/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
9, 6, 30, 35, 31, 48, 4, 5, 0, 41

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 1, "shooter", 655

/* End Interplay */
3

"MoveUnit", "builder", 1610, 0, 1
"MoveUnit", "shooter", 1492, 0, 1

"SpeechPlay", 2, "shooter", 656, "builder", 657

