/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
7, 30, 11, 49, 41, 15, 25, 1

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 2, "builder", 651, "shooter", 652, 

/* End Interplay */
3

"MoveUnit", "builder", 1792, 0, 1
"MoveUnit", "shooter", 1886, 0, 1

"SpeechPlay", 2, "builder", 653, "shooter", 654

