/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
11, 14, 19, 44, 21, 13, 12, 47, 6, 0, 1, 33

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 2, "shooter", 695, "builder", 696

/* End Interplay */
2

"MoveUnit", "shooter", 1856, 0, 1

"SpeechPlay", 1, "shooter", 697

