/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
10, 44, 23, 22, 47, 35, 21, 48, 12, 0, 20

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 3, "shooter", 680, "builder", 681, "buyer", 682

/* End Interplay */
3

"MoveUnit", "shooter", 1674, 0, 1
"MoveUnit", "builder", 1600, 0, 1

"SpeechPlay", 1, "shooter", 683

