/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
12, 0, 1, 19, 41, 35, 29, 10, 11, 18, 8, 12, 30

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 2, "builder", 574, "shooter", 575

/* End Interplay */
3

"MoveUnit", "shooter", 1600, 0, 1
"MoveUnit", "builder", 1472, 0, 1

"SpeechPlay", 2, "shooter", 576, "builder", 577
