/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
10, 8, 53, 27, 41, 1, 9, 36, 28, 17, 23

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
2

"Rename", "Old Man", "Old Man"

"SpeechPlay", 3, "shooter", 623, "buyer", 624, "builder", 625

/* End Interplay */
3

"MoveUnit", "builder", 1728, 0, 1
"MoveUnit", "shooter", 1856, 0, 1

"SpeechPlay", 4, "builder", 626, "shooter", 627, "Old Man", 628, "shooter", 629

