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[OBJECT_NAME_START] <<<<<<<<<<<<<<<<<< ANIMAL [OBJECT_NAME_END]
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[OBJECT_NAME_START] <<<<<<<<<<<<<<<<<< ANIMALRIDE [OBJECT_NAME_END]
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[OBJECT_NAME_START] AR-Dolphinride [OBJECT_NAME_END]
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[OBJECT_BEGIN]
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[OBJECT_TYPE] 1
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[OBJECT_NAME_START] I-SeahorseBubbler [OBJECT_NAME_END]
[OBJECT_TYPE] 1
[MODEL_NAME] I-SeahorseBubbler
[MODEL_EXPLOSION] DEFAULT
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[SOUND_NAME] sound
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[OBJECT_BEGIN]
[OBJECT_NAME_START] I-OrcaBubbler [OBJECT_NAME_END]
[OBJECT_TYPE] 1
[MODEL_NAME] I-OrcaBubbler
[MODEL_EXPLOSION] DEFAULT
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[SOUND_NAME] sound
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[GROUND_OBJECT] 1
[ENABLE_ROLLING] 0
[CENTER] 0
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[TO_ITEMS] [TO_ITEMS_END]

[OBJECT_BEGIN]
[OBJECT_NAME_START] I-HumpbackBubbler [OBJECT_NAME_END]
[OBJECT_TYPE] 1
[MODEL_NAME] I-HumpbackBubbler
[MODEL_EXPLOSION] DEFAULT
[OBJECT_TEXTURE] A-Humpback
[SOUND_NAME] sound
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[PREREQUISIT_BUILDING] -1
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[PREREQUISIT_ATTRACTION] -10000 10000
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[APPEAR_AT] 0
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[WEAPON] NONE
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[GROUND_OBJECT] 1
[ENABLE_ROLLING] 0
[CENTER] 0
[SCALE] 1.000000
[GROUP] !Blank
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[TO_ITEMS] [TO_ITEMS_END]

[OBJECT_BEGIN]
[OBJECT_NAME_START] I-BreederGlow1 [OBJECT_NAME_END]
[OBJECT_TYPE] 1
[MODEL_NAME] I-BreederGlow1
[MODEL_EXPLOSION] DEFAULT
[OBJECT_TEXTURE] I-BreederGlow
[SOUND_NAME] sound
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[PREREQUISIT_BUILDING] -1
[PREREQUISIT_MORALE] -10000 10000
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[OBJECT_BEGIN]
[OBJECT_NAME_START] I-Vendor [OBJECT_NAME_END]
[OBJECT_TYPE] 1
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[MODEL_EXPLOSION] DEFAULT
[OBJECT_TEXTURE] I-vendor
[SOUND_NAME] sound
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[OBJECT_BEGIN]
[OBJECT_NAME_START] <<<<<<<<<<<<<<<<<< SHADOWS [OBJECT_NAME_END]
[OBJECT_TYPE] 0
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[MODEL_EXPLOSION] DEFAULT
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[OBJECT_BEGIN]
[OBJECT_NAME_START] S-B0-shadow [OBJECT_NAME_END]
[OBJECT_TYPE] 1
[MODEL_NAME] S-B0-shadow
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[SOUND_NAME] sound
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[OBJECT_BEGIN]
[OBJECT_NAME_START] S-Resort-shadow [OBJECT_NAME_END]
[OBJECT_TYPE] 1
[MODEL_NAME] S-Resort-shadow
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[OBJECT_TEXTURE] S-shadow
[SOUND_NAME] sound
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[OBJECT_BEGIN]
[OBJECT_NAME_START] S-Bubble-shadow [OBJECT_NAME_END]
[OBJECT_TYPE] 1
[MODEL_NAME] S-Bubble-shadow
[MODEL_EXPLOSION] DEFAULT
[OBJECT_TEXTURE] S-shadow2
[SOUND_NAME] sound
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[OBJECT_NAME_START] N-b19 [OBJECT_NAME_END]
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[OBJECT_BEGIN]
[OBJECT_NAME_START] N-b20 [OBJECT_NAME_END]
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[END]


