[MISSION] ID_mission1
[DESC_S] Tutorial Island - A Great Place to Get Your Feet Wet! [DESC_S_END]
[DESC] Welcome to Tutorial Island! Press OK and relax. I'll pop up in a [NL] moment to help you get your sea legs! [NL]  [NL] When you're done, you can click the "?" button to come back to [NL] this menu. From here, you can Quit out and start the Adventure! [NL]  [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmptutorial
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[TITLE] title 1 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission2
[DESC_S] How to make Buildings [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 1000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmptutorial
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 2 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission3
[DESC_S] How to create Sealife [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 1000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmptutorial
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 3 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission4
[DESC_S] How to keep 'em happy! [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 1000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmptutorial
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 4 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission5
[DESC_S] How to make Money! [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmptutorial
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 5 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission6
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  none
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 6 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission7
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  none
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 7 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission8
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  none
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 8 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission9
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  none
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 9 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission10
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 100
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  none
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_tutorial.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 10 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission101
[DESC_S] Turtle Cove - Breed Turtles! [DESC_S_END]
[DESC] Hurricane Harry swept through and wrecked the Turtle Farm. [NL] Now the endangered Turtles are in even more trouble! We've [NL] rebuilt a few of the Breeders but it won't be enough to ensure [NL] their survival. It's up to you to Breed 2 new turtles so we can [NL] help the Turtles get back on their feet, err - fins…! [NL]  [NL] Goals: [NL] - Breed 2 Turtles [NL] (Tip: Click on a Breeder, then click the "Create Sealife" button!) [DESC_END]
[LAND_TEXTURES] sandgreen
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 1000
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpturtle
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_turtle.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 101 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 2

[MISSION] ID_mission102
[DESC_S] Turtle Cove - Build new Breeders and Breed new Turtles! [DESC_S_END]
[DESC] Nice work on the Breeding! Those Turtles are growing strong [NL] and healthy. Now we're ready to expand the Farm with some  [NL] new Breeders and a new generation of baby Turtles! [NL]  [NL] Goals: [NL] ~ Build 2 new Turtle Breeders (4 Total) [NL] ~ Breed 2 more Turtles (4 Total) [NL] (Tip: Click the "Sealife" button and choose the Turtle Icon. [NL] Make sure you find a flat surface to build on!) [DESC_END]
[LAND_TEXTURES] sandgreen
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 1000
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpturtle
[MISSION_OBJECTIVE_BUILDING] 1 4
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission101
[TERRAIN_STRUCTURE_BITMAP] terrain_turtle.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 102 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 4

[MISSION] ID_mission103
[DESC_S] Turtle Cove - Expand the Turtle Farm and make all Turtles happy! [DESC_S_END]
[DESC] Outstanding! The Turtle Farm is almost back to peak efficiency.  [NL] Next step is to make these Turtles happy and strong so they'll [NL] begin mating again. You can save these precious animals! [NL]  [NL] Goals: [NL] ~ Build 2 more Turtle Breeders (6 Total) [NL] ~ Breed 2 more Turtles (6 Total) [NL] ~ Make all Turtles happy! [NL] (Tip: Turtles get Happy with full bellies - build an Animal Feeder!) [DESC_END]
[LAND_TEXTURES] sandgreen
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 1000
[FUNDS] 5000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpturtle
[MISSION_OBJECTIVE_BUILDING] 1 6
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission102
[TERRAIN_STRUCTURE_BITMAP] terrain_turtle.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ2wav
[TITLE] title 103 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 6
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Turtle stat_joy 99

[MISSION] ID_mission104
[DESC_S] Dolphin Bay - It's playtime in the Bay!  [DESC_S_END]
[DESC] This place used to be infested with sharks. But some friendly  [NL] Dolphins shooed them to deeper waters, and now it's a great [NL] place to play! Let's create more dolphins to stir up a good time! [NL]  [NL] Goals: [NL] ~ Breed 3 Dolphins (6 Total) [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 6000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpdolphin
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission103
[TERRAIN_STRUCTURE_BITMAP] terrain_dolphin.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 104 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Dolphin 6

[MISSION] ID_mission105
[DESC_S] Dolphin Bay - Tourism hotspot funds Dolphin Breeding! [DESC_S_END]
[DESC] Wow! This is really turning into a hotspot! Let's show the world [NL] how people and animals can live together in happiness! [NL]  [NL] Goals: [NL] ~ Breed 3 more Dolphins (9 Total) [NL] ~ Bring 6 Divers [NL] (Tip: Scuba divers always carry treats - they'll feed the Dolphins!) [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 6000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpdolphin
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission104
[TERRAIN_STRUCTURE_BITMAP] terrain_dolphin.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 105 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Dolphin 9
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 3
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaFemale1 3

[MISSION] ID_mission106
[DESC_S] Dolphin Bay - Learning to talk with the Dolphins! [DESC_S_END]
[DESC] The Dolphins and the Divers are having a great time and teaching [NL] each other all kinds of fun tricks! Now we're ready to open some [NL] Dolphin rides! [NL]  [NL] Goals: [NL] ~ At least 1 Dolphin Ride Booth, and 3 Dolphin Riders [NL]  [NL] (Tip: Treats are good for a snack, but to sustain a larger family of [NL] Dolphins, they'll need full, healthy meals from an Animal Feeder) [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 6000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpdolphin
[MISSION_OBJECTIVE_BUILDING] 14 1
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission105
[TERRAIN_STRUCTURE_BITMAP] terrain_dolphin.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 106 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] AR-Dolphinride 3

[MISSION] ID_mission107
[DESC_S] Dolphin Bay - Time to clean up our act! [DESC_S_END]
[DESC] Everyone loves the Dolphin rides! Now that we've got a great [NL] community of Dolphins and Divers, let's show the world how [NL] people and animals can live together in happiness! [NL]  [NL] Goals: [NL] ~ At least 12 Dolphins and 6 Dolphin Riders Total [NL] ~ Make all Dolphins Happy [NL] ~ Raise $8000 for your Wildlife Charity [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 6000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpdolphin
[MISSION_OBJECTIVE_FUNDS] 8000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission106
[TERRAIN_STRUCTURE_BITMAP] terrain_dolphin.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ2wav
[TITLE] title 107 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Dolphin 12
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] AR-Dolphinride 6
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Dolphin stat_joy 99

[MISSION] ID_mission108
[DESC_S] Seahorse Harbor - Seahorses and Jellyfish! [DESC_S_END]
[DESC] Giant Seahorses - What an amazing discovery! The Giant [NL] Seahorses are chasing the stinging Jellyfish away to deeper [NL] waters. Let's create more Seahorses so we can have a great [NL] place to welcome more Turtles and Dolphins! [NL]  [NL] Goals: [NL] ~ 3 Seahorses (6 Total) [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 3000
[FUNDS] 7000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpseahorse
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission107
[TERRAIN_STRUCTURE_BITMAP] terrain_seahorse.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 108 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Seahorse 6

[MISSION] ID_mission109
[DESC_S] Seahorse Harbor - Seahorses and Turtles! [DESC_S_END]
[DESC] Good job clearing away those stinging Jellies. Now we can [NL] breed some Turtles to make friends with the Seahorses! [NL]  [NL]  [NL] Goals: [NL] ~ 9 Seahorses [NL] ~ 3 Turtles [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 3000
[FUNDS] 7000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 9999
[LOADING_TEXTURE]  loadbmpseahorse
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission108
[TERRAIN_STRUCTURE_BITMAP] terrain_seahorse.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 109 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Seahorse 9
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 3

[MISSION] ID_mission110
[DESC_S] Seahorse Harbor - Undersea Pals! [DESC_S_END]
[DESC] The animals are very happy living together. But no one knows [NL] how to play quite like Dolphins! Let's get them in on the act so [NL] they bring their unique blend of fun! [NL]  [NL] Goals: [NL] ~ 12 Seahorses [NL] ~ 6 Turtles [NL] ~ 3 Dolphins [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 3000
[FUNDS] 7000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpseahorse
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission109
[TERRAIN_STRUCTURE_BITMAP] terrain_seahorse.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 110 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Seahorse 12
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 6
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Dolphin 3

[MISSION] ID_mission111
[DESC_S] Seahorse Harbor - Horseback Rides underwater! [DESC_S_END]
[DESC] People are amazed at the Giant Seahorses, and the Seahorses [NL] seem equally amazed by the people. They seem to wonder [NL] "how did those people get so small?" and think it would be fun [NL] to give rides to those funny tank-back creatures! [NL]  [NL] Goals: [NL] ~ 9 Turtles [NL] ~ 6 Dolphins [NL] ~ 3 Seahorse Riders [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 3000
[FUNDS] 7000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpseahorse
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission110
[TERRAIN_STRUCTURE_BITMAP] terrain_seahorse.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 111 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 9
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Dolphin 6
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] AR-Seahorseride 3

[MISSION] ID_mission112
[DESC_S] Seahorse Harbor - Happy Horses! [DESC_S_END]
[DESC] What an incredible sight - an ocean filled with happy, healthy [NL] animals, and zany Scuba riders tagging along for rides on [NL] the amazing undersea creatures. Let's use this unique opportunity [NL] to keep the happiness going and raise funds for our Charity! [NL]  [NL] Goals: [NL] ~ At least 15 Seahorses and 6 Seahorse Riders  [NL] ~ All Seahorses Happy! [NL] ~ $10000 for your Wildlife Charity [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 3000
[FUNDS] 7000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpseahorse
[MISSION_OBJECTIVE_FUNDS] 10000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission111
[TERRAIN_STRUCTURE_BITMAP] terrain_seahorse.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ2wav
[TITLE] title 112 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Seahorse 15
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] AR-Seahorseride 6
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Seahorse stat_joy 99

[MISSION] ID_mission113
[DESC_S] Whale Lagoon - Reintroducing the Orca! [DESC_S_END]
[DESC] We're gonna have a whale of a good time! But first we need to [NL] clear something up. Some people are afraid of the Orcas since [NL] they go by another name - "Killer Whales." Actually these are [NL] wonderful and friendly animals. [NL]  [NL] Goals: [NL] ~ 2 Orcas (4 Total) [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 4000
[FUNDS] 8000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpwhale
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission112
[TERRAIN_STRUCTURE_BITMAP] terrain_whale.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 113 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Orca 4

[MISSION] ID_mission114
[DESC_S] Whale Lagoon - Orcas and Divers! [DESC_S_END]
[DESC] Now let's bring some Divers and get some public awareness [NL] going to help save these magestic whales. We can start by [NL] making T-Shirts to sell at the Gift Shop! [NL]  [NL] Goals: [NL] ~ 6 Orcas [NL] ~ 8 Divers [NL] ~ 2 Gift Shops [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 4000
[FUNDS] 8000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpwhale
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission113
[TERRAIN_STRUCTURE_BITMAP] terrain_whale.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 114 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Orca 6
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 4
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaFemale1 4
[MISSION_OBJECTIVE_BUILDING_GROUP] 3 2

[MISSION] ID_mission115
[DESC_S] Whale Lagoon - A Home for Humpbacks! [DESC_S_END]
[DESC] It's working! Public opinion is changing and people are coming [NL] from all around to meet our Orcas! Now we are ready to help [NL] another kind of whale - the amazing Humpback! [NL]  [NL] Goals: [NL] ~ 2 Humpbacks (4 Total) [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 4000
[FUNDS] 8000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpwhale
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission114
[TERRAIN_STRUCTURE_BITMAP] terrain_whale.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 115 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Humpback 4

[MISSION] ID_mission116
[DESC_S] Whale Lagoon - Save the Whales! [DESC_S_END]
[DESC] Terrific - we're helping to grow the Humpback population! [NL] Let's keep that going and also use our publicity campaign [NL] to get the word out - Save the Whales! [NL]  [NL] Goals: [NL] ~ 6 Humpbacks [NL] ~ 12 Divers [NL] ~ 2 Gift Shops [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 4000
[FUNDS] 8000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpwhale
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission115
[TERRAIN_STRUCTURE_BITMAP] terrain_whale.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 116 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Humpback 6
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 6
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaFemale1 6
[MISSION_OBJECTIVE_BUILDING_GROUP] 3 2

[MISSION] ID_mission117
[DESC_S] Whale Lagoon - Animal Party! [DESC_S_END]
[DESC] Animal Party! Now that we have a strong whale population, [NL] let's bring in some other animal friends for them! [NL]  [NL] Goals: [NL] ~ 2 Turtles [NL] ~ 2 Dolphins [NL] ~ 2 Seahorses [NL] ~ All Whales Happy! [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 4000
[FUNDS] 8000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpwhale
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission116
[TERRAIN_STRUCTURE_BITMAP] terrain_whale.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 117 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 2
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Dolphin 2
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Seahorse 2
[MISSION_OBJECTIVE_MAKE_TO_GROUP_STAT] A-Whale1 stat_joy 99

[MISSION] ID_mission118
[DESC_S] Whale Lagoon - A Happy and Healthy Place! [DESC_S_END]
[DESC] We've worked hard to make the ocean a happy and healthy [NL] place for all our magestic friends, both large and small. Before [NL] moving on, let's make sure all the Whales are happy and we [NL] raise enough money for our Charity to keep the breeding going! [NL]  [NL] Goals: [NL] ~ Any 10 Breeders  [NL] ~ All Animals Happy! [NL] ~ $12000 for your Wildlife Charity [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 4000
[FUNDS] 8000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpwhale
[MISSION_OBJECTIVE_FUNDS] 12000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission117
[TERRAIN_STRUCTURE_BITMAP] terrain_whale.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ2wav
[TITLE] title 118 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Turtle stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Dolphin stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Seahorse stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_GROUP_STAT] A-Whale1 stat_joy 99
[MISSION_OBJECTIVE_BUILDING_GROUP] 1 10

[MISSION] ID_mission119
[DESC_S] Scuba Channel - Dive in! [DESC_S_END]
[DESC] Scuba Time! Now that we've done so much good work with [NL] breeding the animals, we need to polish our Tourism, so we [NL] can keep earning enough money to support the animals! [NL]  [NL] Goals: [NL] ~ 6 Divers [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 5000
[FUNDS] 9000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpscuba
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission118
[TERRAIN_STRUCTURE_BITMAP] terrain_scuba.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 119 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 3
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaFemale1 3

[MISSION] ID_mission120
[DESC_S] Scuba Channel - Deep Sea Shopping! [DESC_S_END]
[DESC] A nice beginning to our underwater Resort! The first set of [NL] guests had a great time and now we're ready for the next wave! [NL] One thing we learned is the Divers want more shops! [NL]  [NL] Goals: [NL] ~ 6 Divers [NL] ~ 2 Shops (any kind) [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 5000
[FUNDS] 9000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpscuba
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission119
[TERRAIN_STRUCTURE_BITMAP] terrain_scuba.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 120 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 3
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaFemale1 3
[MISSION_OBJECTIVE_BUILDING_GROUP] 3 2

[MISSION] ID_mission121
[DESC_S] Scuba Channel - Happy Time! [DESC_S_END]
[DESC] Now we're rolling! But it turns out these humans are a bit more [NL] picky when it comes to what makes them happy. They need [NL] a variety of wonderful sights to photograph, gifts to bring home [NL] and of course snacks to give them energy for swimming! [NL]  [NL] Goals: [NL] ~ 10 Divers [NL] ~ All Divers Happy! [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 5000
[FUNDS] 9000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpscuba
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission120
[TERRAIN_STRUCTURE_BITMAP] terrain_scuba.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 121 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 5
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaFemale1 5
[MISSION_OBJECTIVE_MAKE_TO_STAT] H-ScubaMale1 stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_STAT] H-ScubaFemale1 stat_joy 99

[MISSION] ID_mission122
[DESC_S] Scuba Channel - A Big Splash! [DESC_S_END]
[DESC] Great! We're making a big splash! Now we need to bring in [NL] some ways to get the people more involved with the animals. [NL] Let's open some rides so people can get up close and personal [NL] with our animals! It's vital that people learn more about sealife! [NL]  [NL] Goals: [NL] ~ 10 Divers [NL] ~ Any 6 Riders (Turtle, Dolphin or Seahorse) [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 5000
[FUNDS] 9000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpscuba
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission121
[TERRAIN_STRUCTURE_BITMAP] terrain_scuba.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 122 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 5
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaFemale1 5
[MISSION_OBJECTIVE_MAKE_TO_GROUP_QUANTITY] C-TakePicture 7

[MISSION] ID_mission123
[DESC_S] Scuba Channel - Divers, Animals, and Riders - Oh My! [DESC_S_END]
[DESC] Excellent work! We've introduced the Animals to the Divers in [NL] a fun, interactive way. Now people are really interested to learn [NL] what they can do to help save these living treasures! Let's breed [NL] more animals here to increase the experience! [NL]  [NL] Goals: [NL] ~ 10 Divers [NL] ~ At least 2 of every kind of Animal [NL] ~ Any 6 Riders (Turtle, Dolphin or Seahorse) [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 5000
[FUNDS] 9000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpscuba
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission122
[TERRAIN_STRUCTURE_BITMAP] terrain_scuba.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 123 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 5
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 2
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Dolphin 2
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Seahorse 2
[MISSION_OBJECTIVE_MAKE_TO_GROUP_QUANTITY] C-TakePicture 7
[MISSION_OBJECTIVE_MAKE_TO_GROUP_QUANTITY] A-Whale1 2

[MISSION] ID_mission124
[DESC_S] Scuba Channel - Smart fun! [DESC_S_END]
[DESC] Wonderful! Finally, let's make sure it's not just all learning. [NL] People are pesky creatures and stop caring about things [NL] unless they're having fun. So let's keep the education going [NL] but make sure everyone has a great time too! [NL]  [NL] Goals: [NL] ~ 12 Divers and any 9 Riders [NL] ~ All Divers Happy! [NL] ~ $15000 for your Wildlife Charity [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 5000
[FUNDS] 9000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpscuba
[MISSION_OBJECTIVE_FUNDS] 15000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission123
[TERRAIN_STRUCTURE_BITMAP] terrain_scuba.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ2wav
[TITLE] title 124 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 6
[MISSION_OBJECTIVE_MAKE_TO_GROUP_QUANTITY] C-TakePicture 10
[MISSION_OBJECTIVE_MAKE_TO_STAT] H-ScubaMale1 stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_STAT] H-ScubaFemale1 stat_joy 99

[MISSION] ID_mission125
[DESC_S] Resort Reef - Replenishment Zone! [DESC_S_END]
[DESC] Replenishment Zone! You've done a great job caring for the [NL] animals and finding a way to get people interested in the same! [NL] Let's keep that going now by creating a Breeding resort where [NL] people can witness the creation of new Sealife! [NL]  [NL] Goals: [NL] ~ Any 3 Scuba Bubbles (Scuba, Double or Party) [NL] ~ Any 3 Breeders [NL] ~ $10000 for your Wildlife Charity [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 6000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpresort
[MISSION_OBJECTIVE_FUNDS] 10000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission124
[TERRAIN_STRUCTURE_BITMAP] terrain_resort.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 125 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_BUILDING_GROUP] 2 3
[MISSION_OBJECTIVE_BUILDING_GROUP] 1 3

[MISSION] ID_mission126
[DESC_S] Resort Reef - Fun Zone! [DESC_S_END]
[DESC] Fun Zone! Let's create a party place where Divers can swim [NL] with the animals and bring home lots of souvenirs to get their [NL] friends interested too! [NL]  [NL] Goals: [NL] ~ Any 3 Shops (Snack Bar or gift Shop) [NL] ~ Any 3 Riders (Turtle, Dolphin or Seahorse) [NL] ~ $15000 for your Wildlife Charity [NL]  [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 6000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpresort
[MISSION_OBJECTIVE_FUNDS] 15000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission125
[TERRAIN_STRUCTURE_BITMAP] terrain_resort.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 126 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_GROUP_QUANTITY] C-TakePicture 4
[MISSION_OBJECTIVE_BUILDING_GROUP] 3 3

[MISSION] ID_mission127
[DESC_S] Resort Reef - Animal Party [DESC_S_END]
[DESC] Animal Party! Create an amazing underwater Zoo with all the [NL] animal friends we've made so far! [NL]  [NL]  [NL] Goals: [NL] ~ At least 3 of each kind of Animal [NL] ~ $20000 for your Wildlife Charity [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 6000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpresort
[MISSION_OBJECTIVE_FUNDS] 20000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission126
[TERRAIN_STRUCTURE_BITMAP] terrain_resort.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 127 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Turtle 3
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Dolphin 3
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] A-Seahorse 3
[MISSION_OBJECTIVE_MAKE_TO_GROUP_QUANTITY] A-Whale1 3

[MISSION] ID_mission128
[DESC_S] Resort Reef - Deep Sea Party! [DESC_S_END]
[DESC] Deep Sea Party! Let's create a Scuba destination like no other! [NL] Make sure to welcome plenty of Divers in these waters filled [NL] with animals of all kinds. Then make everyone happy! [NL]  [NL] Goals: [NL] ~ 12 Divers [NL] ~ All Divers Happy! [NL] ~ $25000 for your Wildlife Charity [NL]  [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 6000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpresort
[MISSION_OBJECTIVE_FUNDS] 25000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission127
[TERRAIN_STRUCTURE_BITMAP] terrain_resort.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 128 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_QUANTITY] H-ScubaMale1 6
[MISSION_OBJECTIVE_MAKE_TO_STAT] H-ScubaMale1 stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_STAT] H-ScubaFemale1 stat_joy 99

[MISSION] ID_mission129
[DESC_S] Resort Reef - Happy Time! [DESC_S_END]
[DESC] Happy Time! Create the most joyful underwater resort ever! [NL] Build whatever you like and make sure all Animals and Divers [NL] are happy! [NL]  [NL] Goals: [NL] ~ All Animals Happy! [NL] ~ All Divers Happy! [NL] ~ $30000 for your Wildlife Charity [NL]  [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 6000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpresort
[MISSION_OBJECTIVE_FUNDS] 30000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission128
[TERRAIN_STRUCTURE_BITMAP] terrain_resort.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ1wav
[TITLE] title 129 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Turtle stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Dolphin stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_STAT] A-Seahorse stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_GROUP_STAT] A-Whale1 stat_joy 99
[MISSION_OBJECTIVE_MAKE_TO_GROUP_STAT] H-ScubaMale1 stat_joy 99

[MISSION] ID_mission130
[DESC_S] Resort Reef - The Ocean is Yours! [DESC_S_END]
[DESC] The Ocean is yours! You've proven you can Breed Animals, [NL] entertain Divers, and raise tons of money for Wildlife Charity! [NL] You were once the Learner, but now you are the Master! [NL] Keep the good work going! [NL]  [NL] Goals: [NL] ~ $50,000 for Wildlife Charity, however you like! [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[SURFACE_TEXTURES] blue_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 6000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpresort
[MISSION_OBJECTIVE_FUNDS] 50000
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission129
[TERRAIN_STRUCTURE_BITMAP] terrain_resort.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[MISSION_SUCCESSFUL_WAV] succ2wav
[TITLE] title 130 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission201
[DESC_S] Turtle Cove (Sandbox) - Anything You Like! [DESC_S_END]
[DESC] Turtle Cove (Sandbox) [NL]  [NL] Goals: [NL] The ocean is yours - do whatever you like! [NL]  [NL]  [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandgreen
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 1000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpturtle
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_turtle.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[TITLE] title 201 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission202
[DESC_S] Dolphin Bay (Sandbox) - Anything You Like! [DESC_S_END]
[DESC] Dolphin Bay (Sandbox) [NL]  [NL] Goals: [NL] The ocean is yours - do whatever you like! [NL]  [NL]  [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpdolphin
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission103
[TERRAIN_STRUCTURE_BITMAP] terrain_dolphin.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[TITLE] title 202 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission203
[DESC_S] Seahorse Harbor (Sandbox) - Anything You Like! [DESC_S_END]
[DESC] Seahorse Harbor (Sandbox) [NL]  [NL] Goals: [NL] The ocean is yours - do whatever you like! [NL]  [NL]  [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 3000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpseahorse
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission107
[TERRAIN_STRUCTURE_BITMAP] terrain_seahorse.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[TITLE] title 203 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission204
[DESC_S] Whale Lagoon (Sandbox) - Anything You Like! [DESC_S_END]
[DESC] Whale Lagoon (Sandbox) [NL]  [NL] Goals: [NL] The ocean is yours - do whatever you like! [NL]  [NL]  [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandblue
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 4000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpwhale
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission112
[TERRAIN_STRUCTURE_BITMAP] terrain_whale.bmp 0.3
[LIGHT_POSITION] 0.75
[LIGHT_COLOR] 180 230 255
[TITLE] title 204 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission205
[DESC_S] Scuba Channel (Sandbox) - Anything You Like! [DESC_S_END]
[DESC] Scuba Channel (Sandbox) [NL]  [NL] Goals: [NL] The ocean is yours - do whatever you like! [NL]  [NL]  [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 5000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpscuba
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission118
[TERRAIN_STRUCTURE_BITMAP] terrain_scuba.bmp 0.3
[LIGHT_POSITION] 0.8
[LIGHT_COLOR] 180 230 255
[TITLE] title 205 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission206
[DESC_S] Resort Reef (Sandbox) - Anything You Like! [DESC_S_END]
[DESC] Resort Reef (Sandbox) [NL]  [NL] Goals: [NL] The ocean is yours - do whatever you like! [NL]  [NL]  [NL]  [NL]  [NL]  [DESC_END]
[LAND_TEXTURES] sandyellow
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 6000
[FUNDS] 10000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  loadbmpresort
[MISSION_OBJECTIVE_BUILDING] 0 2
[LOCKED_IN_BUILDING] 0
[MISSION_TO_COMPLETE_BEFORE] ID_mission124
[TERRAIN_STRUCTURE_BITMAP] terrain_resort.bmp 0.3
[LIGHT_POSITION] 0.9
[LIGHT_COLOR] 180 230 255
[TITLE] title 206 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission207
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 1000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  none
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_1.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 207 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission208
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 1000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  none
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_1.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 208 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission209
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 1000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  none
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_1.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 209 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190

[MISSION] ID_mission210
[DESC_S] none [DESC_S_END]
[DESC] none [DESC_END]
[LAND_TEXTURES] sandpurple
[CAUSTIC_TEXTURES] caustic-cool2_
[MAP_DEPTH] 10
[FOG_COLOR] 70 130 230
[START_DATE] 1 2000
[FUNDS] 1000
[MAP_SIZE] 80
[SKILL_POINTS] 5 10
[MISSION_OBJECTIVE_DATE] 1 99999
[LOADING_TEXTURE]  none
[LOCKED_IN_BUILDING] 0
[TERRAIN_STRUCTURE_BITMAP] terrain_1.bmp 0.3
[LIGHT_POSITION] 0.87
[LIGHT_COLOR] 180 230 255
[TITLE] title 210 [TITLE_END]
[IN_BUILDING_TO_VIEWABLE_DISTANCE] 190
[END]
