/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, -1.0

/* Availiable Weapons */
10, 15, 11, 49, 16, 41, 25, 35, 9, 28, 5

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 3, "shooter", 643, "buyer", 644, "shooter", 645

/* End Interplay */
1

/* "MoveUnit", "builder", 788, 0, 1 */

"SpeechPlay", 5, "shooter", 646, "builder", 647, "shooter", 648, "shooter", 649, "builder", 650

