/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 550.0

/* Availiable Weapons */
4, 0, 43, 44, 26

/* Winning Condition List */
0

/* Losing Condition List */
1, "OnDead"



/* Interplay List */
/* Start Interplay */
1

"TutorialPlay", 3, 500, 1200, 200, 0, 501, 200, 200, 1, 502, 200, 200, 3
/* "MoveUnit", "Knight", -300, 0, 0 */

/* "SpeechPlay", 2, "shooter", 500, "builder", 501 */

/* End Interplay */
2

"Rename", "Cows", "cows"

"SpeechPlay", 2, "cows", 500, "shooter", 501
