/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
5, 0, 1, 2, 3, 4

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
2, "OnDead", "OnNoWeapon", 804

/* Interplay List */
/* Start Interplay */
2

"SpeechPlay", 2, "builder", 529, "shooter", 530

"TutorialPlay", 3
805, 450, 300, 4
806, 910, 560, 3
816, 330, 210, 4

/* End Interplay */
3

"MoveUnit", "builder", 1728, 0, 1
"MoveUnit", "shooter", 1630, 0, 1

"SpeechPlay", 2, "builder", 531, "shooter", 532
