[ANIMATION] walk
[CRAVING_CONDITION] stat_drunk 0 30
[TEXTURE] BASE_MODEL_TEXTURE
[REPLACE_MODEL] 0
[ANIMATION_CONTAINER] A-Oct_swim

[ANIMATION] walk
[CRAVING_CONDITION] stat_drunk 30 60
[TEXTURE] BASE_MODEL_TEXTURE
[REPLACE_MODEL] 0
[ANIMATION_CONTAINER] A-Oct_swim

[ANIMATION] walk
[CRAVING_CONDITION] stat_drunk 60 90
[TEXTURE] BASE_MODEL_TEXTURE
[REPLACE_MODEL] 0
[ANIMATION_CONTAINER] A-Oct_swim

[ANIMATION] spend
[TEXTURE] cashfloater
[LOOP] 0 1 9
[REPLACE_MODEL] 0
[FRAME]  cashfloater1 1  0.0  0
[FRAME]  cashfloater1 200  0.0  0
[FRAME]  cashfloater2 400  0.0  0
[FRAME]  cashfloater3 600  0.0  0
[FRAME]  cashfloater4 800  0.0  0
[FRAME]  cashfloater5 1000  0.0  0
[FRAME]  cashfloater6 1200  0.0  0
[FRAME]  cashfloater7 1400  0.0  0
[FRAME]  cashfloater8 1800  0.0  0

[ANIMATION] stat_takepicture_get
[TEXTURE] BASE_MODEL_TEXTURE
[LOOP] 1 0 0
[REPLACE_MODEL] 1
[ANIMATION_CONTAINER] A-Turtle

[END]