/* Level Info File */

/* Gameplay Mode, Custom-map, Fog */
0, 0, 1

/* bountry turn, AI Aggressive */
0, 600.0

/* Availiable Weapons */
6, 0, 1, 11, 6, 16, 26

/* Winning Condition List */
1, "OnKillAll"

/* Losing Condition List */
1, "OnDead"



/* Interplay List */
/* Start Interplay */
2

"SpeechPlay", 4
"shooter", 533, "buyer", 534, "buyer", 536, "buyer", 537

"TutorialPlay", 2
539, 225, 280, 3
538, 600, 138, 2

/* End Interplay */
3

"MoveUnit", "shooter", 1728, 0, 1
"MoveUnit", "builder", 1664, 0, 1

"SpeechPlay", 3
"builder", 542, "shooter", 543, "shooter", 544
