOLDS THE GREAT MEMORY OF OUR ANCESTORS. PEACE AND PROSPERITY HAVE ALWAYS BEEN THE FOUNDATION FOR THE NEXT GENERATION. OUR CHIEFS ALWAYS SEE TO IT.</String>
<String id="QUEST_SHAMAN_2">THIS LAND IS RICH IN HISTORY. WE TAKE CARE OF ALL LIFE ESSENCES, FOR THE GREAT SPIRIT IS HERE AROUND US. WE ARE DEVOTED TO OUR CHIEFS FOR GIVING US THE OPPORUTNITY TO CONTEMPLATE NATURE'S BEAUTY AND RICHES.</String>
<String id="QUEST_SHAMAN_3">I ADDRESSED THE SOURCES AND SAW THE DAYS THAT LIE AHEAD OF OUR PEOPLE. PEACE AND GOODNESS REIGNS THERE. A TRUE CHIEF EARNS THE LOVE OF OUR PEOPLE.</String>
<String id="QUEST_NPC_2">THANK YOU, FOREIGNER! THIS INFORMATION IS VERY IMPORTANT TO US. WE ARE GETTING EVERYTHING READY TO CLEANSE OUR LAND OF DARKNESS.</String>
<String id="QUEST_NPC_3">I SAW THE DAYS WHEN THE ANGER OF THE GOD TEPEYOLLOTL WOULD FALL UPON OUR LAND, BUT THOSE DAYS ARE BEHIND US. SOON WE WILL BE GETTING READY TO HOLD A FEAST IN HONOR OF THE GODESS XOCHIQUETZAL AND THE NEW HEARTHS WILL BE AN EXCELLENT PLACE TO IT.</String>
<String id="QUEST_NPC_4">MY SISTER WORRIES FAR TOO MUCH, BUT MY HUNT TODAY SURPASSED MY EXPECTATIONS AND MY FAMILY WILL BE PLEASED. I HUNTED EXTREMELY WELL, BUT I'M NOT YET READY TO GO HOME. TELL MY SISTER THAT I AM STAYING FOR ANOTHER SHORT WHILE.</String>

	
	<String id="AFTER_QUEST_1">NOW WE CAN BUILD SAWMILLS.</String>

    <String id="HELPER_UNITS">YOU NEED MORE WORKERS.\nTAKE CARE OF THEIR\nHOUSING IN ADVANCE.</String>

    <String id="B_GARDEN_1">GARDEN LVL. 1</String>
    <String id="B_GARDEN_2">GARDEN LVL. 2</String>
    <String id="B_GARDEN_3">GARDEN LVL. 3</String>
	<String id="B_GARDEN_T">GARDEN</String>
    <String id="B_GARDEN">GARDEN</String>
    <String id="B_GARDEN_1_B">GARDEN LVL. 1\n(DAMAGED)</String>
    <String id="B_GARDEN_2_B">GARDEN LVL. 2\n(DAMAGED)</String>
    <String id="B_GARDEN_3_B">GARDEN LVL. 3\n(DAMAGED)</String>
    <String id="B_GARDEN1_DESC">GIVES |IMG_I_BUILD_RES,0|5</String>
	<String id="B_GARDEN2_DESC">GIVES |IMG_I_BUILD_RES,0|8</String>
	<String id="B_GARDEN3_DESC">GIVES |IMG_I_BUILD_RES,0|10</String>
	<String id="B_GRANITEMINE_T">GRANITEMINE</String>
    <String id="B_GRANITEMINE_1">GRANITEMINE LVL. 1</String>
    <String id="B_GRANITEMINE_2">GRANITEMINE LVL. 2\n^5b4428^DOUBLE PRODUCTIVITY</String>
	<String id="B_GRANITEMINE_3">GRANITEMINE LVL. 3\n^5b4428^TRIPLE PRODUCTIVITY</String>
	<String id="B_GRANITEMINE_2_LETTER">GRANITEMINE LVL. 2</String>
    <String id="B_GRANITEMINE_3_LETTER">GRANITEMINE LVL. 3</String>
	<String id="B_GRANITEMINE_1_B">GRANITEMINE LVL. 1\n(DAMAGED)</String>
    <String id="B_GRANITEMINE_2_B">GRANITEMINE LVL. 2\n(DAMAGED)</String>
    <String id="B_GRANITEMINE_3_B">GRANITEMINE LVL. 3\n(DAMAGED)</String>
    <String id="B_GRANITEMINE">GRANITEMINE</String>
    <String id="B_GRANITEMINE_MPLACE">GRANITE DEPOSIT</String>
	<String id="B_GRANITEMINE1_DESC">GIVES GRANITE,\nNECESSARY FOR:\n^399CE6^STONECUTTER</String>
	<String id="B_GRANITEMINE2_DESC">GIVES GRANITE,\nNECESSARY FOR:\n^399CE6^STONECUTTER</String>
	<String id="B_GRANITEMINE3_DESC">GIVES GRANITE,\nNECESSARY FOR:\n^399CE6^STONECUTTER</String>
    <String id="B_HQ_SMALL_1">SMALL CAMP LVL. 1</String>
    <String id="B_HQ_SMALL_2">SMALL CAMP LVL. 2</String>
    <String id="B_HQ_SMALL_3">SMALL CAMP LVL. 3</String>
    <String id="B_HQ_SMALL">SMALL CAMP </String>
    <String id="B_QUARRY">QUARRY</String>
	<String id="B_QUARRY_T">QUARRY</String>
    <String id="B_QUARRY_1">QUARRY LVL. 1</String>
    <String id="B_QUARRY_2">QUARRY LVL. 2\n^5b4428^DOUBLE OUTPUT SPEED</String>
    <String id="B_QUARRY_3">QUARRY LVL. 3\n^5b4428^TRIPLE OUTPUT SPEED</String>
	<String id="B_QUARRY_2_LETTER">QUARRY LVL. 2</String>
    <String id="B_QUARRY_3_LETTER">QUARRY LVL. 3</String>
    <String id="B_QUARRY_1_B">QUARRY LVL. 1 \n(DAMAGED)</String>
    <String id="B_QUARRY_2_B">QUARRY LVL. 2 \n(DAMAGED)</String>
    <String id="B_QUARRY_3_B">QUARRY LVL. 3 \n(DAMAGED)</String>
	<String id="B_QUARRY1_DESC">GIVES GRANITE,\nNECESSARY FOR:\n^399CE6^STONECUTTER</String>
	<String id="B_QUARRY2_DESC">GIVES GRANITE,\nNECESSARY FOR:\n^399CE6^STONECUTTER</String>
	<String id="B_QUARRY3_DESC">GIVES GRANITE,\nNECESSARY FOR:\n^399CE6^STONECUTTER</String>
    <String id="B_STONECUTTER">STONECUTTER</String>
    <String id="B_STONECUTTER_1">STONECUTTER LVL. 1</String>
    <String id="B_STONECUTTER_2">STONECUTTER LVL. 2</String>
    <String id="B_STONECUTTER_3">STONECUTTER LVL. 3</String>
	<String id="B_STONECUTTER_1_B">STONECUTTER LVL. 1\n(DAMAGED)</String>
    <String id="B_STONECUTTER_2_B">STONECUTTER LVL. 2\n(DAMAGED)</String>
    <String id="B_STONECUTTER_3_B">STONECUTTER LVL. 3\n(DAMAGED)</String>
	<String id="B_STONECUTTER1_DESC">GIVES |IMG_I_BUILD_RES,2|20\nREQUIRES:\n^399CE6^QUARRY OR \nGRANITEMINE</String>
	<String id="B_STONECUTTER2_DESC">GIVES |IMG_I_BUILD_RES,2|25\nREQUIRES:\n^399CE6^QUARRY OR \nGRANITEMINE</String>
	<String id="B_STONECUTTER3_DESC">GIVES |IMG_I_BUILD_RES,2|30\nREQUIRES:\n^399CE6^QUARRY OR \nGRANITEMINE</String>
    <String id="B_WOODCUTTER">WOODCUTTER </String>
    <String id="B_WOODCUTTER_1">WOODCUTTER LVL. 1</String>
    <String id="B_WOODCUTTER_2">WOODCUTTER LVL. 2\n^5b4428^DOUBLE CHOPPING SPEED</String>
    <String id="B_WOODCUTTER_3">WOODCUTTER LVL. 3\n^5b4428^TRIPLE CHOPPING SPEED</String>
	<String id="B_WOODCUTTER_2_LETTER">WOODCUTTER LVL. 2</String>
    <String id="B_WOODCUTTER_3_LETTER">WOODCUTTER LVL. 3</String>
	<String id="B_WOODCUTTER_1_L">WOODCUTTER LVL. 1\n(ABANDONED)</String>
    <String id="B_WOODCUTTER_2_L">WOODCUTTER LVL. 2\n(ABANDONED)</String>
    <String id="B_WOODCUTTER_3_L">WOODCUTTER LVL. 3\n(ABANDONED)</String>
    <String id="B_WOODCUTTER_1_B">WOODCUTTER LVL. 1 \n(DAMAGED)</String>
	<String id="B_WOODCUTTER_2_B">WOODCUTTER LVL. 2 \n(DAMAGED)</String>
    <String id="B_WOODCUTTER_3_B">WOODCUTTER LVL. 3 \n(DAMAGED)</String>
	<String id="B_WOODCUTTER1_DESC">GIVES TIMBER,\nNECESSARY FOR:\n^399CE6^SAWMILL</String>
	<String id="B_WOODCUTTER2_DESC">GIVES TIMBER,\nNECESSARY FOR:\n^399CE6^SAWMILL</String>
	<String id="B_WOODCUTTER3_DESC">GIVES TIMBER,\nNECESSARY FOR:\n^399CE6^SAWMILL</String>	
	<String id="B_FISHERMAN">FISHERMAN</String>
	<String id="B_FISHERMAN_1">FISHERMAN LVL. 1</String>
    <String id="B_FISHERMAN_2">FISHERMAN LVL. 2\n^5b4428^DOUBLE PRODUCTIVITY</String>
    <String id="B_FISHERMAN_3">FISHERMAN LVL. 3\n^5b4428^TRIPLE PRODUCTIVITY</String>
	<String id="B_FISHERMAN_2_LETTER">FISHERMAN LVL. 2</String>
    <String id="B_FISHERMAN_3_LETTER">FISHERMAN LVL. 3</String>
    <String id="B_FISHERMAN_1_B">FISHERMAN LVL. 1 \n(DAMAGED)</String>
    <String id="B_FISHERMAN_2_B">FISHERMAN LVL. 2 \n(DAMAGED)</String>
    <String id="B_FISHERMAN_3_B">FISHERMAN LVL. 3 \n(DAMAGED)</String>
	 <String id="B_FISHERMAN_PLACE">ABANDONED FISHING PIER</String>
	<String id="B_FISHERMAN1_DESC">GIVES FISH,\nNECESSARY FOR:\n^399CE6^SMOKERY</String>
	<String id="B_FISHERMAN2_DESC">GIVES FISH,\nNECESSARY FOR:\n^399CE6^SMOKERY</String>
	<String id="B_FISHERMAN3_DESC">GIVES FISH,\nNECESSARY FOR:\n^399CE6^SMOKERY</String>
	<String id="B_SMOKERY">SMOKERY</String>
	<String id="B_SMOKERY_1">SMOKERY LVL. 1</String>
    <String id="B_SMOKERY_2">SMOKERY LVL. 2</String>
    <String id="B_SMOKERY_3">SMOKERY LVL. 3</String>
	<String id="B_SMOKERY_T">SMOKERY</String>
    <String id="B_SMOKERY_1_B">SMOKERY LVL. 1 \n(DAMAGED)</String>
    <String id="B_SMOKERY_2_B">SMOKERY LVL. 2 \n(DAMAGED)</String>
    <String id="B_SMOKERY_3_B">SMOKERY LVL. 3 \n(DAMAGED)</String>
	<String id="B_SMOKERY1_DESC">GIVES |IMG_I_BUILD_RES,0|15\nREQUIRES:\n^399CE6^FISHERMAN</String>
	<String id="B_SMOKERY2_DESC">GIVES |IMG_I_BUILD_RES,0|20\nREQUIRES:\n^399CE6^FISHERMAN</String>
	<String id="B_SMOKERY3_DESC">GIVES |IMG_I_BUILD_RES,0|25\nREQUIRES:\n^399CE6^FISHERMAN</String>
	<String id="B_BAKERY">BAKERY</String>
	<String id="B_BAKERY_1">BAKERY LVL. 1</String>
    <String id="B_BAKERY_2">BAKERY LVL. 2</String>
    <String id="B_BAKERY_3">BAKERY LVL. 3</String>
    <String id="B_BAKERY_1_B">BAKERY LVL. 1 \n(DAMAGED)</String>
    <String id="B_BAKERY_2_B">BAKERY LVL. 2 \n(DAMAGED)</String>
    <String id="B_BAKERY_3_B">BAKERY LVL. 3 \n(DAMAGED)</String>
	<String id="B_BAKERY_T">BAKERY</String>
	<String id="B_BAKERY1_DESC">GIVES |IMG_I_BUILD_RES,0|20\nREQUIRES:\n^399CE6^FARM</String>
	<String id="B_BAKERY2_DESC">GIVES |IMG_I_BUILD_RES,0|24\nREQUIRES:\n^399CE6^FARM</String>
	<String id="B_BAKERY3_DESC">GIVES |IMG_I_BUILD_RES,0|26\nREQUIRES:\n^399CE6^FARM</String>    

    <String id="GOLD_ITEM">GOLD</String>
    <String id="GOLD_ITEM_BIG">GOLD</String>
    <String id="GEM_RED">SPEED STONE</String>
	<String id="GEM_BLUE">STRENGTH STONE</String>
	<String id="GEM_GREEN">ORATORY STONE</String>
    <String id="GEM_RED_DESC">+1 SPEED</String>
	<String id="GEM_BLUE_DESC">+1 STRENGTH</String>
	<String id="GEM_GREEN_DESC">+1 ORATORY</String>
	
	<String id="KEY_DESC">ANCIENT GOLDEN KEY FRAGMENT</String>
    <String id="POT">POT</String>
    <String id="POT2">LARGE POT</String>
    <String id="BURREL">BARREL</String>
	<String id="BURREL_T">BARREL</String>
    <String id="BURREL2">LARGE BARREL</String>
	<String id="TREE">TREE</String>
	<String id="D_TREE">FALLEN TREE</String>
    <String id="ITEM_CHEST">CHEST</String>
	<String id="BUSH">BERRY BUSH</String>
	<String id="BUSH_G_READY">RIPE BUSH</String>
	<String id="BUSH_G">BUSH</String>
	<String id="BUSH_T">BUSHES</String>
	<String id="BUSH_T_2">BUSHES</String>
	<String id="BUSH_TEXT_5">BUSHES</String>
	<String id="ITEM_WOODS">BOARD</String>
	<String id="ITEM_WOODS_T_2">BOARDS</String>
	<String id="ITEM_WOODS_T_5">BOARDS</String>
	<String id="ITEM_BRICKS">BRICKS</String>
	<String id="FOOD_5">FOOD</String>
	<String id="FOOD_T">FOOD</String>
	<String id="ITEM_SCULL">JADE SKULL</String>
	<String id="SCULL">JASPER SKULL</String>
	<String id="SCULL_R">RUBY SKULL</String>
	<String id="SCULL_P">MARBLE SKULL</String>
	<String id="SCULL_S">SILVER SKULL</String>
	<String id="SCULL_C">CRYSTAL SKULL</String>
	<String id="SCULL_G">GOLD SKULL</String>
	<String id="STAR">STARFISH</String>
	<String id="STAR_T">STARFISH</String>
	<String id="STARS_2">STARFISH</String>
	<String id="MUSHROOM">MUSHROOM</String>
	<String id="MUSHROOM_2">MUSHROOMS</String>
	<String id="MUSHROOM_T_2">MUSHROOMS</String>
	<String id="MUSHROOM_T_5">MUSHROOMS</String>
	<String id="HEAD">HEAD-SHAPED AMULET</String>
	<String id="HEAD_T">HEAD-SHAPED AMULET</String>
	<String id="MASK">GOD'S HEADSTONE</String>
	<String id="MASK_T">GOD'S HEADSTONE</String>
	<String id="ART">ANCIENT ARTIFACT</String>
	<String id="ITEM_SHELL">SHELL</String>
	<String id="SHELL_2">SHELLS</String>
	<String id="SHELL">SHELL</String>
	<String id="SHELL_T">SHELL</String>
	<String id="G_A">GOLDEN ARTIFACT \nFRAGMENT</String>
	<String id="EAT">FOOD</String>
	<String id="BOG">SWAMP</String>
	<String id="BOGS_2">SWAMPS</String>
	<String id="CLEFT">CRACK</String>
	<String id="CLEFT_T">CRACK</String>
	<String id="VESSEL">STONE VASE</String>
	<String id="VESSEL_T">STONE VASE</String>
	<String id="CUP">CEREMONIAL VASE</String>
	<String id="CUP_T">CEREMONIAL VASE</String>
	<String id="STATU">STONE IDOL</String>
	<String id="STATU_S">STONE IDOL</String>
	<String id="STATU_N_2">PROTECTIVE CLAY TALISMANS</String>
	<String id="PIRAM">STONE CASKET</String>
	<String id="PIRAM_T">STONE CASKET</String>
	<String id="PAPIR">STONE TALISMAN</String>
	<String id="H_GRASS_2">HEALING HERBS</String>
	<String id="FLOVER_Y">ORANGE FLOWER</String>
	<String id="FLOVER_R">RED FLOWER</String>
	<String id="FLOVER_O">PINK FLOWER</String>
	<String id="FLOVER_O_5">PINK FLOWERS</String>
	<String id="FLOVER_B">BLUE FLOWER</String>
	<String id="FLOVER_B_2">BLUE FLOWERS</String>
	<String id="FLOVER">FLOWER</String>
	<String id="FLOVERS_2">FLOWERS</String>
	<String id="FLOVERS_5">FLOWERS</String>
	<String id="GRANITE">STONE BLOCKAGE</String>
	<String id="GRANITE1">LARGE BOULDER</String>
	<String id="GRANITE2">BOULDER</String>
	<String id="GRANITE3">COBBLESTONE</String>
	<String id="STALAGMITE">STALAGMITE</String>
	<String id="GRANITE_T">BRICKS</String>
	<String id="BOARDS_2">WOOD</String>
	<String id="BOARDS_5">WOOD</String>
	<String id="GOD">SILVER IDOL</String>
	<String id="GOD_T">SILVER IDOL</String>
	<String id="ART10_NAME">CEREMONIAL VESSEL</String>
	<String id="ART10_T">CEREMONIAL VESSEL</String>
	<String id="ART11_NAME">CLAY IDOL</String>
	<String id="ART11_NAME_T">CLAY IDOL</String>
	<String id="ART12_NAME">EBONITE CAT STATUETTE</String>
	<String id="ART13_NAME">JADE MASK</String>
	<String id="ART13_NAME_T">JADE MASK</String>
	<String id="ART14_NAME">STONE MASK</String>
	<String id="ART14_NAME_T">STONE MASK</String>
	<String id="ART15_NAME">PROTECTIVE \nEBONITE TALISMAN</String>
	<String id="ART15_NAME_2">PROTECTIVE EBONITE TALISMANS</String>
	<String id="ART16_NAME">PROTECTIVE \nCLAY TALISMAN</String>
	<String id="ART17_NAME">STONE IDOL HEAD</String>
	<String id="ART18_NAME">CERAMIC FISH SATUETTE</String>
	<String id="ART19_NAME">CERAMIC VESSEL</String>
	<String id="ART19_NAME_T">CERAMIC VESSEL</String>
	<String id="ART20_NAME">JADE LEOPARD HEAD</String>	
	<String id="ART_CRYSTAL">MYSTERIOUS CRYSTAL</String>	
	<String id="SHIP">SHIP</String>
	<String id="GRAVE_IN">BURIAL CHAMBER \n^5b4428^PASSAGE TO DIFFERENT AREA</String>
	 <String id="FORD">THE FORD \n^5b4428^REDUCES SPEED OF MOVEMENT</String>

<String id="RAVINE">RAVINE \n^5b4428^PASSAGE TO DIFFERENT AREA</String>
	<String id="CAVE">CAVE \n^5b4428^PASSAGE TO DIFFERENT AREA</String>
	<String id="TOMB">TOMB \n^5b4428^PASSAGE TO DIFFERENT AREA</String>
	<String id="PYRAMID">PYRAMID \n^5b4428^PASSAGE TO DIFFERENT AREA</String>
	<String id="CAVE_DESC">^5b4428^PASSAGE TO DIFFERENT AREA</String>
	<String id="LEVER">LEVER</String>
	<String id="EXIT_CAVE">EXIT CAVE</String>
	<String id="EXIT_GRAVE">EXIT BURIAL CHAMBER</String>
	<String id="EXIT_TOMB">EXIT TOMB</String>
	<String id="EXIT_PYRAMID">EXIT PYRAMID</String>
	<String id="LETTER">JOURNAL PAGE</String>
	<String id="SECRET">?</String>


<String id="S_G_DESC_1">GOLD HIDDEN AMONG THE BUSHES</String>
<String id="S_G_DESC_2">GOLD HIDDEN IN THE FOREST</String>

<String id="S_TREE">AN UNUSUAL TREE WITH TREASURE HIDDEN IN ITS ROOTS.</String>

	<String id="LTR_1">1-ST JOURNAL PAGE:</String>
	<String id="LETTER_DESC_1">DAY ONE. WE DISEMBARKED ON THE SHORE AND WERE WARMLY GREETED BY A FRIENDLY INDIAN TRIBE. A GOOD START TO OUR EXPEDITION!</String>
	<String id="LTR_2">2-ND JOURNAL PAGE:</String>
	<String id="LETTER_DESC_2">DAY TWO. I AM RUSHING TO WRITE THIS DOWN: I FIND MOUNDS OF GOLD HERE WITH EACH STEP I TAKE! I HAVE NEVER SEEN THE LIKES OF IT. TODAY WE ARE GOING DEEPER INLAND. PEOPLE SAY THAT THE WEALTH OF DISTANT LANDS IS BEYOND DESCRIPTION!</String>
	<String id="LTR_3">3-RD JOURNAL PAGE:</String>
	<String id="LETTER_DESC_3">DAY THREE. THE MOUNTAIN RIVER'S CURRENT IS SO STRONG THAT OUR SETTLERS ONLY MANAGED TO RESTRAIN IT WITH GREAT DIFFICULTY. WE BUILT A DAM.</String>
	<String id="LTR_4">MAP NOTE:</String>
	<String id="LETTER_DESC_4">DAY FOUR. WE HAVE FOUND SOMEWHERE WE CAN FOUND A NEW CAMP. THERE ARE MOUNTAINS AND FORESTS. MAYBE WE CAN MINE GRANITE THERE. WE WILL MARK THE PLACE ON THE MAP.</String>
	<String id="LTR_5">5-TH JOURNAL PAGE:</String>
	<String id="LETTER_DESC_5">DAY FIVE. THESE LANDS ARE MORE DANGEROUS THAN WE THOUGHT. AT NIGHT THE SENTRIES HEAR SHOUTS THAT INSPIRE FEAR IN THE SETTLERS. IT IS FRIGHTENING TO IMAGINE WHAT TYPE OF ANIMAL IS CAPABLE OF MAKING SUCH NOISES.</String>

	<String id="LTR_6">MAP NOTE:</String>
    <String id="LETTER_DESC_6">WE FOUND A LOST ALTAR. THE RICHES OF THIS LAND ARE ASTOUNDING. WE WILL MARK THE PLACE ON THE MAP.</String>
	<String id="LTR_7">8-TH JOURNAL PAGE:</String>
	<String id="LETTER_DESC_7">DAY SIX. IT'S TERRIBLE! SOME MEMBERS OF OUR EXPEDITION HAVE GONE MISSING! WE SCOURED THE WHOLE AREA LOOKING FOR THEM BUT WE COULDN'T FIND THEM…</String>
	
<String id="LTR_8">9-TH JOURNAL PAGE:</String>
<String id="LETTER_DESC_8">DAY SEVEN. THE SETTLERS FOUND A GRANITE YIELD SURFACE. ITS OUTOUT IS SO EFFICIENT THAT BRICK PRODUCTION HAS SPED UP SIGNIFICANTLY.</String>
<String id="LTR_9">12-TH JOURNAL PAGE:</String>
	<String id="LETTER_DESC_9">MANY CAVES ARE NOT VERY SAFE. OUR PEOPLE TOLD US THAT THEY SAW SOME KIND OF CREATURE IN THE CAVES.</String>
	
<String id="LTR_10">13-TH JOURNAL PAGE:</String>	
	<String id="LETTER_DESC_10">DAY EIGHT. I FEEL IT IN MY HEART - WE ARE NEAR THE SACRED LANDS OF THE INDIANS...</String>
	
<String id="LTR_11">15-TH JOURNAL PAGE:</String>
<String id="LETTER_DESC_11">DAY NINE. THE SETTLERS HAVE FOUND A WAY TO UPGRADE CERTAIN BUILDINGS. THIS ALLOWS THEM TO INCREASE THEIR OUTPUT.</String>
<String id="LTR_12">17-TH JOURNAL PAGE:</String>
	<String id="LETTER_DESC_12">TODAY WE MADE A NEW DISCOVERY! WE DISCOVERED AN ANCIENT PYRAMID! WE ARE GOING TO EXPLORE IT TOMORROW.</String>
	
	<String id="LTR_13">18-TH JOURNAL PAGE:</String>
	<String id="LETTER_DESC_13">DAY TEN. TODAY WE HELPED RESCUE THE CHIEF'S SON FROM THE CAVEMEN.</String>
	<String id="LTR_14">19-TH JOURNAL PAGE:</String>
	<String id="LETTER_DESC_14">THE CAVEMEN ARE GROWING IN NUMBER. TODAY WE ONLY JUST MANAGED TO FIGHT THEM OFF. WE NEED TO UPGRADE OUR TOWERS.</String>
	<String id="LTR_15">20-TH JOURNAL PAGE:</String>
	<String id="LETTER_DESC_15">SOME OF US ARE STAYING BEHIND WHILE OTHERS HAVE DECIDED TO GO FURTHER. THE INDIANS SAY THAT UNTHINKABLE RICHES ARE HIDDEN IN THE EAST OF THE SWAMP.</String>
	
	<String id="LTR_16">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_DESC_16">WE FOUND A WAY TO EFFICIENTLY PRODUCE COINS. BY UPGRADING THE SILVER MINE TO LVL. 3 AT MAXIMUM EFFICIENCY, WE SIGNIFICANTLY INCREASED OUR MONEY.</String>
	
	<String id="LTR_ST_1">4-TH JOURNAL PAGE:</String>
	<String id="LETTER_ST_DESC_1">WE ARE LUCKY THAT THE INDIANS DO NOT VALUE GOLD IN THE SLIGHTEST AND THAT THEY DON'T MIND US VISITING THEIR TOMBS.</String>
	<String id="LTR_ST_2">6-TH JOURNAL PAGE:</String>
	<String id="LETTER_ST_DESC_2">WE FOUND SOME SORT OF LEVER. PERHAPS IT OPENS SOMETHING, WE'LL TRY IT.</String>
	<String id="LTR_ST_3">7-TH JOURNAL PAGE:</String>
	<String id="LETTER_ST_DESC_3">WE'VE ENDED UP IN SOME EERIE CAVEMAN LAIR. WE'D BETTER GET OUT OF HERE FAST.</String>
	<String id="LTR_ST_4">11-TH JOURNAL PAGE:</String>
	<String id="LETTER_ST_DESC_4">WE FOUND THE CAVEMEN'S SECRET LAIR WHERE THEY WERE HOLDING THEIR CAPTIVES.</String>
	<String id="LTR_ST_5">16-TH JOURNAL PAGE:</String>
	<String id="LETTER_ST_DESC_5">WHILE EXPLORING THE CAVES WE CAME ACROSS SOME UNUSUAL MUSHROOMS. WE MUST FIND OUT ABOUT THEIR PROPERTIES FROM THE INDIANS.</String>
	<String id="LTR_ST_6">INDIAN TABLET:</String>
	<String id="LETTER_ST_DESC_6">FIRE FELL FROM THE SKY AND BURNT THE EARTH. SAND AND SCORCHING STONES FELL. WE SAW THE CHARIOT OF THE GODS DESCEND TO OUR LAND.</String>
	
	<String id="LTR_P_1">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P1">BUILDING ADDITIONAL GARDENS HELPED INCREASE FOOD SUPPLIES.</String>
    <String id="LTR_P_2">INDIAN TABLET:</String>
	<String id="LETTER_P2">OUR SPIRIT COMES FROM THE HEART AND WE ARE OPEN FOR A NEW WORLD. WE ARE READY TO SHARE OUR MOST TREASURED POSSESSION WITH YOU GOOD PEOPLE - OUR LAND. THIS IS BECAUSE WE TRUST YOU.</String>
	<String id="LTR_P_3">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P3">WE UPGRADED THE WORKERS' HOUSES SO THEY COULD HOLD MORE PEOPLE.</String>
	<String id="LTR_P_4">INDIAN TABLET:</String>
	<String id="LETTER_P4">EACH THIRD NEW MOON WE TRY TO APPEASE THE CAPRICIOUS TLALOC.</String>
	<String id="LTR_P_5">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P5">BUILDING A BAKERY PROVIDED US WITH AN ADDITIONAL SOURCE OF FOOD.</String>
	<String id="LTR_P_6">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P6">WE DECIDED TO BUILD NEW HOUSES AS CLOSE TO THE WAREHOUSES AS POSSIBLE FOR MAXIMUM EFFICIENCY.</String>
	<String id="LTR_P_7">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P7">BUILDING A NEW GRANITE MINE ALLOWED US TO PROVIDE WORK FOR ANOTHER STONECUTTER.</String>
	<String id="LTR_P_8">INDIAN TABLET:</String>
	<String id="LETTER_P8">A BRAVE WARRIOR WILL COME AND HE WILL DO GOOD. AND HE WILL HELP OUR PEOPLE TO OVERCOME THE ANGER OF THE HEAVENS.</String>
	
	<String id="LTR_P_9">INDIAN TABLET:</String>
	<String id="LETTER_P9">WE HAVE BEEN TAUGHT TO BE GRATEFUL TO EVERYTHING THAT SUPPORTS US. WE ARE GRATEFUL TO THE FOREIGNERS FOR THEIR HELP.</String>
	<String id="LTR_P_10">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P10">THESE FERTILE LANDS ARE GOOD FOR BUILDING FARMS.</String>
	<String id="LTR_P_11">10-TH JOURNAL PAGE:</String>
	<String id="LETTER_P11">WE HAVE BEGUN TO EQUIP THE WATCHTOWERS WITH CANNONS. NOW WE CAN FIGHT OFF THE CAVEMEN BEFORE THEY DO ANY DAMAGE.</String>
	<String id="LTR_P_12">INDIAN TABLET:</String>
	<String id="LETTER_P12">WATER SWEPT AWAY THE ANIMALS, THE PLANTS - EVERYTHING THAT BLESSED OUR LAND. BUT WE BELIEVE THAT KIND FOREIGNERS WILL COME TO QUELL THE ANGER OF THE GOD ATLAUA.</String>
	<String id="LTR_P_13">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P13">BUILDING AND UPGRADING SAWMILLS HELPED TO ORGANIZE WOOD PRODUCTION.</String>
	<String id="LTR_P_14">INDIAN TABLET:</String>
	<String id="LETTER_P14">WE ARE GRATEFUL TO THE FOREIGNERS FOR HELPING US TO RESTORE THE SPIRITUAL POWER OF OUR TOTEM POLES.</String>
	<String id="LTR_P_15">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P15">BUILDING A WAREHOUSE BESIDE A SILVER MINE SIGNIFICANTLY SPEEDS UP ORE MINING.</String>
	<String id="LTR_P_16">INDIAN TABLET:</String>
	<String id="LETTER_P16">WE HAVE BEEN TAUGHT TO SHARE WEALTH WITH THOSE IN NEED AND TO REPAY GOOD DEEDS. THE FOREIGNERS HAVE DONE US A GREAT HONOR AND WE ARE GRATEFUL TO THEM.</String>
	<String id="LTR_P_17">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P17">BUILDING A FARM AND BAKERY SIGNIFICANTLY INCREASES PROVISIONS.</String>
	<String id="LTR_P_18">14-TH JOURNAL PAGE:</String>
	<String id="LETTER_P18">OUR RELATIONS WITH THE INDIANS ARE TURNING INTO TRUE FRIENDSHIP AND WE CONTINUOUSLY NOTICE EXPRESSIONS OF GRATITUDE FROM THEM.</String>
	<String id="LTR_P_19">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P19">TO SIGNIFICANTLY INCREASE FOOD SUPPLIES, YOU NEED TO UPGRADE THE FISHERMAN AND THE SMOKERY.</String>
	<String id="LTR_P_20">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P20">UPGRADING AND BUILDING NEW SAWMILLS SIGNIFICANTLY INCREASES WOOD SUPPLIES.</String>
	<String id="LTR_P_21">INDIAN TABLET:</String>
	<String id="LETTER_P21">THE ANCIENT GODS SHOW THEIR APPROVAL BY ALLOWING PEACEFUL STRANGERS TO TAKE OUR GIFTS.</String>
	<String id="LTR_P_22">WAREHOUSE BOOK PAGE:</String>
	<String id="LETTER_P22">BUILDING WAREHOUSES NEAR THE MINES SPED UP THE PRODUCTION OF ESSENTIAL RESOURCES.</String>
	<String id="LTR_P_23">INDIAN TABLET:</String>
	<String id="LETTER_P23">WE ARE GRATEFUL TO THE FOREIGNERS FOR HELPING US DEFEND OUR HOMES AGAINST CAVEMEN ATTACKS.</String>
	
	
<String id="C_START_1">SPAIN, 16TH CENTURY, A TIME OF ADVENTURE AND DISCOVERY.</String>
	<String id="C_START_2">TRY TO SAVE THE LOST EXPEDITION, BUT DON'T FORGET ABOUT THE TREASURY. IT NEEDS GOLD.</String>
	<String id="C_START_3">SET OUT ON YOUR JOURNEY. YOU MUST OVERTAKE ADELANTADO AND BE FIRST TO COMPLETE THE MISSION!</String>
	<String id="C_START_4">SAY FAREWELL TO YOUR NATIVE SHORES! FULL SPEED AHEAD! WE MUST GET THERE FIRST!</String>
	<String id="C_START_5">CALM. THE SAILORS ARE EXHAUSTED FROM THE HEAT. WILL THE WIND EVER COME?</String>
	<String id="C_START_6">THEN THE WIND CAME...</String>
	<String id="C_START_7">THE STORM ALMOST KILLED US. THIS WAS NOT HOW I IMAGINED ARRIVING ASHORE.</String>
	<String id="C_START_8">WE WERE VERY LUCKY AND WE QUICKLY FOUND A SETTLEMENT ABANDONED BY THE PREVIOUS EXPEDITION. LET THE RESTORATION BEGIN!</String>
	<String id="C_FINISH_1">WE ARE SO HAPPY TO SEE YOU! OUR PEOPLE HAD ALMOST LOST HOPE.</String>
	<String id="C_FINISH_2">PART OF THE EXPEDITION LEFT FOR THE EAST, THROUGH THE SWAMP. WE HAVE HEARD NOTHING OF THEM SINCE THEN.</String>
	<String id="C_FINISH_3">THE JOURNEY CONTINUES! NEW DISCOVERS AND ADVENTURES AWAIT US!</String>


<String id="BOAT">BOATYARD</String>

    <String id="I_H_WOOD_BIG">LARGE INDIAN HUT</String>
	 <String id="I_H_WOOD_BIG_LETTER">LARGE INDIAN HUT</String>
	<String id="I_H_WOOD_BIG_T">LARGE INDIAN HUT</String>
    <String id="I_H_WOOD_BIG_B">LARGE INDIAN HUT \n(DAMAGED)</String>
    <String id="I_H_WOOD_1">INDIAN HUT</String>
	 <String id="I_H_WOOD_1_LETTER">INDIAN HUT</String>
    <String id="I_H_WOOD_1_B">INDIAN HUT \n(DAMAGED)</String>
    <String id="I_H_WOOD_2">INDIAN HUT</String>
    <String id="I_H_WOOD_2_B">INDIAN HUT \n(DAMAGED)</String>
	<String id="I_H_WOOD_2_B_2">INDIAN HUTS</String>
    <String id="I_H_WOOD_3">INDIAN HUT</String>
    <String id="I_H_WOOD_3_B">INDIAN HUT \n(DAMAGED)</String>
	<String id="I_H_WOOD_3_B_2">INDIAN HUTS</String>
    <String id="I_H_WOOD_4">INDIAN HUT</String>
    <String id="I_H_WOOD_4_B">INDIAN HUT \n(DAMAGED)</String>
	<String id="I_H_WOOD_T">INDIAN HUT</String>
	<String id="TOTEM_LOST">ABANDONED TOTEM POLE</String>
	<String id="TOTEM_LOST_1_2">ABANDONED TOTEM POLES</String>
    
    <String id="INDIAN_SIT">CHIEF</String>
	<String id="WORKER_BOAT">BOATMAN</String>
    <String id="BARBARIAN">CAVEMAN</String>
    <String id="OLD">OLD CHIEF</String>
	<String id="INDIAN_MAIN">SENIOR CHIEF</String>
	<String id="INDIAN_MAIN_N">CHIEF NECUAMETL</String>
	<String id="INDIAN_A">CHIEF EHECATL</String> 
	<String id="OLD_OLD">VILLAGE ELDER</String>
	<String id="THINKING">CHIEF'S BROTHER</String>
	<String id="MERCHANT_OLD">OLD TRADER</String>
	<String id="MERCHANT_WAY">TRAVELING TRADER</String>
	<String id="GUARDIAN">TOTEM POLE WATCHMAN</String>
	<String id="GUARDIAN_DESC">TOTEM POLE WATCHMAN</String>
	<String id="GUARDIAN_T">TRUTH WATCHMAN</String>	
	<String id="GUARDIAN_OLD">OLD TOTEM POLE WATCHMAN</String>
	<String id="MAIN_L">OLD ATTENDANT</String>
    <String id="INDIAN_STAND">CHIEF</String>
	 <String id="INDIAN_YNG">YOUNG CHIEF</String>
	<String id="INDIAN_TEACHER">MENTOR CHIEF</String>
    <String id="MONTEZUMO">CHIEF TEZCACOATL</String>
	<String id="MONTEZUMO2">CHIEF NOPALTZIN</String>
    <String id="INDIANWARRIOR_STAND">WARRIOR</String>
	<String id="INDIANWARRIOR_H">BRAVE WARRIOR</String>
	<String id="INDIANWARRIOR_G">GREAT WARRIOR</String>
    <String id="W_G">WARRIOR GUARD</String>
    <String id="SURVIVED">SURVIVOR</String>
    <String id="GENERAL_IDLE">ADELANTADO \nDON DIEGO DE LEÓN</String>
	<String id="INDIAN_WISDOM">WISE CHIEF</String>
	<String id="INDIAN_WISDOM_MAX">CHIEF MAHUIZOH</String>
	<String id="SHAMAN">SHAMAN</String>
	<String id="SHAMAN_T">SHAMAN</String>
	<String id="SHAMAN_T_2">SHAMANS</String>
	<String id="SHAMAN_T_5">SHAMANS</String>
	<String id="SHAMAN_M">HIGH SHAMAN</String>	
	<String id="SHAMAN_OLD">OLD SHAMAN</String>	
	<String id="MAG">WIZARD</String>
	<String id="MAG_H">HEAD WIZARD</String>
	<String id="MAG_TERRA">EARTH WIZARD</String>
	<String id="MAG_M">MOUNTAIN WIZARD</String>
	<String id="GUARD">GUARDIAN</String>
	<String id="GUARD_M">GREAT MOUNATIN GUARDIAN</String>
	<String id="OLD_LONELY">LONELY ELDER</String>
	<String id="OLD_LOLD">ELDER</String>
	<String id="OLD_BOLD">ELDER'S BROTHER</String>
	<String id="IND_SEE">SENIOR WARDEN</String>
	<String id="IND_WOMAN">INDIAN WOMAN</String>
	<String id="IND_BOY">BOY</String>
	<String id="IND_BOY_T">BOY</String>
	<String id="IND_BOY_T_2">BOYS</String>
	<String id="IND_BOY_T_5">BOYS</String>
	<String id="SHAMAN_S">SHAMAN'S SON</String>
	<String id="IND_S">CHIEF'S SON</String>
	<String id="IND_D">CHIEF'S DAUGHTER</String>
    <String id="IND_SHAMAN_D">SHAMAN'S DAUGHTER</String>	
	<String id="IND_S_M">SON OF \nCHIEF TEPILTZIN</String>
	<String id="IND">INDIAN</String>
	<String id="IND_BOY_C">LITTLE SHEPHERD</String>
	<String id="SHAMAN_GR">GREAT SHAMAN</String>
	<String id="SHAMAN_ST">SHAMAN'S PUPIL</String>
	<String id="PRIEST_OLD">OLD PRIEST</String>
	<String id="SHAMAN_L">RECLUSIVE SHAMAN</String>
	<String id="IND_L">LAND WARDEN</String>
	<String id="INDIAN_R">CHIEF TLEICLEL</String>
	<String id="IND_L_OLD">OLD WARDEN</String>
	<String id="IND_PRISONER">CAPTIVE INDIAN</String>
	<String id="IND_PRISONER_T">CAPTIVE INDIAN</String>
	<String id="IND_PRISONER_2">CAPTIVE INDIANS</String>
	<String id="IND_PRISONER_5">CAPTIVE INDIANS</String>
	<String id="IND_PRISONER_B">CAPTIVE BOY</String>

    <String id="GUARDIAN_C">LAW KEEPER</String>
	<String id="MAIN_S">ELDER</String>
	<String id="IND_SPIRITMASTER">SPIRIT SPEAKER</String>
	<String id="GUARDIAN_H">SACRED GROUND GUARDIAN</String>
	<String id="INDIAN_H">CHIEF XIPILLI</String>
	<String id="INDIAN_COLD_T">CHIEF NAMACUIX</String>
	<String id="INDIAN_M_T">CHIEF NOHEHUATL</String>
	<String id="MAIN_CHIEF">HIGH CHIEF ICHTACA</String>
	

<String id="B_G">HEAD GUARD</String>

</Properties>