/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
9, 13, 51, 29, 36, 17, 25, 31, 37, 0

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 3, "buyer", 604, "builder", 605, "shooter", 606


/* End Interplay */
3

"MoveUnit", "shooter", 1600, 0, 1
"MoveUnit", "builder", 1502, 0, 1

"SpeechPlay", 2, "shooter", 607, "builder", 608
