/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
9, 21, 42, 19, 29, 11, 22, 43, 41, 35

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 1, "shooter", 601

/* End Interplay */
3

"MoveUnit", "shooter", 1758, 0, 1
"MoveUnit", "builder", 1664, 0, 1

"SpeechPlay", 2, "shooter", 602, "builder", 603
