/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
10, 0, 1, 9, 35, 25, 9, 27, 11, 51, 4

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"



/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 3, "buyer", 556, "builder", 557, "buyer", 559

/* End Interplay */
2

"MoveUnit", "shooter", 1856, 0, 1

"SpeechPlay", 1, "shooter", 560
