/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
12, 48, 37, 45, 4, 14, 34, 41, 1, 42, 26, 19, 0

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
2

"Rename", "Old Man", "oldman"

"SpeechPlay", 3, "shooter", 707, "builder", 708, "buyer", 709

/* End Interplay */
3

"MoveUnit", "shooter", 2028, 0, 1
"MoveUnit", "builder", 1930, 0, 1

"SpeechPlay", 6, "shooter", 710, "oldman", 711, "oldman", 712, "oldman", 800, "shooter", 713
"oldman", 714

