<?xml version="1.0" encoding="utf-8"?>

<Location_1>

	<!-- <point_light x="0" y="100" z="-225" range="15000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/> -->
	<point_light x="0" y="100" z="-250" range="15000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/>
	
	<texture name="L1T_ARC"/>
	<object id="arc" type="1" model="L1M_ARC" x="-124.5" y="51.2" z="336.4" yaw="-15" pitch="5" roll="-1"/>
	<texture name="L1T_CHEST"/>
	<object id="chest" type="1" model="L1M_CHEST" x="-308.2" y="-8.8" z="-35" yaw="-20" pitch="1.3" roll="4.8"/>
	
	<texture name="L1T_STONE"/>
	<object type="1" model="L1M_STONES_1"/>
	<object type="1" model="L1M_STONES_2" x="654" y="-360" z="2300"/>
	
	<texture name="L1T_GRASS"/>	
	<object type="1" model="L1M_I_GRASS" ambient="0xCFCFCFCF"/>
	<object type="1" model="L1M_I2_GRASS" ambient="0xDDDDDDDD"/>
	<texture name="L1T_ROCK"/>
	<object type="1" model="L1M_I_ROCK" ambient="0xDDDDDDDD"/>	
	<texture name="L1T_SAND_GRASS"/>
	<object type="1" model="L1M_I_SAND_GRASS" ambient="0xFFFFFFFF"/>
	<object type="1" model="L1M_I2_SAND_GRASS" ambient="0xDDDDDDDD"/>
	<texture name="L1T_SAND"/>
	<object type="1" model="L1M_I_SAND" ambient="0xCCCCCCCC"/>
	<object type="1" model="L1M_I2_SAND" ambient="0xEEEEEEEE"/>		
	
	<texture name="L1T_STEM"/>
	<object type="1" model="L1M_STEMS_1"/>
	<object type="1" model="L1M_STEMS_2" ambient="0xCCCCCCCC"/>	
	<object type="1" model="L1M_STEMS_3" x="-1400" z="-500"/>		

	<texture name="L1T_G_HANG_1"/>
	<object type="1" model="L1M_G_HANG_1" ambient="0xDDDDDDDD"/>
	<texture name="L1T_G_HANG_2"/>
	<object type="1" model="L1M_G_HANG_2" ambient="0xDDDDDDDD" x="123.5" y="-214.5" z="-59.1"/>
	<texture name="L1T_PLANT"/>
	<object type="1" model="L1M_PLANT"/>
	
	<texture name="L1T_BUNCHES_1"/>
	<object type="1" model="L1M_BUNCHES_1" ambient="0xFFFFFFFF" s_x="0.95" s_z="0.95"/>
	<texture name="L1T_BUNCHES_2"/>
	<object type="1" model="L1M_BUNCHES_2"/>
		
	<texture name="L1T_SKY"/>
	<object type="1" model="L1M_SKY" index="-1" s_x="0.6" s_z="0.6" x="198.3" y="4900" z="2.7" yaw="-90" pitch="0" roll="0"/>	
	
	<texture name="L1T_SEA_FADE"/>
	<object type="1" model="L1M_SEA_FADE"/>
	
	<texture name="L1T_WATER" d_x="-0.07" d_y="-0.07"/>
	<object type="1" model="L1M_WATER" color="0x99CCDDFF" ambient="0xFFFFFFFF" x="0" y="-458" z="0"/>	
	
	<texture name="NULL"/>
	<object type="1" model="L1M_MOUNTS" color="0xFF3366FF" s_x="0.8" s_y="0.8" s_z="0.8" x="3000" y="-100" z="8000" yaw="5" pitch="-90" roll="0"/>	
	<texture name="L1T_FOG"/>
	<object type="1" model="L1M_FOG" ambient="0xFFFFFFFF" s_x="0.7" s_z="0.7" x="0" y="0" z="0" yaw="0" pitch="0" roll="0"/>

	<texture name="L1T_SUN"/>
	<object type="1" model="L1M_SUN" s_x="0.45" s_y="0.45" s_z="0.45" x="0" y="1840" z="10600"/>
	<texture name="L1T_SUNGLOW"/>
	<object type="3" model="L1M_SUN" s_x="0.58" s_y="0.58" s_z="0.58" x="0" y="1800" z="10550" key_z="1" remoteness="0" value="0" speed="10" min="-30" max="30"/>
	
	<texture name="CLOUD_1"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10000" value="0" speed="-1.0"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10000" value="90" speed="-1.0"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10000" value="180" speed="-1.0"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10000" value="270" speed="-1.0"/>
	<texture name="CLOUD_2"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1500" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10100" value="75" speed="-1.2"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1500" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10100" value="165" speed="-1.2"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1500" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10100" value="255" speed="-1.2"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1500" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10100" value="345" speed="-1.2"/>
	<texture name="CLOUD_3"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="2200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10100" value="45" speed="-1.4"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="2200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10100" value="135" speed="-1.4"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="2200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10100" value="225" speed="-1.4"/>
	<object type="2" model="CLOUD" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="2200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="10100" value="315" speed="-1.4"/>
	
	<texture name="SHIP_1"/>
	<object type="2" model="SHIP" s_x="1.0" s_y="1.0" s_z="1.0" x="0" y="-180" z="0" yaw="0" pitch="-90" roll="0" remoteness="8100" value="15" speed="-2.0"/>
	<object type="2" model="SHIP" s_x="1.0" s_y="1.0" s_z="1.0" x="0" y="-180" z="0" yaw="0" pitch="-90" roll="0" remoteness="8100" value="105" speed="-2.0"/>
	<object type="2" model="SHIP" s_x="1.0" s_y="1.0" s_z="1.0" x="0" y="-180" z="0" yaw="0" pitch="-90" roll="0" remoteness="8100" value="195" speed="-2.0"/>
	<object type="2" model="SHIP" s_x="1.0" s_y="1.0" s_z="1.0" x="0" y="-180" z="0" yaw="0" pitch="-90" roll="0" remoteness="8100" value="285" speed="-2.0"/>
	<texture name="SHIP_2"/>
	<object type="3" model="SHIP" s_x="2.0" s_y="2.0" s_z="2.0" x="2800" y="-540" z="5700" yaw="0" pitch="-90" roll="0" key_x="1" key_y="1" remoteness="200" value="45" speed="4.5" min="-5" max="3"/>
		
	<!-- main island -->
	<texture name="L1T_WAVE" d_y="0"/>	
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="20" max_delay="0.5" delay="0.1" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="60" max_delay="0.5" delay="0.9" a_first_peak="0.7" a_last_peak="0.8"/>	
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="100" max_delay="0.5" delay="0.5" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="140" max_delay="0.5" delay="1.5" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="180" max_delay="0.5" delay="0.3" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="220" max_delay="0.5" delay="1.1" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="260" max_delay="0.5" delay="1.9" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="300" max_delay="0.5" delay="0.7" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="800" max="1600" a_min="0" a_max="255" value="340" max_delay="0.5" delay="1.7" a_first_peak="0.7" a_last_peak="0.8"/>
		
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="30" max_delay="0.5" delay="2.1" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="70" max_delay="0.5" delay="2.9" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="110" max_delay="0.5" delay="2.5" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="150" max_delay="0.5" delay="3.5" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="190" max_delay="0.5" delay="2.3" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="230" max_delay="0.5" delay="3.1" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="270" max_delay="0.5" delay="3.9" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="310" max_delay="0.5" delay="2.7" a_first_peak="0.7" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="0" y="-455" z="0" speed="-100" min="850" max="1650" a_min="0" a_max="255" value="350" max_delay="0.5" delay="3.7" a_first_peak="0.7" a_last_peak="0.8"/>
	
	<!-- second island -->
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="20" max_delay="2.0" delay="0.7" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="60" max_delay="2.0" delay="0.9" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="100" max_delay="2.0" delay="0.5" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="140" max_delay="2.0" delay="1.0" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="180" max_delay="2.0" delay="1.1" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="220" max_delay="2.0" delay="1.2" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="260" max_delay="2.0" delay="1.2" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="300" max_delay="2.0" delay="0.7" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="600" max="1300" a_min="0" a_max="255" value="340" max_delay="2.0" delay="1.3" a_first_peak="0.6" a_last_peak="0.8"/>
	
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="0" max_delay="2.0" delay="2.7" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="40" max_delay="2.0" delay="2.9" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="80" max_delay="2.0" delay="2.5" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="120" max_delay="2.0" delay="3.0" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="160" max_delay="2.0" delay="2.7" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="200" max_delay="2.0" delay="3.2" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="240" max_delay="2.0" delay="3.1" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="280" max_delay="2.0" delay="2.7" a_first_peak="0.6" a_last_peak="0.8"/>
	<object type="6" model="L1M_WAVE" ambient="0xFFFFFFFF" x="950" y="-450" z="2250" speed="-100" min="700" max="1400" a_min="0" a_max="255" value="320" max_delay="2.0" delay="3.3" a_first_peak="0.6" a_last_peak="0.8"/>
	
	<texture name="L1T_PALM"/>
	<object type="3" model="L1M_PALM_TOP_1_F" x="274.7" y="110" z="248.7" key_x="0" key_y="0" key_z="1" value="0" speed="2.5" min="-2" max="2"/>
	<object type="3" model="L1M_PALM_TOP_1_E" x="265.5" y="141.6" z="244.1" key_x="0" key_y="0" key_z="1" value="-2" speed="2.5" min="-2" max="2"/>
	<object type="3" model="L1M_PALM_TOP_1_D" x="-274.8" y="94.3" z="234.2" key_x="0" key_y="0" key_z="1" value="0" speed="2.5" min="-2" max="2"/>
	<object type="3" model="L1M_PALM_TOP_1_C" x="-277.7" y="123.6" z="226.3" key_x="0" key_y="0" key_z="1" value="-2" speed="2.5" min="-2" max="2"/>
	<object type="3" model="L1M_PALM_TOP_1_H" x="361.1" y="94.5" z="152.3" key_x="0" key_y="0" key_z="1" value="0" speed="2.5" min="-2" max="2"/>
	<object type="3" model="L1M_PALM_TOP_1_G" x="354.9" y="120.9" z="134.1" key_x="0" key_y="0" key_z="1" value="-2" speed="2.5" min="-2" max="2"/>
	<object type="3" model="L1M_PALM_TOP_1_B" x="-314.1" y="88.3" z="35.4" key_x="0" key_y="0" key_z="1" value="0" speed="2.5" min="-2" max="2"/>
	<object type="3" model="L1M_PALM_TOP_1_A" x="-313" y="118.6" z="23.3" key_x="0" key_y="0" key_z="1" value="-2" speed="2.5" min="-2" max="2"/>
	
	<object type="1" model="L1M_PALM_TOPS_2" ambient="0xBFBFBFBF"/>
	<object type="1" model="L1M_PALM_TOPS_3" ambient="0xBFBFBFBF" x="-1400" z="-500"/>

</Location_1>

<Location_2>

	<!-- <point_light x="0" y="300" z="-250" range="15000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/> -->
	<point_light x="0" y="100" z="-250" range="15000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/>
	
	<texture name="L2T_ARC"/>
	<object type="1" model="L2M_ARC" x="426.85" y="-164.62" z="837.5" yaw="0" pitch="0" roll="0"/>
	<texture name="L2T_CHEST"/>
	<object type="1" model="L2M_CHEST"/>
	
	<texture name="L2T_STEM"/>
	<object type="1" model="L2M_STEMS"/>
	
	<texture name="L2T_BEACON"/>
	<object type="1" model="L2M_BEACON" x="1000" z="-1000"/>
	<texture name="L2T_ROCK"/>
	<object type="1" model="L2M_BEACON_ROCK" x="1000" z="-1000"/>
	<texture name="L2T_BEACON_OMNI"/>
	<object type="5" model="L2M_BEACON_OMNI" x="-1328" y="455" z="6253" remoteness="0" value="0" speed="50.0"/>
	
	<texture name="L2T_GRASS"/>
	<object type="1" model="L2M_GRASS"/>
	<texture name="L2T_ROCK"/>
	<object type="1" model="L2M_ROCK" ambient="0xDDDDDDDD"/>
	<texture name="L2T_SAND_GRASS"/>
	<object type="1" model="L2M_SAND_GRASS"/>
	<texture name="L2T_SAND"/>
	<object type="1" model="L2M_SAND"/>
	
	<texture name="L2T_ROCK_HANG_1"/>
	<object type="1" model="L2M_ROCK_HANG_1" ambient="0xBBBBBBBB"/>
	<texture name="L2T_ROCK_HANG_2"/>
	<object type="1" model="L2M_ROCK_HANG_2" ambient="0xBBBBBBBB"/>
	<texture name="L2T_BUNCHES_1"/>
	<object type="1" model="L2M_BUNCHES_1" ambient="0xBBBBBBBB"/>
	<!--
	<texture name="L2T_BUNCHES_2"/>
	<object type="1" model="L2M_BUNCHES_2" ambient="0xBBBBBBBB"/>
	-->
	<texture name="L2T_PLANT"/>
	<object type="1" model="L2M_PLANT"/>

	<texture name="L2T_SKY"/>
	<object type="1" model="L2M_SKY" index="-1" s_x="0.6" s_y="0.6" x="198.3" y="4760.2" z="2.7" yaw="0" pitch="-90" roll="0"/>	

	<texture name="CLOUD_4"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="600" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8000" value="0" speed="-1.0"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="600" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8000" value="90" speed="-1.0"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="600" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8000" value="180" speed="-1.0"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="600" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8000" value="270" speed="-1.0"/>
	<texture name="CLOUD_5"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="75" speed="-1.2"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="165" speed="-1.2"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="255" speed="-1.2"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="345" speed="-1.2"/>
	<texture name="CLOUD_6"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="45" speed="-1.4"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="135" speed="-1.4"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="225" speed="-1.4"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="1800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="315" speed="-1.4"/>
		
	<texture name="NULL"/>
	<object type="1" model="L2M_MOUNTS" color="0xFF492100" s_x="0.6" s_y="0.6" s_z="0.6" y="-140" z="400"/>
	<!-- <object type="1" model="L2M_MOUNTS" color="0xFFBB5040" s_x="0.6" s_y="0.6" s_z="0.6" y="-140"/> -->
	
	<texture name="L2T_SEA_FADE"/>
	<object type="1" model="L2M_SEA_FADE" s_x="0.5" s_z="0.5" y="-35"/>
	<texture name="L2T_WATER" d_x="-0.07" d_y="-0.07"/>
	<!-- <object type="1" model="L2M_WATER" color="0xA0FFFFFF" ambient="0xFFFFFFFF" s_x="1" s_z="1" z="0"/> -->
	<object type="1" model="L2M_WATER" color="0x88FFFFFF" ambient="0xFFFFFFFF" s_x="1" s_z="1" y="-18"/>
	
	<texture name="L2T_SUN"/>
	<object type="1" model="L2M_SUN" s_x="0.75" s_z="0.75" x="0" y="-600" z="8500" pitch="90"/>	

	<texture name="L2T_BEACON_LIGHT"/>
	<object type="5" model="L2M_BEACON_LIGHT" x="-1325" y="455" z="6252" remoteness="60" value="0" speed="50.0"/>
	
	<texture name="L2T_SUN_ROAD" d_x="0.009" d_y="0.009" sd_x="0.034" sd_y="0.034"/>
	<object type="1" model="L2M_SUN_ROAD" color="0xAAFFFF77" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-530" z="7200" yaw="0"/>
	
	<texture name="L2T_FOG"/>
	<object type="1" model="L2M_FOG" ambient="0xFFFFFFFF" s_x="0.62" s_y="1" s_z="0.62" y="-48"/>
	
	<texture name="SHIP_3"/>
	<object type="2" model="SHIP" s_x="1.0" s_y="1.0" s_z="1.0" x="0" y="-390" z="0" yaw="0" pitch="-90" roll="0" remoteness="6600" value="25" speed="-1.2"/>
	<object type="2" model="SHIP" s_x="1.0" s_y="1.0" s_z="1.0" x="0" y="-390" z="0" yaw="0" pitch="-90" roll="0" remoteness="6600" value="115" speed="-1.2"/>
	<object type="2" model="SHIP" s_x="1.0" s_y="1.0" s_z="1.0" x="0" y="-390" z="0" yaw="0" pitch="-90" roll="0" remoteness="6600" value="205" speed="-1.2"/>
	<object type="2" model="SHIP" s_x="1.0" s_y="1.0" s_z="1.0" x="0" y="-390" z="0" yaw="0" pitch="-90" roll="0" remoteness="6600" value="295" speed="-1.2"/>
	
	<texture name="L2T_BUNCHES_2"/>
	<object type="1" model="L2M_BUNCHES_2" ambient="0xBBBBBBBB"/>
	
	<texture name="L2T_PALM"/>
	<object type="1" model="L2M_PALM_TOPS_1"/>
	<object type="1" model="L2M_PALM_TOPS_2"/>
	
</Location_2>	

<Location_3>
	<!-- <point_light x="0" y="80" z="-200" range="15000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/> -->
	<point_light x="0" y="100" z="-250" range="15000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/>
	
	<texture name="L3T_COLUMN_2"/>
	<object type="1" model="L3M_ARCS"/>
	
	<texture name="L3T_ROCK"/>
	<object type="1" model="L3M_ROCK_TOP"/>
	<object type="1" model="L3M_ROCK"/>
	<object type="1" model="L3M_RING_OF_ROCKS"/>
	<object type="1" model="L3M_FAR_ROCKS" s_x="0.7" s_z="0.7" y="2000"/>
	<texture name="L3T_CAVE"/>
	<object type="1" model="L3M_CAVES"/>
	<texture name="L3T_COLUMN_1"/>
	<object type="1" model="L3M_RUINS"/>
	<texture name="L3T_TREE"/>
	<object type="1" model="L3M_TREES"/>	
	<texture name="L3T_LIANA"/>
	<object type="1" model="L3M_LIANS"/>
	<texture name="L3T_LICHEN"/>
	<object type="1" model="L3M_LICHENS"/>
	
	<texture name="L3T_SKY"/>
	<object type="1" model="L3M_SKY" s_x="0.58" s_z="0.58" y="-2100"/>
	
	<texture name="L3T_SUN"/>
	<object type="3" model="L3M_SUN" s_x="0.6" s_y="0.6" s_z="0.6" x="0" y="800" z="9500" roll="10" key_z="1" remoteness="0" value="14" speed="5" min="0" max="14"/>
	
	<texture name="L3T_CLOUDS_DOWN" d_x="0.07" d_y="0.07"/>
	<object type="1" model="L3M_CLOUDS" color="0x99FFFFFF" ambient="0xEEEEEEEE" y="3480"/>
	<texture name="L3T_CLOUDS_DOWN" d_x="0.05" d_y="-0.05"/>
	<object type="1" model="L3M_CLOUDS" color="0x99FFFFFF" ambient="0xFFFFFFFF" y="3700"/>
	<texture name="L3T_FOG"/>
	<object type="1" model="L3M_FOG" ambient="0xFFFFFFFF" s_x="0.58" s_z="0.58" y="3700"/>
	
	<texture name="L3T_BRIDGE"/>
	<object type="1" model="L3M_BRIDGES"/>
	
	
	<texture name="CLOUD_1"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="0" speed="-1.4"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="90" speed="-1.4"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="180" speed="-1.4"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="270" speed="-1.4"/>
	<texture name="CLOUD_2"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9400" value="75" speed="-1.6"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9400" value="165" speed="-1.6"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9400" value="255" speed="-1.6"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="800" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9400" value="345" speed="-1.6"/>
	<texture name="CLOUD_3"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1400" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9400" value="45" speed="-1.8"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1400" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9400" value="135" speed="-1.8"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1400" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9400" value="225" speed="-1.8"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1400" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9400" value="315" speed="-1.8"/>
	
	<texture name="L3T_LEAFS"/>
	<object type="1" model="L3M_LEAFS"/>
	<texture name="L3T_BUSH"/>
	<object type="1" model="L3M_BUSHES"/>
	<texture name="L3T_BUNCH"/>
	<object type="1" model="L3M_BUNCHES"/>

</Location_3>

<Location_4>
	<!-- <point_light x="0" y="80" z="-200" range="15000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/> -->
	<point_light x="0" y="100" z="-250" range="15000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/>
	
	<texture name="L4T_GRASS"/>
	<object type="1" model="L4M_ROCK_TOP" ambient="0xCCCCCCCC"/>
	<object type="1" model="L4M_ROCKS_TOP" ambient="0xDDDDDDDD"/>
	<texture name="L4T_ROCK"/>
	<object type="1" model="L4M_ROCK" ambient="0xDDDDDDDD"/>
	<object type="1" model="L4M_FALLS_ROCKS" s_x="1.03" s_z="1.03" y="-100"/>	
	
	<texture name="L4T_COLUMN"/>
	<object type="1" model="L4M_STATUES_BASE"/>
	<texture name="L4T_STATUE"/>
	<object type="1" model="L4M_STATUES"/>	
	
	<texture name="L4T_COLUMN"/>
	<object type="1" model="L4M_COLUMNS"/>	
	
	<texture name="L4T_SKY"/>
	<object type="1" model="L4M_SKY" s_x="0.6" s_z="0.6"/>
	<texture name="L4T_SEA_FADE"/>
	<object type="1" model="L4M_SEA_FADE"/>
	
	<texture name="L4T_WATER" d_y="0.2"/>
	<object type="1" model="L4M_WATER" color="0xA0CCDDFF" ambient="0xFFFFFFFF" s_x="1" s_z="1"/>
	<texture name="L4T_WATER" d_x="0.05" d_y="0.05"/>
	<object type="5" model="L4M_FALLS_DEEP" color="0xFFAAAAFF" value="0" speed="3.0"/>
	
	<texture name="L4T_ROCK"/>
	<object type="1" model="L4M_ROCKS" s_x="1" s_z="1"/>
	
	<texture name="L4T_FALL" d_y="-0.4"/>
	<object type="1" model="L4M_FALLS_RING" y="0"/>
	
	<texture name="L4T_WATER_LOOP" d_y="-0.2"/>
	<object type="1" model="L4M_WATER_LOOP" ambient="0xFFFFFFFF" y="-10"/>
	
	<texture name="L4T_FOG_1"/>
	<object type="1" model="L4M_FOG" ambient="0xFFFFFFFF" s_x="0.61" s_z="0.61" y="-50"/>	
		
	<texture name="L4T_FOG_1"/>
	<object type="1" model="L4M_FALLS_FOG_2"/>
	<object type="1" model="L4M_FALLS_FOG_1" y="50"/>
	<texture name="L4T_FOG_2"/>
	<object type="1" model="L4M_FALLS_FOG_3" s_x="0.97" s_z="0.97" y="100"/>
	
	<texture name="L4T_SUN"/>
	<object type="3" model="L4M_SUN" s_x="0.6" s_y="0.6" s_z="0.6" x="0" y="800" z="8300" roll="10" key_z="1" remoteness="0" value="14" speed="5" min="0" max="14"/>
	<object type="3" model="L4M_SUN" s_x="0.6" s_y="0.6" s_z="0.6" x="0" y="800" z="8290" key_z="1" remoteness="0" value="0" speed="5" min="0" max="14"/>

	<texture name="CLOUD_1"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="400" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8000" value="0" speed="1.0"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="400" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8000" value="90" speed="1.0"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="400" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8000" value="180" speed="1.0"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="400" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8000" value="270" speed="1.0"/>
	<texture name="CLOUD_2"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1000" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="-75" speed="1.2"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1000" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="-165" speed="1.2"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1000" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="-255" speed="1.2"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1000" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="-345" speed="1.2"/>
	<texture name="CLOUD_3"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1600" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="-45" speed="1.4"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1600" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="-135" speed="1.4"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1600" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="-225" speed="1.4"/>
	<object type="2" model="CLOUD" s_x="0.4" s_y="0.4" s_z="0.4" x="0" y="1600" z="0" yaw="-90" pitch="-90" roll="0" remoteness="8100" value="-315" speed="1.4"/>	
	
	<texture name="SHIP_5"/>
	<object type="2" model="SHIP" ambient="0xFFFFFFFF" s_x="1.25" s_y="1.25" s_z="1.25" x="0" y="-650" z="0" yaw="0" pitch="-90" roll="0" remoteness="9200" value="-15" speed="2.0"/>
	<object type="2" model="SHIP" ambient="0xFFFFFFFF" s_x="1.25" s_y="1.25" s_z="1.25" x="0" y="-650" z="0" yaw="0" pitch="-90" roll="0" remoteness="9200" value="-105" speed="2.0"/>
	<object type="2" model="SHIP" ambient="0xFFFFFFFF" s_x="1.25" s_y="1.25" s_z="1.25" x="0" y="-650" z="0" yaw="0" pitch="-90" roll="0" remoteness="9200" value="-195" speed="2.0"/>
	<object type="2" model="SHIP" ambient="0xFFFFFFFF" s_x="1.25" s_y="1.25" s_z="1.25" x="0" y="-650" z="0" yaw="0" pitch="-90" roll="0" remoteness="9200" value="-285" speed="2.0"/>		
	
	<texture name="L4T_RAINBOW"/>
	<object type="1" model="L4M_RAINBOW" x="1300" y="400" z="-300"/>
	
	<texture name="L4T_BUSH"/>
	<object type="1" model="L4M_BUSHES"/>
	<texture name="L4T_LICHEN"/>
	<object type="1" model="L4M_LICHENS"/>
	<texture name="L4T_FLOWER_1"/>
	<object type="1" model="L4M_FLOWERS_1"/>
	<texture name="L4T_FLOWER_2"/>
	<object type="1" model="L4M_FLOWERS_2"/>
	<texture name="L4T_LIANA"/>
	<object type="1" model="L4M_LIANAS"/>
	<texture name="L4T_HANG"/>
	<object type="1" model="L4M_HANGS"/>		
		
</Location_4>

<Location_5>
	<!-- <point_light x="0" y="200" z="0" range="1000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1" dynamic_color_speed="40" dynamic_colors="0xFFFFFFFF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF"/> -->
	<!-- <point_light x="0" y="200" z="-300" range="1000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/> -->
	
	<!-- <point_light x="0" y="200" z="-300" range="5000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/> -->
	<point_light x="0" y="100" z="-250" range="5000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/>
	<point_light x="0" y="-2500" z="6000" range="5000" attenuation_0="1" attenuation_1="0" attenuation_2="0" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1"/>
	
	<!--
	<point_light x="800" y="100" z="700" range="500" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1" dynamic_color_speed="40" dynamic_colors="0xFFFFFFFF 0xFFFF00FF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF 0xFF0000FF"/>
	<point_light x="-800" y="100" z="700" range="500" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1" dynamic_color_speed="40" dynamic_colors="0xFFFFFFFF 0xFFFF00FF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF 0xFF0000FF"/>
	<point_light x="800" y="100" z="-600" range="500" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1" dynamic_color_speed="40" dynamic_colors="0xFFFFFFFF 0xFFFF00FF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF 0xFF0000FF"/>
	<point_light x="-800" y="100" z="-600" range="500" ambient_a="0.1" ambient_r="0.1" ambient_g="0.1" ambient_b="0.1" diffuse_a="1" diffuse_r="1" diffuse_g="1" diffuse_b="1" specular_a="1" specular_r="1" specular_g="1" specular_b="1" dynamic_color_speed="40" dynamic_colors="0xFFFFFFFF 0xFFFF00FF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF 0xFF0000FF"/>
	-->

		
	<!--
	<texture name="T_LOCOMOTIVE"/>
	<object type="1" model="LOCOMOTIVE" s_x="0.15" s_y="0.15" s_z="0.15" x="-30" y="15" z="0"/>
	<texture name="T_CARRIAGE_3"/>
	<object type="1" model="CARRIAGE_3" s_x="0.15" s_y="0.15" s_z="0.15" x="0" y="12" z="0"/>
	<object type="1" model="CARRIAGE_3" s_x="0.15" s_y="0.15" s_z="0.15" x="30" y="12" z="0"/>
	-->
	
	<texture name="L5T_PALACE"/>
	<object type="1" model="L5M_TOWERS" y="550" z="-2500"/>
	<texture name="L5T_DOOR"/>
	<object type="1" model="L5M_DOORS" y="550" z="-2500"/>
	<texture name="L5T_FLOOR"/>
	<object type="1" model="L5M_FLOOR" y="550" z="-2500"/>
	<texture name="L5T_WALL"/>
	<object type="1" model="L5M_WALLS" y="550" z="-2500"/>
	<texture name="L5T_ROCK"/>
	<object type="1" model="L5M_BIG_ISLAND_TOP" y="550" z="-2500"/>	
	<object type="1" model="L5M_BIG_ISLAND_BOTTOM" y="550" z="-2500"/>
	
	<texture name="L5T_ROCK"/>
	<object type="1" model="L5M_MAIN_ISLAND"/>
	<object type="4" model="L5M_ISLAND_TOP" x="-400" y="-70" z="180" key_y="1" value="10" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_TOP" x="400" y="-70" z="180" key_y="1" value="-10" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_BOTTOM" x="-400" y="-70" z="180" key_y="1" value="10" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_BOTTOM" x="400" y="-70" z="180" key_y="1" value="-10" speed="15" min="-10" max="10"/>
		
	<texture name="L5T_ROCK"/>
	<object type="4" model="L5M_ISLAND_TOP" s_x="1.5" s_y="1.5" s_z="1.5" x="-900" y="-50" z="800" yaw="-40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_TOP" s_x="1.3" s_y="1.3" s_z="1.3" x="900" y="-50" z="800" yaw="40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_TOP" s_x="1.3" s_y="1.3" s_z="1.3" x="-1200" y="-90" z="100" yaw="-85" key_y="-1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_TOP" s_x="1.3" s_y="1.3" s_z="1.3" x="1200" y="-90" z="100" yaw="75" key_y="-1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_TOP" s_x="1.5" s_y="1.5" s_z="1.5" x="900" y="-50" z="-600" yaw="40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_TOP" s_x="1.3" s_y="1.3" s_z="1.3" x="-900" y="-50" z="-600" yaw="-40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	
	<object type="4" model="L5M_ISLAND_BOTTOM" s_x="1.5" s_y="1.5" s_z="1.5" x="-900" y="-50" z="800" yaw="-40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_BOTTOM" s_x="1.3" s_y="1.3" s_z="1.3" x="900" y="-50" z="800" yaw="40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ROCK_1" s_x="1" s_y="1" s_z="1" x="900" y="-70" z="800" yaw="40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_BOTTOM" s_x="1.3" s_y="1.3" s_z="1.3" x="-1200" y="-90" z="100" yaw="-85" key_y="-1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ROCK_2" s_x="1" s_y="1" s_z="1" x="-1200" y="-90" z="100" yaw="-85" key_y="-1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_BOTTOM" s_x="1.3" s_y="1.3" s_z="1.3" x="1200" y="-90" z="100" yaw="75" key_y="-1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ROCK_2" s_x="1" s_y="1" s_z="1" x="1200" y="-90" z="100" yaw="75" key_y="-1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_BOTTOM" s_x="1.5" s_y="1.5" s_z="1.5" x="900" y="-50" z="-600" yaw="40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ISLAND_BOTTOM" s_x="1.3" s_y="1.3" s_z="1.3" x="-900" y="-50" z="-600" yaw="-40" key_y="1" value="0" speed="15" min="-10" max="10"/>
	<object type="4" model="L5M_ROCK_1" s_x="1" s_y="1" s_z="1" x="-900" y="-70" z="-600" yaw="40" key_y="1" value="0" speed="15" min="-10" max="10"/>

	<texture name="L5T_SKY"/>
	<object type="1" model="L5M_SKY" ambient="0xFFFFFFFF" s_x="0.58" s_z="0.58"/>
	<texture name="L5T_STARS" d_x="-0.02"/>
	<object type="1" model="L5M_STARS" ambient="0xFFFFFFFF" s_x="0.58" s_z="0.58"/>	
	<texture name="L5T_CLOUDS_UP" d_x="-0.01" d_y="-0.01"/>
	<object type="1" model="L5M_CLOUDS" ambient="0xFFFFFFFF" s_x="0.8" s_z="0.8" y="20"/>
	<texture name="L5T_FOG"/>
	<object type="1" model="L5M_FOG" color="0xEEFFFFFF" ambient="0xFFFFFFFF" s_x="0.6" s_z="0.6"/>	
	
	<texture name="L5T_GALAXY"/>
	<object type="5" model="L5M_GALAXY" ambient="0xFFFFFFFF" s_x="0.45" s_z="0.45" x="-3000" y="-2500" z="8500" yaw="-20" pitch="-45" value="0" speed="10.0"/>
	<object type="5" model="L5M_GALAXY" ambient="0xFFFFFFFF" s_x="0.45" s_z="0.45" x="3000" y="-2500" z="8500" yaw="20" pitch="-45" value="0" speed="10.0"/>
	<object type="5" model="L5M_GALAXY" ambient="0xFFFFFFFF" s_x="0.5" s_z="0.5" x="-9000" y="-2000" z="-2000" yaw="-115" pitch="-25" value="0" speed="10.0"/>
	<object type="5" model="L5M_GALAXY" ambient="0xFFFFFFFF" s_x="0.5" s_z="0.5" x="9000" y="-2000" z="-2000" yaw="115" pitch="-25" value="0" speed="10.0"/>
	<texture name="L5T_MOON"/>
	<object type="1" model="L5M_GALAXY" ambient="0xFFFFFFFF" s_x="0.4" s_z="0.4" x="-500" y="300" z="9500" yaw="-15" pitch="-90"/>	
	
	<texture name="CLOUD_7"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-1200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="0" speed="-1.0"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-1200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="90" speed="-1.0"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-1200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="180" speed="-1.0"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-1200" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="270" speed="-1.0"/>
	<texture name="CLOUD_8"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-450" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9200" value="75" speed="-1.2"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-450" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9200" value="165" speed="-1.2"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-450" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9200" value="255" speed="-1.2"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="-450" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9200" value="345" speed="-1.2"/>
	<texture name="CLOUD_9"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="300" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="45" speed="-1.4"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="300" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="135" speed="-1.4"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="300" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="225" speed="-1.4"/>
	<object type="2" model="CLOUD" ambient="0xFFFFFFFF" s_x="0.5" s_y="0.5" s_z="0.5" x="0" y="300" z="0" yaw="-90" pitch="-90" roll="0" remoteness="9300" value="315" speed="-1.4"/>	

	<texture name="L5T_LIGHT"/>				
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="-4500" y="-4000" z="6800" yaw="-45" pitch="-90" key_x="1" key_y="-0.3" remoteness="0" value="0" speed="-3" min="-5" max="5"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="-4500" y="-4000" z="6800" yaw="-45" pitch="-90" key_x="1" key_y="-0.3" remoteness="0" value="22.5" speed="-3" min="15" max="25"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="-4500" y="-4000" z="6800" yaw="-45" pitch="-90" key_x="1" key_y="-0.3" remoteness="0" value="-22.5" speed="-3" min="-25" max="-15"/>
	
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="6800" y="-4000" z="3000" key_x="1" yaw="45" pitch="-90" remoteness="0" value="0" speed="-4" min="-5" max="5"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="6800" y="-4000" z="3000" key_x="1" yaw="45" pitch="-90" remoteness="0" value="22.5" speed="-4" min="15" max="25"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="6800" y="-4000" z="3000" key_x="1" yaw="45" pitch="-90" remoteness="0" value="-22.5" speed="-4" min="-25" max="-15"/>
	
	<texture name="L5T_LIGHT"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="2000" y="-4000" z="8000" yaw="25" pitch="-90" key_x="1" remoteness="0" value="0" speed="3" min="-5" max="5"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="2000" y="-4000" z="8000" yaw="25" pitch="-90" key_x="1" remoteness="0" value="22.5" speed="3" min="15" max="25"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="2000" y="-4000" z="8000" yaw="25" pitch="-90" key_x="1" remoteness="0" value="-22.5" speed="3" min="-25" max="-15"/>
	
	<texture name="L5T_LIGHT"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="2000" y="-4000" z="-8000" yaw="190" pitch="-90" key_x="1" remoteness="0" value="0" speed="3" min="-5" max="5"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="2000" y="-4000" z="-8000" yaw="190" pitch="-90" key_x="1" remoteness="0" value="22.5" speed="3" min="15" max="25"/>
	<object type="3" model="L5M_BEAM" color="0xCCFFFFFF" ambient="0xFFFFFFFF" x="2000" y="-4000" z="-8000" yaw="190" pitch="-90" key_x="1" remoteness="0" value="-22.5" speed="3" min="-25" max="-15"/>	
	
	<texture name="L5T_MOON"/>	
	<object type="4" model="L5M_MOON_2" s_x="0.75" s_y="0.75" s_z="0.75" x="-870" y="-50" z="830" yaw="-40" key_y="1" value="0" speed="15" min="-10" max="10" dynamic_color_speed="150" dynamic_colors="0xFFFFFFFF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF"/>	
	<object type="4" model="L5M_MOON_1" x="915" y="-75" z="815" yaw="40" key_y="1" value="0" speed="15" min="-10" max="10" dynamic_color_speed="150" dynamic_colors="0xFFFFFFFF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF"/>
	<object type="4" model="L5M_MOON_1" x="-915" y="-75" z="-615" yaw="-140" key_y="1" value="0" speed="15" min="-10" max="10" dynamic_color_speed="150" dynamic_colors="0xFFFFFFFF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF"/>
	<object type="4" model="L5M_MOON_2" s_x="0.75" s_y="0.75" s_z="0.75" x="870" y="-50" z="-630" yaw="140" key_y="1" value="0" speed="15" min="-10" max="10" dynamic_color_speed="150" dynamic_colors="0xFFFFFFFF 0xFFFFFF00 0xFF00FF00 0xFF00FFFF"/>
	
	<texture name="L5T_GLOW"/>
	<object type="4" model="L5M_GALAXY" s_x="0.15" s_y="0.15" s_z="0.15" x="-900" y="50" z="800" pitch="-90" key_y="1" value="0" speed="15" min="-10" max="10" camera_orientation="1" remoteness="0" dynamic_color_speed="150" dynamic_colors="0x88FFFFFF 0x88FFFF00 0x8800FF00 0x8800FFFF"/>
	<object type="4" model="L5M_GALAXY" s_x="0.1" s_y="0.1" s_z="0.1" x="900" y="90" z="800" pitch="-90" key_y="1" value="0" speed="15" min="-10" max="10" camera_orientation="1" remoteness="0" dynamic_color_speed="150" dynamic_colors="0x88FFFFFF 0x88FFFF00 0x8800FF00 0x8800FFFF"/>
	<object type="4" model="L5M_GALAXY" s_x="0.15" s_y="0.15" s_z="0.15" x="900" y="50" z="-600" pitch="-90" key_y="1" value="0" speed="15" min="-10" max="10" camera_orientation="1" remoteness="0" dynamic_color_speed="150" dynamic_colors="0x88FFFFFF 0x88FFFF00 0x8800FF00 0x8800FFFF"/>
	<object type="4" model="L5M_GALAXY" s_x="0.1" s_y="0.1" s_z="0.1" x="-900" y="90" z="-600" pitch="-90" key_y="1" value="0" speed="15" min="-10" max="10" camera_orientation="1" remoteness="0" dynamic_color_speed="150" dynamic_colors="0x88FFFFFF 0x88FFFF00 0x8800FF00 0x8800FFFF"/>
	
	<texture name="L5T_GRASS"/>
	<object type="1" model="L5M_GRASS"/>

</Location_5>