/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
9, 0, 13, 29, 7, 18, 37, 35, 6, 27

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 3, "buyer", 590, "builder", 591, "shooter", 592

/* End Interplay */
2

"MoveUnit", "shooter", 1984, 0, 1

"SpeechPlay", 1, "shooter", 593
