/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
13, 0, 1, 29, 19, 41, 31, 7, 37, 18, 11, 6, 4, 30

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"

/* Interplay List */
/* Start Interplay */
1

"SpeechPlay", 4, "shooter", 578, "buyer", 579, "builder", 580, "buyer", 581

/* End Interplay */
3

"MoveUnit", "shooter", 1984, 0, 1
"MoveUnit", "builder", 1876, 0, 1

"SpeechPlay", 2, "builder", 582, "shooter", 583
