! --------------------------------------------------------------
! Data file for In Game Menu constants and other such things...
! --------------------------------------------------------------

! --------------------------------------------------------------
! Menu ID to transition to if cancel is issued
[InGameMenu]
InGameMenu_MenuCancel=EMenuList_None

! --------------------------------------------------------------
! Menu background art data
[InGameMenuBackgroundItems]

! art resource file name
! ------------------------------------ 
InGameMenuBackgroundItems_Filename=ALL_MENU.NIF


! clockwise ordering of screen coords
! ------------------------------------
InGameMenuBackgroundItems_P1X=0.3
InGameMenuBackgroundItems_P1Y=0.0
InGameMenuBackgroundItems_P1Z=0.11

InGameMenuBackgroundItems_P2X=0.7
InGameMenuBackgroundItems_P2Y=0.0
InGameMenuBackgroundItems_P2Z=0.11

InGameMenuBackgroundItems_P3X=0.7
InGameMenuBackgroundItems_P3Y=0.333333333
InGameMenuBackgroundItems_P3Z=0.11

InGameMenuBackgroundItems_P4X=0.3
InGameMenuBackgroundItems_P4Y=0.333333333
InGameMenuBackgroundItems_P4Z=0.11


! texture coords
! ------------------------------------
InGameMenuBackgroundItems_P1U=0.0
InGameMenuBackgroundItems_P1V=0.625

InGameMenuBackgroundItems_P2U=1.0
InGameMenuBackgroundItems_P2V=0.625

InGameMenuBackgroundItems_P3U=1.0
InGameMenuBackgroundItems_P3V=0.0

InGameMenuBackgroundItems_P4U=0.0
InGameMenuBackgroundItems_P4V=0.0


! --------------------------------------------------------------
[InGameMenuBackgroundLeft]

! art resource file name
! ------------------------------------ 

InGameMenuBackgroundLeft_Filename=BACKGRND.NIF

! clockwise ordering of screen coords
! ------------------------------------
InGameMenuBackgroundLeft_P1X=0.0
InGameMenuBackgroundLeft_P1Y=0.0
InGameMenuBackgroundLeft_P1Z=0.11

InGameMenuBackgroundLeft_P2X=0.3
InGameMenuBackgroundLeft_P2Y=0.0
InGameMenuBackgroundLeft_P2Z=0.11

InGameMenuBackgroundLeft_P3X=0.3
InGameMenuBackgroundLeft_P3Y=0.333333333
InGameMenuBackgroundLeft_P3Z=0.11

InGameMenuBackgroundLeft_P4X=0.0
InGameMenuBackgroundLeft_P4Y=0.333333333
InGameMenuBackgroundLeft_P4Z=0.11

! texture coords
! ------------------------------------
InGameMenuBackgroundLeft_P1U=0.0
InGameMenuBackgroundLeft_P1V=1.0

InGameMenuBackgroundLeft_P2U=1.0
InGameMenuBackgroundLeft_P2V=1.0

InGameMenuBackgroundLeft_P3U=1.0
InGameMenuBackgroundLeft_P3V=0.0

InGameMenuBackgroundLeft_P4U=0.0
InGameMenuBackgroundLeft_P4V=0.0


! --------------------------------------------------------------
[InGameMenuBackgroundRight]

! art resource file name
! ------------------------------------ 

InGameMenuBackgroundRight_Filename=BACKGRND.NIF

! clockwise ordering of screen coords
! ------------------------------------
InGameMenuBackgroundRight_P1X=0.7
InGameMenuBackgroundRight_P1Y=0.0
InGameMenuBackgroundRight_P1Z=0.11

InGameMenuBackgroundRight_P2X=1.0
InGameMenuBackgroundRight_P2Y=0.0
InGameMenuBackgroundRight_P2Z=0.11

InGameMenuBackgroundRight_P3X=1.0
InGameMenuBackgroundRight_P3Y=0.333333333
InGameMenuBackgroundRight_P3Z=0.11

InGameMenuBackgroundRight_P4X=0.7
InGameMenuBackgroundRight_P4Y=0.333333333
InGameMenuBackgroundRight_P4Z=0.11

! texture coords
! ------------------------------------
InGameMenuBackgroundRight_P1U=0.0
InGameMenuBackgroundRight_P1V=1.0

InGameMenuBackgroundRight_P2U=1.0
InGameMenuBackgroundRight_P2V=1.0

InGameMenuBackgroundRight_P3U=1.0
InGameMenuBackgroundRight_P3V=0.0

InGameMenuBackgroundRight_P4U=0.0
InGameMenuBackgroundRight_P4V=0.0


! --------------------------------------------------------------
! Menu Item data
[InGameMenuItemResume]

! Selection ID
! ------------------------------------ 
InGameMenuItemResume_SelectionID=SelectionID_Resume


! art resource file name
! ------------------------------------ 

InGameMenuItemResume_Filename=RESUME.NIF

! clockwise ordering of screen coords
! ------------------------------------
InGameMenuItemResume_P1X=0.3
InGameMenuItemResume_P1Y=0.266666666
InGameMenuItemResume_P1Z=0.1

InGameMenuItemResume_P2X=0.7
InGameMenuItemResume_P2Y=0.266666666
InGameMenuItemResume_P2Z=0.1

InGameMenuItemResume_P3X=0.7
InGameMenuItemResume_P3Y=0.333333333
InGameMenuItemResume_P3Z=0.1

InGameMenuItemResume_P4X=0.3
InGameMenuItemResume_P4Y=0.333333333
InGameMenuItemResume_P4Z=0.1

! texture coords
! ------------------------------------
InGameMenuItemResume_P1U=0.0
InGameMenuItemResume_P1V=1.0

InGameMenuItemResume_P2U=1.0
InGameMenuItemResume_P2V=1.0

InGameMenuItemResume_P3U=1.0
InGameMenuItemResume_P3V=0.0

InGameMenuItemResume_P4U=0.0
InGameMenuItemResume_P4V=0.0

!!
! --------------------------------------------------------------
[InGameMenuItemRestart]

! art resource file name
! ------------------------------------ 

InGameMenuItemRestart_Filename=RESTART.NIF

! clockwise ordering of screen coords
! ------------------------------------
InGameMenuItemRestart_P1X=0.3
InGameMenuItemRestart_P1Y=0.2
InGameMenuItemRestart_P1Z=0.1

InGameMenuItemRestart_P2X=0.7
InGameMenuItemRestart_P2Y=0.2
InGameMenuItemRestart_P2Z=0.1

InGameMenuItemRestart_P3X=0.7
InGameMenuItemRestart_P3Y=0.266666666
InGameMenuItemRestart_P3Z=0.1

InGameMenuItemRestart_P4X=0.3
InGameMenuItemRestart_P4Y=0.266666666
InGameMenuItemRestart_P4Z=0.1

! texture coords
! ------------------------------------
InGameMenuItemRestart_P1U=0.0
InGameMenuItemRestart_P1V=1.0

InGameMenuItemRestart_P2U=1.0
InGameMenuItemRestart_P2V=1.0

InGameMenuItemRestart_P3U=1.0
InGameMenuItemRestart_P3V=0.0

InGameMenuItemRestart_P4U=0.0
InGameMenuItemRestart_P4V=0.0


! --------------------------------------------------------------
[InGameMenuItemExit]

! art resource file name
! ------------------------------------ 

InGameMenuItemExit_Filename=EXIT.NIF

! clockwise ordering of screen coords
! ------------------------------------
InGameMenuItemExit_P1X=0.3
InGameMenuItemExit_P1Y=0.0
InGameMenuItemExit_P1Z=0.1

InGameMenuItemExit_P2X=0.7
InGameMenuItemExit_P2Y=0.0
InGameMenuItemExit_P2Z=0.1

InGameMenuItemExit_P3X=0.7
InGameMenuItemExit_P3Y=0.066666666
InGameMenuItemExit_P3Z=0.1

InGameMenuItemExit_P4X=0.3
InGameMenuItemExit_P4Y=0.066666666
InGameMenuItemExit_P4Z=0.1

! texture coords
! ------------------------------------
InGameMenuItemExit_P1U=0.0
InGameMenuItemExit_P1V=1.0

InGameMenuItemExit_P2U=1.0
InGameMenuItemExit_P2V=1.0

InGameMenuItemExit_P3U=1.0
InGameMenuItemExit_P3V=0.0

InGameMenuItemExit_P4U=0.0
InGameMenuItemExit_P4V=0.0

