/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
7, 48, 5, 25, 26, 41, 0, 2

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
2, "OnDead", "OnNoWeapon", 804

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 4, "builder", 638, "shooter", 639, "builder", 640, "shooter", 641

/* End Interplay */
2

"MoveUnit", "shooter", 1920, 0, 1

"SpeechPlay", 1, "shooter", 642

