/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
11, 13, 33, 4, 8, 54, 0, 1, 6, 10, 17, 11

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 2, "shooter", 749, "buyer", 750

/* End Interplay */
1

"SpeechPlay", 1, "builder", 751

