/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
10, 51, 37, 29, 11, 48, 25, 6, 41, 0, 1

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
2

"Rename", "Old Man", "Old Man"

"SpeechPlay", 3, "shooter", 609, "buyer", 611, "builder", 612

/* End Interplay */
3

"MoveUnit", "shooter", 1920, 0, 1
"MoveUnit", "builder", 1822, 0, 1

"SpeechPlay", 3, "shooter", 614, "Old Man", 615, "builder", 616
