/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
7, 0, 1, 49, 17, 11, 6, 16

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"



/* Interplay List */
/* Start Interplay */
2

"SpeechPlay", 1, "shooter", 546

"TutorialPlay", 3
540, 340, 200, 4
541, 340, 200, 4
814, 340, 200, 4

/* End Interplay */
3

"MoveUnit", "shooter", 1664, 0, 1
"MoveUnit", "builder", 1580, 0, 1

"SpeechPlay", 3
"shooter", 548, "builder", 551, "shooter", 552
