/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
9, 6, 30, 35, 12, 5, 18, 13, 1, 11

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
2

"Rename", "Script Writer", "sw"

"SpeechPlay", 3, "shooter", 658, "builder", 659, "buyer", 660

/* End Interplay */
3

"MoveUnit", "shooter", 2462, 0, 1
"MoveUnit", "builder", 2368, 0, 1

"SpeechPlay", 7, "shooter", 661, "sw", 662, "shooter", 663, "sw", 664, "shooter", 665
"sw", 666, "builder", 667

