/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
9, 0, 1, 35, 27, 17, 10, 26, 9, 4

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"



/* Interplay List */
/* Start Interplay */
2

"SpeechPlay", 2, "buyer", 553, "builder", 554

"TutorialPlay", 1
802, 205, 330, 1

/* End Interplay */
2

"MoveUnit", "shooter", 1856, 0, 1

"SpeechPlay", 1, "shooter", 555