<?xml version="1.0"?>
<!-- edited with XMLSpy v2006 sp2 U (http://www.altova.com) by elovikov (EMBRACE) -->
<TextResources>
	<string id="NoBonus">no bonuses</string>
	<string id="Stage">Stage</string>
	<string id="Country1">Phoenicia</string>
	<string id="Country2">Babylon</string>
	<string id="Country3">Egypt</string>
	<string id="Country4">Carthage</string>
	<string id="Country5">Rome</string>
	<string id="Country6">Greece</string>
	<string id="Country7">Troy</string>
	<string id="CountryUpper1">PHOENICIA</string>
	<string id="CountryUpper2">BABYLON</string>
	<string id="CountryUpper3">EGYPT</string>
	<string id="CountryUpper4">CARTHAGE</string>
	<string id="CountryUpper5">ROME</string>
	<string id="CountryUpper6">GREECE</string>
	<string id="CountryUpper7">TROY</string>
	<string id="Cycle">Journey</string>
	<string id="AltarCaption">The Altar of Poseidon</string>
	<string id="NoMovesReshuffle">No more moves! Reshuffle...</string>
	<string id="HarryUpTimeIsOut">Watch the time. There isn't much left.</string>
	<string id="LevelComplete">Level complete!</string>
	<string id="YouLoseLife">Out of time!</string>
	<string id="SwapBonusTip1">Select chip</string>
	<string id="SwapBonusTip2">and now select the new place for it</string>
	<string id="BombBonusTip">Select chip to explode</string>
	<string id="FlashBonusTip">Select chip to destroy all chips with the same color</string>
	<string id="PiecesOfArtefact">pieces</string>
	<string id="charged">charged</string>
	<text id="Troy" height="0.6">
		<string font="text">Troy</string>
		<string font="text">This article is about</string>
		<string font="text">the ancient city of</string>
		<string font="text">Ilion as described in</string>
		<string font="text">the world of Homer</string>
		<string font="text">and the location of</string>
		<string font="text">an ancient city</string>
		<string font="text">associated with it</string>
	</text>
	<text id="Mult" height="0.6">
		<string font="text">This article is about the ancient city of</string>
		<string font="text">Ilion as described in the world of Homer</string>
		<string font="text">and the location of an ancient city</string>
		<string font="text">associated with it</string>
	</text>
	<text id="ScreensaverConfirm" height="0.6">
		<text font="text" text="The game will be closed.
Do you want to continue?"/>
	</text>
	<text id="ScreensaverInfo" height="0.6">
		<text font="text" text="There is a reward for completing the whole
journey -- an animated 3D screensaver that will
be yours to keep. It will decorate your screen
and remind you of your glorious achievements."/>
	</text>
	<text id="ScreensaverReady1" height="0.6">
		<text font="text" text="Your mission is accomplished and you can now
receive your reward - Atlantis 3D Screensaver!"/>
	</text>
	<text id="ScreensaverReady2Ext" height="0.6">
		<text font="text" text="Click to download and install a premium-
quality animated 3D screensaver that will
remind you of your glorious achievements."/>
	</text>
	<text id="ScreensaverReady2" height="0.6">
		<text font="text" text="Click to install a premium-quality
animated 3D screensaver that will
remind you of your glorious achievements."/>
	</text>
	<text id="GameOver" height="0.7">
		<string font="text">Unfortunately you were not able</string>
		<string font="text">to collect all the pieces.</string>
		<string font="text"/>
		<string font="text">Try again starting from the first level in</string>
		<string font="text"/>
		<string font="Title">#MaxCountry#</string>
	</text>
	<text id="ActiveNoDelete" height="0.6">
		<string font="TitleLight">You cannot delete</string>
		<string font="TitleLight">active player!</string>
	</text>
	<text id="LastNoDelete" height="0.6">
		<string font="TitleLight">You cannot delete</string>
		<string font="TitleLight">last player!</string>
	</text>
	<text id="EndGame" height="0.6">
		<string font="TitleLight"/>
		<string font="TitleLight"/>
		<string font="TitleLight">Do you really want to exit?</string>
		<string font="TitleLight">(the game will be saved)</string>
	</text>
	<text id="EndGameAndLostLife" height="0.6">
		<string font="TitleLight"/>
		<string font="TitleLight">Your game will be saved. However, if you</string>
		<string font="TitleLight">exit now you will lose a life.</string>
		<string font="TitleLight"/>
		<string font="TitleLight">Do you really want to exit now?</string>
	</text>
	<text id="EndGameAndLostLastLife" height="0.6">
		<string font="TitleLight">Your game will be saved. However, if you</string>
		<string font="TitleLight">exit now you will lose your last life.</string>
		<string font="TitleLight">You can then resume your journey starting</string>
		<string font="TitleLight">from the first level in this land.</string>
		<string font="TitleLight"/>
		<string font="TitleLight">Do you want to exit? </string>
	</text>
	<text id="History1" height="0.7">
		<string font="TitleLight">You will now embark on an</string>
		<string font="TitleLight">adventurous voyage around</string>
		<string font="TitleLight">the ancient lands of the</string>
		<string font="TitleLight">Mediterranean to gather</string>
		<string font="TitleLight">the seven powers that will</string>
		<string font="TitleLight">help you raise Atlantis!</string>
		<string font="TitleLight">In every country you will</string>
		<string font="TitleLight">have to assemble a magic</string>
		<string font="TitleLight">artifact piece by piece.</string>
	</text>
	<text id="History2" height="0.7">
		<string font="TitleLight">Once put together, the</string>
		<string font="TitleLight">artifact gives you total</string>
		<string font="TitleLight">control over a special</string>
		<string font="TitleLight">power. When you have all</string>
		<string font="TitleLight">seven, you will need to place</string>
		<string font="TitleLight">them on Poseidon's altar</string>
		<string font="TitleLight">and Atlantis will be restored</string>
		<string font="TitleLight">to its might.</string>
		<string font="TitleLight">Good luck in your travels!</string>
	</text>
	<text id="History3" height="0.7">
		<string font="TitleLight">UNUSED</string>
		<string font="TitleLight">UNUSED</string>
	</text>
	<text id="Complete1" height="0.7">
		<text font="TitleLight" text="Your mission is accomplished.
The last of the 7 artifacts of
power is on the Altar of
Poseidon. Atlantis will be
raised to the surface now.
More adventures await!"/>
	</text>
	<text id="Complete2" height="0.7">
		<text font="TitleLight" text="Put your skills to the test
and embark on journey 2
followed by journey 3 and
many more adventures with
increasing difficulty and
exciting new features."/>
	</text>
	<text id="Complete3" height="0.7">
		<text font="TitleLight" text="UNUSED
UNUSED"/>
	</text>
	<text id="Phoenicia1" height="0.6">
		<string font="TitleLight">You set out on a sea voyage across the</string>
		<string font="TitleLight">Mediterranean to look for the first</string>
		<string font="TitleLight">artifact of power. The sea is calm.</string>
		<string font="TitleLight">Poseidon is on your side!</string>
	</text>
	<text id="Phoenicia2" height="0.6">
		<string font="TitleLight">Your first destination is Phoenicia -</string>
		<string font="TitleLight">a powerful seafaring nation known for</string>
		<string font="TitleLight">its very strong maritime trade.</string>
	</text>
	<text id="Phoenicia3" height="0.6">
		<string font="TitleLight">The amazing wealth of this nation is</string>
		<string font="TitleLight">what brings you here in search of the</string>
		<string font="TitleLight">first magic power.</string>
	</text>
	<text id="Phoenicia4" height="0.6">
		<string font="TitleLight">Its symbol is the glittering precious</string>
		<string font="TitleLight">metal. And the artifact you are after</string>
		<string font="TitleLight">is the magic bottomless chest of gold.</string>
	</text>
	<text id="Babylon1" height="0.6">
		<string font="TitleLight">Soon you reach the glorious city of</string>
		<string font="TitleLight">Babylon on the River Euphrates - the</string>
		<string font="TitleLight">capital of a flourishing kingdom.</string>
	</text>
	<text id="Babylon2" height="0.6">
		<string font="TitleLight">As you enter through the main gate and</string>
		<string font="TitleLight">follow the Processional Way, you behold</string>
		<string font="TitleLight">the legendary Tower of Babel.</string>
	</text>
	<text id="Babylon3" height="0.6">
		<string font="TitleLight">You proceed and soon get to the lush</string>
		<string font="TitleLight">Hanging Gardens, one of the Seven</string>
		<string font="TitleLight">Wonders of the World.</string>
	</text>
	<text id="Babylon4" height="0.6">
		<string font="TitleLight">The artifact you are looking for in this</string>
		<string font="TitleLight">magnificent kingdom is one that controls</string>
		<string font="TitleLight">air, symbolized by a light, blue cloud.</string>
	</text>
	<text id="Egypt1" height="0.6">
		<string font="TitleLight">After a long and wearisome journey in</string>
		<string font="TitleLight">the scorching desert, you see a great</string>
		<string font="TitleLight">river carrying cool, refreshing waters.</string>
	</text>
	<text id="Egypt2" height="0.6">
		<string font="TitleLight">You have reached the land of Egypt with</string>
		<string font="TitleLight">its majestic temples, ancient pyramids</string>
		<string font="TitleLight">and numerous powerful gods.</string>
	</text>
	<text id="Egypt3" height="0.6">
		<string font="TitleLight">Since days of yore the most important</string>
		<string font="TitleLight">god of the Egyptians has been Ra -- the</string>
		<string font="TitleLight">sun god.</string>
	</text>
	<text id="Egypt4" height="0.6">
		<string font="TitleLight">Your job is to assemble the ancient</string>
		<string font="TitleLight">artifact of Ra that will give you control</string>
		<string font="TitleLight">over the sun.</string>
	</text>
	<text id="Carthage1" height="0.6">
		<string font="TitleLight">After many days in the desert you get to</string>
		<string font="TitleLight">a land that is famous for its sea power.</string>
	</text>
	<text id="Carthage2" height="0.6">
		<string font="TitleLight">Carthaginians have traveled far and wide</string>
		<string font="TitleLight">and established control over the</string>
		<string font="TitleLight">Mediterranean.</string>
	</text>
	<text id="Carthage3" height="0.6">
		<string font="TitleLight">The power of water is what brings you</string>
		<string font="TitleLight">here. Assemble the magic ever-flowing</string>
		<string font="TitleLight">amphora.</string>
	</text>
	<text id="Rome1" height="0.6">
		<string font="TitleLight">All roads lead to Rome - the capital</string>
		<string font="TitleLight">of the mighty Empire.</string>
	</text>
	<text id="Rome2" height="0.6">
		<string font="TitleLight">The glorious Roman Legions conquered</string>
		<string font="TitleLight">many nations across Europe, Asia and</string>
		<string font="TitleLight">Africa.</string>
	</text>
	<text id="Rome3" height="0.6">
		<string font="TitleLight">The artifact you need to acquire in Rome</string>
		<string font="TitleLight">is the famous sword of Caesar that will</string>
		<string font="TitleLight">give you military might.</string>
	</text>
	<text id="Greece1" height="0.6">
		<string font="TitleLight">As you behold great temples in the</string>
		<string font="TitleLight">distance you realize you have reached</string>
		<string font="TitleLight">Greece.</string>
	</text>
	<text id="Greece2" height="0.6">
		<string font="TitleLight">This land has always been known for</string>
		<string font="TitleLight">its unique fertility.</string>
	</text>
	<text id="Greece3" height="0.6">
		<string font="TitleLight">This is the power you need to collect</string>
		<string font="TitleLight">in the land favored by the gods.</string>
	</text>
	<text id="Troy1" height="0.6">
		<string font="TitleLight">You arrive at Troy and become</string>
		<string font="TitleLight">witness to a great war. The city is</string>
		<string font="TitleLight">under siege but what is that?</string>
	</text>
	<text id="Troy2" height="0.6">
		<string font="TitleLight">A gift?</string>
		<string font="TitleLight">The artful enemy is planning a</string>
		<string font="TitleLight">sneak attack.</string>
	</text>
	<text id="Troy3" height="0.6">
		<string font="TitleLight">As the city is burned to the ground</string>
		<string font="TitleLight">your task is to collect the magic flame</string>
		<string font="TitleLight">controlling fire.</string>
	</text>
	<text id="Tip1" height="0.6">
		<text font="text" text="The hearts on the panel to the left
are extra lives you have remaining."/>
	</text>
	<text id="Tip2" height="0.6">
		<text font="text" text="After every completed level you
get to learn some valuable
information on the land you are in."/>
	</text>
	<text id="Tip3" height="0.6">
		<text font="text" text="The more tiles you match in one
go, the more energy is added to
the Sun power-up."/>
	</text>
	<text id="Tip4" height="0.6">
		<text font="text" text="The Sun power-up is re-set after
every level whereas all the other
bonuses remain with you until
you use them. It is a good idea
to utilize the Sun power-up as
soon as it is charged. "/>
	</text>
	<text id="Tip5" height="0.6">
		<text font="text" text="Use the bonuses only when you
have to. They will come in handy
later in your travels as the levels
get more and more difficult. "/>
	</text>
	<text id="Tip6" height="0.6">
		<text font="text" text="Try to score more points. Every
50 000 bring you an extra life."/>
	</text>
	<text id="Tip7" height="0.6">
		<text font="text" text="Get bonus points for completing
a level quickly."/>
	</text>
	<text id="Tip8" height="0.6">
		<text font="text" text="Try to collect all the bonuses
available on the levels you go
through. Things may become
difficult without them as you
proceed in your journey."/>
	</text>
	<text id="Tip9" height="0.6">
		<text font="text" text="You will be rewarded with a premium
Atlantis 3D screensaver at the end
of the journey."/>
	</text>
	<text id="Tip10" height="0.6">
		<text font="text" text='You get bonus points for longer
chains. These are marked with
"Terrific!", "Fantastic!" and
"SPECTACULAR!"'/>
	</text>
	<text id="Tip11" height="0.6">
		<text font="text" text="It is a good idea to utilize the 
Sun power-up on the more difficult
levels by intentionally working to
recharge it as quickly as possible."/>
	</text>
	<text id="Tip12" height="0.6">
		<text font="text" text="You can replay the levels you
already completed to pick up the
uncollected bonuses you may need."/>
	</text>
	<text id="Tip13" height="0.6">
		<text font="text" text="The Lightning bonus does not only
help you get rid of inconvenient
tiles but also decreases the number
of types of tiles in the game field
that may be very useful sometimes."/>
	</text>
	<text id="Tip14" height="0.6">
		<text font="text" text="Try to get rid of the locked tiles
at the very beginning as it may be
much more difficult to do once they
drop lower on the field. "/>
	</text>
	<text id="Tip15" height="0.6">
		<text font="text" text="Use the Swap bonus wisely. It can
move the artifact pieces away from
the wall."/>
	</text>
	<text id="Tip16" height="0.6">
		<text font="text" text="All scores are saved in the High
Scores table. It is displayed 
automatically if no keys are
pressed in the main menu window
for a few moments."/>
	</text>
	<text id="Tip17" height="0.6">
		<text font="text" text="When thinking of what bonus to use
keep in mind that the Time and the
Swap bonuses will come in very
handy on the more difficult levels."/>
	</text>
	<text id="Tip18" height="0.6">
		<text font="text" text="It is usually easier to get rid of frozen tiles 
at the very beginning."/>
	</text>
	<text id="Tip19" height="0.6">
		<text font="text" text="The game does not end even after
you complete all the levels. There
are new bonuses to collect and
adventures to embark on so you are
welcome to continue playing."/>
	</text>
	<text id="Tip20" height="0.6">
		<text font="text" text="You can always check what bonuses
have been left uncollected on the
levels you already completed and
go back to get them."/>
	</text>
	<text id="Tip21" height="0.6">
		<text font="text" text="Try to free the artifact pieces one
by one to avoid having several of
them at the bottom of the game
field at once. That usually makes
matching difficult."/>
	</text>
	<text id="Tip22" height="0.6">
		<text font="text" text='You can always go back to view the
animated clips from your journey
by pressing the "Travels" button
in the main menu.'/>
	</text>
	<text id="Tip23" height="0.6">
		<text font="text" text="Every artifact gives you control
over a certain power that is
related to the country you got it
from. You will need all seven to
raise the Atlantis."/>
	</text>
	<text id="Tip24" height="0.6">
		<text font="text" text="You can always view the artifacts
you have collected with related
info by selecting the Altar of
Poseidon symbol in the top
left-hand corner of the map."/>
	</text>
	<text id="Tip25" height="0.6">
		<text font="text" text="The Altar of Poseidon in the main
menu shows how many artifacts you
have collected thus far."/>
	</text>
	<text id="Tip26" height="0.6">
		<text font="text" text="Keep up the good work and discover
the mystery of Atlantis at the end
of your travels."/>
	</text>
	<text id="Tip27" height="0.6">
		<text font="text" text="The hearts on the panel to the left
are extra lives you have remaining."/>
	</text>
	<text id="Credits" height="1.0">
		<string font="TitleLight">presents</string>
		<string font="text"/>
		<string font="Caption" height="0.6">The Rise</string>
		<string font="Caption" height="0.6">of</string>
		<string font="Caption" height="0.6">Atlantis</string>
		<string font="text">* * *</string>
		<string font="Interface">Game design</string>
		<string font="TitleLight">Igor Elovikov</string>
		<string font="TitleLight">Igor Bukhman</string>
		<string font="text">* * *</string>
		<string font="Interface">Game programming</string>
		<string font="TitleLight">Vladimir Minin</string>
		<string font="text">* * *</string>
		<string font="Interface">Programming</string>
		<string font="TitleLight">Igor Elovikov</string>
		<string font="TitleLight">Alexander Sergeenko</string>
		<string font="text">* * *</string>
		<string font="Interface">Artwork</string>
		<string font="TitleLight">Irina Balina</string>
		<string font="TitleLight">Svetlana Sablina</string>
		<string font="TitleLight">Svetlana Ziminova</string>
		<string font="text">* * *</string>
		<string font="Interface">Animation</string>
		<string font="TitleLight">Svetlana Ziminova</string>
		<string font="TitleLight">Irina Balina</string>
		<string font="text">* * *</string>
		<string font="Interface">3D Models</string>
		<string font="TitleLight">Stanislav Milashenko</string>
		<string font="TitleLight">Nikolay Vorobyev</string>
		<string font="text">* * *</string>
		<string font="Interface" height="0.4"/>
		<string font="Interface" height="0.6">In-game text</string>
		<string font="Interface" height="0.6">and</string>
		<string font="Interface" height="0.6">storyline</string>
		<string font="TitleLight">Sean Elliot</string>
		<string font="TitleLight">Laura Hellebusch</string>
		<string font="text">* * *</string>
		<string font="Interface">Level design</string>
		<string font="TitleLight">Igor Bukhman</string>
		<string font="text">* * *</string>
		<string font="Interface" height="0.4"/>
		<string font="Interface" height="0.6">Web-version</string>
		<string font="Interface" height="0.6">and</string>
		<string font="Interface" height="0.6">localization</string>
		<string font="TitleLight">Denis Pinaev</string>
		<string font="text">* * *</string>
		<string font="Interface">Sound FX</string>
		<string font="TitleLight">Eugene Maxiyanov</string>
		<string font="text">* * *</string>
		<string font="Interface">Music</string>
		<string font="TitleLight">Michael Ivashenko</string>
		<string font="text">* * *</string>
		<string font="Interface">Special thanks</string>
		<string font="TitleLight">Dmitri Bukhman</string>
		<string font="TitleLight">Ekaterina Galicheva</string>
		<string font="TitleLight">Anastasia Sharipova</string>
		<string font="TitleLight">Maria Serebrennikova</string>
		<string font="TitleLight">Tony Leamer</string>
		<string font="TitleLight">Terri Hardie</string>
		<string font="TitleLight">Erik Zwerling</string>
		<string font="TitleLight">David Nixon</string>
		<string font="TitleLight">Mark Magdamit</string>
		<string font="TitleLight">Jessica Sachs</string>
		<string font="TitleLight">Jeff Hendricks</string>
		<string font="TitleLight" scale="0.7">and</string>
		<string font="TitleLight">Platon</string>
	</text>
	<text id="LivesLeft">
		<string font="Title">#LivesLeftCount# lives left</string>
		<string font="text"/>
		<string font="text">Try again and may you have the best of</string>
		<string font="text">luck in your honorable mission!</string>
	</text>
	<text id="ClickToPlayScene" height="0.8">
		<string font="Letter">Click</string>
		<string font="Letter">to play a scene</string>
	</text>
	<text id="ArtefactTip" height="0.6">
		<string font="text">Click to see</string>
		<string font="text">the Altar of Poseidon</string>
		<string font="text">with the powers</string>
		<string font="text">you collected.</string>
	</text>
	<text id="ScreensaverTip" height="0.6">
		<string font="text">There is a reward for</string>
		<string font="text">completing the game.</string>
	</text>
</TextResources>
